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git.saurik.com Git - wxWidgets.git/blob - interface/wx/button.h
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1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxButton
4 // Author: wxWidgets team
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
12 A button is a control that contains a text string, and is one of the most
13 common elements of a GUI.
15 It may be placed on a @ref wxDialog "dialog box" or on a @ref wxPanel panel,
16 or indeed on almost any other window.
20 Left-justifies the label. Windows and GTK+ only.
22 Aligns the label to the top of the button. Windows and GTK+ only.
24 Right-justifies the bitmap label. Windows and GTK+ only.
26 Aligns the label to the bottom of the button. Windows and GTK+ only.
28 Creates the button as small as possible instead of making it of the
29 standard size (which is the default behaviour ).
31 Disables the display of the text label in the button even if it has one
32 or its id is one of the standard stock ids with an associated label:
33 without using this style a button which is only supposed to show a
34 bitmap but uses a standard id would display a label too.
36 Creates a button without border. This is currently implemented in MSW,
37 GTK2 and OSX ports but in the latter only applies to buttons with
38 bitmaps and using bitmap of one of the standard sizes only, namely
39 128*128, 48*48, 24*24 or 16*16. In all the other cases wxBORDER_NONE is
43 By default, i.e. if none of the alignment styles are specified, the label
44 is centered both horizontally and vertically. If the button has both a
45 label and a bitmap, the alignment styles above specify the location of the
46 rectangle combining both the label and the bitmap and the bitmap position
47 set with wxButton::SetBitmapPosition() defines the relative position of the
48 bitmap with respect to the label (however currently non-default alignment
49 combinations are not implemented on all platforms).
51 @beginEventEmissionTable{wxCommandEvent}
52 @event{EVT_BUTTON(id, func)}
53 Process a wxEVT_COMMAND_BUTTON_CLICKED event, when the button is clicked.
57 Since version 2.9.1 wxButton supports showing both text and an image, see
58 SetBitmap() and SetBitmapLabel(), SetBitmapDisabled() &c methods. In the
59 previous wxWidgets versions this functionality was only available in (the
60 now trivial) wxBitmapButton class which was only capable of showing an
63 A button may have either a single image for all states or different images
64 for the following states:
65 @li @b normal: the default state
66 @li @b disabled: bitmap shown when the button is disabled.
67 @li @b pressed: bitmap shown when the button is pushed (e.g. while the user
68 keeps the mouse button pressed on it)
69 @li @b focus: bitmap shown when the button has keyboard focus (but is not
70 pressed as in this case the button is in the pressed state)
71 @li @b current: bitmap shown when the mouse is over the button (but it is
72 not pressed although it may have focus). Notice that if current bitmap
73 is not specified but the current platform UI uses hover images for the
74 buttons (such as Windows XP or GTK+), then the focus bitmap is used for
75 hover state as well. This makes it possible to set focus bitmap only to
76 get reasonably good behaviour on all platforms.
78 All of the bitmaps must be of the same size and the normal bitmap must be
79 set first (to a valid bitmap), before setting any other ones.
81 The position of the image inside the button be configured using
82 SetBitmapPosition(). By default the image is on the left of the text.
86 @appearance{button.png}
90 class wxButton
: public wxControl
99 Constructor, creating and showing a button.
101 The preferred way to create standard buttons is to use default value of
102 @a label. If no label is supplied and @a id is one of standard IDs from
103 @ref page_stockitems "this list", a standard label will be used.
105 In addition to that, the button will be decorated with stock icons under GTK+ 2.
108 Parent window. Must not be @NULL.
110 Button identifier. A value of wxID_ANY indicates a default value.
112 Text to be displayed on the button.
116 Button size. If the default size is specified then the button is sized
117 appropriately for the text.
119 Window style. See wxButton class description.
125 @see Create(), wxValidator
127 wxButton(wxWindow
* parent
, wxWindowID id
,
128 const wxString
& label
= wxEmptyString
,
129 const wxPoint
& pos
= wxDefaultPosition
,
130 const wxSize
& size
= wxDefaultSize
,
132 const wxValidator
& validator
= wxDefaultValidator
,
133 const wxString
& name
= wxButtonNameStr
);
136 Button creation function for two-step creation.
137 For more details, see wxButton().
139 bool Create(wxWindow
* parent
, wxWindowID id
,
140 const wxString
& label
= wxEmptyString
,
141 const wxPoint
& pos
= wxDefaultPosition
,
142 const wxSize
& size
= wxDefaultSize
,
144 const wxValidator
& validator
= wxDefaultValidator
,
145 const wxString
& name
= wxButtonNameStr
);
148 Return the bitmap shown by the button.
150 The returned bitmap may be invalid only if the button doesn't show any
157 wxBitmap
GetBitmap() const;
160 Returns the bitmap used when the mouse is over the button, which may be
163 @see SetBitmapCurrent()
165 @since 2.9.1 (available as wxBitmapButton::GetBitmapHover() in previous
168 wxBitmap
GetBitmapCurrent() const;
171 Returns the bitmap for the disabled state, which may be invalid.
173 @see SetBitmapDisabled()
175 @since 2.9.1 (available in wxBitmapButton only in previous versions)
177 wxBitmap
GetBitmapDisabled() const;
180 Returns the bitmap for the focused state, which may be invalid.
182 @see SetBitmapFocus()
184 @since 2.9.1 (available in wxBitmapButton only in previous versions)
186 wxBitmap
GetBitmapFocus() const;
189 Returns the bitmap for the normal state.
191 This is exactly the same as GetBitmap() but uses a name
192 backwards-compatible with wxBitmapButton.
