1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxWindow
4 // Author: wxWidgets team
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
11 Valid values for wxWindow::ShowWithEffect() and wxWindow::HideWithEffect().
16 No effect, equivalent to normal wxWindow::Show() or Hide() call.
22 /// Roll window to the left
23 wxSHOW_EFFECT_ROLL_TO_LEFT
,
25 /// Roll window to the right
26 wxSHOW_EFFECT_ROLL_TO_RIGHT
,
28 /// Roll window to the top
29 wxSHOW_EFFECT_ROLL_TO_TOP
,
31 /// Roll window to the bottom
32 wxSHOW_EFFECT_ROLL_TO_BOTTOM
,
34 /// Slide window to the left
35 wxSHOW_EFFECT_SLIDE_TO_LEFT
,
37 /// Slide window to the right
38 wxSHOW_EFFECT_SLIDE_TO_RIGHT
,
40 /// Slide window to the top
41 wxSHOW_EFFECT_SLIDE_TO_TOP
,
43 /// Slide window to the bottom
44 wxSHOW_EFFECT_SLIDE_TO_BOTTOM
,
46 /// Fade in or out effect
49 /// Expanding or collapsing effect
54 Different window variants, on platforms like eg mac uses different
59 wxWINDOW_VARIANT_NORMAL
, //!< Normal size
60 wxWINDOW_VARIANT_SMALL
, //!< Smaller size (about 25 % smaller than normal)
61 wxWINDOW_VARIANT_MINI
, //!< Mini size (about 33 % smaller than normal)
62 wxWINDOW_VARIANT_LARGE
, //!< Large size (about 25 % larger than normal)
70 wxWindow is the base class for all windows and represents any visible object
71 om screen. All controls, top level windows and so on are windows. Sizers and
72 device contexts are not, however, as they don't appear on screen themselves.
74 Please note that all children of the window will be deleted automatically by
75 the destructor before the window itself is deleted which means that you don't
76 have to worry about deleting them manually. Please see the @ref
77 overview_windowdeletion "window deletion overview" for more information.
79 Also note that in this, and many others, wxWidgets classes some
80 @c GetXXX() methods may be overloaded (as, for example,
81 wxWindow::GetSize or wxWindow::GetClientSize). In this case, the overloads
82 are non-virtual because having multiple virtual functions with the same name
83 results in a virtual function name hiding at the derived class level (in
84 English, this means that the derived class has to override all overloaded
85 variants if it overrides any of them). To allow overriding them in the derived
86 class, wxWidgets uses a unique protected virtual @c DoGetXXX() method
87 and all @c GetXXX() ones are forwarded to it, so overriding the former
88 changes the behaviour of the latter.
91 @style{wxBORDER_DEFAULT}
92 The window class will decide the kind of border to show, if any.
93 @style{wxBORDER_SIMPLE}
94 Displays a thin border around the window. wxSIMPLE_BORDER is the
95 old name for this style.
96 @style{wxBORDER_SUNKEN}
97 Displays a sunken border. wxSUNKEN_BORDER is the old name for this
99 @style{wxBORDER_RAISED}
100 Displays a raised border. wxRAISED_BORDER is the old name for this
102 @style{wxBORDER_STATIC}
103 Displays a border suitable for a static control. wxSTATIC_BORDER
104 is the old name for this style. Windows only.
105 @style{wxBORDER_THEME}
106 Displays a native border suitable for a control, on the current
107 platform. On Windows XP or Vista, this will be a themed border; on
108 most other platforms a sunken border will be used. For more
109 information for themed borders on Windows, please see Themed
111 @style{wxBORDER_NONE}
112 Displays no border, overriding the default border style for the
113 window. wxNO_BORDER is the old name for this style.
114 @style{wxBORDER_DOUBLE}
115 This style is obsolete and should not be used.
116 @style{wxTRANSPARENT_WINDOW}
117 The window is transparent, that is, it will not receive paint
118 events. Windows only.
119 @style{wxTAB_TRAVERSAL}
120 Use this to enable tab traversal for non-dialog windows.
121 @style{wxWANTS_CHARS}
122 Use this to indicate that the window wants to get all char/key
123 events for all keys - even for keys like TAB or ENTER which are
124 usually used for dialog navigation and which wouldn't be generated
125 without this style. If you need to use this style in order to get
126 the arrows or etc., but would still like to have normal keyboard
127 navigation take place, you should call Navigate in response to the
128 key events for Tab and Shift-Tab.
129 @style{wxNO_FULL_REPAINT_ON_RESIZE}
130 On Windows, this style used to disable repainting the window
131 completely when its size is changed. Since this behaviour is now
132 the default, the style is now obsolete and no longer has an effect.
134 Use this style to enable a vertical scrollbar. Notice that this
135 style cannot be used with native controls which don't support
136 scrollbars nor with top-level windows in most ports.
138 Use this style to enable a horizontal scrollbar. The same
139 limitations as for wxVSCROLL apply to this style.
140 @style{wxALWAYS_SHOW_SB}
141 If a window has scrollbars, disable them instead of hiding them
142 when they are not needed (i.e. when the size of the window is big
143 enough to not require the scrollbars to navigate it). This style is
144 currently implemented for wxMSW, wxGTK and wxUniversal and does
145 nothing on the other platforms.
146 @style{wxCLIP_CHILDREN}
147 Use this style to eliminate flicker caused by the background being
148 repainted, then children being painted over them. Windows only.
149 @style{wxFULL_REPAINT_ON_RESIZE}
150 Use this style to force a complete redraw of the window whenever it
151 is resized instead of redrawing just the part of the window
152 affected by resizing. Note that this was the behaviour by default
153 before 2.5.1 release and that if you experience redraw problems
154 with code which previously used to work you may want to try this.
155 Currently this style applies on GTK+ 2 and Windows only, and full
156 repainting is always done on other platforms.
159 @beginExtraStyleTable
160 @style{wxWS_EX_VALIDATE_RECURSIVELY}
161 By default, wxWindow::Validate(), wxWindow::TransferDataTo() and
162 wxWindow::TransferDataFromWindow() only work on
163 direct children of the window (compatible behaviour).
164 Set this flag to make them recursively descend into all subwindows.
165 @style{wxWS_EX_BLOCK_EVENTS}
166 wxCommandEvents and the objects of the derived classes are
167 forwarded to the parent window and so on recursively by default.
168 Using this flag for the given window allows to block this
169 propagation at this window, i.e. prevent the events from being
170 propagated further upwards. Dialogs have this flag on by default
171 for the reasons explained in the @ref overview_events.
172 @style{wxWS_EX_TRANSIENT}
173 Don't use this window as an implicit parent for the other windows:
174 this must be used with transient windows as otherwise there is the
175 risk of creating a dialog/frame with this window as a parent which
176 would lead to a crash if the parent is destroyed before the child.
177 @style{wxWS_EX_CONTEXTHELP}
178 Under Windows, puts a query button on the caption. When pressed,
179 Windows will go into a context-sensitive help mode and wxWidgets
180 will send a @c wxEVT_HELP event if the user clicked on an application window.
181 This style cannot be used (because of the underlying native behaviour)
182 together with @c wxMAXIMIZE_BOX or @c wxMINIMIZE_BOX, so these two styles
183 are automatically turned off if this one is used.
184 @style{wxWS_EX_PROCESS_IDLE}
185 This window should always process idle events, even if the mode set
186 by wxIdleEvent::SetMode is @c wxIDLE_PROCESS_SPECIFIED.
187 @style{wxWS_EX_PROCESS_UI_UPDATES}
188 This window should always process UI update events, even if the
189 mode set by wxUpdateUIEvent::SetMode is @c wxUPDATE_UI_PROCESS_SPECIFIED.
192 @beginEventEmissionTable
193 @event{EVT_ACTIVATE(id, func)}
194 Process a @c wxEVT_ACTIVATE event. See wxActivateEvent.
195 @event{EVT_CHILD_FOCUS(func)}
196 Process a @c wxEVT_CHILD_FOCUS event. See wxChildFocusEvent.
197 @event{EVT_CONTEXT_MENU(func)}
198 A right click (or other context menu command depending on platform) has been detected.
199 See wxContextMenuEvent.
200 @event{EVT_HELP(id, func)}
201 Process a @c wxEVT_HELP event. See wxHelpEvent.
202 @event{EVT_HELP_RANGE(id1, id2, func)}
203 Process a @c wxEVT_HELP event for a range of ids. See wxHelpEvent.
204 @event{EVT_DROP_FILES(func)}
205 Process a @c wxEVT_DROP_FILES event. See wxDropFilesEvent.
206 @event{EVT_ERASE_BACKGROUND(func)}
207 Process a @c wxEVT_ERASE_BACKGROUND event. See wxEraseEvent.
208 @event{EVT_SET_FOCUS(func)}
209 Process a @c wxEVT_SET_FOCUS event. See wxFocusEvent.
210 @event{EVT_KILL_FOCUS(func)}
211 Process a @c wxEVT_KILL_FOCUS event. See wxFocusEvent.
212 @event{EVT_IDLE(func)}
213 Process a @c wxEVT_IDLE event. See wxIdleEvent.
214 @event{EVT_JOY_*(func)}
215 Processes joystick events. See wxJoystickEvent.
216 @event{EVT_KEY_DOWN(func)}
217 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
219 @event{EVT_KEY_UP(func)}
220 Process a @c wxEVT_KEY_UP event (any key has been released).
221 @event{EVT_CHAR(func)}
222 Process a @c wxEVT_CHAR event.
224 @event{EVT_MOUSE_CAPTURE_LOST(func)}
225 Process a @c wxEVT_MOUSE_CAPTURE_LOST event. See wxMouseCaptureLostEvent.
226 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
227 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event. See wxMouseCaptureChangedEvent.
228 @event{EVT_MOUSE_*(func)}
230 @event{EVT_PAINT(func)}
231 Process a @c wxEVT_PAINT event. See wxPaintEvent.
232 @event{EVT_POWER_*(func)}
233 The system power state changed. See wxPowerEvent.
234 @event{EVT_SCROLLWIN_*(func)}
235 Process scroll events. See wxScrollWinEvent.
236 @event{EVT_SET_CURSOR(func)}
237 Process a @c wxEVT_SET_CURSOR event. See wxSetCursorEvent.
238 @event{EVT_SHOW(func)}
239 Process a @c wxEVT_SHOW event. See wxShowEvent.
240 @event{EVT_SIZE(func)}
241 Process a @c wxEVT_SIZE event. See wxSizeEvent.
242 @event{EVT_SYS_COLOUR_CHANGED(func)}
243 Process a @c wxEVT_SYS_COLOUR_CHANGED event. See wxSysColourChangedEvent.
249 @see @ref overview_events, @ref overview_windowsizing
251 class wxWindow
: public wxEvtHandler
260 Constructs a window, which can be a child of a frame, dialog or any other
264 Pointer to a parent window.
266 Window identifier. If wxID_ANY, will automatically create an identifier.
268 Window position. wxDefaultPosition indicates that wxWidgets
269 should generate a default position for the window.
270 If using the wxWindow class directly, supply an actual position.
272 Window size. wxDefaultSize indicates that wxWidgets should generate
273 a default size for the window. If no suitable size can be found, the
274 window will be sized to 20x20 pixels so that the window is visible but
275 obviously not correctly sized.
