1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
69 class WXDLLIMPEXP_FWD_CORE wxCaret
;
70 class WXDLLIMPEXP_FWD_CORE wxControl
;
71 class WXDLLIMPEXP_FWD_CORE wxCursor
;
72 class WXDLLIMPEXP_FWD_CORE wxDC
;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget
;
74 class WXDLLIMPEXP_FWD_CORE wxItemResource
;
75 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints
;
76 class WXDLLIMPEXP_FWD_CORE wxResourceTable
;
77 class WXDLLIMPEXP_FWD_CORE wxSizer
;
78 class WXDLLIMPEXP_FWD_CORE wxToolTip
;
79 class WXDLLIMPEXP_FWD_CORE wxWindowBase
;
80 class WXDLLIMPEXP_FWD_CORE wxWindow
;
81 class WXDLLIMPEXP_FWD_CORE wxScrollHelper
;
83 #if wxUSE_ACCESSIBILITY
84 class WXDLLIMPEXP_FWD_CORE wxAccessible
;
87 // ----------------------------------------------------------------------------
88 // helper stuff used by wxWindow
89 // ----------------------------------------------------------------------------
91 // struct containing all the visual attributes of a control
92 struct WXDLLEXPORT wxVisualAttributes
94 // the font used for control label/text inside it
97 // the foreground colour
100 // the background colour, may be wxNullColour if the controls background
101 // colour is not solid
105 // different window variants, on platforms like eg mac uses different
109 wxWINDOW_VARIANT_NORMAL
, // Normal size
110 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
111 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
112 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
116 #if wxUSE_SYSTEM_OPTIONS
117 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
120 // valid values for Show/HideWithEffect()
126 wxSHOW_EFFECT_EXPAND
,
130 // ----------------------------------------------------------------------------
131 // (pseudo)template list classes
132 // ----------------------------------------------------------------------------
134 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
136 // ----------------------------------------------------------------------------
138 // ----------------------------------------------------------------------------
140 extern WXDLLEXPORT_DATA(wxWindowList
) wxTopLevelWindows
;
141 extern WXDLLIMPEXP_DATA_CORE(wxList
) wxPendingDelete
;
143 // ----------------------------------------------------------------------------
144 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
145 // interface of this class.
147 // Event handler: windows have themselves as their event handlers by default,
148 // but their event handlers could be set to another object entirely. This
149 // separation can reduce the amount of derivation required, and allow
150 // alteration of a window's functionality (e.g. by a resource editor that
151 // temporarily switches event handlers).
152 // ----------------------------------------------------------------------------
154 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
157 // creating the window
158 // -------------------
160 // default ctor, initializes everything which can be initialized before
164 // pseudo ctor (can't be virtual, called from ctor)
165 bool CreateBase(wxWindowBase
*parent
,
167 const wxPoint
& pos
= wxDefaultPosition
,
168 const wxSize
& size
= wxDefaultSize
,
170 const wxValidator
& validator
= wxDefaultValidator
,
171 const wxString
& name
= wxPanelNameStr
);
173 virtual ~wxWindowBase();
175 // deleting the window
176 // -------------------
178 // ask the window to close itself, return true if the event handler
179 // honoured our request
180 bool Close( bool force
= false );
182 // the following functions delete the C++ objects (the window itself
183 // or its children) as well as the GUI windows and normally should
184 // never be used directly
186 // delete window unconditionally (dangerous!), returns true if ok
187 virtual bool Destroy();
188 // delete all children of this window, returns true if ok
189 bool DestroyChildren();
191 // is the window being deleted?
