1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux
5 // Modified by: Vadim Zeitlin to make it work :-)
8 // Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998),
9 // Vadim Zeitlin (1999)
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
14 #pragma implementation "thread.h"
17 // ----------------------------------------------------------------------------
19 // ----------------------------------------------------------------------------
21 // For compilers that support precompilation, includes "wx.h".
22 #include "wx/wxprec.h"
24 #if defined(__BORLANDC__)
34 #include "wx/msw/private.h"
36 #include "wx/module.h"
37 #include "wx/thread.h"
39 // must have this symbol defined to get _beginthread/_endthread declarations
48 // ----------------------------------------------------------------------------
50 // ----------------------------------------------------------------------------
52 // the possible states of the thread ("=>" shows all possible transitions from
56 STATE_NEW
, // didn't start execution yet (=> RUNNING)
57 STATE_RUNNING
, // thread is running (=> PAUSED, CANCELED)
58 STATE_PAUSED
, // thread is temporarily suspended (=> RUNNING)
59 STATE_CANCELED
, // thread should terminate a.s.a.p. (=> EXITED)
60 STATE_EXITED
// thread is terminating
63 // ----------------------------------------------------------------------------
64 // this module globals
65 // ----------------------------------------------------------------------------
67 // TLS index of the slot where we store the pointer to the current thread
68 static DWORD gs_tlsThisThread
= 0xFFFFFFFF;
70 // id of the main thread - the one which can call GUI functions without first
71 // calling wxMutexGuiEnter()
72 static DWORD gs_idMainThread
= 0;
74 // if it's FALSE, some secondary thread is holding the GUI lock
75 static bool gs_bGuiOwnedByMainThread
= TRUE
;
77 // critical section which controls access to all GUI functions: any secondary
78 // thread (i.e. except the main one) must enter this crit section before doing
80 static wxCriticalSection
*gs_critsectGui
= NULL
;
82 // critical section which protects gs_nWaitingForGui variable
83 static wxCriticalSection
*gs_critsectWaitingForGui
= NULL
;
85 // number of threads waiting for GUI in wxMutexGuiEnter()
86 static size_t gs_nWaitingForGui
= 0;
88 // are we waiting for a thread termination?
89 static bool gs_waitingForThread
= FALSE
;
91 // ============================================================================
92 // Windows implementation of thread classes
93 // ============================================================================
95 // ----------------------------------------------------------------------------
96 // wxMutex implementation
97 // ----------------------------------------------------------------------------
107 m_internal
= new wxMutexInternal
;
108 m_internal
->p_mutex
= CreateMutex(NULL
, FALSE
, NULL
);
109 if ( !m_internal
->p_mutex
)
111 wxLogSysError(_("Can not create mutex."));
120 wxLogDebug(wxT("Warning: freeing a locked mutex (%d locks)."), m_locked
);
121 CloseHandle(m_internal
->p_mutex
);
124 wxMutexError
wxMutex::Lock()
128 ret
= WaitForSingleObject(m_internal
->p_mutex
, INFINITE
);
139 wxLogSysError(_("Couldn't acquire a mutex lock"));
140 return wxMUTEX_MISC_ERROR
;
144 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
148 return wxMUTEX_NO_ERROR
;
151 wxMutexError
wxMutex::TryLock()
155 ret
= WaitForSingleObject(m_internal
->p_mutex
, 0);
156 if (ret
== WAIT_TIMEOUT
|| ret
== WAIT_ABANDONED
)
160 return wxMUTEX_NO_ERROR
;
163 wxMutexError
wxMutex::Unlock()
168 BOOL ret
= ReleaseMutex(m_internal
->p_mutex
);
171 wxLogSysError(_("Couldn't release a mutex"));
172 return wxMUTEX_MISC_ERROR
;
175 return wxMUTEX_NO_ERROR
;
178 // ----------------------------------------------------------------------------
