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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/appcmn.cpp
3 // Purpose: wxAppConsole and wxAppBase methods common to all platforms
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 18.10.99
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ---------------------------------------------------------------------------
17 // headers
18 // ---------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "appbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #if defined(__BORLANDC__)
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/app.h"
33 #include "wx/bitmap.h"
34 #include "wx/intl.h"
35 #include "wx/list.h"
36 #include "wx/log.h"
37 #include "wx/msgdlg.h"
38 #include "wx/bitmap.h"
39 #include "wx/confbase.h"
40 #endif
41
42 #include "wx/apptrait.h"
43 #if wxUSE_FONTMAP
44 #include "wx/fontmap.h"
45 #endif // wxUSE_FONTMAP
46 #include "wx/msgout.h"
47 #include "wx/thread.h"
48 #include "wx/utils.h"
49
50 // ============================================================================
51 // wxAppBase implementation
52 // ============================================================================
53
54 // ----------------------------------------------------------------------------
55 // initialization
56 // ----------------------------------------------------------------------------
57
58 wxAppBase::wxAppBase()
59 {
60 m_topWindow = (wxWindow *)NULL;
61 m_useBestVisual = FALSE;
62 m_isActive = TRUE;
63
64 // We don't want to exit the app if the user code shows a dialog from its
65 // OnInit() -- but this is what would happen if we set m_exitOnFrameDelete
66 // to Yes initially as this dialog would be the last top level window.
67 // OTOH, if we set it to No initially we'll have to overwrite it with Yes
68 // when we enter our OnRun() because we do want the default behaviour from
69 // then on. But this would be a problem if the user code calls
70 // SetExitOnFrameDelete(FALSE) from OnInit().
71 //
72 // So we use the special "Later" value which is such that
73 // GetExitOnFrameDelete() returns FALSE for it but which we know we can
74 // safely (i.e. without losing the effect of the users SetExitOnFrameDelete
75 // call) overwrite in OnRun()
76 m_exitOnFrameDelete = Later;
77 }
78
79 bool wxAppBase::Initialize(int& argc, wxChar **argv)
80 {
81 if ( !wxAppConsole::Initialize(argc, argv) )
82 return false;
83
84 #if wxUSE_THREADS
85 wxPendingEventsLocker = new wxCriticalSection;
86 #endif
87
88 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
89 wxTheColourDatabase->Initialize();
90
91 wxInitializeStockLists();
92 wxInitializeStockObjects();
93
94 wxBitmap::InitStandardHandlers();
95
96 return true;
97 }
98
99 // ----------------------------------------------------------------------------
100 // cleanup
101 // ----------------------------------------------------------------------------
102
103 wxAppBase::~wxAppBase()
104 {
105 // this destructor is required for Darwin
106 }
107
108 void wxAppBase::CleanUp()
109 {
110 // one last chance for pending objects to be cleaned up
111 DeletePendingObjects();
112
113 wxBitmap::CleanUpHandlers();
114
115 wxDeleteStockObjects();
116
117 wxDeleteStockLists();
118
119 delete wxTheColourDatabase;
120 wxTheColourDatabase = NULL;
121
122 #if wxUSE_THREADS
123 delete wxPendingEvents;
124 wxPendingEvents = NULL;
125
126 delete wxPendingEventsLocker;
127 wxPendingEventsLocker = NULL;
128
129 #if wxUSE_VALIDATORS
130 // If we don't do the following, we get an apparent memory leak.
