1 /////////////////////////////////////////////////////////////////////////////
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
13 #pragma implementation "app.h"
19 #include "wx/gdicmn.h"
22 #include "wx/cursor.h"
24 #include "wx/dialog.h"
25 #include "wx/msgdlg.h"
27 #include "wx/module.h"
28 #include "wx/memory.h"
31 #include "wx/evtloop.h"
34 #include "wx/thread.h"
37 #if wxUSE_WX_RESOURCES
38 #include "wx/resource.h"
42 #pragma message disable nosimpint
45 #include <X11/Xutil.h>
46 #include <X11/Xresource.h>
47 #include <X11/Xatom.h>
49 #pragma message enable nosimpint
52 #include "wx/x11/private.h"
56 extern char *wxBuffer
;
57 extern wxList wxPendingDelete
;
59 wxApp
*wxTheApp
= NULL
;
61 wxHashTable
*wxWidgetHashTable
= NULL
;
63 IMPLEMENT_DYNAMIC_CLASS(wxApp
, wxEvtHandler
)
65 BEGIN_EVENT_TABLE(wxApp
, wxEvtHandler
)
66 EVT_IDLE(wxApp::OnIdle
)
70 typedef int (*XErrorHandlerFunc
)(Display
*, XErrorEvent
*);
72 XErrorHandlerFunc gs_pfnXErrorHandler
= 0;
74 static int wxXErrorHandler(Display
*dpy
, XErrorEvent
*xevent
)
76 // just forward to the default handler for now
77 return gs_pfnXErrorHandler(dpy
, xevent
);
81 long wxApp::sm_lastMessageTime
= 0;
83 bool wxApp::Initialize()
85 wxBuffer
= new char[BUFSIZ
+ 512];
87 wxClassInfo::InitializeClasses();
89 // GL: I'm annoyed ... I don't know where to put this and I don't want to
90 // create a module for that as it's part of the core.
92 wxPendingEventsLocker
= new wxCriticalSection();
95 wxTheColourDatabase
= new wxColourDatabase(wxKEY_STRING
);
96 wxTheColourDatabase
->Initialize();
98 wxInitializeStockLists();
99 wxInitializeStockObjects();
101 #if wxUSE_WX_RESOURCES
102 wxInitializeResourceSystem();
105 wxBitmap::InitStandardHandlers();
107 wxWidgetHashTable
= new wxHashTable(wxKEY_INTEGER
);
109 wxModule::RegisterModules();
110 if (!wxModule::InitializeModules()) return FALSE
;
115 void wxApp::CleanUp()
117 delete wxWidgetHashTable
;
118 wxWidgetHashTable
= NULL
;
120 wxModule::CleanUpModules();
122 #if wxUSE_WX_RESOURCES
123 wxCleanUpResourceSystem();
126 wxDeleteStockObjects() ;
128 // Destroy all GDI lists, etc.
130 wxDeleteStockLists();
132 delete wxTheColourDatabase
;
133 wxTheColourDatabase
= NULL
;
135 wxBitmap::CleanUpHandlers();
140 wxClassInfo::CleanUpClasses();
145 // GL: I'm annoyed ... I don't know where to put this and I don't want to
146 // create a module for that as it's part of the core.
148 delete wxPendingEvents
;
149 delete wxPendingEventsLocker
;
152 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
153 // At this point we want to check if there are any memory
154 // blocks that aren't part of the wxDebugContext itself,
155 // as a special case. Then when dumping we need to ignore
156 // wxDebugContext, too.
157 if (wxDebugContext::CountObjectsLeft(TRUE
) > 0)
159 wxLogDebug("There were memory leaks.\n");
160 wxDebugContext::Dump();
161 wxDebugContext::PrintStatistics();
165 // do it as the very last thing because everything else can log messages
166 wxLog::DontCreateOnDemand();
167 // do it as the very last thing because everything else can log messages
168 delete wxLog::SetActiveTarget(NULL
);
171 int wxEntry( int argc
, char *argv
[] )
173 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
174 // This seems to be necessary since there are 'rogue'
175 // objects present at this point (perhaps global objects?)
176 // Setting a checkpoint will ignore them as far as the
177 // memory checking facility is concerned.
178 // Of course you may argue that memory allocated in globals should be
179 // checked, but this is a reasonable compromise.