179 // wxCondition implementation
180 // ----------------------------------------------------------------------------
182 class wxConditionInternal
185 wxConditionInternal()
187 event
= ::CreateEvent(
188 NULL
, // default secutiry
189 FALSE
, // not manual reset
190 FALSE
, // nonsignaled initially
191 NULL
// nameless event
195 wxLogSysError(_("Can not create event object."));
200 bool Wait(DWORD timeout
)
204 // FIXME this should be MsgWaitForMultipleObjects() as well probably
205 DWORD rc
= ::WaitForSingleObject(event
, timeout
);
209 return rc
!= WAIT_TIMEOUT
;
212 ~wxConditionInternal()
216 if ( !::CloseHandle(event
) )
218 wxLogLastError("CloseHandle(event)");
227 wxCondition::wxCondition()
229 m_internal
= new wxConditionInternal
;
232 wxCondition::~wxCondition()
237 void wxCondition::Wait()
239 (void)m_internal
->Wait(INFINITE
);
242 bool wxCondition::Wait(unsigned long sec
,
245 return m_internal
->Wait(sec
*1000 + nsec
/1000000);
248 void wxCondition::Signal()
250 // set the event to signaled: if a thread is already waiting on it, it will
251 // be woken up, otherwise the event will remain in the signaled state until
252 // someone waits on it. In any case, the system will return it to a non
253 // signalled state afterwards. If multiple threads are waiting, only one
255 if ( !::SetEvent(m_internal
->event
) )
257 wxLogLastError("SetEvent");
261 void wxCondition::Broadcast()
263 // this works because all these threads are already waiting and so each
264 // SetEvent() inside Signal() is really a PulseEvent() because the event
265 // state is immediately returned to non-signaled
266 for ( int i
= 0; i
< m_internal
->waiters
; i
++ )
272 // ----------------------------------------------------------------------------
273 // wxCriticalSection implementation
274 // ----------------------------------------------------------------------------
276 wxCriticalSection::wxCriticalSection()
278 wxASSERT_MSG( sizeof(CRITICAL_SECTION
) <= sizeof(m_buffer
),
279 _T("must increase buffer size in wx/thread.h") );
281 ::InitializeCriticalSection((CRITICAL_SECTION
*)m_buffer
);
284 wxCriticalSection::~wxCriticalSection()
286 ::DeleteCriticalSection((CRITICAL_SECTION
*)m_buffer
);
289 void wxCriticalSection::Enter()
291 ::EnterCriticalSection((CRITICAL_SECTION
*)m_buffer
);
294 void wxCriticalSection::Leave()
296 ::LeaveCriticalSection((CRITICAL_SECTION
*)m_buffer
);
299 // ----------------------------------------------------------------------------
300 // wxThread implementation
301 // ----------------------------------------------------------------------------
303 // wxThreadInternal class
304 // ----------------------
306 class wxThreadInternal
313 m_priority
= WXTHREAD_DEFAULT_PRIORITY
;
325 if ( !::CloseHandle(m_hThread
) )
327 wxLogLastError("CloseHandle(thread)");
334 // create a new (suspended) thread (for the given thread object)
335 bool Create(wxThread
*thread
);
337 // suspend/resume/terminate
340 void Cancel() { m_state
= STATE_CANCELED
; }
343 void SetState(wxThreadState state
) { m_state
= state
; }
344 wxThreadState
GetState() const { return m_state
; }
347 void SetPriority(unsigned int priority
);
348 unsigned int GetPriority() const { return m_priority
; }
350 // thread handle and id
351 HANDLE
GetHandle() const { return m_hThread
; }
352 DWORD
GetId() const { return m_tid
; }
355 static DWORD
WinThreadStart(wxThread
*thread
);
358 HANDLE m_hThread
; // handle of the thread
359 wxThreadState m_state
; // state, see wxThreadState enum
360 unsigned int m_priority
; // thread priority in "wx" units
361 DWORD m_tid
; // thread id
364 DWORD
wxThreadInternal::WinThreadStart(wxThread
*thread
)
366 // first of all, check whether we hadn't been cancelled already
367 if ( thread
->m_internal
->GetState() == STATE_EXITED
