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git.saurik.com Git - wxWidgets.git/blob - include/wx/setup_inc.h
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2 // ----------------------------------------------------------------------------
4 // ----------------------------------------------------------------------------
6 // define this to 0 when building wxBase library - this can also be done from
7 // makefile/project file overriding the value here
12 // ----------------------------------------------------------------------------
13 // compatibility settings
14 // ----------------------------------------------------------------------------
16 // This setting determines the compatibility with 2.2 API: set it to 1 to
17 // enable it but please consider updating your code instead.
21 // Recommended setting: 0 (please update your code)
22 #define WXWIN_COMPATIBILITY_2_2 0
24 // This setting determines the compatibility with 2.4 API: set it to 0 to
25 // flag all cases of using deprecated functions.
27 // Default is 1 but please try building your code with 0 as the default will
28 // change to 0 in the next version and the deprecated functions will disappear
29 // in the version after it completely.
31 // Recommended setting: 0 (please update your code)
32 #define WXWIN_COMPATIBILITY_2_4 1
34 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
35 // If migrating between versions, your dialogs may seem to shrink.
39 // Recommended setting: 0 (the new calculations are more correct!)
40 #define wxDIALOG_UNIT_COMPATIBILITY 1
42 // ----------------------------------------------------------------------------
44 // ----------------------------------------------------------------------------
46 // Generic comment about debugging settings: they are very useful if you don't
47 // use any other memory leak detection tools such as Purify/BoundsChecker, but
48 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
49 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
50 // may prefer to use it instead of built in memory debugging code because it is
51 // faster and more fool proof.
53 // Using VC++ CRT memory debugging is enabled by default in debug mode
54 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
55 // and if __NO_VC_CRTDBG__ is not defined.
57 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
58 // __WXDEBUG__ is not defined, will still use the normal memory operators.
62 // Recommended setting: 0
63 #define wxUSE_DEBUG_CONTEXT 0
65 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
66 // __WXDEBUG__ is also defined.
68 // WARNING: this code may not work with all architectures, especially if
69 // alignment is an issue. This switch is currently ignored for mingw / cygwin
73 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
74 #define wxUSE_MEMORY_TRACING 0
76 // In debug mode, cause new and delete to be redefined globally.
77 // If this causes problems (e.g. link errors which is a common problem
78 // especially if you use another library which also redefines the global new
79 // and delete), set this to 0.
80 // This switch is currently ignored for mingw / cygwin
84 // Recommended setting: 0
85 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
87 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
88 // this causes problems (e.g. link errors), set this to 0. You may need to set
89 // this to 0 if using templates (at least for VC++). This switch is currently
90 // ignored for mingw / cygwin / CodeWarrior
94 // Recommended setting: 0
95 #define wxUSE_DEBUG_NEW_ALWAYS 0
97 // wxHandleFatalExceptions() may be used to catch the program faults at run
98 // time and, instead of terminating the program with a usual GPF message box,
99 // call the user-defined wxApp::OnFatalException() function. If you set
100 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
102 // This setting is for Win32 only and can only be enabled if your compiler
103 // supports Win32 structured exception handling (currently only VC++ does)
107 // Recommended setting: 1 if your compiler supports it.
108 #if defined(_MSC_VER) || \
109 (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550)
110 #define wxUSE_ON_FATAL_EXCEPTION 1
112 #define wxUSE_ON_FATAL_EXCEPTION 0
115 // Set this to 1 to be able to generate a human-readable (unlike
116 // machine-readable minidumop created by wxCrashReport::Generate()) stack back
117 // trace when your program crashes using wxStackWalker
119 // Default is 1 if supported by the compiler.
121 // Recommended setting: 1, set to 0 if your programs never crash
122 #define wxUSE_STACKWALKER 1
124 // ----------------------------------------------------------------------------
126 // ----------------------------------------------------------------------------
128 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
129 // defined as wchar_t, wxString will use Unicode internally. If you set this
130 // to 1, you must use wxT() macro for all literal strings in the program.