180 wxDebugContext::SetCheckpoint();
183 if (!wxApp::Initialize())
188 if (!wxApp::GetInitializerFunction())
190 printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" );
194 wxTheApp
= (wxApp
*) (* wxApp::GetInitializerFunction()) ();
199 printf( "wxWindows error: wxTheApp == NULL\n" );
203 wxTheApp
->SetClassName(wxFileNameFromPath(argv
[0]));
204 wxTheApp
->SetAppName(wxFileNameFromPath(argv
[0]));
206 wxTheApp
->argc
= argc
;
207 wxTheApp
->argv
= argv
;
209 // GUI-specific initialization, such as creating an app context.
210 wxTheApp
->OnInitGui();
212 // Here frames insert themselves automatically into wxTopLevelWindows by
213 // getting created in OnInit().
216 if (wxTheApp
->OnInit())
218 if (wxTheApp
->Initialized()) retValue
= wxTheApp
->OnRun();
221 // flush the logged messages if any
222 wxLog
*pLog
= wxLog::GetActiveTarget();
223 if ( pLog
!= NULL
&& pLog
->HasPendingMessages() )
226 delete wxLog::SetActiveTarget(new wxLogStderr
); // So dialog boxes aren't used
227 // for further messages
229 if (wxTheApp
->GetTopWindow())
231 delete wxTheApp
->GetTopWindow();
232 wxTheApp
->SetTopWindow(NULL
);
235 wxTheApp
->DeletePendingObjects();
244 // Static member initialization
245 wxAppInitializerFunction
wxAppBase::m_appInitFn
= (wxAppInitializerFunction
) NULL
;
252 m_wantDebugOutput
= TRUE
;
256 m_exitOnFrameDelete
= TRUE
;
257 m_mainColormap
= (WXColormap
) NULL
;
258 m_topLevelWidget
= (WXWindow
) NULL
;
259 m_maxRequestSize
= 0;
260 m_initialDisplay
= (WXDisplay
*) 0;
264 bool wxApp::Initialized()
272 int wxApp::MainLoop()
275 m_mainLoop
= new wxEventLoop
;
277 rt
= m_mainLoop
->Run();
284 // Processes an X event.
285 void wxApp::ProcessXEvent(WXEvent
* _event
)
287 XEvent
* event
= (XEvent
*) _event
;
289 wxWindow
* win
= NULL
;
290 Window window
= event
->xany
.window
;
291 Window actualWindow
= window
;
293 // Find the first wxWindow that corresponds to this event window
294 // TODO: may need to translate coordinates from actualWindow
295 // to window, if the receiving window != wxWindow window
296 // while (window && !(win = wxGetWindowFromTable(window)))
297 // window = wxGetWindowParent(window);
299 // Because we're receiving events after a window
300 // has been destroyed, assume a 1:1 match between
301 // Window and wxWindow, so if it's not in the table,
302 // it must have been destroyed.
304 win
= wxGetWindowFromTable(window
);
312 if (win
&& !win
->IsEnabled())
318 wxKeyEvent
keyEvent(wxEVT_KEY_DOWN
);
319 wxTranslateKeyEvent(keyEvent
, win
, window
, event
);
321 // We didn't process wxEVT_KEY_DOWN, so send
323 if (!win
->GetEventHandler()->ProcessEvent( keyEvent
))
325 keyEvent
.SetEventType(wxEVT_CHAR
);
326 win
->GetEventHandler()->ProcessEvent( keyEvent
);
329 // We intercepted and processed the key down event
337 if (win
&& !win
->IsEnabled())
342 wxKeyEvent
keyEvent(wxEVT_KEY_UP
);
343 wxTranslateKeyEvent(keyEvent
, win
, window
, event
);
345 win
->GetEventHandler()->ProcessEvent( keyEvent
);
351 HandlePropertyChange(_event
);
356 Atom wm_delete_window
= XInternAtom(wxGlobalDisplay(), "WM_DELETE_WINDOW", True
);;
357 Atom wm_protocols
= XInternAtom(wxGlobalDisplay(), "WM_PROTOCOLS", True
);;
359 if (event
->xclient
.message_type
== wm_protocols
)
361 if ((Atom
) (event
->xclient
.data
.l
[0]) == wm_delete_window
)
373 /* Terry Gitnick <terryg@scientech.com> - 1/21/98
374 * If resize event, don't resize until the last resize event for this
375 * window is recieved. Prevents flicker as windows are resized.
