1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/app.cpp
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ===========================================================================
14 // ===========================================================================
16 // ---------------------------------------------------------------------------
18 // ---------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
23 #if defined(__BORLANDC__)
28 #include "wx/msw/wrapcctl.h"
29 #include "wx/dynarray.h"
33 #include "wx/gdicmn.h"
36 #include "wx/cursor.h"
38 #include "wx/palette.h"
40 #include "wx/dialog.h"
41 #include "wx/msgdlg.h"
43 #include "wx/wxchar.h"
45 #include "wx/module.h"
48 #include "wx/apptrait.h"
49 #include "wx/filename.h"
50 #include "wx/dynlib.h"
51 #include "wx/evtloop.h"
53 #include "wx/msw/private.h"
54 #include "wx/msw/ole/oleutils.h"
57 #include "wx/tooltip.h"
58 #endif // wxUSE_TOOLTIPS
60 // OLE is used for drag-and-drop, clipboard, OLE Automation..., but some
61 // compilers don't support it (missing headers, libs, ...)
62 #if defined(__GNUWIN32_OLD__) || defined(__SYMANTEC__) || defined(__SALFORDC__)
66 #endif // broken compilers
68 #if defined(__POCKETPC__) || defined(__SMARTPHONE__)
82 #include "wx/msw/wince/missing.h"
85 // instead of including <shlwapi.h> which is not part of the core SDK and not
86 // shipped at all with other compilers, we always define the parts of it we
87 // need here ourselves
89 // NB: DLLVER_PLATFORM_WINDOWS will be defined if shlwapi.h had been somehow
91 #ifndef DLLVER_PLATFORM_WINDOWS
92 // hopefully we don't need to change packing as DWORDs should be already
97 DWORD dwMajorVersion
; // Major version
98 DWORD dwMinorVersion
; // Minor version
99 DWORD dwBuildNumber
; // Build number
100 DWORD dwPlatformID
; // DLLVER_PLATFORM_*
103 typedef HRESULT (CALLBACK
* DLLGETVERSIONPROC
)(DLLVERSIONINFO
*);
104 #endif // defined(DLLVERSIONINFO)
107 // ---------------------------------------------------------------------------
109 // ---------------------------------------------------------------------------
111 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
112 extern void wxSetKeyboardHook(bool doIt
);
115 // NB: all "NoRedraw" classes must have the same names as the "normal" classes
116 // with NR suffix - wxWindow::MSWCreate() supposes this
118 WXDLLIMPEXP_CORE wxChar
*wxCanvasClassName
;
119 WXDLLIMPEXP_CORE wxChar
*wxCanvasClassNameNR
;
121 WXDLLIMPEXP_CORE
const wxChar
*wxCanvasClassName
= wxT("wxWindowClass");
122 WXDLLIMPEXP_CORE
const wxChar
*wxCanvasClassNameNR
= wxT("wxWindowClassNR");
124 WXDLLIMPEXP_CORE
const wxChar
*wxMDIFrameClassName
= wxT("wxMDIFrameClass");
125 WXDLLIMPEXP_CORE
const wxChar
*wxMDIFrameClassNameNoRedraw
= wxT("wxMDIFrameClassNR");
126 WXDLLIMPEXP_CORE
const wxChar
*wxMDIChildFrameClassName
= wxT("wxMDIChildFrameClass");
127 WXDLLIMPEXP_CORE
const wxChar
*wxMDIChildFrameClassNameNoRedraw
= wxT("wxMDIChildFrameClassNR");
129 // ----------------------------------------------------------------------------
131 // ----------------------------------------------------------------------------
133 LRESULT WXDLLEXPORT APIENTRY
wxWndProc(HWND
, UINT
, WPARAM
, LPARAM
);
135 // ===========================================================================
136 // wxGUIAppTraits implementation
137 // ===========================================================================
139 // private class which we use to pass parameters from BeforeChildWaitLoop() to
140 // AfterChildWaitLoop()
141 struct ChildWaitLoopData
143 ChildWaitLoopData(wxWindowDisabler
*wd_
, wxWindow
*winActive_
)
146 winActive
= winActive_
;
149 wxWindowDisabler
*wd
;
153 void *wxGUIAppTraits::BeforeChildWaitLoop()
156 We use a dirty hack here to disable all application windows (which we
157 must do because otherwise the calls to wxYield() could lead to some very
158 unexpected reentrancies in the users code) but to avoid losing
159 focus/activation entirely when the child process terminates which would
160 happen if we simply disabled everything using wxWindowDisabler. Indeed,
161 remember that Windows will never activate a disabled window and when the
162 last childs window is closed and Windows looks for a window to activate
163 all our windows are still disabled. There is no way to enable them in
