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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 //#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
31 // This setting determines the compatibility with 1.68 API:
32 // Level 0: no backward compatibility, all new features
33 // Level 1: some extra methods are defined for compatibility.
37 // Recommended setting: 0 (in fact the compatibility code is now very minimal
38 // so there is little advantage to setting it to 1.
39 #define WXWIN_COMPATIBILITY 0
41 // This setting determines the compatibility with 2.0 API: set it to 1 to
46 // Recommended setting: 0 (please update your code instead!)
47 #define WXWIN_COMPATIBILITY_2 0
49 // This setting determines the compatibility with 2.0 API: set it to 1 to
54 // Recommended setting: 0 (please update your code instead!)
55 #define WXWIN_COMPATIBILITY_2_2 0
57 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
58 // but this is very dangerous because you can mistakenly pass an icon instead
59 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
60 // because an icon is not a valid bitmap
62 // Starting from 2.1.12, you have the choice under this backwards compatible
63 // behaviour (your code will still compile, but probably won't behave as
64 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
65 // conversion ctor wxBitmap(const wxIcon&) instead.
67 // Recommended setting: 0
68 #define wxICON_IS_BITMAP 0
70 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
71 // 1.64 and later define point sizes to be compatible with Windows.
75 // Recommended setting: 0
76 #define wxFONT_SIZE_COMPATIBILITY 0
78 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
79 // If migrating between versions, your dialogs may seem to shrink.
83 // Recommended setting: 0 (the new calculations are more correct!)
84 #define wxDIALOG_UNIT_COMPATIBILITY 1
86 // ----------------------------------------------------------------------------
88 // ----------------------------------------------------------------------------
90 // Generic comment about debugging settings: they are very useful if you don't
91 // use any other memory leak detection tools such as Purify/BoundsChecker, but
92 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
93 // as wxWindows memory debugging subsystem built in since version 5.0 and you
94 // may prefer to use it instead of built in memory debugging code because it is
95 // faster and more fool proof.
97 // Using VC++ CRT memory debugging is enabled by default in debug mode
98 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
99 // and if __NO_VC_CRTDBG__ is not defined.
101 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
102 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
103 // recommended to set this to 1, since you may well need to output an error log
104 // in a production version (or non-debugging beta).
108 // Recommended setting: 1 but see comment above
109 #define wxUSE_DEBUG_CONTEXT 1
111 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
112 // __WXDEBUG__ is also defined.
114 // WARNING: this code may not work with all architectures, especially if
115 // alignment is an issue. This switch is currently ignored for mingw / cygwin
119 // Recommended setting: 1 but see comment in the beginning of this section
120 #define wxUSE_MEMORY_TRACING 0
122 // In debug mode, cause new and delete to be redefined globally.
123 // If this causes problems (e.g. link errors), set this to 0.
124 // This switch is currently ignored for mingw / cygwin
128 // Recommended setting: 1 but see comment in the beginning of this section
129 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
131 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
132 // this causes problems (e.g. link errors), set this to 0. You may need to set
133 // this to 0 if using templates (at least for VC++). This switch is currently
134 // ignored for mingw / cygwin
138 // Recommended setting: 1 but see comment in the beginning of this section
139 #define wxUSE_DEBUG_NEW_ALWAYS 0
141 // wxHandleFatalExceptions() may be used to catch the program faults at run
142 // time and, instead of terminating the program with a usual GPF message box,
143 // call the user-defined wxApp::OnFatalException() function. If you set
144 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
146 // This setting is for Win32 only and can only be enabled if your compiler
147 // supports Win32 structured exception handling (currently only VC++ does)
151 // Recommended setting: 1 if your compiler supports it.
153 #define wxUSE_ON_FATAL_EXCEPTION 1
155 #define wxUSE_ON_FATAL_EXCEPTION 0
158 // ----------------------------------------------------------------------------
160 // ----------------------------------------------------------------------------
162 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
163 // defined as wchar_t, wxString will use Unicode internally. If you set this
164 // to 1, you must use wxT() macro for all literal strings in the program.
