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1
2 // ----------------------------------------------------------------------------
3 // global settings
4 // ----------------------------------------------------------------------------
5
6 // define this to 0 when building wxBase library - this can also be done from
7 // makefile/project file overriding the value here
8 #ifndef wxUSE_GUI
9 #define wxUSE_GUI 1
10 #endif // wxUSE_GUI
11
12 // ----------------------------------------------------------------------------
13 // compatibility settings
14 // ----------------------------------------------------------------------------
15
16 // This setting determines the compatibility with 2.2 API: set it to 1 to
17 // enable it but please consider updating your code instead.
18 //
19 // Default is 0
20 //
21 // Recommended setting: 0 (please update your code)
22 #define WXWIN_COMPATIBILITY_2_2 0
23
24 // This setting determines the compatibility with 2.4 API: set it to 0 to
25 // flag all cases of using deprecated functions.
26 //
27 // Default is 1 but please try building your code with 0 as the default will
28 // change to 0 in the next version and the deprecated functions will disappear
29 // in the version after it completely.
30 //
31 // Recommended setting: 0 (please update your code)
32 #define WXWIN_COMPATIBILITY_2_4 1
33
34 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
35 // If migrating between versions, your dialogs may seem to shrink.
36 //
37 // Default is 1
38 //
39 // Recommended setting: 0 (the new calculations are more correct!)
40 #define wxDIALOG_UNIT_COMPATIBILITY 1
41
42 // ----------------------------------------------------------------------------
43 // debugging settings
44 // ----------------------------------------------------------------------------
45
46 // Generic comment about debugging settings: they are very useful if you don't
47 // use any other memory leak detection tools such as Purify/BoundsChecker, but
48 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
49 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
50 // may prefer to use it instead of built in memory debugging code because it is
51 // faster and more fool proof.
52 //
53 // Using VC++ CRT memory debugging is enabled by default in debug mode
54 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
55 // and if __NO_VC_CRTDBG__ is not defined.
56
57 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
58 // __WXDEBUG__ is not defined, will still use the normal memory operators.
59 //
60 // Default is 0
61 //
62 // Recommended setting: 0
63 #define wxUSE_DEBUG_CONTEXT 0
64
65 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
66 // __WXDEBUG__ is also defined.
67 //
68 // WARNING: this code may not work with all architectures, especially if
69 // alignment is an issue. This switch is currently ignored for mingw / cygwin
70 //
71 // Default is 0
72 //
73 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
74 #define wxUSE_MEMORY_TRACING 0
75
76 // In debug mode, cause new and delete to be redefined globally.
77 // If this causes problems (e.g. link errors which is a common problem
78 // especially if you use another library which also redefines the global new
79 // and delete), set this to 0.
80 // This switch is currently ignored for mingw / cygwin
81 //
82 // Default is 0
83 //
84 // Recommended setting: 0
85 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
86
87 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
88 // this causes problems (e.g. link errors), set this to 0. You may need to set
89 // this to 0 if using templates (at least for VC++). This switch is currently
90 // ignored for mingw / cygwin / CodeWarrior
91 //
92 // Default is 0
93 //
94 // Recommended setting: 0
95 #define wxUSE_DEBUG_NEW_ALWAYS 0
96
97 // wxHandleFatalExceptions() may be used to catch the program faults at run
98 // time and, instead of terminating the program with a usual GPF message box,
99 // call the user-defined wxApp::OnFatalException() function. If you set
100 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
101 //
102 // This setting is for Win32 only and can only be enabled if your compiler
103 // supports Win32 structured exception handling (currently only VC++ does)
104 //
105 // Default is 1
106 //
107 // Recommended setting: 1 if your compiler supports it.
108 #if defined(_MSC_VER) || \
109 (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550)
110 #define wxUSE_ON_FATAL_EXCEPTION 1
111 #else
112 #define wxUSE_ON_FATAL_EXCEPTION 0
113 #endif
114
115 // Set this to 1 to be able to generate a human-readable (unlike
116 // machine-readable minidumop created by wxCrashReport::Generate()) stack back
117 // trace when your program crashes using wxStackWalker
118 //
119 // Default is 1 if supported by the compiler.