378 Display
*disp
= (Display
*) wxGetDisplay();
383 while( XCheckTypedWindowEvent (disp
, actualWindow
, ResizeRequest
, &report
));
385 // TODO: when implementing refresh optimization, we can use
386 // XtAddExposureToRegion to expand the window's paint region.
390 wxSize sz
= win
->GetSize();
391 wxSizeEvent
sizeEvent(sz
, win
->GetId());
392 sizeEvent
.SetEventObject(win
);
394 win
->GetEventHandler()->ProcessEvent( sizeEvent
);
403 win
->GetUpdateRegion().Union( event
->xexpose
.x
, event
->xexpose
.y
,
404 event
->xexpose
.width
, event
->xexpose
.height
);
405 if (event
->xexpose
.count
== 0)
407 win
->X11SendPaintEvents(); // TODO let an idle handler do that
419 if (win
&& !win
->IsEnabled())
424 wxMouseEvent wxevent
;
425 wxTranslateMouseEvent(wxevent
, win
, window
, event
);
426 win
->GetEventHandler()->ProcessEvent( wxevent
);
432 if (win
&& event
->xfocus
.detail
!= NotifyPointer
)
434 wxFocusEvent
focusEvent(wxEVT_SET_FOCUS
, win
->GetId());
435 focusEvent
.SetEventObject(win
);
436 win
->GetEventHandler()->ProcessEvent(focusEvent
);
442 if (win
&& event
->xfocus
.detail
!= NotifyPointer
)
444 wxFocusEvent
focusEvent(wxEVT_KILL_FOCUS
, win
->GetId());
445 focusEvent
.SetEventObject(win
);
446 win
->GetEventHandler()->ProcessEvent(focusEvent
);
452 // Do we want to process this (for top-level windows)?
453 // But we want to be able to veto closes, anyway
463 // Returns TRUE if more time is needed.
464 // Note that this duplicates wxEventLoopImpl::SendIdleEvent
465 // but ProcessIdle may be needed by apps, so is kept.
466 bool wxApp::ProcessIdle()
469 event
.SetEventObject(this);
472 return event
.MoreRequested();
475 void wxApp::ExitMainLoop()
481 // Is a message/event pending?
482 bool wxApp::Pending()
484 return wxEventLoop::GetActive()->Pending();
487 // Dispatch a message.
488 void wxApp::Dispatch()
490 wxEventLoop::GetActive()->Dispatch();
493 // This should be redefined in a derived class for
494 // handling property change events for XAtom IPC.
495 void wxApp::HandlePropertyChange(WXEvent
*event
)
497 // by default do nothing special
498 // TODO: what to do for X11
499 // XtDispatchEvent((XEvent*) event); /* let Motif do the work */
502 void wxApp::OnIdle(wxIdleEvent
& event
)
504 static bool inOnIdle
= FALSE
;
506 // Avoid recursion (via ProcessEvent default case)
512 // If there are pending events, we must process them: pending events
513 // are either events to the threads other than main or events posted
514 // with wxPostEvent() functions
515 // GRG: I have moved this here so that all pending events are processed
516 // before starting to delete any objects. This behaves better (in
517 // particular, wrt wxPostEvent) and is coherent with wxGTK's current
518 // behaviour. Also removed the '#if wxUSE_THREADS' around it.
519 // Changed Mar/2000 before 2.1.14
521 // Flush pending events.
522 ProcessPendingEvents();
524 // 'Garbage' collection of windows deleted with Close().
525 DeletePendingObjects();
527 // flush the logged messages if any
528 wxLog
*pLog
= wxLog::GetActiveTarget();
529 if ( pLog
!= NULL
&& pLog
->HasPendingMessages() )
532 // Send OnIdle events to all windows
533 bool needMore
= SendIdleEvents();
536 event
.RequestMore(TRUE
);
543 // **** please implement me! ****
544 // Wake up the idle handler processor, even if it is in another thread...