164 time because we don't know when the childs windows are going to be
165 closed, so the solution we use here is to keep one special tiny frame
166 enabled all the time. Then when the child terminates it will get
167 activated and when we close it below -- after reenabling all the other
168 windows! -- the previously active window becomes activated again and
173 // first disable all existing windows
174 wxWindowDisabler
*wd
= new wxWindowDisabler
;
176 // then create an "invisible" frame: it has minimal size, is positioned
177 // (hopefully) outside the screen and doesn't appear on the taskbar
178 wxWindow
*winActive
= new wxFrame
180 wxTheApp
->GetTopWindow(),
183 wxPoint(32600, 32600),
185 wxDEFAULT_FRAME_STYLE
| wxFRAME_NO_TASKBAR
189 return new ChildWaitLoopData(wd
, winActive
);
192 void wxGUIAppTraits::AlwaysYield()
197 void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig
)
201 ChildWaitLoopData
* const data
= (ChildWaitLoopData
*)dataOrig
;
205 // finally delete the dummy frame and, as wd has been already destroyed and
206 // the other windows reenabled, the activation is going to return to the
207 // window which had had it before
208 data
->winActive
->Destroy();
210 // also delete the temporary data object itself
214 bool wxGUIAppTraits::DoMessageFromThreadWait()
216 // we should return false only if the app should exit, i.e. only if
217 // Dispatch() determines that the main event loop should terminate
218 wxEventLoop
*evtLoop
= wxEventLoop::GetActive();
219 if ( !evtLoop
|| !evtLoop
->Pending() )
221 // no events means no quit event
225 return evtLoop
->Dispatch();
228 DWORD
wxGUIAppTraits::WaitForThread(WXHANDLE hThread
)
230 // if we don't have a running event loop, we shouldn't wait for the
231 // messages as we never remove them from the message queue and so we enter
232 // an infinite loop as MsgWaitForMultipleObjects() keeps returning
234 if ( !wxEventLoop::GetActive() )
235 return DoSimpleWaitForThread(hThread
);
237 return ::MsgWaitForMultipleObjects
239 1, // number of objects to wait for
240 (HANDLE
*)&hThread
, // the objects
241 false, // wait for any objects, not all
242 INFINITE
, // no timeout
243 QS_ALLINPUT
| // return as soon as there are any events
248 wxPortId
wxGUIAppTraits::GetToolkitVersion(int *majVer
, int *minVer
) const
253 // on Windows, the toolkit version is the same of the OS version
254 // as Windows integrates the OS kernel with the GUI toolkit.
255 info
.dwOSVersionInfoSize
= sizeof(OSVERSIONINFO
);
256 if ( ::GetVersionEx(&info
) )
259 *majVer
= info
.dwMajorVersion
;
261 *minVer
= info
.dwMinorVersion
;
264 #if defined(__WXHANDHELD__) || defined(__WXWINCE__)
271 // ===========================================================================
272 // wxApp implementation
273 // ===========================================================================
275 int wxApp::m_nCmdShow
= SW_SHOWNORMAL
;
277 // ---------------------------------------------------------------------------
279 // ---------------------------------------------------------------------------
281 IMPLEMENT_DYNAMIC_CLASS(wxApp
, wxEvtHandler
)
283 BEGIN_EVENT_TABLE(wxApp
, wxEvtHandler
)
284 EVT_IDLE(wxApp::OnIdle
)
285 EVT_END_SESSION(wxApp::OnEndSession
)
286 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession
)
289 // class to ensure that wxAppBase::CleanUp() is called if our Initialize()
291 class wxCallBaseCleanup
294 wxCallBaseCleanup(wxApp
*app
) : m_app(app
) { }
295 ~wxCallBaseCleanup() { if ( m_app
) m_app
->wxAppBase::CleanUp(); }
297 void Dismiss() { m_app
= NULL
; }
304 bool wxApp::Initialize(int& argc
, wxChar
**argv
)
306 if ( !wxAppBase::Initialize(argc
, argv
) )
309 // ensure that base cleanup is done if we return too early
310 wxCallBaseCleanup
callBaseCleanup(this);
313 wxString tmp
= GetAppName();
314 tmp
+= wxT("ClassName");
315 wxCanvasClassName
= wxStrdup( tmp
.c_str() );
317 wxCanvasClassNameNR
= wxStrdup( tmp
.c_str() );
318 HWND hWnd
= FindWindow( wxCanvasClassNameNR
, NULL
);
321 SetForegroundWindow( (HWND
)(((DWORD
)hWnd
)|0x01) );
326 #if !defined(__WXMICROWIN__)
327 InitCommonControls();
328 #endif // !defined(__WXMICROWIN__)
330 #if defined(__SMARTPHONE__) || defined(__POCKETPC__)
331 SHInitExtraControls();
335 // Don't show a message box if a function such as SHGetFileInfo
336 // fails to find a device.
