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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
18
19 #include "wx/event.h" // the base class
20
21 #include "wx/list.h" // defines wxWindowList
22
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
27 #include "wx/utils.h"
28 #include "wx/intl.h"
29
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32 #if wxUSE_PALETTE
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
35
36 #if wxUSE_ACCEL
37 #include "wx/accel.h"
38 #endif // wxUSE_ACCEL
39
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
42 #endif
43
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61 #else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63 #endif
64
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
68
69 class WXDLLIMPEXP_FWD_CORE wxCaret;
70 class WXDLLIMPEXP_FWD_CORE wxControl;
71 class WXDLLIMPEXP_FWD_CORE wxCursor;
72 class WXDLLIMPEXP_FWD_CORE wxDC;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
75 class WXDLLIMPEXP_FWD_CORE wxSizer;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase;
78 class WXDLLIMPEXP_FWD_CORE wxWindow;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
80
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible;
83 #endif
84
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
88
89 // struct containing all the visual attributes of a control
90 struct WXDLLIMPEXP_CORE wxVisualAttributes
91 {
92 // the font used for control label/text inside it
93 wxFont font;
94
95 // the foreground colour
96 wxColour colFg;
97
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
100 wxColour colBg;
101 };
102
103 // different window variants, on platforms like eg mac uses different
104 // rendering sizes
105 enum wxWindowVariant
106 {
107 wxWINDOW_VARIANT_NORMAL, // Normal size
108 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
111 wxWINDOW_VARIANT_MAX
112 };
113
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
116 #endif
117
118 // valid values for Show/HideWithEffect()
119 enum wxShowEffect
120 {
121 wxSHOW_EFFECT_NONE,
122 wxSHOW_EFFECT_ROLL_TO_LEFT,
123 wxSHOW_EFFECT_ROLL_TO_RIGHT,
124 wxSHOW_EFFECT_ROLL_TO_TOP,
125 wxSHOW_EFFECT_ROLL_TO_BOTTOM,
126 wxSHOW_EFFECT_SLIDE_TO_LEFT,
127 wxSHOW_EFFECT_SLIDE_TO_RIGHT,
128 wxSHOW_EFFECT_SLIDE_TO_TOP,
129 wxSHOW_EFFECT_SLIDE_TO_BOTTOM,
130 wxSHOW_EFFECT_BLEND,
131 wxSHOW_EFFECT_EXPAND,
132 wxSHOW_EFFECT_MAX
133 };
134
135 // flags for SendSizeEvent()
136 enum
137 {
138 wxSEND_EVENT_POST = 1
139 };
140
141 // ----------------------------------------------------------------------------
142 // (pseudo)template list classes
143 // ----------------------------------------------------------------------------
144
145 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLIMPEXP_CORE);
146
147 // ----------------------------------------------------------------------------
148 // global variables
149 // ----------------------------------------------------------------------------
150
151 extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
152
153 // declared here for compatibility only, main declaration is in wx/app.h
154 extern WXDLLIMPEXP_DATA_BASE(wxList) wxPendingDelete;
155
156 // ----------------------------------------------------------------------------
157 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
158 // interface of this class.
159 //
160 // Event handler: windows have themselves as their event handlers by default,
161 // but their event handlers could be set to another object entirely. This
162 // separation can reduce the amount of derivation required, and allow
163 // alteration of a window's functionality (e.g. by a resource editor that
164 // temporarily switches event handlers).
165 // ----------------------------------------------------------------------------
166
167 class WXDLLIMPEXP_CORE wxWindowBase : public wxEvtHandler
168 {
169 public:
170 // creating the window
171 // -------------------
172
173 // default ctor, initializes everything which can be initialized before
174 // Create()
175 wxWindowBase() ;
176
177 virtual ~wxWindowBase();
178
179 // deleting the window
180 // -------------------
181
182 // ask the window to close itself, return true if the event handler
183 // honoured our request
184 bool Close( bool force = false );
185
186 // the following functions delete the C++ objects (the window itself
187 // or its children) as well as the GUI windows and normally should
188 // never be used directly
189
190 // delete window unconditionally (dangerous!), returns true if ok
191 virtual bool Destroy();
192 // delete all children of this window, returns true if ok
193 bool DestroyChildren();
194
195 // is the window being deleted?
196 bool IsBeingDeleted() const;
197
198 // window attributes
199 // -----------------
200
201 // label is just the same as the title (but for, e.g., buttons it
202 // makes more sense to speak about labels), title access
203 // is available from wxTLW classes only (frames, dialogs)
204 virtual void SetLabel(const wxString& label) = 0;
205 virtual wxString GetLabel() const = 0;
206
207 // the window name is used for ressource setting in X, it is not the
208 // same as the window title/label
209 virtual void SetName( const wxString &name ) { m_windowName = name; }
210 virtual wxString GetName() const { return m_windowName; }
211
212 // sets the window variant, calls internally DoSetVariant if variant
213 // has changed
214 void SetWindowVariant(wxWindowVariant variant);
215 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
216
217
218 // get or change the layout direction (LTR or RTL) for this window,
219 // wxLayout_Default is returned if layout direction is not supported
220 virtual wxLayoutDirection GetLayoutDirection() const
221 { return wxLayout_Default; }
222 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
223 { }
224
225 // mirror coordinates for RTL layout if this window uses it and if the
226 // mirroring is not done automatically like Win32
227 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
228 wxCoord width,
229 wxCoord widthTotal) const;
230
231
232 // window id uniquely identifies the window among its siblings unless
233 // it is wxID_ANY which means "don't care"
234 void SetId( wxWindowID winid ) { m_windowId = winid; }
235 wxWindowID GetId() const { return m_windowId; }
236
237 // generate a unique id (or count of them consecutively), returns a
238 // valid id in the auto-id range or wxID_NONE if failed. If using
239 // autoid management, it will mark the id as reserved until it is
240 // used (by assigning it to a wxWindowIDRef) or unreserved.
241 static wxWindowID NewControlId(int count = 1)
242 {
243 return wxIdManager::ReserveId(count);
244 }
245
246 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
247 // it must be unreserved
248 static void UnreserveControlId(wxWindowID id, int count = 1)
249 {
250 wxIdManager::UnreserveId(id, count);
251 }
252
253
254 // moving/resizing
255 // ---------------
256
257 // set the window size and/or position
258 void SetSize( int x, int y, int width, int height,
259 int sizeFlags = wxSIZE_AUTO )
260 { DoSetSize(x, y, width, height, sizeFlags); }
261
262 void SetSize( int width, int height )
263 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
264
265 void SetSize( const wxSize& size )
266 { SetSize( size.x, size.y); }
267
268 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
269 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
270
271 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
272 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
273
274 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
275 { Move(pt.x, pt.y, flags); }
276
277 void SetPosition(const wxPoint& pt) { Move(pt); }
278
279 // Z-order
280 virtual void Raise() = 0;
281 virtual void Lower() = 0;
282
283 // client size is the size of area available for subwindows
284 void SetClientSize( int width, int height )
285 { DoSetClientSize(width, height); }
286
287 void SetClientSize( const wxSize& size )
288 { DoSetClientSize(size.x, size.y); }
289
290 void SetClientSize(const wxRect& rect)
291 { SetClientSize( rect.width, rect.height ); }
292
293 // get the window position (pointers may be NULL): notice that it is in
294 // client coordinates for child windows and screen coordinates for the
295 // top level ones, use GetScreenPosition() if you need screen
296 // coordinates for all kinds of windows
297 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
298 wxPoint GetPosition() const
299 {
300 int x, y;
301 DoGetPosition(&x, &y);
302
303 return wxPoint(x, y);
304 }
305
306 // get the window position in screen coordinates
307 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
308 wxPoint GetScreenPosition() const
309 {
310 int x, y;
311 DoGetScreenPosition(&x, &y);
312
313 return wxPoint(x, y);
314 }
315
316 // get the window size (pointers may be NULL)
317 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
318 wxSize GetSize() const
319 {
320 int w, h;
321 DoGetSize(& w, & h);
322 return wxSize(w, h);
323 }
324
325 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
326 wxSize GetClientSize() const
327 {
328 int w, h;
329 DoGetClientSize(&w, &h);
330
331 return wxSize(w, h);
332 }
333
334 // get the position and size at once
335 wxRect GetRect() const
336 {
337 int x, y, w, h;
338 GetPosition(&x, &y);
339 GetSize(&w, &h);
340
341 return wxRect(x, y, w, h);
342 }
343
344 wxRect GetScreenRect() const
345 {
346 int x, y, w, h;
347 GetScreenPosition(&x, &y);
348 GetSize(&w, &h);
349
350 return wxRect(x, y, w, h);
351 }
352
353 // get the origin of the client area of the window relative to the
354 // window top left corner (the client area may be shifted because of
355 // the borders, scrollbars, other decorations...)