132 // Unicode is currently only fully supported under Windows NT/2000/XP
133 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
134 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
138 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
139 #ifndef wxUSE_UNICODE
140 #define wxUSE_UNICODE 0
143 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
144 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
145 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
146 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
147 // that you will have to modify the makefiles to include unicows.lib import
148 // library as the first library (see installation instructions in install.txt
149 // to learn how to do it when building the library or samples).
151 // If your compiler doesn't have unicows.lib, you can get a version of it at
152 // http://libunicows.sourceforge.net
156 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
157 #define wxUSE_UNICODE_MSLU 0
159 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
160 // compiling the program in Unicode mode. More precisely, it will be possible
161 // to construct wxString from a wide (Unicode) string and convert any wxString
166 // Recommended setting: 1
167 #define wxUSE_WCHAR_T 1
169 // ----------------------------------------------------------------------------
171 // ----------------------------------------------------------------------------
173 // Compile library in exception-safe mode? If set to 1, the library will try to
174 // behave correctly in presence of exceptions (even though it still will not
175 // use the exceptions itself) and notify the user code about any unhandled
176 // exceptions. If set to 0, propagation of the exceptions through the library
177 // code will lead to undefined behaviour -- but the code itself will be
178 // slightly smaller and faster.
180 // Note that like wxUSE_THREADS this option is automatically set to 0 if
181 // wxNO_EXCEPTIONS is defined.
185 // Recommended setting: depends on whether you intend to use C++ exceptions
186 // in your own code (1 if you do, 0 if you don't)
187 #define wxUSE_EXCEPTIONS 1
189 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
193 // Recommended setting: 0 (this is still work in progress...)
194 #define wxUSE_EXTENDED_RTTI 0
196 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
197 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
198 // and for wxHashMap to be implemented with templates.
202 // Recommended setting: YMMV
205 // Support for message/error logging. This includes wxLogXXX() functions and
206 // wxLog and derived classes. Don't set this to 0 unless you really know what
211 // Recommended setting: 1 (always)
214 // Recommended setting: 1
215 #define wxUSE_LOGWINDOW 1
217 // Recommended setting: 1
218 #define wxUSE_LOGGUI 1
220 // Recommended setting: 1
221 #define wxUSE_LOG_DIALOG 1
223 // Support for command line parsing using wxCmdLineParser class.
227 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
228 #define wxUSE_CMDLINE_PARSER 1
230 // Support for multithreaded applications: if 1, compile in thread classes
231 // (thread.h) and make the library a bit more thread safe. Although thread
232 // support is quite stable by now, you may still consider recompiling the
233 // library without it if you have no use for it - this will result in a
234 // somewhat smaller and faster operation.
236 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
237 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
238 // build/msw/config.* file this value will have no effectNotice that if
239 // wxNO_THREADS is defined, wxUSE_THREADS is automatically reset to 0 in
240 // wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
241 // build/msw/config.* file this value will have no effect.
245 // Recommended setting: 0 unless you do plan to develop MT applications
246 #define wxUSE_THREADS 1
248 // If enabled (1), compiles wxWidgets streams classes
249 #define wxUSE_STREAMS 1
251 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
252 #define wxUSE_STD_IOSTREAM 0
254 // ----------------------------------------------------------------------------
255 // non GUI features selection
256 // ----------------------------------------------------------------------------
258 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
259 // integer which is implemented in terms of native 64 bit integers if any or
260 // uses emulation otherwise.