120 //
121 // Recommended setting: 1, set to 0 if your programs never crash
122 #define wxUSE_STACKWALKER 1
123
124 // ----------------------------------------------------------------------------
125 // Unicode support
126 // ----------------------------------------------------------------------------
127
128 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
129 // defined as wchar_t, wxString will use Unicode internally. If you set this
130 // to 1, you must use wxT() macro for all literal strings in the program.
131 //
132 // Unicode is currently only fully supported under Windows NT/2000/XP
133 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
134 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
135 //
136 // Default is 0
137 //
138 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
139 #ifndef wxUSE_UNICODE
140 #define wxUSE_UNICODE 0
141 #endif
142
143 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
144 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
145 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
146 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
147 // that you will have to modify the makefiles to include unicows.lib import
148 // library as the first library (see installation instructions in install.txt
149 // to learn how to do it when building the library or samples).
150 //
151 // If your compiler doesn't have unicows.lib, you can get a version of it at
152 // http://libunicows.sourceforge.net
153 //
154 // Default is 0
155 //
156 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
157 #define wxUSE_UNICODE_MSLU 0
158
159 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
160 // compiling the program in Unicode mode. More precisely, it will be possible
161 // to construct wxString from a wide (Unicode) string and convert any wxString
162 // to Unicode.
163 //
164 // Default is 1
165 //
166 // Recommended setting: 1
167 #define wxUSE_WCHAR_T 1
168
169 // ----------------------------------------------------------------------------
170 // global features
171 // ----------------------------------------------------------------------------
172
173 // Compile library in exception-safe mode? If set to 1, the library will try to
174 // behave correctly in presence of exceptions (even though it still will not
175 // use the exceptions itself) and notify the user code about any unhandled
176 // exceptions. If set to 0, propagation of the exceptions through the library
177 // code will lead to undefined behaviour -- but the code itself will be
178 // slightly smaller and faster.
179 //
180 // Note that like wxUSE_THREADS this option is automatically set to 0 if
181 // wxNO_EXCEPTIONS is defined.
182 //
183 // Default is 1
184 //
185 // Recommended setting: depends on whether you intend to use C++ exceptions
186 // in your own code (1 if you do, 0 if you don't)
187 #define wxUSE_EXCEPTIONS 1
188
189 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
190 //
191 // Default is 0
192 //
193 // Recommended setting: 0 (this is still work in progress...)
194 #define wxUSE_EXTENDED_RTTI 0
195
196 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
197 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
198 // and for wxHashMap to be implemented with templates.
199 //
200 // Default is 0
201 //
202 // Recommended setting: YMMV
203 #define wxUSE_STL 0
204
205 // Support for message/error logging. This includes wxLogXXX() functions and
206 // wxLog and derived classes. Don't set this to 0 unless you really know what
207 // you are doing.
208 //
209 // Default is 1
210 //
211 // Recommended setting: 1 (always)
212 #define wxUSE_LOG 1
213
214 // Recommended setting: 1
215 #define wxUSE_LOGWINDOW 1
216
217 // Recommended setting: 1
218 #define wxUSE_LOGGUI 1
219
220 // Recommended setting: 1
221 #define wxUSE_LOG_DIALOG 1
222
223 // Support for command line parsing using wxCmdLineParser class.
224 //
225 // Default is 1
226 //
227 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
228 #define wxUSE_CMDLINE_PARSER 1
229
230 // Support for multithreaded applications: if 1, compile in thread classes
231 // (thread.h) and make the library a bit more thread safe. Although thread
232 // support is quite stable by now, you may still consider recompiling the
233 // library without it if you have no use for it - this will result in a
234 // somewhat smaller and faster operation.
235 //
236 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
237 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
238 // build/msw/config.* file this value will have no effectNotice that if
239 // wxNO_THREADS is defined, wxUSE_THREADS is automatically reset to 0 in
240 // wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
241 // build/msw/config.* file this value will have no effect.
