1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Socket handling classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
19 // ---------------------------------------------------------------------------
21 // ---------------------------------------------------------------------------
24 #include "wx/sckaddr.h"
29 // ------------------------------------------------------------------------
30 // Types and constants
31 // ------------------------------------------------------------------------
33 // Types of different socket notifications or events.
35 // NB: the values here should be consecutive and start with 0 as they are
36 // used to construct the wxSOCKET_XXX_FLAG bit mask values below
47 wxSOCKET_INPUT_FLAG
= 1 << wxSOCKET_INPUT
,
48 wxSOCKET_OUTPUT_FLAG
= 1 << wxSOCKET_OUTPUT
,
49 wxSOCKET_CONNECTION_FLAG
= 1 << wxSOCKET_CONNECTION
,
50 wxSOCKET_LOST_FLAG
= 1 << wxSOCKET_LOST
53 // this is a combination of the bit masks defined above
54 typedef int wxSocketEventFlags
;
71 // socket options/flags bit masks
78 wxSOCKET_REUSEADDR
= 8,
79 wxSOCKET_BROADCAST
= 16,
83 typedef int wxSocketFlags
;
85 // socket kind values (badly defined, don't use)
97 // --------------------------------------------------------------------------
99 // --------------------------------------------------------------------------
101 class WXDLLIMPEXP_NET wxSocketBase
: public wxObject
109 wxSocketBase(wxSocketFlags flags
, wxSocketType type
);
110 virtual ~wxSocketBase();
115 bool Ok() const { return IsOk(); }
116 bool IsOk() const { return m_impl
!= NULL
; }
117 bool Error() const { return LastError() != wxSOCKET_NOERROR
; }
118 bool IsClosed() const { return m_closed
; }
119 bool IsConnected() const { return m_connected
; }
120 bool IsData() { return WaitForRead(0, 0); }
121 bool IsDisconnected() const { return !IsConnected(); }
122 wxUint32
LastCount() const { return m_lcount
; }
123 wxSocketError
LastError() const;
128 virtual bool GetLocal(wxSockAddress
& addr_man
) const;
129 virtual bool GetPeer(wxSockAddress
& addr_man
) const;
130 virtual bool SetLocal(const wxIPV4address
& local
);
133 virtual bool Close();
134 void ShutdownOutput();
135 wxSocketBase
& Discard();
136 wxSocketBase
& Peek(void* buffer
, wxUint32 nbytes
);
137 wxSocketBase
& Read(void* buffer
, wxUint32 nbytes
);
138 wxSocketBase
& ReadMsg(void *buffer
, wxUint32 nbytes
);
139 wxSocketBase
& Unread(const void *buffer
, wxUint32 nbytes
);
140 wxSocketBase
& Write(const void *buffer
, wxUint32 nbytes
);
141 wxSocketBase
& WriteMsg(const void *buffer
, wxUint32 nbytes
);
143 // all Wait() functions wait until their condition is satisfied or the
144 // timeout expires; if seconds == -1 (default) then m_timeout value is used
146 // it is also possible to call InterruptWait() to cancel any current Wait()
148 // wait for anything at all to happen with this socket
149 bool Wait(long seconds
= -1, long milliseconds
= 0);
151 // wait until we can read from or write to the socket without blocking
152 // (notice that this does not mean that the operation will succeed but only
153 // that it will return immediately)
154 bool WaitForRead(long seconds
= -1, long milliseconds
= 0);
155 bool WaitForWrite(long seconds
= -1, long milliseconds
= 0);
157 // wait until the connection is terminated
158 bool WaitForLost(long seconds
= -1, long milliseconds
= 0);
160 void InterruptWait() { m_interrupt
= true; }
163 wxSocketFlags
GetFlags() const { return m_flags
; }
164 void SetFlags(wxSocketFlags flags
);
165 void SetTimeout(long seconds
);
166 long GetTimeout() const { return m_timeout
