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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/generic/panelg.cpp
3 // Purpose: wxPanel and the keyboard handling code
4 // Author: Julian Smart, Robert Roebling, Vadim Zeitlin
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "panelg.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/object.h"
33 #include "wx/font.h"
34 #include "wx/colour.h"
35 #include "wx/settings.h"
36 #include "wx/log.h"
37 #endif
38
39 #include "wx/generic/panelg.h"
40
41 // ----------------------------------------------------------------------------
42 // wxWin macros
43 // ----------------------------------------------------------------------------
44
45 IMPLEMENT_DYNAMIC_CLASS(wxPanel, wxWindow)
46
47 BEGIN_EVENT_TABLE(wxPanel, wxWindow)
48 EVT_SYS_COLOUR_CHANGED(wxPanel::OnSysColourChanged)
49 EVT_SET_FOCUS(wxPanel::OnFocus)
50 EVT_NAVIGATION_KEY(wxPanel::OnNavigationKey)
51 EVT_SIZE(wxPanel::OnSize)
52 END_EVENT_TABLE()
53
54 // ============================================================================
55 // implementation
56 // ============================================================================
57
58 // ----------------------------------------------------------------------------
59 // wxPanel creation
60 // ----------------------------------------------------------------------------
61
62 void wxPanel::Init()
63 {
64 m_winLastFocused = (wxWindow *)NULL;
65 m_btnDefault = (wxButton *)NULL;
66 }
67
68 bool wxPanel::Create(wxWindow *parent, wxWindowID id,
69 const wxPoint& pos,
70 const wxSize& size,
71 long style,
72 const wxString& name)
73 {
74 bool ret = wxWindow::Create(parent, id, pos, size, style, name);
75
76 if ( ret )
77 {
78 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
79 SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
80 }
81
82 return ret;
83 }
84
85 // ----------------------------------------------------------------------------
86 // misc
87 // ----------------------------------------------------------------------------
88
89 void wxPanel::InitDialog()
90 {
91 wxInitDialogEvent event(GetId());
92 event.SetEventObject(this);
93 GetEventHandler()->ProcessEvent(event);
94 }
95
96 // Responds to colour changes, and passes event on to children.
97 void wxPanel::OnSysColourChanged(wxSysColourChangedEvent& event)
98 {
99 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
100 Refresh();
101
102 // Propagate the event to the non-top-level children
103 wxWindow::OnSysColourChanged(event);
104 }
105
106 void wxPanel::OnSize(wxSizeEvent& WXUNUSED(event))
107 {
108 #if wxUSE_CONSTRAINTS
109 if (GetAutoLayout())
110 Layout();
111 #endif
112 }
113
114 // ----------------------------------------------------------------------------
115 // Keyboard handling - this is the place where the TAB traversal logic is
116 // implemented. As this code is common to all ports, this ensures consistent
117 // behaviour even if we don't specify how exactly the wxNavigationKeyEvent are
118 // generated and this is done in platform specific code which also ensures that
119 // we can follow the given platform standards.
120 // ----------------------------------------------------------------------------
121
122 void wxPanel::OnNavigationKey( wxNavigationKeyEvent& event )
123 {
124 // the event is propagated downwards if the event emitter was our parent
125 bool goingDown = event.GetEventObject() == GetParent();
126
127 // we're not interested in "notebook page change" events here
128 if ( event.IsWindowChange() )
129 {
130 wxWindow *parent = GetParent();
131 if ( !parent || !parent->GetEventHandler()->ProcessEvent(event) )
132 {
133 event.Skip();
134 }
135
136 return;
137 }
138
139 // where are we going?
140 bool forward = event.GetDirection();
141
142 // the node of the children list from which we should start looking for the
143 // next acceptable child
144 wxWindowList::Node *node, *start_node;
145
146 const wxWindowList& children = GetChildren();
147
148 // we should start from the first/last control and not from the one which
149 // had focus the last time if we're propagating the event downwards because
150 // for our parent we look like a single control
151 if ( goingDown )
152 {
153 // just to be sure it's not used (normally this is not necessary, but
154 // doesn't hurt neither)
155 m_winLastFocused = (wxWindow *)NULL;
156
157 // start from first or last depending on where we're going
158 node = forward ? children.GetFirst() : children.GetLast();
159
160 // we want to cycle over all nodes
161 start_node = (wxWindowList::Node *)NULL;
162 }
163 else
164 {
165 // try to find the child which has the focus currently
166
167 // the event emitter might have done this for us
168 wxWindow *winFocus = event.GetCurrentFocus();
169
170 // but if not, we might know where the focus was ourselves
171 if (!winFocus)
172 winFocus = m_winLastFocused;
173
174 // if still no luck, do it the hard way
175 if (!winFocus)
176 winFocus = wxWindow::FindFocus();
177
178 if ( winFocus )
179 {
180 // ok, we found the focus - now is it our child?
181 start_node = children.Find( winFocus );
182 }
183 else
184 {
185 start_node = (wxWindowList::Node *)NULL;
186 }
187
188 if ( !start_node && m_winLastFocused )
189 {
190 // window which has focus isn't our child, fall back to the one
191 // which had the focus the last time
192 start_node = children.Find( m_winLastFocused );
193 }
194
195 // if we still didn't find anything, we should start with the first one
196 if ( !start_node )
197 {
198 start_node = children.GetFirst();
199 }
200
201 // and the first child which we can try setting focus to is the next or
202 // the previous one
203 node = forward ? start_node->GetNext() : start_node->GetPrevious();
204 }
205
206 // we want to cycle over all elements passing by NULL
207 while ( node != start_node )
208 {
209 // Have we come to the last or first item on the panel?