262 // This class is required by wxDateTime and so you should enable it if you want
263 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
264 // integers in which case (almost) all of its functions are inline and it
265 // almost does not take any space, so there should be no reason to switch it
268 // Recommended setting: 1
269 #define wxUSE_LONGLONG 1
271 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
272 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
276 // Recommended setting: 1 (wxFile is highly recommended as it is required by
277 // i18n code, wxFileConfig and others)
279 #define wxUSE_FFILE 1
281 // Use wxFSVolume class providing access to the configured/active mount points
285 // Recommended setting: 1 (but may be safely disabled if you don't use it)
286 #define wxUSE_FSVOLUME 1
288 // use wxTextBuffer class: required by wxTextFile
289 #define wxUSE_TEXTBUFFER 1
291 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
293 #define wxUSE_TEXTFILE 1
295 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
298 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
299 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
300 // old wxTime and wxDate classes which are still provided for backwards
301 // compatibility (and implemented in terms of wxDateTime).
303 // Note that this class is relatively new and is still officially in alpha
304 // stage because some features are not yet (fully) implemented. It is already
305 // quite useful though and should only be disabled if you are aiming at
306 // absolutely minimal version of the library.
308 // Requires: wxUSE_LONGLONG
312 // Recommended setting: 1
313 #define wxUSE_DATETIME 1
315 // Set wxUSE_TIMER to 1 to compile wxTimer class
319 // Recommended setting: 1
320 #define wxUSE_TIMER 1
322 // Use wxStopWatch clas.
326 // Recommended setting: 1 (needed by wxSocket)
327 #define wxUSE_STOPWATCH 1
329 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
330 // which allow the application to store its settings in the persistent
331 // storage. Setting this to 1 will also enable on-demand creation of the
332 // global config object in wxApp.
334 // See also wxUSE_CONFIG_NATIVE below.
336 // Recommended setting: 1
337 #define wxUSE_CONFIG 1
339 // If wxUSE_CONFIG is 1, you may choose to use either the native config
340 // classes under Windows (using .INI files under Win16 and the registry under
341 // Win32) or the portable text file format used by the config classes under
344 // Default is 1 to use native classes. Note that you may still use
345 // wxFileConfig even if you set this to 1 - just the config object created by
346 // default for the applications needs will be a wxRegConfig or wxIniConfig and
349 // Recommended setting: 1
350 #define wxUSE_CONFIG_NATIVE 1
352 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
353 // to connect/disconnect from the network and be notified whenever the dial-up
354 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
358 // Recommended setting: 1
359 #define wxUSE_DIALUP_MANAGER 1
361 // Compile in classes for run-time DLL loading and function calling.
362 // Required by wxUSE_DIALUP_MANAGER.
364 // This setting is for Win32 only
368 // Recommended setting: 1
369 #define wxUSE_DYNLIB_CLASS 1
371 // experimental, don't use for now
372 #define wxUSE_DYNAMIC_LOADER 1
374 // Set to 1 to use socket classes
375 #define wxUSE_SOCKETS 1
377 // Set to 1 to enable virtual file systems (required by wxHTML)
378 #define wxUSE_FILESYSTEM 1
380 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
381 #define wxUSE_FS_ZIP 1
383 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
384 #define wxUSE_FS_INET 1
386 // wxArchive classes for accessing archives such as zip and tar
387 #define wxUSE_ARCHIVE_STREAMS 1
389 // Set to 1 to compile wxZipInput/OutputStream classes.
390 #define wxUSE_ZIPSTREAM 1
392 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
396 // If enabled, the code written by Apple will be used to write, in a portable
397 // way, float on the disk. See extended.c for the license which is different
398 // from wxWidgets one.
402 // Recommended setting: 1 unless you don't like the license terms (unlikely)
403 #define wxUSE_APPLE_IEEE 1
405 // Joystick support class
406 #define wxUSE_JOYSTICK 1
408 // wxFontMapper class
409 #define wxUSE_FONTMAP 1
411 // wxMimeTypesManager class
412 #define wxUSE_MIMETYPE 1
414 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
415 // or wxURL you need to set this to 1.