242 //
243 // Default is 1
244 //
245 // Recommended setting: 0 unless you do plan to develop MT applications
246 #define wxUSE_THREADS 1
247
248 // If enabled (1), compiles wxWidgets streams classes
249 #define wxUSE_STREAMS 1
250
251 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
252 #define wxUSE_STD_IOSTREAM 0
253
254 // ----------------------------------------------------------------------------
255 // non GUI features selection
256 // ----------------------------------------------------------------------------
257
258 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
259 // integer which is implemented in terms of native 64 bit integers if any or
260 // uses emulation otherwise.
261 //
262 // This class is required by wxDateTime and so you should enable it if you want
263 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
264 // integers in which case (almost) all of its functions are inline and it
265 // almost does not take any space, so there should be no reason to switch it
266 // off.
267 //
268 // Recommended setting: 1
269 #define wxUSE_LONGLONG 1
270
271 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
272 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
273 //
274 // Default is 1
275 //
276 // Recommended setting: 1 (wxFile is highly recommended as it is required by
277 // i18n code, wxFileConfig and others)
278 #define wxUSE_FILE 1
279 #define wxUSE_FFILE 1
280
281 // Use wxFSVolume class providing access to the configured/active mount points
282 //
283 // Default is 1
284 //
285 // Recommended setting: 1 (but may be safely disabled if you don't use it)
286 #define wxUSE_FSVOLUME 1
287
288 // use wxTextBuffer class: required by wxTextFile
289 #define wxUSE_TEXTBUFFER 1
290
291 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
292 // wxFileConfig
293 #define wxUSE_TEXTFILE 1
294
295 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
296 #define wxUSE_INTL 1
297
298 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
299 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
300 // old wxTime and wxDate classes which are still provided for backwards
301 // compatibility (and implemented in terms of wxDateTime).
302 //
303 // Note that this class is relatively new and is still officially in alpha
304 // stage because some features are not yet (fully) implemented. It is already
305 // quite useful though and should only be disabled if you are aiming at
306 // absolutely minimal version of the library.
307 //
308 // Requires: wxUSE_LONGLONG
309 //
310 // Default is 1
311 //
312 // Recommended setting: 1
313 #define wxUSE_DATETIME 1
314
315 // Set wxUSE_TIMER to 1 to compile wxTimer class
316 //
317 // Default is 1
318 //
319 // Recommended setting: 1
320 #define wxUSE_TIMER 1
321
322 // Use wxStopWatch clas.
323 //
324 // Default is 1
325 //
326 // Recommended setting: 1 (needed by wxSocket)
327 #define wxUSE_STOPWATCH 1
328
329 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
330 // which allow the application to store its settings in the persistent
331 // storage. Setting this to 1 will also enable on-demand creation of the
332 // global config object in wxApp.
333 //
334 // See also wxUSE_CONFIG_NATIVE below.
335 //
336 // Recommended setting: 1
337 #define wxUSE_CONFIG 1
338
339 // If wxUSE_CONFIG is 1, you may choose to use either the native config
340 // classes under Windows (using .INI files under Win16 and the registry under
341 // Win32) or the portable text file format used by the config classes under
342 // Unix.
343 //
344 // Default is 1 to use native classes. Note that you may still use
345 // wxFileConfig even if you set this to 1 - just the config object created by
346 // default for the applications needs will be a wxRegConfig or wxIniConfig and
347 // not wxFileConfig.
348 //
349 // Recommended setting: 1
350 #define wxUSE_CONFIG_NATIVE 1
351
352 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
353 // to connect/disconnect from the network and be notified whenever the dial-up
354 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
355 //
356 // Default is 1.
357 //
358 // Recommended setting: 1
359 #define wxUSE_DIALUP_MANAGER 1
360
361 // Compile in classes for run-time DLL loading and function calling.
362 // Required by wxUSE_DIALUP_MANAGER.
363 //
364 // This setting is for Win32 only
365 //
366 // Default is 1.