548 // Send idle event to all top-level windows
549 bool wxApp::SendIdleEvents()
551 bool needMore
= FALSE
;
553 wxWindowList::Node
* node
= wxTopLevelWindows
.GetFirst();
556 wxWindow
* win
= node
->GetData();
557 if (SendIdleEvents(win
))
559 node
= node
->GetNext();
565 // Send idle event to window and all subwindows
566 bool wxApp::SendIdleEvents(wxWindow
* win
)
568 bool needMore
= FALSE
;
571 event
.SetEventObject(win
);
572 win
->ProcessEvent(event
);
574 if (event
.MoreRequested())
577 wxNode
* node
= win
->GetChildren().First();
580 wxWindow
* win
= (wxWindow
*) node
->Data();
581 if (SendIdleEvents(win
))
589 void wxApp::DeletePendingObjects()
591 wxNode
*node
= wxPendingDelete
.First();
594 wxObject
*obj
= (wxObject
*)node
->Data();
598 if (wxPendingDelete
.Member(obj
))
601 // Deleting one object may have deleted other pending
602 // objects, so start from beginning of list again.
603 node
= wxPendingDelete
.First();
607 // Create an application context
608 bool wxApp::OnInitGui()
610 // Eventually this line will be removed, but for
611 // now we don't want to try popping up a dialog
612 // for error messages.
613 delete wxLog::SetActiveTarget(new wxLogStderr
);
614 if (!wxAppBase::OnInitGui())
617 // TODO: parse argv and get display to pass to XOpenDisplay
618 Display
* dpy
= XOpenDisplay(NULL
);
619 m_initialDisplay
= (WXDisplay
*) dpy
;
622 wxString
className(wxTheApp
->GetClassName());
623 wxLogError(_("wxWindows could not open display for '%s': exiting."),
624 (const char*) className
);
627 XSelectInput((Display
*) m_initialDisplay
,
628 XDefaultRootWindow((Display
*) m_initialDisplay
),
632 // install the X error handler
633 gs_pfnXErrorHandler
= XSetErrorHandler(wxXErrorHandler
);
634 #endif // __WXDEBUG__
636 GetMainColormap(dpy
);
637 m_maxRequestSize
= XMaxRequestSize((Display
*) dpy
);
642 WXColormap
wxApp::GetMainColormap(WXDisplay
* display
)
644 if (!display
) /* Must be called first with non-NULL display */
645 return m_mainColormap
;
647 int defaultScreen
= DefaultScreen((Display
*) display
);
648 Screen
* screen
= XScreenOfDisplay((Display
*) display
, defaultScreen
);
650 Colormap c
= DefaultColormapOfScreen(screen
);
653 m_mainColormap
= (WXColormap
) c
;
655 return (WXColormap
) c
;
658 Window
wxGetWindowParent(Window window
)
660 Window parent
, root
= 0;
661 unsigned int noChildren
= 0;
662 Window
* children
= NULL
;
663 int res
= XQueryTree((Display
*) wxGetDisplay(), window
, & root
, & parent
,
664 & children
, & noChildren
);
677 retValue
= wxTheApp
->OnExit();
681 * Exit in some platform-specific way. Not recommended that the app calls this:
682 * only for emergencies.
687 // Yield to other processes
689 bool wxApp::Yield(bool onlyIfNeeded
)
691 bool s_inYield
= FALSE
;
697 wxFAIL_MSG( wxT("wxYield called recursively" ) );
705 while (wxTheApp
&& wxTheApp
->Pending())
706 wxTheApp
->Dispatch();
713 // TODO use XmGetPixmap (?) to get the really standard icons!
715 // XPM hack: make the arrays const
716 #define static static const
718 #include "wx/generic/info.xpm"
719 #include "wx/generic/error.xpm"
720 #include "wx/generic/question.xpm"
721 #include "wx/generic/warning.xpm"
726 wxApp::GetStdIcon(int which
) const
730 case wxICON_INFORMATION
:
731 return wxIcon(info_xpm
);
733 case wxICON_QUESTION
:
734 return wxIcon(question_xpm
);
736 case wxICON_EXCLAMATION
:
737 return wxIcon(warning_xpm
);
740 wxFAIL_MSG("requested non existent standard icon");
741 // still fall through
744 return wxIcon(error_xpm
);
748 // ----------------------------------------------------------------------------
749 // accessors for C modules
750 // ----------------------------------------------------------------------------
753 extern "C" XtAppContext
wxGetAppContext()
755 return (XtAppContext
)wxTheApp
->GetAppContext();