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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: Configuration for the universal build of the library
4 // Author: Julian Smart
5 // Created: 01/02/97
6 // RCS-ID: $Id$
7 // Copyright: (c) Julian Smart
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_SETUP_H_
12 #define _WX_SETUP_H_
13
14 /* --- start common options --- */
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.6 API: set it to 0 to
30 // flag all cases of using deprecated functions.
31 //
32 // Default is 1 but please try building your code with 0 as the default will
33 // change to 0 in the next version and the deprecated functions will disappear
34 // in the version after it completely.
35 //
36 // Recommended setting: 0 (please update your code)
37 #define WXWIN_COMPATIBILITY_2_6 0
38
39 // This setting determines the compatibility with 2.8 API: set it to 0 to
40 // flag all cases of using deprecated functions.
41 //
42 // Default is 1 but please try building your code with 0 as the default will
43 // change to 0 in the next version and the deprecated functions will disappear
44 // in the version after it completely.
45 //
46 // Recommended setting: 0 (please update your code)
47 #define WXWIN_COMPATIBILITY_2_8 1
48
49 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
50 // default system font is used for wxWindow::GetCharWidth/Height() instead of
51 // the current font.
52 //
53 // Default is 0
54 //
55 // Recommended setting: 0
56 #define wxDIALOG_UNIT_COMPATIBILITY 0
57
58 // ----------------------------------------------------------------------------
59 // debugging settings
60 // ----------------------------------------------------------------------------
61
62 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
63 // need to define it here. You may do it for two reasons: either completely
64 // disable/compile out the asserts in release version (then do it inside #ifdef
65 // NDEBUG) or, on the contrary, enable more asserts, including the usually
66 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
67 //
68 // #ifdef NDEBUG
69 // #define wxDEBUG_LEVEL 0
70 // #else
71 // #define wxDEBUG_LEVEL 2
72 // #endif
73
74 // wxHandleFatalExceptions() may be used to catch the program faults at run
75 // time and, instead of terminating the program with a usual GPF message box,
76 // call the user-defined wxApp::OnFatalException() function. If you set
77 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
78 //
79 // This setting is for Win32 only and can only be enabled if your compiler
80 // supports Win32 structured exception handling (currently only VC++ does)
81 //
82 // Default is 1
83 //
84 // Recommended setting: 1 if your compiler supports it.
85 #define wxUSE_ON_FATAL_EXCEPTION 1
86
87 // Set this to 1 to be able to generate a human-readable (unlike
88 // machine-readable minidump created by wxCrashReport::Generate()) stack back
89 // trace when your program crashes using wxStackWalker
90 //
91 // Default is 1 if supported by the compiler.
92 //
93 // Recommended setting: 1, set to 0 if your programs never crash
94 #define wxUSE_STACKWALKER 1
95
96 // Set this to 1 to compile in wxDebugReport class which allows you to create
97 // and optionally upload to your web site a debug report consisting of back
98 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
99 //
100 // Default is 1 if supported by the compiler.
101 //
102 // Recommended setting: 1, it is compiled into a separate library so there
103 // is no overhead if you don't use it
104 #define wxUSE_DEBUGREPORT 1
105
106 // Generic comment about debugging settings: they are very useful if you don't
107 // use any other memory leak detection tools such as Purify/BoundsChecker, but
108 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
109 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
110 // may prefer to use it instead of built in memory debugging code because it is
111 // faster and more fool proof.
112 //
113 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
114 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
115 // and if __NO_VC_CRTDBG__ is not defined.
116
117 // The rest of the options in this section are obsolete and not supported,
118 // enable them at your own risk.
119
120 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
121 // __WXDEBUG__ is not defined, will still use the normal memory operators.
122 //
123 // Default is 0
124 //
125 // Recommended setting: 0
126 #define wxUSE_DEBUG_CONTEXT 0
127
128 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
129 // __WXDEBUG__ is also defined.
130 //
131 // WARNING: this code may not work with all architectures, especially if
132 // alignment is an issue. This switch is currently ignored for mingw / cygwin
133 //
134 // Default is 0
135 //
136 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
137 #define wxUSE_MEMORY_TRACING 0
138
139 // In debug mode, cause new and delete to be redefined globally.
140 // If this causes problems (e.g. link errors which is a common problem
141 // especially if you use another library which also redefines the global new
142 // and delete), set this to 0.
143 // This switch is currently ignored for mingw / cygwin
144 //
145 // Default is 0
146 //
147 // Recommended setting: 0
148 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
149
150 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
151 // this causes problems (e.g. link errors), set this to 0. You may need to set
152 // this to 0 if using templates (at least for VC++). This switch is currently
153 // ignored for mingw / cygwin / CodeWarrior
154 //
155 // Default is 0
156 //
157 // Recommended setting: 0
158 #define wxUSE_DEBUG_NEW_ALWAYS 0
159
160
161 // ----------------------------------------------------------------------------
162 // Unicode support
163 // ----------------------------------------------------------------------------
164
165 // These settings are obsolete: the library is always built in Unicode mode
166 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
167 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
168 // will disappear completely in future wxWidgets releases.
169 #ifndef wxUSE_UNICODE
170 #define wxUSE_UNICODE 1
171 #endif
172
173 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
174 #define wxUSE_WCHAR_T 1
175
176 // ----------------------------------------------------------------------------
177 // global features
178 // ----------------------------------------------------------------------------
179
180 // Compile library in exception-safe mode? If set to 1, the library will try to
181 // behave correctly in presence of exceptions (even though it still will not
182 // use the exceptions itself) and notify the user code about any unhandled
183 // exceptions. If set to 0, propagation of the exceptions through the library
184 // code will lead to undefined behaviour -- but the code itself will be
185 // slightly smaller and faster.
186 //
187 // Note that like wxUSE_THREADS this option is automatically set to 0 if
188 // wxNO_EXCEPTIONS is defined.
189 //
190 // Default is 1
191 //
192 // Recommended setting: depends on whether you intend to use C++ exceptions
193 // in your own code (1 if you do, 0 if you don't)
194 #define wxUSE_EXCEPTIONS 1
195
196 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
197 //
198 // Default is 0
199 //
200 // Recommended setting: 0 (this is still work in progress...)
201 #define wxUSE_EXTENDED_RTTI 0
202
203 // Support for message/error logging. This includes wxLogXXX() functions and
204 // wxLog and derived classes. Don't set this to 0 unless you really know what
205 // you are doing.