419 // Recommended setting: 1
420 #define wxUSE_PROTOCOL 1
422 // The settings for the individual URL schemes
423 #define wxUSE_PROTOCOL_FILE 1
424 #define wxUSE_PROTOCOL_FTP 1
425 #define wxUSE_PROTOCOL_HTTP 1
427 // Define this to use wxURL class.
430 // Define this to use native platform url and protocol support.
431 // Currently valid only for MS-Windows.
432 // Note: if you set this to 1, you can open ftp/http/gopher sites
433 // and obtain a valid input stream for these sites
434 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
435 // Doing so reduces the code size.
437 // This code is experimental and subject to change.
438 #define wxUSE_URL_NATIVE 0
440 // Support for regular expression matching via wxRegEx class: enable this to
441 // use POSIX regular expressions in your code. You need to compile regex
442 // library from src/regex to use it under Windows.
446 // Recommended setting: 1 if your compiler supports it, if it doesn't please
447 // contribute us a makefile for src/regex for it
448 #define wxUSE_REGEX 1
450 // wxSystemOptions class
451 #define wxUSE_SYSTEM_OPTIONS 1
454 #define wxUSE_SOUND 1
460 // Recommended setting: 1
461 #define wxUSE_MEDIACTRL 1
467 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
468 #define wxUSE_QUICKTIME 0
470 // Use DirectShow (requires linkage to strmiids.lib)
474 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
475 #define wxUSE_DIRECTSHOW 0
477 // Use GStreamer for Unix (req a lot of dependancies)
481 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
482 #define wxUSE_GSTREAMER 0
484 // Use wxWidget's XRC XML-based resource system. Recommended.
488 // Recommended setting: 1 (requires wxUSE_XML)
491 // XML parsing classes. Note that their API will change in the future, so
492 // using wxXmlDocument and wxXmlNode in your app is not recommended.
496 // Recommended setting: 1 (required by XRC)
503 // ----------------------------------------------------------------------------
504 // Individual GUI controls
505 // ----------------------------------------------------------------------------
507 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
508 // (without it, wxControl class is not compiled)
512 // Recommended setting: 1 (don't change except for very special programs)
513 #define wxUSE_CONTROLS 1
515 // wxPopupWindow class is a top level transient window. It is currently used
516 // to implement wxTipWindow
520 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
521 #define wxUSE_POPUPWIN 1
523 // wxTipWindow allows to implement the custom tooltips, it is used by the
524 // context help classes. Requires wxUSE_POPUPWIN.
528 // Recommended setting: 1 (may be set to 0)
529 #define wxUSE_TIPWINDOW 1
531 // Each of the settings below corresponds to one wxWidgets control. They are
532 // all switched on by default but may be disabled if you are sure that your
533 // program (including any standard dialogs it can show!) doesn't need them and
534 // if you desperately want to save some space. If you use any of these you must
535 // set wxUSE_CONTROLS as well.
539 // Recommended setting: 1
540 #define wxUSE_BUTTON 1 // wxButton
541 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
542 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
543 #define wxUSE_CHECKBOX 1 // wxCheckBox
544 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
545 #define wxUSE_CHOICE 1 // wxChoice
546 #define wxUSE_COMBOBOX 1 // wxComboBox
547 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
548 #define wxUSE_GAUGE 1 // wxGauge
549 #define wxUSE_LISTBOX 1 // wxListBox
550 #define wxUSE_LISTCTRL 1 // wxListCtrl
551 #define wxUSE_RADIOBOX 1 // wxRadioBox
552 #define wxUSE_RADIOBTN 1 // wxRadioButton
553 #define wxUSE_SCROLLBAR 1 // wxScrollBar
554 #define wxUSE_SLIDER 1 // wxSlider
555 #define wxUSE_SPINBTN 1 // wxSpinButton
556 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
557 #define wxUSE_STATBOX 1 // wxStaticBox
558 #define wxUSE_STATLINE 1 // wxStaticLine
559 #define wxUSE_STATTEXT 1 // wxStaticText
560 #define wxUSE_STATBMP 1 // wxStaticBitmap
561 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
562 #define wxUSE_TOGGLEBTN 1 // requires wxButton
563 #define wxUSE_TREECTRL 1 // wxTreeCtrl
565 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
566 // below either wxStatusBar95 or a generic wxStatusBar will be used.