356 virtual wxPoint GetClientAreaOrigin() const;
357
358 // get the client rectangle in window (i.e. client) coordinates
359 wxRect GetClientRect() const
360 {
361 return wxRect(GetClientAreaOrigin(), GetClientSize());
362 }
363
364 // client<->window size conversion
365 virtual wxSize ClientToWindowSize(const wxSize& size) const;
366 virtual wxSize WindowToClientSize(const wxSize& size) const;
367
368 // get the size best suited for the window (in fact, minimal
369 // acceptable size using which it will still look "nice" in
370 // most situations)
371 wxSize GetBestSize() const;
372
373 void GetBestSize(int *w, int *h) const
374 {
375 wxSize s = GetBestSize();
376 if ( w )
377 *w = s.x;
378 if ( h )
379 *h = s.y;
380 }
381
382 // Determine the best size in the other direction if one of them is
383 // fixed. This is used with windows that can wrap their contents and
384 // returns input-independent best size for the others.
385 int GetBestHeight(int width) const;
386 int GetBestWidth(int height) const;
387
388
389 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
390 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
391
392 // reset the cached best size value so it will be recalculated the
393 // next time it is needed.
394 void InvalidateBestSize();
395 void CacheBestSize(const wxSize& size) const
396 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
397
398
399 // This function will merge the window's best size into the window's
400 // minimum size, giving priority to the min size components, and
401 // returns the results.
402 virtual wxSize GetEffectiveMinSize() const;
403 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
404 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
405
406 // A 'Smart' SetSize that will fill in default size values with 'best'
407 // size. Sets the minsize to what was passed in.
408 void SetInitialSize(const wxSize& size=wxDefaultSize);
409 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
410
411
412 // the generic centre function - centers the window on parent by`
413 // default or on screen if it doesn't have parent or
414 // wxCENTER_ON_SCREEN flag is given
415 void Centre(int dir = wxBOTH) { DoCentre(dir); }
416 void Center(int dir = wxBOTH) { DoCentre(dir); }
417
418 // centre with respect to the parent window
419 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
420 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
421
422 // set window size to wrap around its children
423 virtual void Fit();
424
425 // set virtual size to satisfy children
426 virtual void FitInside();
427
428
429 // SetSizeHints is actually for setting the size hints
430 // for the wxTLW for a Window Manager - hence the name -
431 // and it is therefore overridden in wxTLW to do that.
432 // In wxWindow(Base), it has (unfortunately) been abused
433 // to mean the same as SetMinSize() and SetMaxSize().
434
435 virtual void SetSizeHints( int minW, int minH,
436 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
437 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
438 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
439
440 void SetSizeHints( const wxSize& minSize,
441 const wxSize& maxSize=wxDefaultSize,
442 const wxSize& incSize=wxDefaultSize)
443 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
444
445
446 #if WXWIN_COMPATIBILITY_2_8
447 // these are useless and do nothing since wxWidgets 2.9
448 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW, int minH,
449 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ) );
450 wxDEPRECATED( void SetVirtualSizeHints( const wxSize& minSize,
451 const wxSize& maxSize=wxDefaultSize) );
452 #endif // WXWIN_COMPATIBILITY_2_8
453
454
455 // Call these to override what GetBestSize() returns. This
456 // method is only virtual because it is overridden in wxTLW
457 // as a different API for SetSizeHints().
458 virtual void SetMinSize(const wxSize& minSize);
459 virtual void SetMaxSize(const wxSize& maxSize);
460
461 // Like Set*Size, but for client, not window, size
462 virtual void SetMinClientSize(const wxSize& size)
463 { SetMinSize(ClientToWindowSize(size)); }
464 virtual void SetMaxClientSize(const wxSize& size)
465 { SetMaxSize(ClientToWindowSize(size)); }
466
467 // Override these methods to impose restrictions on min/max size.
468 // The easier way is to call SetMinSize() and SetMaxSize() which
469 // will have the same effect. Doing both is non-sense.
470 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
471 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
472
473 // Like Get*Size, but for client, not window, size
474 virtual wxSize GetMinClientSize() const
475 { return WindowToClientSize(GetMinSize()); }
476 virtual wxSize GetMaxClientSize() const
477 { return WindowToClientSize(GetMaxSize()); }
478
479 // Get the min and max values one by one
480 int GetMinWidth() const { return GetMinSize().x; }
481 int GetMinHeight() const { return GetMinSize().y; }
482 int GetMaxWidth() const { return GetMaxSize().x; }
483 int GetMaxHeight() const { return GetMaxSize().y; }
484
485
486 // Methods for accessing the virtual size of a window. For most
487 // windows this is just the client area of the window, but for
488 // some like scrolled windows it is more or less independent of
489 // the screen window size. You may override the DoXXXVirtual
490 // methods below for classes where that is the case.
491
492 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
493 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
494
495 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
496 void GetVirtualSize( int *x, int *y ) const
497 {
498 wxSize s( DoGetVirtualSize() );
499
500 if( x )
501 *x = s.GetWidth();
502 if( y )
503 *y = s.GetHeight();
504 }
505
506 // Override these methods for windows that have a virtual size
507 // independent of their client size. eg. the virtual area of a
508 // wxScrolledWindow.
509
510 virtual void DoSetVirtualSize( int x, int y );
511 virtual wxSize DoGetVirtualSize() const;
512
513 // Return the largest of ClientSize and BestSize (as determined
514 // by a sizer, interior children, or other means)
515
516 virtual wxSize GetBestVirtualSize() const
517 {
518 wxSize client( GetClientSize() );
519 wxSize best( GetBestSize() );
520
521 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
522 }
523
524 // returns the magnification of the backing store of this window
525 // eg 2.0 for a window on a retina screen
526 virtual double GetMagnificationFactor() const
527 { return 1.0; }
528
529 // return the size of the left/right and top/bottom borders in x and y
530 // components of the result respectively
531 virtual wxSize GetWindowBorderSize() const;
532
533 // wxSizer and friends use this to give a chance to a component to recalc
534 // its min size once one of the final size components is known. Override
535 // this function when that is useful (such as for wxStaticText which can
536 // stretch over several lines). Parameter availableOtherDir
537 // tells the item how much more space there is available in the opposite
538 // direction (-1 if unknown).
539 virtual bool
540 InformFirstDirection(int direction, int size, int availableOtherDir);
541
542 // sends a size event to the window using its current size -- this has an
543 // effect of refreshing the window layout
544 //
545 // by default the event is sent, i.e. processed immediately, but if flags
546 // value includes wxSEND_EVENT_POST then it's posted, i.e. only schedule
547 // for later processing
548 virtual void SendSizeEvent(int flags = 0);
549
550 // this is a safe wrapper for GetParent()->SendSizeEvent(): it checks that
551 // we have a parent window and it's not in process of being deleted
552 //
553 // this is used by controls such as tool/status bars changes to which must
554 // also result in parent re-layout
555 void SendSizeEventToParent(int flags = 0);
556
557 // this is a more readable synonym for SendSizeEvent(wxSEND_EVENT_POST)
558 void PostSizeEvent() { SendSizeEvent(wxSEND_EVENT_POST); }
559
560 // this is the same as SendSizeEventToParent() but using PostSizeEvent()
561 void PostSizeEventToParent() { SendSizeEventToParent(wxSEND_EVENT_POST); }
562
563 // These functions should be used before repositioning the children of
564 // this window to reduce flicker or, in MSW case, even avoid display
565 // corruption in some situations (so they're more than just optimization).
566 //
567 // EndRepositioningChildren() should be called if and only if
568 // BeginRepositioningChildren() returns true. To ensure that this is always
569 // done automatically, use ChildrenRepositioningGuard class below.
570 virtual bool BeginRepositioningChildren() { return false; }
571 virtual void EndRepositioningChildren() { }
572
573 // A simple helper which ensures that EndRepositioningChildren() is called
574 // from its dtor if and only if calling BeginRepositioningChildren() from
575 // the ctor returned true.
576 class ChildrenRepositioningGuard
577 {
578 public:
579 // Notice that window can be NULL here, for convenience. In this case
580 // this class simply doesn't do anything.