277 Window style. For generic window styles, please see wxWindow.
281 wxWindow(wxWindow
* parent
, wxWindowID id
,
282 const wxPoint
& pos
= wxDefaultPosition
,
283 const wxSize
& size
= wxDefaultSize
,
285 const wxString
& name
= wxPanelNameStr
);
290 Deletes all sub-windows, then deletes itself. Instead of using
291 the @b delete operator explicitly, you should normally use Destroy()
292 so that wxWidgets can delete a window only when it is safe to do so, in idle time.
294 @see @ref overview_windowdeletion "Window Deletion Overview",
295 Destroy(), wxCloseEvent
301 @name Focus functions
303 See also the static function FindFocus().
308 This method may be overridden in the derived classes to return @false to
309 indicate that this control doesn't accept input at all (i.e. behaves like
310 e.g. wxStaticText) and so doesn't need focus.
312 @see AcceptsFocusFromKeyboard()
314 virtual bool AcceptsFocus() const;
317 This method may be overridden in the derived classes to return @false to
318 indicate that while this control can, in principle, have focus if the user
319 clicks it with the mouse, it shouldn't be included in the TAB traversal chain
320 when using the keyboard.
322 virtual bool AcceptsFocusFromKeyboard() const;
325 Overridden to indicate wehter this window or one of its children accepts
326 focus. Usually it's the same as AcceptsFocus() but is overridden for
329 virtual bool AcceptsFocusRecursively() const;
332 Returns @true if the window (or in case of composite controls, its main
333 child window) has focus.
337 virtual bool HasFocus() const;
340 This method is only implemented by ports which have support for
341 native TAB traversal (such as GTK+ 2.0).
343 It is called by wxWidgets' container control code to give the native
344 system a hint when doing TAB traversal. A call to this does not disable
345 or change the effect of programmatically calling SetFocus().
347 @see wxFocusEvent, wxPanel::SetFocus, wxPanel::SetFocusIgnoringChildren
349 virtual void SetCanFocus(bool canFocus
);
352 This sets the window to receive keyboard input.
354 @see HasFocus(), wxFocusEvent, wxPanel::SetFocus,
355 wxPanel::SetFocusIgnoringChildren
357 virtual void SetFocus();
360 This function is called by wxWidgets keyboard navigation code when the user
361 gives the focus to this window from keyboard (e.g. using @c TAB key).
363 By default this method simply calls SetFocus() but
364 can be overridden to do something in addition to this in the derived classes.
366 virtual void SetFocusFromKbd();
372 @name Child management functions
377 Adds a child window. This is called automatically by window creation
378 functions so should not be required by the application programmer.
379 Notice that this function is mostly internal to wxWidgets and shouldn't be
380 called by the user code.
385 virtual void AddChild(wxWindow
* child
);
388 Destroys all children of a window. Called automatically by the destructor.
390 bool DestroyChildren();
393 Find a child of this window, by @a id.
394 May return @a this if it matches itself.
396 wxWindow
* FindWindow(long id
) const;
399 Find a child of this window, by name.
400 May return @a this if it matches itself.
402 wxWindow
* FindWindow(const wxString
& name
) const;
405 Returns a reference to the list of the window's children. @c wxWindowList
406 is a type-safe wxList-like class whose elements are of type @c wxWindow*.
408 wxWindowList
& GetChildren();
413 const wxWindowList
& GetChildren() const;
416 Removes a child window.
418 This is called automatically by window deletion functions so should not
419 be required by the application programmer.
420 Notice that this function is mostly internal to wxWidgets and shouldn't be
421 called by the user code.
424 Child window to remove.
426 virtual void RemoveChild(wxWindow
* child
);
432 @name Sibling and parent management functions
437 Returns the grandparent of a window, or @NULL if there isn't one.
439 wxWindow
* GetGrandParent() const;
442 Returns the next window after this one among the parent children or @NULL
443 if this window is the last child.
447 @see GetPrevSibling()
449 wxWindow
* GetNextSibling() const;
452 Returns the parent of the window, or @NULL if there is no parent.
454 wxWindow
* GetParent() const;
457 Returns the previous window before this one among the parent children or @c
458 @NULL if this window is the first child.
462 @see GetNextSibling()
464 wxWindow
* GetPrevSibling() const;
466 Reparents the window, i.e the window will be removed from its
467 current parent window (e.g. a non-standard toolbar in a wxFrame)
468 and then re-inserted into another.
473 virtual bool Reparent(wxWindow
* newParent
);
479 @name Scrolling and scrollbars functions
481 Note that these methods don't work with native controls which don't use
482 wxWidgets scrolling framework (i.e. don't derive from wxScrolledWindow).
487 Call this function to force one or both scrollbars to be always shown, even if
488 the window is big enough to show its entire contents without scrolling.
493 Whether the horizontal scroll bar should always be visible.
495 Whether the vertical scroll bar should always be visible.
497 @remarks This function is currently only implemented under Mac/Carbon.
499 virtual void AlwaysShowScrollbars(bool hflag
= true, bool vflag
= true);
502 Returns the built-in scrollbar position.
506 virtual int GetScrollPos(int orientation
) const;
509 Returns the built-in scrollbar range.
513 virtual int GetScrollRange(int orientation
) const;
516 Returns the built-in scrollbar thumb size.
520 virtual int GetScrollThumb(int orientation
) const;
523 Returns @true if this window can have a scroll bar in this orientation.
526 Orientation to check, either wxHORIZONTAL or wxVERTICAL.
530 bool CanScroll(int orient
) const;
533 Returns @true if this window currently has a scroll bar for this
536 This method may return @false even when CanScroll() for the same
537 orientation returns @true, but if CanScroll() returns @false, i.e.
538 scrolling in this direction is not enabled at all, HasScrollbar()
539 always returns @false as well.
542 Orientation to check, either wxHORIZONTAL or wxVERTICAL.
544 bool HasScrollbar(int orient
) const;
547 Return whether a scrollbar is always shown.
550 Orientation to check, either wxHORIZONTAL or wxVERTICAL.
552 @see AlwaysShowScrollbars()
554 virtual bool IsScrollbarAlwaysShown(int orient
) const;
557 Scrolls the window by the given number of lines down (if @a lines is
560 @return Returns @true if the window was scrolled, @false if it was already
561 on top/bottom and nothing was done.
563 @remarks This function is currently only implemented under MSW and
564 wxTextCtrl under wxGTK (it also works for wxScrolled classes
565 under all platforms).
569 virtual bool ScrollLines(int lines
);
572 Scrolls the window by the given number of pages down (if @a pages is
575 @return Returns @true if the window was scrolled, @false if it was already
576 on top/bottom and nothing was done.
578 @remarks This function is currently only implemented under MSW and wxGTK.
582 virtual bool ScrollPages(int pages
);
585 Physically scrolls the pixels in the window and move child windows accordingly.
588 Amount to scroll horizontally.
590 Amount to scroll vertically.
592 Rectangle to scroll, if it is @NULL, the whole window is
593 scrolled (this is always the case under wxGTK which doesn't support this
596 @remarks Note that you can often use wxScrolled instead of using this
599 virtual void ScrollWindow(int dx
, int dy
,
600 const wxRect
* rect
= NULL
);
603 Same as #ScrollLines (-1).
608 Same as #ScrollLines (1).
613 Same as #ScrollPages (-1).
618 Same as #ScrollPages (1).
623 Sets the position of one of the built-in scrollbars.
626 Determines the scrollbar whose position is to be set.
627 May be wxHORIZONTAL or wxVERTICAL.
629 Position in scroll units.
631 @true to redraw the scrollbar, @false otherwise.
633 @remarks This function does not directly affect the contents of the
634 window: it is up to the application to take note of
635 scrollbar attributes and redraw contents accordingly.
637 @see SetScrollbar(), GetScrollPos(), GetScrollThumb(), wxScrollBar,
640 virtual void SetScrollPos(int orientation
, int pos
,
641 bool refresh
= true);
644 Sets the scrollbar properties of a built-in scrollbar.
647 Determines the scrollbar whose page size is to be set.
648 May be wxHORIZONTAL or wxVERTICAL.
650 The position of the scrollbar in scroll units.
652 The size of the thumb, or visible portion of the scrollbar, in scroll units.
654 The maximum position of the scrollbar. Value of -1 can be used to
655 ask for the scrollbar to be shown but in the disabled state: this
656 can be used to avoid removing the scrollbar even when it is not
657 needed (currently this is only implemented in wxMSW port).
659 @true to redraw the scrollbar, @false otherwise.
662 Let's say you wish to display 50 lines of text, using the same font.
663 The window is sized so that you can only see 16 lines at a time.
666 SetScrollbar(wxVERTICAL, 0, 16, 50);
668 Note that with the window at this size, the thumb position can never
669 go above 50 minus 16, or 34. You can determine how many lines are
670 currently visible by dividing the current view size by the character
672 When defining your own scrollbar behaviour, you will always need
673 to recalculate the scrollbar settings when the window size changes.
674 You could therefore put your scrollbar calculations and SetScrollbar
675 call into a function named AdjustScrollbars, which can be called
676 initially and also from your wxSizeEvent handler function.
678 @see @ref overview_scrolling, wxScrollBar, wxScrolled, wxScrollWinEvent
680 virtual void SetScrollbar(int orientation
, int position
,
681 int thumbSize
, int range
,
682 bool refresh
= true);
687 @name Sizing functions
689 See also the protected functions DoGetBestSize() and SetInitialBestSize().
694 Sets the cached best size value.
698 void CacheBestSize(const wxSize
& size
) const;
701 Converts client area size @a size to corresponding window size.
703 In other words, the returned value is what would GetSize() return if this
704 window had client area of given size. Components with wxDefaultCoord
705 value are left unchanged. Note that the conversion is not always
706 exact, it assumes that non-client area doesn't change and so doesn't
707 take into account things like menu bar (un)wrapping or (dis)appearance
712 @see WindowToClientSize()
714 virtual wxSize
ClientToWindowSize(const wxSize
& size
) const;
717 Converts window size @a size to corresponding client area size
718 In other words, the returned value is what would GetClientSize() return if
719 this window had given window size. Components with wxDefaultCoord value
722 Note that the conversion is not always exact, it assumes that
723 non-client area doesn't change and so doesn't take into account things
724 like menu bar (un)wrapping or (dis)appearance of the scrollbars.
728 @see ClientToWindowSize()
730 virtual wxSize
WindowToClientSize(const wxSize
& size
) const;
733 Sizes the window so that it fits around its subwindows.
735 This function won't do anything if there are no subwindows and will only really
736 work correctly if sizers are used for the subwindows layout.
738 Also, if the window has exactly one subwindow it is better (faster and the result
739 is more precise as Fit() adds some margin to account for fuzziness of its calculations)
743 window->SetClientSize(child->GetSize());
746 instead of calling Fit().
748 @see @ref overview_windowsizing
753 Similar to Fit(), but sizes the interior (virtual) size of a window.
755 Mainly useful with scrolled windows to reset scrollbars after sizing
756 changes that do not trigger a size event, and/or scrolled windows without
757 an interior sizer. This function similarly won't do anything if there are
760 virtual void FitInside();
763 This functions returns the best acceptable minimal size for the window.
765 For example, for a static control, it will be the minimal size such that the
766 control label is not truncated. For windows containing subwindows (typically
767 wxPanel), the size returned by this function will be the same as the size
768 the window would have had after calling Fit().