210 if ( !node )
211 {
212 if ( !goingDown )
213 {
214 // Check if our (may be grand) parent is another panel: if this
215 // is the case, they will know what to do with this navigation
216 // key and so give them the chance to process it instead of
217 // looping inside this panel (normally, the focus will go to
218 // the next/previous item after this panel in the parent
219 // panel).
220 wxWindow *focussed_child_of_parent = this;
221 for ( wxWindow *parent = GetParent();
222 parent;
223 parent = parent->GetParent() )
224 {
225 // we don't want to tab into a different dialog or frame
226 if ( focussed_child_of_parent->IsTopLevel() )
227 break;
228
229 event.SetCurrentFocus( focussed_child_of_parent );
230 if (parent->GetEventHandler()->ProcessEvent( event ))
231 return;
232
233 focussed_child_of_parent = parent;
234 }
235 }
236 //else: as the focus came from our parent, we definitely don't want
237 // to send it back to it!
238
239 // no, we are not inside another panel so process this ourself
240 node = forward ? children.GetFirst() : children.GetLast();
241
242 continue;
243 }
244
245 wxWindow *child = node->GetData();
246
247 if ( child->AcceptsFocus() )
248 {
249 m_winLastFocused = child; // should be redundant, but it is not
250
251 // if we're setting the focus to a child panel we should prevent it
252 // from giving it to the child which had the focus the last time
253 // and instead give it to the first/last child depending from which
254 // direction we're coming
255 wxPanel *subpanel = wxDynamicCast(child, wxPanel);
256 if ( subpanel )
257 {
258 // trick the panel into thinking that it got the navigation
259 // event - instead of duplicating all the code here
260 //
261 // make sure that we do trick it by setting all the parameters
262 // correctly (consistently with the code in this very function
263 // above) and that it starts from the very beginning/end by
264 // using SetLastFocus(NULL)
265 subpanel->SetLastFocus((wxWindow *)NULL);
266 }
267
268 event.SetEventObject(this);
269 if ( !child->GetEventHandler()->ProcessEvent(event) )
270 {
271 // everything is simple: just give focus to it
272 child->SetFocus();
273 }
274 //else: the child manages its focus itself
275
276 return;
277 }
278
279 node = forward ? node->GetNext() : node->GetPrevious();
280 }
281
282 // we cycled through all of our children and none of them wanted to accept
283 // focus
284 event.Skip();
285 }
286
287 void wxPanel::SetFocus()
288 {
289 wxLogTrace(_T("focus"), _T("SetFocus on wxPanel 0x%08x."), GetHandle());
290
291 // If the panel gets the focus *by way of getting it set directly*
292 // we move the focus to the first window that can get it.
293
294 // VZ: no, we set the focus to the last window too. I don't understand why
295 // should we make this distinction: if an app wants to set focus to
296 // some precise control, it may always do it directly, but if we don't
297 // use m_winLastFocused here, the focus won't be set correctly after a
298 // notebook page change nor after frame activation under MSW (it calls
299 // SetFocus too)
300 //
301 // RR: yes, when I the tab key to navigate in a panel with some controls and
302 // a notebook and the focus jumps to the notebook (typically coming from
303 // a button at the top) the notebook should focus the first child in the
304 // current notebook page, not the last one which would otherwise get the
305 // focus if you used the tab key to navigate from the current notebook
306 // page to button at the bottom. See every page in the controls sample.
307 //
308 // VZ: ok, but this still doesn't (at least I don't see how it can) take
309 // care of first/last child problem: i.e. if Shift-TAB is pressed in a
310 // situation like above, the focus should be given to the last child,
311 // not the first one (and not to the last focused one neither) - I
312 // think my addition to OnNavigationKey() above takes care of it.
313 // Keeping #ifdef __WXGTK__ for now, but please try removing it and see
314 // what happens.
315 //
316 // RR: Removed for now. Let's see what happens..
317
318 if ( !SetFocusToChild() )
319 {
320 wxWindow::SetFocus();
321 }
322 }
323
324 void wxPanel::OnFocus(wxFocusEvent& event)
325 {
326 wxLogTrace(_T("focus"), _T("OnFocus on wxPanel 0x%08x, name: %s"), GetHandle(), GetName().c_str() );
327
328 // If the panel gets the focus *by way of getting clicked on*
329 // we move the focus to either the last window that had the
330 // focus or the first one that can get it.
331 (void)SetFocusToChild();
332
333 event.Skip();
334 }
335
336 bool wxPanel::SetFocusToChild()
337 {
338 if ( m_winLastFocused )
339 {
340 // It might happen that the window got reparented or no longer accepts
341 // the focus.
342 if ( (m_winLastFocused->GetParent() == this) &&
343 m_winLastFocused->AcceptsFocus() )
344 {
345 wxLogTrace(_T("focus"),
346 _T("SetFocusToChild() => last child (0x%08x)."),
347 m_winLastFocused->GetHandle());
348
349 m_winLastFocused->SetFocus();
350 return TRUE;
351 }
352 else
353 {
354 // it doesn't count as such any more
355 m_winLastFocused = (wxWindow *)NULL;
356 }
357 }
358
359 // set the focus to the first child who wants it
360 wxWindowList::Node *node = GetChildren().GetFirst();
361 while ( node )
362 {
363 wxWindow *child = node->GetData();
364 if ( child->AcceptsFocus() )
365 {
366 wxLogTrace(_T("focus"),
367 _T("SetFocusToChild() => first child (0x%08x)."),
368 child->GetHandle());
369
370 m_winLastFocused = child; // should be redundant, but it is not
371 child->SetFocus();
372 return TRUE;
373 }
374
375 node = node->GetNext();
376 }
377
378 return FALSE;
379 }