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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/generic/listctrl.h
3 // Purpose: Generic list control
4 // Author: Robert Roebling
5 // Created: 01/02/97
6 // Id:
7 // Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef __LISTCTRLH_G__
12 #define __LISTCTRLH_G__
13
14 #ifdef __GNUG__
15 #pragma interface "listctrl.h"
16 #endif
17
18 #include "wx/defs.h"
19 #include "wx/object.h"
20 #include "wx/imaglist.h"
21 #include "wx/control.h"
22 #include "wx/timer.h"
23 #include "wx/textctrl.h"
24 #include "wx/dcclient.h"
25 #include "wx/scrolwin.h"
26 #include "wx/settings.h"
27
28 #if wxUSE_DRAG_AND_DROP
29 class WXDLLEXPORT wxDropTarget;
30 #endif
31
32 //-----------------------------------------------------------------------------
33 // classes
34 //-----------------------------------------------------------------------------
35
36 class WXDLLEXPORT wxListItem;
37 class WXDLLEXPORT wxListEvent;
38 class WXDLLEXPORT wxListCtrl;
39
40 //-----------------------------------------------------------------------------
41 // internal classes
42 //-----------------------------------------------------------------------------
43
44 class WXDLLEXPORT wxListHeaderData;
45 class WXDLLEXPORT wxListItemData;
46 class WXDLLEXPORT wxListLineData;
47
48 class WXDLLEXPORT wxListHeaderWindow;
49 class WXDLLEXPORT wxListMainWindow;
50
51 class WXDLLEXPORT wxListRenameTimer;
52 class WXDLLEXPORT wxListTextCtrl;
53
54 //-----------------------------------------------------------------------------
55 // wxListCtrl
56 //-----------------------------------------------------------------------------
57
58 class WXDLLEXPORT wxListCtrl: public wxControl
59 {
60 public:
61 wxListCtrl();
62 wxListCtrl( wxWindow *parent,
63 wxWindowID id = -1,
64 const wxPoint &pos = wxDefaultPosition,
65 const wxSize &size = wxDefaultSize,
66 long style = wxLC_ICON,
67 const wxValidator& validator = wxDefaultValidator,
68 const wxString &name = "listctrl" )
69 {
70 Create(parent, id, pos, size, style, validator, name);
71 }
72 ~wxListCtrl();
73
74 bool Create( wxWindow *parent,
75 wxWindowID id = -1,
76 const wxPoint &pos = wxDefaultPosition,
77 const wxSize &size = wxDefaultSize,
78 long style = wxLC_ICON,
79 const wxValidator& validator = wxDefaultValidator,
80 const wxString &name = "listctrl" );
81
82 bool GetColumn( int col, wxListItem& item ) const;
83 bool SetColumn( int col, wxListItem& item );
84 int GetColumnWidth( int col ) const;
85 bool SetColumnWidth( int col, int width);
86 int GetCountPerPage() const; // not the same in wxGLC as in Windows, I think
87
88 bool GetItem( wxListItem& info ) const;
89 bool SetItem( wxListItem& info ) ;
90 long SetItem( long index, int col, const wxString& label, int imageId = -1 );
91 int GetItemState( long item, long stateMask ) const;
92 bool SetItemState( long item, long state, long stateMask);
93 bool SetItemImage( long item, int image, int selImage);
94 wxString GetItemText( long item ) const;
95 void SetItemText( long item, const wxString& str );
96 long GetItemData( long item ) const;
97 bool SetItemData( long item, long data );
98 bool GetItemRect( long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
99 bool GetItemPosition( long item, wxPoint& pos ) const;
100 bool SetItemPosition( long item, const wxPoint& pos ); // not supported in wxGLC
101 int GetItemCount() const;
102 int GetColumnCount() const;
103 void SetItemSpacing( int spacing, bool isSmall = FALSE );
104 int GetItemSpacing( bool isSmall ) const;
105 int GetSelectedItemCount() const;
106 wxColour GetTextColour() const;
107 void SetTextColour(const wxColour& col);
