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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wrapsizer.h
3 // Purpose: documentation for wxWrapSizer class
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxWrapSizer
11 @wxheader{wrapsizer.h}
12
13 A wrap sizer lays out its items in a single line, like a box sizer -- as long
14 as there is space available in that direction. Once all available space in
15 the primary direction has been used, a new line is added and items are added
16 there.
17
18 So a wrap sizer has a primary orientation for adding items, and adds lines
19 as needed in the secondary direction.
20
21 @library{wxcore}
22 @category{winlayout}
23
24 @seealso
25 wxBoxSizer, wxSizer, @ref overview_sizeroverview "Sizer overview"
26 */
27 class wxWrapSizer : public wxBoxSizer
28 {
29 public:
30 /**
31 Constructor for a wxWrapSizer. @a orient determines the primary direction of
32 the sizer (the most common case being @c wxHORIZONTAL). The flags
33 parameter may have the value @c wxEXTEND_LAST_ON_EACH_LINE which will
34 cause the last item on each line to use any remaining space on that line.
35 */
36 wxWrapSizer(int orient, int flags);
37
38 /**
39 Not used by an application. This is the mechanism by which sizers can inform
40 sub-items of the first determined size component. The sub-item can then better
41 determine its size requirements.
42 Returns @true if the information was used (and the sub-item min size was
43 updated).
44 */
45 bool InformFirstDirection(int direction, int size,
46 int availableOtherDir);
47 };