770 Note that when you write your own widget you need to overload the
771 DoGetBestSize() function instead of this (non-virtual!) function.
773 @see CacheBestSize(), @ref overview_windowsizing
775 wxSize
GetBestSize() const;
778 Returns the size of the window 'client area' in pixels.
780 The client area is the area which may be drawn on by the programmer,
781 excluding title bar, border, scrollbars, etc.
782 Note that if this window is a top-level one and it is currently minimized, the
783 return size is empty (both width and height are 0).
785 @see GetSize(), GetVirtualSize()
787 void GetClientSize(int* width
, int* height
) const;
792 wxSize
GetClientSize() const;
795 Merges the window's best size into the min size and returns the result.
796 This is the value used by sizers to determine the appropriate
797 ammount of space to allocate for the widget.
799 This is the method called by any wxSizer when they query the size
800 of a certain window or control.
802 @see GetBestSize(), SetInitialSize(), @ref overview_windowsizing
804 virtual wxSize
GetEffectiveMinSize() const;
807 Returns the maximum size of window's client area.
809 This is an indication to the sizer layout mechanism that this is the maximum
810 possible size as well as the upper bound on window's size settable using
813 @see GetMaxSize(), @ref overview_windowsizing
815 virtual wxSize
GetMaxClientSize() const;
818 Returns the maximum size of the window.
820 This is an indication to the sizer layout mechanism that this is the maximum
821 possible size as well as the upper bound on window's size settable using SetSize().
823 @see GetMaxClientSize(), @ref overview_windowsizing
825 virtual wxSize
GetMaxSize() const;
828 Returns the minimum size of window's client area, an indication to the sizer
829 layout mechanism that this is the minimum required size of its client area.
831 It normally just returns the value set by SetMinClientSize(), but it can be
832 overridden to do the calculation on demand.
834 @see GetMinSize(), @ref overview_windowsizing
836 virtual wxSize
GetMinClientSize() const;
839 Returns the minimum size of the window, an indication to the sizer layout
840 mechanism that this is the minimum required size.
842 This method normally just returns the value set by SetMinSize(), but it
843 can be overridden to do the calculation on demand.
845 @see GetMinClientSize(), @ref overview_windowsizing
847 virtual wxSize
GetMinSize() const;
850 Returns the size of the entire window in pixels, including title bar, border,
853 Note that if this window is a top-level one and it is currently minimized, the
854 returned size is the restored window size, not the size of the window icon.
857 Receives the window width.
859 Receives the window height.
861 @see GetClientSize(), GetVirtualSize(), @ref overview_windowsizing
863 void GetSize(int* width
, int* height
) const;
866 See the GetSize(int*,int*) overload for more info.
868 wxSize
GetSize() const;
871 This gets the virtual size of the window in pixels.
872 By default it returns the client size of the window, but after a call to
873 SetVirtualSize() it will return the size set with that method.
875 @see @ref overview_windowsizing
877 wxSize
GetVirtualSize() const;
880 Like the other GetVirtualSize() overload but uses pointers instead.
883 Receives the window virtual width.
885 Receives the window virtual height.
887 void GetVirtualSize(int* width
, int* height
) const;
890 Returns the size of the left/right and top/bottom borders of this window in x
891 and y components of the result respectively.
893 virtual wxSize
GetWindowBorderSize() const;
896 Resets the cached best size value so it will be recalculated the next time it
901 void InvalidateBestSize();
904 Posts a size event to the window.
906 This is the same as SendSizeEvent() with @c wxSEND_EVENT_POST argument.
908 void PostSizeEvent();
911 Posts a size event to the parent of this window.
913 This is the same as SendSizeEventToParent() with @c wxSEND_EVENT_POST
916 void PostSizeEventToParent();
919 This function sends a dummy @ref wxSizeEvent "size event" to
920 the window allowing it to re-layout its children positions.
922 It is sometimes useful to call this function after adding or deleting a
923 children after the frame creation or if a child size changes. Note that
924 if the frame is using either sizers or constraints for the children
925 layout, it is enough to call wxWindow::Layout() directly and this
926 function should not be used in this case.
928 If @a flags includes @c wxSEND_EVENT_POST value, this function posts
929 the event, i.e. schedules it for later processing, instead of
930 dispatching it directly. You can also use PostSizeEvent() as a more
931 readable equivalent of calling this function with this flag.
934 May include @c wxSEND_EVENT_POST. Default value is 0.
936 virtual void SendSizeEvent(int flags
= 0);
939 Safe wrapper for GetParent()->SendSizeEvent().
941 This function simply checks that the window has a valid parent which is
942 not in process of being deleted and calls SendSizeEvent() on it. It is
943 used internally by windows such as toolbars changes to whose state
944 should result in parent re-layout (e.g. when a toolbar is added to the
945 top of the window, all the other windows must be shifted down).
947 @see PostSizeEventToParent()
950 See description of this parameter in SendSizeEvent() documentation.
952 void SendSizeEventToParent(int flags
= 0);
955 This sets the size of the window client area in pixels.
957 Using this function to size a window tends to be more device-independent
958 than SetSize(), since the application need not worry about what dimensions
959 the border or title bar have when trying to fit the window around panel
962 @see @ref overview_windowsizing
964 virtual void SetClientSize(int width
, int height
);
969 virtual void SetClientSize(const wxSize
& size
);
972 This normally does not need to be called by user code.
973 It is called when a window is added to a sizer, and is used so the window
974 can remove itself from the sizer when it is destroyed.
976 void SetContainingSizer(wxSizer
* sizer
);
979 A @e smart SetSize that will fill in default size components with the
980 window's @e best size values.
982 Also sets the window's minsize to the value passed in for use with sizers.
983 This means that if a full or partial size is passed to this function then
984 the sizers will use that size instead of the results of GetBestSize() to
985 determine the minimum needs of the window for layout.
987 Most controls will use this to set their initial size, and their min
988 size to the passed in value (if any.)
990 @see SetSize(), GetBestSize(), GetEffectiveMinSize(),
991 @ref overview_windowsizing
993 void SetInitialSize(const wxSize
& size
= wxDefaultSize
);
996 Sets the maximum client size of the window, to indicate to the sizer
997 layout mechanism that this is the maximum possible size of its client area.
999 Note that this method is just a shortcut for:
1001 SetMaxSize(ClientToWindowSize(size));
1004 @see SetMaxSize(), @ref overview_windowsizing
1006 virtual void SetMaxClientSize(const wxSize
& size
);
1009 Sets the maximum size of the window, to indicate to the sizer layout mechanism
1010 that this is the maximum possible size.
1012 @see SetMaxClientSize(), @ref overview_windowsizing
1014 virtual void SetMaxSize(const wxSize
& size
);
1017 Sets the minimum client size of the window, to indicate to the sizer
1018 layout mechanism that this is the minimum required size of window's client
1021 You may need to call this if you change the window size after
1022 construction and before adding to its parent sizer.
1024 Note, that just as with SetMinSize(), calling this method doesn't
1025 prevent the program from explicitly making the window smaller than the
1028 Note that this method is just a shortcut for:
1030 SetMinSize(ClientToWindowSize(size));
1033 @see SetMinSize(), @ref overview_windowsizing
1035 virtual void SetMinClientSize(const wxSize
& size
);
1038 Sets the minimum size of the window, to indicate to the sizer layout
1039 mechanism that this is the minimum required size.
1041 You may need to call this if you change the window size after
1042 construction and before adding to its parent sizer.
1044 Notice that calling this method doesn't prevent the program from making
1045 the window explicitly smaller than the specified size by calling
1046 SetSize(), it just ensures that it won't become smaller than this size
1047 during the automatic layout.
1049 @see SetMinClientSize(), @ref overview_windowsizing
1051 virtual void SetMinSize(const wxSize
& size
);
1054 Sets the size of the window in pixels.
1057 Required x position in pixels, or wxDefaultCoord to indicate that the
1058 existing value should be used.
1060 Required y position in pixels, or wxDefaultCoord to indicate that the
1061 existing value should be used.
1063 Required width in pixels, or wxDefaultCoord to indicate that the existing
1064 value should be used.
1066 Required height position in pixels, or wxDefaultCoord to indicate that the
1067 existing value should be used.
1069 Indicates the interpretation of other parameters.
1070 It is a bit list of the following:
1071 - @c wxSIZE_AUTO_WIDTH: a wxDefaultCoord width value is taken to indicate
1072 a wxWidgets-supplied default width.
1073 - @c wxSIZE_AUTO_HEIGHT: a wxDefaultCoord height value is taken to indicate
1074 a wxWidgets-supplied default height.
1075 - @c wxSIZE_AUTO: wxDefaultCoord size values are taken to indicate
1076 a wxWidgets-supplied default size.
1077 - @c wxSIZE_USE_EXISTING: existing dimensions should be used
1078 if wxDefaultCoord values are supplied.
1079 - @c wxSIZE_ALLOW_MINUS_ONE: allow negative dimensions (i.e. value of
1080 wxDefaultCoord) to be interpreted as real
1081 dimensions, not default values.
1082 - @c wxSIZE_FORCE: normally, if the position and the size of the window are
1083 already the same as the parameters of this function,
1084 nothing is done. but with this flag a window resize may
1085 be forced even in this case (supported in wx 2.6.2 and
1086 later and only implemented for MSW and ignored elsewhere
1089 @remarks This overload sets the position and optionally size, of the window.
1090 Parameters may be wxDefaultCoord to indicate either that a default
1091 should be supplied by wxWidgets, or that the current value of the
1092 dimension should be used.
1094 @see Move(), @ref overview_windowsizing
1096 void SetSize(int x
, int y
, int width
, int height
,
1097 int sizeFlags
= wxSIZE_AUTO
);
1100 Sets the size of the window in pixels.
1101 The size is specified using a wxRect, wxSize or by a couple of @c int objects.
1103 @remarks This form must be used with non-default width and height values.
1105 @see Move(), @ref overview_windowsizing
1107 virtual void SetSize(const wxRect
& rect
);
1112 virtual void SetSize(const wxSize
& size
);
1117 virtual void SetSize(int width
, int height
);
1120 Use of this function for windows which are not toplevel windows
1121 (such as wxDialog or wxFrame) is discouraged.
1122 Please use SetMinSize() and SetMaxSize() instead.
1124 @see wxTopLevelWindow::SetSizeHints, @ref overview_windowsizing
1126 void SetSizeHints( const wxSize
& minSize
,
1127 const wxSize
& maxSize
=wxDefaultSize
,
1128 const wxSize
& incSize
=wxDefaultSize
);
1131 Sets the virtual size of the window in pixels.
1133 @see @ref overview_windowsizing
1135 void SetVirtualSize(int width
, int height
);
1140 void SetVirtualSize(const wxSize
& size
);
1146 @name Positioning functions
1151 A synonym for Centre().
1153 void Center(int dir
= wxBOTH
);
1156 A synonym for CentreOnParent().
1158 void CenterOnParent(int dir
= wxBOTH
);
1164 Specifies the direction for the centering. May be wxHORIZONTAL, wxVERTICAL
1165 or wxBOTH. It may also include wxCENTRE_ON_SCREEN flag
1166 if you want to center the window on the entire screen and not on its
1169 @remarks If the window is a top level one (i.e. doesn't have a parent),
1170 it will be centered relative to the screen anyhow.
