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git.saurik.com Git - wxWidgets.git/blob - docs/doxygen/overviews/font.h
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1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: topic overview
4 // Author: wxWidgets team
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
11 @page overview_font wxFont Overview
15 A font is an object which determines the appearance of text, primarily when
16 drawing text to a window or device context. A font is determined by the
17 following parameters (not all of them have to be specified, of course):
20 @itemdef{Point size, This is the standard way of referring to text size.}
22 Supported families are:
23 @b wxDEFAULT, @b wxDECORATIVE, @b wxROMAN, @b wxSCRIPT, @b wxSWISS, @b wxMODERN.
24 @b wxMODERN is a fixed pitch font; the others are either fixed or variable pitch.}
25 @itemdef{Style, The value can be @b wxNORMAL, @b wxSLANT or @b wxITALIC.}
26 @itemdef{Weight, The value can be @b wxNORMAL, @b wxLIGHT or @b wxBOLD.}
27 @itemdef{Underlining, The value can be @true or @false.}
29 An optional string specifying the actual typeface to be used. If @NULL,
30 a default typeface will chosen based on the family.}
32 The font encoding (see @b wxFONTENCODING_XXX
33 constants and the @ref overview_fontencoding for more details)}
36 Specifying a family, rather than a specific typeface name, ensures a degree of
37 portability across platforms because a suitable font will be chosen for the
38 given font family, however it doesn't allow to choose a font precisely as the
39 parameters above don't suffice, in general, to identify all the available fonts
40 and this is where using the native font descriptions may be helpful - see
43 Under Windows, the face name can be one of the installed fonts on the user's
44 system. Since the choice of fonts differs from system to system, either choose
45 standard Windows fonts, or if allowing the user to specify a face name, store
46 the family name with any file that might be transported to a different Windows
47 machine or other platform.
49 @see wxFont, wxFontDialog
51 @note There is currently a difference between the appearance of fonts on the
52 two platforms, if the mapping mode is anything other than wxMM_TEXT.
53 Under X, font size is always specified in points. Under MS Windows, the
54 unit for text is points but the text is scaled according to the current
55 mapping mode. However, user scaling on a device context will also scale
56 fonts under both environments.
60 @section overview_font_nativeinfo Native Font Information
62 An alternative way of choosing fonts is to use the native font description.
63 This is the only acceptable solution if the user is allowed to choose the font
64 using the wxFontDialog because the selected font cannot
65 be described using only the family name and so, if only family name is stored
66 permanently, the user would almost surely see a different font in the program
69 Instead, you should store the value returned by wxFont::GetNativeFontInfoDesc and pass
70 it to wxFont::SetNativeFontInfo later to recreate exactly the same font.
72 Note that the contents of this string depends on the platform and shouldn't be
73 used for any other purpose (in particular, it is not meant to be shown to the
74 user). Also please note that although the native font information is currently
75 implemented for Windows and Unix (GTK+ and Motif) ports only, all the methods
76 are available for all the ports and should be used to make your program work
77 correctly when they are implemented later.