206 //
207 // Default is 1
208 //
209 // Recommended setting: 1 (always)
210 #define wxUSE_LOG 1
211
212 // Recommended setting: 1
213 #define wxUSE_LOGWINDOW 1
214
215 // Recommended setting: 1
216 #define wxUSE_LOGGUI 1
217
218 // Recommended setting: 1
219 #define wxUSE_LOG_DIALOG 1
220
221 // Support for command line parsing using wxCmdLineParser class.
222 //
223 // Default is 1
224 //
225 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
226 #define wxUSE_CMDLINE_PARSER 1
227
228 // Support for multithreaded applications: if 1, compile in thread classes
229 // (thread.h) and make the library a bit more thread safe. Although thread
230 // support is quite stable by now, you may still consider recompiling the
231 // library without it if you have no use for it - this will result in a
232 // somewhat smaller and faster operation.
233 //
234 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
235 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
236 // build/msw/config.* file this value will have no effect.
237 //
238 // Default is 1
239 //
240 // Recommended setting: 0 unless you do plan to develop MT applications
241 #define wxUSE_THREADS 1
242
243 // If enabled, compiles wxWidgets streams classes
244 //
245 // wx stream classes are used for image IO, process IO redirection, network
246 // protocols implementation and much more and so disabling this results in a
247 // lot of other functionality being lost.
248 //
249 // Default is 1
250 //
251 // Recommended setting: 1 as setting it to 0 disables many other things
252 #define wxUSE_STREAMS 1
253
254 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
255 // Note that if the system's implementation does not support positional
256 // parameters, setting this to 1 forces the use of the wxWidgets implementation
257 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
258 // many Unix systems but usually doesn't under Windows.
259 //
260 // Positional parameters are very useful when translating a program since using
261 // them in formatting strings allow translators to correctly reorder the
262 // translated sentences.
263 //
264 // Default is 1
265 //
266 // Recommended setting: 1 if you want to support multiple languages
267 #define wxUSE_PRINTF_POS_PARAMS 1
268
269
270 // ----------------------------------------------------------------------------
271 // Interoperability with the standard library.
272 // ----------------------------------------------------------------------------
273
274 // Set wxUSE_STL to 1 to enable maximal interoperability with the standard
275 // library, even at the cost of backwards compatibility.
276 //
277 // Default is 0
278 //
279 // Recommended setting: 0 as the options below already provide a relatively
280 // good level of interoperability and changing this option arguably isn't worth
281 // diverging from the official builds of the library.
282 #define wxUSE_STL 0
283
284 // This is not a real option but is used as the default value for
285 // wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
286 //
287 // Currently the Digital Mars and Watcom compilers come without standard C++
288 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
289 // them (e.g. from STLPort).
290 //
291 // VC++ 5.0 does include standard C++ library headers, however they produce
292 // many warnings that can't be turned off when compiled at warning level 4.
293 #if defined(__DMC__) || defined(__WATCOMC__) \
294 || (defined(_MSC_VER) && _MSC_VER < 1200)
295 #define wxUSE_STD_DEFAULT 0
296 #else
297 #define wxUSE_STD_DEFAULT 1
298 #endif
299
300 // Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
301 // and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
302 // usually more limited) implementations are used which allows to avoid the
303 // dependency on the C++ run-time library.
304 //
305 // Default is 1 if compiler supports it.
306 //
307 // Recommended setting: 1 unless you use a system without good implementation
308 // of STL.
309 #define wxUSE_STD_CONTAINERS wxUSE_STD_DEFAULT
310
311 // Use standard C++ streams if 1 instead of wx streams in some places. If
312 // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
313 // standard streams library.
314 //
315 // Notice that enabling this does not replace wx streams with std streams
316 // everywhere, in a lot of places wx streams are used no matter what.
317 //
318 // Default is 1 if compiler supports it.
319 //
320 // Recommended setting: 1 if you use the standard streams anyhow and so
321 // dependency on the standard streams library is not a
322 // problem
323 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
324
325 // Enable minimal interoperability with the standard C++ string class if 1.
326 // "Minimal" means that wxString can be constructed from std::string or
327 // std::wstring but can't be implicitly converted to them. You need to enable
328 // the option below for the latter.
329 //
330 // Default is 1 for most compilers.
331 //
332 // Recommended setting: 1 unless you want to ensure your program doesn't use
333 // the standard C++ library at all.
334 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
335
336 // Make wxString as much interchangeable with std::[w]string as possible, in
337 // particular allow implicit conversion of wxString to either of these classes.
338 // This comes at a price (or a benefit, depending on your point of view) of not
339 // allowing implicit conversion to "const char *" and "const wchar_t *".
340 //
341 // Because a lot of existing code relies on these conversions, this option is
342 // disabled by default but can be enabled for your build if you don't care
343 // about compatibility.
344 //
345 // Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
346 //
347 // Recommended setting: 0 to remain compatible with the official builds of
348 // wxWidgets.
349 #define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
350
351 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
352 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
353 //
354 // Note that newer compilers (including VC++ 7.1 and later) don't support
355 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
356 //
357 // Default is 0.
358 //
359 // Recommended setting: 0, only set to 1 if you use a really old compiler
360 #define wxUSE_IOSTREAMH 0
361
362
363 // ----------------------------------------------------------------------------
364 // non GUI features selection
365 // ----------------------------------------------------------------------------
366
367 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
368 // integer which is implemented in terms of native 64 bit integers if any or
369 // uses emulation otherwise.
370 //
371 // This class is required by wxDateTime and so you should enable it if you want
372 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
373 // integers in which case (almost) all of its functions are inline and it
374 // almost does not take any space, so there should be no reason to switch it
375 // off.
376 //
377 // Recommended setting: 1
378 #define wxUSE_LONGLONG 1
379
380 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
381 // storing binary data in wxConfig on most platforms.
382 //
383 // Default is 1.
384 //
385 // Recommended setting: 1 (but can be safely disabled if you don't use it)
386 #define wxUSE_BASE64 1
387
388 // Set this to 1 to be able to use wxEventLoop even in console applications
389 // (i.e. using base library only, without GUI). This is mostly useful for
390 // processing socket events but is also necessary to use timers in console
391 // applications
392 //
393 // Default is 1.