1174 void Centre(int direction
= wxBOTH
);
1177 Centres the window on its parent. This is a more readable synonym for Centre().
1180 Specifies the direction for the centering. May be wxHORIZONTAL, wxVERTICAL
1183 @remarks This methods provides for a way to center top level windows over
1184 their parents instead of the entire screen. If there
1185 is no parent or if the window is not a top level
1186 window, then behaviour is the same as Centre().
1188 @see wxTopLevelWindow::CentreOnScreen
1190 void CentreOnParent(int direction
= wxBOTH
);
1192 This gets the position of the window in pixels, relative to the parent window
1193 for the child windows or relative to the display origin for the top level windows.
1196 Receives the x position of the window if non-@NULL.
1198 Receives the y position of the window if non-@NULL.
1200 @see GetScreenPosition()
1202 void GetPosition(int* x
, int* y
) const;
1205 This gets the position of the window in pixels, relative to the parent window
1206 for the child windows or relative to the display origin for the top level windows.
1208 @see GetScreenPosition()
1210 wxPoint
GetPosition() const;
1213 Returns the position and size of the window as a wxRect object.
1215 @see GetScreenRect()
1217 wxRect
GetRect() const;
1220 Returns the window position in screen coordinates, whether the window is a
1221 child window or a top level one.
1224 Receives the x position of the window on the screen if non-@NULL.
1226 Receives the y position of the window on the screen if non-@NULL.
1230 void GetScreenPosition(int* x
, int* y
) const;
1233 Returns the window position in screen coordinates, whether the window is a
1234 child window or a top level one.
1238 wxPoint
GetScreenPosition() const;
1241 Returns the position and size of the window on the screen as a wxRect object.
1245 wxRect
GetScreenRect() const;
1248 Moves the window to the given position.
1251 Required x position.
1253 Required y position.
1255 See SetSize() for more info about this parameter.
1257 @remarks Implementations of SetSize can also implicitly implement the
1258 Move() function, which is defined in the base wxWindow class as the call:
1260 SetSize(x, y, wxDefaultCoord, wxDefaultCoord, wxSIZE_USE_EXISTING);
1265 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
);
1268 Moves the window to the given position.
1271 wxPoint object representing the position.
1273 See SetSize() for more info about this parameter.
1275 @remarks Implementations of SetSize() can also implicitly implement the
1276 Move() function, which is defined in the base wxWindow class as the call:
1278 SetSize(x, y, wxDefaultCoord, wxDefaultCoord, wxSIZE_USE_EXISTING);
1283 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
);
1289 @name Coordinate conversion functions
1294 Converts to screen coordinates from coordinates relative to this window.
1297 A pointer to a integer value for the x coordinate. Pass the client
1298 coordinate in, and a screen coordinate will be passed out.
1300 A pointer to a integer value for the y coordinate. Pass the client
1301 coordinate in, and a screen coordinate will be passed out.
1304 In place of a single overloaded method name, wxPython implements the following methods:
1305 - ClientToScreen(point): Accepts and returns a wxPoint
1306 - ClientToScreenXY(x, y): Returns a 2-tuple, (x, y)
1309 void ClientToScreen(int* x
, int* y
) const;
1312 Converts to screen coordinates from coordinates relative to this window.
1315 The client position for the second form of the function.
1317 wxPoint
ClientToScreen(const wxPoint
& pt
) const;
1320 Converts a point or size from dialog units to pixels.
1322 For the x dimension, the dialog units are multiplied by the average character
1323 width and then divided by 4.
1324 For the y dimension, the dialog units are multiplied by the average character
1325 height and then divided by 8.
1327 @remarks Dialog units are used for maintaining a dialog's proportions
1328 even if the font changes.
1329 You can also use these functions programmatically.
1330 A convenience macro is defined:
1332 #define wxDLG_UNIT(parent, pt) parent->ConvertDialogToPixels(pt)
1335 @see ConvertPixelsToDialog()
1337 wxPoint
ConvertDialogToPixels(const wxPoint
& pt
);
1342 wxSize
ConvertDialogToPixels(const wxSize
& sz
);
1345 Converts a point or size from pixels to dialog units.
1347 For the x dimension, the pixels are multiplied by 4 and then divided by the
1348 average character width.
1349 For the y dimension, the pixels are multiplied by 8 and then divided by the
1350 average character height.
1352 @remarks Dialog units are used for maintaining a dialog's proportions
1353 even if the font changes.
1355 @see ConvertDialogToPixels()
1357 wxPoint
ConvertPixelsToDialog(const wxPoint
& pt
);
1362 wxSize
ConvertPixelsToDialog(const wxSize
& sz
);
1365 Converts from screen to client window coordinates.
1368 Stores the screen x coordinate and receives the client x coordinate.
1370 Stores the screen x coordinate and receives the client x coordinate.
1372 void ScreenToClient(int* x
, int* y
) const;
1375 Converts from screen to client window coordinates.
1378 The screen position.
1380 wxPoint
ScreenToClient(const wxPoint
& pt
) const;
1386 @name Drawing-related functions
1391 Clears the window by filling it with the current background colour. Does not
1392 cause an erase background event to be generated.
1394 virtual void ClearBackground();
1397 Freezes the window or, in other words, prevents any updates from taking
1398 place on screen, the window is not redrawn at all.
1400 Thaw() must be called to reenable window redrawing. Calls to these two
1401 functions may be nested but to ensure that the window is properly
1402 repainted again, you must thaw it exactly as many times as you froze it.
1404 If the window has any children, they are recursively frozen too.
1406 This method is useful for visual appearance optimization (for example,
1407 it is a good idea to use it before doing many large text insertions in
1408 a row into a wxTextCtrl under wxGTK) but is not implemented on all
1409 platforms nor for all controls so it is mostly just a hint to wxWidgets
1410 and not a mandatory directive.
1412 @see wxWindowUpdateLocker, Thaw(), IsFrozen()
1417 Reenables window updating after a previous call to Freeze().
1419 To really thaw the control, it must be called exactly the same number
1420 of times as Freeze().
1422 If the window has any children, they are recursively thawn too.
1424 @see wxWindowUpdateLocker, Freeze(), IsFrozen()
1429 Returns @true if the window is currently frozen by a call to Freeze().
1431 @see Freeze(), Thaw()
1433 bool IsFrozen() const;
1436 Returns the background colour of the window.
1438 @see SetBackgroundColour(), SetForegroundColour(), GetForegroundColour()
1440 wxColour
GetBackgroundColour() const;
1443 Returns the background style of the window.
1445 @see SetBackgroundColour(), GetForegroundColour(),
1446 SetBackgroundStyle(), SetTransparent()
1448 virtual wxBackgroundStyle
GetBackgroundStyle() const;
1451 Returns the character height for this window.
1453 virtual int GetCharHeight() const;
1456 Returns the average character width for this window.
1458 virtual int GetCharWidth() const;
1461 Currently this is the same as calling
1462 wxWindow::GetClassDefaultAttributes(wxWindow::GetWindowVariant()).
1464 One advantage of using this function compared to the static version is that
1465 the call is automatically dispatched to the correct class (as usual with
1466 virtual functions) and you don't have to specify the class name explicitly.
1468 The other one is that in the future this function could return different
1469 results, for example it might return a different font for an "Ok" button
1470 than for a generic button if the users GUI is configured to show such buttons
1471 in bold font. Of course, the down side is that it is impossible to call this
1472 function without actually having an object to apply it to whereas the static
1473 version can be used without having to create an object first.
1475 virtual wxVisualAttributes
GetDefaultAttributes() const;
1478 Returns the font for this window.
1482 wxFont
GetFont() const;
1485 Returns the foreground colour of the window.
1487 @remarks The interpretation of foreground colour is open to
1488 interpretation according to the window class; it may be
1489 the text colour or other colour, or it may not be used at all.
1491 @see SetForegroundColour(), SetBackgroundColour(),
1492 GetBackgroundColour()
1494 wxColour
GetForegroundColour() const;
1497 Gets the dimensions of the string as it would be drawn on the
1498 window with the currently selected font.
1500 The text extent is returned in @a w and @a h pointers.
1503 String whose extent is to be measured.
1505 Return value for width.
1507 Return value for height.
1509 Return value for descent (optional).
1510 @param externalLeading
1511 Return value for external leading (optional).
1513 Font to use instead of the current window font (optional).
1515 void GetTextExtent(const wxString
& string
,
1517 int* descent
= NULL
,
1518 int* externalLeading
= NULL
,
1519 const wxFont
* font
= NULL
) const;
1522 Gets the dimensions of the string as it would be drawn on the
1523 window with the currently selected font.
1525 wxSize
GetTextExtent(const wxString
& string
) const;
1528 Returns the region specifying which parts of the window have been damaged.
1529 Should only be called within an wxPaintEvent handler.
1531 @see wxRegion, wxRegionIterator
1533 const wxRegion
& GetUpdateRegion() const;
1536 Returns @true if this window background is transparent (as, for example,
1537 for wxStaticText) and should show the parent window background.
1539 This method is mostly used internally by the library itself and you normally
1540 shouldn't have to call it. You may, however, have to override it in your
1541 wxWindow-derived class to ensure that background is painted correctly.
1543 virtual bool HasTransparentBackground();
1546 Causes this window, and all of its children recursively (except under wxGTK1
1547 where this is not implemented), to be repainted. Note that repainting doesn't
1548 happen immediately but only during the next event loop iteration, if you need
1549 to update the window immediately you should use Update() instead.
1551 @param eraseBackground
1552 If @true, the background will be erased.
1554 If non-@NULL, only the given rectangle will be treated as damaged.
1558 virtual void Refresh(bool eraseBackground
= true,
1559 const wxRect
* rect
= NULL
);
1562 Redraws the contents of the given rectangle: only the area inside it will be
1565 This is the same as Refresh() but has a nicer syntax as it can be called
1566 with a temporary wxRect object as argument like this @c RefreshRect(wxRect(x, y, w, h)).
1568 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true);
1571 Calling this method immediately repaints the invalidated area of the window and
1572 all of its children recursively while this would usually only happen when the
1573 flow of control returns to the event loop.
1575 Notice that this function doesn't invalidate any area of the window so
1576 nothing happens if nothing has been invalidated (i.e. marked as requiring
1577 a redraw). Use Refresh() first if you want to immediately redraw the
1578 window unconditionally.
1580 virtual void Update();
1583 Sets the background colour of the window.
1584 Please see InheritAttributes() for explanation of the difference between
1585 this method and SetOwnBackgroundColour().
1588 The colour to be used as the background colour, pass
1589 wxNullColour to reset to the default colour.
1591 @remarks The background colour is usually painted by the default
1592 wxEraseEvent event handler function under Windows and
1593 automatically under GTK.
1594 Note that setting the background colour does not cause an
1595 immediate refresh, so you may wish to call wxWindow::ClearBackground
1596 or wxWindow::Refresh after calling this function.
1597 Using this function will disable attempts to use themes for
1598 this window, if the system supports them. Use with care since
1599 usually the themes represent the appearance chosen by the user
1600 to be used for all applications on the system.
1602 @see GetBackgroundColour(), SetForegroundColour(),
1603 GetForegroundColour(), ClearBackground(),
1604 Refresh(), wxEraseEvent
1606 virtual bool SetBackgroundColour(const wxColour
& colour
);
1609 Sets the background style of the window.
1611 The default background style is wxBG_STYLE_ERASE which indicates that
1612 the window background may be erased in EVT_ERASE_BACKGROUND handler.
