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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: test.cpp
3 // Purpose: wxWindows thread sample
4 // Author: Julian Smart(minimal)/Guilhem Lavaux(thread test)
5 // Modified by:
6 // Created: 06/16/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart, Markus Holzem, Guilhem Lavaux
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 TODO: use worker threads to update progress controls instead of writing
14 messages - it will be more visual
15 */
16
17 #ifdef __GNUG__
18 #pragma implementation "test.cpp"
19 #pragma interface "test.cpp"
20 #endif
21
22 // For compilers that support precompilation, includes "wx/wx.h".
23 #include "wx/wxprec.h"
24
25 #ifdef __BORLANDC__
26 #pragma hdrstop
27 #endif
28
29 #ifndef WX_PRECOMP
30 #include "wx/wx.h"
31 #endif
32
33 #if !wxUSE_THREADS
34 #error "This sample requires thread support!"
35 #endif // wxUSE_THREADS
36
37 #include "wx/thread.h"
38 #include "wx/dynarray.h"
39 #include "wx/time.h"
40
41 class MyThread;
42 WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
43
44 // Define a new application type
45 class MyApp : public wxApp
46 {
47 public:
48 virtual bool OnInit();
49
50 public:
51 // all the threads currently alive - as soon as the thread terminates, it's
52 // removed from the array
53 wxArrayThread m_threads;
54
55 // crit section protects access to all of the arrays below
56 wxCriticalSection m_critsect;
57 };
58
59 // Create a new application object
60 IMPLEMENT_APP(MyApp)
61
62 // Define a new frame type
63 class MyFrame: public wxFrame
64 {
65 public:
66 // ctor
67 MyFrame(wxFrame *frame, const wxString& title, int x, int y, int w, int h);
68
69 // operations
70 void WriteText(const wxString& text) { m_txtctrl->WriteText(text); }
71
72 // callbacks
73 void OnQuit(wxCommandEvent& event);
74 void OnAbout(wxCommandEvent& event);
75 void OnClear(wxCommandEvent& event);
76
77 void OnStartThread(wxCommandEvent& event);
78 void OnStartThreads(wxCommandEvent& event);
79 void OnStopThread(wxCommandEvent& event);
80 void OnPauseThread(wxCommandEvent& event);
81 void OnResumeThread(wxCommandEvent& event);
82
83 void OnStartWorker(wxCommandEvent& event);
84 void OnWorkerEvent(wxCommandEvent& event);
85
86 void OnIdle(wxIdleEvent &event);
87
88 private:
89 // helper function - creates a new thread (but doesn't run it)
90 MyThread *CreateThread();
91
92 // just some place to put our messages in
93 wxTextCtrl *m_txtctrl;
94
95 // remember the number of running threads and total number of threads
96 size_t m_nRunning, m_nCount;
97
98 DECLARE_EVENT_TABLE()
99 };
100
101 // ID for the menu commands
102 enum
103 {
104 TEST_QUIT = 1,
105 TEST_TEXT = 101,
106 TEST_ABOUT,
107 TEST_CLEAR,
108 TEST_START_THREAD = 201,
109 TEST_START_THREADS,
110 TEST_STOP_THREAD,
111 TEST_PAUSE_THREAD,
112 TEST_RESUME_THREAD,
113 TEST_START_WORKER,
114 WORKER_EVENT // this one gets sent from the worker thread
115 };
116
117 //--------------------------------------------------
118 // GUI thread
119 //--------------------------------------------------
120
121 class MyThread : public wxThread
122 {
123 public:
124 MyThread(MyFrame *frame);
125
126 // thread execution starts here
127 virtual void *Entry();
128
129 // called when the thread exits - whether it terminates normally or is
130 // stopped with Delete() (but not when it is Kill()ed!)
131 virtual void OnExit();
132
133 // write something to the text control
134 void WriteText(const wxString& text);
135
136 public:
137 size_t m_count;
138 MyFrame *m_frame;
139 };
140
141 MyThread::MyThread(MyFrame *frame)
142 : wxThread()
143 {
144 m_count = 0;
145 m_frame = frame;
146 }
147
148 void MyThread::WriteText(const wxString& text)
149 {
150 wxString msg;
151
152 // before doing any GUI calls we must ensure that this thread is the only
153 // one doing it!