)
372 // store the thread object in the TLS
373 if ( !::TlsSetValue(gs_tlsThisThread
, thread
) )
375 wxLogSysError(_("Can not start thread: error writing TLS."));
380 DWORD rc
= (DWORD
)thread
->Entry();
382 // enter m_critsect before changing the thread state
383 thread
->m_critsect
.Enter();
384 bool wasCancelled
= thread
->m_internal
->GetState() == STATE_CANCELED
;
385 thread
->m_internal
->SetState(STATE_EXITED
);
386 thread
->m_critsect
.Leave();
390 // if the thread was cancelled (from Delete()), then it the handle is still
392 if ( thread
->IsDetached() && !wasCancelled
)
397 //else: the joinable threads handle will be closed when Wait() is done
402 void wxThreadInternal::SetPriority(unsigned int priority
)
404 m_priority
= priority
;
406 // translate wxWindows priority to the Windows one
408 if (m_priority
<= 20)
409 win_priority
= THREAD_PRIORITY_LOWEST
;
410 else if (m_priority
<= 40)
411 win_priority
= THREAD_PRIORITY_BELOW_NORMAL
;
412 else if (m_priority
<= 60)
413 win_priority
= THREAD_PRIORITY_NORMAL
;
414 else if (m_priority
<= 80)
415 win_priority
= THREAD_PRIORITY_ABOVE_NORMAL
;
416 else if (m_priority
<= 100)
417 win_priority
= THREAD_PRIORITY_HIGHEST
;
420 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
421 win_priority
= THREAD_PRIORITY_NORMAL
;
424 if ( !::SetThreadPriority(m_hThread
, win_priority
) )
426 wxLogSysError(_("Can't set thread priority"));
430 bool wxThreadInternal::Create(wxThread
*thread
)
432 // for compilers which have it, we should use C RTL function for thread
433 // creation instead of Win32 API one because otherwise we will have memory
434 // leaks if the thread uses C RTL (and most threads do)
436 typedef unsigned (__stdcall
*RtlThreadStart
)(void *);
438 m_hThread
= (HANDLE
)_beginthreadex(NULL
, 0,
440 wxThreadInternal::WinThreadStart
,
441 thread
, CREATE_SUSPENDED
,
442 (unsigned int *)&m_tid
);
444 m_hThread
= ::CreateThread
446 NULL
, // default security
447 0, // default stack size
448 (LPTHREAD_START_ROUTINE
) // thread entry point
449 wxThreadInternal::WinThreadStart
, //
450 (LPVOID
)thread
, // parameter
451 CREATE_SUSPENDED
, // flags
452 &m_tid
// [out] thread id
456 if ( m_hThread
== NULL
)
458 wxLogSysError(_("Can't create thread"));
463 if ( m_priority
!= WXTHREAD_DEFAULT_PRIORITY
)
465 SetPriority(m_priority
);
471 bool wxThreadInternal::Suspend()
473 DWORD nSuspendCount
= ::SuspendThread(m_hThread
);
474 if ( nSuspendCount
== (DWORD
)-1 )
476 wxLogSysError(_("Can not suspend thread %x"), m_hThread
);
481 m_state
= STATE_PAUSED
;
486 bool wxThreadInternal::Resume()
488 DWORD nSuspendCount
= ::ResumeThread(m_hThread
);
489 if ( nSuspendCount
== (DWORD
)-1 )
491 wxLogSysError(_("Can not resume thread %x"), m_hThread
);
496 m_state
= STATE_RUNNING
;
504 wxThread
*wxThread::This()
506 wxThread
*thread
= (wxThread
*)::TlsGetValue(gs_tlsThisThread
);
508 // be careful, 0 may be a valid return value as well
509 if ( !thread
&& (::GetLastError() != NO_ERROR
) )
511 wxLogSysError(_("Couldn't get the current thread pointer"));
519 bool wxThread::IsMain()
521 return ::GetCurrentThreadId() == gs_idMainThread
;
528 void wxThread::Yield()
530 // 0 argument to Sleep() is special and means to just give away the rest of
535 void wxThread::Sleep(unsigned long milliseconds
)
537 ::Sleep(milliseconds
);
540 int wxThread::GetCPUCount()
545 return si
.dwNumberOfProcessors
;
548 bool wxThread::SetConcurrency(size_t level
)
550 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
552 // ok only for the default one
556 // get system affinity mask first
557 HANDLE hProcess
= ::GetCurrentProcess();
558 DWORD dwProcMask
, dwSysMask
;
559 if ( ::GetProcessAffinityMask(hProcess
, &dwProcMask
, &dwSysMask
) == 0 )
561 wxLogLastError(_T("GetProcessAffinityMask"));
566 // how many CPUs have we got?