166 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
167 // doesn't support it and the programs compiled in Unicode mode will not run
172 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
173 #define wxUSE_UNICODE 0
175 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
176 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
177 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
178 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
179 // will have to modify the makefiles to include unicows.lib import library as the first
184 // Recommended setting: 0
185 #define wxUSE_UNICODE_MSLU 0
187 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
188 // compiling the program in Unicode mode. More precisely, it will be possible
189 // to construct wxString from a wide (Unicode) string and convert any wxString
194 // Recommended setting: 1
195 #define wxUSE_WCHAR_T 0
197 // ----------------------------------------------------------------------------
199 // ----------------------------------------------------------------------------
201 // Support for message/error logging. This includes wxLogXXX() functions and
202 // wxLog and derived classes. Don't set this to 0 unless you really know what
207 // Recommended setting: 1 (always)
210 // Support for command line parsing using wxCmdLineParser class.
214 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
215 #define wxUSE_CMDLINE_PARSER 1
217 // Recommended setting: 1
218 #define wxUSE_LOGWINDOW 1
220 // Recommended setting: 1
221 #define wxUSE_LOGGUI 1
223 // Recommended setting: 1
224 #define wxUSE_LOG_DIALOG 0
226 // Support for multithreaded applications: if 1, compile in thread classes
227 // (thread.h) and make the library a bit more thread safe. Although thread
228 // support is quite stable by now, you may still consider recompiling the
229 // library without it if you have no use for it - this will result in a
230 // somewhat smaller and faster operation.
232 // This is ignored under Win16, threads are only supported under Win32.
236 // Recommended setting: 0 unless you do plan to develop MT applications
237 #define wxUSE_THREADS 0
239 // If enabled (1), compiles wxWindows streams classes
240 #define wxUSE_STREAMS 1
242 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
243 #define wxUSE_STD_IOSTREAM 0
245 // Use serialization (requires utils/serialize)
246 #define wxUSE_SERIAL 0
248 // ----------------------------------------------------------------------------
249 // non GUI features selection
250 // ----------------------------------------------------------------------------
252 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
253 // integer which is implemented in terms of native 64 bit integers if any or
254 // uses emulation otherwise.
256 // This class is required by wxDateTime and so you should enable it if you want
257 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
258 // integers in which case (almost) all of its functions are inline and it
259 // almost does not take any space, so there should be no reason to switch it
262 // Recommended setting: 1
263 #define wxUSE_LONGLONG 1
265 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
266 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
270 // Recommended setting: 1 (wxFile is highly recommended as it is required by
271 // i18n code, wxFileConfig and others)
273 #define wxUSE_FFILE 1
275 // use wxTextBuffer class: required by wxTextFile
276 #define wxUSE_TEXTBUFFER 1
278 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
280 #define wxUSE_TEXTFILE 1
282 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
285 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
286 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
287 // old wxTime and wxDate classes which are still provided for backwards
288 // compatibility (and implemented in terms of wxDateTime).
290 // Note that this class is relatively new and is still officially in alpha
291 // stage because some features are not yet (fully) implemented. It is already
292 // quite useful though and should only be disabled if you are aiming at
293 // absolutely minimal version of the library.
295 // Requires: wxUSE_LONGLONG
299 // Recommended setting: 1
300 #define wxUSE_DATETIME 1
302 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
303 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
308 // Recommended setting: 0 unless you have legacy code which uses these classes
309 #define wxUSE_TIMEDATE 0
311 // Set wxUSE_TIMER to 1 to compile wxTimer class
315 // Recommended setting: 1
316 #define wxUSE_TIMER 1
318 // Use wxStopWatch clas.
322 // Recommended setting: 1 (needed by wxSocket)
323 #define wxUSE_STOPWATCH 1
325 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
326 // which allow the application to store its settings in the persistent
327 // storage. Setting this to 1 will also enable on-demand creation of the
328 // global config object in wxApp.
330 // See also wxUSE_CONFIG_NATIVE below.