192 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
197 // label is just the same as the title (but for, e.g., buttons it
198 // makes more sense to speak about labels), title access
199 // is available from wxTLW classes only (frames, dialogs)
200 virtual void SetLabel(const wxString
& label
) = 0;
201 virtual wxString
GetLabel() const = 0;
203 // the window name is used for ressource setting in X, it is not the
204 // same as the window title/label
205 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
206 virtual wxString
GetName() const { return m_windowName
; }
208 // sets the window variant, calls internally DoSetVariant if variant
210 void SetWindowVariant(wxWindowVariant variant
);
211 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
214 // get or change the layout direction (LTR or RTL) for this window,
215 // wxLayout_Default is returned if layout direction is not supported
216 virtual wxLayoutDirection
GetLayoutDirection() const
217 { return wxLayout_Default
; }
218 virtual void SetLayoutDirection(wxLayoutDirection
WXUNUSED(dir
))
221 // mirror coordinates for RTL layout if this window uses it and if the
222 // mirroring is not done automatically like Win32
223 virtual wxCoord
AdjustForLayoutDirection(wxCoord x
,
225 wxCoord widthTotal
) const;
228 // window id uniquely identifies the window among its siblings unless
229 // it is wxID_ANY which means "don't care"
230 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
231 wxWindowID
GetId() const { return m_windowId
; }
233 // returns true if this id value belong to the range reserved for the
234 // auto-generated (by NewControlId()) ids (they're always negative)
235 static bool IsAutoGeneratedId(wxWindowID id
);
237 // generate a unique id (or count of them consecutively), returns a
238 // valid id in IsAutoGeneratedId() range or wxID_NONE if failed
239 static wxWindowID
NewControlId(int count
= 1);
241 // mark an id previously returned by NewControlId() as being unused any
242 // more so that it can be reused again for another control later
243 static void ReleaseControlId(wxWindowID id
);
249 // set the window size and/or position
250 void SetSize( int x
, int y
, int width
, int height
,
251 int sizeFlags
= wxSIZE_AUTO
)
252 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
254 void SetSize( int width
, int height
)
255 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
257 void SetSize( const wxSize
& size
)
258 { SetSize( size
.x
, size
.y
); }
260 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
261 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
263 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
264 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
266 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
267 { Move(pt
.x
, pt
.y
, flags
); }
269 void SetPosition(const wxPoint
& pt
) { Move(pt
); }
272 virtual void Raise() = 0;
273 virtual void Lower() = 0;
275 // client size is the size of area available for subwindows
276 void SetClientSize( int width
, int height
)
277 { DoSetClientSize(width
, height
); }
279 void SetClientSize( const wxSize
& size
)
280 { DoSetClientSize(size
.x
, size
.y
); }
282 void SetClientSize(const wxRect
& rect
)
283 { SetClientSize( rect
.width
, rect
.height
); }
285 // get the window position (pointers may be NULL): notice that it is in
286 // client coordinates for child windows and screen coordinates for the
287 // top level ones, use GetScreenPosition() if you need screen
288 // coordinates for all kinds of windows
289 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
290 wxPoint
GetPosition() const
293 DoGetPosition(&x
, &y
);
295 return wxPoint(x
, y
);
298 // get the window position in screen coordinates
299 void GetScreenPosition(int *x
, int *y
) const { DoGetScreenPosition(x
, y
); }
300 wxPoint
GetScreenPosition() const
303 DoGetScreenPosition(&x
, &y
);
305 return wxPoint(x
, y
);
308 // get the window size (pointers may be NULL)
309 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
310 wxSize
GetSize() const
317 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
318 wxSize
GetClientSize() const
321 DoGetClientSize(&w
, &h
);
326 // get the position and size at once
327 wxRect
GetRect() const
333 return wxRect(x
, y
, w
, h
);
336 wxRect
GetScreenRect() const
339 GetScreenPosition(&x
, &y
);
342 return wxRect(x
, y
, w
, h
);
345 // get the origin of the client area of the window relative to the
346 // window top left corner (the client area may be shifted because of
347 // the borders, scrollbars, other decorations...)