394 //
395 // Recommended setting: 1 (but can be safely disabled if you don't use it)
396 #define wxUSE_CONSOLE_EVENTLOOP 1
397
398 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
399 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
400 //
401 // Default is 1
402 //
403 // Recommended setting: 1 (wxFile is highly recommended as it is required by
404 // i18n code, wxFileConfig and others)
405 #define wxUSE_FILE 1
406 #define wxUSE_FFILE 1
407
408 // Use wxFSVolume class providing access to the configured/active mount points
409 //
410 // Default is 1
411 //
412 // Recommended setting: 1 (but may be safely disabled if you don't use it)
413 #define wxUSE_FSVOLUME 1
414
415 // Use wxStandardPaths class which allows to retrieve some standard locations
416 // in the file system
417 //
418 // Default is 1
419 //
420 // Recommended setting: 1 (may be disabled to save space, but not much)
421 #define wxUSE_STDPATHS 1
422
423 // use wxTextBuffer class: required by wxTextFile
424 #define wxUSE_TEXTBUFFER 1
425
426 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
427 // wxFileConfig
428 #define wxUSE_TEXTFILE 1
429
430 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
431 #define wxUSE_INTL 1
432
433 // Provide wxFoo_l() functions similar to standard foo() functions but taking
434 // an extra locale parameter.
435 //
436 // Notice that this is fully implemented only for the systems providing POSIX
437 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
438 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
439 // only work for the current user locale and "C" locale. You can use
440 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
441 //
442 // Default is 1
443 //
444 // Recommended setting: 1 but may be disabled if you are writing programs
445 // running only in C locale anyhow
446 #define wxUSE_XLOCALE 1
447
448 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
449 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
450 // old wxTime and wxDate classes which are still provided for backwards
451 // compatibility (and implemented in terms of wxDateTime).
452 //
453 // Note that this class is relatively new and is still officially in alpha
454 // stage because some features are not yet (fully) implemented. It is already
455 // quite useful though and should only be disabled if you are aiming at
456 // absolutely minimal version of the library.
457 //
458 // Requires: wxUSE_LONGLONG
459 //
460 // Default is 1
461 //
462 // Recommended setting: 1
463 #define wxUSE_DATETIME 1
464
465 // Set wxUSE_TIMER to 1 to compile wxTimer class
466 //
467 // Default is 1
468 //
469 // Recommended setting: 1
470 #define wxUSE_TIMER 1
471
472 // Use wxStopWatch clas.
473 //
474 // Default is 1
475 //
476 // Recommended setting: 1 (needed by wxSocket)
477 #define wxUSE_STOPWATCH 1
478
479 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
480 //
481 // Default is 1
482 //
483 // Recommended setting: 1
484 #define wxUSE_FSWATCHER 1
485
486 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
487 // which allow the application to store its settings in the persistent
488 // storage. Setting this to 1 will also enable on-demand creation of the
489 // global config object in wxApp.
490 //
491 // See also wxUSE_CONFIG_NATIVE below.
492 //
493 // Recommended setting: 1
494 #define wxUSE_CONFIG 1
495
496 // If wxUSE_CONFIG is 1, you may choose to use either the native config
497 // classes under Windows (using .INI files under Win16 and the registry under
498 // Win32) or the portable text file format used by the config classes under
499 // Unix.
500 //
501 // Default is 1 to use native classes. Note that you may still use
502 // wxFileConfig even if you set this to 1 - just the config object created by
503 // default for the applications needs will be a wxRegConfig or wxIniConfig and
504 // not wxFileConfig.
505 //
506 // Recommended setting: 1
507 #define wxUSE_CONFIG_NATIVE 1
508
509 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
510 // to connect/disconnect from the network and be notified whenever the dial-up
511 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
512 //
513 // Default is 1.
514 //
515 // Recommended setting: 1
516 #define wxUSE_DIALUP_MANAGER 1
517
518 // Compile in classes for run-time DLL loading and function calling.
519 // Required by wxUSE_DIALUP_MANAGER.
520 //
521 // This setting is for Win32 only
522 //
523 // Default is 1.
524 //
525 // Recommended setting: 1
526 #define wxUSE_DYNLIB_CLASS 1
527
528 // experimental, don't use for now
529 #define wxUSE_DYNAMIC_LOADER 1
530
531 // Set to 1 to use socket classes
532 #define wxUSE_SOCKETS 1
533
534 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
535 //
536 // Notice that currently setting this option under Windows will result in
537 // programs which can only run on recent OS versions (with ws2_32.dll
538 // installed) which is why it is disabled by default.
539 //
540 // Default is 1.
541 //
542 // Recommended setting: 1 if you need IPv6 support
543 #define wxUSE_IPV6 0
544
545 // Set to 1 to enable virtual file systems (required by wxHTML)
546 #define wxUSE_FILESYSTEM 1
547
548 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
549 #define wxUSE_FS_ZIP 1
550
551 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
552 #define wxUSE_FS_ARCHIVE 1
553
554 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
555 #define wxUSE_FS_INET 1
556
557 // wxArchive classes for accessing archives such as zip and tar
558 #define wxUSE_ARCHIVE_STREAMS 1
559
560 // Set to 1 to compile wxZipInput/OutputStream classes.
561 #define wxUSE_ZIPSTREAM 1
562
563 // Set to 1 to compile wxTarInput/OutputStream classes.
564 #define wxUSE_TARSTREAM 1
565
566 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
567 // wxUSE_LIBPNG
568 #define wxUSE_ZLIB 1
569
570 // If enabled, the code written by Apple will be used to write, in a portable
571 // way, float on the disk. See extended.c for the license which is different
572 // from wxWidgets one.
573 //
574 // Default is 1.
575 //
576 // Recommended setting: 1 unless you don't like the license terms (unlikely)
577 #define wxUSE_APPLE_IEEE 1
578
579 // Joystick support class
580 #define wxUSE_JOYSTICK 1
581
582 // wxFontEnumerator class
583 #define wxUSE_FONTENUM 1
584
585 // wxFontMapper class
586 #define wxUSE_FONTMAP 1
587
588 // wxMimeTypesManager class
589 #define wxUSE_MIMETYPE 1
590
591 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
592 // or wxURL you need to set this to 1.
593 //
594 // Default is 1.
595 //
596 // Recommended setting: 1
597 #define wxUSE_PROTOCOL 1
598
599 // The settings for the individual URL schemes
600 #define wxUSE_PROTOCOL_FILE 1
601 #define wxUSE_PROTOCOL_FTP 1
602 #define wxUSE_PROTOCOL_HTTP 1
603
604 // Define this to use wxURL class.