131 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
132 #endif // wxUSE_VALIDATORS
133 #endif // wxUSE_THREADS
134 }
135
136 // ----------------------------------------------------------------------------
137 // OnXXX() hooks
138 // ----------------------------------------------------------------------------
139
140 bool wxAppBase::OnInitGui()
141 {
142 #ifdef __WXUNIVERSAL__
143 if ( !wxTheme::Get() && !wxTheme::CreateDefault() )
144 return FALSE;
145 #endif // __WXUNIVERSAL__
146
147 return TRUE;
148 }
149
150 int wxAppBase::OnRun()
151 {
152 // see the comment in ctor: if the initial value hasn't been changed, use
153 // the default Yes from now on
154 if ( m_exitOnFrameDelete == Later )
155 {
156 m_exitOnFrameDelete = Yes;
157 }
158 //else: it has been changed, assume the user knows what he is doing
159
160 return MainLoop();
161 }
162
163 void wxAppBase::Exit()
164 {
165 ExitMainLoop();
166 }
167
168 wxAppTraits *wxAppBase::CreateTraits()
169 {
170 return new wxGUIAppTraits;
171 }
172
173 // ----------------------------------------------------------------------------
174 // misc
175 // ----------------------------------------------------------------------------
176
177 void wxAppBase::SetActive(bool active, wxWindow * WXUNUSED(lastFocus))
178 {
179 if ( active == m_isActive )
180 return;
181
182 m_isActive = active;
183
184 wxActivateEvent event(wxEVT_ACTIVATE_APP, active);
185 event.SetEventObject(this);
186
187 (void)ProcessEvent(event);
188 }
189
190 void wxAppBase::DeletePendingObjects()
191 {
192 wxNode *node = wxPendingDelete.GetFirst();
193 while (node)
194 {
195 wxObject *obj = node->GetData();
196
197 delete obj;
198
199 if (wxPendingDelete.Member(obj))
200 delete node;
201
202 // Deleting one object may have deleted other pending
203 // objects, so start from beginning of list again.
204 node = wxPendingDelete.GetFirst();
205 }
206 }
207
208 // ----------------------------------------------------------------------------
209 // wxGUIAppTraitsBase
210 // ----------------------------------------------------------------------------
211
212 #if wxUSE_LOG
213
214 wxLog *wxGUIAppTraitsBase::CreateLogTarget()
215 {
216 return new wxLogGui;
217 }
218
219 #endif // wxUSE_LOG
220
221 wxMessageOutput *wxGUIAppTraitsBase::CreateMessageOutput()
222 {
223 // The standard way of printing help on command line arguments (app --help)
224 // is (according to common practice):
225 // - console apps: to stderr (on any platform)
226 // - GUI apps: stderr on Unix platforms (!)
227 // message box under Windows and others
228 #ifdef __UNIX__
229 return new wxMessageOutputStderr;
230 #else // !__UNIX__
231 // wxMessageOutputMessageBox doesn't work under Motif
232 #ifdef __WXMOTIF__
233 return new wxMessageOutputLog;
234 #else
235 return new wxMessageOutputMessageBox;
236 #endif
237 #endif // __UNIX__/!__UNIX__
238 }
239
240 #if wxUSE_FONTMAP
241
242 wxFontMapper *wxGUIAppTraitsBase::CreateFontMapper()
243 {
244 return new wxFontMapper;
245 }
246
247 #endif // wxUSE_FONTMAP
248
249 #ifdef __WXDEBUG__
250
251 bool wxGUIAppTraitsBase::ShowAssertDialog(const wxString& msg)
252 {
253 // under MSW we prefer to use the base class version using ::MessageBox()
254 // even if wxMessageBox() is available because it has less chances to
255 // double fault our app than our wxMessageBox()
256 #if defined(__WXMSW__) || !wxUSE_MSGDLG
257 return wxAppTraitsBase::ShowAssertDialog(msg);
258 #else // wxUSE_MSGDLG
259 // this message is intentionally not translated -- it is for
260 // developpers only
261 wxString msgDlg(msg);
262 msgDlg += wxT("\nDo you want to stop the program?\n")
263 wxT("You can also choose [Cancel] to suppress ")
264 wxT("further warnings.");
265
266 switch ( wxMessageBox(msgDlg, wxT("wxWindows Debug Alert"),
267 wxYES_NO | wxCANCEL | wxICON_STOP ) )
268 {
269 case wxYES:
270 wxTrap();
271 break;
272
273 case wxCANCEL:
274 // no more asserts
275 return true;
276
277 //case wxNO: nothing to do
278 }
279
280 return false;
281 #endif // !wxUSE_MSGDLG/wxUSE_MSGDLG
282 }
283
284 #endif // __WXDEBUG__
285
286 bool wxGUIAppTraitsBase::HasStderr()
287 {
288 // we consider that under Unix stderr always goes somewhere, even if the
289 // user doesn't always see it under GUI desktops
290 #ifdef __UNIX__
291 return true;
292 #else
293 return false;
294 #endif
295 }
296
297 void wxGUIAppTraitsBase::ScheduleForDestroy(wxObject *object)
298 {
299 if ( !wxPendingDelete.Member(object) )
300 wxPendingDelete.Append(object);
301 }
302
303 void wxGUIAppTraitsBase::RemoveFromPendingDelete(wxObject *object)
304 {
305 wxPendingDelete.DeleteObject(object);
306 }
307