337 SetErrorMode(SEM_FAILCRITICALERRORS
|SEM_NOOPENFILEERRORBOX
);
342 RegisterWindowClasses();
344 wxWinHandleHash
= new wxWinHashTable(wxKEY_INTEGER
, 100);
346 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
347 wxSetKeyboardHook(true);
350 callBaseCleanup
.Dismiss();
355 // ---------------------------------------------------------------------------
356 // RegisterWindowClasses
357 // ---------------------------------------------------------------------------
359 // TODO we should only register classes really used by the app. For this it
360 // would be enough to just delay the class registration until an attempt
361 // to create a window of this class is made.
362 bool wxApp::RegisterWindowClasses()
365 wxZeroMemory(wndclass
);
367 // for each class we register one with CS_(V|H)REDRAW style and one
368 // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
369 static const long styleNormal
= CS_HREDRAW
| CS_VREDRAW
| CS_DBLCLKS
;
370 static const long styleNoRedraw
= CS_DBLCLKS
;
372 // the fields which are common to all classes
373 wndclass
.lpfnWndProc
= (WNDPROC
)wxWndProc
;
374 wndclass
.hInstance
= wxhInstance
;
375 wndclass
.hCursor
= ::LoadCursor((HINSTANCE
)NULL
, IDC_ARROW
);
377 // register the class for all normal windows
378 wndclass
.hbrBackground
= (HBRUSH
)(COLOR_BTNFACE
+ 1);
379 wndclass
.lpszClassName
= wxCanvasClassName
;
380 wndclass
.style
= styleNormal
;
382 if ( !RegisterClass(&wndclass
) )
384 wxLogLastError(wxT("RegisterClass(frame)"));
388 wndclass
.lpszClassName
= wxCanvasClassNameNR
;
389 wndclass
.style
= styleNoRedraw
;
391 if ( !RegisterClass(&wndclass
) )
393 wxLogLastError(wxT("RegisterClass(no redraw frame)"));
396 // Register the MDI frame window class.
397 wndclass
.hbrBackground
= (HBRUSH
)NULL
; // paint MDI frame ourselves
398 wndclass
.lpszClassName
= wxMDIFrameClassName
;
399 wndclass
.style
= styleNormal
;
401 if ( !RegisterClass(&wndclass
) )
403 wxLogLastError(wxT("RegisterClass(MDI parent)"));
406 // "no redraw" MDI frame
407 wndclass
.lpszClassName
= wxMDIFrameClassNameNoRedraw
;
408 wndclass
.style
= styleNoRedraw
;
410 if ( !RegisterClass(&wndclass
) )
412 wxLogLastError(wxT("RegisterClass(no redraw MDI parent frame)"));
415 // Register the MDI child frame window class.
416 wndclass
.hbrBackground
= (HBRUSH
)(COLOR_WINDOW
+ 1);
417 wndclass
.lpszClassName
= wxMDIChildFrameClassName
;
418 wndclass
.style
= styleNormal
;
420 if ( !RegisterClass(&wndclass
) )
422 wxLogLastError(wxT("RegisterClass(MDI child)"));
425 // "no redraw" MDI child frame
426 wndclass
.lpszClassName
= wxMDIChildFrameClassNameNoRedraw
;
427 wndclass
.style
= styleNoRedraw
;
429 if ( !RegisterClass(&wndclass
) )
431 wxLogLastError(wxT("RegisterClass(no redraw MDI child)"));
437 // ---------------------------------------------------------------------------
438 // UnregisterWindowClasses
439 // ---------------------------------------------------------------------------
441 bool wxApp::UnregisterWindowClasses()
445 #ifndef __WXMICROWIN__
446 // MDI frame window class.