367 //
368 // Recommended setting: 1
369 #define wxUSE_DYNLIB_CLASS 1
370
371 // experimental, don't use for now
372 #define wxUSE_DYNAMIC_LOADER 1
373
374 // Set to 1 to use socket classes
375 #define wxUSE_SOCKETS 1
376
377 // Set to 1 to enable virtual file systems (required by wxHTML)
378 #define wxUSE_FILESYSTEM 1
379
380 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
381 #define wxUSE_FS_ZIP 1
382
383 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
384 #define wxUSE_FS_INET 1
385
386 // wxArchive classes for accessing archives such as zip and tar
387 #define wxUSE_ARCHIVE_STREAMS 1
388
389 // Set to 1 to compile wxZipInput/OutputStream classes.
390 #define wxUSE_ZIPSTREAM 1
391
392 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
393 // wxUSE_LIBPNG
394 #define wxUSE_ZLIB 1
395
396 // If enabled, the code written by Apple will be used to write, in a portable
397 // way, float on the disk. See extended.c for the license which is different
398 // from wxWidgets one.
399 //
400 // Default is 1.
401 //
402 // Recommended setting: 1 unless you don't like the license terms (unlikely)
403 #define wxUSE_APPLE_IEEE 1
404
405 // Joystick support class
406 #define wxUSE_JOYSTICK 1
407
408 // wxFontMapper class
409 #define wxUSE_FONTMAP 1
410
411 // wxMimeTypesManager class
412 #define wxUSE_MIMETYPE 1
413
414 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
415 // or wxURL you need to set this to 1.
416 //
417 // Default is 1.
418 //
419 // Recommended setting: 1
420 #define wxUSE_PROTOCOL 1
421
422 // The settings for the individual URL schemes
423 #define wxUSE_PROTOCOL_FILE 1
424 #define wxUSE_PROTOCOL_FTP 1
425 #define wxUSE_PROTOCOL_HTTP 1
426
427 // Define this to use wxURL class.
428 #define wxUSE_URL 1
429
430 // Define this to use native platform url and protocol support.
431 // Currently valid only for MS-Windows.
432 // Note: if you set this to 1, you can open ftp/http/gopher sites
433 // and obtain a valid input stream for these sites
434 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
435 // Doing so reduces the code size.
436 //
437 // This code is experimental and subject to change.
438 #define wxUSE_URL_NATIVE 0
439
440 // Support for regular expression matching via wxRegEx class: enable this to
441 // use POSIX regular expressions in your code. You need to compile regex
442 // library from src/regex to use it under Windows.
443 //
444 // Default is 0
445 //
446 // Recommended setting: 1 if your compiler supports it, if it doesn't please
447 // contribute us a makefile for src/regex for it
448 #define wxUSE_REGEX 1
449
450 // wxSystemOptions class
451 #define wxUSE_SYSTEM_OPTIONS 1
452
453 // wxSound class
454 #define wxUSE_SOUND 1
455
456 // Use wxMediaCtrl
457 //
458 // Default is 1.
459 //
460 // Recommended setting: 1
461 #define wxUSE_MEDIACTRL 1
462
463 // Use QuickTime
464 //
465 // Default is 0
466 //
467 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
468 #define wxUSE_QUICKTIME 0
469
470 // Use DirectShow (requires linkage to strmiids.lib)
471 //
472 // Default is 0
473 //
474 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
475 #define wxUSE_DIRECTSHOW 0
476
477 // Use GStreamer for Unix (req a lot of dependancies)
478 //
479 // Default is 0
480 //
481 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
482 #define wxUSE_GSTREAMER 0
483
484 // Use wxWidget's XRC XML-based resource system. Recommended.
485 //
486 // Default is 1
487 //
488 // Recommended setting: 1 (requires wxUSE_XML)
489 #define wxUSE_XRC 1
490
491 // XML parsing classes. Note that their API will change in the future, so
492 // using wxXmlDocument and wxXmlNode in your app is not recommended.