154
155 wxMutexGuiEnter();
156
157 msg << text;
158
159 m_frame->WriteText(msg);
160
161 wxMutexGuiLeave();
162 }
163
164 void MyThread::OnExit()
165 {
166 wxCriticalSectionLocker locker(wxGetApp().m_critsect);
167
168 wxGetApp().m_threads.Remove(this);
169 }
170
171 void *MyThread::Entry()
172 {
173 wxString text;
174
175 text.Printf("Thread 0x%x started (priority = %d).\n",
176 GetId(), GetPriority());
177 WriteText(text);
178
179 for ( m_count = 0; m_count < 10; m_count++ )
180 {
181 // check if we were asked to exit
182 if ( TestDestroy() )
183 break;
184
185 text.Printf("[%u] Thread 0x%x here.\n", m_count, GetId());
186 WriteText(text);
187
188 // wxSleep() can't be called from non-GUI thread!
189 wxThread::Sleep(1000);
190 }
191
192 text.Printf("Thread 0x%x finished.\n", GetId());
193 WriteText(text);
194
195 return NULL;
196 }
197
198 //--------------------------------------------------
199 // worker thread
200 //--------------------------------------------------
201
202 class MyWorkerThread : public wxThread
203 {
204 public:
205 MyWorkerThread(MyFrame *frame);
206
207 // thread execution starts here
208 virtual void *Entry();
209
210 // called when the thread exits - whether it terminates normally or is
211 // stopped with Delete() (but not when it is Kill()ed!)
212 virtual void OnExit();
213
214 public:
215 MyFrame *m_frame;
216 size_t m_count;
217 };
218
219 MyWorkerThread::MyWorkerThread(MyFrame *frame)
220 : wxThread()
221 {
222 m_frame = frame;
223 m_count = 0;
224 }
225
226 void MyWorkerThread::OnExit()
227 {
228 }
229
230 void *MyWorkerThread::Entry()
231 {
232 for ( m_count = 0; m_count < 10; m_count++ )
233 {
234 // check if we were asked to exit
235 if ( TestDestroy() )
236 break;
237
238 wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT );
239 event.SetInt( WORKER_EVENT );
240 wxPostEvent( m_frame, event );
241
242 // wxSleep() can't be called from non-GUI thread!
243 wxThread::Sleep(1000);
244 }
245
246 return NULL;
247 }
248
249 //--------------------------------------------------
250 // main program
251 //--------------------------------------------------
252
253 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
254 EVT_MENU(TEST_QUIT, MyFrame::OnQuit)
255 EVT_MENU(TEST_ABOUT, MyFrame::OnAbout)
256 EVT_MENU(TEST_CLEAR, MyFrame::OnClear)
257 EVT_MENU(TEST_START_THREAD, MyFrame::OnStartThread)
258 EVT_MENU(TEST_START_THREADS, MyFrame::OnStartThreads)
259 EVT_MENU(TEST_STOP_THREAD, MyFrame::OnStopThread)
260 EVT_MENU(TEST_PAUSE_THREAD, MyFrame::OnPauseThread)
261 EVT_MENU(TEST_RESUME_THREAD, MyFrame::OnResumeThread)
262
263 EVT_MENU(TEST_START_WORKER, MyFrame::OnStartWorker)
264 EVT_MENU(WORKER_EVENT, MyFrame::OnWorkerEvent)
265
266 EVT_IDLE(MyFrame::OnIdle)
267 END_EVENT_TABLE()
268
269 // `Main program' equivalent, creating windows and returning main app frame
270 bool MyApp::OnInit()
271 {
272 // Create the main frame window
273 MyFrame *frame = new MyFrame((wxFrame *)NULL, "wxWindows threads sample",
274 50, 50, 450, 340);
275
276 // Make a menubar
277 wxMenu *file_menu = new wxMenu;
278
279 file_menu->Append(TEST_CLEAR, "&Clear log\tCtrl-L");
280 file_menu->AppendSeparator();
281 file_menu->Append(TEST_ABOUT, "&About");
282 file_menu->AppendSeparator();
283 file_menu->Append(TEST_QUIT, "E&xit\tAlt-X");
284 wxMenuBar *menu_bar = new wxMenuBar;