581 wxEXPLICIT ChildrenRepositioningGuard(wxWindowBase* win)
582 : m_win(win),
583 m_callEnd(win && win->BeginRepositioningChildren())
584 {
585 }
586
587 ~ChildrenRepositioningGuard()
588 {
589 if ( m_callEnd )
590 m_win->EndRepositioningChildren();
591 }
592
593 private:
594 wxWindowBase* const m_win;
595 const bool m_callEnd;
596
597 wxDECLARE_NO_COPY_CLASS(ChildrenRepositioningGuard);
598 };
599
600
601 // window state
602 // ------------
603
604 // returns true if window was shown/hidden, false if the nothing was
605 // done (window was already shown/hidden)
606 virtual bool Show( bool show = true );
607 bool Hide() { return Show(false); }
608
609 // show or hide the window with a special effect, not implemented on
610 // most platforms (where it is the same as Show()/Hide() respectively)
611 //
612 // timeout specifies how long the animation should take, in ms, the
613 // default value of 0 means to use the default (system-dependent) value
614 virtual bool ShowWithEffect(wxShowEffect WXUNUSED(effect),
615 unsigned WXUNUSED(timeout) = 0)
616 {
617 return Show();
618 }
619
620 virtual bool HideWithEffect(wxShowEffect WXUNUSED(effect),
621 unsigned WXUNUSED(timeout) = 0)
622 {
623 return Hide();
624 }
625
626 // returns true if window was enabled/disabled, false if nothing done
627 virtual bool Enable( bool enable = true );
628 bool Disable() { return Enable(false); }
629
630 virtual bool IsShown() const { return m_isShown; }
631 // returns true if the window is really enabled and false otherwise,
632 // whether because it had been explicitly disabled itself or because
633 // its parent is currently disabled -- then this method returns false
634 // whatever is the intrinsic state of this window, use IsThisEnabled(0
635 // to retrieve it. In other words, this relation always holds:
636 //
637 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
638 //
639 bool IsEnabled() const;
640
641 // returns the internal window state independently of the parent(s)
642 // state, i.e. the state in which the window would be if all its
643 // parents were enabled (use IsEnabled() above to get the effective
644 // window state)
645 bool IsThisEnabled() const { return m_isEnabled; }
646
647 // returns true if the window is visible, i.e. IsShown() returns true
648 // if called on it and all its parents up to the first TLW
649 virtual bool IsShownOnScreen() const;
650
651 // get/set window style (setting style won't update the window and so
652 // is only useful for internal usage)
653 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
654 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
655
656 // just some (somewhat shorter) synonyms
657 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
658 long GetWindowStyle() const { return GetWindowStyleFlag(); }
659
660 // check if the flag is set
661 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
662 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
663
664 // turn the flag on if it had been turned off before and vice versa,
665 // return true if the flag is currently turned on
666 bool ToggleWindowStyle(int flag);
667
668 // extra style: the less often used style bits which can't be set with
669 // SetWindowStyleFlag()
670 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
671 long GetExtraStyle() const { return m_exStyle; }
672
673 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
674
675 #if WXWIN_COMPATIBILITY_2_8
676 // make the window modal (all other windows unresponsive)
677 wxDEPRECATED( virtual void MakeModal(bool modal = true) );
678 #endif
679
680 // (primitive) theming support
681 // ---------------------------
682
683 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
684 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
685
686
687 // focus and keyboard handling
688 // ---------------------------
689
690 // set focus to this window
691 virtual void SetFocus() = 0;
692
693 // set focus to this window as the result of a keyboard action
694 virtual void SetFocusFromKbd() { SetFocus(); }
695
696 // return the window which currently has the focus or NULL
697 static wxWindow *FindFocus();
698
699 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
700
701 // return true if the window has focus (handles composite windows
702 // correctly - returns true if GetMainWindowOfCompositeControl()
703 // has focus)
704 virtual bool HasFocus() const;
705
706 // can this window have focus in principle?
707 //
708 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
709 // [FromKeyboard]() is that the former functions are meant to be
710 // overridden in the derived classes to simply return false if the
711 // control can't have focus, while the latter are meant to be used by
712 // this class clients and take into account the current window state
713 virtual bool AcceptsFocus() const { return true; }
714
715 // can this window or one of its children accept focus?
716 //
717 // usually it's the same as AcceptsFocus() but is overridden for
718 // container windows
719 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
720
721 // can this window be given focus by keyboard navigation? if not, the
722 // only way to give it focus (provided it accepts it at all) is to
723 // click it
724 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
725
726
727 // this is mostly a helper for the various functions using it below
728 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
729
730 // can this window itself have focus?
731 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
732
733 // can this window have focus right now?
734 //
735 // if this method returns true, it means that calling SetFocus() will
736 // put focus either to this window or one of its children, if you need
737 // to know whether this window accepts focus itself, use IsFocusable()
738 bool CanAcceptFocus() const
739 { return AcceptsFocusRecursively() && CanBeFocused(); }
740
741 // can this window be assigned focus from keyboard right now?
742 bool CanAcceptFocusFromKeyboard() const
743 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
744
745 // call this when the return value of AcceptsFocus() changes
746 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
747
748 // navigates inside this window
749 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
750 { return DoNavigateIn(flags); }
751
752 // navigates in the specified direction from this window, this is
753 // equivalent to GetParent()->NavigateIn()
754 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
755 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
756
757 // this function will generate the appropriate call to Navigate() if the
758 // key event is one normally used for keyboard navigation and return true
759 // in this case
760 bool HandleAsNavigationKey(const wxKeyEvent& event);
761
762 // move this window just before/after the specified one in tab order
763 // (the other window must be our sibling!)
764 void MoveBeforeInTabOrder(wxWindow *win)
765 { DoMoveInTabOrder(win, OrderBefore); }
766 void MoveAfterInTabOrder(wxWindow *win)
767 { DoMoveInTabOrder(win, OrderAfter); }
768
769
770 // parent/children relations
771 // -------------------------
772
773 // get the list of children
774 const wxWindowList& GetChildren() const { return m_children; }
775 wxWindowList& GetChildren() { return m_children; }
776
777 // needed just for extended runtime
778 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
779
780 // get the window before/after this one in the parents children list,
781 // returns NULL if this is the first/last window
782 wxWindow *GetPrevSibling() const { return DoGetSibling(OrderBefore); }
783 wxWindow *GetNextSibling() const { return DoGetSibling(OrderAfter); }
784
785 // get the parent or the parent of the parent
786 wxWindow *GetParent() const { return m_parent; }
787 inline wxWindow *GetGrandParent() const;
788
789 // is this window a top level one?
790 virtual bool IsTopLevel() const;
791
792 // is this window a child or grand child of this one (inside the same
793 // TLW)?
794 bool IsDescendant(wxWindowBase* win) const;
795
796 // it doesn't really change parent, use Reparent() instead
797 void SetParent( wxWindowBase *parent );
798 // change the real parent of this window, return true if the parent
799 // was changed, false otherwise (error or newParent == oldParent)
800 virtual bool Reparent( wxWindowBase *newParent );
801
802 // implementation mostly
803 virtual void AddChild( wxWindowBase *child );
804 virtual void RemoveChild( wxWindowBase *child );
805
806 // returns true if the child is in the client area of the window, i.e. is
807 // not scrollbar, toolbar etc.
808 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
809 { return true; }
810
811 // looking for windows
812 // -------------------
813
814 // find window among the descendants of this one either by id or by
815 // name (return NULL if not found)
816 wxWindow *FindWindow(long winid) const;
817 wxWindow *FindWindow(const wxString& name) const;
818
819 // Find a window among any window (all return NULL if not found)
820 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
821 static wxWindow *FindWindowByName( const wxString& name,
822 const wxWindow *parent = NULL );
823 static wxWindow *FindWindowByLabel( const wxString& label,
824 const wxWindow *parent = NULL );
825
826 // event handler stuff
827 // -------------------
828
829 // get the current event handler
830 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
831
832 // replace the event handler (allows to completely subclass the
833 // window)
834 void SetEventHandler( wxEvtHandler *handler );
835
836 // push/pop event handler: allows to chain a custom event handler to
837 // alreasy existing ones
838 void PushEventHandler( wxEvtHandler *handler );
839 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
840
841 // find the given handler in the event handler chain and remove (but
842 // not delete) it from the event handler chain, return true if it was
843 // found and false otherwise (this also results in an assert failure so
844 // this function should only be called when the handler is supposed to
845 // be there)
846 bool RemoveEventHandler(wxEvtHandler *handler);
847
848 // Process an event by calling GetEventHandler()->ProcessEvent(): this
849 // is a straightforward replacement for ProcessEvent() itself which
850 // shouldn't be used directly with windows as it doesn't take into
851 // account any event handlers associated with the window
852 bool ProcessWindowEvent(wxEvent& event)
853 { return GetEventHandler()->ProcessEvent(event); }
854
855 // Call GetEventHandler()->ProcessEventLocally(): this should be used
856 // instead of calling ProcessEventLocally() directly on the window
857 // itself as this wouldn't take any pushed event handlers into account
858 // correctly
859 bool ProcessWindowEventLocally(wxEvent& event)
860 { return GetEventHandler()->ProcessEventLocally(event); }
861
862 // Process an event by calling GetEventHandler()->ProcessEvent() and
863 // handling any exceptions thrown by event handlers. It's mostly useful
864 // when processing wx events when called from C code (e.g. in GTK+
865 // callback) when the exception wouldn't correctly propagate to
866 // wxEventLoop.