1613 This is a safe compatibility default however you may want to change it
1614 to wxBG_STYLE_SYSTEM if you don't define any erase background event
1615 handlers at all to avoid unnecessary generation of erase background
1616 events and always let system erase the background. And you should
1617 change the background style to wxBG_STYLE_PAINT if you define an
1618 EVT_PAINT handler which completely overwrites the window background as
1619 in this case erasing it previously, either in EVT_ERASE_BACKGROUND
1620 handler or in the system default handler, would result in flicker as
1621 the background pixels will be repainted twice every time the window is
1622 redrawn. Do ensure that the background is entirely erased by your
1623 EVT_PAINT handler in this case however as otherwise garbage may be left
1626 Notice that in previous versions of wxWidgets a common way to work
1627 around the above mentioned flickering problem was to define an empty
1628 EVT_ERASE_BACKGROUND handler. Setting background style to
1629 wxBG_STYLE_PAINT is a simpler and more efficient solution to the same
1632 @see SetBackgroundColour(), GetForegroundColour(),
1635 virtual bool SetBackgroundStyle(wxBackgroundStyle style
);
1638 Sets the font for this window. This function should not be called for the
1639 parent window if you don't want its font to be inherited by its children,
1640 use SetOwnFont() instead in this case and see InheritAttributes() for more
1643 Please notice that the given font is not automatically used for
1644 wxPaintDC objects associated with this window, you need to
1645 call wxDC::SetFont too. However this font is used by
1646 any standard controls for drawing their text as well as by
1650 Font to associate with this window, pass
1651 wxNullFont to reset to the default font.
1653 @return @true if the want was really changed, @false if it was already set
1654 to this font and so nothing was done.
1656 @see GetFont(), InheritAttributes()
1658 virtual bool SetFont(const wxFont
& font
);
1661 Sets the foreground colour of the window.
1662 Please see InheritAttributes() for explanation of the difference between
1663 this method and SetOwnForegroundColour().
1666 The colour to be used as the foreground colour, pass
1667 wxNullColour to reset to the default colour.
1669 @remarks The interpretation of foreground colour is open to
1670 interpretation according to the window class; it may be
1671 the text colour or other colour, or it may not be used at all.
1673 @see GetForegroundColour(), SetBackgroundColour(),
1674 GetBackgroundColour(), ShouldInheritColours()
1676 virtual bool SetForegroundColour(const wxColour
& colour
);
1679 Sets the background colour of the window but prevents it from being inherited
1680 by the children of this window.
1682 @see SetBackgroundColour(), InheritAttributes()
1684 void SetOwnBackgroundColour(const wxColour
& colour
);
1687 Sets the font of the window but prevents it from being inherited by the
1688 children of this window.
1690 @see SetFont(), InheritAttributes()
1692 void SetOwnFont(const wxFont
& font
);
1695 Sets the foreground colour of the window but prevents it from being inherited
1696 by the children of this window.
1698 @see SetForegroundColour(), InheritAttributes()
1700 void SetOwnForegroundColour(const wxColour
& colour
);
1703 @deprecated use wxDC::SetPalette instead.
1705 void SetPalette(const wxPalette
& pal
);
1708 Return @true from here to allow the colours of this window to be changed by
1709 InheritAttributes(), returning @false forbids inheriting them from the parent window.
1711 The base class version returns @false, but this method is overridden in
1712 wxControl where it returns @true.
1714 virtual bool ShouldInheritColours() const;
1717 This function tells a window if it should use the system's "theme" code
1718 to draw the windows' background instead if its own background drawing
1719 code. This does not always have any effect since the underlying platform
1720 obviously needs to support the notion of themes in user defined windows.
1721 One such platform is GTK+ where windows can have (very colourful) backgrounds
1722 defined by a user's selected theme.
1724 Dialogs, notebook pages and the status bar have this flag set to @true
1725 by default so that the default look and feel is simulated best.
1727 virtual void SetThemeEnabled(bool enable
);
1730 Returns @true if the system supports transparent windows and calling
1731 SetTransparent() may succeed. If this function returns @false, transparent
1732 windows are definitely not supported by the current system.
1734 virtual bool CanSetTransparent();
1737 Set the transparency of the window. If the system supports transparent windows,
1738 returns @true, otherwise returns @false and the window remains fully opaque.
1739 See also CanSetTransparent().
1741 The parameter @a alpha is in the range 0..255 where 0 corresponds to a
1742 fully transparent window and 255 to the fully opaque one. The constants
1743 @c wxIMAGE_ALPHA_TRANSPARENT and @c wxIMAGE_ALPHA_OPAQUE can be used.
1745 virtual bool SetTransparent(wxByte alpha
);
1751 @name Event-handling functions
1753 wxWindow allows you to build a (sort of) stack of event handlers which
1754 can be used to override the window's own event handling.
1759 Returns the event handler for this window.
1760 By default, the window is its own event handler.
1762 @see SetEventHandler(), PushEventHandler(),
1763 PopEventHandler(), wxEvtHandler::ProcessEvent, wxEvtHandler
1765 wxEvtHandler
* GetEventHandler() const;
1768 This function will generate the appropriate call to Navigate() if the key
1769 event is one normally used for keyboard navigation and return @true in this case.
1771 @return Returns @true if the key pressed was for navigation and was
1772 handled, @false otherwise.
1776 bool HandleAsNavigationKey(const wxKeyEvent
& event
);
1781 GetEventHandler()->SafelyProcessEvent(event);
1784 @see ProcessWindowEvent()
1786 bool HandleWindowEvent(wxEvent
& event
) const;
1789 Convenient wrapper for ProcessEvent().
1791 This is the same as writing @code GetEventHandler()->ProcessEvent(event);
1792 @endcode but more convenient. Notice that ProcessEvent() itself can't
1793 be called for wxWindow objects as it ignores the event handlers
1794 associated with the window, use this function instead.
1796 bool ProcessWindowEvent(wxEvent
& event
);
1799 Removes and returns the top-most event handler on the event handler stack.
1801 E.g. in the case of:
1802 @image html overview_events_winstack.png
1803 when calling @c W->PopEventHandler(), the event handler @c A will be
1804 removed and @c B will be the first handler of the stack.
1806 Note that it's an error to call this function when no event handlers
1807 were pushed on this window (i.e. when the window itself is its only
1810 @param deleteHandler
1811 If this is @true, the handler will be deleted after it is removed
1812 (and the returned value will be @NULL).
1814 @see @ref overview_events_processing
1816 wxEvtHandler
* PopEventHandler(bool deleteHandler
= false);
1819 Pushes this event handler onto the event stack for the window.
1821 An event handler is an object that is capable of processing the events sent
1822 to a window. By default, the window is its own event handler, but an application
1823 may wish to substitute another, for example to allow central implementation
1824 of event-handling for a variety of different window classes.
1826 wxWindow::PushEventHandler allows an application to set up a @e stack
1827 of event handlers, where an event not handled by one event handler is
1828 handed to the next one in the chain.
1830 E.g. if you have two event handlers @c A and @c B and a wxWindow instance
1833 W->PushEventHandler(A);
1834 W->PushEventHandler(B);
1836 you will end up with the following situation:
1837 @image html overview_events_winstack.png
1839 Note that you can use wxWindow::PopEventHandler to remove the event handler.
1842 Specifies the handler to be pushed.
1843 It must not be part of a wxEvtHandler chain; an assert will fail
1844 if it's not unlinked (see wxEvtHandler::IsUnlinked).
1846 @see @ref overview_events_processing
1848 void PushEventHandler(wxEvtHandler
* handler
);
1851 Find the given @a handler in the windows event handler stack and
1852 removes (but does not delete) it from the stack.
1854 See wxEvtHandler::Unlink() for more info.
1857 The event handler to remove, must be non-@NULL and
1858 must be present in this windows event handlers stack.
1860 @return Returns @true if it was found and @false otherwise (this also
1861 results in an assert failure so this function should
1862 only be called when the handler is supposed to be there).
1864 @see PushEventHandler(), PopEventHandler()
1866 bool RemoveEventHandler(wxEvtHandler
* handler
);
1869 Sets the event handler for this window.
1871 Note that if you use this function you may want to use as the "next" handler
1872 of @a handler the window itself; in this way when @a handler doesn't process
1873 an event, the window itself will have a chance to do it.
1876 Specifies the handler to be set. Cannot be @NULL.
1878 @see @ref overview_events_processing
1880 void SetEventHandler(wxEvtHandler
* handler
);
1883 wxWindows cannot be used to form event handler chains; this function
1884 thus will assert when called.
1886 Note that instead you can use PushEventHandler() or SetEventHandler() to
1887 implement a stack of event handlers to override wxWindow's own
1888 event handling mechanism.
1890 virtual void SetNextHandler(wxEvtHandler
* handler
);
1893 wxWindows cannot be used to form event handler chains; this function
1894 thus will assert when called.
1896 Note that instead you can use PushEventHandler() or SetEventHandler() to
1897 implement a stack of event handlers to override wxWindow's own
1898 event handling mechanism.
1900 virtual void SetPreviousHandler(wxEvtHandler
* handler
);
1907 @name Window styles functions
1912 Returns the extra style bits for the window.
1914 long GetExtraStyle() const;
1917 Gets the window style that was passed to the constructor or Create()
1918 method. GetWindowStyle() is another name for the same function.
1920 virtual long GetWindowStyleFlag() const;
1923 See GetWindowStyleFlag() for more info.
1925 long GetWindowStyle() const;
1928 Returns @true if the window has the given @a exFlag bit set in its
1931 @see SetExtraStyle()
1933 bool HasExtraStyle(int exFlag
) const;
1936 Returns @true if the window has the given @a flag bit set.
1938 bool HasFlag(int flag
) const;
1941 Sets the extra style bits for the window.
1942 The currently defined extra style bits are reported in the class
1945 virtual void SetExtraStyle(long exStyle
);
1948 Sets the style of the window. Please note that some styles cannot be changed
1949 after the window creation and that Refresh() might need to be be called
1950 after changing the others for the change to take place immediately.
1952 See @ref overview_windowstyles "Window styles" for more information about flags.
1954 @see GetWindowStyleFlag()
1956 virtual void SetWindowStyleFlag(long style
);
1959 See SetWindowStyleFlag() for more info.
1961 void SetWindowStyle(long style
);
1964 Turns the given @a flag on if it's currently turned off and vice versa.
1965 This function cannot be used if the value of the flag is 0 (which is often
1966 the case for default flags).
1968 Also, please notice that not all styles can be changed after the control
1971 @return Returns @true if the style was turned on by this function, @false
1972 if it was switched off.
1974 @see SetWindowStyleFlag(), HasFlag()
1976 bool ToggleWindowStyle(int flag
);
1982 @name Tab order functions
1987 Moves this window in the tab navigation order after the specified @e win.
1988 This means that when the user presses @c TAB key on that other window,
1989 the focus switches to this window.
1991 Default tab order is the same as creation order, this function and
1992 MoveBeforeInTabOrder() allow to change
1993 it after creating all the windows.
1996 A sibling of this window which should precede it in tab order,
1999 void MoveAfterInTabOrder(wxWindow
* win
);
2002 Same as MoveAfterInTabOrder() except that it inserts this window just
2003 before @a win instead of putting it right after it.
