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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/cmdproc.cpp
3 // Purpose: wxCommand and wxCommandProcessor classes
4 // Author: Julian Smart (extracted from docview.h by VZ)
5 // Modified by:
6 // Created: 05.11.00
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "cmdproc.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/intl.h"
33 #include "wx/string.h"
34 #include "wx/menu.h"
35 #endif //WX_PRECOMP
36
37 #include "wx/cmdproc.h"
38
39 // ============================================================================
40 // implementation
41 // ============================================================================
42
43 IMPLEMENT_CLASS(wxCommand, wxObject)
44 IMPLEMENT_DYNAMIC_CLASS(wxCommandProcessor, wxObject)
45
46 // ----------------------------------------------------------------------------
47 // wxCommand
48 // ----------------------------------------------------------------------------
49
50 wxCommand::wxCommand(bool canUndoIt, const wxString& name)
51 {
52 m_canUndo = canUndoIt;
53 m_commandName = name;
54 }
55
56 wxCommand::~wxCommand()
57 {
58 }
59
60 // ----------------------------------------------------------------------------
61 // Command processor
62 // ----------------------------------------------------------------------------
63
64 wxCommandProcessor::wxCommandProcessor(int maxCommands)
65 {
66 m_maxNoCommands = maxCommands;
67 #if wxUSE_MENUS
68 m_commandEditMenu = (wxMenu *) NULL;
69 #endif // wxUSE_MENUS
70 m_undoAccelerator = wxT("\tCtrl+Z");
71 m_redoAccelerator = wxT("\tCtrl+Y");
72 }
73
74 wxCommandProcessor::~wxCommandProcessor()
75 {
76 ClearCommands();
77 }
78
79 bool wxCommandProcessor::DoCommand(wxCommand& cmd)
80 {
81 return cmd.Do();
82 }
83
84 bool wxCommandProcessor::UndoCommand(wxCommand& cmd)
85 {
86 return cmd.Undo();
87 }
88
89 // Pass a command to the processor. The processor calls Do();
90 // if successful, is appended to the command history unless
91 // storeIt is FALSE.
92 bool wxCommandProcessor::Submit(wxCommand *command, bool storeIt)
93 {
94 wxCHECK_MSG( command, FALSE, _T("no command in wxCommandProcessor::Submit") );
95
96 if ( !DoCommand(*command) )
97 {
98 // the user code expects the command to be deleted anyhow
99 delete command;
100
101 return FALSE;
102 }
103
104 if ( storeIt )
105 Store(command);
106
107 return TRUE;
108 }
109
110 void wxCommandProcessor::Store(wxCommand *command)
111 {
112 wxCHECK_RET( command, _T("no command in wxCommandProcessor::Store") );
113
114 if ( (int)m_commands.GetCount() == m_maxNoCommands )
115 {
116 wxList::compatibility_iterator firstNode = m_commands.GetFirst();
117 wxCommand *firstCommand = (wxCommand *)firstNode->GetData();
118 delete firstCommand;
119 m_commands.Erase(firstNode);
120 }
121
122 // Correct a bug: we must chop off the current 'branch'
123 // so that we're at the end of the command list.
124 if (!m_currentCommand)
125 ClearCommands();
126 else
127 {
128 wxList::compatibility_iterator node = m_currentCommand->GetNext();
129 while (node)
130 {
131 wxList::compatibility_iterator next = node->GetNext();
132 delete (wxCommand *)node->GetData();
133 m_commands.Erase(node);
134 node = next;
135 }
136 }
137
138 m_commands.Append(command);
139 m_currentCommand = m_commands.GetLast();
140 SetMenuStrings();
141 }
142
143 bool wxCommandProcessor::Undo()
144 {
145 wxCommand *command = GetCurrentCommand();
146 if ( command && command->CanUndo() )
147 {
148 if ( UndoCommand(*command) )
149 {
150 m_currentCommand = m_currentCommand->GetPrevious();
151 SetMenuStrings();
152 return TRUE;
153 }
154 }
155
156 return FALSE;
157 }
158
159 bool wxCommandProcessor::Redo()
160 {
161 wxCommand *redoCommand = (wxCommand *) NULL;
162 wxList::compatibility_iterator redoNode;
163
164 if ( m_currentCommand )
165 {
166 // is there anything to redo?