605 #define wxUSE_URL 1
606
607 // Define this to use native platform url and protocol support.
608 // Currently valid only for MS-Windows.
609 // Note: if you set this to 1, you can open ftp/http/gopher sites
610 // and obtain a valid input stream for these sites
611 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
612 // Doing so reduces the code size.
613 //
614 // This code is experimental and subject to change.
615 #define wxUSE_URL_NATIVE 0
616
617 // Support for wxVariant class used in several places throughout the library,
618 // notably in wxDataViewCtrl API.
619 //
620 // Default is 1.
621 //
622 // Recommended setting: 1 unless you want to reduce the library size as much as
623 // possible in which case setting this to 0 can gain up to 100KB.
624 #define wxUSE_VARIANT 1
625
626 // Support for wxAny class, the successor for wxVariant.
627 //
628 // Default is 1.
629 //
630 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
631 // or your compiler cannot for some reason cope with complexity of templates used.
632 #define wxUSE_ANY 1
633
634 // Support for regular expression matching via wxRegEx class: enable this to
635 // use POSIX regular expressions in your code. You need to compile regex
636 // library from src/regex to use it under Windows.
637 //
638 // Default is 0
639 //
640 // Recommended setting: 1 if your compiler supports it, if it doesn't please
641 // contribute us a makefile for src/regex for it
642 #define wxUSE_REGEX 1
643
644 // wxSystemOptions class
645 #define wxUSE_SYSTEM_OPTIONS 1
646
647 // wxSound class
648 #define wxUSE_SOUND 1
649
650 // Use wxMediaCtrl
651 //
652 // Default is 1.
653 //
654 // Recommended setting: 1
655 #define wxUSE_MEDIACTRL 1
656
657 // Use wxWidget's XRC XML-based resource system. Recommended.
658 //
659 // Default is 1
660 //
661 // Recommended setting: 1 (requires wxUSE_XML)
662 #define wxUSE_XRC 1
663
664 // XML parsing classes. Note that their API will change in the future, so
665 // using wxXmlDocument and wxXmlNode in your app is not recommended.
666 //
667 // Default is the same as wxUSE_XRC, i.e. 1 by default.
668 //
669 // Recommended setting: 1 (required by XRC)
670 #define wxUSE_XML wxUSE_XRC
671
672 // Use wxWidget's AUI docking system
673 //
674 // Default is 1
675 //
676 // Recommended setting: 1
677 #define wxUSE_AUI 1
678
679 // Use wxWidget's Ribbon classes for interfaces
680 //
681 // Default is 1
682 //
683 // Recommended setting: 1
684 #define wxUSE_RIBBON 1
685
686 // Use wxPropertyGrid.
687 //
688 // Default is 1
689 //
690 // Recommended setting: 1
691 #define wxUSE_PROPGRID 1
692
693 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
694 //
695 // Default is 1
696 //
697 // Recommended setting: 1
698 #define wxUSE_STC 1
699
700
701 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
702 // 2D drawing API. (Still somewhat experimental)
703 //
704 // Please note that on Windows gdiplus.dll is loaded dynamically which means
705 // that nothing special needs to be done as long as you don't use
706 // wxGraphicsContext at all or only use it on XP and later systems but you
707 // still do need to distribute it yourself for an application using
708 // wxGraphicsContext to be runnable on pre-XP systems.
709 //
710 // Default is 1 except if you're using a non-Microsoft compiler under Windows
711 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
712 // mingw32) you may need to install the headers (and just the headers)
713 // yourself. If you do, change the setting below manually.
714 //
715 // Recommended setting: 1 if supported by the compilation environment
716
717 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
718 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
719 #ifdef _MSC_VER
720 # if _MSC_VER >= 1310
721 // MSVC7.1+ comes with new enough Platform SDK, enable
722 // wxGraphicsContext support for it
723 # define wxUSE_GRAPHICS_CONTEXT 1
724 # else
725 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
726 // here if you use MSVC 6 with a newer SDK
727 # define wxUSE_GRAPHICS_CONTEXT 0
728 # endif
729 #else
730 // Disable support for other Windows compilers, enable it if your compiler
731 // comes with new enough SDK or you installed the headers manually.
732 //
733 // Notice that this will be set by configure under non-Windows platforms
734 // anyhow so the value there is not important.
735 # define wxUSE_GRAPHICS_CONTEXT 0
736 #endif
737
738 // Enable wxGraphicsContext implementation using Cairo library.
739 //
740 // This is not needed under Windows and detected automatically by configure
741 // under other systems, however you may set this to 1 manually if you installed
742 // Cairo under Windows yourself and prefer to use it instead the native GDI+
743 // implementation.
744 //
745 // Default is 0
746 //
747 // Recommended setting: 0
748 #define wxUSE_CAIRO 0
749
750
751 // ----------------------------------------------------------------------------
752 // Individual GUI controls
753 // ----------------------------------------------------------------------------
754
755 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
756 // (without it, wxControl class is not compiled)
757 //
758 // Default is 1
759 //
760 // Recommended setting: 1 (don't change except for very special programs)
761 #define wxUSE_CONTROLS 1
762
763 // Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
764 // Currently markup is supported only by a few controls and only some ports but
765 // their number will increase with time.
766 //
767 // Default is 1
768 //
769 // Recommended setting: 1 (may be set to 0 if you want to save on code size)
770 #define wxUSE_MARKUP 1
771
772 // wxPopupWindow class is a top level transient window. It is currently used
773 // to implement wxTipWindow
774 //
775 // Default is 1
776 //
777 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
778 #define wxUSE_POPUPWIN 1
779
780 // wxTipWindow allows to implement the custom tooltips, it is used by the
781 // context help classes. Requires wxUSE_POPUPWIN.
782 //
783 // Default is 1
784 //
785 // Recommended setting: 1 (may be set to 0)
786 #define wxUSE_TIPWINDOW 1
787
788 // Each of the settings below corresponds to one wxWidgets control. They are
789 // all switched on by default but may be disabled if you are sure that your
790 // program (including any standard dialogs it can show!) doesn't need them and
791 // if you desperately want to save some space. If you use any of these you must
792 // set wxUSE_CONTROLS as well.