348 virtual wxPoint
GetClientAreaOrigin() const;
350 // get the client rectangle in window (i.e. client) coordinates
351 wxRect
GetClientRect() const
353 return wxRect(GetClientAreaOrigin(), GetClientSize());
356 // get the size best suited for the window (in fact, minimal
357 // acceptable size using which it will still look "nice" in
359 wxSize
GetBestSize() const
361 if (m_bestSizeCache
.IsFullySpecified())
362 return m_bestSizeCache
;
363 return DoGetBestSize();
365 void GetBestSize(int *w
, int *h
) const
367 wxSize s
= GetBestSize();
374 void SetScrollHelper( wxScrollHelper
*sh
) { m_scrollHelper
= sh
; }
375 wxScrollHelper
*GetScrollHelper() { return m_scrollHelper
; }
377 // reset the cached best size value so it will be recalculated the
378 // next time it is needed.
379 void InvalidateBestSize();
380 void CacheBestSize(const wxSize
& size
) const
381 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
384 // This function will merge the window's best size into the window's
385 // minimum size, giving priority to the min size components, and
386 // returns the results.
387 wxSize
GetEffectiveMinSize() const;
388 wxDEPRECATED( wxSize
GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
389 wxDEPRECATED( wxSize
GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
391 // A 'Smart' SetSize that will fill in default size values with 'best'
392 // size. Sets the minsize to what was passed in.
393 void SetInitialSize(const wxSize
& size
=wxDefaultSize
);
394 wxDEPRECATED( void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
) ); // replaced by SetInitialSize
397 // the generic centre function - centers the window on parent by`
398 // default or on screen if it doesn't have parent or
399 // wxCENTER_ON_SCREEN flag is given
400 void Centre(int dir
= wxBOTH
) { DoCentre(dir
); }
401 void Center(int dir
= wxBOTH
) { DoCentre(dir
); }
403 // centre with respect to the the parent window
404 void CentreOnParent(int dir
= wxBOTH
) { DoCentre(dir
); }
405 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
407 // set window size to wrap around its children
410 // set virtual size to satisfy children
411 virtual void FitInside();
414 // SetSizeHints is actually for setting the size hints
415 // for the wxTLW for a Window Manager - hence the name -
416 // and it is therefore overridden in wxTLW to do that.
417 // In wxWindow(Base), it has (unfortunately) been abused
418 // to mean the same as SetMinSize() and SetMaxSize().
420 virtual void SetSizeHints( int minW
, int minH
,
421 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
422 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
423 { DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
); }
425 void SetSizeHints( const wxSize
& minSize
,
426 const wxSize
& maxSize
=wxDefaultSize
,
427 const wxSize
& incSize
=wxDefaultSize
)
428 { DoSetSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
, incSize
.x
, incSize
.y
); }
430 // Methods for setting virtual size hints
431 // FIXME: What are virtual size hints?
433 virtual void SetVirtualSizeHints( int minW
, int minH
,
434 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
);
435 void SetVirtualSizeHints( const wxSize
& minSize
,
436 const wxSize
& maxSize
=wxDefaultSize
)
438 SetVirtualSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
);
442 // Call these to override what GetBestSize() returns. This
443 // method is only virtual because it is overriden in wxTLW
444 // as a different API for SetSizeHints().
445 virtual void SetMinSize(const wxSize
& minSize
) { m_minWidth
= minSize
.x
; m_minHeight
= minSize
.y
; }
446 virtual void SetMaxSize(const wxSize
& maxSize
) { m_maxWidth
= maxSize
.x
; m_maxHeight
= maxSize
.y
; }
448 // Override these methods to impose restrictions on min/max size.
449 // The easier way is to call SetMinSize() and SetMaxSize() which
450 // will have the same effect. Doing both is non-sense.