567 if ( dwSysMask
== 1 )
569 // don't bother with all this complicated stuff - on a single
570 // processor system it doesn't make much sense anyhow
574 // calculate the process mask: it's a bit vector with one bit per
575 // processor; we want to schedule the process to run on first level
580 if ( dwSysMask
& bit
)
582 // ok, we can set this bit
585 // another process added
597 // could we set all bits?
600 wxLogDebug(_T("bad level %u in wxThread::SetConcurrency()"), level
);
605 // set it: we can't link to SetProcessAffinityMask() because it doesn't
606 // exist in Win9x, use RT binding instead
608 typedef BOOL (*SETPROCESSAFFINITYMASK
)(HANDLE
, DWORD
);
610 // can use static var because we're always in the main thread here
611 static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask
= NULL
;
613 if ( !pfnSetProcessAffinityMask
)
615 HMODULE hModKernel
= ::LoadLibrary(_T("kernel32"));
618 pfnSetProcessAffinityMask
= (SETPROCESSAFFINITYMASK
)
619 ::GetProcAddress(hModKernel
, _T("SetProcessAffinityMask"));
622 // we've discovered a MT version of Win9x!
623 wxASSERT_MSG( pfnSetProcessAffinityMask
,
624 _T("this system has several CPUs but no "
625 "SetProcessAffinityMask function?") );
628 if ( !pfnSetProcessAffinityMask
)
630 // msg given above - do it only once
634 if ( pfnSetProcessAffinityMask(hProcess
, dwProcMask
) == 0 )
636 wxLogLastError(_T("SetProcessAffinityMask"));
647 wxThread::wxThread(wxThreadKind kind
)
649 m_internal
= new wxThreadInternal();
651 m_isDetached
= kind
== wxTHREAD_DETACHED
;
654 wxThread::~wxThread()
659 // create/start thread
660 // -------------------
662 wxThreadError
wxThread::Create()
664 wxCriticalSectionLocker
lock(m_critsect
);
666 if ( !m_internal
->Create(this) )
667 return wxTHREAD_NO_RESOURCE
;
669 return wxTHREAD_NO_ERROR
;
672 wxThreadError
wxThread::Run()
674 wxCriticalSectionLocker
lock(m_critsect
);
676 if ( m_internal
->GetState() != STATE_NEW
)
678 // actually, it may be almost any state at all, not only STATE_RUNNING
679 return wxTHREAD_RUNNING
;
682 // the thread has just been created and is still suspended - let it run
686 // suspend/resume thread
687 // ---------------------
689 wxThreadError
wxThread::Pause()
691 wxCriticalSectionLocker
lock(m_critsect
);
693 return m_internal
->Suspend() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
696 wxThreadError
wxThread::Resume()
698 wxCriticalSectionLocker
lock(m_critsect
);
700 return m_internal
->Resume() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
706 wxThread::ExitCode
wxThread::Wait()
708 // although under Windows we can wait for any thread, it's an error to
709 // wait for a detached one in wxWin API
710 wxCHECK_MSG( !IsDetached(), (ExitCode
)-1,
711 _T("can't wait for detached thread") );
713 ExitCode rc
= (ExitCode
)-1;
722 wxThreadError
wxThread::Delete(ExitCode
*pRc
)
726 // Delete() is always safe to call, so consider all possible states
728 // has the thread started to run?
729 bool shouldResume
= FALSE
;
732 wxCriticalSectionLocker
lock(m_critsect
);
734 if ( m_internal
->GetState() == STATE_NEW
)
736 // WinThreadStart() will see it and terminate immediately
737 m_internal
->SetState(STATE_EXITED
);
743 // is the thread paused?
744 if ( shouldResume
|| IsPaused() )
747 HANDLE hThread
= m_internal
->GetHandle();
749 // does is still run?
