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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: backwardcompatibility.h
3 // Purpose: topic overview
4 // Author: wxWidgets team
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
11 @page overview_backwardcompat Backwards Compatibility
15 Many of the GUIs and platforms supported by wxWidgets are continuously
16 evolving, and some of the new platforms wxWidgets now supports were quite
17 unimaginable even a few years ago. In this environment wxWidgets must also
18 evolve in order to support these new features and platforms.
20 However the goal of wxWidgets is not only to provide a consistent programming
21 interface across many platforms, but also to provide an interface that is
22 reasonably stable over time, to help protect its users from some of the
23 uncertainty of the future.
27 @section overview_backwardcompat_versionnumbering The Version Numbering Scheme
29 wxWidgets version numbers can have up to four components, with trailing zeros
33 major.minor.release.sub-release
36 A stable release of wxWidgets will have an even number for @e minor, e.g.
37 2.6.0. Stable, in this context, means that the API is not changing. In truth,
38 some changes are permitted, but only those that are backward compatible. For
39 example, you can expect later 2.6.x releases, such as 2.6.1 and 2.6.2 to be
40 backward compatible with their predecessor.
42 When it becomes necessary to make changes which are not wholly backward
43 compatible, the stable branch is forked, creating a new development branch of
44 wxWidgets. This development branch will have an odd number for @e minor, for
45 example 2.7.x. Releases from this branch are known as development snapshots.
47 The stable branch and the development branch will then be developed in parallel
48 for some time. When it is no longer useful to continue developing the stable
49 branch, the development branch is renamed and becomes a new stable branch, for
50 example: 2.8.0. And the process begins again. This is how the tension between
51 keeping the interface stable, and allowing the library to evolve is managed.
53 You can expect the versions with the same major and even minor version number
54 to be compatible, but between minor versions there will be incompatibilities.
55 Compatibility is not broken gratuitously however, so many applications will
56 require no changes or only small changes to work with the new version.
59 @section overview_backwardcompat_sourcecompat Source Level Compatibility
61 Later releases from a stable branch are backward compatible with earlier
62 releases from the same branch at the source level. This means that, for
63 example, if you develop your application using wxWidgets 2.8.0 then it should
64 also compile fine with all later 2.8.x versions.
66 The converse is also true providing you avoid any new features not present in
67 the earlier version. For example if you develop using 2.6.1 your program will
68 compile fine with wxWidgets 2.8.0 providing you don't use any 2.8.1 specific
71 For some platforms binary compatibility is also supported, see
72 @ref overview_backwardcompat_libbincompat below.
74 Between minor versions, for example between 2.4.x, 2.6.x and 2.8.x, there will
75 be some incompatibilities. Wherever possible the old way of doing something is
76 kept alongside the new for a time wrapped inside:
79 #if WXWIN_COMPATIBILITY_2_6
85 By default the @c WXWIN_COMPATIBILITY_X_X macro is set to 1 for the previous
86 stable branch, for example in 2.8.x, @c WXWIN_COMPATIBILITY_2_6 = 1. For the
87 next earlier stable branch the default is 0, so @c WXWIN_COMPATIBILITY_2_4 = 0
88 for 2.8.x. Earlier than that, obsolete features are removed.
90 These macros can be changed in @c setup.h. Or on UNIX-like systems you can set
91 them using the @c --disable-compat26 and @c --enable-compat24 options to
94 They can be useful in two ways:
96 @li Changing @c WXWIN_COMPATIBILITY_2_6 to 0 can be useful to find uses of
97 deprecated features in your program that should eventually be removed.
98 @li Changing @c WXWIN_COMPATIBILITY_2_4 to 1 can be useful to compile a program
99 developed using 2.4.x that no longer compiles with 2.8.x.
101 A program requiring one of these macros to be 1 will become incompatible with
102 some future version of wxWidgets, and you should consider updating it.
105 @section overview_backwardcompat_libbincompat Library Binary Compatibility
107 For some platforms, releases from a stable branch are not only source level
108 compatible but can also be binary compatible.
110 Binary compatibility makes it possible to get the maximum benefit from using
111 shared libraries, also known as dynamic link libraries (DLLs) on Windows or
112 dynamic shared libraries on OS X.
114 For example, suppose several applications are installed on a system requiring
115 wxWidgets 2.6.0, 2.6.1 and 2.6.2. Since 2.6.2 is backward compatible with the
116 earlier versions, it should be enough to install just wxWidgets 2.6.2 shared
117 libraries, and all the applications should be able to use them. If binary
118 compatibility is not supported, then all the required versions 2.6.0, 2.6.1 and
119 2.6.2 must be installed side by side.
121 Achieving this, without the user being required to have the source code and
122 recompile everything, places many extra constraints on the changes that can be
123 made within the stable branch. So it is not supported for all platforms, and
124 not for all versions of wxWidgets. To date it has mainly been supported by
125 wxGTK for UNIX-like platforms.
127 Another practical consideration is that for binary compatibility to work, all
128 the applications and libraries must have been compiled with compilers that are
129 capable of producing compatible code; that is, they must use the same ABI
130 (Application Binary Interface). Unfortunately most different C++ compilers do
131 not produce code compatible with each other, and often even different versions
132 of the same compiler are not compatible.
135 @section overview_backwardcompat_appbincompat Application Binary Compatibility
137 The most important aspect of binary compatibility is that applications compiled
138 with one version of wxWidgets, e.g. 2.6.1, continue to work with shared
139 libraries of a later binary compatible version, for example 2.6.2. The converse
140 can also be useful however. That is, it can be useful for a developer using a
141 later version, e.g. 2.6.2 to be able to create binary application packages that
142 will work with all binary compatible versions of the shared library starting
143 with, for example 2.6.0.
145 To do this the developer must, of course, avoid any features not available in
146 the earlier versions. However this is not necessarily enough; in some cases an
147 application compiled with a later version may depend on it even though the same
148 code would compile fine against an earlier version.
150 To help with this, a preprocessor symbol @c wxABI_VERSION can be defined during
151 the compilation of the application (this would usually be done in the
152 application's makefile or project settings). It should be set to the lowest
153 version that is being targeted, as a number with two decimal digits for each
154 component, for example @c wxABI_VERSION=20600 for 2.6.0.
156 Setting @c wxABI_VERSION should prevent the application from implicitly
157 depending on a later version of wxWidgets, and also disables any new features
158 in the API, giving a compile time check that the source is compatible with the
159 versions of wxWidgets being targeted.
161 Uses of @c wxABI_VERSION are stripped out of the wxWidgets sources when each
162 new development branch is created. Therefore it is only useful to help achieve
163 compatibility with earlier versions with the same major and even minor version
164 numbers. It won't, for example, help you write code compatible with 2.6.x using