793 //
794 // Default is 1
795 //
796 // Recommended setting: 1
797 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
798 #define wxUSE_BUTTON 1 // wxButton
799 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
800 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
801 #define wxUSE_CHECKBOX 1 // wxCheckBox
802 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
803 #define wxUSE_CHOICE 1 // wxChoice
804 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
805 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
806 #define wxUSE_COMBOBOX 1 // wxComboBox
807 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
808 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
809 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
810 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
811 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
812 #define wxUSE_FILECTRL 1 // wxFileCtrl
813 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
814 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
815 #define wxUSE_GAUGE 1 // wxGauge
816 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
817 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
818 #define wxUSE_LISTBOX 1 // wxListBox
819 #define wxUSE_LISTCTRL 1 // wxListCtrl
820 #define wxUSE_RADIOBOX 1 // wxRadioBox
821 #define wxUSE_RADIOBTN 1 // wxRadioButton
822 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
823 #define wxUSE_SCROLLBAR 1 // wxScrollBar
824 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
825 #define wxUSE_SLIDER 1 // wxSlider
826 #define wxUSE_SPINBTN 1 // wxSpinButton
827 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
828 #define wxUSE_STATBOX 1 // wxStaticBox
829 #define wxUSE_STATLINE 1 // wxStaticLine
830 #define wxUSE_STATTEXT 1 // wxStaticText
831 #define wxUSE_STATBMP 1 // wxStaticBitmap
832 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
833 #define wxUSE_TOGGLEBTN 1 // requires wxButton
834 #define wxUSE_TREECTRL 1 // wxTreeCtrl
835
836 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
837 // below either wxStatusBar95 or a generic wxStatusBar will be used.
838 //
839 // Default is 1
840 //
841 // Recommended setting: 1
842 #define wxUSE_STATUSBAR 1
843
844 // Two status bar implementations are available under Win32: the generic one
845 // or the wrapper around native control. For native look and feel the native
846 // version should be used.
847 //
848 // Default is 1 for the platforms where native status bar is supported.
849 //
850 // Recommended setting: 1 (there is no advantage in using the generic one)
851 #define wxUSE_NATIVE_STATUSBAR 1
852
853 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
854 // classes at all. Otherwise, use the native toolbar class unless
855 // wxUSE_TOOLBAR_NATIVE is 0.
856 //
857 // Default is 1 for all settings.
858 //
859 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
860 #define wxUSE_TOOLBAR 1
861 #define wxUSE_TOOLBAR_NATIVE 1
862
863 // wxNotebook is a control with several "tabs" located on one of its sides. It
864 // may be used to logically organise the data presented to the user instead of
865 // putting everything in one huge dialog. It replaces wxTabControl and related
866 // classes of wxWin 1.6x.
867 //
868 // Default is 1.
869 //
870 // Recommended setting: 1
871 #define wxUSE_NOTEBOOK 1
872
873 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
874 // the tabs
875 //
876 // Default is 1.
877 //
878 // Recommended setting: 1
879 #define wxUSE_LISTBOOK 1
880
881 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
882 // the tabs
883 //
884 // Default is 1.
885 //
886 // Recommended setting: 1
887 #define wxUSE_CHOICEBOOK 1
888
889 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
890 // the tabs
891 //
892 // Default is 1.
893 //
894 // Recommended setting: 1
895 #define wxUSE_TREEBOOK 1
896
897 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
898 // tabs
899 //
900 // Default is 1.
901 //
902 // Recommended setting: 1
903 #define wxUSE_TOOLBOOK 1
904
905 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
906 // dock.
907 //
908 // Default is 1.
909 //
910 // Recommended setting: 1 (but can be set to 0 if you don't need it)
911 #define wxUSE_TASKBARICON 1
912
913 // wxGrid class
914 //
915 // Default is 1, set to 0 to cut down compilation time and binaries size if you
916 // don't use it.
917 //
918 // Recommended setting: 1
919 //
920 #define wxUSE_GRID 1
921
922 // wxMiniFrame class: a frame with narrow title bar
923 //
924 // Default is 1.
925 //
926 // Recommended setting: 1 (it doesn't cost almost anything)
927 #define wxUSE_MINIFRAME 1
928
929 // wxComboCtrl and related classes: combobox with custom popup window and
930 // not necessarily a listbox.
931 //
932 // Default is 1.
933 //
934 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
935 // it used by wxComboBox
936 #define wxUSE_COMBOCTRL 1
937
938 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
939 // items.
940 //
941 // Default is 1.
942 //
943 // Recommended setting: 1 but can be safely set to 0, except where it is
944 // needed as a base class for generic wxBitmapComboBox.
945 #define wxUSE_ODCOMBOBOX 1
946
947 // wxBitmapComboBox is a combobox that can have images in front of text items.
948 //
949 // Default is 1.
950 //
951 // Recommended setting: 1 but can be safely set to 0
952 #define wxUSE_BITMAPCOMBOBOX 1
953
954 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
955 // up and down in it. It is also used as part of wxRearrangeDialog.
956 //
957 // Default is 1.
958 //
959 // Recommended setting: 1 but can be safely set to 0 (currently used only by
960 // wxHeaderCtrl)
961 #define wxUSE_REARRANGECTRL 1
962
963 // ----------------------------------------------------------------------------
964 // Miscellaneous GUI stuff
965 // ----------------------------------------------------------------------------
966
967 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
968 #define wxUSE_ACCEL 1
969
970 // Use the standard art provider. The icons returned by this provider are
971 // embedded into the library as XPMs so disabling it reduces the library size
972 // somewhat but this should only be done if you use your own custom art
973 // provider returning the icons or never use any icons not provided by the
974 // native art provider (which might not be implemented at all for some
975 // platforms) or by the Tango icons provider (if it's not itself disabled
976 // below).
977 //
978 // Default is 1.
979 //
980 // Recommended setting: 1 unless you use your own custom art provider.
981 #define wxUSE_ARTPROVIDER_STD 1
982
983 // Use art provider providing Tango icons: this art provider has higher quality
984 // icons than the default ones using smaller size XPM icons without
985 // transparency but the embedded PNG icons add to the library size.
986 //
987 // Default is 1 under non-GTK ports. Under wxGTK the native art provider using
988 // the GTK+ stock icons replaces it so it is normally not necessary.
989 //
990 // Recommended setting: 1 but can be turned off to reduce the library size.
991 #define wxUSE_ARTPROVIDER_TANGO 1
992
993 // Hotkey support (currently Windows only)
994 #define wxUSE_HOTKEY 1
995
996 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
997 // under Windows).