493 //
494 // Default is 1
495 //
496 // Recommended setting: 1 (required by XRC)
497 #if wxUSE_XRC
498 # define wxUSE_XML 1
499 #else
500 # define wxUSE_XML 0
501 #endif
502
503 // ----------------------------------------------------------------------------
504 // Individual GUI controls
505 // ----------------------------------------------------------------------------
506
507 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
508 // (without it, wxControl class is not compiled)
509 //
510 // Default is 1
511 //
512 // Recommended setting: 1 (don't change except for very special programs)
513 #define wxUSE_CONTROLS 1
514
515 // wxPopupWindow class is a top level transient window. It is currently used
516 // to implement wxTipWindow
517 //
518 // Default is 1
519 //
520 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
521 #define wxUSE_POPUPWIN 1
522
523 // wxTipWindow allows to implement the custom tooltips, it is used by the
524 // context help classes. Requires wxUSE_POPUPWIN.
525 //
526 // Default is 1
527 //
528 // Recommended setting: 1 (may be set to 0)
529 #define wxUSE_TIPWINDOW 1
530
531 // Each of the settings below corresponds to one wxWidgets control. They are
532 // all switched on by default but may be disabled if you are sure that your
533 // program (including any standard dialogs it can show!) doesn't need them and
534 // if you desperately want to save some space. If you use any of these you must
535 // set wxUSE_CONTROLS as well.
536 //
537 // Default is 1
538 //
539 // Recommended setting: 1
540 #define wxUSE_BUTTON 1 // wxButton
541 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
542 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
543 #define wxUSE_CHECKBOX 1 // wxCheckBox
544 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
545 #define wxUSE_CHOICE 1 // wxChoice
546 #define wxUSE_COMBOBOX 1 // wxComboBox
547 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
548 #define wxUSE_GAUGE 1 // wxGauge
549 #define wxUSE_LISTBOX 1 // wxListBox
550 #define wxUSE_LISTCTRL 1 // wxListCtrl
551 #define wxUSE_RADIOBOX 1 // wxRadioBox
552 #define wxUSE_RADIOBTN 1 // wxRadioButton
553 #define wxUSE_SCROLLBAR 1 // wxScrollBar
554 #define wxUSE_SLIDER 1 // wxSlider
555 #define wxUSE_SPINBTN 1 // wxSpinButton
556 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
557 #define wxUSE_STATBOX 1 // wxStaticBox
558 #define wxUSE_STATLINE 1 // wxStaticLine
559 #define wxUSE_STATTEXT 1 // wxStaticText
560 #define wxUSE_STATBMP 1 // wxStaticBitmap
561 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
562 #define wxUSE_TOGGLEBTN 1 // requires wxButton
563 #define wxUSE_TREECTRL 1 // wxTreeCtrl
564
565 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
566 // below either wxStatusBar95 or a generic wxStatusBar will be used.
567 //
568 // Default is 1
569 //
570 // Recommended setting: 1
571 #define wxUSE_STATUSBAR 1
572
573 // Two status bar implementations are available under Win32: the generic one
574 // or the wrapper around native control. For native look and feel the native
575 // version should be used.
576 //
577 // Default is 1 for the platforms where native status bar is supported.
578 //
579 // Recommended setting: 1 (there is no advantage in using the generic one)
580 #define wxUSE_NATIVE_STATUSBAR 1
581
582 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
583 // classes at all. Otherwise, use the native toolbar class unless
584 // wxUSE_TOOLBAR_NATIVE is 0.
585 //
586 // Default is 1 for all settings.
587 //
588 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
589 #define wxUSE_TOOLBAR 1
590 #define wxUSE_TOOLBAR_NATIVE 1
591
592 // wxNotebook is a control with several "tabs" located on one of its sides. It
593 // may be used to logically organise the data presented to the user instead of
594 // putting everything in one huge dialog. It replaces wxTabControl and related
595 // classes of wxWin 1.6x.
596 //
597 // Default is 1.
598 //
599 // Recommended setting: 1
600 #define wxUSE_NOTEBOOK 1
601
602 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
603 // the tabs
604 //
605 // Default is 1.
606 //
607 // Recommended setting: 1
608 #define wxUSE_LISTBOOK 1
609
610 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
611 // the tabs
612 //
613 // Default is 1.
614 //
615 // Recommended setting: 1
616 #define wxUSE_CHOICEBOOK 1
617
618 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
619 // the new class. It shouldn't be used in new code.
620 //
621 // Default is 0.