2005 void MoveBeforeInTabOrder(wxWindow
* win
);
2008 Performs a keyboard navigation action starting from this window.
2009 This method is equivalent to calling NavigateIn() method on the
2013 A combination of wxNavigationKeyEvent::IsForward and
2014 wxNavigationKeyEvent::WinChange.
2016 @return Returns @true if the focus was moved to another window or @false
2019 @remarks You may wish to call this from a text control custom keypress
2020 handler to do the default navigation behaviour for the
2021 tab key, since the standard default behaviour for a
2022 multiline text control with the wxTE_PROCESS_TAB style
2023 is to insert a tab and not navigate to the next
2024 control. See also wxNavigationKeyEvent and
2025 HandleAsNavigationKey.
2027 bool Navigate(int flags
= IsForward
);
2030 Performs a keyboard navigation action inside this window.
2031 See Navigate() for more information.
2033 bool NavigateIn(int flags
= IsForward
);
2040 @name Z order functions
2045 Lowers the window to the bottom of the window hierarchy (Z-order).
2048 This function only works for wxTopLevelWindow-derived classes.
2052 virtual void Lower();
2055 Raises the window to the top of the window hierarchy (Z-order).
2058 This function only works for wxTopLevelWindow-derived classes.
2062 virtual void Raise();
2068 @name Window status functions
2074 Equivalent to calling wxWindow::Show(@false).
2079 This function hides a window, like Hide(), but using a special visual
2082 The parameters of this function are the same as for ShowWithEffect(),
2083 please see their description there.
2087 virtual bool HideWithEffect(wxShowEffect effect
,
2088 unsigned int timeout
= 0);
2090 Returns @true if the window is enabled, i.e. if it accepts user input,
2093 Notice that this method can return @false even if this window itself hadn't
2094 been explicitly disabled when one of its parent windows is disabled.
2095 To get the intrinsic status of this window, use IsThisEnabled()
2099 bool IsEnabled() const;
2102 Returns @true if the given point or rectangle area has been exposed since the
2103 last repaint. Call this in an paint event handler to optimize redrawing by
2104 only redrawing those areas, which have been exposed.
2106 bool IsExposed(int x
, int y
) const;
2111 bool IsExposed(wxPoint
& pt
) const;
2116 bool IsExposed(int x
, int y
, int w
, int h
) const;
2121 bool IsExposed(wxRect
& rect
) const;
2123 Returns @true if the window is shown, @false if it has been hidden.
2125 @see IsShownOnScreen()
2127 virtual bool IsShown() const;
2130 Returns @true if the window is physically visible on the screen, i.e. it
2131 is shown and all its parents up to the toplevel window are shown as well.
2135 virtual bool IsShownOnScreen() const;
2138 Disables the window. Same as @ref Enable() Enable(@false).
2140 @return Returns @true if the window has been disabled, @false if it had
2141 been already disabled before the call to this function.
2146 Enable or disable the window for user input. Note that when a parent window is
2147 disabled, all of its children are disabled as well and they are reenabled again
2151 If @true, enables the window for input. If @false, disables the window.
2153 @return Returns @true if the window has been enabled or disabled, @false
2154 if nothing was done, i.e. if the window had already
2155 been in the specified state.
2157 @see IsEnabled(), Disable(), wxRadioBox::Enable
2159 virtual bool Enable(bool enable
= true);
2162 Shows or hides the window. You may need to call Raise()
2163 for a top level window if you want to bring it to top, although this is not
2164 needed if Show() is called immediately after the frame creation.
2167 If @true displays the window. Otherwise, hides it.
2169 @return @true if the window has been shown or hidden or @false if nothing
2170 was done because it already was in the requested state.
2172 @see IsShown(), Hide(), wxRadioBox::Show, wxShowEvent.
2174 virtual bool Show(bool show
= true);
2177 This function shows a window, like Show(), but using a special visual
2184 The @a timeout parameter specifies the time of the animation, in
2185 milliseconds. If the default value of 0 is used, the default
2186 animation time for the current platform is used.
2188 @note Currently this function is only implemented in wxMSW and wxOSX
2189 (for wxTopLevelWindows only in Carbon version and for any kind of
2190 windows in Cocoa) and does the same thing as Show() in the other
2195 @see HideWithEffect()
2197 virtual bool ShowWithEffect(wxShowEffect effect
,
2198 unsigned int timeout
= 0);
2204 @name Context-sensitive help functions
2209 Gets the help text to be used as context-sensitive help for this window.
2210 Note that the text is actually stored by the current wxHelpProvider
2211 implementation, and not in the window object itself.
2213 @see SetHelpText(), GetHelpTextAtPoint(), wxHelpProvider
2215 wxString
GetHelpText() const;
2218 Sets the help text to be used as context-sensitive help for this window.
2219 Note that the text is actually stored by the current wxHelpProvider
2220 implementation, and not in the window object itself.
2222 @see GetHelpText(), wxHelpProvider::AddHelp()
2224 void SetHelpText(const wxString
& helpText
);
2227 Gets the help text to be used as context-sensitive help for this window.
2228 This method should be overridden if the help message depends on the position
2229 inside the window, otherwise GetHelpText() can be used.
2232 Coordinates of the mouse at the moment of help event emission.
2234 Help event origin, see also wxHelpEvent::GetOrigin.
2236 virtual wxString
GetHelpTextAtPoint(const wxPoint
& point
,
2237 wxHelpEvent::Origin origin
) const;
2240 Get the associated tooltip or @NULL if none.
2242 wxToolTip
* GetToolTip() const;
2245 Get the text of the associated tooltip or empty string if none.
2247 wxString
GetToolTipText() const;
2250 Attach a tooltip to the window.
2252 wxToolTip pointer can be @NULL in the overload taking the pointer,
2253 meaning to unset any existing tooltips, however UnsetToolTip() provides
2254 a more readable alternative to this operation.
2256 Notice that these methods are always available, even if wxWidgets was
2257 compiled with @c wxUSE_TOOLTIPS set to 0, but don't do anything in this
2260 @see GetToolTip(), wxToolTip
2262 void SetToolTip(const wxString
& tip
);
2267 void SetToolTip(wxToolTip
* tip
);
2270 Unset any existing tooltip.
2276 void UnsetToolTip();
2282 @name Popup/context menu functions
2287 This function shows a popup menu at the given position in this window and
2288 returns the selected id.
2290 It can be more convenient than the general purpose PopupMenu() function
2291 for simple menus proposing a choice in a list of strings to the user.
2293 Notice that to avoid unexpected conflicts between the (usually
2294 consecutive range of) ids used by the menu passed to this function and
2295 the existing EVT_UPDATE_UI() handlers, this function temporarily
2296 disables UI updates for the window, so you need to manually disable
2297 (or toggle or ...) any items which should be disabled in the menu
2300 The parameter @a menu is the menu to show.
2301 The parameter @a pos (or the parameters @a x and @a y) is the
2302 position at which to show the menu in client coordinates.
2305 The selected menu item id or @c wxID_NONE if none selected or an
2310 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, const wxPoint
& pos
);
2315 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
);
2318 Pops up the given menu at the specified coordinates, relative to this
2319 window, and returns control when the user has dismissed the menu.
2321 If a menu item is selected, the corresponding menu event is generated and will be
2322 processed as usually. If the coordinates are not specified, current mouse
2323 cursor position is used.
2325 @a menu is the menu to pop up.
2327 The position where the menu will appear can be specified either as a
2328 wxPoint @a pos or by two integers (@a x and @a y).
2330 @remarks Just before the menu is popped up, wxMenu::UpdateUI is called to
2331 ensure that the menu items are in the correct state.
2332 The menu does not get deleted by the window.
2333 It is recommended to not explicitly specify coordinates when
2334 calling PopupMenu in response to mouse click, because some of
2335 the ports (namely, wxGTK) can do a better job of positioning
2336 the menu in that case.
2340 bool PopupMenu(wxMenu
* menu
,
2341 const wxPoint
& pos
= wxDefaultPosition
);
2346 bool PopupMenu(wxMenu
* menu
, int x
, int y
);
2357 Returns a pointer to the current validator for the window, or @NULL if
2360 virtual wxValidator
* GetValidator();
2363 Deletes the current validator (if any) and sets the window validator, having
2364 called wxValidator::Clone to create a new validator of this type.
2366 virtual void SetValidator(const wxValidator
& validator
);
2369 Transfers values from child controls to data areas specified by their
2370 validators. Returns @false if a transfer failed.
2372 If the window has @c wxWS_EX_VALIDATE_RECURSIVELY extra style flag set,
2373 the method will also call TransferDataFromWindow() of all child windows.
2375 @see TransferDataToWindow(), wxValidator, Validate()
2377 virtual bool TransferDataFromWindow();
2380 Transfers values to child controls from data areas specified by their
2383 If the window has @c wxWS_EX_VALIDATE_RECURSIVELY extra style flag set,
2384 the method will also call TransferDataToWindow() of all child windows.
2386 @return Returns @false if a transfer failed.
2388 @see TransferDataFromWindow(), wxValidator, Validate()
2390 virtual bool TransferDataToWindow();
2393 Validates the current values of the child controls using their validators.
2394 If the window has @c wxWS_EX_VALIDATE_RECURSIVELY extra style flag set,
2395 the method will also call Validate() of all child windows.
2397 @return Returns @false if any of the validations failed.
2399 @see TransferDataFromWindow(), TransferDataToWindow(),
2402 virtual bool Validate();
2408 @name wxWindow properties functions
2413 Returns the identifier of the window.
2415 @remarks Each window has an integer identifier. If the application
2416 has not provided one (or the default wxID_ANY) an unique
2417 identifier with a negative value will be generated.
2419 @see SetId(), @ref overview_windowids
2421 wxWindowID
GetId() const;
2424 Generic way of getting a label from any window, for
2425 identification purposes.
2427 @remarks The interpretation of this function differs from class to class.
2428 For frames and dialogs, the value returned is the
2429 title. For buttons or static text controls, it is the
2430 button text. This function can be useful for
2431 meta-programs (such as testing tools or special-needs
2432 access programs) which need to identify windows by name.
2434 virtual wxString
GetLabel() const;
2437 Returns the layout direction for this window,
2438 Note that @c wxLayout_Default is returned if layout direction is not supported.
2440 virtual wxLayoutDirection
GetLayoutDirection() const;
2443 Returns the window's name.
2445 @remarks This name is not guaranteed to be unique; it is up to the
2446 programmer to supply an appropriate name in the window
2447 constructor or via SetName().
2451 virtual wxString
GetName() const;
2454 Returns the value previously passed to SetWindowVariant().
2456 wxWindowVariant
GetWindowVariant() const;
2459 Sets the identifier of the window.
2461 @remarks Each window has an integer identifier. If the application has
2462 not provided one, an identifier will be generated.
2463 Normally, the identifier should be provided on creation
2464 and should not be modified subsequently.
2466 @see GetId(), @ref overview_windowids
2468 void SetId(wxWindowID winid
);
2471 Sets the window's label.
2478 virtual void SetLabel(const wxString
& label
);
2481 Sets the layout direction for this window.
2483 virtual void SetLayoutDirection(wxLayoutDirection dir
);
2486 Sets the window's name.
2489 A name to set for the window.
2493 virtual void SetName(const wxString
& name
);
2496 This function can be called under all platforms but only does anything under
2497 Mac OS X 10.3+ currently. Under this system, each of the standard control can
2498 exist in several sizes which correspond to the elements of wxWindowVariant enum.