; }
168 bool GetOption(int level
, int optname
, void *optval
, int *optlen
);
169 bool SetOption(int level
, int optname
, const void *optval
, int optlen
);
170 wxUint32
GetLastIOSize() const { return m_lcount
; }
173 void *GetClientData() const { return m_clientData
; }
174 void SetClientData(void *data
) { m_clientData
= data
; }
175 void SetEventHandler(wxEvtHandler
& handler
, int id
= wxID_ANY
);
176 void SetNotify(wxSocketEventFlags flags
);
177 void Notify(bool notify
);
179 // initialize/shutdown the sockets (usually called automatically)
180 static bool IsInitialized();
181 static bool Initialize();
182 static void Shutdown();
185 // Implementation from now on
186 // --------------------------
188 // do not use, should be private (called from wxSocketImpl only)
189 void OnRequest(wxSocketNotify notify
);
191 // do not use, not documented nor supported
192 bool IsNoWait() const { return ((m_flags
& wxSOCKET_NOWAIT
) != 0); }
193 wxSocketType
GetType() const { return m_type
; }
196 friend class wxSocketClient
;
197 friend class wxSocketServer
;
198 friend class wxDatagramSocket
;
201 wxUint32
DoRead(void* buffer
, wxUint32 nbytes
);
202 wxUint32
DoWrite(const void *buffer
, wxUint32 nbytes
);
204 // wait until the given flags are set for this socket or the given timeout
205 // (or m_timeout) expires
207 // notice that wxSOCKET_LOST_FLAG is always taken into account but the
208 // return value depends on whether it is included in flags or not: if it
209 // is, and the connection is indeed lost, true is returned, but if it isn't
210 // then the function returns false in this case
212 // false is always returned if we returned because of the timeout expiration
213 bool DoWait(long timeout
, wxSocketEventFlags flags
);
215 // a helper calling DoWait() using the same convention as the public
216 // WaitForXXX() functions use, i.e. use our timeout if seconds == -1 or the
217 // specified timeout otherwise
218 bool DoWait(long seconds
, long milliseconds
, wxSocketEventFlags flags
);
220 // another helper calling DoWait() using our m_timeout
221 bool DoWaitWithTimeout(wxSocketEventFlags flags
)
223 return DoWait(m_timeout
*1000, flags
);
227 void Pushback(const void *buffer
, wxUint32 size
);
228 wxUint32
GetPushback(void *buffer
, wxUint32 size
, bool peek
);
230 // store the given error as the LastError()
231 void SetError(wxSocketError error
);
235 wxSocketImpl
*m_impl
; // port-specific implementation
236 wxSocketType m_type
; // wxSocket type
239 wxSocketFlags m_flags
; // wxSocket flags
240 bool m_connected
; // connected?
241 bool m_establishing
; // establishing connection?
242 bool m_reading
; // busy reading?
243 bool m_writing
; // busy writing?
244 bool m_closed
; // was the other end closed?
245 wxUint32 m_lcount
; // last IO transaction size
246 unsigned long m_timeout
; // IO timeout value in seconds
247 // (TODO: remove, wxSocketImpl has it too)
248 wxList m_states
; // stack of states (TODO: remove!)
249 bool m_interrupt
; // interrupt ongoing wait operations?
250 bool m_beingDeleted
; // marked for delayed deletion?
251 wxIPV4address m_localAddress
; // bind to local address?
254 void *m_unread
; // pushback buffer
255 wxUint32 m_unrd_size
; // pushback buffer size
256 wxUint32 m_unrd_cur
; // pushback pointer (index into buffer)
259 int m_id
; // socket id
260 wxEvtHandler
*m_handler
; // event handler
261 void *m_clientData
; // client data for events
262 bool m_notify
; // notify events to users?
263 wxSocketEventFlags m_eventmask
; // which events to notify?