754 // set flag for wxIsWaitingForThread()
755 gs_waitingForThread
= TRUE
;
762 // ask the thread to terminate
764 wxCriticalSectionLocker
lock(m_critsect
);
766 m_internal
->Cancel();
770 // we can't just wait for the thread to terminate because it might be
771 // calling some GUI functions and so it will never terminate before we
772 // process the Windows messages that result from these functions
776 result
= ::MsgWaitForMultipleObjects
778 1, // number of objects to wait for
779 &hThread
, // the objects
780 FALSE
, // don't wait for all objects
781 INFINITE
, // no timeout
782 QS_ALLEVENTS
// return as soon as there are any events
789 wxLogSysError(_("Can not wait for thread termination"));
791 return wxTHREAD_KILLED
;
794 // thread we're waiting for terminated
797 case WAIT_OBJECT_0
+ 1:
798 // new message arrived, process it
799 if ( !wxTheApp
->DoMessage() )
801 // WM_QUIT received: kill the thread
804 return wxTHREAD_KILLED
;
809 // give the thread we're waiting for chance to exit
810 // from the GUI call it might have been in
811 if ( (gs_nWaitingForGui
> 0) && wxGuiOwnedByMainThread() )
820 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
822 } while ( result
!= WAIT_OBJECT_0
);
824 // simply wait for the thread to terminate
826 // OTOH, even console apps create windows (in wxExecute, for WinSock
827 // &c), so may be use MsgWaitForMultipleObject() too here?
828 if ( WaitForSingleObject(hThread
, INFINITE
) != WAIT_OBJECT_0
)
830 wxFAIL_MSG(wxT("unexpected result of WaitForSingleObject"));
832 #endif // wxUSE_GUI/!wxUSE_GUI
836 gs_waitingForThread
= FALSE
;
844 if ( !::GetExitCodeThread(hThread
, (LPDWORD
)&rc
) )
846 wxLogLastError("GetExitCodeThread");
853 // if the thread exits normally, this is done in WinThreadStart, but in
854 // this case it would have been too early because
855 // MsgWaitForMultipleObject() would fail if the therad handle was
856 // closed while we were waiting on it, so we must do it here
860 wxASSERT_MSG( (DWORD
)rc
!= STILL_ACTIVE
,
861 wxT("thread must be already terminated.") );
866 return rc
== (ExitCode
)-1 ? wxTHREAD_MISC_ERROR
: wxTHREAD_NO_ERROR
;
869 wxThreadError
wxThread::Kill()
872 return wxTHREAD_NOT_RUNNING
;
874 if ( !::TerminateThread(m_internal
->GetHandle(), (DWORD
)-1) )
876 wxLogSysError(_("Couldn't terminate thread"));
878 return wxTHREAD_MISC_ERROR
;
888 return wxTHREAD_NO_ERROR
;
891 void wxThread::Exit(ExitCode status
)
901 _endthreadex((unsigned)status
);
903 ::ExitThread((DWORD
)status
);
906 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
912 void wxThread::SetPriority(unsigned int prio
)
914 wxCriticalSectionLocker
lock(m_critsect
);
916 m_internal
->SetPriority(prio
);
919 unsigned int wxThread::GetPriority() const
921 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
923 return m_internal
->GetPriority();
926 unsigned long wxThread::GetId() const
928 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
930 return (unsigned long)m_internal
->GetId();
933 bool wxThread::IsRunning() const
935 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
937 return m_internal
->GetState() == STATE_RUNNING
;
940 bool wxThread::IsAlive() const
942 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
944 return (m_internal
->GetState() == STATE_RUNNING
) ||
945 (m_internal
->GetState() == STATE_PAUSED
);
948 bool wxThread::IsPaused() const
950 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
952 return m_internal
->GetState() == STATE_PAUSED
;
955 bool wxThread::TestDestroy()
957 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
959 return m_internal
->GetState() == STATE_CANCELED
;
962 // ----------------------------------------------------------------------------
963 // Automatic initialization for thread module
964 // ----------------------------------------------------------------------------
966 class wxThreadModule
: public wxModule
969 virtual bool OnInit();
970 virtual void OnExit();
