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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
18
19 #include "wx/event.h" // the base class
20
21 #include "wx/list.h" // defines wxWindowList
22
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
27 #include "wx/utils.h"
28 #include "wx/intl.h"
29
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32 #if wxUSE_PALETTE
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
35
36 #if wxUSE_ACCEL
37 #include "wx/accel.h"
38 #endif // wxUSE_ACCEL
39
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
42 #endif
43
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61 #else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63 #endif
64
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
68
69 class WXDLLIMPEXP_FWD_CORE wxCaret;
70 class WXDLLIMPEXP_FWD_CORE wxControl;
71 class WXDLLIMPEXP_FWD_CORE wxCursor;
72 class WXDLLIMPEXP_FWD_CORE wxDC;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
75 class WXDLLIMPEXP_FWD_CORE wxSizer;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase;
78 class WXDLLIMPEXP_FWD_CORE wxWindow;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
80
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible;
83 #endif
84
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
88
89 // struct containing all the visual attributes of a control
90 struct WXDLLIMPEXP_CORE wxVisualAttributes
91 {
92 // the font used for control label/text inside it
93 wxFont font;
94
95 // the foreground colour
96 wxColour colFg;
97
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
100 wxColour colBg;
101 };
102
103 // different window variants, on platforms like eg mac uses different
104 // rendering sizes
105 enum wxWindowVariant
106 {
107 wxWINDOW_VARIANT_NORMAL, // Normal size
108 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
111 wxWINDOW_VARIANT_MAX
112 };
113
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
116 #endif
117
118 // valid values for Show/HideWithEffect()
119 enum wxShowEffect
120 {
121 wxSHOW_EFFECT_ROLL_TO_LEFT,
122 wxSHOW_EFFECT_ROLL_TO_RIGHT,
123 wxSHOW_EFFECT_ROLL_TO_TOP,
124 wxSHOW_EFFECT_ROLL_TO_BOTTOM,
125 wxSHOW_EFFECT_SLIDE_TO_LEFT,
126 wxSHOW_EFFECT_SLIDE_TO_RIGHT,
127 wxSHOW_EFFECT_SLIDE_TO_TOP,
128 wxSHOW_EFFECT_SLIDE_TO_BOTTOM,
129 wxSHOW_EFFECT_BLEND,
130 wxSHOW_EFFECT_EXPAND,
131 wxSHOW_EFFECT_MAX
132 };
133
134 // ----------------------------------------------------------------------------
135 // (pseudo)template list classes
136 // ----------------------------------------------------------------------------
137
138 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLIMPEXP_CORE);
139
140 // ----------------------------------------------------------------------------
141 // global variables
142 // ----------------------------------------------------------------------------
143
144 extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
145 extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
146
147 // ----------------------------------------------------------------------------
148 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
149 // interface of this class.
150 //
151 // Event handler: windows have themselves as their event handlers by default,
152 // but their event handlers could be set to another object entirely. This
153 // separation can reduce the amount of derivation required, and allow
154 // alteration of a window's functionality (e.g. by a resource editor that
155 // temporarily switches event handlers).
156 // ----------------------------------------------------------------------------
157
158 class WXDLLIMPEXP_CORE wxWindowBase : public wxEvtHandler
159 {
160 public:
161 // creating the window
162 // -------------------
163
164 // default ctor, initializes everything which can be initialized before
165 // Create()
166 wxWindowBase() ;
167
168 // pseudo ctor (can't be virtual, called from ctor)
169 bool CreateBase(wxWindowBase *parent,
170 wxWindowID winid,
171 const wxPoint& pos = wxDefaultPosition,
172 const wxSize& size = wxDefaultSize,
173 long style = 0,
174 const wxValidator& validator = wxDefaultValidator,
175 const wxString& name = wxPanelNameStr);
176
177 virtual ~wxWindowBase();
178
179 // deleting the window
180 // -------------------
181
182 // ask the window to close itself, return true if the event handler
183 // honoured our request
184 bool Close( bool force = false );
185
186 // the following functions delete the C++ objects (the window itself
187 // or its children) as well as the GUI windows and normally should
188 // never be used directly
189
190 // delete window unconditionally (dangerous!), returns true if ok
191 virtual bool Destroy();
192 // delete all children of this window, returns true if ok
193 bool DestroyChildren();
194
195 // is the window being deleted?
196 bool IsBeingDeleted() const { return m_isBeingDeleted; }
197
198 // window attributes
199 // -----------------
200
201 // label is just the same as the title (but for, e.g., buttons it
202 // makes more sense to speak about labels), title access
203 // is available from wxTLW classes only (frames, dialogs)
204 virtual void SetLabel(const wxString& label) = 0;
205 virtual wxString GetLabel() const = 0;
206
207 // the window name is used for ressource setting in X, it is not the
208 // same as the window title/label
209 virtual void SetName( const wxString &name ) { m_windowName = name; }
210 virtual wxString GetName() const { return m_windowName; }
211
212 // sets the window variant, calls internally DoSetVariant if variant
213 // has changed
214 void SetWindowVariant(wxWindowVariant variant);
215 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
216
217
218 // get or change the layout direction (LTR or RTL) for this window,
219 // wxLayout_Default is returned if layout direction is not supported
220 virtual wxLayoutDirection GetLayoutDirection() const
221 { return wxLayout_Default; }
222 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
223 { }
224
225 // mirror coordinates for RTL layout if this window uses it and if the
226 // mirroring is not done automatically like Win32
227 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
228 wxCoord width,
229 wxCoord widthTotal) const;
230
231
232 // window id uniquely identifies the window among its siblings unless
233 // it is wxID_ANY which means "don't care"
234 void SetId( wxWindowID winid ) { m_windowId = winid; }
235 wxWindowID GetId() const { return m_windowId; }
236
237 // generate a unique id (or count of them consecutively), returns a
238 // valid id in the auto-id range or wxID_NONE if failed. If using
239 // autoid management, it will mark the id as reserved until it is
240 // used (by assigning it to a wxWindowIDRef) or unreserved.
241 static wxWindowID NewControlId(int count = 1)
242 {
243 return wxIdManager::ReserveId(count);
244 }
245
246 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
247 // it must be unreserved
248 static void UnreserveControlId(wxWindowID id, int count = 1)
249 {
250 wxIdManager::UnreserveId(id, count);
251 }
252
253
254 // moving/resizing
255 // ---------------
256
257 // set the window size and/or position
258 void SetSize( int x, int y, int width, int height,
259 int sizeFlags = wxSIZE_AUTO )
260 { DoSetSize(x, y, width, height, sizeFlags); }
261
262 void SetSize( int width, int height )
263 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
264
265 void SetSize( const wxSize& size )
266 { SetSize( size.x, size.y); }
267
268 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
269 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
270
271 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
272 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
273
274 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
275 { Move(pt.x, pt.y, flags); }
276
277 void SetPosition(const wxPoint& pt) { Move(pt); }
278
279 // Z-order
280 virtual void Raise() = 0;
281 virtual void Lower() = 0;
282
283 // client size is the size of area available for subwindows
284 void SetClientSize( int width, int height )
285 { DoSetClientSize(width, height); }
286
287 void SetClientSize( const wxSize& size )
288 { DoSetClientSize(size.x, size.y); }
289
290 void SetClientSize(const wxRect& rect)
291 { SetClientSize( rect.width, rect.height ); }
292
293 // get the window position (pointers may be NULL): notice that it is in
294 // client coordinates for child windows and screen coordinates for the
295 // top level ones, use GetScreenPosition() if you need screen
296 // coordinates for all kinds of windows
297 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
298 wxPoint GetPosition() const
299 {
300 int x, y;
301 DoGetPosition(&x, &y);
302
303 return wxPoint(x, y);
304 }
305
306 // get the window position in screen coordinates
307 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
308 wxPoint GetScreenPosition() const
309 {
310 int x, y;
311 DoGetScreenPosition(&x, &y);
312
313 return wxPoint(x, y);
314 }
315
316 // get the window size (pointers may be NULL)
317 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
318 wxSize GetSize() const
319 {
320 int w, h;
321 DoGetSize(& w, & h);
322 return wxSize(w, h);
323 }
324
325 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
326 wxSize GetClientSize() const
327 {
328 int w, h;
329 DoGetClientSize(&w, &h);
330
331 return wxSize(w, h);
332 }
333
334 // get the position and size at once
335 wxRect GetRect() const
336 {
337 int x, y, w, h;
338 GetPosition(&x, &y);
339 GetSize(&w, &h);
340
341 return wxRect(x, y, w, h);
342 }
343
344 wxRect GetScreenRect() const
345 {
346 int x, y, w, h;
347 GetScreenPosition(&x, &y);
348 GetSize(&w, &h);
349
350 return wxRect(x, y, w, h);
351 }
352
353 // get the origin of the client area of the window relative to the
354 // window top left corner (the client area may be shifted because of
355 // the borders, scrollbars, other decorations...)