570 // Recommended setting: 1
571 #define wxUSE_STATUSBAR 1
573 // Two status bar implementations are available under Win32: the generic one
574 // or the wrapper around native control. For native look and feel the native
575 // version should be used.
577 // Default is 1 for the platforms where native status bar is supported.
579 // Recommended setting: 1 (there is no advantage in using the generic one)
580 #define wxUSE_NATIVE_STATUSBAR 1
582 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
583 // classes at all. Otherwise, use the native toolbar class unless
584 // wxUSE_TOOLBAR_NATIVE is 0.
586 // Default is 1 for all settings.
588 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
589 #define wxUSE_TOOLBAR 1
590 #define wxUSE_TOOLBAR_NATIVE 1
592 // wxNotebook is a control with several "tabs" located on one of its sides. It
593 // may be used to logically organise the data presented to the user instead of
594 // putting everything in one huge dialog. It replaces wxTabControl and related
595 // classes of wxWin 1.6x.
599 // Recommended setting: 1
600 #define wxUSE_NOTEBOOK 1
602 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
607 // Recommended setting: 1
608 #define wxUSE_LISTBOOK 1
610 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
615 // Recommended setting: 1
616 #define wxUSE_CHOICEBOOK 1
618 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
619 // the new class. It shouldn't be used in new code.
623 // Recommended setting: 0 (use wxNotebook)
624 #define wxUSE_TAB_DIALOG 0
628 // Default is 1, set to 0 to cut down compilation time and binaries size if you
631 // Recommended setting: 1
635 // wxMiniFrame class: a frame with narrow title bar
639 // Recommended setting: 1 (it doesn't cost almost anything)
640 #define wxUSE_MINIFRAME 1
642 // ----------------------------------------------------------------------------
643 // Miscellaneous GUI stuff
644 // ----------------------------------------------------------------------------
646 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
647 #define wxUSE_ACCEL 1
649 // Hotkey support (currently Windows only)
650 #define wxUSE_HOTKEY 1
652 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
657 // Recommended setting: 1 (can be safely set to 0, not used by the library)
658 #define wxUSE_CARET 1
660 // Use wxDisplay class: it allows enumerating all displays on a system and
661 // working with them.
663 // Default is 0 because it isn't yet implemented on all platforms
665 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
666 #define wxUSE_DISPLAY 0
668 // Miscellaneous geometry code: needed for Canvas library
669 #define wxUSE_GEOMETRY 1
671 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
676 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
677 // enumerated above, then this class is mostly useless too)
678 #define wxUSE_IMAGLIST 1
680 // Use wxMenu, wxMenuBar, wxMenuItem.
684 // Recommended setting: 1 (can't be disabled under MSW)
685 #define wxUSE_MENUS 1
687 // Use wxSashWindow class.
691 // Recommended setting: 1
694 // Use wxSplitterWindow class.
698 // Recommended setting: 1
699 #define wxUSE_SPLITTER 1
701 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
705 // Recommended setting: 1
706 #define wxUSE_TOOLTIPS 1
708 // wxValidator class and related methods
709 #define wxUSE_VALIDATORS 1
711 // ----------------------------------------------------------------------------
713 // ----------------------------------------------------------------------------
715 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
716 // file selector, printer dialog). Switching this off also switches off the
717 // printing architecture and interactive wxPrinterDC.
721 // Recommended setting: 1 (unless it really doesn't work)
722 #define wxUSE_COMMON_DIALOGS 1
724 // wxBusyInfo displays window with message when app is busy. Works in same way
726 #define wxUSE_BUSYINFO 1
728 // Use single/multiple choice dialogs.