622 //
623 // Recommended setting: 0 (use wxNotebook)
624 #define wxUSE_TAB_DIALOG 0
625
626 // wxGrid class
627 //
628 // Default is 1, set to 0 to cut down compilation time and binaries size if you
629 // don't use it.
630 //
631 // Recommended setting: 1
632 //
633 #define wxUSE_GRID 1
634
635 // wxMiniFrame class: a frame with narrow title bar
636 //
637 // Default is 1.
638 //
639 // Recommended setting: 1 (it doesn't cost almost anything)
640 #define wxUSE_MINIFRAME 1
641
642 // ----------------------------------------------------------------------------
643 // Miscellaneous GUI stuff
644 // ----------------------------------------------------------------------------
645
646 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
647 #define wxUSE_ACCEL 1
648
649 // Hotkey support (currently Windows only)
650 #define wxUSE_HOTKEY 1
651
652 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
653 // under Windows).
654 //
655 // Default is 1.
656 //
657 // Recommended setting: 1 (can be safely set to 0, not used by the library)
658 #define wxUSE_CARET 1
659
660 // Use wxDisplay class: it allows enumerating all displays on a system and
661 // working with them.
662 //
663 // Default is 0 because it isn't yet implemented on all platforms
664 //
665 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
666 #define wxUSE_DISPLAY 0
667
668 // Miscellaneous geometry code: needed for Canvas library
669 #define wxUSE_GEOMETRY 1
670
671 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
672 // wxListCtrl.
673 //
674 // Default is 1.
675 //
676 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
677 // enumerated above, then this class is mostly useless too)
678 #define wxUSE_IMAGLIST 1
679
680 // Use wxMenu, wxMenuBar, wxMenuItem.
681 //
682 // Default is 1.
683 //
684 // Recommended setting: 1 (can't be disabled under MSW)
685 #define wxUSE_MENUS 1
686
687 // Use wxSashWindow class.
688 //
689 // Default is 1.
690 //
691 // Recommended setting: 1
692 #define wxUSE_SASH 1
693
694 // Use wxSplitterWindow class.
695 //
696 // Default is 1.
697 //
698 // Recommended setting: 1
699 #define wxUSE_SPLITTER 1
700
701 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
702 //
703 // Default is 1.
704 //
705 // Recommended setting: 1
706 #define wxUSE_TOOLTIPS 1
707
708 // wxValidator class and related methods
709 #define wxUSE_VALIDATORS 1
710
711 // ----------------------------------------------------------------------------
712 // common dialogs
713 // ----------------------------------------------------------------------------
714
715 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
716 // file selector, printer dialog). Switching this off also switches off the
717 // printing architecture and interactive wxPrinterDC.
718 //
719 // Default is 1
720 //
721 // Recommended setting: 1 (unless it really doesn't work)
722 #define wxUSE_COMMON_DIALOGS 1
723
724 // wxBusyInfo displays window with message when app is busy. Works in same way
725 // as wxBusyCursor
726 #define wxUSE_BUSYINFO 1
727
728 // Use single/multiple choice dialogs.
729 //
730 // Default is 1
731 //
732 // Recommended setting: 1 (used in the library itself)
733 #define wxUSE_CHOICEDLG 1
734
735 // Use colour picker dialog
736 //
737 // Default is 1
738 //
739 // Recommended setting: 1
740 #define wxUSE_COLOURDLG 1
741
742 // wxDirDlg class for getting a directory name from user
743 #define wxUSE_DIRDLG 1
744
745 // TODO: setting to choose the generic or native one
746
747 // Use file open/save dialogs.
748 //
749 // Default is 1
750 //
751 // Recommended setting: 1 (used in many places in the library itself)
752 #define wxUSE_FILEDLG 1
753
754 // Use find/replace dialogs.
755 //
756 // Default is 1
757 //
758 // Recommended setting: 1 (but may be safely set to 0)
759 #define wxUSE_FINDREPLDLG 1
760
761 // Use font picker dialog
762 //
763 // Default is 1
764 //
765 // Recommended setting: 1 (used in the library itself)
766 #define wxUSE_FONTDLG 1
767
768 // Use wxMessageDialog and wxMessageBox.