356 virtual wxPoint GetClientAreaOrigin() const;
357
358 // get the client rectangle in window (i.e. client) coordinates
359 wxRect GetClientRect() const
360 {
361 return wxRect(GetClientAreaOrigin(), GetClientSize());
362 }
363
364 // client<->window size conversion
365 virtual wxSize ClientToWindowSize(const wxSize& size) const;
366 virtual wxSize WindowToClientSize(const wxSize& size) const;
367
368 // get the size best suited for the window (in fact, minimal
369 // acceptable size using which it will still look "nice" in
370 // most situations)
371 wxSize GetBestSize() const
372 {
373 if (m_bestSizeCache.IsFullySpecified())
374 return m_bestSizeCache;
375 return DoGetBestSize();
376 }
377 void GetBestSize(int *w, int *h) const
378 {
379 wxSize s = GetBestSize();
380 if ( w )
381 *w = s.x;
382 if ( h )
383 *h = s.y;
384 }
385
386 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
387 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
388
389 // reset the cached best size value so it will be recalculated the
390 // next time it is needed.
391 void InvalidateBestSize();
392 void CacheBestSize(const wxSize& size) const
393 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
394
395
396 // This function will merge the window's best size into the window's
397 // minimum size, giving priority to the min size components, and
398 // returns the results.
399 wxSize GetEffectiveMinSize() const;
400 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
401 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
402
403 // A 'Smart' SetSize that will fill in default size values with 'best'
404 // size. Sets the minsize to what was passed in.
405 void SetInitialSize(const wxSize& size=wxDefaultSize);
406 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
407
408
409 // the generic centre function - centers the window on parent by`
410 // default or on screen if it doesn't have parent or
411 // wxCENTER_ON_SCREEN flag is given
412 void Centre(int dir = wxBOTH) { DoCentre(dir); }
413 void Center(int dir = wxBOTH) { DoCentre(dir); }
414
415 // centre with respect to the the parent window
416 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
417 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
418
419 // set window size to wrap around its children
420 virtual void Fit();
421
422 // set virtual size to satisfy children
423 virtual void FitInside();
424
425
426 // SetSizeHints is actually for setting the size hints
427 // for the wxTLW for a Window Manager - hence the name -
428 // and it is therefore overridden in wxTLW to do that.
429 // In wxWindow(Base), it has (unfortunately) been abused
430 // to mean the same as SetMinSize() and SetMaxSize().
431
432 virtual void SetSizeHints( int minW, int minH,
433 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
434 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
435 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
436
437 void SetSizeHints( const wxSize& minSize,
438 const wxSize& maxSize=wxDefaultSize,
439 const wxSize& incSize=wxDefaultSize)
440 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
441
442
443 #if WXWIN_COMPATIBILITY_2_8
444 // these are useless and do nothing since wxWidgets 2.9
445 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW, int minH,
446 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ) );
447 wxDEPRECATED( void SetVirtualSizeHints( const wxSize& minSize,
448 const wxSize& maxSize=wxDefaultSize) );
449 #endif // WXWIN_COMPATIBILITY_2_8
450
451
452 // Call these to override what GetBestSize() returns. This
453 // method is only virtual because it is overriden in wxTLW
454 // as a different API for SetSizeHints().
455 virtual void SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; }
456 virtual void SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; }
457
458 // Like Set*Size, but for client, not window, size
459 virtual void SetMinClientSize(const wxSize& size)
460 { SetMinSize(ClientToWindowSize(size)); }
461 virtual void SetMaxClientSize(const wxSize& size)
462 { SetMaxSize(ClientToWindowSize(size)); }
463
464 // Override these methods to impose restrictions on min/max size.
465 // The easier way is to call SetMinSize() and SetMaxSize() which
466 // will have the same effect. Doing both is non-sense.
467 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
468 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
469
470 // Like Get*Size, but for client, not window, size
471 virtual wxSize GetMinClientSize() const
472 { return WindowToClientSize(GetMinSize()); }
473 virtual wxSize GetMaxClientSize() const
474 { return WindowToClientSize(GetMaxSize()); }
475
476 // Get the min and max values one by one
477 int GetMinWidth() const { return GetMinSize().x; }
478 int GetMinHeight() const { return GetMinSize().y; }
479 int GetMaxWidth() const { return GetMaxSize().x; }
480 int GetMaxHeight() const { return GetMaxSize().y; }
481
482
483 // Methods for accessing the virtual size of a window. For most
484 // windows this is just the client area of the window, but for
485 // some like scrolled windows it is more or less independent of
486 // the screen window size. You may override the DoXXXVirtual
487 // methods below for classes where that is is the case.
488
489 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
490 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
491
492 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
493 void GetVirtualSize( int *x, int *y ) const
494 {
495 wxSize s( DoGetVirtualSize() );
496
497 if( x )
498 *x = s.GetWidth();
499 if( y )
500 *y = s.GetHeight();
501 }
502
503 // Override these methods for windows that have a virtual size
504 // independent of their client size. eg. the virtual area of a
505 // wxScrolledWindow.
506
507 virtual void DoSetVirtualSize( int x, int y );
508 virtual wxSize DoGetVirtualSize() const;
509
510 // Return the largest of ClientSize and BestSize (as determined
511 // by a sizer, interior children, or other means)
512
513 virtual wxSize GetBestVirtualSize() const
514 {
515 wxSize client( GetClientSize() );
516 wxSize best( GetBestSize() );
517
518 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
519 }
520
521 // return the size of the left/right and top/bottom borders in x and y
522 // components of the result respectively
523 virtual wxSize GetWindowBorderSize() const;
524
525 // wxSizer and friends use this to give a chance to a component to recalc
526 // its min size once one of the final size components is known. Override
527 // this function when that is useful (such as for wxStaticText which can
528 // stretch over several lines). Parameter availableOtherDir
529 // tells the item how much more space there is available in the opposite
530 // direction (-1 if unknown).
