1 #----------------------------------------------------------------------
2 # Name: wxPython.lib.splashscreen
3 # Purpose: A simple frame that can display a bitmap and closes itself
4 # after a specified timeout or a mouse click.
6 # Author: Mike Fletcher, Robin Dunn
10 # Copyright: (c) 1999 by Total Control Software
11 # Licence: wxWindows license
12 #----------------------------------------------------------------------
14 from wxPython
.wx
import *
16 #----------------------------------------------------------------------
18 def bitmapFromFile(filename
):
19 '''Non-portable test for bitmap type...'''
21 BITMAPTYPEGUESSDICT
= {
22 "bmp" :wxBITMAP_TYPE_BMP
,
23 "png" :wxBITMAP_TYPE_PNG
,
24 "jpeg":wxBITMAP_TYPE_JPEG
,
25 "jpg" :wxBITMAP_TYPE_JPEG
,
26 "gif" :wxBITMAP_TYPE_GIF
,
27 "xbm" :wxBITMAP_TYPE_XBM
,
29 # following assumes bitmap type if we cannot resolve image type
30 typ
= BITMAPTYPEGUESSDICT
.get(imghdr
.what(filename
), wxBITMAP_TYPE_BMP
)
31 bitmap
= wxImage(filename
, typ
).ConvertToBitmap()
34 #----------------------------------------------------------------------
36 class SplashScreen(wxFrame
):
37 def __init__(self
, parent
, ID
=-1, title
="SplashScreen",
38 style
=wxSIMPLE_BORDER|wxSTAY_ON_TOP
,
39 duration
=1500, bitmapfile
="bitmaps/splashscreen.bmp",
42 parent, ID, title, style -- see wxFrame
43 duration -- milliseconds to display the splash screen
44 bitmapfile -- absolute or relative pathname, extension used for type negotiation
45 callback -- if specified, is called when timer completes, callback is responsible for closing the splash screen
48 self
.bitmap
= bmp
= bitmapFromFile(bitmapfile
)
49 ### Determine size of bitmap to size window...
50 size
= (bmp
.GetWidth(), bmp
.GetHeight())
52 width
= wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_X
)
53 height
= wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_Y
)
54 pos
= ((width
-size
[0])/2, (height
-size
[1])/2)
56 # check for overflow...
58 size
= (wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_X
), size
[1])
60 size
= (size
[0], wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_Y
))
62 wxFrame
.__init
__(self
, parent
, ID
, title
, pos
, size
, style
)
63 EVT_LEFT_DOWN(self
, self
.OnMouseClick
)
64 EVT_CLOSE(self
, self
.OnCloseWindow
)
65 EVT_PAINT(self
, self
.OnPaint
)
66 EVT_ERASE_BACKGROUND(self
, self
.OnEraseBG
)
69 #dc = wxClientDC(self)
70 #dc.DrawBitmap(self.bitmap, 0,0, false)
72 class SplashTimer(wxTimer
):
73 def __init__(self
, targetFunction
):
74 self
.Notify
= targetFunction
75 wxTimer
.__init
__(self
)
78 callback
= self
.OnSplashExitDefault
80 self
.timer
= SplashTimer(callback
)
81 self
.timer
.Start(duration
, 1) # one-shot only
83 def OnPaint(self
, event
):
85 dc
.DrawBitmap(self
.bitmap
, 0,0, false
)
87 def OnEraseBG(self
, event
):
90 def OnSplashExitDefault(self
, event
=None):
93 def OnCloseWindow(self
, event
=None):
99 def OnMouseClick(self
, event
):
102 #----------------------------------------------------------------------
105 if __name__
== "__main__":
106 class DemoApp(wxApp
):
108 wxImage_AddHandler(wxJPEGHandler())
109 wxImage_AddHandler(wxPNGHandler())
110 wxImage_AddHandler(wxGIFHandler())
111 self
.splash
= SplashScreen(NULL
, bitmapfile
="splashscreen.jpg", callback
=self
.OnSplashExit
)
112 self
.splash
.Show(true
)
113 self
.SetTopWindow(self
.splash
)
115 def OnSplashExit(self
, event
=None):
116 print "Yay! Application callback worked!"
117 self
.splash
.Close(true
)
119 ### Build working windows here...
120 def test(sceneGraph
=None):