769 //
770 // Default is 1
771 //
772 // Recommended setting: 1 (used in the library itself)
773 #define wxUSE_MSGDLG 1
774
775 // progress dialog class for lengthy operations
776 #define wxUSE_PROGRESSDLG 1
777
778 // support for startup tips (wxShowTip &c)
779 #define wxUSE_STARTUP_TIPS 1
780
781 // text entry dialog and wxGetTextFromUser function
782 #define wxUSE_TEXTDLG 1
783
784 // number entry dialog
785 #define wxUSE_NUMBERDLG 1
786
787 // splash screen class
788 #define wxUSE_SPLASH 1
789
790 // wizards
791 #define wxUSE_WIZARDDLG 1
792
793 // ----------------------------------------------------------------------------
794 // Metafiles support
795 // ----------------------------------------------------------------------------
796
797 // Windows supports the graphics format known as metafile which is, though not
798 // portable, is widely used under Windows and so is supported by wxWin (under
799 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
800 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
801 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
802 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
803 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
804 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
805 // in any metafile related classes at all.
806 //
807 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
808 //
809 // Recommended setting: default or 0 for everything for portable programs.
810 #define wxUSE_METAFILE 1
811 #define wxUSE_ENH_METAFILE 1
812 #define wxUSE_WIN_METAFILES_ALWAYS 0
813
814 // ----------------------------------------------------------------------------
815 // Big GUI components
816 // ----------------------------------------------------------------------------
817
818 // Set to 0 to disable MDI support.
819 //
820 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
821 //
822 // Default is 1.
823 //
824 // Recommended setting: 1, can be safely set to 0.
825 #define wxUSE_MDI 1
826
827 // Set to 0 to disable document/view architecture
828 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
829
830 // Set to 0 to disable MDI document/view architecture
831 //
832 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
833 #define wxUSE_MDI_ARCHITECTURE 1
834
835 // Set to 0 to disable print/preview architecture code
836 #define wxUSE_PRINTING_ARCHITECTURE 1
837
838 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
839 // much more.
840 //
841 // Default is 1.
842 //
843 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
844 // smaller library.
845 #define wxUSE_HTML 1
846
847 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
848 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
849 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
850 // will need to manually add opengl32.lib and glu32.lib to the list of
851 // libraries linked with your program if you use OpenGL.
852 //
853 // Default is 0.
854 //
855 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
856 #define wxUSE_GLCANVAS 0
857
858 // ----------------------------------------------------------------------------
859 // Data transfer
860 // ----------------------------------------------------------------------------
861
862 // Use wxClipboard class for clipboard copy/paste.
863 //
864 // Default is 1.
865 //
866 // Recommended setting: 1
867 #define wxUSE_CLIPBOARD 1
868
869 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
870 // drop
871 //
872 // Default is 1.
873 //
874 // Recommended setting: 1
875 #define wxUSE_DATAOBJ 1
876
877 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
878 // different from "built in" drag and drop in wxTreeCtrl which is always
879 // available). Requires wxUSE_DATAOBJ.
880 //
881 // Default is 1.
882 //
883 // Recommended setting: 1
884 #define wxUSE_DRAG_AND_DROP 1
885
886 // Use wxAccessible for enhanced and customisable accessibility.
887 // Depends on wxUSE_OLE.
888 //
889 // Default is 0.
890 //
891 // Recommended setting (at present): 0
892 #define wxUSE_ACCESSIBILITY 0
893
894 // ----------------------------------------------------------------------------
895 // miscellaneous settings
896 // ----------------------------------------------------------------------------
897
898 // wxSingleInstanceChecker class allows to verify at startup if another program
899 // instance is running (it is only available under Win32)
900 //
901 // Default is 1
902 //
903 // Recommended setting: 1 (the class is tiny, disabling it won't save much
904 // space)
905 #define wxUSE_SNGLINST_CHECKER 1
906
907 #define wxUSE_DRAGIMAGE 1
908
909 #define wxUSE_IPC 1
910 // 0 for no interprocess comms
911 #define wxUSE_HELP 1
912 // 0 for no help facility
913 #define wxUSE_MS_HTML_HELP 1
914 // 0 for no MS HTML Help
915
916 // Use wxHTML-based help controller?