2500 By default the controls use the normal size, of course, but this function can
2501 be used to change this.
2503 void SetWindowVariant(wxWindowVariant variant
);
2506 Gets the accelerator table for this window. See wxAcceleratorTable.
2508 wxAcceleratorTable
* GetAcceleratorTable();
2511 Returns the accessible object for this window, if any.
2512 See also wxAccessible.
2514 wxAccessible
* GetAccessible();
2517 Sets the accelerator table for this window. See wxAcceleratorTable.
2519 virtual void SetAcceleratorTable(const wxAcceleratorTable
& accel
);
2522 Sets the accessible for this window. Any existing accessible for this window
2523 will be deleted first, if not identical to @e accessible.
2524 See also wxAccessible.
2526 void SetAccessible(wxAccessible
* accessible
);
2532 @name Window deletion functions
2537 This function simply generates a wxCloseEvent whose handler usually tries
2538 to close the window. It doesn't close the window itself, however.
2541 @false if the window's close handler should be able to veto the destruction
2542 of this window, @true if it cannot.
2544 @remarks Close calls the close handler for the window, providing an
2545 opportunity for the window to choose whether to destroy
2546 the window. Usually it is only used with the top level
2547 windows (wxFrame and wxDialog classes) as the others
2548 are not supposed to have any special OnClose() logic.
2549 The close handler should check whether the window is being deleted
2550 forcibly, using wxCloseEvent::CanVeto, in which case it should
2551 destroy the window using wxWindow::Destroy.
2552 Note that calling Close does not guarantee that the window will
2553 be destroyed; but it provides a way to simulate a manual close
2554 of a window, which may or may not be implemented by destroying
2555 the window. The default implementation of wxDialog::OnCloseWindow
2556 does not necessarily delete the dialog, since it will simply
2557 simulate an wxID_CANCEL event which is handled by the appropriate
2558 button event handler and may do anything at all.
2559 To guarantee that the window will be destroyed, call
2560 wxWindow::Destroy instead
2562 @see @ref overview_windowdeletion "Window Deletion Overview",
2563 Destroy(), wxCloseEvent
2565 bool Close(bool force
= false);
2568 Destroys the window safely. Use this function instead of the delete operator,
2569 since different window classes can be destroyed differently. Frames and dialogs
2570 are not destroyed immediately when this function is called -- they are added
2571 to a list of windows to be deleted on idle time, when all the window's events
2572 have been processed. This prevents problems with events being sent to
2573 non-existent windows.
2575 @return @true if the window has either been successfully deleted, or it
2576 has been added to the list of windows pending real deletion.
2578 virtual bool Destroy();
2581 Returns true if this window is in process of being destroyed.
2583 The top level windows are not deleted immediately but are rather
2584 scheduled for later destruction to give them time to process any
2585 pending messages, see Destroy() description.
2587 This function returns @true if this window, or one of its parent
2588 windows, is scheduled for destruction and can be useful to avoid
2589 manipulating it as it's usually useless to do something with a window
2590 which is on the point of disappearing anyhow.
2592 bool IsBeingDeleted() const;
2599 @name Drag and drop functions
2604 Returns the associated drop target, which may be @NULL.
2606 @see SetDropTarget(), @ref overview_dnd
2608 virtual wxDropTarget
* GetDropTarget() const;
2611 Associates a drop target with this window.
2612 If the window already has a drop target, it is deleted.
2614 @see GetDropTarget(), @ref overview_dnd
2616 virtual void SetDropTarget(wxDropTarget
* target
);
2619 Enables or disables eligibility for drop file events (OnDropFiles).
2622 If @true, the window is eligible for drop file events.
2623 If @false, the window will not accept drop file events.
2625 @remarks Windows only until version 2.8.9, available on all platforms
2626 since 2.8.10. Cannot be used together with SetDropTarget() on
2627 non-Windows platforms.
2629 @see SetDropTarget()
2631 virtual void DragAcceptFiles(bool accept
);
2637 @name Constraints, sizers and window layouting functions
2642 Return the sizer that this window is a member of, if any, otherwise @NULL.
2644 wxSizer
* GetContainingSizer() const;
2647 Return the sizer associated with the window by a previous call to
2648 SetSizer() or @NULL.
2650 wxSizer
* GetSizer() const;
2653 Sets the window to have the given layout sizer.
2655 The window will then own the object, and will take care of its deletion.
2656 If an existing layout constraints object is already owned by the
2657 window, it will be deleted if the @a deleteOld parameter is @true.
2659 Note that this function will also call SetAutoLayout() implicitly with @true
2660 parameter if the @a sizer is non-@NULL and @false otherwise so that the
2661 sizer will be effectively used to layout the window children whenever
2665 The sizer to set. Pass @NULL to disassociate and conditionally delete
2666 the window's sizer. See below.
2668 If @true (the default), this will delete any pre-existing sizer.
2669 Pass @false if you wish to handle deleting the old sizer yourself
2670 but remember to do it yourself in this case to avoid memory leaks.
2672 @remarks SetSizer enables and disables Layout automatically.
2674 void SetSizer(wxSizer
* sizer
, bool deleteOld
= true);
2677 This method calls SetSizer() and then wxSizer::SetSizeHints which sets the initial
2678 window size to the size needed to accommodate all sizer elements and sets the
2679 size hints which, if this window is a top level one, prevent the user from
2680 resizing it to be less than this minimial size.
2682 void SetSizerAndFit(wxSizer
* sizer
, bool deleteOld
= true);
2685 Returns a pointer to the window's layout constraints, or @NULL if there are none.
2687 wxLayoutConstraints
* GetConstraints() const;
2690 Sets the window to have the given layout constraints. The window
2691 will then own the object, and will take care of its deletion.
2692 If an existing layout constraints object is already owned by the
2693 window, it will be deleted.
2696 The constraints to set. Pass @NULL to disassociate and delete the window's
2699 @remarks You must call SetAutoLayout() to tell a window to use
2700 the constraints automatically in OnSize; otherwise, you
2701 must override OnSize and call Layout() explicitly. When
2702 setting both a wxLayoutConstraints and a wxSizer, only
2703 the sizer will have effect.
2705 void SetConstraints(wxLayoutConstraints
* constraints
);
2709 Invokes the constraint-based layout algorithm or the sizer-based algorithm
2712 This function does not get called automatically when the window is resized
2713 because lots of windows deriving from wxWindow does not need this functionality.
2714 If you want to have Layout() called automatically, you should derive
2715 from wxPanel (see wxPanel::Layout).
2717 @see @ref overview_windowsizing
2719 virtual bool Layout();
2722 Determines whether the Layout() function will be called automatically
2723 when the window is resized.
2725 This method is called implicitly by SetSizer() but if you use SetConstraints()
2726 you should call it manually or otherwise the window layout won't be correctly
2727 updated when its size changes.
2730 Set this to @true if you wish the Layout() function to be called
2731 automatically when the window is resized.
2733 @see SetSizer(), SetConstraints()
2735 void SetAutoLayout(bool autoLayout
);
2742 @name Mouse functions
2747 Directs all mouse input to this window.
2748 Call ReleaseMouse() to release the capture.
2750 Note that wxWidgets maintains the stack of windows having captured the mouse
2751 and when the mouse is released the capture returns to the window which had had
2752 captured it previously and it is only really released if there were no previous
2753 window. In particular, this means that you must release the mouse as many times
2754 as you capture it, unless the window receives the wxMouseCaptureLostEvent event.
2756 Any application which captures the mouse in the beginning of some operation
2757 must handle wxMouseCaptureLostEvent and cancel this operation when it receives
2758 the event. The event handler must not recapture mouse.
2760 @see ReleaseMouse(), wxMouseCaptureLostEvent
2762 void CaptureMouse();
2765 Returns the caret() associated with the window.
2767 wxCaret
* GetCaret() const;
2770 Return the cursor associated with this window.
2774 const wxCursor
& GetCursor() const;
2777 Returns @true if this window has the current mouse capture.
2779 @see CaptureMouse(), ReleaseMouse(), wxMouseCaptureLostEvent,
2780 wxMouseCaptureChangedEvent
2782 virtual bool HasCapture() const;
2785 Releases mouse input captured with CaptureMouse().
2787 @see CaptureMouse(), HasCapture(), ReleaseMouse(),
2788 wxMouseCaptureLostEvent, wxMouseCaptureChangedEvent
2790 void ReleaseMouse();
2793 Sets the caret() associated with the window.
2795 void SetCaret(wxCaret
* caret
);
2798 Sets the window's cursor. Notice that the window cursor also sets it for the
2799 children of the window implicitly.
2801 The @a cursor may be @c wxNullCursor in which case the window cursor will
2802 be reset back to default.
2805 Specifies the cursor that the window should normally display.
2807 @see ::wxSetCursor, wxCursor
2809 virtual bool SetCursor(const wxCursor
& cursor
);
2812 Moves the pointer to the given position on the window.
2814 @note Apple Human Interface Guidelines forbid moving the mouse cursor
2815 programmatically so you should avoid using this function in Mac
2816 applications (and probably avoid using it under the other
2817 platforms without good reason as well).
2820 The new x position for the cursor.
2822 The new y position for the cursor.
2824 virtual void WarpPointer(int x
, int y
);
2832 @name Miscellaneous functions
2837 Does the window-specific updating after processing the update event.
2838 This function is called by UpdateWindowUI() in order to check return
2839 values in the wxUpdateUIEvent and act appropriately.
2840 For example, to allow frame and dialog title updating, wxWidgets
2841 implements this function as follows:
2844 // do the window-specific processing after processing the update event
2845 void wxTopLevelWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2847 if ( event.GetSetEnabled() )
2848 Enable(event.GetEnabled());
2850 if ( event.GetSetText() )
2852 if ( event.GetText() != GetTitle() )
2853 SetTitle(event.GetText());
2858 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
);
2861 Returns the platform-specific handle of the physical window.
2862 Cast it to an appropriate handle, such as @b HWND for Windows,
2863 @b Widget for Motif, @b GtkWidget for GTK or @b WinHandle for PalmOS.
2865 virtual WXWidget
GetHandle() const;
2868 This method should be overridden to return @true if this window has
2869 multiple pages. All standard class with multiple pages such as
2870 wxNotebook, wxListbook and wxTreebook already override it to return @true
2871 and user-defined classes with similar behaviour should do it as well to
2872 allow the library to handle such windows appropriately.
2874 virtual bool HasMultiplePages() const;
2877 This function is (or should be, in case of custom controls) called during
2878 window creation to intelligently set up the window visual attributes, that is
2879 the font and the foreground and background colours.
2881 By "intelligently" the following is meant: by default, all windows use their
2882 own @ref GetClassDefaultAttributes() default attributes.
2883 However if some of the parents attributes are explicitly (that is, using
2884 SetFont() and not wxWindow::SetOwnFont) changed and if the corresponding
2885 attribute hadn't been explicitly set for this window itself, then this
2886 window takes the same value as used by the parent.
2887 In addition, if the window overrides ShouldInheritColours() to return @false,
2888 the colours will not be changed no matter what and only the font might.
2890 This rather complicated logic is necessary in order to accommodate the
2891 different usage scenarios. The most common one is when all default attributes
2892 are used and in this case, nothing should be inherited as in modern GUIs
2893 different controls use different fonts (and colours) than their siblings so
2894 they can't inherit the same value from the parent. However it was also deemed
2895 desirable to allow to simply change the attributes of all children at once by
2896 just changing the font or colour of their common parent, hence in this case we
2897 do inherit the parents attributes.
