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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: socket.h
3 // Purpose: Socket handling classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5 // Modified by:
6 // Created: April 1997
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SOCKET_H_
13 #define _WX_SOCKET_H_
14
15 #include "wx/defs.h"
16
17 #if wxUSE_SOCKETS
18
19 // ---------------------------------------------------------------------------
20 // wxSocket headers
21 // ---------------------------------------------------------------------------
22
23 #include "wx/event.h"
24 #include "wx/sckaddr.h"
25 #include "wx/list.h"
26
27 class wxSocketImpl;
28
29 // ------------------------------------------------------------------------
30 // Types and constants
31 // ------------------------------------------------------------------------
32
33 // Types of different socket notifications or events.
34 //
35 // NB: the values here should be consecutive and start with 0 as they are
36 // used to construct the wxSOCKET_XXX_FLAG bit mask values below
37 enum wxSocketNotify
38 {
39 wxSOCKET_INPUT,
40 wxSOCKET_OUTPUT,
41 wxSOCKET_CONNECTION,
42 wxSOCKET_LOST
43 };
44
45 enum
46 {
47 wxSOCKET_INPUT_FLAG = 1 << wxSOCKET_INPUT,
48 wxSOCKET_OUTPUT_FLAG = 1 << wxSOCKET_OUTPUT,
49 wxSOCKET_CONNECTION_FLAG = 1 << wxSOCKET_CONNECTION,
50 wxSOCKET_LOST_FLAG = 1 << wxSOCKET_LOST
51 };
52
53 // this is a combination of the bit masks defined above
54 typedef int wxSocketEventFlags;
55
56 enum wxSocketError
57 {
58 wxSOCKET_NOERROR = 0,
59 wxSOCKET_INVOP,
60 wxSOCKET_IOERR,
61 wxSOCKET_INVADDR,
62 wxSOCKET_INVSOCK,
63 wxSOCKET_NOHOST,
64 wxSOCKET_INVPORT,
65 wxSOCKET_WOULDBLOCK,
66 wxSOCKET_TIMEDOUT,
67 wxSOCKET_MEMERR,
68 wxSOCKET_OPTERR
69 };
70
71 // socket options/flags bit masks
72 enum
73 {
74 wxSOCKET_NONE = 0,
75 wxSOCKET_NOWAIT = 1,
76 wxSOCKET_WAITALL = 2,
77 wxSOCKET_BLOCK = 4,
78 wxSOCKET_REUSEADDR = 8,
79 wxSOCKET_BROADCAST = 16,
80 wxSOCKET_NOBIND = 32
81 };
82
83 typedef int wxSocketFlags;
84
85 // socket kind values (badly defined, don't use)
86 enum wxSocketType
87 {
88 wxSOCKET_UNINIT,
89 wxSOCKET_CLIENT,
90 wxSOCKET_SERVER,
91 wxSOCKET_BASE,
92 wxSOCKET_DATAGRAM
93 };
94
95
96
97 // --------------------------------------------------------------------------
98 // wxSocketBase
99 // --------------------------------------------------------------------------
100
101 class WXDLLIMPEXP_NET wxSocketBase : public wxObject
102 {
103 public:
104
105 // Public interface
106 // ----------------
107
108 // ctors and dtors
109 wxSocketBase();
110 wxSocketBase(wxSocketFlags flags, wxSocketType type);
111 virtual ~wxSocketBase();
112 void Init();
113 bool Destroy();
114
115 // state
116 bool Ok() const { return IsOk(); }
117 bool IsOk() const { return m_impl != NULL; }
118 bool Error() const { return LastError() != wxSOCKET_NOERROR; }
119 bool IsClosed() const { return m_closed; }
120 bool IsConnected() const { return m_connected; }
121 bool IsData() { return WaitForRead(0, 0); }
122 bool IsDisconnected() const { return !IsConnected(); }
123 wxUint32 LastCount() const { return m_lcount; }
124 wxSocketError LastError() const;
125 void SaveState();
126 void RestoreState();
127
128 // addresses
129 virtual bool GetLocal(wxSockAddress& addr_man) const;
130 virtual bool GetPeer(wxSockAddress& addr_man) const;
131 virtual bool SetLocal(const wxIPV4address& local);
132
133 // base IO
134 virtual bool Close();
135 wxSocketBase& Discard();
136 wxSocketBase& Peek(void* buffer, wxUint32 nbytes);
137 wxSocketBase& Read(void* buffer, wxUint32 nbytes);
138 wxSocketBase& ReadMsg(void *buffer, wxUint32 nbytes);
139 wxSocketBase& Unread(const void *buffer, wxUint32 nbytes);
140 wxSocketBase& Write(const void *buffer, wxUint32 nbytes);
141 wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes);
142
143 // all Wait() functions wait until their condition is satisfied or the
144 // timeout expires; if seconds == -1 (default) then m_timeout value is used
145 //