998 //
999 // Default is 1.
1000 //
1001 // Recommended setting: 1 (can be safely set to 0, not used by the library)
1002 #define wxUSE_CARET 1
1003
1004 // Use wxDisplay class: it allows enumerating all displays on a system and
1005 // their geometries as well as finding the display on which the given point or
1006 // window lies.
1007 //
1008 // Default is 1.
1009 //
1010 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
1011 #define wxUSE_DISPLAY 1
1012
1013 // Miscellaneous geometry code: needed for Canvas library
1014 #define wxUSE_GEOMETRY 1
1015
1016 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
1017 // wxListCtrl.
1018 //
1019 // Default is 1.
1020 //
1021 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
1022 // enumerated above, then this class is mostly useless too)
1023 #define wxUSE_IMAGLIST 1
1024
1025 // Use wxInfoBar class.
1026 //
1027 // Default is 1.
1028 //
1029 // Recommended setting: 1 (but can be disabled without problems as nothing
1030 // depends on it)
1031 #define wxUSE_INFOBAR 1
1032
1033 // Use wxMenu, wxMenuBar, wxMenuItem.
1034 //
1035 // Default is 1.
1036 //
1037 // Recommended setting: 1 (can't be disabled under MSW)
1038 #define wxUSE_MENUS 1
1039
1040 // Use wxNotificationMessage.
1041 //
1042 // wxNotificationMessage allows to show non-intrusive messages to the user
1043 // using balloons, banners, popups or whatever is the appropriate method for
1044 // the current platform.
1045 //
1046 // Default is 1.
1047 //
1048 // Recommended setting: 1
1049 #define wxUSE_NOTIFICATION_MESSAGE 1
1050
1051 // Use wxSashWindow class.
1052 //
1053 // Default is 1.
1054 //
1055 // Recommended setting: 1
1056 #define wxUSE_SASH 1
1057
1058 // Use wxSplitterWindow class.
1059 //
1060 // Default is 1.
1061 //
1062 // Recommended setting: 1
1063 #define wxUSE_SPLITTER 1
1064
1065 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1066 //
1067 // Default is 1.
1068 //
1069 // Recommended setting: 1
1070 #define wxUSE_TOOLTIPS 1
1071
1072 // wxValidator class and related methods
1073 #define wxUSE_VALIDATORS 1
1074
1075 // Use reference counted ID management: this means that wxWidgets will track
1076 // the automatically allocated ids (those used when you use wxID_ANY when
1077 // creating a window, menu or toolbar item &c) instead of just supposing that
1078 // the program never runs out of them. This is mostly useful only under wxMSW
1079 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1080 // long-running programs can run into problems with ids reuse without this. On
1081 // the other platforms, where the ids have the full int range, this shouldn't
1082 // be necessary.
1083 #ifdef __WXMSW__
1084 #define wxUSE_AUTOID_MANAGEMENT 1
1085 #else
1086 #define wxUSE_AUTOID_MANAGEMENT 0
1087 #endif
1088
1089 // ----------------------------------------------------------------------------
1090 // common dialogs
1091 // ----------------------------------------------------------------------------
1092
1093 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1094 // file selector, printer dialog). Switching this off also switches off the
1095 // printing architecture and interactive wxPrinterDC.
1096 //
1097 // Default is 1
1098 //
1099 // Recommended setting: 1 (unless it really doesn't work)
1100 #define wxUSE_COMMON_DIALOGS 1
1101
1102 // wxBusyInfo displays window with message when app is busy. Works in same way
1103 // as wxBusyCursor
1104 #define wxUSE_BUSYINFO 1
1105
1106 // Use single/multiple choice dialogs.
1107 //
1108 // Default is 1
1109 //
1110 // Recommended setting: 1 (used in the library itself)
1111 #define wxUSE_CHOICEDLG 1
1112
1113 // Use colour picker dialog
1114 //
1115 // Default is 1
1116 //
1117 // Recommended setting: 1
1118 #define wxUSE_COLOURDLG 1
1119
1120 // wxDirDlg class for getting a directory name from user
1121 #define wxUSE_DIRDLG 1
1122
1123 // TODO: setting to choose the generic or native one
1124
1125 // Use file open/save dialogs.
1126 //
1127 // Default is 1
1128 //
1129 // Recommended setting: 1 (used in many places in the library itself)
1130 #define wxUSE_FILEDLG 1
1131
1132 // Use find/replace dialogs.
1133 //
1134 // Default is 1
1135 //
1136 // Recommended setting: 1 (but may be safely set to 0)
1137 #define wxUSE_FINDREPLDLG 1
1138
1139 // Use font picker dialog
1140 //
1141 // Default is 1
1142 //
1143 // Recommended setting: 1 (used in the library itself)
1144 #define wxUSE_FONTDLG 1
1145
1146 // Use wxMessageDialog and wxMessageBox.
1147 //
1148 // Default is 1
1149 //
1150 // Recommended setting: 1 (used in the library itself)
1151 #define wxUSE_MSGDLG 1
1152
1153 // progress dialog class for lengthy operations
1154 #define wxUSE_PROGRESSDLG 1
1155
1156 // support for startup tips (wxShowTip &c)
1157 #define wxUSE_STARTUP_TIPS 1
1158
1159 // text entry dialog and wxGetTextFromUser function
1160 #define wxUSE_TEXTDLG 1
1161
1162 // number entry dialog
1163 #define wxUSE_NUMBERDLG 1
1164
1165 // splash screen class
1166 #define wxUSE_SPLASH 1
1167
1168 // wizards
1169 #define wxUSE_WIZARDDLG 1
1170
1171 // Compile in wxAboutBox() function showing the standard "About" dialog.
1172 //
1173 // Default is 1
1174 //
1175 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1176 // use this function
1177 #define wxUSE_ABOUTDLG 1
1178
1179 // wxFileHistory class
1180 //
1181 // Default is 1
1182 //
1183 // Recommended setting: 1
1184 #define wxUSE_FILE_HISTORY 1
1185
1186 // ----------------------------------------------------------------------------
1187 // Metafiles support
1188 // ----------------------------------------------------------------------------
1189
1190 // Windows supports the graphics format known as metafile which is, though not
1191 // portable, is widely used under Windows and so is supported by wxWin (under
1192 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1193 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1194 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1195 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1196 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1197 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1198 // in any metafile related classes at all.