531 virtual bool
532 InformFirstDirection(int WXUNUSED(direction),
533 int WXUNUSED(size),
534 int WXUNUSED(availableOtherDir))
535 {
536 return false;
537 }
538
539 // sends a size event to the window using its current size -- this has an
540 // effect of refreshing the window layout
541 virtual void SendSizeEvent();
542
543 // this is a safe wrapper for GetParent()->SendSizeEvent(): it checks that
544 // we have a parent window and it's not in process of being deleted
545 //
546 // this is used by controls such as tool/status bars changes to which must
547 // also result in parent re-layout
548 void SendSizeEventToParent();
549
550
551 // window state
552 // ------------
553
554 // returns true if window was shown/hidden, false if the nothing was
555 // done (window was already shown/hidden)
556 virtual bool Show( bool show = true );
557 bool Hide() { return Show(false); }
558
559 // show or hide the window with a special effect, not implemented on
560 // most platforms (where it is the same as Show()/Hide() respectively)
561 //
562 // timeout specifies how long the animation should take, in ms, the
563 // default value of 0 means to use the default (system-dependent) value
564 virtual bool ShowWithEffect(wxShowEffect WXUNUSED(effect),
565 unsigned WXUNUSED(timeout) = 0)
566 {
567 return Show();
568 }
569
570 virtual bool HideWithEffect(wxShowEffect WXUNUSED(effect),
571 unsigned WXUNUSED(timeout) = 0)
572 {
573 return Hide();
574 }
575
576 // returns true if window was enabled/disabled, false if nothing done
577 virtual bool Enable( bool enable = true );
578 bool Disable() { return Enable(false); }
579
580 virtual bool IsShown() const { return m_isShown; }
581 // returns true if the window is really enabled and false otherwise,
582 // whether because it had been explicitly disabled itself or because
583 // its parent is currently disabled -- then this method returns false
584 // whatever is the intrinsic state of this window, use IsThisEnabled(0
585 // to retrieve it. In other words, this relation always holds:
586 //
587 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
588 //
589 bool IsEnabled() const;
590
591 // returns the internal window state independently of the parent(s)
592 // state, i.e. the state in which the window would be if all its
593 // parents were enabled (use IsEnabled() above to get the effective
594 // window state)
595 bool IsThisEnabled() const { return m_isEnabled; }
596
597 // returns true if the window is visible, i.e. IsShown() returns true
598 // if called on it and all its parents up to the first TLW
599 virtual bool IsShownOnScreen() const;
600
601 // get/set window style (setting style won't update the window and so
602 // is only useful for internal usage)
603 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
604 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
605
606 // just some (somewhat shorter) synonims
607 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
608 long GetWindowStyle() const { return GetWindowStyleFlag(); }
609
610 // check if the flag is set
611 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
612 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
613
614 // turn the flag on if it had been turned off before and vice versa,
615 // return true if the flag is currently turned on
616 bool ToggleWindowStyle(int flag);
617
618 // extra style: the less often used style bits which can't be set with
619 // SetWindowStyleFlag()
620 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
621 long GetExtraStyle() const { return m_exStyle; }
622
623 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
624
625 // make the window modal (all other windows unresponsive)
626 virtual void MakeModal(bool modal = true);
627
628
629 // (primitive) theming support
630 // ---------------------------
631
632 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
633 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
634
635
636 // focus and keyboard handling
637 // ---------------------------
638
639 // set focus to this window
640 virtual void SetFocus() = 0;
641
642 // set focus to this window as the result of a keyboard action
643 virtual void SetFocusFromKbd() { SetFocus(); }
644
645 // return the window which currently has the focus or NULL
646 static wxWindow *FindFocus();
647
648 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
649
650 // return true if the window has focus (handles composite windows
651 // correctly - returns true if GetMainWindowOfCompositeControl()
652 // has focus)
653 virtual bool HasFocus() const;
654
655 // can this window have focus in principle?
656 //
657 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
658 // [FromKeyboard]() is that the former functions are meant to be
659 // overridden in the derived classes to simply return false if the
660 // control can't have focus, while the latter are meant to be used by
661 // this class clients and take into account the current window state
662 virtual bool AcceptsFocus() const { return true; }
663
664 // can this window or one of its children accept focus?
665 //
666 // usually it's the same as AcceptsFocus() but is overridden for
667 // container windows
668 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
669
670 // can this window be given focus by keyboard navigation? if not, the
671 // only way to give it focus (provided it accepts it at all) is to
672 // click it
673 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
674
675
676 // this is mostly a helper for the various functions using it below
677 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
678
679 // can this window itself have focus?
680 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
681
682 // can this window have focus right now?
683 //
684 // if this method returns true, it means that calling SetFocus() will
685 // put focus either to this window or one of its children, if you need
686 // to know whether this window accepts focus itself, use IsFocusable()
687 bool CanAcceptFocus() const
688 { return AcceptsFocusRecursively() && CanBeFocused(); }
689
690 // can this window be assigned focus from keyboard right now?
691 bool CanAcceptFocusFromKeyboard() const
692 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
693
694 // call this when the return value of AcceptsFocus() changes
695 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
696
697 // navigates inside this window
698 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
699 { return DoNavigateIn(flags); }
700
701 // navigates in the specified direction from this window, this is
702 // equivalent to GetParent()->NavigateIn()
703 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
704 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
705
706 // this function will generate the appropriate call to Navigate() if the
707 // key event is one normally used for keyboard navigation and return true
708 // in this case
709 bool HandleAsNavigationKey(const wxKeyEvent& event);
710
711 // move this window just before/after the specified one in tab order
712 // (the other window must be our sibling!)
713 void MoveBeforeInTabOrder(wxWindow *win)
714 { DoMoveInTabOrder(win, OrderBefore); }
715 void MoveAfterInTabOrder(wxWindow *win)
716 { DoMoveInTabOrder(win, OrderAfter); }
717
718
719 // parent/children relations
720 // -------------------------
721
722 // get the list of children
723 const wxWindowList& GetChildren() const { return m_children; }
724 wxWindowList& GetChildren() { return m_children; }
725
726 // needed just for extended runtime
727 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
728
729 // get the window before/after this one in the parents children list,
730 // returns NULL if this is the first/last window
731 wxWindow *GetPrevSibling() const { return DoGetSibling(OrderBefore); }
732 wxWindow *GetNextSibling() const { return DoGetSibling(OrderAfter); }
733
734 // get the parent or the parent of the parent
735 wxWindow *GetParent() const { return m_parent; }
736 inline wxWindow *GetGrandParent() const;
737
738 // is this window a top level one?
739 virtual bool IsTopLevel() const;
740
741 // it doesn't really change parent, use Reparent() instead
742 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
743 // change the real parent of this window, return true if the parent
744 // was changed, false otherwise (error or newParent == oldParent)
745 virtual bool Reparent( wxWindowBase *newParent );
746
747 // implementation mostly
748 virtual void AddChild( wxWindowBase *child );
749 virtual void RemoveChild( wxWindowBase *child );
750
751 // returns true if the child is in the client area of the window, i.e. is
752 // not scrollbar, toolbar etc.
753 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
754 { return true; }
755
756 // looking for windows
757 // -------------------
758
759 // find window among the descendants of this one either by id or by
760 // name (return NULL if not found)
761 wxWindow *FindWindow(long winid) const;
762 wxWindow *FindWindow(const wxString& name) const;
763
764 // Find a window among any window (all return NULL if not found)
765 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
766 static wxWindow *FindWindowByName( const wxString& name,
767 const wxWindow *parent = NULL );
768 static wxWindow *FindWindowByLabel( const wxString& label,
769 const wxWindow *parent = NULL );
770
771 // event handler stuff
772 // -------------------
773
774 // get the current event handler
775 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
776
777 // replace the event handler (allows to completely subclass the
778 // window)
779 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
780
781 // push/pop event handler: allows to chain a custom event handler to
782 // alreasy existing ones
783 void PushEventHandler( wxEvtHandler *handler );
784 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
785
786 // find the given handler in the event handler chain and remove (but
787 // not delete) it from the event handler chain, return true if it was
788 // found and false otherwise (this also results in an assert failure so
789 // this function should only be called when the handler is supposed to
790 // be there)
791 bool RemoveEventHandler(wxEvtHandler *handler);
792
793 // Process an event by calling GetEventHandler()->ProcessEvent() and
794 // handling any exceptions thrown by event handlers. It's mostly useful
795 // when processing wx events when called from C code (e.g. in GTK+
796 // callback) when the exception wouldn't correctly propagate to
797 // wxEventLoop.