108 long GetTopItem() const;
109
110 void SetSingleStyle( long style, bool add = TRUE ) ;
111 void SetWindowStyleFlag( long style );
112 void RecreateWindow() {}
113 long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const;
114 wxImageList *GetImageList( int which ) const;
115 void SetImageList( wxImageList *imageList, int which );
116 void AssignImageList( wxImageList *imageList, int which );
117 bool Arrange( int flag = wxLIST_ALIGN_DEFAULT ); // always wxLIST_ALIGN_LEFT in wxGLC
118
119 void ClearAll();
120 bool DeleteItem( long item );
121 bool DeleteAllItems();
122 bool DeleteAllColumns();
123 bool DeleteColumn( int col );
124
125 void SetItemCount(long count);
126
127 void EditLabel( long item ) { Edit(item); }
128 void Edit( long item );
129
130 bool EnsureVisible( long item );
131 long FindItem( long start, const wxString& str, bool partial = FALSE );
132 long FindItem( long start, long data );
133 long FindItem( long start, const wxPoint& pt, int direction ); // not supported in wxGLC
134 long HitTest( const wxPoint& point, int& flags);
135 long InsertItem(wxListItem& info);
136 long InsertItem( long index, const wxString& label );
137 long InsertItem( long index, int imageIndex );
138 long InsertItem( long index, const wxString& label, int imageIndex );
139 long InsertColumn( long col, wxListItem& info );
140 long InsertColumn( long col, const wxString& heading, int format = wxLIST_FORMAT_LEFT,
141 int width = -1 );
142 bool ScrollList( int dx, int dy );
143 bool SortItems( wxListCtrlCompare fn, long data );
144 bool Update( long item );
145
146 // returns true if it is a virtual list control
147 bool IsVirtual() const { return (GetWindowStyle() & wxLC_VIRTUAL) != 0; }
148
149 // refresh items selectively (only useful for virtual list controls)
150 void RefreshItem(long item);
151 void RefreshItems(long itemFrom, long itemTo);
152
153 // implementation only from now on
154 // -------------------------------
155
156 void OnIdle( wxIdleEvent &event );
157 void OnSize( wxSizeEvent &event );
158
159 // We have to hand down a few functions
160
161 bool SetBackgroundColour( const wxColour &colour );
162 bool SetForegroundColour( const wxColour &colour );
163 bool SetFont( const wxFont &font );
164
165 #if wxUSE_DRAG_AND_DROP
166 void SetDropTarget( wxDropTarget *dropTarget );
167 wxDropTarget *GetDropTarget() const;
168 #endif
169
170 bool SetCursor( const wxCursor &cursor );
171 wxColour GetBackgroundColour() const;
172 wxColour GetForegroundColour() const;
173 bool DoPopupMenu( wxMenu *menu, int x, int y );
174 void SetFocus();
175
176 // implementation
177 // --------------
178
179 wxImageList *m_imageListNormal;
180 wxImageList *m_imageListSmall;
181 wxImageList *m_imageListState; // what's that ?
182 bool m_ownsImageListNormal,
183 m_ownsImageListSmall,
184 m_ownsImageListState;
185 wxListHeaderWindow *m_headerWin;
186 wxListMainWindow *m_mainWin;
187
188 protected:
189 // return the text for the given column of the given item
190 virtual wxString OnGetItemText(long item, long column) const;
191
192 // return the icon for the given item
193 virtual int OnGetItemImage(long item) const;
194
195 // return the attribute for the item (may return NULL if none)
196 virtual wxListItemAttr *OnGetItemAttr(long item) const;
197
198 // it calls our OnGetXXX() functions
199 friend class WXDLLEXPORT wxListMainWindow;
200
201 private:
202 // Virtual function hiding supression
203 virtual void Update() { wxWindowBase::Update(); }
204
205 // create the header window
206 void CreateHeaderWindow();
207
208 DECLARE_EVENT_TABLE()
209 DECLARE_DYNAMIC_CLASS(wxListCtrl);
210 };
211
212
213 #endif // __LISTCTRLH_G__