1199 //
1200 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1201 //
1202 // Recommended setting: default or 0 for everything for portable programs.
1203 #define wxUSE_METAFILE 1
1204 #define wxUSE_ENH_METAFILE 1
1205 #define wxUSE_WIN_METAFILES_ALWAYS 0
1206
1207 // ----------------------------------------------------------------------------
1208 // Big GUI components
1209 // ----------------------------------------------------------------------------
1210
1211 // Set to 0 to disable MDI support.
1212 //
1213 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1214 //
1215 // Default is 1.
1216 //
1217 // Recommended setting: 1, can be safely set to 0.
1218 #define wxUSE_MDI 1
1219
1220 // Set to 0 to disable document/view architecture
1221 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1222
1223 // Set to 0 to disable MDI document/view architecture
1224 //
1225 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1226 #define wxUSE_MDI_ARCHITECTURE 1
1227
1228 // Set to 0 to disable print/preview architecture code
1229 #define wxUSE_PRINTING_ARCHITECTURE 1
1230
1231 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1232 // much more.
1233 //
1234 // Default is 1.
1235 //
1236 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1237 // smaller library.
1238 #define wxUSE_HTML 1
1239
1240 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1241 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1242 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1243 // list of libraries used to link your application (although this is done
1244 // implicitly for Microsoft Visual C++ users).
1245 //
1246 // Default is 1 unless the compiler is known to ship without the necessary
1247 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1248 //
1249 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1250 // otherwise.
1251 #define wxUSE_GLCANVAS 1
1252
1253 // wxRichTextCtrl allows editing of styled text.
1254 //
1255 // Default is 1.
1256 //
1257 // Recommended setting: 1, set to 0 if you want compile a
1258 // smaller library.
1259 #define wxUSE_RICHTEXT 1
1260
1261 // ----------------------------------------------------------------------------
1262 // Data transfer
1263 // ----------------------------------------------------------------------------
1264
1265 // Use wxClipboard class for clipboard copy/paste.
1266 //
1267 // Default is 1.
1268 //
1269 // Recommended setting: 1
1270 #define wxUSE_CLIPBOARD 1
1271
1272 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1273 // drop
1274 //
1275 // Default is 1.
1276 //
1277 // Recommended setting: 1
1278 #define wxUSE_DATAOBJ 1
1279
1280 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1281 // different from "built in" drag and drop in wxTreeCtrl which is always
1282 // available). Requires wxUSE_DATAOBJ.
1283 //
1284 // Default is 1.
1285 //
1286 // Recommended setting: 1
1287 #define wxUSE_DRAG_AND_DROP 1
1288
1289 // Use wxAccessible for enhanced and customisable accessibility.
1290 // Depends on wxUSE_OLE.
1291 //
1292 // Default is 0.
1293 //
1294 // Recommended setting (at present): 0
1295 #define wxUSE_ACCESSIBILITY 0
1296
1297 // ----------------------------------------------------------------------------
1298 // miscellaneous settings
1299 // ----------------------------------------------------------------------------
1300
1301 // wxSingleInstanceChecker class allows to verify at startup if another program
1302 // instance is running.
1303 //
1304 // Default is 1
1305 //
1306 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1307 // space)
1308 #define wxUSE_SNGLINST_CHECKER 1
1309
1310 #define wxUSE_DRAGIMAGE 1
1311
1312 #define wxUSE_IPC 1
1313 // 0 for no interprocess comms
1314 #define wxUSE_HELP 1
1315 // 0 for no help facility
1316
1317 // Should we use MS HTML help for wxHelpController? If disabled, neither
1318 // wxCHMHelpController nor wxBestHelpController are available.
1319 //
1320 // Default is 1 under MSW, 0 is always used for the other platforms.
1321 //
1322 // Recommended setting: 1, only set to 0 if you have trouble compiling
1323 // wxCHMHelpController (could be a problem with really ancient compilers)
1324 #define wxUSE_MS_HTML_HELP 1
1325
1326
1327 // Use wxHTML-based help controller?
1328 #define wxUSE_WXHTML_HELP 1
1329
1330 #define wxUSE_CONSTRAINTS 1
1331 // 0 for no window layout constraint system
1332
1333 #define wxUSE_SPLINES 1
1334 // 0 for no splines
1335
1336 #define wxUSE_MOUSEWHEEL 1
1337 // Include mouse wheel support
1338
1339 // Compile wxUIActionSimulator class?
1340 #define wxUSE_UIACTIONSIMULATOR 1
1341
1342 // ----------------------------------------------------------------------------
1343 // wxDC classes for various output formats
1344 // ----------------------------------------------------------------------------
1345
1346 // Set to 1 for PostScript device context.
1347 #define wxUSE_POSTSCRIPT 0
1348
1349 // Set to 1 to use font metric files in GetTextExtent
1350 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1351
1352 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1353 // to create files in SVG (Scalable Vector Graphics) format.
1354 #define wxUSE_SVG 1
1355
1356 // ----------------------------------------------------------------------------
1357 // image format support
1358 // ----------------------------------------------------------------------------
1359
1360 // wxImage supports many different image formats which can be configured at
1361 // compile-time. BMP is always supported, others are optional and can be safely
1362 // disabled if you don't plan to use images in such format sometimes saving
1363 // substantial amount of code in the final library.
1364 //
1365 // Some formats require an extra library which is included in wxWin sources
1366 // which is mentioned if it is the case.
1367
1368 // Set to 1 for wxImage support (recommended).