798 bool HandleWindowEvent(wxEvent& event) const;
799
800 // validators
801 // ----------
802
803 #if wxUSE_VALIDATORS
804 // a window may have an associated validator which is used to control
805 // user input
806 virtual void SetValidator( const wxValidator &validator );
807 virtual wxValidator *GetValidator() { return m_windowValidator; }
808 #endif // wxUSE_VALIDATORS
809
810
811 // dialog oriented functions
812 // -------------------------
813
814 // validate the correctness of input, return true if ok
815 virtual bool Validate();
816
817 // transfer data between internal and GUI representations
818 virtual bool TransferDataToWindow();
819 virtual bool TransferDataFromWindow();
820
821 virtual void InitDialog();
822
823 #if wxUSE_ACCEL
824 // accelerators
825 // ------------
826 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
827 { m_acceleratorTable = accel; }
828 wxAcceleratorTable *GetAcceleratorTable()
829 { return &m_acceleratorTable; }
830
831 #endif // wxUSE_ACCEL
832
833 #if wxUSE_HOTKEY
834 // hot keys (system wide accelerators)
835 // -----------------------------------
836
837 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
838 virtual bool UnregisterHotKey(int hotkeyId);
839 #endif // wxUSE_HOTKEY
840
841
842 // dialog units translations
843 // -------------------------
844
845 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
846 wxPoint ConvertDialogToPixels( const wxPoint& pt );
847 wxSize ConvertPixelsToDialog( const wxSize& sz )
848 {
849 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
850
851 return wxSize(pt.x, pt.y);
852 }
853
854 wxSize ConvertDialogToPixels( const wxSize& sz )
855 {
856 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
857
858 return wxSize(pt.x, pt.y);
859 }
860
861 // mouse functions
862 // ---------------
863
864 // move the mouse to the specified position
865 virtual void WarpPointer(int x, int y) = 0;
866
867 // start or end mouse capture, these functions maintain the stack of
868 // windows having captured the mouse and after calling ReleaseMouse()
869 // the mouse is not released but returns to the window which had had
870 // captured it previously (if any)
871 void CaptureMouse();
872 void ReleaseMouse();
873
874 // get the window which currently captures the mouse or NULL
875 static wxWindow *GetCapture();
876
877 // does this window have the capture?
878 virtual bool HasCapture() const
879 { return (wxWindow *)this == GetCapture(); }
880
881 // painting the window
882 // -------------------
883
884 // mark the specified rectangle (or the whole window) as "dirty" so it
885 // will be repainted
886 virtual void Refresh( bool eraseBackground = true,
887 const wxRect *rect = (const wxRect *) NULL ) = 0;
888
889 // a less awkward wrapper for Refresh
890 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
891 {
892 Refresh(eraseBackground, &rect);
893 }
894
895 // repaint all invalid areas of the window immediately
896 virtual void Update() { }
897
898 // clear the window background
899 virtual void ClearBackground();
900
901 // freeze the window: don't redraw it until it is thawed
902 void Freeze();
903
904 // thaw the window: redraw it after it had been frozen
905 void Thaw();
906
907 // return true if window had been frozen and not unthawed yet
908 bool IsFrozen() const { return m_freezeCount != 0; }
909
910 // adjust DC for drawing on this window
911 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
912
913 // return true if the window contents is double buffered by the system
914 virtual bool IsDoubleBuffered() const { return false; }
915
916 // the update region of the window contains the areas which must be
917 // repainted by the program
918 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
919 wxRegion& GetUpdateRegion() { return m_updateRegion; }
920
921 // get the update rectangleregion bounding box in client coords
922 wxRect GetUpdateClientRect() const;
923
924 // these functions verify whether the given point/rectangle belongs to
925 // (or at least intersects with) the update region
926 virtual bool DoIsExposed( int x, int y ) const;
927 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
928
929 bool IsExposed( int x, int y ) const
930 { return DoIsExposed(x, y); }
931 bool IsExposed( int x, int y, int w, int h ) const
932 { return DoIsExposed(x, y, w, h); }
933 bool IsExposed( const wxPoint& pt ) const
934 { return DoIsExposed(pt.x, pt.y); }
935 bool IsExposed( const wxRect& rect ) const
936 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
937
938 // colours, fonts and cursors
939 // --------------------------
940
941 // get the default attributes for the controls of this class: we
942 // provide a virtual function which can be used to query the default
943 // attributes of an existing control and a static function which can
944 // be used even when no existing object of the given class is
945 // available, but which won't return any styles specific to this
946 // particular control, of course (e.g. "Ok" button might have
947 // different -- bold for example -- font)
948 virtual wxVisualAttributes GetDefaultAttributes() const
949 {
950 return GetClassDefaultAttributes(GetWindowVariant());
951 }
952
953 static wxVisualAttributes
954 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
955
956 // set/retrieve the window colours (system defaults are used by
957 // default): SetXXX() functions return true if colour was changed,
958 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
959 // value to prevent it from being inherited by our children
960 virtual bool SetBackgroundColour(const wxColour& colour);
961 void SetOwnBackgroundColour(const wxColour& colour)
962 {
963 if ( SetBackgroundColour(colour) )
964 m_inheritBgCol = false;
965 }
966 wxColour GetBackgroundColour() const;
967 bool InheritsBackgroundColour() const
968 {
969 return m_inheritBgCol;
970 }
971 bool UseBgCol() const
972 {
973 return m_hasBgCol;
974 }
975
976 virtual bool SetForegroundColour(const wxColour& colour);
977 void SetOwnForegroundColour(const wxColour& colour)
978 {
979 if ( SetForegroundColour(colour) )
980 m_inheritFgCol = false;
981 }
982 wxColour GetForegroundColour() const;
983
984 // Set/get the background style.