867 bool HandleWindowEvent(wxEvent& event) const;
868
869 // disable wxEvtHandler double-linked list mechanism:
870 virtual void SetNextHandler(wxEvtHandler *handler);
871 virtual void SetPreviousHandler(wxEvtHandler *handler);
872
873
874 // Watcom doesn't allow reducing access with using access declaration, see
875 // #10749
876 #ifndef __WATCOMC__
877 protected:
878
879 // NOTE: we change the access specifier of the following wxEvtHandler functions
880 // so that the user won't be able to call them directly.
881 // Calling wxWindow::ProcessEvent in fact only works when there are NO
882 // event handlers pushed on the window.
883 // To ensure correct operation, instead of wxWindow::ProcessEvent
884 // you must always call wxWindow::GetEventHandler()->ProcessEvent()
885 // or HandleWindowEvent().
886 // The same holds for all other wxEvtHandler functions.
887
888 using wxEvtHandler::ProcessEvent;
889 using wxEvtHandler::ProcessEventLocally;
890 #if wxUSE_THREADS
891 using wxEvtHandler::ProcessThreadEvent;
892 #endif
893 using wxEvtHandler::SafelyProcessEvent;
894 using wxEvtHandler::ProcessPendingEvents;
895 using wxEvtHandler::AddPendingEvent;
896 using wxEvtHandler::QueueEvent;
897 #endif // __WATCOMC__
898
899 public:
900
901 // validators
902 // ----------
903
904 #if wxUSE_VALIDATORS
905 // a window may have an associated validator which is used to control
906 // user input
907 virtual void SetValidator( const wxValidator &validator );
908 virtual wxValidator *GetValidator() { return m_windowValidator; }
909 #endif // wxUSE_VALIDATORS
910
911
912 // dialog oriented functions
913 // -------------------------
914
915 // validate the correctness of input, return true if ok
916 virtual bool Validate();
917
918 // transfer data between internal and GUI representations
919 virtual bool TransferDataToWindow();
920 virtual bool TransferDataFromWindow();
921
922 virtual void InitDialog();
923
924 #if wxUSE_ACCEL
925 // accelerators
926 // ------------
927 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
928 { m_acceleratorTable = accel; }
929 wxAcceleratorTable *GetAcceleratorTable()
930 { return &m_acceleratorTable; }
931
932 #endif // wxUSE_ACCEL
933
934 #if wxUSE_HOTKEY
935 // hot keys (system wide accelerators)
936 // -----------------------------------
937
938 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
939 virtual bool UnregisterHotKey(int hotkeyId);
940 #endif // wxUSE_HOTKEY
941
942
943 // dialog units translations
944 // -------------------------
945
946 wxPoint ConvertPixelsToDialog( const wxPoint& pt ) const;
947 wxPoint ConvertDialogToPixels( const wxPoint& pt ) const;
948 wxSize ConvertPixelsToDialog( const wxSize& sz ) const
949 {
950 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
951
952 return wxSize(pt.x, pt.y);
953 }
954
955 wxSize ConvertDialogToPixels( const wxSize& sz ) const
956 {
957 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
958
959 return wxSize(pt.x, pt.y);
960 }
961
962 // mouse functions
963 // ---------------
964
965 // move the mouse to the specified position
966 virtual void WarpPointer(int x, int y) = 0;
967
968 // start or end mouse capture, these functions maintain the stack of
969 // windows having captured the mouse and after calling ReleaseMouse()
970 // the mouse is not released but returns to the window which had had
971 // captured it previously (if any)
972 void CaptureMouse();
973 void ReleaseMouse();
974
975 // get the window which currently captures the mouse or NULL
976 static wxWindow *GetCapture();
977
978 // does this window have the capture?
979 virtual bool HasCapture() const
980 { return (wxWindow *)this == GetCapture(); }
981
982 // painting the window
983 // -------------------
984
985 // mark the specified rectangle (or the whole window) as "dirty" so it
986 // will be repainted
987 virtual void Refresh( bool eraseBackground = true,
988 const wxRect *rect = (const wxRect *) NULL ) = 0;
989
990 // a less awkward wrapper for Refresh
991 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
992 {
993 Refresh(eraseBackground, &rect);
994 }
995
996 // repaint all invalid areas of the window immediately
997 virtual void Update() { }
998
999 // clear the window background
1000 virtual void ClearBackground();
1001
1002 // freeze the window: don't redraw it until it is thawed
1003 void Freeze();
1004
1005 // thaw the window: redraw it after it had been frozen
1006 void Thaw();
1007
1008 // return true if window had been frozen and not unthawed yet
1009 bool IsFrozen() const { return m_freezeCount != 0; }
1010
1011 // adjust DC for drawing on this window
1012 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
1013
1014 // return true if the window contents is double buffered by the system
1015 virtual bool IsDoubleBuffered() const { return false; }
1016
1017 // the update region of the window contains the areas which must be
1018 // repainted by the program
1019 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
1020 wxRegion& GetUpdateRegion() { return m_updateRegion; }
1021
1022 // get the update rectangleregion bounding box in client coords
1023 wxRect GetUpdateClientRect() const;
1024
1025 // these functions verify whether the given point/rectangle belongs to
1026 // (or at least intersects with) the update region
1027 virtual bool DoIsExposed( int x, int y ) const;
1028 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
1029
1030 bool IsExposed( int x, int y ) const
1031 { return DoIsExposed(x, y); }
1032 bool IsExposed( int x, int y, int w, int h ) const
1033 { return DoIsExposed(x, y, w, h); }
1034 bool IsExposed( const wxPoint& pt ) const
1035 { return DoIsExposed(pt.x, pt.y); }
1036 bool IsExposed( const wxRect& rect ) const
1037 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
1038
1039 // colours, fonts and cursors
1040 // --------------------------
1041
1042 // get the default attributes for the controls of this class: we
1043 // provide a virtual function which can be used to query the default
1044 // attributes of an existing control and a static function which can
1045 // be used even when no existing object of the given class is
1046 // available, but which won't return any styles specific to this
1047 // particular control, of course (e.g. "Ok" button might have
1048 // different -- bold for example -- font)
1049 virtual wxVisualAttributes GetDefaultAttributes() const
1050 {
1051 return GetClassDefaultAttributes(GetWindowVariant());
1052 }
1053
1054 static wxVisualAttributes
1055 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
1056
1057 // set/retrieve the window colours (system defaults are used by
1058 // default): SetXXX() functions return true if colour was changed,
1059 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
1060 // value to prevent it from being inherited by our children
1061 virtual bool SetBackgroundColour(const wxColour& colour);
1062 void SetOwnBackgroundColour(const wxColour& colour)
1063 {
1064 if ( SetBackgroundColour(colour) )
1065 m_inheritBgCol = false;
1066 }
1067 wxColour GetBackgroundColour() const;
1068 bool InheritsBackgroundColour() const
1069 {
1070 return m_inheritBgCol;
1071 }
1072 bool UseBgCol() const
1073 {
1074 return m_hasBgCol;
1075 }
1076
1077 virtual bool SetForegroundColour(const wxColour& colour);
1078 void SetOwnForegroundColour(const wxColour& colour)
1079 {
1080 if ( SetForegroundColour(colour) )
1081 m_inheritFgCol = false;
1082 }
1083 wxColour GetForegroundColour() const;
1084
1085 // Set/get the background style.
1086 virtual bool SetBackgroundStyle(wxBackgroundStyle style);
1087 wxBackgroundStyle GetBackgroundStyle() const
1088 { return m_backgroundStyle; }
1089
1090 // returns true if the control has "transparent" areas such as a
1091 // wxStaticText and wxCheckBox and the background should be adapted
1092 // from a parent window
1093 virtual bool HasTransparentBackground() { return false; }
1094
1095 // Returns true if background transparency is supported for this
1096 // window, i.e. if calling SetBackgroundStyle(wxBG_STYLE_TRANSPARENT)
1097 // has a chance of succeeding. If reason argument is non-NULL, returns a
1098 // user-readable explanation of why it isn't supported if the return
1099 // value is false.