285 menu_bar->Append(file_menu, "&File");
286
287 wxMenu *thread_menu = new wxMenu;
288 thread_menu->Append(TEST_START_THREAD, "&Start a new thread\tCtrl-N");
289 thread_menu->Append(TEST_START_THREADS, "Start &many threads at once");
290 thread_menu->Append(TEST_STOP_THREAD, "S&top a running thread\tCtrl-S");
291 thread_menu->AppendSeparator();
292 thread_menu->Append(TEST_PAUSE_THREAD, "&Pause a running thread\tCtrl-P");
293 thread_menu->Append(TEST_RESUME_THREAD, "&Resume suspended thread\tCtrl-R");
294 thread_menu->AppendSeparator();
295 thread_menu->Append(TEST_START_WORKER, "Start &worker thread\tCtrl-W");
296
297 menu_bar->Append(thread_menu, "&Thread");
298 frame->SetMenuBar(menu_bar);
299
300 // Show the frame
301 frame->Show(TRUE);
302
303 SetTopWindow(frame);
304
305 return TRUE;
306 }
307
308 // My frame constructor
309 MyFrame::MyFrame(wxFrame *frame, const wxString& title,
310 int x, int y, int w, int h)
311 : wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h))
312 {
313 m_nRunning = m_nCount = 0;
314
315 CreateStatusBar(2);
316
317 m_txtctrl = new wxTextCtrl(this, -1, "", wxPoint(0, 0), wxSize(0, 0),
318 wxTE_MULTILINE | wxTE_READONLY);
319
320 }
321
322 MyThread *MyFrame::CreateThread()
323 {
324 MyThread *thread = new MyThread(this);
325
326 if ( thread->Create() != wxTHREAD_NO_ERROR )
327 {
328 wxLogError("Can't create thread!");
329 }
330
331 wxCriticalSectionLocker enter(wxGetApp().m_critsect);
332 wxGetApp().m_threads.Add(thread);
333
334 return thread;
335 }
336
337 void MyFrame::OnStartThreads(wxCommandEvent& WXUNUSED(event) )
338 {
339 static long s_num = 10;
340
341 s_num = wxGetNumberFromUser("How many threads to start: ", "",
342 "wxThread sample", s_num, 1, 10000, this);
343 if ( s_num == -1 )
344 {
345 s_num = 10;
346
347 return;
348 }
349
350 size_t count = (size_t)s_num, n;
351
352 wxArrayThread threads;
353
354 // first create them all...
355 for ( n = 0; n < count; n++ )
356 {
357 wxThread *thr = CreateThread();
358
359 // we want to show the effect of SetPriority(): the first thread will
360 // have the lowest priority, the second - the highest, all the rest
361 // the normal one
362 if ( n == 0 )
363 thr->SetPriority(WXTHREAD_MIN_PRIORITY);
364 else if ( n == 1 )
365 thr->SetPriority(WXTHREAD_MAX_PRIORITY);
366 else
367 thr->SetPriority(WXTHREAD_DEFAULT_PRIORITY);
368
369 threads.Add(thr);
370 }
371
372 wxString msg;
373 msg.Printf("%d new threads created.", count);
374 SetStatusText(msg, 1);
375
376 // ...and then start them
377 for ( n = 0; n < count; n++ )
378 {
379 threads[n]->Run();
380 }
381 }
382
383 void MyFrame::OnStartThread(wxCommandEvent& WXUNUSED(event) )
384 {
385 MyThread *thread = CreateThread();
386
387 if ( thread->Run() != wxTHREAD_NO_ERROR )
388 {
389 wxLogError("Can't start thread!");
390 }
391
392 SetStatusText("New thread started.", 1);
393 }
394
395 void MyFrame::OnStopThread(wxCommandEvent& WXUNUSED(event) )
396 {
397 // stop the last thread
398 if ( wxGetApp().m_threads.IsEmpty() )
399 {
400 wxLogError("No thread to stop!");
401 }
402 else
403 {
404 wxGetApp().m_critsect.Enter();
405
406 wxThread *thread = wxGetApp().m_threads.Last();
407
408 // it's important to leave critical section before calling Delete()
409 // because delete will (implicitly) call OnExit() which also tries
410 // to enter the same crit section - would dead lock.