985 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
986 virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; }
987 virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; }
988
989 // returns true if the control has "transparent" areas such as a
990 // wxStaticText and wxCheckBox and the background should be adapted
991 // from a parent window
992 virtual bool HasTransparentBackground() { return false; }
993
994 // set/retrieve the font for the window (SetFont() returns true if the
995 // font really changed)
996 virtual bool SetFont(const wxFont& font) = 0;
997 void SetOwnFont(const wxFont& font)
998 {
999 if ( SetFont(font) )
1000 m_inheritFont = false;
1001 }
1002 wxFont GetFont() const;
1003
1004 // set/retrieve the cursor for this window (SetCursor() returns true
1005 // if the cursor was really changed)
1006 virtual bool SetCursor( const wxCursor &cursor );
1007 const wxCursor& GetCursor() const { return m_cursor; }
1008
1009 #if wxUSE_CARET
1010 // associate a caret with the window
1011 void SetCaret(wxCaret *caret);
1012 // get the current caret (may be NULL)
1013 wxCaret *GetCaret() const { return m_caret; }
1014 #endif // wxUSE_CARET
1015
1016 // get the (average) character size for the current font
1017 virtual int GetCharHeight() const = 0;
1018 virtual int GetCharWidth() const = 0;
1019
1020 // get the width/height/... of the text using current or specified
1021 // font
1022 virtual void GetTextExtent(const wxString& string,
1023 int *x, int *y,
1024 int *descent = (int *) NULL,
1025 int *externalLeading = (int *) NULL,
1026 const wxFont *theFont = (const wxFont *) NULL)
1027 const = 0;
1028
1029 wxSize GetTextExtent(const wxString& string) const
1030 {
1031 wxCoord w, h;
1032 GetTextExtent(string, &w, &h);
1033 return wxSize(w, h);
1034 }
1035
1036 // client <-> screen coords
1037 // ------------------------
1038
1039 // translate to/from screen/client coordinates (pointers may be NULL)
1040 void ClientToScreen( int *x, int *y ) const
1041 { DoClientToScreen(x, y); }
1042 void ScreenToClient( int *x, int *y ) const
1043 { DoScreenToClient(x, y); }
1044
1045 // wxPoint interface to do the same thing
1046 wxPoint ClientToScreen(const wxPoint& pt) const
1047 {
1048 int x = pt.x, y = pt.y;
1049 DoClientToScreen(&x, &y);
1050
1051 return wxPoint(x, y);
1052 }
1053
1054 wxPoint ScreenToClient(const wxPoint& pt) const
1055 {
1056 int x = pt.x, y = pt.y;
1057 DoScreenToClient(&x, &y);
1058
1059 return wxPoint(x, y);
1060 }
1061
1062 // test where the given (in client coords) point lies
1063 wxHitTest HitTest(wxCoord x, wxCoord y) const
1064 { return DoHitTest(x, y); }
1065
1066 wxHitTest HitTest(const wxPoint& pt) const
1067 { return DoHitTest(pt.x, pt.y); }
1068
1069 // misc
1070 // ----
1071
1072 // get the window border style from the given flags: this is different from
1073 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1074 // translate wxBORDER_DEFAULT to something reasonable
1075 wxBorder GetBorder(long flags) const;
1076
1077 // get border for the flags of this window
1078 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1079
1080 // send wxUpdateUIEvents to this window, and children if recurse is true
1081 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
1082
1083 // do the window-specific processing after processing the update event
1084 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1085
1086 #if wxUSE_MENUS
1087 // show popup menu at the given position, generate events for the items
1088 // selected in it
1089 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
1090 { return PopupMenu(menu, pos.x, pos.y); }
1091 bool PopupMenu(wxMenu *menu, int x, int y);
1092
1093 // simply return the id of the selected item or wxID_NONE without
1094 // generating any events
1095 int GetPopupMenuSelectionFromUser(wxMenu& menu, const wxPoint& pos)
1096 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1097 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1098 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1099 #endif // wxUSE_MENUS
1100
1101 // override this method to return true for controls having multiple pages
1102 virtual bool HasMultiplePages() const { return false; }
1103
1104
1105 // scrollbars
1106 // ----------
1107
1108 // does the window have the scrollbar for this orientation?
1109 bool HasScrollbar(int orient) const
1110 {
1111 return (m_windowStyle &
1112 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1113 }
1114
1115 // configure the window scrollbars
1116 virtual void SetScrollbar( int orient,
1117 int pos,
1118 int thumbvisible,
1119 int range,
1120 bool refresh = true ) = 0;
1121 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1122 virtual int GetScrollPos( int orient ) const = 0;
1123 virtual int GetScrollThumb( int orient ) const = 0;
1124 virtual int GetScrollRange( int orient ) const = 0;
1125
1126 // scroll window to the specified position
1127 virtual void ScrollWindow( int dx, int dy,
1128 const wxRect* rect = (wxRect *) NULL ) = 0;
1129
1130 // scrolls window by line/page: note that not all controls support this
1131 //
1132 // return true if the position changed, false otherwise
1133 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1134 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1135
1136 // convenient wrappers for ScrollLines/Pages
1137 bool LineUp() { return ScrollLines(-1); }
1138 bool LineDown() { return ScrollLines(1); }
1139 bool PageUp() { return ScrollPages(-1); }
1140 bool PageDown() { return ScrollPages(1); }
1141
1142 // call this to always show one or both scrollbars, even if the window
1143 // is big enough to not require them
1144 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1145 bool WXUNUSED(vert) = true)
1146 {
1147 }
1148
1149 // return true if AlwaysShowScrollbars() had been called before for the
1150 // corresponding orientation
1151 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1152 {
1153 return false;
1154 }
1155
1156 // context-sensitive help
1157 // ----------------------
1158
1159 // these are the convenience functions wrapping wxHelpProvider methods
1160
1161 #if wxUSE_HELP
1162 // associate this help text with this window
1163 void SetHelpText(const wxString& text);
1164
1165 #if WXWIN_COMPATIBILITY_2_8
1166 // Associate this help text with all windows with the same id as this one.
1167 // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
1168 wxDEPRECATED( void SetHelpTextForId(const wxString& text) );
1169 #endif // WXWIN_COMPATIBILITY_2_8
1170
1171 // get the help string associated with the given position in this window
1172 //
1173 // notice that pt may be invalid if event origin is keyboard or unknown
1174 // and this method should return the global window help text then
1175 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1176 wxHelpEvent::Origin origin) const;
1177 // returns the position-independent help text
1178 wxString GetHelpText() const
1179 {
1180 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1181 }
1182
1183 #else // !wxUSE_HELP
1184 // silently ignore SetHelpText() calls
1185 void SetHelpText(const wxString& WXUNUSED(text)) { }
1186 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1187 #endif // wxUSE_HELP
1188
1189 // tooltips
1190 // --------
1191
1192 #if wxUSE_TOOLTIPS
1193 // the easiest way to set a tooltip for a window is to use this method
1194 void SetToolTip( const wxString &tip );
1195 // attach a tooltip to the window
1196 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1197 // get the associated tooltip or NULL if none
1198 wxToolTip* GetToolTip() const { return m_tooltip; }
1199 wxString GetToolTipText() const ;
1200 #else
1201 // make it much easier to compile apps in an environment
1202 // that doesn't support tooltips, such as PocketPC
1203 inline void SetToolTip( const wxString & WXUNUSED(tip) ) {}
1204 #endif // wxUSE_TOOLTIPS
1205
1206 // drag and drop
1207 // -------------
1208 #if wxUSE_DRAG_AND_DROP
1209 // set/retrieve the drop target associated with this window (may be
1210 // NULL; it's owned by the window and will be deleted by it)
1211 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1212 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1213 #endif // wxUSE_DRAG_AND_DROP
1214
1215 // constraints and sizers
1216 // ----------------------
1217 #if wxUSE_CONSTRAINTS
1218 // set the constraints for this window or retrieve them (may be NULL)
1219 void SetConstraints( wxLayoutConstraints *constraints );
1220 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1221
1222 // implementation only
1223 void UnsetConstraints(wxLayoutConstraints *c);
1224 wxWindowList *GetConstraintsInvolvedIn() const
1225 { return m_constraintsInvolvedIn; }
1226 void AddConstraintReference(wxWindowBase *otherWin);
1227 void RemoveConstraintReference(wxWindowBase *otherWin);
1228 void DeleteRelatedConstraints();
1229 void ResetConstraints();
1230
1231 // these methods may be overridden for special layout algorithms
1232 virtual void SetConstraintSizes(bool recurse = true);
1233 virtual bool LayoutPhase1(int *noChanges);
1234 virtual bool LayoutPhase2(int *noChanges);
1235 virtual bool DoPhase(int phase);
1236
1237 // these methods are virtual but normally won't be overridden
1238 virtual void SetSizeConstraint(int x, int y, int w, int h);
1239 virtual void MoveConstraint(int x, int y);
1240 virtual void GetSizeConstraint(int *w, int *h) const ;
1241 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1242 virtual void GetPositionConstraint(int *x, int *y) const ;
1243
1244 #endif // wxUSE_CONSTRAINTS
1245
1246 // when using constraints or sizers, it makes sense to update
1247 // children positions automatically whenever the window is resized
1248 // - this is done if autoLayout is on
1249 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1250 bool GetAutoLayout() const { return m_autoLayout; }
1251
1252 // lay out the window and its children
1253 virtual bool Layout();
1254
1255 // sizers
1256 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1257 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1258
1259 wxSizer *GetSizer() const { return m_windowSizer; }
1260
1261 // Track if this window is a member of a sizer
1262 void SetContainingSizer(wxSizer* sizer);
1263 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1264
1265 // accessibility
1266 // ----------------------
1267 #if wxUSE_ACCESSIBILITY
1268 // Override to create a specific accessible object.
