1 # Microsoft Developer Studio Project File - Name="gllib" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
7 CFG=gllib - Win32 LIB wxUniv Release Ansi
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "wx_gllib.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
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18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "gllib - Win32 LIB wxUniv Release Ansi" (based on "Win32 (x86) Static Library")
21 !MESSAGE "gllib - Win32 LIB Native Release Unicode" (based on "Win32 (x86) Static Library")
22 !MESSAGE "gllib - Win32 LIB wxUniv Debug Ansi" (based on "Win32 (x86) Static Library")
23 !MESSAGE "gllib - Win32 LIB Native Release Ansi" (based on "Win32 (x86) Static Library")
24 !MESSAGE "gllib - Win32 LIB Native Debug Unicode" (based on "Win32 (x86) Static Library")
25 !MESSAGE "gllib - Win32 LIB wxUniv Release Unicode" (based on "Win32 (x86) Static Library")
26 !MESSAGE "gllib - Win32 LIB wxUniv Debug Unicode" (based on "Win32 (x86) Static Library")
27 !MESSAGE "gllib - Win32 LIB Native Debug Ansi" (based on "Win32 (x86) Static Library")
31 # PROP AllowPerConfigDependencies 0
32 # PROP Scc_ProjName ""
33 # PROP Scc_LocalPath ""
37 !IF "$(CFG)" == "gllib - Win32 LIB wxUniv Release Ansi"
40 # PROP BASE Use_Debug_Libraries 0
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43 # PROP BASE Target_Dir ""
45 # PROP Use_Debug_Libraries 0
46 # PROP Output_Dir "..\lib\vc_mswuniv\"
47 # PROP Intermediate_Dir "vc_mswuniv\gllib"
49 # ADD BASE CPP /nologo /FD /W4 /MD /O1 /I "..\include" /I "..\lib\vc_mswuniv" /I "..\src\tiff" /I "..\src\jpeg" /I "..\src\png" /I "..\src\zlib" /I "..\src\regex" /I "..\src\expat\lib" /Fd..\lib\vc_mswuniv\wxmswuniv25_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_gllib.pch" /D "WIN32" /D "_LIB" /D "NDEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /c
50 # ADD CPP /nologo /FD /W4 /MD /O1 /I "..\include" /I "..\lib\vc_mswuniv" /I "..\src\tiff" /I "..\src\jpeg" /I "..\src\png" /I "..\src\zlib" /I "..\src\regex" /I "..\src\expat\lib" /Fd..\lib\vc_mswuniv\wxmswuniv25_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_gllib.pch" /D "WIN32" /D "_LIB" /D "NDEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /c
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96 # ADD CPP /nologo /FD /W4 /MDd /Od /I "..\include" /I "..\lib\vc_mswunivd" /I "..\src\tiff" /I "..\src\jpeg" /I "..\src\png" /I "..\src\zlib" /I "..\src\regex" /I "..\src\expat\lib" /Zi /Gm /GZ /Fd..\lib\vc_mswunivd\wxmswuniv25d_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_gllib.pch" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /c
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152 !ELSEIF "$(CFG)" == "gllib - Win32 LIB wxUniv Release Unicode"
154 # PROP BASE Use_MFC 0
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166 # ADD BASE RSC /l 0x405
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175 !ELSEIF "$(CFG)" == "gllib - Win32 LIB wxUniv Debug Unicode"
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225 # Name "gllib - Win32 LIB wxUniv Release Ansi"
226 # Name "gllib - Win32 LIB Native Release Unicode"
227 # Name "gllib - Win32 LIB wxUniv Debug Ansi"
228 # Name "gllib - Win32 LIB Native Release Ansi"
229 # Name "gllib - Win32 LIB Native Debug Unicode"
230 # Name "gllib - Win32 LIB wxUniv Release Unicode"
231 # Name "gllib - Win32 LIB wxUniv Debug Unicode"
232 # Name "gllib - Win32 LIB Native Debug Ansi"
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246 SOURCE=..\src\msw\dummy.cpp
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248 # ADD CPP /Yc"wx/wxprec.h"
252 SOURCE=..\src\msw\glcanvas.cpp