451 virtual wxSize
GetMinSize() const { return wxSize(m_minWidth
, m_minHeight
); }
452 virtual wxSize
GetMaxSize() const { return wxSize(m_maxWidth
, m_maxHeight
); }
454 // Get the min and max values one by one
455 int GetMinWidth() const { return GetMinSize().x
; }
456 int GetMinHeight() const { return GetMinSize().y
; }
457 int GetMaxWidth() const { return GetMaxSize().x
; }
458 int GetMaxHeight() const { return GetMaxSize().y
; }
461 // Methods for accessing the virtual size of a window. For most
462 // windows this is just the client area of the window, but for
463 // some like scrolled windows it is more or less independent of
464 // the screen window size. You may override the DoXXXVirtual
465 // methods below for classes where that is is the case.
467 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
468 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
470 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
471 void GetVirtualSize( int *x
, int *y
) const
473 wxSize
s( DoGetVirtualSize() );
481 // Override these methods for windows that have a virtual size
482 // independent of their client size. eg. the virtual area of a
485 virtual void DoSetVirtualSize( int x
, int y
);
486 virtual wxSize
DoGetVirtualSize() const;
488 // Return the largest of ClientSize and BestSize (as determined
489 // by a sizer, interior children, or other means)
491 virtual wxSize
GetBestVirtualSize() const
493 wxSize
client( GetClientSize() );
494 wxSize
best( GetBestSize() );
496 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
499 // return the size of the left/right and top/bottom borders in x and y
500 // components of the result respectively
501 virtual wxSize
GetWindowBorderSize() const;
507 // returns true if window was shown/hidden, false if the nothing was
508 // done (window was already shown/hidden)
509 virtual bool Show( bool show
= true );
510 bool Hide() { return Show(false); }
512 // show or hide the window with a special effect, not implemented on
513 // most platforms (where it is the same as Show()/Hide() respectively)
515 // timeout specifies how long the animation should take, in ms, the
516 // default value of 0 means to use the default (system-dependent) value
518 // direction is only used with wxSHOW_EFFECT_ROLL and SLIDE values
519 virtual bool ShowWithEffect(wxShowEffect effect
,
520 unsigned timeout
= 0,
521 wxDirection dir
= wxBOTTOM
)
524 wxUnusedVar(timeout
);
530 virtual bool HideWithEffect(wxShowEffect effect
,
531 unsigned timeout
= 0,
532 wxDirection dir
= wxBOTTOM
)
535 wxUnusedVar(timeout
);
541 // returns true if window was enabled/disabled, false if nothing done
542 virtual bool Enable( bool enable
= true );
543 bool Disable() { return Enable(false); }
545 virtual bool IsShown() const { return m_isShown
; }
546 // returns true if the window is really enabled and false otherwise,
547 // whether because it had been explicitly disabled itself or because
548 // its parent is currently disabled -- then this method returns false
549 // whatever is the intrinsic state of this window, use IsThisEnabled(0
550 // to retrieve it. In other words, this relation always holds:
552 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
554 bool IsEnabled() const;
556 // returns the internal window state independently of the parent(s)
557 // state, i.e. the state in which the window would be if all its
558 // parents were enabled (use IsEnabled() above to get the effective
560 bool IsThisEnabled() const { return m_isEnabled
; }
562 // returns true if the window is visible, i.e. IsShown() returns true
563 // if called on it and all its parents up to the first TLW
564 virtual bool IsShownOnScreen() const;
566 // get/set window style (setting style won't update the window and so
567 // is only useful for internal usage)
568 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
569 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
571 // just some (somewhat shorter) synonims
572 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
573 long GetWindowStyle() const { return GetWindowStyleFlag(); }
575 // check if the flag is set
576 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
577 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
579 // turn the flag on if it had been turned off before and vice versa,
580 // return true if the flag is currently turned on
581 bool ToggleWindowStyle(int flag
);
583 // extra style: the less often used style bits which can't be set with
584 // SetWindowStyleFlag()
585 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
586 long GetExtraStyle() const { return m_exStyle
; }
588 bool HasExtraStyle(int exFlag
) const { return (m_exStyle
& exFlag
) != 0; }
590 // make the window modal (all other windows unresponsive)
591 virtual void MakeModal(bool modal
= true);
594 // (primitive) theming support
595 // ---------------------------
597 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
598 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
601 // focus and keyboard handling
602 // ---------------------------
604 // set focus to this window
605 virtual void SetFocus() = 0;
607 // set focus to this window as the result of a keyboard action
608 virtual void SetFocusFromKbd() { SetFocus(); }
610 // return the window which currently has the focus or NULL
611 static wxWindow
*FindFocus();
613 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
615 // can this window have focus in principle?