264 wxSocketEventFlags m_eventsgot
; // collects events received in OnRequest()
266 // the initialization count, wxSocket is initialized if > 0
267 static size_t m_countInit
;
270 friend class wxSocketReadGuard
;
271 friend class wxSocketWriteGuard
;
273 DECLARE_NO_COPY_CLASS(wxSocketBase
)
274 DECLARE_CLASS(wxSocketBase
)
278 // --------------------------------------------------------------------------
280 // --------------------------------------------------------------------------
282 class WXDLLIMPEXP_NET wxSocketServer
: public wxSocketBase
285 wxSocketServer(const wxSockAddress
& addr
,
286 wxSocketFlags flags
= wxSOCKET_NONE
);
288 wxSocketBase
* Accept(bool wait
= true);
289 bool AcceptWith(wxSocketBase
& socket
, bool wait
= true);
291 bool WaitForAccept(long seconds
= -1, long milliseconds
= 0);
293 DECLARE_NO_COPY_CLASS(wxSocketServer
)
294 DECLARE_CLASS(wxSocketServer
)
298 // --------------------------------------------------------------------------
300 // --------------------------------------------------------------------------
302 class WXDLLIMPEXP_NET wxSocketClient
: public wxSocketBase
305 wxSocketClient(wxSocketFlags flags
= wxSOCKET_NONE
);
307 virtual bool Connect(const wxSockAddress
& addr
, bool wait
= true);
308 bool Connect(const wxSockAddress
& addr
,
309 const wxSockAddress
& local
,
312 bool WaitOnConnect(long seconds
= -1, long milliseconds
= 0);
314 // Sets initial socket buffer sizes using the SO_SNDBUF and SO_RCVBUF
315 // options before calling connect (either one can be -1 to leave it
317 void SetInitialSocketBuffers(int recv
, int send
)
319 m_initialRecvBufferSize
= recv
;
320 m_initialSendBufferSize
= send
;
324 virtual bool DoConnect(const wxSockAddress
& addr
,
325 const wxSockAddress
* local
,
328 // buffer sizes, -1 if unset and defaults should be used
329 int m_initialRecvBufferSize
;
330 int m_initialSendBufferSize
;
332 DECLARE_NO_COPY_CLASS(wxSocketClient
)
333 DECLARE_CLASS(wxSocketClient
)
337 // --------------------------------------------------------------------------
339 // --------------------------------------------------------------------------
341 // WARNING: still in alpha stage
343 class WXDLLIMPEXP_NET wxDatagramSocket
: public wxSocketBase
346 wxDatagramSocket(const wxSockAddress
& addr
,
347 wxSocketFlags flags
= wxSOCKET_NONE
);
349 wxDatagramSocket
& RecvFrom(wxSockAddress
& addr
,
352 wxDatagramSocket
& SendTo(const wxSockAddress
& addr
,
357 bool Connect(wxSockAddress& addr);
361 DECLARE_NO_COPY_CLASS(wxDatagramSocket
)
362 DECLARE_CLASS(wxDatagramSocket
)
366 // --------------------------------------------------------------------------
368 // --------------------------------------------------------------------------
370 class WXDLLIMPEXP_NET wxSocketEvent
: public wxEvent
373 wxSocketEvent(int id
= 0)
374 : wxEvent(id
, wxEVT_SOCKET
)
378 wxSocketNotify
GetSocketEvent() const { return m_event
; }
379 wxSocketBase
*GetSocket() const
380 { return (wxSocketBase
*) GetEventObject(); }
381 void *GetClientData() const { return m_clientData
; }
383 virtual wxEvent
*Clone() const { return new wxSocketEvent(*this); }
386 wxSocketNotify m_event
;
389 DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSocketEvent
)
393 typedef void (wxEvtHandler::*wxSocketEventFunction
)(wxSocketEvent
&);
395 #define wxSocketEventHandler(func) \
396 (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSocketEventFunction, &func)
398 #define EVT_SOCKET(id, func) \
399 wx__DECLARE_EVT1(wxEVT_SOCKET, id, wxSocketEventHandler(func))
401 #endif // wxUSE_SOCKETS
403 #endif // _WX_SOCKET_H_