917 #define wxUSE_WXHTML_HELP 1
918
919 #define wxUSE_RESOURCES 0
920 // 0 for no wxGetResource/wxWriteResource
921 #define wxUSE_CONSTRAINTS 1
922 // 0 for no window layout constraint system
923
924 #define wxUSE_SPLINES 1
925 // 0 for no splines
926
927 #define wxUSE_MOUSEWHEEL 1
928 // Include mouse wheel support
929
930 // ----------------------------------------------------------------------------
931 // postscript support settings
932 // ----------------------------------------------------------------------------
933
934 // Set to 1 for PostScript device context.
935 #define wxUSE_POSTSCRIPT 0
936
937 // Set to 1 to use font metric files in GetTextExtent
938 #define wxUSE_AFM_FOR_POSTSCRIPT 1
939
940 // Set to 0 to disable PostScript print/preview architecture code under Windows
941 // (just use Windows printing).
942 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
943
944 // ----------------------------------------------------------------------------
945 // database classes
946 // ----------------------------------------------------------------------------
947
948 // Define 1 to use ODBC classes
949 #define wxUSE_ODBC 0
950
951 // For backward compatibility reasons, this parameter now only controls the
952 // default scrolling method used by cursors. This default behavior can be
953 // overriden by setting the second param of wxDB::wxDbGetConnection() or
954 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
955 // that use the connection) should support forward only scrolling of cursors,
956 // or both forward and backward support for backward scrolling cursors is
957 // dependent on the data source as well as the ODBC driver being used.
958 #define wxODBC_FWD_ONLY_CURSORS 1
959
960 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
961 // member variables. With a setting of 1, full backward compatability with the
962 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
963 // as future development will be done only on the non-deprecated
964 // functions/classes/member variables/etc.
965 #define wxODBC_BACKWARD_COMPATABILITY 0
966
967 // ----------------------------------------------------------------------------
968 // other compiler (mis)features
969 // ----------------------------------------------------------------------------
970
971 // Set this to 0 if your compiler can't cope with omission of prototype
972 // parameters.
973 //
974 // Default is 1.
975 //
976 // Recommended setting: 1 (should never need to set this to 0)
977 #define REMOVE_UNUSED_ARG 1
978
979 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
980 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
981 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
982 // used anyhow.
983 //
984 // Default is 1.
985 //
986 // Recommended setting: whatever your compiler likes more
987 #define wxUSE_IOSTREAMH 1
988
989 // ----------------------------------------------------------------------------
990 // image format support
991 // ----------------------------------------------------------------------------
992
993 // wxImage supports many different image formats which can be configured at
994 // compile-time. BMP is always supported, others are optional and can be safely
995 // disabled if you don't plan to use images in such format sometimes saving
996 // substantial amount of code in the final library.
997 //
998 // Some formats require an extra library which is included in wxWin sources
999 // which is mentioned if it is the case.
1000
1001 // Set to 1 for wxImage support (recommended).
1002 #define wxUSE_IMAGE 1
1003
1004 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1005 #define wxUSE_LIBPNG 1
1006
1007 // Set to 1 for JPEG format support (requires libjpeg)
1008 #define wxUSE_LIBJPEG 1
1009
1010 // Set to 1 for TIFF format support (requires libtiff)
1011 #define wxUSE_LIBTIFF 1
1012
1013 // Set to 1 for GIF format support
1014 #define wxUSE_GIF 1
1015
1016 // Set to 1 for PNM format support
1017 #define wxUSE_PNM 1
1018
1019 // Set to 1 for PCX format support
1020 #define wxUSE_PCX 1
1021
1022 // Set to 1 for IFF format support (Amiga format)
1023 #define wxUSE_IFF 0
1024
1025 // Set to 1 for XPM format support
1026 #define wxUSE_XPM 1
1027
1028 // Set to 1 for MS Icons and Cursors format support
1029 #define wxUSE_ICO_CUR 1
1030
1031 // Set to 1 to compile in wxPalette class
1032 #define wxUSE_PALETTE 1
1033