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1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxMessageDialog
4 // Author: wxWidgets team
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
10 @class wxMessageDialog
12 This class represents a dialog that shows a single or multi-line message,
13 with a choice of OK, Yes, No and Cancel buttons.
18 @see @ref overview_wxmessagedialogoverview "wxMessageDialog overview"
20 class wxMessageDialog
: public wxDialog
24 Constructor specifying the message box properties.
26 Use ShowModal() to show the dialog.
28 @a style may be a bit list of the following identifiers:
32 Puts an Ok button in the message box. May be combined with @c
35 Puts a Cancel button in the message box. Must be combined with
36 either @c wxOK or @c wxYES_NO.
38 Puts Yes and No buttons in the message box. May be combined with
41 Makes the "No" button default, can only be used with @c wxYES_NO.
43 Makes the "Yes" button default, this is the default behaviour and
44 this flag exists solely for symmetry with @c wxNO_DEFAULT.
45 @style{wxICON_EXCLAMATION}
46 Displays an exclamation mark symbol.
48 Displays an error symbol.
50 Displays an error symbol, this is a MSW-inspired synonym for @c
52 @style{wxICON_QUESTION}
53 Displays a question mark symbol. This icon is automatically used
54 with @c wxYES_NO so it's usually unnecessary to specify it
56 @style{wxICON_INFORMATION}
57 Displays an information symbol. This icon is used by default if @c
58 wxYES_NO is not given so it is usually unnecessary to specify it
61 Makes the message box stay on top of all other windows (currently
62 implemented only under MSW).
68 Message to show in the dialog.
72 Combination of style flags described above.
74 Dialog position (ignored under MSW).
76 wxMessageDialog(wxWindow
* parent
, const wxString
& message
,
77 const wxString
& caption
= "Message box",
78 long style
= wxOK
| wxCANCEL
,
79 const wxPoint
& pos
= wxDefaultPosition
);
82 Sets the extended message for the dialog: this message is usually an
83 extension of the short message specified in the constructor or set with
86 If it is set, the main message appears highlighted -- if supported --
87 and this message appears beneath it in normal font. On the platforms
88 which don't support extended messages, it is simply appended to the
89 normal message with a new line separating them.
91 void SetExtendedMessage(const wxString extendedMessage
);
94 Sets the message shown by the dialog.
96 void SetMessage(const wxString msg
);
99 Overrides the default labels of the OK and Cancel buttons.
101 Please see the remarks in SetYesNoLabels() documentation.
103 bool SetOKCancelLabels(const ButtonLabel
& ok
, const ButtonLabel
& cancel
);
106 Overrides the default label of the OK button.
108 Please see the remarks in SetYesNoLabels() documentation.
110 bool SetOKLabel(const ButtonLabel
& ok
);
113 Overrides the default labels of the Yes, No and Cancel buttons.
115 Please see the remarks in SetYesNoLabels() documentation.
117 bool SetYesNoCancelLabels(const ButtonLabel
& yes
, const ButtonLabel
& no
,
118 const ButtonLabel
& cancel
);
121 Overrides the default labels of the Yes and No buttons.
123 The arguments of this function can be either strings or one of the
124 standard identifiers, such as @c wxID_APPLY or @c wxID_OPEN. Notice
125 that even if the label is specified as an identifier, the return value
126 of the dialog ShowModal() method still remains one of @c wxID_OK, @c
127 wxID_CANCEL, @c wxID_YES or @c wxID_NO values, i.e. this identifier
128 changes only the label appearance but not the return code generated by
129 the button. It is possible to mix stock identifiers and string labels
130 in the same function call, for example:
132 wxMessageDialog dlg(...);
133 dlg.SetYesNoLabels(wxID_SAVE, _("&Don't save"));
136 Also notice that this function is not currently available on all
137 platforms (although as of wxWidgets 2.9.0 it is implemented in all
138 major ports), so it may return @false to indicate that the labels
139 couldn't be changed. If it returns @true (currently only under wxMac),
140 the labels were set successfully. Typically, if the function was used
141 successfully, the main dialog message may need to be changed, e.g.:
143 wxMessageDialog dlg(...);
144 if ( dlg.SetYesNoLabels(_("&Quit"), _("&Don't quit")) )
145 dlg.SetMessage(_("What do you want to do?"));
146 else // buttons have standard "Yes"/"No" values, so rephrase the question
147 dlg.SetMessage(_("Do you really want to quit?"));
150 bool SetYesNoLabels(const ButtonLabel
& yes
, const ButtonLabel
& no
);
153 Shows the dialog, returning one of wxID_OK, wxID_CANCEL, wxID_YES,
156 Notice that this method returns the identifier of the button which was
157 clicked unlike wxMessageBox() function.
164 // ============================================================================
165 // Global functions/macros
166 // ============================================================================
168 /** @ingroup group_funcmacro_dialog */
172 Show a general purpose message dialog.
174 This is a convenient function which is usually used instead of using
175 wxMessageDialog directly. Notice however that some of the features, such as
176 extended text and custom labels for the message box buttons, are not
177 provided by this function but only by wxMessageDialog.
179 The return value is one of: @c wxYES, @c wxNO, @c wxCANCEL or @c wxOK
180 (notice that this return value is @b different from the return value of
181 wxMessageDialog::ShowModal()).
185 int answer = wxMessageBox("Quit program?", "Confirm",
186 wxYES_NO | wxCANCEL, main_frame);
191 @a message may contain newline characters, in which case the message will
192 be split into separate lines, to cater for large messages.
195 Message to show in the dialog.
201 Combination of style flags described in wxMessageDialog documentation.
203 Horizontal dialog position (ignored under MSW). Use @c wxDefaultCoord
204 for @a x and @a y to let the system position the window.
206 Vertical dialog position (ignored under MSW).
209 int wxMessageBox(const wxString
& message
,
210 const wxString
& caption
= "Message",
212 wxWindow
* parent
= NULL
,
213 int x
= wxDefaultCoord
,
214 int y
= wxDefaultCoord
);