1100 virtual bool IsTransparentBackgroundSupported(wxString* reason = NULL) const;
1101
1102 // set/retrieve the font for the window (SetFont() returns true if the
1103 // font really changed)
1104 virtual bool SetFont(const wxFont& font) = 0;
1105 void SetOwnFont(const wxFont& font)
1106 {
1107 if ( SetFont(font) )
1108 m_inheritFont = false;
1109 }
1110 wxFont GetFont() const;
1111
1112 // set/retrieve the cursor for this window (SetCursor() returns true
1113 // if the cursor was really changed)
1114 virtual bool SetCursor( const wxCursor &cursor );
1115 const wxCursor& GetCursor() const { return m_cursor; }
1116
1117 #if wxUSE_CARET
1118 // associate a caret with the window
1119 void SetCaret(wxCaret *caret);
1120 // get the current caret (may be NULL)
1121 wxCaret *GetCaret() const { return m_caret; }
1122 #endif // wxUSE_CARET
1123
1124 // get the (average) character size for the current font
1125 virtual int GetCharHeight() const = 0;
1126 virtual int GetCharWidth() const = 0;
1127
1128 // get the width/height/... of the text using current or specified
1129 // font
1130 void GetTextExtent(const wxString& string,
1131 int *x, int *y,
1132 int *descent = NULL,
1133 int *externalLeading = NULL,
1134 const wxFont *font = NULL) const
1135 {
1136 DoGetTextExtent(string, x, y, descent, externalLeading, font);
1137 }
1138
1139 wxSize GetTextExtent(const wxString& string) const
1140 {
1141 wxCoord w, h;
1142 GetTextExtent(string, &w, &h);
1143 return wxSize(w, h);
1144 }
1145
1146 // client <-> screen coords
1147 // ------------------------
1148
1149 // translate to/from screen/client coordinates (pointers may be NULL)
1150 void ClientToScreen( int *x, int *y ) const
1151 { DoClientToScreen(x, y); }
1152 void ScreenToClient( int *x, int *y ) const
1153 { DoScreenToClient(x, y); }
1154
1155 // wxPoint interface to do the same thing
1156 wxPoint ClientToScreen(const wxPoint& pt) const
1157 {
1158 int x = pt.x, y = pt.y;
1159 DoClientToScreen(&x, &y);
1160
1161 return wxPoint(x, y);
1162 }
1163
1164 wxPoint ScreenToClient(const wxPoint& pt) const
1165 {
1166 int x = pt.x, y = pt.y;
1167 DoScreenToClient(&x, &y);
1168
1169 return wxPoint(x, y);
1170 }
1171
1172 // test where the given (in client coords) point lies
1173 wxHitTest HitTest(wxCoord x, wxCoord y) const
1174 { return DoHitTest(x, y); }
1175
1176 wxHitTest HitTest(const wxPoint& pt) const
1177 { return DoHitTest(pt.x, pt.y); }
1178
1179 // misc
1180 // ----
1181
1182 // get the window border style from the given flags: this is different from
1183 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1184 // translate wxBORDER_DEFAULT to something reasonable
1185 wxBorder GetBorder(long flags) const;
1186
1187 // get border for the flags of this window
1188 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1189
1190 // send wxUpdateUIEvents to this window, and children if recurse is true
1191 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
1192
1193 // do the window-specific processing after processing the update event
1194 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1195
1196 #if wxUSE_MENUS
1197 // show popup menu at the given position, generate events for the items
1198 // selected in it
1199 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
1200 { return PopupMenu(menu, pos.x, pos.y); }
1201 bool PopupMenu(wxMenu *menu, int x, int y);
1202
1203 // simply return the id of the selected item or wxID_NONE without
1204 // generating any events
1205 int GetPopupMenuSelectionFromUser(wxMenu& menu,
1206 const wxPoint& pos = wxDefaultPosition)
1207 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1208 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1209 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1210 #endif // wxUSE_MENUS
1211
1212 // override this method to return true for controls having multiple pages
1213 virtual bool HasMultiplePages() const { return false; }
1214
1215
1216 // scrollbars
1217 // ----------
1218
1219 // can the window have the scrollbar in this orientation?
1220 bool CanScroll(int orient) const
1221 {
1222 return (m_windowStyle &
1223 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1224 }
1225
1226 // does the window have the scrollbar in this orientation?
1227 bool HasScrollbar(int orient) const;
1228
1229 // configure the window scrollbars
1230 virtual void SetScrollbar( int orient,
1231 int pos,
1232 int thumbvisible,
1233 int range,
1234 bool refresh = true ) = 0;
1235 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1236 virtual int GetScrollPos( int orient ) const = 0;
1237 virtual int GetScrollThumb( int orient ) const = 0;
1238 virtual int GetScrollRange( int orient ) const = 0;
1239
1240 // scroll window to the specified position
1241 virtual void ScrollWindow( int dx, int dy,
1242 const wxRect* rect = NULL ) = 0;
1243
1244 // scrolls window by line/page: note that not all controls support this
1245 //
1246 // return true if the position changed, false otherwise
1247 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1248 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1249
1250 // convenient wrappers for ScrollLines/Pages
1251 bool LineUp() { return ScrollLines(-1); }
1252 bool LineDown() { return ScrollLines(1); }
1253 bool PageUp() { return ScrollPages(-1); }
1254 bool PageDown() { return ScrollPages(1); }
1255
1256 // call this to always show one or both scrollbars, even if the window
1257 // is big enough to not require them
1258 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1259 bool WXUNUSED(vert) = true)
1260 {
1261 }
1262
1263 // return true if AlwaysShowScrollbars() had been called before for the
1264 // corresponding orientation
1265 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1266 {
1267 return false;
1268 }
1269
1270 // context-sensitive help
1271 // ----------------------
1272
1273 // these are the convenience functions wrapping wxHelpProvider methods
1274
1275 #if wxUSE_HELP
1276 // associate this help text with this window
1277 void SetHelpText(const wxString& text);
1278
1279 #if WXWIN_COMPATIBILITY_2_8
1280 // Associate this help text with all windows with the same id as this one.
1281 // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
1282 wxDEPRECATED( void SetHelpTextForId(const wxString& text) );
1283 #endif // WXWIN_COMPATIBILITY_2_8
1284
1285 // get the help string associated with the given position in this window
1286 //
1287 // notice that pt may be invalid if event origin is keyboard or unknown
1288 // and this method should return the global window help text then
1289 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1290 wxHelpEvent::Origin origin) const;
1291 // returns the position-independent help text
1292 wxString GetHelpText() const
1293 {
1294 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1295 }
1296
1297 #else // !wxUSE_HELP
1298 // silently ignore SetHelpText() calls
1299 void SetHelpText(const wxString& WXUNUSED(text)) { }
1300 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1301 #endif // wxUSE_HELP
1302
1303 // tooltips
1304 // --------
1305
1306 #if wxUSE_TOOLTIPS
1307 // the easiest way to set a tooltip for a window is to use this method
1308 void SetToolTip( const wxString &tip );
1309 // attach a tooltip to the window, pointer can be NULL to remove
1310 // existing tooltip
1311 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1312 // more readable synonym for SetToolTip(NULL)
1313 void UnsetToolTip() { SetToolTip(NULL); }
1314 // get the associated tooltip or NULL if none
1315 wxToolTip* GetToolTip() const { return m_tooltip; }
1316 wxString GetToolTipText() const;
1317
1318 // Use the same tool tip as the given one (which can be NULL to indicate
1319 // that no tooltip should be used) for this window. This is currently only
1320 // used by wxCompositeWindow::DoSetToolTip() implementation and is not part
1321 // of the public wx API.
1322 //
1323 // Returns true if tip was valid and we copied it or false if it was NULL
1324 // and we reset our own tooltip too.
1325 bool CopyToolTip(wxToolTip *tip);
1326 #else // !wxUSE_TOOLTIPS
1327 // make it much easier to compile apps in an environment
1328 // that doesn't support tooltips, such as PocketPC
1329 void SetToolTip(const wxString & WXUNUSED(tip)) { }
1330 void UnsetToolTip() { }
1331 #endif // wxUSE_TOOLTIPS/!wxUSE_TOOLTIPS
1332
1333 // drag and drop
1334 // -------------
1335 #if wxUSE_DRAG_AND_DROP
1336 // set/retrieve the drop target associated with this window (may be
1337 // NULL; it's owned by the window and will be deleted by it)
1338 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1339 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1340
1341 // Accept files for dragging
1342 virtual void DragAcceptFiles(bool accept)
1343 #ifdef __WXMSW__
1344 // it does have common implementation but not for MSW which has its own
1345 // native version of it
1346 = 0
1347 #endif // __WXMSW__
1348 ;
1349
1350 #endif // wxUSE_DRAG_AND_DROP
1351
1352 // constraints and sizers
1353 // ----------------------
1354 #if wxUSE_CONSTRAINTS
1355 // set the constraints for this window or retrieve them (may be NULL)
1356 void SetConstraints( wxLayoutConstraints *constraints );
1357 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1358
1359 // implementation only
1360 void UnsetConstraints(wxLayoutConstraints *c);
1361 wxWindowList *GetConstraintsInvolvedIn() const
1362 { return m_constraintsInvolvedIn; }
1363 void AddConstraintReference(wxWindowBase *otherWin);
1364 void RemoveConstraintReference(wxWindowBase *otherWin);
1365 void DeleteRelatedConstraints();
1366 void ResetConstraints();
1367
1368 // these methods may be overridden for special layout algorithms
1369 virtual void SetConstraintSizes(bool recurse = true);
1370 virtual bool LayoutPhase1(int *noChanges);
1371 virtual bool LayoutPhase2(int *noChanges);
1372 virtual bool DoPhase(int phase);
1373
1374 // these methods are virtual but normally won't be overridden
1375 virtual void SetSizeConstraint(int x, int y, int w, int h);
1376 virtual void MoveConstraint(int x, int y);
1377 virtual void GetSizeConstraint(int *w, int *h) const ;
1378 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1379 virtual void GetPositionConstraint(int *x, int *y) const ;
1380
1381 #endif // wxUSE_CONSTRAINTS
1382
1383 // when using constraints or sizers, it makes sense to update
1384 // children positions automatically whenever the window is resized
1385 // - this is done if autoLayout is on
1386 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1387 bool GetAutoLayout() const { return m_autoLayout; }
1388
1389 // lay out the window and its children
1390 virtual bool Layout();
1391
1392 // sizers
1393 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1394 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1395
1396 wxSizer *GetSizer() const { return m_windowSizer; }
1397
1398 // Track if this window is a member of a sizer
1399 void SetContainingSizer(wxSizer* sizer);
1400 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1401
1402 // accessibility
1403 // ----------------------
1404 #if wxUSE_ACCESSIBILITY
1405 // Override to create a specific accessible object.