1369 #define wxUSE_IMAGE 1
1370
1371 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1372 #define wxUSE_LIBPNG 1
1373
1374 // Set to 1 for JPEG format support (requires libjpeg)
1375 #define wxUSE_LIBJPEG 1
1376
1377 // Set to 1 for TIFF format support (requires libtiff)
1378 #define wxUSE_LIBTIFF 1
1379
1380 // Set to 1 for TGA format support (loading only)
1381 #define wxUSE_TGA 1
1382
1383 // Set to 1 for GIF format support
1384 #define wxUSE_GIF 1
1385
1386 // Set to 1 for PNM format support
1387 #define wxUSE_PNM 1
1388
1389 // Set to 1 for PCX format support
1390 #define wxUSE_PCX 1
1391
1392 // Set to 1 for IFF format support (Amiga format)
1393 #define wxUSE_IFF 0
1394
1395 // Set to 1 for XPM format support
1396 #define wxUSE_XPM 1
1397
1398 // Set to 1 for MS Icons and Cursors format support
1399 #define wxUSE_ICO_CUR 1
1400
1401 // Set to 1 to compile in wxPalette class
1402 #define wxUSE_PALETTE 1
1403
1404 // ----------------------------------------------------------------------------
1405 // wxUniversal-only options
1406 // ----------------------------------------------------------------------------
1407
1408 // Set to 1 to enable compilation of all themes, this is the default
1409 #define wxUSE_ALL_THEMES 1
1410
1411 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1412 // is unset, if it is set these options are not used; notice that metal theme
1413 // uses Win32 one
1414 #define wxUSE_THEME_GTK 0
1415 #define wxUSE_THEME_METAL 0
1416 #define wxUSE_THEME_MONO 0
1417 #define wxUSE_THEME_WIN32 0
1418
1419
1420 /* --- end common options --- */
1421
1422 /* --- start MSW options --- */
1423 // ----------------------------------------------------------------------------
1424 // Windows-only settings
1425 // ----------------------------------------------------------------------------
1426
1427 // Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
1428 // and want to run your programs under Windows 9x and not only NT/2000/XP.
1429 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
1430 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
1431 // that you will have to modify the makefiles to include unicows.lib import
1432 // library as the first library (see installation instructions in install.txt
1433 // to learn how to do it when building the library or samples).
1434 //
1435 // If your compiler doesn't have unicows.lib, you can get a version of it at
1436 // http://libunicows.sourceforge.net
1437 //
1438 // Default is 0
1439 //
1440 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
1441 #ifndef wxUSE_UNICODE_MSLU
1442 #define wxUSE_UNICODE_MSLU 0
1443 #endif
1444
1445 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1446 // will override some other settings (see below)
1447 //
1448 // Default is 0.
1449 //
1450 // Recommended setting: 0 unless you really have to use MFC
1451 #define wxUSE_MFC 0
1452
1453 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1454 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1455 // can't compile/doesn't have the OLE headers.
1456 //
1457 // Default is 1.
1458 //
1459 // Recommended setting: 1
1460 #define wxUSE_OLE 1
1461
1462 // Set this to 1 to enable wxAutomationObject class.
1463 //
1464 // Default is 1.
1465 //
1466 // Recommended setting: 1 if you need to control other applications via OLE
1467 // Automation, can be safely set to 0 otherwise
1468 #define wxUSE_OLE_AUTOMATION 1
1469
1470 // Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
1471 // controls in wx.
1472 //
1473 // Default is 1.
1474 //
1475 // Recommended setting: 1, required by wxMediaCtrl
1476 #define wxUSE_ACTIVEX 1
1477
1478 // wxDC cacheing implementation
1479 #define wxUSE_DC_CACHEING 1
1480
1481 // Set this to 1 to enable wxDIB class used internally for manipulating
1482 // wxBitmap data.
1483 //
1484 // Default is 1, set it to 0 only if you don't use wxImage neither
1485 //
1486 // Recommended setting: 1 (without it conversion to/from wxImage won't work)
1487 #define wxUSE_WXDIB 1
1488
1489 // Set to 0 to disable PostScript print/preview architecture code under Windows
1490 // (just use Windows printing).
1491 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1492
1493 // Set this to 1 to compile in wxRegKey class.
1494 //
1495 // Default is 1
1496 //
1497 // Recommended setting: 1, this is used internally by wx in a few places
1498 #define wxUSE_REGKEY 1
1499
1500 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1501 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1502 // doesn't have such limitation).
1503 //
1504 // Default is 1 for compilers which support it
1505 //
1506 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1507 // or can't compile <richedit.h>
1508 #define wxUSE_RICHEDIT 1
1509
1510 // Set this to 1 to use extra features of richedit v2 and later controls
1511 //
1512 // Default is 1 for compilers which support it
1513 //
1514 // Recommended setting: 1
1515 #define wxUSE_RICHEDIT2 1
1516
1517 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1518 // is required by wxUSE_CHECKLISTBOX.
1519 //
1520 // Default is 1.
1521 //
1522 // Recommended setting: 1, set to 0 for a small library size reduction
1523 #define wxUSE_OWNER_DRAWN 1
1524
1525 // Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
1526 // is required by native wxNotificationMessage implementation.
1527 //
1528 // Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
1529 // the necessary declarations.
1530 //
1531 // Recommended setting: 1, set to 0 for a tiny library size reduction
1532 #define wxUSE_TASKBARICON_BALLOONS 1
1533
1534 // Set to 1 to compile MS Windows XP theme engine support
1535 #define wxUSE_UXTHEME 1
1536
1537 // Set to 1 to use InkEdit control (Tablet PC), if available
1538 #define wxUSE_INKEDIT 0
1539
1540 // Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig)
1541 //
1542 // Default is 0.
1543 //
1544 // Recommended setting: 0, nobody uses .INI files any more
1545 #define wxUSE_INICONF 0
1546
1547 // ----------------------------------------------------------------------------
1548 // Generic versions of native controls
1549 // ----------------------------------------------------------------------------
1550
1551 // Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
1552 // native wxDatePickerCtrl
1553 //
1554 // Default is 0.
1555 //
1556 // Recommended setting: 0, this is mainly used for testing
1557 #define wxUSE_DATEPICKCTRL_GENERIC 0
1558
1559 // ----------------------------------------------------------------------------
1560 // Crash debugging helpers
1561 // ----------------------------------------------------------------------------
1562
1563 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1564 // dumps of your program when it crashes (or at any other moment)
1565 //
1566 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1567 //
1568 // Recommended setting: 1, set to 0 if your programs never crash
1569 #define wxUSE_CRASHREPORT 1
1570 /* --- end MSW options --- */
1571
1572 /* --- start wxUniv options --- */
1573 // ----------------------------------------------------------------------------
1574 // wxUniversal-only options
1575 // ----------------------------------------------------------------------------
1576
1577 // Set to 1 to enable compilation of all themes, this is the default
1578 #define wxUSE_ALL_THEMES 1
1579
1580 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1581 // is unset, if it is set these options are not used; notice that metal theme
1582 // uses Win32 one
1583 #define wxUSE_THEME_GTK 0
1584 #define wxUSE_THEME_METAL 0
1585 #define wxUSE_THEME_MONO 0
1586 #define wxUSE_THEME_WIN32 0
1587 /* --- end wxUniv options --- */
1588
1589 #endif // _WX_SETUP_H_
1590