617 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
618 // [FromKeyboard]() is that the former functions are meant to be
619 // overridden in the derived classes to simply return false if the
620 // control can't have focus, while the latter are meant to be used by
621 // this class clients and take into account the current window state
622 virtual bool AcceptsFocus() const { return true; }
624 // can this window or one of its children accept focus?
626 // usually it's the same as AcceptsFocus() but is overridden for
628 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
630 // can this window be given focus by keyboard navigation? if not, the
631 // only way to give it focus (provided it accepts it at all) is to
633 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
636 // this is mostly a helper for the various functions using it below
637 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
639 // can this window itself have focus?
640 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
642 // can this window have focus right now?
644 // if this method returns true, it means that calling SetFocus() will
645 // put focus either to this window or one of its children, if you need
646 // to know whether this window accepts focus itself, use IsFocusable()
647 bool CanAcceptFocus() const
648 { return AcceptsFocusRecursively() && CanBeFocused(); }
650 // can this window be assigned focus from keyboard right now?
651 bool CanAcceptFocusFromKeyboard() const
652 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
654 // call this when the return value of AcceptsFocus() changes
655 virtual void SetCanFocus(bool WXUNUSED(canFocus
)) { }
657 // navigates inside this window
658 bool NavigateIn(int flags
= wxNavigationKeyEvent::IsForward
)
659 { return DoNavigateIn(flags
); }
661 // navigates in the specified direction from this window, this is
662 // equivalent to GetParent()->NavigateIn()
663 bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
)
664 { return m_parent
&& ((wxWindowBase
*)m_parent
)->DoNavigateIn(flags
); }
666 // move this window just before/after the specified one in tab order
667 // (the other window must be our sibling!)
668 void MoveBeforeInTabOrder(wxWindow
*win
)
669 { DoMoveInTabOrder(win
, OrderBefore
); }
670 void MoveAfterInTabOrder(wxWindow
*win
)
671 { DoMoveInTabOrder(win
, OrderAfter
); }
674 // parent/children relations
675 // -------------------------
677 // get the list of children
678 const wxWindowList
& GetChildren() const { return m_children
; }
679 wxWindowList
& GetChildren() { return m_children
; }
681 // needed just for extended runtime
682 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
684 // get the window before/after this one in the parents children list,
685 // returns NULL if this is the first/last window
686 wxWindow
*GetPrevSibling() const { return DoGetSibling(OrderBefore
); }
687 wxWindow
*GetNextSibling() const { return DoGetSibling(OrderAfter
); }
689 // get the parent or the parent of the parent
690 wxWindow
*GetParent() const { return m_parent
; }
691 inline wxWindow
*GetGrandParent() const;
693 // is this window a top level one?
694 virtual bool IsTopLevel() const;
696 // it doesn't really change parent, use Reparent() instead
697 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
698 // change the real parent of this window, return true if the parent
699 // was changed, false otherwise (error or newParent == oldParent)
700 virtual bool Reparent( wxWindowBase
*newParent
);
702 // implementation mostly
703 virtual void AddChild( wxWindowBase
*child
);
704 virtual void RemoveChild( wxWindowBase
*child
);
706 // returns true if the child is in the client area of the window, i.e. is
707 // not scrollbar, toolbar etc.