1406 virtual wxAccessible* CreateAccessible();
1407
1408 // Sets the accessible object.
1409 void SetAccessible(wxAccessible* accessible) ;
1410
1411 // Returns the accessible object.
1412 wxAccessible* GetAccessible() { return m_accessible; }
1413
1414 // Returns the accessible object, creating if necessary.
1415 wxAccessible* GetOrCreateAccessible() ;
1416 #endif
1417
1418
1419 // Set window transparency if the platform supports it
1420 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1421 virtual bool CanSetTransparent() { return false; }
1422
1423
1424 // implementation
1425 // --------------
1426
1427 // event handlers
1428 void OnSysColourChanged( wxSysColourChangedEvent& event );
1429 void OnInitDialog( wxInitDialogEvent &event );
1430 void OnMiddleClick( wxMouseEvent& event );
1431 #if wxUSE_HELP
1432 void OnHelp(wxHelpEvent& event);
1433 #endif // wxUSE_HELP
1434
1435 // virtual function for implementing internal idle
1436 // behaviour
1437 virtual void OnInternalIdle();
1438
1439 // Send idle event to window and all subwindows
1440 // Returns true if more idle time is requested.
1441 virtual bool SendIdleEvents(wxIdleEvent& event);
1442
1443 // get the handle of the window for the underlying window system: this
1444 // is only used for wxWin itself or for user code which wants to call
1445 // platform-specific APIs
1446 virtual WXWidget GetHandle() const = 0;
1447 // associate the window with a new native handle
1448 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1449 // dissociate the current native handle from the window
1450 virtual void DissociateHandle() { }
1451
1452 #if wxUSE_PALETTE
1453 // Store the palette used by DCs in wxWindow so that the dcs can share
1454 // a palette. And we can respond to palette messages.
1455 wxPalette GetPalette() const { return m_palette; }
1456
1457 // When palette is changed tell the DC to set the system palette to the
1458 // new one.
1459 void SetPalette(const wxPalette& pal);
1460
1461 // return true if we have a specific palette
1462 bool HasCustomPalette() const { return m_hasCustomPalette; }
1463
1464 // return the first parent window with a custom palette or NULL
1465 wxWindow *GetAncestorWithCustomPalette() const;
1466 #endif // wxUSE_PALETTE
1467
1468 // inherit the parents visual attributes if they had been explicitly set
1469 // by the user (i.e. we don't inherit default attributes) and if we don't
1470 // have our own explicitly set
1471 virtual void InheritAttributes();
1472
1473 // returns false from here if this window doesn't want to inherit the
1474 // parents colours even if InheritAttributes() would normally do it
1475 //
1476 // this just provides a simple way to customize InheritAttributes()
1477 // behaviour in the most common case
1478 virtual bool ShouldInheritColours() const { return false; }
1479
1480 // returns true if the window can be positioned outside of parent's client
1481 // area (normal windows can't, but e.g. menubar or statusbar can):
1482 virtual bool CanBeOutsideClientArea() const { return false; }
1483
1484 // returns true if the platform should explicitly apply a theme border. Currently
1485 // used only by Windows
1486 virtual bool CanApplyThemeBorder() const { return true; }
1487
1488 // returns the main window of composite control; this is the window
1489 // that FindFocus returns if the focus is in one of composite control's
1490 // windows
1491 virtual wxWindow *GetMainWindowOfCompositeControl()
1492 { return (wxWindow*)this; }
1493
1494 // If this function returns true, keyboard navigation events shouldn't
1495 // escape from it. A typical example of such "navigation domain" is a top
1496 // level window because pressing TAB in one of them must not transfer focus
1497 // to a different top level window. But it's not limited to them, e.g. MDI
1498 // children frames are not top level windows (and their IsTopLevel()
1499 // returns false) but still are self-contained navigation domains as well.
1500 virtual bool IsTopNavigationDomain() const { return false; }
1501
1502
1503 protected:
1504 // helper for the derived class Create() methods: the first overload, with
1505 // validator parameter, should be used for child windows while the second
1506 // one is used for top level ones
1507 bool CreateBase(wxWindowBase *parent,
1508 wxWindowID winid,
1509 const wxPoint& pos = wxDefaultPosition,
1510 const wxSize& size = wxDefaultSize,
1511 long style = 0,
1512 const wxValidator& validator = wxDefaultValidator,
1513 const wxString& name = wxPanelNameStr);
1514
1515 bool CreateBase(wxWindowBase *parent,
1516 wxWindowID winid,
1517 const wxPoint& pos,
1518 const wxSize& size,
1519 long style,
1520 const wxString& name);
1521
1522 // event handling specific to wxWindow
1523 virtual bool TryBefore(wxEvent& event);
1524 virtual bool TryAfter(wxEvent& event);
1525
1526 enum WindowOrder
1527 {
1528 OrderBefore, // insert before the given window
1529 OrderAfter // insert after the given window
1530 };
1531
1532 // common part of GetPrev/NextSibling()
1533 wxWindow *DoGetSibling(WindowOrder order) const;
1534
1535 // common part of MoveBefore/AfterInTabOrder()
1536 virtual void DoMoveInTabOrder(wxWindow *win, WindowOrder move);
1537
1538 // implementation of Navigate() and NavigateIn()
1539 virtual bool DoNavigateIn(int flags);
1540
1541 #if wxUSE_CONSTRAINTS
1542 // satisfy the constraints for the windows but don't set the window sizes
1543 void SatisfyConstraints();
1544 #endif // wxUSE_CONSTRAINTS
1545
1546 // Send the wxWindowDestroyEvent if not done yet and sets m_isBeingDeleted
1547 // to true
1548 void SendDestroyEvent();
1549
1550 // this method should be implemented to use operating system specific code
1551 // to really enable/disable the widget, it will only be called when we
1552 // really need to enable/disable window and so no additional checks on the
1553 // widgets state are necessary
1554 virtual void DoEnable(bool WXUNUSED(enable)) { }
1555
1556
1557 // the window id - a number which uniquely identifies a window among
1558 // its siblings unless it is wxID_ANY
1559 wxWindowIDRef m_windowId;
1560
1561 // the parent window of this window (or NULL) and the list of the children
1562 // of this window
1563 wxWindow *m_parent;
1564 wxWindowList m_children;
1565
1566 // the minimal allowed size for the window (no minimal size if variable(s)
1567 // contain(s) wxDefaultCoord)
1568 int m_minWidth,
1569 m_minHeight,
1570 m_maxWidth,
1571 m_maxHeight;
1572
1573 // event handler for this window: usually is just 'this' but may be
1574 // changed with SetEventHandler()
1575 wxEvtHandler *m_eventHandler;
1576
1577 #if wxUSE_VALIDATORS
1578 // associated validator or NULL if none
1579 wxValidator *m_windowValidator;
1580 #endif // wxUSE_VALIDATORS
1581
1582 #if wxUSE_DRAG_AND_DROP
1583 wxDropTarget *m_dropTarget;
1584 #endif // wxUSE_DRAG_AND_DROP
1585
1586 // visual window attributes
1587 wxCursor m_cursor;
1588 wxFont m_font; // see m_hasFont
1589 wxColour m_backgroundColour, // m_hasBgCol
1590 m_foregroundColour; // m_hasFgCol
1591
1592 #if wxUSE_CARET
1593 wxCaret *m_caret;
1594 #endif // wxUSE_CARET
1595
1596 // the region which should be repainted in response to paint event
1597 wxRegion m_updateRegion;
1598
1599 #if wxUSE_ACCEL
1600 // the accelerator table for the window which translates key strokes into
1601 // command events
1602 wxAcceleratorTable m_acceleratorTable;
1603 #endif // wxUSE_ACCEL
1604
1605 // the tooltip for this window (may be NULL)
1606 #if wxUSE_TOOLTIPS
1607 wxToolTip *m_tooltip;
1608 #endif // wxUSE_TOOLTIPS
1609
1610 // constraints and sizers
1611 #if wxUSE_CONSTRAINTS
1612 // the constraints for this window or NULL
1613 wxLayoutConstraints *m_constraints;
1614
1615 // constraints this window is involved in
1616 wxWindowList *m_constraintsInvolvedIn;
1617 #endif // wxUSE_CONSTRAINTS
1618
1619 // this window's sizer
1620 wxSizer *m_windowSizer;
1621
1622 // The sizer this window is a member of, if any
1623 wxSizer *m_containingSizer;
1624
1625 // Layout() window automatically when its size changes?