411 wxGetApp().m_critsect.Leave();
412
413 thread->Delete();
414
415 SetStatusText("Thread stopped.", 1);
416 }
417 }
418
419 void MyFrame::OnResumeThread(wxCommandEvent& WXUNUSED(event) )
420 {
421 wxCriticalSectionLocker enter(wxGetApp().m_critsect);
422
423 // resume first suspended thread
424 size_t n = 0, count = wxGetApp().m_threads.Count();
425 while ( n < count && !wxGetApp().m_threads[n]->IsPaused() )
426 n++;
427
428 if ( n == count )
429 {
430 wxLogError("No thread to resume!");
431 }
432 else
433 {
434 wxGetApp().m_threads[n]->Resume();
435
436 SetStatusText("Thread resumed.", 1);
437 }
438 }
439
440 void MyFrame::OnPauseThread(wxCommandEvent& WXUNUSED(event) )
441 {
442 wxCriticalSectionLocker enter(wxGetApp().m_critsect);
443
444 // pause last running thread
445 int n = wxGetApp().m_threads.Count() - 1;
446 while ( n >= 0 && !wxGetApp().m_threads[n]->IsRunning() )
447 n--;
448
449 if ( n < 0 )
450 {
451 wxLogError("No thread to pause!");
452 }
453 else
454 {
455 wxGetApp().m_threads[n]->Pause();
456
457 SetStatusText("Thread paused.", 1);
458 }
459 }
460
461 // set the frame title indicating the current number of threads
462 void MyFrame::OnIdle(wxIdleEvent &event)
463 {
464 // update the counts of running/total threads
465 size_t nRunning = 0,
466 nCount = wxGetApp().m_threads.Count();
467 for ( size_t n = 0; n < nCount; n++ )
468 {
469 if ( wxGetApp().m_threads[n]->IsRunning() )
470 nRunning++;
471 }
472
473 if ( nCount != m_nCount || nRunning != m_nRunning )
474 {
475 m_nRunning = nRunning;
476 m_nCount = nCount;
477
478 wxLogStatus(this, "%u threads total, %u running.", nCount, nRunning);
479 }
480 //else: avoid flicker - don't print anything
481 }
482
483 void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
484 {
485 size_t count = wxGetApp().m_threads.Count();
486 for ( size_t i = 0; i < count; i++ )
487 {
488 wxGetApp().m_threads[0]->Delete();
489 }
490
491 Close(TRUE);
492 }
493
494 void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
495 {
496 wxMessageDialog dialog(this, "wxWindows multithreaded application sample\n"
497 "(c) 1998 Julian Smart, Guilhem Lavaux\n"
498 "(c) 1999 Vadim Zeitlin",
499 "About wxThread sample",
500 wxOK | wxICON_INFORMATION);
501
502 dialog.ShowModal();
503 }
504
505 void MyFrame::OnClear(wxCommandEvent& WXUNUSED(event))
506 {
507 m_txtctrl->Clear();
508 }
509
510 void MyFrame::OnStartWorker(wxCommandEvent& WXUNUSED(event))
511 {
512 MyWorkerThread *thread = new MyWorkerThread(this);
513
514 if ( thread->Create() != wxTHREAD_NO_ERROR )
515 {
516 wxLogError("Can't create thread!");
517 }
518
519 thread->Run();
520 }
521
522 void MyFrame::OnWorkerEvent(wxCommandEvent& WXUNUSED(event))
523 {
524 WriteText( "Got message from worker thread\n" );
525 }
526