332 // Recommended setting: 1
333 #define wxUSE_CONFIG 1
335 // If wxUSE_CONFIG is 1, you may choose to use either the native config
336 // classes under Windows (using .INI files under Win16 and the registry under
337 // Win32) or the portable text file format used by the config classes under
340 // Default is 1 to use native classes. Note that you may still use
341 // wxFileConfig even if you set this to 1 - just the config object created by
342 // default for the applications needs will be a wxRegConfig or wxIniConfig and
345 // Recommended setting: 1
346 #define wxUSE_CONFIG_NATIVE 0
348 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
349 // to connect/disconnect from the network and be notified whenever the dial-up
350 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
354 // Recommended setting: 1
355 #define wxUSE_DIALUP_MANAGER 0
357 // Compile in wxLibrary class for run-time DLL loading and function calling.
358 // Required by wxUSE_DIALUP_MANAGER.
360 // This setting is for Win32 only
364 // Recommended setting: 1
365 #define wxUSE_DYNAMIC_LOADER 0
367 #define wxUSE_DYNLIB_CLASS 0
369 // Set to 1 to use socket classes
370 #define wxUSE_SOCKETS 0
372 // Set to 1 to enable virtual file systems (required by wxHTML)
373 #define wxUSE_FILESYSTEM 0
375 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
376 #define wxUSE_FS_ZIP 0
378 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
379 #define wxUSE_FS_INET 0
381 // Set to 1 to compile wxZipInput/OutputStream classes.
382 #define wxUSE_ZIPSTREAM 0
384 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
388 // If enabled, the code written by Apple will be used to write, in a portable
389 // way, float on the disk. See extended.c for the license which is different
390 // from wxWindows one.
394 // Recommended setting: 1 unless you don't like the license terms (unlikely)
395 #define wxUSE_APPLE_IEEE 1
397 // Joystick support class
398 #define wxUSE_JOYSTICK 1
400 // wxFontMapper class
401 #define wxUSE_FONTMAP 1
403 // wxMimeTypesManager class
404 #define wxUSE_MIMETYPE 0
406 // wxSystemOptions class
407 #define wxUSE_SYSTEM_OPTIONS 1
409 // Support for regular expression matching via wxRegEx class: enable this to
410 // use POSIX regular expressions in your code. You need to compile regex
411 // library from src/regex to use it under Windows.
415 // Recommended setting: 1 if your compiler supports it, if it doesn't please
416 // contribute us a makefile for src/regex for it
417 #define wxUSE_REGEX 0
422 // ----------------------------------------------------------------------------
423 // Individual GUI controls
424 // ----------------------------------------------------------------------------
426 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
427 // (without it, wxControl class is not compiled)
431 // Recommended setting: 1 (don't change except for very special programs)
432 #define wxUSE_CONTROLS 1
434 // wxPopupWindow class is not used currently by wxMSW
438 // Recommended setting: 0
439 #define wxUSE_POPUPWIN 1
441 // wxTipWindow allows to implement the custom tooltips, it is used by the
442 // context help classes. Requires wxUSE_POPUPWIN.
446 // Recommended setting: 1 (may be set to 0)
447 #define wxUSE_TIPWINDOW 1
449 // Each of the settings below corresponds to one wxWindows control. They are
450 // all switched on by default but may be disabled if you are sure that your
451 // program (including any standard dialogs it can show!) doesn't need them and
452 // if you desperately want to save some space. If you use any of these you must
453 // set wxUSE_CONTROLS as well.