1269 virtual wxAccessible* CreateAccessible();
1270
1271 // Sets the accessible object.
1272 void SetAccessible(wxAccessible* accessible) ;
1273
1274 // Returns the accessible object.
1275 wxAccessible* GetAccessible() { return m_accessible; }
1276
1277 // Returns the accessible object, creating if necessary.
1278 wxAccessible* GetOrCreateAccessible() ;
1279 #endif
1280
1281
1282 // Set window transparency if the platform supports it
1283 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1284 virtual bool CanSetTransparent() { return false; }
1285
1286
1287 // implementation
1288 // --------------
1289
1290 // event handlers
1291 void OnSysColourChanged( wxSysColourChangedEvent& event );
1292 void OnInitDialog( wxInitDialogEvent &event );
1293 void OnMiddleClick( wxMouseEvent& event );
1294 #if wxUSE_HELP
1295 void OnHelp(wxHelpEvent& event);
1296 #endif // wxUSE_HELP
1297
1298 // virtual function for implementing internal idle
1299 // behaviour
1300 virtual void OnInternalIdle() {}
1301
1302 // call internal idle recursively
1303 // void ProcessInternalIdle() ;
1304
1305 // get the handle of the window for the underlying window system: this
1306 // is only used for wxWin itself or for user code which wants to call
1307 // platform-specific APIs
1308 virtual WXWidget GetHandle() const = 0;
1309 // associate the window with a new native handle
1310 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1311 // dissociate the current native handle from the window
1312 virtual void DissociateHandle() { }
1313
1314 #if wxUSE_PALETTE
1315 // Store the palette used by DCs in wxWindow so that the dcs can share
1316 // a palette. And we can respond to palette messages.
1317 wxPalette GetPalette() const { return m_palette; }
1318
1319 // When palette is changed tell the DC to set the system palette to the
1320 // new one.
1321 void SetPalette(const wxPalette& pal);
1322
1323 // return true if we have a specific palette
1324 bool HasCustomPalette() const { return m_hasCustomPalette; }
1325
1326 // return the first parent window with a custom palette or NULL
1327 wxWindow *GetAncestorWithCustomPalette() const;
1328 #endif // wxUSE_PALETTE
1329
1330 // inherit the parents visual attributes if they had been explicitly set
1331 // by the user (i.e. we don't inherit default attributes) and if we don't
1332 // have our own explicitly set
1333 virtual void InheritAttributes();
1334
1335 // returns false from here if this window doesn't want to inherit the
1336 // parents colours even if InheritAttributes() would normally do it
1337 //
1338 // this just provides a simple way to customize InheritAttributes()
1339 // behaviour in the most common case
1340 virtual bool ShouldInheritColours() const { return false; }
1341
1342 // returns true if the window can be positioned outside of parent's client
1343 // area (normal windows can't, but e.g. menubar or statusbar can):
1344 virtual bool CanBeOutsideClientArea() const { return false; }
1345
1346 // returns true if the platform should explicitly apply a theme border. Currently
1347 // used only by Windows
1348 virtual bool CanApplyThemeBorder() const { return true; }
1349
1350 protected:
1351 // event handling specific to wxWindow
1352 virtual bool TryValidator(wxEvent& event);
1353 virtual bool TryParent(wxEvent& event);
1354
1355 enum WindowOrder
1356 {
1357 OrderBefore, // insert before the given window
1358 OrderAfter // insert after the given window
1359 };
1360
1361 // common part of GetPrev/NextSibling()
1362 wxWindow *DoGetSibling(WindowOrder order) const;
1363
1364 // common part of MoveBefore/AfterInTabOrder()
1365 virtual void DoMoveInTabOrder(wxWindow *win, WindowOrder move);
1366
1367 // implementation of Navigate() and NavigateIn()
1368 virtual bool DoNavigateIn(int flags);
1369
1370 #if wxUSE_CONSTRAINTS
1371 // satisfy the constraints for the windows but don't set the window sizes
1372 void SatisfyConstraints();
1373 #endif // wxUSE_CONSTRAINTS
1374
1375 // Send the wxWindowDestroyEvent
1376 void SendDestroyEvent();
1377
1378 // returns the main window of composite control; this is the window
1379 // that FindFocus returns if the focus is in one of composite control's
1380 // windows
1381 virtual wxWindow *GetMainWindowOfCompositeControl()
1382 { return (wxWindow*)this; }
1383
1384 // this method should be implemented to use operating system specific code
1385 // to really enable/disable the widget, it will only be called when we
1386 // really need to enable/disable window and so no additional checks on the
1387 // widgets state are necessary
1388 virtual void DoEnable(bool WXUNUSED(enable)) { }
1389
1390 // called when the on-screen widget state changes and provides an
1391 // an opportunity for the widget to update its visual state (colours,
1392 // fonts, anything else) as necessary
1393 virtual void OnEnabled(bool WXUNUSED(enabled)) { }
1394
1395
1396 // the window id - a number which uniquely identifies a window among
1397 // its siblings unless it is wxID_ANY
1398 wxWindowIDRef m_windowId;
1399
1400 // the parent window of this window (or NULL) and the list of the children
1401 // of this window
1402 wxWindow *m_parent;
1403 wxWindowList m_children;
1404
1405 // the minimal allowed size for the window (no minimal size if variable(s)
1406 // contain(s) wxDefaultCoord)
1407 int m_minWidth,
1408 m_minHeight,
1409 m_maxWidth,
1410 m_maxHeight;
1411
1412 // event handler for this window: usually is just 'this' but may be
1413 // changed with SetEventHandler()
1414 wxEvtHandler *m_eventHandler;
1415
1416 #if wxUSE_VALIDATORS
1417 // associated validator or NULL if none
1418 wxValidator *m_windowValidator;
1419 #endif // wxUSE_VALIDATORS
1420
1421 #if wxUSE_DRAG_AND_DROP
1422 wxDropTarget *m_dropTarget;
1423 #endif // wxUSE_DRAG_AND_DROP
1424
1425 // visual window attributes
1426 wxCursor m_cursor;
1427 wxFont m_font; // see m_hasFont
1428 wxColour m_backgroundColour, // m_hasBgCol
1429 m_foregroundColour; // m_hasFgCol
1430
1431 #if wxUSE_CARET
1432 wxCaret *m_caret;
1433 #endif // wxUSE_CARET
1434
1435 // the region which should be repainted in response to paint event
1436 wxRegion m_updateRegion;
1437
1438 #if wxUSE_ACCEL
1439 // the accelerator table for the window which translates key strokes into
1440 // command events
1441 wxAcceleratorTable m_acceleratorTable;
1442 #endif // wxUSE_ACCEL
1443
1444 // the tooltip for this window (may be NULL)
1445 #if wxUSE_TOOLTIPS
1446 wxToolTip *m_tooltip;
1447 #endif // wxUSE_TOOLTIPS
1448
1449 // constraints and sizers
1450 #if wxUSE_CONSTRAINTS
1451 // the constraints for this window or NULL
1452 wxLayoutConstraints *m_constraints;
1453
1454 // constraints this window is involved in
1455 wxWindowList *m_constraintsInvolvedIn;
1456 #endif // wxUSE_CONSTRAINTS
1457
1458 // this window's sizer
1459 wxSizer *m_windowSizer;
1460
1461 // The sizer this window is a member of, if any
1462 wxSizer *m_containingSizer;
1463
1464 // Layout() window automatically when its size changes?