146 // it is also possible to call InterruptWait() to cancel any current Wait()
147
148 // wait for anything at all to happen with this socket
149 bool Wait(long seconds = -1, long milliseconds = 0);
150
151 // wait until we can read from or write to the socket without blocking
152 // (notice that this does not mean that the operation will succeed but only
153 // that it will return immediately)
154 bool WaitForRead(long seconds = -1, long milliseconds = 0);
155 bool WaitForWrite(long seconds = -1, long milliseconds = 0);
156
157 // wait until the connection is terminated
158 bool WaitForLost(long seconds = -1, long milliseconds = 0);
159
160 void InterruptWait() { m_interrupt = true; }
161
162
163 wxSocketFlags GetFlags() const { return m_flags; }
164 void SetFlags(wxSocketFlags flags);
165 void SetTimeout(long seconds);
166 long GetTimeout() const { return m_timeout; }
167
168 bool GetOption(int level, int optname, void *optval, int *optlen);
169 bool SetOption(int level, int optname, const void *optval, int optlen);
170 wxUint32 GetLastIOSize() const { return m_lcount; }
171
172 // event handling
173 void *GetClientData() const { return m_clientData; }
174 void SetClientData(void *data) { m_clientData = data; }
175 void SetEventHandler(wxEvtHandler& handler, int id = wxID_ANY);
176 void SetNotify(wxSocketEventFlags flags);
177 void Notify(bool notify);
178
179 // initialize/shutdown the sockets (usually called automatically)
180 static bool IsInitialized();
181 static bool Initialize();
182 static void Shutdown();
183
184
185 // Implementation from now on
186 // --------------------------
187
188 // do not use, should be private (called from wxSocketImpl only)
189 void OnRequest(wxSocketNotify notify);
190
191 // do not use, not documented nor supported
192 bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); }
193 wxSocketType GetType() const { return m_type; }
194
195 private:
196 friend class wxSocketClient;
197 friend class wxSocketServer;
198 friend class wxDatagramSocket;
199
200 // low level IO
201 wxUint32 DoRead(void* buffer, wxUint32 nbytes);
202 wxUint32 DoWrite(const void *buffer, wxUint32 nbytes);
203
204 // wait until the given flags are set for this socket or the given timeout
205 // (or m_timeout) expires
206 //
207 // notice that wxSOCKET_LOST_FLAG is always taken into account but the return
208 // value depends on whether it is included in flags or not: if it is, and the
209 // connection is indeed lost, true is returned, but if it isn't then the
210 // function returns false in this case
211 //
212 // false is always returned if we returned because of the timeout expiration
213 bool DoWait(long seconds, long milliseconds, wxSocketEventFlags flags);
214
215 // pushback buffer
216 void Pushback(const void *buffer, wxUint32 size);
217 wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
218
219 // store the given error as the LastError()
220 void SetError(wxSocketError error);
221
222 private:
223 // socket
224 wxSocketImpl *m_impl; // port-specific implementation
225 wxSocketType m_type; // wxSocket type
226
227 // state
228 wxSocketFlags m_flags; // wxSocket flags
229 bool m_connected; // connected?
230 bool m_establishing; // establishing connection?
231 bool m_reading; // busy reading?
232 bool m_writing; // busy writing?
233 bool m_closed; // was the other end closed?
234 wxUint32 m_lcount; // last IO transaction size
235 unsigned long m_timeout; // IO timeout value in seconds
236 wxList m_states; // stack of states
237 bool m_interrupt; // interrupt ongoing wait operations?
238 bool m_beingDeleted; // marked for delayed deletion?
239 wxIPV4address m_localAddress; // bind to local address?
240
241 // pushback buffer
242 void *m_unread; // pushback buffer
243 wxUint32 m_unrd_size; // pushback buffer size
244 wxUint32 m_unrd_cur; // pushback pointer (index into buffer)
245
246 // events
247 int m_id; // socket id
248 wxEvtHandler *m_handler; // event handler
249 void *m_clientData; // client data for events
250 bool m_notify; // notify events to users?