457 // Recommended setting: 1
458 #define wxUSE_BUTTON 1 // wxButton
459 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
460 #define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
461 #define wxUSE_CHECKBOX 1 // wxCheckBox
462 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
463 #define wxUSE_CHOICE 1 // wxChoice
464 #define wxUSE_COMBOBOX 1 // wxComboBox
465 #define wxUSE_GAUGE 1 // wxGauge
466 #define wxUSE_LISTBOX 1 // wxListBox
467 #define wxUSE_LISTCTRL 0 // wxListCtrl
468 #define wxUSE_RADIOBOX 1 // wxRadioBox
469 #define wxUSE_RADIOBTN 1 // wxRadioButton
470 #define wxUSE_SCROLLBAR 1 // wxScrollBar
471 #define wxUSE_SLIDER 1 // wxSlider
472 #define wxUSE_SPINBTN 1 // wxSpinButton
473 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
474 #define wxUSE_STATBOX 1 // wxStaticBox
475 #define wxUSE_STATLINE 1 // wxStaticLine
476 #define wxUSE_STATTEXT 1 // wxStaticText
477 #define wxUSE_STATBMP 1 // wxStaticBitmap
478 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
479 #define wxUSE_TOGGLEBTN 0 // requires wxButton
480 #define wxUSE_TREECTRL 0 // wxTreeCtrl
482 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
483 // below either wxStatusBar95 or a generic wxStatusBar will be used.
487 // Recommended setting: 1
488 #define wxUSE_STATUSBAR 1
490 // Two status bar implementations are available under Win32: the generic one
491 // or the wrapper around native control. For native look and feel the native
492 // version should be used.
496 // Recommended setting: 1 (there is no advantage in using the generic one)
497 #define wxUSE_NATIVE_STATUSBAR 0
499 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
500 // classes at all. Otherwise, use the native toolbar class unless
501 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
502 // supports some features which might not be supported by the native wxToolBar
503 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
505 // Default is 1 for all settings.
507 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
508 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
509 #define wxUSE_TOOLBAR 0
510 #define wxUSE_TOOLBAR_NATIVE 0
511 #define wxUSE_TOOLBAR_SIMPLE 0
513 // this setting is obsolete, value is ignored
514 #define wxUSE_BUTTONBAR 0
516 // wxNotebook is a control with several "tabs" located on one of its sides. It
517 // may be used ot logically organise the data presented to the user instead of
518 // putting everything in one huge dialog. It replaces wxTabControl and related
519 // classes of wxWin 1.6x.
523 // Recommended setting: 1
524 #define wxUSE_NOTEBOOK 1
526 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
527 // the new class. It shouldn't be used in new code.
531 // Recommended setting: 0 (use wxNotebook)
532 #define wxUSE_TAB_DIALOG 0
534 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
535 // the new, much imporved and enhanced version. The new version is backwards
536 // compatible with the old one and should be used whenever possible, i.e. if
537 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
539 // Default is 1 for both options.
541 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
542 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
545 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
547 #define wxUSE_NEW_GRID 0
549 // wxProperty[Value/Form/List] classes, used by Dialog Editor
550 #define wxUSE_PROPSHEET 0
552 // ----------------------------------------------------------------------------
553 // Miscellaneous GUI stuff
554 // ----------------------------------------------------------------------------
556 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
557 #define wxUSE_ACCEL 0
559 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
564 // Recommended setting: 1 (can be safely set to 0, not used by the library)
565 #define wxUSE_CARET 1
567 // Miscellaneous geometry code: needed for Canvas library
568 #define wxUSE_GEOMETRY 1
570 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
575 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
576 // enumerated above, then this class is mostly useless too)
577 #define wxUSE_IMAGLIST 1
579 // Use wxMenu, wxMenuBar, wxMenuItem.
583 // Recommended setting: 1 (can't be disabled under MSW)
584 #define wxUSE_MENUS 1
586 // Use wxSashWindow class.
590 // Recommended setting: 1
593 // Use wxSplitterWindow class.
597 // Recommended setting: 1
598 #define wxUSE_SPLITTER 1
600 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
604 // Recommended setting: 1
605 #define wxUSE_TOOLTIPS 0
607 // wxValidator class and related methods
608 #define wxUSE_VALIDATORS 0
610 // wxDC cacheing implementation
611 #define wxUSE_DC_CACHEING 0
613 // ----------------------------------------------------------------------------
615 // ----------------------------------------------------------------------------
617 // Define 1 to use generic dialogs in Windows, even though they duplicate
618 // native common dialog (e.g. wxColourDialog). This is mainly useful for
623 // Recommended setting: 0
624 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
626 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
627 // file selector, printer dialog). Switching this off also switches off the
628 // printing architecture and interactive wxPrinterDC.