1465 bool m_autoLayout:1;
1466
1467 // window state
1468 bool m_isShown:1;
1469 bool m_isEnabled:1;
1470 bool m_isBeingDeleted:1;
1471
1472 // was the window colours/font explicitly changed by user?
1473 bool m_hasBgCol:1;
1474 bool m_hasFgCol:1;
1475 bool m_hasFont:1;
1476
1477 // and should it be inherited by children?
1478 bool m_inheritBgCol:1;
1479 bool m_inheritFgCol:1;
1480 bool m_inheritFont:1;
1481
1482 // window attributes
1483 long m_windowStyle,
1484 m_exStyle;
1485 wxString m_windowName;
1486 bool m_themeEnabled;
1487 wxBackgroundStyle m_backgroundStyle;
1488 #if wxUSE_PALETTE
1489 wxPalette m_palette;
1490 bool m_hasCustomPalette;
1491 #endif // wxUSE_PALETTE
1492
1493 #if wxUSE_ACCESSIBILITY
1494 wxAccessible* m_accessible;
1495 #endif
1496
1497 // Virtual size (scrolling)
1498 wxSize m_virtualSize;
1499
1500 wxScrollHelper *m_scrollHelper;
1501
1502 wxWindowVariant m_windowVariant ;
1503
1504 // override this to change the default (i.e. used when no style is
1505 // specified) border for the window class
1506 virtual wxBorder GetDefaultBorder() const;
1507
1508 // this allows you to implement standard control borders without
1509 // repeating the code in different classes that are not derived from
1510 // wxControl
1511 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1512
1513 // Get the default size for the new window if no explicit size given. TLWs
1514 // have their own default size so this is just for non top-level windows.
1515 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1516 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1517
1518
1519 // Used to save the results of DoGetBestSize so it doesn't need to be
1520 // recalculated each time the value is needed.
1521 wxSize m_bestSizeCache;
1522
1523 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1524 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1525
1526
1527
1528 // more pure virtual functions
1529 // ---------------------------
1530
1531 // NB: we must have DoSomething() function when Something() is an overloaded
1532 // method: indeed, we can't just have "virtual Something()" in case when
1533 // the function is overloaded because then we'd have to make virtual all
1534 // the variants (otherwise only the virtual function may be called on a
1535 // pointer to derived class according to C++ rules) which is, in
1536 // general, absolutely not needed. So instead we implement all
1537 // overloaded Something()s in terms of DoSomething() which will be the
1538 // only one to be virtual.
1539
1540 // coordinates translation
1541 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1542 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1543
1544 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1545
1546 // capture/release the mouse, used by Capture/ReleaseMouse()
1547 virtual void DoCaptureMouse() = 0;
1548 virtual void DoReleaseMouse() = 0;
1549
1550 // retrieve the position/size of the window
1551 virtual void DoGetPosition(int *x, int *y) const = 0;
1552 virtual void DoGetScreenPosition(int *x, int *y) const;
1553 virtual void DoGetSize(int *width, int *height) const = 0;
1554 virtual void DoGetClientSize(int *width, int *height) const = 0;
1555
1556 // get the size which best suits the window: for a control, it would be
1557 // the minimal size which doesn't truncate the control, for a panel - the
1558 // same size as it would have after a call to Fit()
1559 virtual wxSize DoGetBestSize() const;
1560
1561 // this is the virtual function to be overriden in any derived class which
1562 // wants to change how SetSize() or Move() works - it is called by all
1563 // versions of these functions in the base class
1564 virtual void DoSetSize(int x, int y,
1565 int width, int height,
1566 int sizeFlags = wxSIZE_AUTO) = 0;
1567
1568 // same as DoSetSize() for the client size
1569 virtual void DoSetClientSize(int width, int height) = 0;
1570
1571 virtual void DoSetSizeHints( int minW, int minH,
1572 int maxW, int maxH,
1573 int incW, int incH );
1574
1575 // move the window to the specified location and resize it: this is called
1576 // from both DoSetSize() and DoSetClientSize() and would usually just
1577 // reposition this window except for composite controls which will want to
1578 // arrange themselves inside the given rectangle
1579 //
1580 // Important note: the coordinates passed to this method are in parent's
1581 // *window* coordinates and not parent's client coordinates (as the values
1582 // passed to DoSetSize and returned by DoGetPosition are)!
1583 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1584
1585 // centre the window in the specified direction on parent, note that
1586 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1587 // TLWs
1588 virtual void DoCentre(int dir);
1589
1590 #if wxUSE_TOOLTIPS
1591 virtual void DoSetToolTip( wxToolTip *tip );
1592 #endif // wxUSE_TOOLTIPS
1593
1594 #if wxUSE_MENUS
1595 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1596 #endif // wxUSE_MENUS
1597
1598 // Makes an adjustment to the window position to make it relative to the
1599 // parents client area, e.g. if the parent is a frame with a toolbar, its
1600 // (0, 0) is just below the toolbar
1601 virtual void AdjustForParentClientOrigin(int& x, int& y,
1602 int sizeFlags = 0) const;
1603
1604 // implements the window variants
1605 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1606
1607
1608 // really freeze/thaw the window (should have port-specific implementation)
1609 virtual void DoFreeze() { }
1610 virtual void DoThaw() { }
1611
1612
1613 // Must be called when mouse capture is lost to send
1614 // wxMouseCaptureLostEvent to windows on capture stack.