251 wxSocketEventFlags m_eventmask; // which events to notify?
252 wxSocketEventFlags m_eventsgot; // collects events received in OnRequest()
253
254 // the initialization count, GSocket is initialized if > 0
255 static size_t m_countInit;
256
257 DECLARE_NO_COPY_CLASS(wxSocketBase)
258 DECLARE_CLASS(wxSocketBase)
259 };
260
261
262 // --------------------------------------------------------------------------
263 // wxSocketServer
264 // --------------------------------------------------------------------------
265
266 class WXDLLIMPEXP_NET wxSocketServer : public wxSocketBase
267 {
268 DECLARE_CLASS(wxSocketServer)
269
270 public:
271 wxSocketServer(const wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
272
273 wxSocketBase* Accept(bool wait = true);
274 bool AcceptWith(wxSocketBase& socket, bool wait = true);
275
276 bool WaitForAccept(long seconds = -1, long milliseconds = 0);
277
278 DECLARE_NO_COPY_CLASS(wxSocketServer)
279 };
280
281
282 // --------------------------------------------------------------------------
283 // wxSocketClient
284 // --------------------------------------------------------------------------
285
286 class WXDLLIMPEXP_NET wxSocketClient : public wxSocketBase
287 {
288 DECLARE_CLASS(wxSocketClient)
289
290 public:
291 wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
292 virtual ~wxSocketClient();
293
294 virtual bool Connect(const wxSockAddress& addr, bool wait = true);
295 bool Connect(const wxSockAddress& addr, const wxSockAddress& local,
296 bool wait = true);
297
298 bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
299
300 // Sets initial socket buffer sizes using the SO_SNDBUF and SO_RCVBUF options
301 // before calling connect (either one can be -1 to leave it unchanged)
302 void SetInitialSocketBuffers(int recv, int send)
303 {
304 m_initialRecvBufferSize = recv;
305 m_initialSendBufferSize = send;
306 }
307
308 private:
309 virtual bool DoConnect(const wxSockAddress& addr,
310 const wxSockAddress* local,
311 bool wait = true);
312
313 // buffer sizes, -1 if unset and defaults should be used
314 int m_initialRecvBufferSize;
315 int m_initialSendBufferSize;
316
317 DECLARE_NO_COPY_CLASS(wxSocketClient)
318 };
319
320
321 // --------------------------------------------------------------------------
322 // wxDatagramSocket
323 // --------------------------------------------------------------------------
324
325 // WARNING: still in alpha stage
326
327 class WXDLLIMPEXP_NET wxDatagramSocket : public wxSocketBase
328 {
329 DECLARE_CLASS(wxDatagramSocket)
330
331 public:
332 wxDatagramSocket(const wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
333
334 wxDatagramSocket& RecvFrom( wxSockAddress& addr,
335 void* buf,
336 wxUint32 nBytes );
337 wxDatagramSocket& SendTo( const wxSockAddress& addr,
338 const void* buf,
339 wxUint32 nBytes );
340
341 /* TODO:
342 bool Connect(wxSockAddress& addr);
343 */
344 DECLARE_NO_COPY_CLASS(wxDatagramSocket)
345 };
346
347
348 // --------------------------------------------------------------------------
349 // wxSocketEvent
350 // --------------------------------------------------------------------------
351
352 class WXDLLIMPEXP_NET wxSocketEvent : public wxEvent
353 {
354 public:
355 wxSocketEvent(int id = 0)
356 : wxEvent(id, wxEVT_SOCKET)
357 {
358 }
359
360 wxSocketNotify GetSocketEvent() const { return m_event; }
361 wxSocketBase *GetSocket() const { return (wxSocketBase *) GetEventObject(); }
362 void *GetClientData() const { return m_clientData; }
363
364 virtual wxEvent *Clone() const { return new wxSocketEvent(*this); }
365
366 public:
367 wxSocketNotify m_event;
368 void *m_clientData;
369
370 DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSocketEvent)
371 };
372
373
374 typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
375
376 #define wxSocketEventHandler(func) \
377 (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSocketEventFunction, &func)
378
379 #define EVT_SOCKET(id, func) \
380 wx__DECLARE_EVT1(wxEVT_SOCKET, id, wxSocketEventHandler(func))
381
382 #endif // wxUSE_SOCKETS
383
384 #endif // _WX_SOCKET_H_
385