1626 bool m_autoLayout:1;
1627
1628 // window state
1629 bool m_isShown:1;
1630 bool m_isEnabled:1;
1631 bool m_isBeingDeleted:1;
1632
1633 // was the window colours/font explicitly changed by user?
1634 bool m_hasBgCol:1;
1635 bool m_hasFgCol:1;
1636 bool m_hasFont:1;
1637
1638 // and should it be inherited by children?
1639 bool m_inheritBgCol:1;
1640 bool m_inheritFgCol:1;
1641 bool m_inheritFont:1;
1642
1643 // window attributes
1644 long m_windowStyle,
1645 m_exStyle;
1646 wxString m_windowName;
1647 bool m_themeEnabled;
1648 wxBackgroundStyle m_backgroundStyle;
1649 #if wxUSE_PALETTE
1650 wxPalette m_palette;
1651 bool m_hasCustomPalette;
1652 #endif // wxUSE_PALETTE
1653
1654 #if wxUSE_ACCESSIBILITY
1655 wxAccessible* m_accessible;
1656 #endif
1657
1658 // Virtual size (scrolling)
1659 wxSize m_virtualSize;
1660
1661 wxScrollHelper *m_scrollHelper;
1662
1663 wxWindowVariant m_windowVariant ;
1664
1665 // override this to change the default (i.e. used when no style is
1666 // specified) border for the window class
1667 virtual wxBorder GetDefaultBorder() const;
1668
1669 // this allows you to implement standard control borders without
1670 // repeating the code in different classes that are not derived from
1671 // wxControl
1672 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1673
1674 // Get the default size for the new window if no explicit size given. TLWs
1675 // have their own default size so this is just for non top-level windows.
1676 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1677 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1678
1679
1680 // Used to save the results of DoGetBestSize so it doesn't need to be
1681 // recalculated each time the value is needed.
1682 wxSize m_bestSizeCache;
1683
1684 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1685 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1686
1687
1688
1689 // more pure virtual functions
1690 // ---------------------------
1691
1692 // NB: we must have DoSomething() function when Something() is an overloaded
1693 // method: indeed, we can't just have "virtual Something()" in case when
1694 // the function is overloaded because then we'd have to make virtual all
1695 // the variants (otherwise only the virtual function may be called on a
1696 // pointer to derived class according to C++ rules) which is, in
1697 // general, absolutely not needed. So instead we implement all
1698 // overloaded Something()s in terms of DoSomething() which will be the
1699 // only one to be virtual.
1700
1701 // text extent
1702 virtual void DoGetTextExtent(const wxString& string,
1703 int *x, int *y,
1704 int *descent = NULL,
1705 int *externalLeading = NULL,
1706 const wxFont *font = NULL) const = 0;
1707
1708 // coordinates translation
1709 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1710 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1711
1712 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1713
1714 // capture/release the mouse, used by Capture/ReleaseMouse()
1715 virtual void DoCaptureMouse() = 0;
1716 virtual void DoReleaseMouse() = 0;
1717
1718 // retrieve the position/size of the window
1719 virtual void DoGetPosition(int *x, int *y) const = 0;
1720 virtual void DoGetScreenPosition(int *x, int *y) const;
1721 virtual void DoGetSize(int *width, int *height) const = 0;
1722 virtual void DoGetClientSize(int *width, int *height) const = 0;
1723
1724 // get the size which best suits the window: for a control, it would be
1725 // the minimal size which doesn't truncate the control, for a panel - the
1726 // same size as it would have after a call to Fit()
1727 virtual wxSize DoGetBestSize() const;
1728
1729 // this method can be overridden instead of DoGetBestSize() if it computes
1730 // the best size of the client area of the window only, excluding borders
1731 // (GetBorderSize() will be used to add them)
1732 virtual wxSize DoGetBestClientSize() const { return wxDefaultSize; }
1733
1734 // These two methods can be overridden to implement intelligent
1735 // width-for-height and/or height-for-width best size determination for the
1736 // window. By default the fixed best size is used.
1737 virtual int DoGetBestClientHeight(int WXUNUSED(width)) const
1738 { return wxDefaultCoord; }
1739 virtual int DoGetBestClientWidth(int WXUNUSED(height)) const
1740 { return wxDefaultCoord; }
1741
1742 // this is the virtual function to be overridden in any derived class which
1743 // wants to change how SetSize() or Move() works - it is called by all
1744 // versions of these functions in the base class
1745 virtual void DoSetSize(int x, int y,
1746 int width, int height,
1747 int sizeFlags = wxSIZE_AUTO) = 0;
1748
1749 // same as DoSetSize() for the client size
1750 virtual void DoSetClientSize(int width, int height) = 0;
1751
1752 virtual void DoSetSizeHints( int minW, int minH,
1753 int maxW, int maxH,
1754 int incW, int incH );
1755
1756 // return the total size of the window borders, i.e. the sum of the widths
1757 // of the left and the right border in the x component of the returned size
1758 // and the sum of the heights of the top and bottom borders in the y one
1759 //
1760 // NB: this is currently only implemented properly for wxMSW, wxGTK and
1761 // wxUniv and doesn't behave correctly in the presence of scrollbars in
1762 // the other ports
1763 virtual wxSize DoGetBorderSize() const;
1764
1765 // move the window to the specified location and resize it: this is called
1766 // from both DoSetSize() and DoSetClientSize() and would usually just
1767 // reposition this window except for composite controls which will want to
1768 // arrange themselves inside the given rectangle
1769 //
1770 // Important note: the coordinates passed to this method are in parent's
1771 // *window* coordinates and not parent's client coordinates (as the values
1772 // passed to DoSetSize and returned by DoGetPosition are)!
1773 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1774
1775 // centre the window in the specified direction on parent, note that
1776 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1777 // TLWs
1778 virtual void DoCentre(int dir);
1779
1780 #if wxUSE_TOOLTIPS
1781 virtual void DoSetToolTip( wxToolTip *tip );
1782 #endif // wxUSE_TOOLTIPS
1783
1784 #if wxUSE_MENUS
1785 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1786 #endif // wxUSE_MENUS
1787
1788 // Makes an adjustment to the window position to make it relative to the
1789 // parents client area, e.g. if the parent is a frame with a toolbar, its
1790 // (0, 0) is just below the toolbar
1791 virtual void AdjustForParentClientOrigin(int& x, int& y,
1792 int sizeFlags = 0) const;
1793
1794 // implements the window variants
1795 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1796
1797
1798 // really freeze/thaw the window (should have port-specific implementation)
1799 virtual void DoFreeze() { }
1800 virtual void DoThaw() { }
1801
1802
1803 // Must be called when mouse capture is lost to send
1804 // wxMouseCaptureLostEvent to windows on capture stack.