447 if ( !::UnregisterClass(wxMDIFrameClassName
, wxhInstance
) )
449 wxLogLastError(wxT("UnregisterClass(MDI parent)"));
454 // "no redraw" MDI frame
455 if ( !::UnregisterClass(wxMDIFrameClassNameNoRedraw
, wxhInstance
) )
457 wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)"));
462 // MDI child frame window class.
463 if ( !::UnregisterClass(wxMDIChildFrameClassName
, wxhInstance
) )
465 wxLogLastError(wxT("UnregisterClass(MDI child)"));
470 // "no redraw" MDI child frame
471 if ( !::UnregisterClass(wxMDIChildFrameClassNameNoRedraw
, wxhInstance
) )
473 wxLogLastError(wxT("UnregisterClass(no redraw MDI child)"));
479 if ( !::UnregisterClass(wxCanvasClassName
, wxhInstance
) )
481 wxLogLastError(wxT("UnregisterClass(canvas)"));
486 if ( !::UnregisterClass(wxCanvasClassNameNR
, wxhInstance
) )
488 wxLogLastError(wxT("UnregisterClass(no redraw canvas)"));
492 #endif // __WXMICROWIN__
497 void wxApp::CleanUp()
499 // all objects pending for deletion must be deleted first, otherwise we
500 // would crash when they use wxWinHandleHash (and UnregisterWindowClasses()
501 // call wouldn't succeed as long as any windows still exist), so call the
502 // base class method first and only then do our clean up
503 wxAppBase::CleanUp();
505 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
506 wxSetKeyboardHook(false);
511 // for an EXE the classes are unregistered when it terminates but DLL may
512 // be loaded several times (load/unload/load) into the same process in
513 // which case the registration will fail after the first time if we don't
514 // unregister the classes now
515 UnregisterWindowClasses();
517 delete wxWinHandleHash
;
518 wxWinHandleHash
= NULL
;
521 free( wxCanvasClassName
);
522 free( wxCanvasClassNameNR
);
526 // ----------------------------------------------------------------------------
528 // ----------------------------------------------------------------------------
532 m_printMode
= wxPRINT_WINDOWS
;
539 // ----------------------------------------------------------------------------
540 // wxApp idle handling
541 // ----------------------------------------------------------------------------
543 void wxApp::OnIdle(wxIdleEvent
& event
)
545 wxAppBase::OnIdle(event
);
547 #if wxUSE_DC_CACHEING
548 // automated DC cache management: clear the cached DCs and bitmap
549 // if it's likely that the app has finished with them, that is, we
550 // get an idle event and we're not dragging anything.
551 if (!::GetKeyState(MK_LBUTTON
) && !::GetKeyState(MK_MBUTTON
) && !::GetKeyState(MK_RBUTTON
))
553 #endif // wxUSE_DC_CACHEING
556 void wxApp::WakeUpIdle()
558 // Send the top window a dummy message so idle handler processing will
559 // start up again. Doing it this way ensures that the idle handler
560 // wakes up in the right thread (see also wxWakeUpMainThread() which does
561 // the same for the main app thread only)
562 wxWindow
*topWindow
= wxTheApp
->GetTopWindow();
565 if ( !::PostMessage(GetHwndOf(topWindow
), WM_NULL
, 0, 0) )
567 // should never happen
568 wxLogLastError(wxT("PostMessage(WM_NULL)"));
573 // ----------------------------------------------------------------------------
574 // other wxApp event hanlders
575 // ----------------------------------------------------------------------------
577 void wxApp::OnEndSession(wxCloseEvent
& WXUNUSED(event
))
580 GetTopWindow()->Close(true);
583 // Default behaviour: close the application with prompts. The
584 // user can veto the close, and therefore the end session.