632 // Recommended setting: 1 (unless it really doesn't work)
633 #define wxUSE_COMMON_DIALOGS 1
635 // wxBusyInfo displays window with message when app is busy. Works in same way
637 #define wxUSE_BUSYINFO 0
639 // Use single/multiple choice dialogs.
643 // Recommended setting: 1 (used in the library itself)
644 #define wxUSE_CHOICEDLG 1
646 // Use colour picker dialog
650 // Recommended setting: 1
651 #define wxUSE_COLOURDLG 0
653 // wxDirDlg class for getting a directory name from user
654 #define wxUSE_DIRDLG 0
656 // TODO: setting to choose the generic or native one
658 // Use file open/save dialogs.
662 // Recommended setting: 1 (used in many places in the library itself)
663 #define wxUSE_FILEDLG 0
665 // Use find/replace dialogs.
669 // Recommended setting: 1 (but may be safely set to 0)
670 #define wxUSE_FINDREPLDLG 0
672 // Use font picker dialog
676 // Recommended setting: 1 (used in the library itself)
677 #define wxUSE_FONTDLG 0
679 // Use wxMessageDialog and wxMessageBox.
683 // Recommended setting: 1 (used in the library itself)
684 #define wxUSE_MSGDLG 1
686 // progress dialog class for lengthy operations
687 #define wxUSE_PROGRESSDLG 0
689 // support for startup tips (wxShowTip &c)
690 #define wxUSE_STARTUP_TIPS 0
692 // text entry dialog and wxGetTextFromUser function
693 #define wxUSE_TEXTDLG 0
695 // number entry dialog
696 #define wxUSE_NUMBERDLG 0
698 // splash screen class
699 #define wxUSE_SPLASH 0
702 #define wxUSE_WIZARDDLG 0
704 // ----------------------------------------------------------------------------
706 // ----------------------------------------------------------------------------
708 // Windows supports the graphics format known as metafile which is, though not
709 // portable, is widely used under Windows and so is supported by wxWin (under
710 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
711 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
712 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
713 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
714 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
715 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
716 // in any metafile related classes at all.
718 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
720 // Recommended setting: default or 0 for everything for portable programs.
721 #define wxUSE_METAFILE 0
722 #define wxUSE_ENH_METAFILE 0
723 #define wxUSE_WIN_METAFILES_ALWAYS 0
725 // ----------------------------------------------------------------------------
726 // Big GUI components
727 // ----------------------------------------------------------------------------
729 // Set to 0 to disable document/view architecture
730 #define wxUSE_DOC_VIEW_ARCHITECTURE 0
732 // Set to 0 to disable MDI document/view architecture
733 #define wxUSE_MDI_ARCHITECTURE 0
735 // Set to 0 to disable print/preview architecture code
736 #define wxUSE_PRINTING_ARCHITECTURE 0
738 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
743 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
748 #define wxUSE_GLCANVAS 0
750 // wxTreeLayout class
751 #define wxUSE_TREELAYOUT 0
753 // ----------------------------------------------------------------------------
755 // ----------------------------------------------------------------------------
757 // Use wxClipboard class for clipboard copy/paste.
761 // Recommended setting: 1
762 #define wxUSE_CLIPBOARD 0
764 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
769 // Recommended setting: 1
770 #define wxUSE_DATAOBJ 0
772 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
773 // different from "built in" drag and drop in wxTreeCtrl which is always
774 // available). Requires wxUSE_DATAOBJ.
778 // Recommended setting: 1
779 #define wxUSE_DRAG_AND_DROP 0
781 // ----------------------------------------------------------------------------
782 // miscellaneous settings
783 // ----------------------------------------------------------------------------
785 // wxSingleInstanceChecker class allows to verify at startup if another program
786 // instance is running (it is only available under Win32)
790 // Recommended setting: 1 (the class is tiny, disabling it won't save much
792 #define wxUSE_SNGLINST_CHECKER 0
794 #define wxUSE_DRAGIMAGE 0
797 // 0 for no interprocess comms
799 // 0 for no help facility
800 #define wxUSE_MS_HTML_HELP 0
801 // 0 for no MS HTML Help
803 // Use wxHTML-based help controller?