1805 static void NotifyCaptureLost();
1806
1807 private:
1808 // recursively call our own and our children DoEnable() when the
1809 // enabled/disabled status changed because a parent window had been
1810 // enabled/disabled
1811 void NotifyWindowOnEnableChange(bool enabled);
1812
1813 #if wxUSE_MENUS
1814 // temporary event handlers used by GetPopupMenuSelectionFromUser()
1815 void InternalOnPopupMenu(wxCommandEvent& event);
1816 void InternalOnPopupMenuUpdate(wxUpdateUIEvent& event);
1817
1818 // implementation of the public GetPopupMenuSelectionFromUser() method
1819 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1820 #endif // wxUSE_MENUS
1821
1822 // layout the window children when its size changes unless this was
1823 // explicitly disabled with SetAutoLayout(false)
1824 void InternalOnSize(wxSizeEvent& event);
1825
1826 // base for dialog unit conversion, i.e. average character size
1827 wxSize GetDlgUnitBase() const;
1828
1829 // the stack of windows which have captured the mouse
1830 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1831
1832 // the window that currently has mouse capture
1833 static wxWindow *ms_winCaptureCurrent;
1834
1835 // indicates if execution is inside CaptureMouse/ReleaseMouse
1836 static bool ms_winCaptureChanging;
1837
1838
1839 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1840 // (i.e. not being updated) if it is positive
1841 unsigned int m_freezeCount;
1842
1843
1844 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1845 wxDECLARE_NO_COPY_CLASS(wxWindowBase);
1846 DECLARE_EVENT_TABLE()
1847 };
1848
1849
1850
1851 // Inlines for some deprecated methods
1852 inline wxSize wxWindowBase::GetBestFittingSize() const
1853 {
1854 return GetEffectiveMinSize();
1855 }
1856
1857 inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1858 {
1859 SetInitialSize(size);
1860 }
1861
1862 inline void wxWindowBase::SetBestSize(const wxSize& size)
1863 {
1864 SetInitialSize(size);
1865 }
1866
1867 inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1868 {
1869 SetInitialSize(size);
1870 }
1871
1872
1873 // ----------------------------------------------------------------------------
1874 // now include the declaration of wxWindow class
1875 // ----------------------------------------------------------------------------
1876
1877 // include the declaration of the platform-specific class
1878 #if defined(__WXMSW__)
1879 #ifdef __WXUNIVERSAL__
1880 #define wxWindowNative wxWindowMSW
1881 #else // !wxUniv
1882 #define wxWindowMSW wxWindow
1883 #endif // wxUniv/!wxUniv
1884 #include "wx/msw/window.h"
1885 #elif defined(__WXMOTIF__)
1886 #include "wx/motif/window.h"
1887 #elif defined(__WXGTK20__)
1888 #ifdef __WXUNIVERSAL__
1889 #define wxWindowNative wxWindowGTK
1890 #else // !wxUniv
1891 #define wxWindowGTK wxWindow
1892 #endif // wxUniv
1893 #include "wx/gtk/window.h"
1894 #elif defined(__WXGTK__)
1895 #ifdef __WXUNIVERSAL__
1896 #define wxWindowNative wxWindowGTK
1897 #else // !wxUniv
1898 #define wxWindowGTK wxWindow
1899 #endif // wxUniv
1900 #include "wx/gtk1/window.h"
1901 #elif defined(__WXX11__)
1902 #ifdef __WXUNIVERSAL__
1903 #define wxWindowNative wxWindowX11
1904 #else // !wxUniv
1905 #define wxWindowX11 wxWindow
1906 #endif // wxUniv
1907 #include "wx/x11/window.h"
1908 #elif defined(__WXDFB__)
1909 #define wxWindowNative wxWindowDFB
1910 #include "wx/dfb/window.h"
1911 #elif defined(__WXMAC__)
1912 #ifdef __WXUNIVERSAL__
1913 #define wxWindowNative wxWindowMac
1914 #else // !wxUniv
1915 #define wxWindowMac wxWindow
1916 #endif // wxUniv
1917 #include "wx/osx/window.h"
1918 #elif defined(__WXCOCOA__)
1919 #ifdef __WXUNIVERSAL__
1920 #define wxWindowNative wxWindowCocoa
1921 #else // !wxUniv
1922 #define wxWindowCocoa wxWindow
1923 #endif // wxUniv
1924 #include "wx/cocoa/window.h"
1925 #elif defined(__WXPM__)
1926 #ifdef __WXUNIVERSAL__
1927 #define wxWindowNative wxWindowOS2
1928 #else // !wxUniv
1929 #define wxWindowOS2 wxWindow
1930 #endif // wxUniv/!wxUniv
1931 #include "wx/os2/window.h"
1932 #endif
1933
1934 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1935 // for the native ports we already have defined it above
1936 #if defined(__WXUNIVERSAL__)
1937 #ifndef wxWindowNative
1938 #error "wxWindowNative must be defined above!"
1939 #endif
1940
1941 #include "wx/univ/window.h"
1942 #endif // wxUniv
1943
1944 // ----------------------------------------------------------------------------
1945 // inline functions which couldn't be declared in the class body because of
1946 // forward dependencies
1947 // ----------------------------------------------------------------------------
1948
1949 inline wxWindow *wxWindowBase::GetGrandParent() const
1950 {
1951 return m_parent ? m_parent->GetParent() : NULL;
1952 }
1953
1954 // ----------------------------------------------------------------------------
1955 // global functions
1956 // ----------------------------------------------------------------------------
1957
1958 // Find the wxWindow at the current mouse position, also returning the mouse
1959 // position.
1960 extern WXDLLIMPEXP_CORE wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1961
1962 // Get the current mouse position.
1963 extern WXDLLIMPEXP_CORE wxPoint wxGetMousePosition();
1964
1965 // get the currently active window of this application or NULL
1966 extern WXDLLIMPEXP_CORE wxWindow *wxGetActiveWindow();
1967
1968 // get the (first) top level parent window
1969 WXDLLIMPEXP_CORE wxWindow* wxGetTopLevelParent(wxWindow *win);
1970
1971 #if WXWIN_COMPATIBILITY_2_6
1972 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1973 wxDEPRECATED( wxWindowID NewControlId() );
1974 inline wxWindowID NewControlId() { return wxWindowBase::NewControlId(); }
1975 #endif // WXWIN_COMPATIBILITY_2_6
1976
1977 #if wxUSE_ACCESSIBILITY
1978 // ----------------------------------------------------------------------------
1979 // accessible object for windows
1980 // ----------------------------------------------------------------------------
1981
1982 class WXDLLIMPEXP_CORE wxWindowAccessible: public wxAccessible
1983 {
1984 public:
1985 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1986 virtual ~wxWindowAccessible() {}
1987
1988 // Overridables
1989
1990 // Can return either a child object, or an integer
1991 // representing the child element, starting from 1.
1992 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1993
1994 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1995 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1996
1997 // Navigates from fromId to toId/toObject.
1998 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1999 int* toId, wxAccessible** toObject);
2000
2001 // Gets the name of the specified object.
2002 virtual wxAccStatus GetName(int childId, wxString* name);
2003
2004 // Gets the number of children.
2005 virtual wxAccStatus GetChildCount(int* childCount);
2006
2007 // Gets the specified child (starting from 1).
2008 // If *child is NULL and return value is wxACC_OK,
2009 // this means that the child is a simple element and
2010 // not an accessible object.
2011 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
2012
2013 // Gets the parent, or NULL.
2014 virtual wxAccStatus GetParent(wxAccessible** parent);
2015
2016 // Performs the default action. childId is 0 (the action for this object)
2017 // or > 0 (the action for a child).
2018 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2019 // window (e.g. an edit control).
2020 virtual wxAccStatus DoDefaultAction(int childId);
2021
2022 // Gets the default action for this object (0) or > 0 (the action for a child).
2023 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2024 // string if there is no action.
2025 // The retrieved string describes the action that is performed on an object,
2026 // not what the object does as a result. For example, a toolbar button that prints
2027 // a document has a default action of "Press" rather than "Prints the current document."
2028 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
2029
2030 // Returns the description for this object or a child.
2031 virtual wxAccStatus GetDescription(int childId, wxString* description);
2032
2033 // Returns help text for this object or a child, similar to tooltip text.
2034 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
2035
2036 // Returns the keyboard shortcut for this object or child.
2037 // Return e.g. ALT+K
2038 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
2039
2040 // Returns a role constant.
2041 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
2042
2043 // Returns a state constant.
2044 virtual wxAccStatus GetState(int childId, long* state);
2045
2046 // Returns a localized string representing the value for the object
2047 // or child.
2048 virtual wxAccStatus GetValue(int childId, wxString* strValue);
2049
2050 // Selects the object or child.
2051 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
2052
2053 // Gets the window with the keyboard focus.
2054 // If childId is 0 and child is NULL, no object in
2055 // this subhierarchy has the focus.
2056 // If this object has the focus, child should be 'this'.
2057 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
2058
2059 #if wxUSE_VARIANT
2060 // Gets a variant representing the selected children
2061 // of this object.
2062 // Acceptable values:
2063 // - a null variant (IsNull() returns true)
2064 // - a list variant (GetType() == wxT("list")
2065 // - an integer representing the selected child element,
2066 // or 0 if this object is selected (GetType() == wxT("long")
2067 // - a "void*" pointer to a wxAccessible child object
2068 virtual wxAccStatus GetSelections(wxVariant* selections);
2069 #endif // wxUSE_VARIANT
2070 };
2071
2072 #endif // wxUSE_ACCESSIBILITY
2073
2074
2075 #endif // _WX_WINDOW_H_BASE_