194 @see SetBitmap(), SetBitmapLabel()
196 @since 2.9.1 (available in wxBitmapButton only in previous versions)
198 wxBitmap
GetBitmapLabel() const;
201 Returns the bitmap for the pressed state, which may be invalid.
203 @see SetBitmapPressed()
205 @since 2.9.1 (available as wxBitmapButton::GetBitmapSelected() in
208 wxBitmap
GetBitmapPressed() const;
211 Returns the default size for the buttons. It is advised to make all the dialog
212 buttons of the same size and this function allows to retrieve the (platform and
213 current font dependent size) which should be the best suited for this.
215 static wxSize
GetDefaultSize();
218 Returns the string label for the button.
222 wxString
GetLabel() const;
225 Sets the bitmap to display in the button.
227 The bitmap is displayed together with the button label. This method
228 sets up a single bitmap which is used in all button states, use
229 SetBitmapDisabled(), SetBitmapPressed(), SetBitmapCurrent() or
230 SetBitmapFocus() to change the individual images used in different
234 The bitmap to display in the button. May be invalid to remove any
235 currently displayed bitmap.
237 The position of the bitmap inside the button. By default it is
238 positioned to the left of the text, near to the left button border.
239 Other possible values include wxRIGHT, wxTOP and wxBOTTOM.
241 @see SetBitmapPosition(), SetBitmapMargins()
245 void SetBitmap(const wxBitmap
& bitmap
, wxDirection dir
= wxLEFT
);
248 Sets the bitmap to be shown when the mouse is over the button.
250 @see GetBitmapCurrent()
252 @since 2.9.1 (available as wxBitmapButton::SetBitmapHover() in previous
255 void SetBitmapCurrent(const wxBitmap
& bitmap
);
258 Sets the bitmap for the disabled button appearance.
260 @see GetBitmapDisabled(), SetBitmapLabel(),
261 SetBitmapPressed(), SetBitmapFocus()
263 @since 2.9.1 (available in wxBitmapButton only in previous versions)
265 void SetBitmapDisabled(const wxBitmap
& bitmap
);
268 Sets the bitmap for the button appearance when it has the keyboard
271 @see GetBitmapFocus(), SetBitmapLabel(),
272 SetBitmapPressed(), SetBitmapDisabled()
274 @since 2.9.1 (available in wxBitmapButton only in previous versions)
276 void SetBitmapFocus(const wxBitmap
& bitmap
);
279 Sets the bitmap label for the button.
281 @remarks This is the bitmap used for the unselected state, and for all
282 other states if no other bitmaps are provided.
284 @see SetBitmap(), GetBitmapLabel()
286 @since 2.9.1 (available in wxBitmapButton only in previous versions)
288 void SetBitmapLabel(const wxBitmap
& bitmap
);
291 Sets the bitmap for the selected (depressed) button appearance.
293 @since 2.9.1 (available as wxBitmapButton::SetBitmapSelected() in
296 void SetBitmapPressed(const wxBitmap
& bitmap
);
299 Set the margins between the bitmap and the text of the button.
301 This method is currently only implemented under MSW. If it is not
302 called, default margin is used around the bitmap.
304 @see SetBitmap(), SetBitmapPosition()
309 void SetBitmapMargins(wxCoord x
, wxCoord y
);
310 void SetBitmapMargins(const wxSize
& sz
);
314 Set the position at which the bitmap is displayed.
316 This method should only be called if the button does have an associated
322 Direction in which the bitmap should be positioned, one of wxLEFT,
323 wxRIGHT, wxTOP or wxBOTTOM.
325 void SetBitmapPosition(wxDirection dir
);
328 This sets the button to be the default item in its top-level window
329 (e.g. the panel or the dialog box containing it).
331 As normal, pressing return causes the default button to be depressed when
332 the return key is pressed.
334 See also wxWindow::SetFocus() which sets the keyboard focus for windows
335 and text panel items, and wxTopLevelWindow::SetDefaultItem().
337 @remarks Under Windows, only dialog box buttons respond to this function.
339 @return the old default item (possibly NULL)
341 virtual wxWindow
* SetDefault();
344 Sets the string label for the button.
349 void SetLabel(const wxString
& label
);