804 #define wxUSE_WXHTML_HELP 0
806 #define wxUSE_RESOURCES 0
807 // 0 for no wxGetResource/wxWriteResource
808 #define wxUSE_CONSTRAINTS 1
809 // 0 for no window layout constraint system
811 #define wxUSE_SPLINES 1
814 #define wxUSE_XPM_IN_MSW 1
815 // 0 for no XPM support in wxBitmap.
816 // Default is 1, as XPM is now fully
817 // supported this makes easier the issue
818 // of portable icons and bitmaps.
820 #define wxUSE_IMAGE_LOADING_IN_MSW 0
821 // Use dynamic DIB loading/saving code in utils/dib under MSW.
822 #define wxUSE_RESOURCE_LOADING_IN_MSW 0
823 // Use dynamic icon/cursor loading/saving code
825 #define wxUSE_WX_RESOURCES 0
826 // Use .wxr resource mechanism (requires PrologIO library)
828 #define wxUSE_MOUSEWHEEL 0
829 // Include mouse wheel support
831 // ----------------------------------------------------------------------------
832 // postscript support settings
833 // ----------------------------------------------------------------------------
835 // Set to 1 for PostScript device context.
836 #define wxUSE_POSTSCRIPT 0
838 // Set to 1 to use font metric files in GetTextExtent
839 #define wxUSE_AFM_FOR_POSTSCRIPT 0
841 // Set to 0 to disable PostScript print/preview architecture code under Windows
842 // (just use Windows printing).
843 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
845 // ----------------------------------------------------------------------------
847 // ----------------------------------------------------------------------------
849 // Define 1 to use ODBC classes
852 // For backward compatibility reasons, this parameter now only controls the
853 // default scrolling method used by cursors. This default behavior can be
854 // overriden by setting the second param of wxDB::wxDbGetConnection() or
855 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
856 // that use the connection) should support forward only scrolling of cursors,
857 // or both forward and backward support for backward scrolling cursors is
858 // dependent on the data source as well as the ODBC driver being used.
859 #define wxODBC_FWD_ONLY_CURSORS 1
861 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
862 // member variables. With a setting of 1, full backward compatability with the
863 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
864 // as future development will be done only on the non-deprecated
865 // functions/classes/member variables/etc.
866 #define wxODBC_BACKWARD_COMPATABILITY 0
868 // ----------------------------------------------------------------------------
869 // other compiler (mis)features
870 // ----------------------------------------------------------------------------
872 // Set this to 0 if your compiler can't cope with omission of prototype
877 // Recommended setting: 1 (should never need to set this to 0)
878 #define REMOVE_UNUSED_ARG 1
880 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
881 // them. Set to 1 for <iostream.h>, 0 for <iostream>
885 // Recommended setting: whatever your compiler likes more
886 #define wxUSE_IOSTREAMH 1
888 // ----------------------------------------------------------------------------
889 // image format support
890 // ----------------------------------------------------------------------------
892 // wxImage supports many different image formats which can be configured at
893 // compile-time. BMP is always supported, others are optional and can be safely
894 // disabled if you don't plan to use images in such format sometimes saving
895 // substantial amount of code in the final library.
897 // Some formats require an extra library which is included in wxWin sources
898 // which is mentioned if it is the case.
900 // Set to 1 for wxImage support (recommended).
901 #define wxUSE_IMAGE 1
903 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
904 #define wxUSE_LIBPNG 0
906 // Set to 1 for JPEG format support (requires libjpeg)
907 #define wxUSE_LIBJPEG 0
909 // Set to 1 for TIFF format support (requires libtiff)
910 #define wxUSE_LIBTIFF 0
912 // Set to 1 for GIF format support
915 // Set to 1 for PNM format support
918 // Set to 1 for PCX format support
921 // Set to 1 for XPM format support
924 // Set to 1 to compile in wxPalette class
925 #define wxUSE_PALETTE 1
927 // ----------------------------------------------------------------------------
928 // Windows-only settings
929 // ----------------------------------------------------------------------------
931 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
932 // will override some other settings (see below)
936 // Recommended setting: 0 unless you really have to use MFC
939 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
940 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
941 // can't compile/doesn't have the OLE headers.