732 // Recommended setting: 1 (used in the library itself)
733 #define wxUSE_CHOICEDLG 1
735 // Use colour picker dialog
739 // Recommended setting: 1
740 #define wxUSE_COLOURDLG 1
742 // wxDirDlg class for getting a directory name from user
743 #define wxUSE_DIRDLG 1
745 // TODO: setting to choose the generic or native one
747 // Use file open/save dialogs.
751 // Recommended setting: 1 (used in many places in the library itself)
752 #define wxUSE_FILEDLG 1
754 // Use find/replace dialogs.
758 // Recommended setting: 1 (but may be safely set to 0)
759 #define wxUSE_FINDREPLDLG 1
761 // Use font picker dialog
765 // Recommended setting: 1 (used in the library itself)
766 #define wxUSE_FONTDLG 1
768 // Use wxMessageDialog and wxMessageBox.
772 // Recommended setting: 1 (used in the library itself)
773 #define wxUSE_MSGDLG 1
775 // progress dialog class for lengthy operations
776 #define wxUSE_PROGRESSDLG 1
778 // support for startup tips (wxShowTip &c)
779 #define wxUSE_STARTUP_TIPS 1
781 // text entry dialog and wxGetTextFromUser function
782 #define wxUSE_TEXTDLG 1
784 // number entry dialog
785 #define wxUSE_NUMBERDLG 1
787 // splash screen class
788 #define wxUSE_SPLASH 1
791 #define wxUSE_WIZARDDLG 1
793 // ----------------------------------------------------------------------------
795 // ----------------------------------------------------------------------------
797 // Windows supports the graphics format known as metafile which is, though not
798 // portable, is widely used under Windows and so is supported by wxWin (under
799 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
800 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
801 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
802 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
803 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
804 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
805 // in any metafile related classes at all.
807 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
809 // Recommended setting: default or 0 for everything for portable programs.
810 #define wxUSE_METAFILE 1
811 #define wxUSE_ENH_METAFILE 1
812 #define wxUSE_WIN_METAFILES_ALWAYS 0
814 // ----------------------------------------------------------------------------
815 // Big GUI components
816 // ----------------------------------------------------------------------------
818 // Set to 0 to disable MDI support.
820 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
824 // Recommended setting: 1, can be safely set to 0.
827 // Set to 0 to disable document/view architecture
828 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
830 // Set to 0 to disable MDI document/view architecture
832 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
833 #define wxUSE_MDI_ARCHITECTURE 1
835 // Set to 0 to disable print/preview architecture code
836 #define wxUSE_PRINTING_ARCHITECTURE 1
838 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
843 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
847 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
848 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
849 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
850 // will need to manually add opengl32.lib and glu32.lib to the list of
851 // libraries linked with your program if you use OpenGL.
855 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
856 #define wxUSE_GLCANVAS 0
858 // ----------------------------------------------------------------------------
860 // ----------------------------------------------------------------------------
862 // Use wxClipboard class for clipboard copy/paste.
866 // Recommended setting: 1
867 #define wxUSE_CLIPBOARD 1
869 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
874 // Recommended setting: 1
875 #define wxUSE_DATAOBJ 1
877 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
878 // different from "built in" drag and drop in wxTreeCtrl which is always
879 // available). Requires wxUSE_DATAOBJ.
883 // Recommended setting: 1
884 #define wxUSE_DRAG_AND_DROP 1
886 // Use wxAccessible for enhanced and customisable accessibility.
887 // Depends on wxUSE_OLE.