1615 static void NotifyCaptureLost();
1616
1617 private:
1618 // recursively call our own and our children OnEnabled() when the
1619 // enabled/disabled status changed because a parent window had been
1620 // enabled/disabled
1621 void NotifyWindowOnEnableChange(bool enabled);
1622
1623 #if wxUSE_MENUS
1624 // temporary event handler used by GetPopupMenuSelectionFromUser()
1625 void InternalOnPopupMenu(wxCommandEvent& event);
1626
1627 // implementation of the public GetPopupMenuSelectionFromUser() method
1628 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1629 #endif // wxUSE_MENUS
1630
1631 // the stack of windows which have captured the mouse
1632 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1633
1634 // the window that currently has mouse capture
1635 static wxWindow *ms_winCaptureCurrent;
1636
1637 // indicates if execution is inside CaptureMouse/ReleaseMouse
1638 static bool ms_winCaptureChanging;
1639
1640
1641 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1642 // (i.e. not being updated) if it is positive
1643 unsigned int m_freezeCount;
1644
1645
1646 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1647 DECLARE_NO_COPY_CLASS(wxWindowBase)
1648 DECLARE_EVENT_TABLE()
1649 };
1650
1651
1652
1653 // Inlines for some deprecated methods
1654 inline wxSize wxWindowBase::GetBestFittingSize() const
1655 {
1656 return GetEffectiveMinSize();
1657 }
1658
1659 inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1660 {
1661 SetInitialSize(size);
1662 }
1663
1664 inline void wxWindowBase::SetBestSize(const wxSize& size)
1665 {
1666 SetInitialSize(size);
1667 }
1668
1669 inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1670 {
1671 SetInitialSize(size);
1672 }
1673
1674
1675 // ----------------------------------------------------------------------------
1676 // now include the declaration of wxWindow class
1677 // ----------------------------------------------------------------------------
1678
1679 // include the declaration of the platform-specific class
1680 #if defined(__WXPALMOS__)
1681 #ifdef __WXUNIVERSAL__
1682 #define wxWindowNative wxWindowPalm
1683 #else // !wxUniv
1684 #define wxWindowPalm wxWindow
1685 #endif // wxUniv/!wxUniv
1686 #include "wx/palmos/window.h"
1687 #elif defined(__WXMSW__)
1688 #ifdef __WXUNIVERSAL__
1689 #define wxWindowNative wxWindowMSW
1690 #else // !wxUniv
1691 #define wxWindowMSW wxWindow
1692 #endif // wxUniv/!wxUniv
1693 #include "wx/msw/window.h"
1694 #elif defined(__WXMOTIF__)
1695 #include "wx/motif/window.h"
1696 #elif defined(__WXGTK20__)
1697 #ifdef __WXUNIVERSAL__
1698 #define wxWindowNative wxWindowGTK
1699 #else // !wxUniv
1700 #define wxWindowGTK wxWindow
1701 #endif // wxUniv
1702 #include "wx/gtk/window.h"
1703 #elif defined(__WXGTK__)
1704 #ifdef __WXUNIVERSAL__
1705 #define wxWindowNative wxWindowGTK
1706 #else // !wxUniv
1707 #define wxWindowGTK wxWindow
1708 #endif // wxUniv
1709 #include "wx/gtk1/window.h"
1710 #elif defined(__WXX11__)
1711 #ifdef __WXUNIVERSAL__
1712 #define wxWindowNative wxWindowX11
1713 #else // !wxUniv
1714 #define wxWindowX11 wxWindow
1715 #endif // wxUniv
1716 #include "wx/x11/window.h"
1717 #elif defined(__WXMGL__)
1718 #define wxWindowNative wxWindowMGL
1719 #include "wx/mgl/window.h"
1720 #elif defined(__WXDFB__)
1721 #define wxWindowNative wxWindowDFB
1722 #include "wx/dfb/window.h"
1723 #elif defined(__WXMAC__)
1724 #ifdef __WXUNIVERSAL__
1725 #define wxWindowNative wxWindowMac
1726 #else // !wxUniv
1727 #define wxWindowMac wxWindow
1728 #endif // wxUniv
1729 #include "wx/osx/window.h"
1730 #elif defined(__WXCOCOA__)
1731 #ifdef __WXUNIVERSAL__
1732 #define wxWindowNative wxWindowCocoa
1733 #else // !wxUniv
1734 #define wxWindowCocoa wxWindow
1735 #endif // wxUniv
1736 #include "wx/cocoa/window.h"
1737 #elif defined(__WXPM__)
1738 #ifdef __WXUNIVERSAL__
1739 #define wxWindowNative wxWindowOS2
1740 #else // !wxUniv
1741 #define wxWindowOS2 wxWindow
1742 #endif // wxUniv/!wxUniv
1743 #include "wx/os2/window.h"
1744 #endif
1745
1746 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1747 // for the native ports we already have defined it above
1748 #if defined(__WXUNIVERSAL__)
1749 #ifndef wxWindowNative
1750 #error "wxWindowNative must be defined above!"
1751 #endif
1752
1753 #include "wx/univ/window.h"
1754 #endif // wxUniv
1755
1756 // ----------------------------------------------------------------------------
1757 // inline functions which couldn't be declared in the class body because of
1758 // forward dependencies
1759 // ----------------------------------------------------------------------------
1760
1761 inline wxWindow *wxWindowBase::GetGrandParent() const
1762 {
1763 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1764 }
1765
1766 // ----------------------------------------------------------------------------
1767 // global functions
1768 // ----------------------------------------------------------------------------
1769
1770 // Find the wxWindow at the current mouse position, also returning the mouse
1771 // position.
1772 extern WXDLLIMPEXP_CORE wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1773
1774 // Get the current mouse position.
1775 extern WXDLLIMPEXP_CORE wxPoint wxGetMousePosition();
1776
1777 // get the currently active window of this application or NULL
1778 extern WXDLLIMPEXP_CORE wxWindow *wxGetActiveWindow();
1779
1780 // get the (first) top level parent window
1781 WXDLLIMPEXP_CORE wxWindow* wxGetTopLevelParent(wxWindow *win);
1782
1783 #if WXWIN_COMPATIBILITY_2_6
1784 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1785 wxDEPRECATED( wxWindowID NewControlId() );
1786 inline wxWindowID NewControlId() { return wxWindowBase::NewControlId(); }
1787 #endif // WXWIN_COMPATIBILITY_2_6
1788
1789 #if wxUSE_ACCESSIBILITY
1790 // ----------------------------------------------------------------------------
1791 // accessible object for windows
1792 // ----------------------------------------------------------------------------
1793
1794 class WXDLLIMPEXP_CORE wxWindowAccessible: public wxAccessible
1795 {
1796 public:
1797 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1798 virtual ~wxWindowAccessible() {}
1799
1800 // Overridables
1801
1802 // Can return either a child object, or an integer
1803 // representing the child element, starting from 1.
1804 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1805
1806 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1807 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1808
1809 // Navigates from fromId to toId/toObject.
1810 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1811 int* toId, wxAccessible** toObject);
1812
1813 // Gets the name of the specified object.
1814 virtual wxAccStatus GetName(int childId, wxString* name);
1815
1816 // Gets the number of children.
1817 virtual wxAccStatus GetChildCount(int* childCount);
1818
1819 // Gets the specified child (starting from 1).
1820 // If *child is NULL and return value is wxACC_OK,
1821 // this means that the child is a simple element and
1822 // not an accessible object.
1823 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1824
1825 // Gets the parent, or NULL.
1826 virtual wxAccStatus GetParent(wxAccessible** parent);
1827
1828 // Performs the default action. childId is 0 (the action for this object)
1829 // or > 0 (the action for a child).
1830 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1831 // window (e.g. an edit control).
1832 virtual wxAccStatus DoDefaultAction(int childId);
1833
1834 // Gets the default action for this object (0) or > 0 (the action for a child).
1835 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1836 // string if there is no action.
1837 // The retrieved string describes the action that is performed on an object,
1838 // not what the object does as a result. For example, a toolbar button that prints
1839 // a document has a default action of "Press" rather than "Prints the current document."
1840 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1841
1842 // Returns the description for this object or a child.
1843 virtual wxAccStatus GetDescription(int childId, wxString* description);
1844
1845 // Returns help text for this object or a child, similar to tooltip text.
1846 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1847
1848 // Returns the keyboard shortcut for this object or child.
1849 // Return e.g. ALT+K
1850 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1851
1852 // Returns a role constant.
1853 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1854
1855 // Returns a state constant.
1856 virtual wxAccStatus GetState(int childId, long* state);
1857
1858 // Returns a localized string representing the value for the object
1859 // or child.
1860 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1861
1862 // Selects the object or child.
1863 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1864
1865 // Gets the window with the keyboard focus.
1866 // If childId is 0 and child is NULL, no object in
1867 // this subhierarchy has the focus.
1868 // If this object has the focus, child should be 'this'.
1869 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1870
1871 #if wxUSE_VARIANT
1872 // Gets a variant representing the selected children
1873 // of this object.
1874 // Acceptable values:
1875 // - a null variant (IsNull() returns true)
1876 // - a list variant (GetType() == wxT("list")
1877 // - an integer representing the selected child element,
1878 // or 0 if this object is selected (GetType() == wxT("long")
1879 // - a "void*" pointer to a wxAccessible child object
1880 virtual wxAccStatus GetSelections(wxVariant* selections);
1881 #endif // wxUSE_VARIANT
1882 };
1883
1884 #endif // wxUSE_ACCESSIBILITY
1885
1886
1887 #endif // _WX_WINDOW_H_BASE_