945 // Recommended setting: 1
948 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
949 // 3.x. This setting is ignored under Win9x and NT 4.0+.
951 // Default is 0 for (most) Win32 (systems), 1 for Win16
953 // Recommended setting: same as default
954 #if defined(__WIN95__)
955 #define wxUSE_CTL3D 0
957 #define wxUSE_CTL3D 1
960 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
961 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
962 // miniframes support instead.
964 // Default is 0 for (most) Win32 (systems), 1 for Win16
966 // Recommended setting: same as default
967 #if defined(__WIN95__)
968 #define wxUSE_ITSY_BITSY 0
970 #define wxUSE_ITSY_BITSY 1
973 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
974 // which allows to put more than ~32Kb of text in it even under Win9x (NT
975 // doesn't have such limitation).
977 // Default is 1 for compilers which support it
979 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
980 // or can't compile <richedit.h>
981 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
982 #define wxUSE_RICHEDIT 1
984 // TODO: This should be ifdef'ed for any compilers that don't support
985 // RichEdit 2.0 but do have RichEdit 1.0...
986 #define wxUSE_RICHEDIT2 1
989 #define wxUSE_RICHEDIT 0
990 #define wxUSE_RICHEDIT2 0
993 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
994 // is required by wxUSE_CHECKLISTBOX.
998 // Recommended setting: 1, set to 0 for a small library size reduction
999 #define wxUSE_OWNER_DRAWN 0
1001 // ----------------------------------------------------------------------------
1002 // obsolete settings
1003 // ----------------------------------------------------------------------------
1005 // NB: all settings in this section are obsolete and should not be used/changed
1006 // at all, they will disappear
1008 // Set to 1 to use PenWindows
1009 #define wxUSE_PENWINDOWS 0
1011 // Define 1 to use bitmap messages.
1012 #define wxUSE_BITMAP_MESSAGE 1
1014 // If 1, enables provision of run-time type information.
1015 // NOW MANDATORY: don't change.
1016 #define wxUSE_DYNAMIC_CLASSES 1
1018 // ----------------------------------------------------------------------------
1019 // disable the settings which don't work for some compilers
1020 // ----------------------------------------------------------------------------
1022 #ifndef wxUSE_NORLANDER_HEADERS
1023 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1024 # define wxUSE_NORLANDER_HEADERS 1
1026 # define wxUSE_NORLANDER_HEADERS 0
1030 #if defined(__GNUWIN32__)
1031 // These don't work as expected for mingw32 and cygwin32
1032 #undef wxUSE_MEMORY_TRACING
1033 #define wxUSE_MEMORY_TRACING 0
1035 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1036 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1038 #undef wxUSE_DEBUG_NEW_ALWAYS
1039 #define wxUSE_DEBUG_NEW_ALWAYS 0
1041 // Cygwin betas don't have wcslen
1042 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1043 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1044 # undef wxUSE_WCHAR_T
1045 # define wxUSE_WCHAR_T 0
1049 #endif // __GNUWIN32__
1051 // MFC duplicates these operators
1053 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1054 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1056 #undef wxUSE_DEBUG_NEW_ALWAYS
1057 #define wxUSE_DEBUG_NEW_ALWAYS 0
1060 // ODBC classes aren't Unicode-compatible yet
1063 #define wxUSE_ODBC 0
1066 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1067 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1068 // to implement UUIDs