891 // Recommended setting (at present): 0
892 #define wxUSE_ACCESSIBILITY 0
894 // ----------------------------------------------------------------------------
895 // miscellaneous settings
896 // ----------------------------------------------------------------------------
898 // wxSingleInstanceChecker class allows to verify at startup if another program
899 // instance is running (it is only available under Win32)
903 // Recommended setting: 1 (the class is tiny, disabling it won't save much
905 #define wxUSE_SNGLINST_CHECKER 1
907 #define wxUSE_DRAGIMAGE 1
910 // 0 for no interprocess comms
912 // 0 for no help facility
913 #define wxUSE_MS_HTML_HELP 1
914 // 0 for no MS HTML Help
916 // Use wxHTML-based help controller?
917 #define wxUSE_WXHTML_HELP 1
919 #define wxUSE_RESOURCES 0
920 // 0 for no wxGetResource/wxWriteResource
921 #define wxUSE_CONSTRAINTS 1
922 // 0 for no window layout constraint system
924 #define wxUSE_SPLINES 1
927 #define wxUSE_MOUSEWHEEL 1
928 // Include mouse wheel support
930 // ----------------------------------------------------------------------------
931 // postscript support settings
932 // ----------------------------------------------------------------------------
934 // Set to 1 for PostScript device context.
935 #define wxUSE_POSTSCRIPT 0
937 // Set to 1 to use font metric files in GetTextExtent
938 #define wxUSE_AFM_FOR_POSTSCRIPT 1
940 // Set to 0 to disable PostScript print/preview architecture code under Windows
941 // (just use Windows printing).
942 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
944 // ----------------------------------------------------------------------------
946 // ----------------------------------------------------------------------------
948 // Define 1 to use ODBC classes
951 // For backward compatibility reasons, this parameter now only controls the
952 // default scrolling method used by cursors. This default behavior can be
953 // overriden by setting the second param of wxDB::wxDbGetConnection() or
954 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
955 // that use the connection) should support forward only scrolling of cursors,
956 // or both forward and backward support for backward scrolling cursors is
957 // dependent on the data source as well as the ODBC driver being used.
958 #define wxODBC_FWD_ONLY_CURSORS 1
960 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
961 // member variables. With a setting of 1, full backward compatability with the
962 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
963 // as future development will be done only on the non-deprecated
964 // functions/classes/member variables/etc.
965 #define wxODBC_BACKWARD_COMPATABILITY 0
967 // ----------------------------------------------------------------------------
968 // other compiler (mis)features
969 // ----------------------------------------------------------------------------
971 // Set this to 0 if your compiler can't cope with omission of prototype
976 // Recommended setting: 1 (should never need to set this to 0)
977 #define REMOVE_UNUSED_ARG 1
979 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
980 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
981 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
986 // Recommended setting: whatever your compiler likes more
987 #define wxUSE_IOSTREAMH 1
989 // ----------------------------------------------------------------------------
990 // image format support
991 // ----------------------------------------------------------------------------
993 // wxImage supports many different image formats which can be configured at
994 // compile-time. BMP is always supported, others are optional and can be safely
995 // disabled if you don't plan to use images in such format sometimes saving
996 // substantial amount of code in the final library.
998 // Some formats require an extra library which is included in wxWin sources
999 // which is mentioned if it is the case.
1001 // Set to 1 for wxImage support (recommended).
1002 #define wxUSE_IMAGE 1
1004 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1005 #define wxUSE_LIBPNG 1
1007 // Set to 1 for JPEG format support (requires libjpeg)
1008 #define wxUSE_LIBJPEG 1
1010 // Set to 1 for TIFF format support (requires libtiff)
1011 #define wxUSE_LIBTIFF 1
1013 // Set to 1 for GIF format support
1016 // Set to 1 for PNM format support
1019 // Set to 1 for PCX format support
1022 // Set to 1 for IFF format support (Amiga format)
1025 // Set to 1 for XPM format support
1028 // Set to 1 for MS Icons and Cursors format support
1029 #define wxUSE_ICO_CUR 1
1031 // Set to 1 to compile in wxPalette class
1032 #define wxUSE_PALETTE 1