585 void wxApp::OnQueryEndSession(wxCloseEvent
& event
)
589 if (!GetTopWindow()->Close(!event
.CanVeto()))
594 // ----------------------------------------------------------------------------
596 // ----------------------------------------------------------------------------
599 int wxApp::GetComCtl32Version()
601 #if defined(__WXMICROWIN__) || defined(__WXWINCE__)
606 // NB: this is MT-ok as in the worst case we'd compute s_verComCtl32 twice,
607 // but as its value should be the same both times it doesn't matter
608 static int s_verComCtl32
= -1;
610 if ( s_verComCtl32
== -1 )
612 // initally assume no comctl32.dll at all
615 // we're prepared to handle the errors
618 #if wxUSE_DYNLIB_CLASS
620 wxDynamicLibrary
dllComCtl32(_T("comctl32.dll"), wxDL_VERBATIM
);
622 // if so, then we can check for the version
623 if ( dllComCtl32
.IsLoaded() )
625 // now check if the function is available during run-time
626 wxDYNLIB_FUNCTION( DLLGETVERSIONPROC
, DllGetVersion
, dllComCtl32
);
627 if ( pfnDllGetVersion
)
630 dvi
.cbSize
= sizeof(dvi
);
632 HRESULT hr
= (*pfnDllGetVersion
)(&dvi
);
635 wxLogApiError(_T("DllGetVersion"), hr
);
639 // this is incompatible with _WIN32_IE values, but
640 // compatible with the other values returned by
641 // GetComCtl32Version()
642 s_verComCtl32
= 100*dvi
.dwMajorVersion
+
647 // if DllGetVersion() is unavailable either during compile or
648 // run-time, try to guess the version otherwise
649 if ( !s_verComCtl32
)
651 // InitCommonControlsEx is unique to 4.70 and later
652 void *pfn
= dllComCtl32
.GetSymbol(_T("InitCommonControlsEx"));
655 // not found, must be 4.00
660 // many symbols appeared in comctl32 4.71, could use any of
661 // them except may be DllInstall()
662 pfn
= dllComCtl32
.GetSymbol(_T("InitializeFlatSB"));
665 // not found, must be 4.70
670 // found, must be 4.71 or later
679 return s_verComCtl32
;
680 #endif // Microwin/!Microwin
683 // Yield to incoming messages
685 bool wxApp::Yield(bool onlyIfNeeded
)
688 static bool s_inYield
= false;
691 // disable log flushing from here because a call to wxYield() shouldn't
692 // normally result in message boxes popping up &c
700 wxFAIL_MSG( wxT("wxYield called recursively" ) );
708 // we don't want to process WM_QUIT from here - it should be processed in
709 // the main event loop in order to stop it
711 while ( PeekMessage(&msg
, (HWND
)0, 0, 0, PM_NOREMOVE
) &&
712 msg
.message
!= WM_QUIT
)
715 wxMutexGuiLeaveOrEnter();
716 #endif // wxUSE_THREADS
718 if ( !wxTheApp
->Dispatch() )
722 // if there are pending events, we must process them.
723 ProcessPendingEvents();
726 // let the logs be flashed again
737 // ----------------------------------------------------------------------------
738 // exception handling
739 // ----------------------------------------------------------------------------
741 bool wxApp::OnExceptionInMainLoop()
743 // ask the user about what to do: use the Win32 API function here as it
744 // could be dangerous to use any wxWidgets code in this state
749 _T("An unhandled exception occurred. Press \"Abort\" to \
750 terminate the program,\r\n\
751 \"Retry\" to exit the program normally and \"Ignore\" to try to continue."),
752 _T("Unhandled exception"),
753 MB_ABORTRETRYIGNORE
|
763 wxFAIL_MSG( _T("unexpected MessageBox() return code") );
774 #endif // wxUSE_EXCEPTIONS
776 // ----------------------------------------------------------------------------
777 // deprecated event loop functions
778 // ----------------------------------------------------------------------------
780 #if WXWIN_COMPATIBILITY_2_4
782 void wxApp::DoMessage(WXMSG
*pMsg
)
784 wxEventLoop
*evtLoop
= wxEventLoop::GetActive();
786 evtLoop
->ProcessMessage(pMsg
);
789 bool wxApp::DoMessage()
791 wxEventLoop
*evtLoop
= wxEventLoop::GetActive();
792 return evtLoop
? evtLoop
->Dispatch() : false;
795 bool wxApp::ProcessMessage(WXMSG
* pMsg
)
797 wxEventLoop
*evtLoop
= wxEventLoop::GetActive();
798 return evtLoop
&& evtLoop
->PreProcessMessage(pMsg
);
801 #endif // WXWIN_COMPATIBILITY_2_4