973 DECLARE_DYNAMIC_CLASS(wxThreadModule
)
976 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule
, wxModule
)
978 bool wxThreadModule::OnInit()
980 // allocate TLS index for storing the pointer to the current thread
981 gs_tlsThisThread
= ::TlsAlloc();
982 if ( gs_tlsThisThread
== 0xFFFFFFFF )
984 // in normal circumstances it will only happen if all other
985 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
986 // words, this should never happen
987 wxLogSysError(_("Thread module initialization failed: "
988 "impossible to allocate index in thread "
994 // main thread doesn't have associated wxThread object, so store 0 in the
996 if ( !::TlsSetValue(gs_tlsThisThread
, (LPVOID
)0) )
998 ::TlsFree(gs_tlsThisThread
);
999 gs_tlsThisThread
= 0xFFFFFFFF;
1001 wxLogSysError(_("Thread module initialization failed: "
1002 "can not store value in thread local storage"));
1007 gs_critsectWaitingForGui
= new wxCriticalSection();
1009 gs_critsectGui
= new wxCriticalSection();
1010 gs_critsectGui
->Enter();
1012 // no error return for GetCurrentThreadId()
1013 gs_idMainThread
= ::GetCurrentThreadId();
1018 void wxThreadModule::OnExit()
1020 if ( !::TlsFree(gs_tlsThisThread
) )
1022 wxLogLastError("TlsFree failed.");
1025 if ( gs_critsectGui
)
1027 gs_critsectGui
->Leave();
1028 delete gs_critsectGui
;
1029 gs_critsectGui
= NULL
;
1032 delete gs_critsectWaitingForGui
;
1033 gs_critsectWaitingForGui
= NULL
;
1036 // ----------------------------------------------------------------------------
1037 // under Windows, these functions are implemented using a critical section and
1038 // not a mutex, so the names are a bit confusing
1039 // ----------------------------------------------------------------------------
1041 void WXDLLEXPORT
wxMutexGuiEnter()
1043 // this would dead lock everything...
1044 wxASSERT_MSG( !wxThread::IsMain(),
1045 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
1047 // the order in which we enter the critical sections here is crucial!!
1049 // set the flag telling to the main thread that we want to do some GUI
1051 wxCriticalSectionLocker
enter(*gs_critsectWaitingForGui
);
1053 gs_nWaitingForGui
++;
1056 wxWakeUpMainThread();
1058 // now we may block here because the main thread will soon let us in
1059 // (during the next iteration of OnIdle())
1060 gs_critsectGui
->Enter();
1063 void WXDLLEXPORT
wxMutexGuiLeave()
1065 wxCriticalSectionLocker
enter(*gs_critsectWaitingForGui
);
1067 if ( wxThread::IsMain() )
1069 gs_bGuiOwnedByMainThread
= FALSE
;
1073 // decrement the number of waiters now
1074 wxASSERT_MSG( gs_nWaitingForGui
> 0,
1075 wxT("calling wxMutexGuiLeave() without entering it first?") );
1077 gs_nWaitingForGui
--;
1079 wxWakeUpMainThread();
1082 gs_critsectGui
->Leave();
1085 void WXDLLEXPORT
wxMutexGuiLeaveOrEnter()
1087 wxASSERT_MSG( wxThread::IsMain(),
1088 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1090 wxCriticalSectionLocker
enter(*gs_critsectWaitingForGui
);
1092 if ( gs_nWaitingForGui
== 0 )
1094 // no threads are waiting for GUI - so we may acquire the lock without
1095 // any danger (but only if we don't already have it)
1096 if ( !wxGuiOwnedByMainThread() )
1098 gs_critsectGui
->Enter();
1100 gs_bGuiOwnedByMainThread
= TRUE
;
1102 //else: already have it, nothing to do
1106 // some threads are waiting, release the GUI lock if we have it
1107 if ( wxGuiOwnedByMainThread() )
1111 //else: some other worker thread is doing GUI
1115 bool WXDLLEXPORT
wxGuiOwnedByMainThread()
1117 return gs_bGuiOwnedByMainThread
;
1120 // wake up the main thread if it's in ::GetMessage()
1121 void WXDLLEXPORT
wxWakeUpMainThread()
1123 // sending any message would do - hopefully WM_NULL is harmless enough
1124 if ( !::PostThreadMessage(gs_idMainThread
, WM_NULL
, 0, 0) )
1126 // should never happen
1127 wxLogLastError("PostThreadMessage(WM_NULL)");
1131 bool WXDLLEXPORT
wxIsWaitingForThread()
1133 return gs_waitingForThread
;
1136 #endif // wxUSE_THREADS