1069 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1070 #undef wxUSE_DRAG_AND_DROP
1071 #define wxUSE_DRAG_AND_DROP 0
1074 // Only WIN32 supports wxStatusBar95
1075 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1076 #undef wxUSE_NATIVE_STATUSBAR
1077 #define wxUSE_NATIVE_STATUSBAR 0
1080 #if !wxUSE_OWNER_DRAWN
1081 #undef wxUSE_CHECKLISTBOX
1082 #define wxUSE_CHECKLISTBOX 0
1085 // Salford C++ doesn't like some of the memory operator definitions
1087 #undef wxUSE_MEMORY_TRACING
1088 #define wxUSE_MEMORY_TRACING 0
1090 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1091 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1093 #undef wxUSE_DEBUG_NEW_ALWAYS
1094 #define wxUSE_DEBUG_NEW_ALWAYS 0
1096 #undef wxUSE_THREADS
1097 #define wxUSE_THREADS 0
1099 #undef wxUSE_OWNER_DRAWN
1100 #define wxUSE_OWNER_DRAWN 0
1101 #endif // __SALFORDC__
1105 #undef wxUSE_THREADS
1106 #define wxUSE_THREADS 0
1109 #define wxUSE_ODBC 0
1111 #endif // __TWIN32__
1113 // BC++/Win16 can't cope with the amount of data in resource.cpp
1114 #if defined(__WIN16__) && defined(__BORLANDC__)
1115 #undef wxUSE_WX_RESOURCES
1116 #define wxUSE_WX_RESOURCES 0
1119 #define wxUSE_ODBC 0
1121 #undef wxUSE_NEW_GRID
1122 #define wxUSE_NEW_GRID 0
1125 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1126 // BC++ 4.0 can't compile JPEG library
1127 #undef wxUSE_LIBJPEG
1128 #define wxUSE_LIBJPEG 0
1131 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1132 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1133 #undef wxUSE_DEBUG_NEW_ALWAYS
1134 #define wxUSE_DEBUG_NEW_ALWAYS 0
1137 #if defined(__WXMSW__) && defined(__WATCOMC__)
1139 #undef wxUSE_GLCANVAS
1140 #define wxUSE_GLCANVAS 0
1143 #undef wxUSE_WCHAR_T
1144 #define wxUSE_WCHAR_T 0
1147 #if defined(__WXMSW__) && !defined(__WIN32__)
1149 #undef wxUSE_SOCKETS
1150 #define wxUSE_SOCKETS 0
1152 #undef wxUSE_THREADS
1153 #define wxUSE_THREADS 0
1155 #undef wxUSE_TOOLTIPS
1156 #define wxUSE_TOOLTIPS 0
1158 #undef wxUSE_SPINCTRL
1159 #define wxUSE_SPINCTRL 0
1161 #undef wxUSE_SPINBTN
1162 #define wxUSE_SPINBTN 0
1165 #define wxUSE_LIBPNG 0
1167 #undef wxUSE_LIBJPEG
1168 #define wxUSE_LIBJPEG 0
1170 #undef wxUSE_LIBTIFF
1171 #define wxUSE_LIBTIFF 0
1182 #undef wxUSE_GLCANVAS
1183 #define wxUSE_GLCANVAS 0
1185 #undef wxUSE_MS_HTML_HELP
1186 #define wxUSE_MS_HTML_HELP 0
1188 #undef wxUSE_WCHAR_T
1189 #define wxUSE_WCHAR_T 0
1193 // ----------------------------------------------------------------------------
1194 // undef the things which don't make sense for wxBase build
1195 // ----------------------------------------------------------------------------
1200 #define wxUSE_HTML 0
1202 #endif // !wxUSE_GUI
1204 // ----------------------------------------------------------------------------
1205 // check the settings consistency: do it here to abort compilation immediately
1206 // and not almost in the very end when the relevant file fails to compile and
1207 // you need to modify setup.h and rebuild everything
1208 // ----------------------------------------------------------------------------
1210 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1211 #error wxDateTime requires wxLongLong
1214 #if wxUSE_TEXTFILE && !wxUSE_FILE
1215 #error You cannot compile wxTextFile without wxFile
1218 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1219 #error You cannot compile virtual file systems without wxUSE_STREAMS
1222 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1223 #error You cannot compile wxHTML without virtual file systems
1226 // add more tests here...