2899 virtual void InheritAttributes();
2902 Sends an @c wxEVT_INIT_DIALOG event, whose handler usually transfers data
2903 to the dialog via validators.
2905 virtual void InitDialog();
2908 Returns @true if the window contents is double-buffered by the system, i.e. if
2909 any drawing done on the window is really done on a temporary backing surface
2910 and transferred to the screen all at once later.
2914 virtual bool IsDoubleBuffered() const;
2917 Returns @true if the window is retained, @false otherwise.
2919 @remarks Retained windows are only available on X platforms.
2921 virtual bool IsRetained() const;
2924 Returns @true if this window is intrinsically enabled, @false otherwise,
2925 i.e. if @ref Enable() Enable(@false) had been called. This method is
2926 mostly used for wxWidgets itself, user code should normally use
2927 IsEnabled() instead.
2929 bool IsThisEnabled() const;
2932 Returns @true if the given window is a top-level one. Currently all frames and
2933 dialogs are considered to be top-level windows (even if they have a parent
2936 virtual bool IsTopLevel() const;
2939 Disables all other windows in the application so that
2940 the user can only interact with this window.
2943 If @true, this call disables all other windows in the application so that
2944 the user can only interact with this window. If @false, the effect is
2947 virtual void MakeModal(bool modal
= true);
2950 This virtual function is normally only used internally, but
2951 sometimes an application may need it to implement functionality
2952 that should not be disabled by an application defining an OnIdle
2953 handler in a derived class.
2955 This function may be used to do delayed painting, for example,
2956 and most implementations call UpdateWindowUI()
2957 in order to send update events to the window in idle time.
2959 virtual void OnInternalIdle();
2962 Registers a system wide hotkey. Every time the user presses the hotkey
2963 registered here, this window will receive a hotkey event.
2965 It will receive the event even if the application is in the background
2966 and does not have the input focus because the user is working with some
2970 Numeric identifier of the hotkey. For applications this must be between 0
2971 and 0xBFFF. If this function is called from a shared DLL, it must be a
2972 system wide unique identifier between 0xC000 and 0xFFFF.
2973 This is a MSW specific detail.
2975 A bitwise combination of wxMOD_SHIFT, wxMOD_CONTROL, wxMOD_ALT
2976 or wxMOD_WIN specifying the modifier keys that have to be pressed along
2978 @param virtualKeyCode
2979 The virtual key code of the hotkey.
2981 @return @true if the hotkey was registered successfully. @false if some
2982 other application already registered a hotkey with this
2983 modifier/virtualKeyCode combination.
2985 @remarks Use EVT_HOTKEY(hotkeyId, fnc) in the event table to capture the
2986 event. This function is currently only implemented
2987 under Windows. It is used in the Windows CE port for
2988 detecting hardware button presses.
2990 @see UnregisterHotKey()
2992 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
,
2993 int virtualKeyCode
);
2996 Unregisters a system wide hotkey.
2999 Numeric identifier of the hotkey. Must be the same id that was passed to
3002 @return @true if the hotkey was unregistered successfully, @false if the
3005 @remarks This function is currently only implemented under MSW.
3007 @see RegisterHotKey()
3009 virtual bool UnregisterHotKey(int hotkeyId
);
3012 This function sends one or more wxUpdateUIEvent to the window.
3013 The particular implementation depends on the window; for example a
3014 wxToolBar will send an update UI event for each toolbar button,
3015 and a wxFrame will send an update UI event for each menubar menu item.
3017 You can call this function from your application to ensure that your
3018 UI is up-to-date at this point (as far as your wxUpdateUIEvent handlers
3019 are concerned). This may be necessary if you have called
3020 wxUpdateUIEvent::SetMode() or wxUpdateUIEvent::SetUpdateInterval() to limit
3021 the overhead that wxWidgets incurs by sending update UI events in idle time.
3022 @a flags should be a bitlist of one or more of the ::wxUpdateUI enumeration.
3024 If you are calling this function from an OnInternalIdle or OnIdle
3025 function, make sure you pass the wxUPDATE_UI_FROMIDLE flag, since
3026 this tells the window to only update the UI elements that need
3027 to be updated in idle time. Some windows update their elements
3028 only when necessary, for example when a menu is about to be shown.
3029 The following is an example of how to call UpdateWindowUI from
3033 void MyWindow::OnInternalIdle()
3035 if (wxUpdateUIEvent::CanUpdate(this))
3036 UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
3040 @see wxUpdateUIEvent, DoUpdateWindowUI(), OnInternalIdle()
3042 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
3047 // NOTE: static functions must have their own group or Doxygen will screw
3048 // up the ordering of the member groups
3051 @name Miscellaneous static functions
3056 Returns the default font and colours which are used by the control.
3058 This is useful if you want to use the same font or colour in your own control
3059 as in a standard control -- which is a much better idea than hard coding specific
3060 colours or fonts which might look completely out of place on the users
3061 system, especially if it uses themes.
3063 The @a variant parameter is only relevant under Mac currently and is
3064 ignore under other platforms. Under Mac, it will change the size of the
3065 returned font. See SetWindowVariant() for more about this.
3067 This static method is "overridden" in many derived classes and so calling,
3068 for example, wxButton::GetClassDefaultAttributes() will typically
3069 return the values appropriate for a button which will be normally different
3070 from those returned by, say, wxListCtrl::GetClassDefaultAttributes().
3072 The @c wxVisualAttributes structure has at least the fields
3073 @c font, @c colFg and @c colBg. All of them may be invalid
3074 if it was not possible to determine the default control appearance or,
3075 especially for the background colour, if the field doesn't make sense as is
3076 the case for @c colBg for the controls with themed background.
3078 @see InheritAttributes()
3080 static wxVisualAttributes
GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
3083 Finds the window or control which currently has the keyboard focus.
3085 @remarks Note that this is a static function, so it can be called without
3086 needing a wxWindow pointer.
3088 @see SetFocus(), HasFocus()
3090 static wxWindow
* FindFocus();
3093 Find the first window with the given @e id.
3095 If @a parent is @NULL, the search will start from all top-level frames
3096 and dialog boxes; if non-@NULL, the search will be limited to the given
3098 The search is recursive in both cases.
3102 static wxWindow
* FindWindowById(long id
, const wxWindow
* parent
= 0);
3105 Find a window by its label.
3107 Depending on the type of window, the label may be a window title
3108 or panel item label. If @a parent is @NULL, the search will start from all
3109 top-level frames and dialog boxes; if non-@NULL, the search will be
3110 limited to the given window hierarchy.
3111 The search is recursive in both cases.
3115 static wxWindow
* FindWindowByLabel(const wxString
& label
,
3116 const wxWindow
* parent
= 0);
3119 Find a window by its name (as given in a window constructor or Create()
3122 If @a parent is @NULL, the search will start from all top-level frames
3123 and dialog boxes; if non-@NULL, the search will be limited to the given
3126 The search is recursive in both cases. If no window with such name is found,
3127 FindWindowByLabel() is called.
3131 static wxWindow
* FindWindowByName(const wxString
& name
,
3132 const wxWindow
* parent
= 0);
3135 Returns the currently captured window.
3137 @see HasCapture(), CaptureMouse(), ReleaseMouse(),
3138 wxMouseCaptureLostEvent, wxMouseCaptureChangedEvent
3140 static wxWindow
* GetCapture();
3143 Create a new ID or range of IDs that are not currently in use.
3144 The IDs will be reserved until assigned to a wxWindow ID
3145 or unreserved with UnreserveControlId().
3147 See @ref overview_windowids for more information.
3150 The number of sequential IDs to reserve.
3152 @return Returns the ID or the first ID of the range, or wxID_NONE if the
3153 specified number of identifiers couldn't be allocated.
3155 @see UnreserveControlId(), wxIdManager,
3156 @ref overview_windowids
3158 static wxWindowID
NewControlId(int count
= 1);
3161 Unreserve an ID or range of IDs that was reserved by NewControlId().
3162 See @ref overview_windowids for more information.
3165 The starting ID of the range of IDs to unreserve.
3167 The number of sequential IDs to unreserve.
3169 @see NewControlId(), wxIdManager, @ref overview_windowids
3171 static void UnreserveControlId(wxWindowID id
, int count
= 1);
3180 Gets the size which best suits the window: for a control, it would be
3181 the minimal size which doesn't truncate the control, for a panel - the
3182 same size as it would have after a call to Fit().
3184 The default implementation of this function is designed for use in container
3185 windows, such as wxPanel, and works something like this:
3186 -# If the window has a sizer then it is used to calculate the best size.
3187 -# Otherwise if the window has layout constraints then those are used to
3188 calculate the best size.
3189 -# Otherwise if the window has children then the best size is set to be large
3190 enough to show all the children.
3191 -# Otherwise if there are no children then the window's minimal size will be
3192 used as its best size.
3193 -# Otherwise if there is no minimal size set, then the current size is used
3196 @see @ref overview_windowsizing
3198 virtual wxSize
DoGetBestSize() const;
3202 Sets the initial window size if none is given (i.e. at least one of the
3203 components of the size passed to ctor/Create() is wxDefaultCoord).
3204 @deprecated @todo provide deprecation description
3206 virtual void SetInitialBestSize(const wxSize
& size
);
3209 Generate wxWindowDestroyEvent for this window.
3211 This is called by the window itself when it is being destroyed and
3212 usually there is no need to call it but see wxWindowDestroyEvent for
3213 explanations of when you might want to do it.
3215 void SendDestroyEvent();
3218 This function is public in wxEvtHandler but protected in wxWindow
3219 because for wxWindows you should always call ProcessEvent() on the
3220 pointer returned by GetEventHandler() and not on the wxWindow object
3223 For convenience, a ProcessWindowEvent() method is provided as a synonym
3224 for @code GetEventHandler()->ProcessEvent() @endcode.
3226 Note that it's still possible to call these functions directly on the
3227 wxWindow object (e.g. casting it to wxEvtHandler) but doing that will
3228 create subtle bugs when windows with event handlers pushed on them are
3231 This holds also for all other wxEvtHandler functions.
3233 virtual bool ProcessEvent(wxEvent
& event
);
3237 See ProcessEvent() for more info about why you shouldn't use this function
3238 and the reason for making this function protected in wxWindow.
3240 bool SafelyProcessEvent(wxEvent
& event
);
3241 virtual void QueueEvent(wxEvent
*event
);
3242 virtual void AddPendingEvent(const wxEvent
& event
);
3243 void ProcessPendingEvents();
3244 bool ProcessThreadEvent(const wxEvent
& event
);
3250 // ============================================================================
3251 // Global functions/macros
3252 // ============================================================================
3254 /** @addtogroup group_funcmacro_misc */
3258 Find the deepest window at the mouse pointer position, returning the window
3259 and current pointer position in screen coordinates.
3261 @header{wx/window.h}
3263 wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
3266 Gets the currently active window (implemented for MSW and GTK only
3267 currently, always returns @NULL in the other ports).
3269 @header{wx/window.h}
3271 wxWindow
* wxGetActiveWindow();
3274 Returns the first top level parent of the given window, or in other words,
3275 the frame or dialog containing it, or @NULL.
3277 @header{wx/window.h}
3279 wxWindow
* wxGetTopLevelParent(wxWindow
* window
);