167 if ( m_currentCommand->GetNext() )
168 {
169 redoCommand = (wxCommand *)m_currentCommand->GetNext()->GetData();
170 redoNode = m_currentCommand->GetNext();
171 }
172 }
173 else // no current command, redo the first one
174 {
175 if (m_commands.GetCount() > 0)
176 {
177 redoCommand = (wxCommand *)m_commands.GetFirst()->GetData();
178 redoNode = m_commands.GetFirst();
179 }
180 }
181
182 if (redoCommand)
183 {
184 bool success = DoCommand(*redoCommand);
185 if (success)
186 {
187 m_currentCommand = redoNode;
188 SetMenuStrings();
189 return TRUE;
190 }
191 }
192 return FALSE;
193 }
194
195 bool wxCommandProcessor::CanUndo() const
196 {
197 wxCommand *command = GetCurrentCommand();
198
199 return command && command->CanUndo();
200 }
201
202 bool wxCommandProcessor::CanRedo() const
203 {
204 if (m_currentCommand && !m_currentCommand->GetNext())
205 return FALSE;
206
207 if (m_currentCommand && m_currentCommand->GetNext())
208 return TRUE;
209
210 if (!m_currentCommand && (m_commands.GetCount() > 0))
211 return TRUE;
212
213 return FALSE;
214 }
215
216 void wxCommandProcessor::Initialize()
217 {
218 m_currentCommand = m_commands.GetLast();
219 SetMenuStrings();
220 }
221
222 void wxCommandProcessor::SetMenuStrings()
223 {
224 #if wxUSE_MENUS
225 if (m_commandEditMenu)
226 {
227 wxString undoLabel = GetUndoMenuLabel();
228 wxString redoLabel = GetRedoMenuLabel();
229
230 m_commandEditMenu->SetLabel(wxID_UNDO, undoLabel);
231 m_commandEditMenu->Enable(wxID_UNDO, CanUndo());
232
233 m_commandEditMenu->SetLabel(wxID_REDO, redoLabel);
234 m_commandEditMenu->Enable(wxID_REDO, CanRedo());
235 }
236 #endif // wxUSE_MENUS
237 }
238
239 // Gets the current Undo menu label.
240 wxString wxCommandProcessor::GetUndoMenuLabel() const
241 {
242 wxString buf;
243 if (m_currentCommand)
244 {
245 wxCommand *command = (wxCommand *)m_currentCommand->GetData();
246 wxString commandName(command->GetName());
247 if (commandName == wxT("")) commandName = _("Unnamed command");
248 bool canUndo = command->CanUndo();
249 if (canUndo)
250 buf = wxString(_("&Undo ")) + commandName + m_undoAccelerator;
251 else
252 buf = wxString(_("Can't &Undo ")) + commandName + m_undoAccelerator;
253 }
254 else
255 {
256 buf = _("&Undo") + m_undoAccelerator;
257 }
258
259 return buf;
260 }
261
262 // Gets the current Undo menu label.
263 wxString wxCommandProcessor::GetRedoMenuLabel() const
264 {
265 wxString buf;
266 if (m_currentCommand)
267 {
268 // We can redo, if we're not at the end of the history.
269 if (m_currentCommand->GetNext())
270 {
271 wxCommand *redoCommand = (wxCommand *)m_currentCommand->GetNext()->GetData();
272 wxString redoCommandName(redoCommand->GetName());
273 if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
274 buf = wxString(_("&Redo ")) + redoCommandName + m_redoAccelerator;
275 }
276 else
277 {
278 buf = _("&Redo") + m_redoAccelerator;
279 }
280 }
281 else
282 {
283 if (m_commands.GetCount() == 0)
284 {
285 buf = _("&Redo") + m_redoAccelerator;
286 }
287 else
288 {
289 // currentCommand is NULL but there are commands: this means that
290 // we've undone to the start of the list, but can redo the first.
291 wxCommand *redoCommand = (wxCommand *)m_commands.GetFirst()->GetData();
292 wxString redoCommandName(redoCommand->GetName());
293 if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
294 buf = wxString(_("&Redo ")) + redoCommandName + m_redoAccelerator;
295 }
296 }
297 return buf;
298 }
299
300 void wxCommandProcessor::ClearCommands()
301 {
302 wxList::compatibility_iterator node = m_commands.GetFirst();
303 while (node)
304 {
305 wxCommand *command = (wxCommand *)node->GetData();
306 delete command;
307 m_commands.Erase(node);
308 node = m_commands.GetFirst();
309 }
310 m_currentCommand = wxList::compatibility_iterator();
311 }
312
313