708 virtual bool IsClientAreaChild(const wxWindow
*WXUNUSED(child
)) const
711 // looking for windows
712 // -------------------
714 // find window among the descendants of this one either by id or by
715 // name (return NULL if not found)
716 wxWindow
*FindWindow(long winid
) const;
717 wxWindow
*FindWindow(const wxString
& name
) const;
719 // Find a window among any window (all return NULL if not found)
720 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
721 static wxWindow
*FindWindowByName( const wxString
& name
,
722 const wxWindow
*parent
= NULL
);
723 static wxWindow
*FindWindowByLabel( const wxString
& label
,
724 const wxWindow
*parent
= NULL
);
726 // event handler stuff
727 // -------------------
729 // get the current event handler
730 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
732 // replace the event handler (allows to completely subclass the
734 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
736 // push/pop event handler: allows to chain a custom event handler to
737 // alreasy existing ones
738 void PushEventHandler( wxEvtHandler
*handler
);
739 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
741 // find the given handler in the event handler chain and remove (but
742 // not delete) it from the event handler chain, return true if it was
743 // found and false otherwise (this also results in an assert failure so
744 // this function should only be called when the handler is supposed to
746 bool RemoveEventHandler(wxEvtHandler
*handler
);
752 // a window may have an associated validator which is used to control
754 virtual void SetValidator( const wxValidator
&validator
);
755 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
756 #endif // wxUSE_VALIDATORS
759 // dialog oriented functions
760 // -------------------------
762 // validate the correctness of input, return true if ok
763 virtual bool Validate();
765 // transfer data between internal and GUI representations
766 virtual bool TransferDataToWindow();
767 virtual bool TransferDataFromWindow();
769 virtual void InitDialog();
774 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
775 { m_acceleratorTable
= accel
; }
776 wxAcceleratorTable
*GetAcceleratorTable()
777 { return &m_acceleratorTable
; }
779 #endif // wxUSE_ACCEL
782 // hot keys (system wide accelerators)
783 // -----------------------------------
785 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
786 virtual bool UnregisterHotKey(int hotkeyId
);
787 #endif // wxUSE_HOTKEY
790 // dialog units translations
791 // -------------------------
793 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
794 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
795 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
797 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
799 return wxSize(pt
.x
, pt
.y
);
802 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
804 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
806 return wxSize(pt
.x
, pt
.y
);
812 // move the mouse to the specified position
813 virtual void WarpPointer(int x
, int y
) = 0;
815 // start or end mouse capture, these functions maintain the stack of
816 // windows having captured the mouse and after calling ReleaseMouse()
817 // the mouse is not released but returns to the window which had had
818 // captured it previously (if any)
822 // get the window which currently captures the mouse or NULL
823 static wxWindow
*GetCapture();
825 // does this window have the capture?
826 virtual bool HasCapture() const
827 { return (wxWindow
*)this == GetCapture(); }
829 // painting the window
830 // -------------------
832 // mark the specified rectangle (or the whole window) as "dirty" so it
834 virtual void Refresh( bool eraseBackground
= true,
835 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
837 // a less awkward wrapper for Refresh
838 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
840 Refresh(eraseBackground
, &rect
);
843 // repaint all invalid areas of the window immediately
844 virtual void Update() { }
846 // clear the window background
847 virtual void ClearBackground();
849 // freeze the window: don't redraw it until it is thawed
850 virtual void Freeze() { }
852 // thaw the window: redraw it after it had been frozen
853 virtual void Thaw() { }
855 // return true if window had been frozen and not unthawed yet
856 virtual bool IsFrozen() const { return false; }
858 // adjust DC for drawing on this window
859 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
861 // return true if the window contents is double buffered by the system
862 virtual bool IsDoubleBuffered() const { return false; }
864 // the update region of the window contains the areas which must be
865 // repainted by the program
866 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
867 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
869 // get the update rectangleregion bounding box in client coords
870 wxRect
GetUpdateClientRect() const;
872 // these functions verify whether the given point/rectangle belongs to
873 // (or at least intersects with) the update region
874 virtual bool DoIsExposed( int x
, int y
) const;
875 virtual bool DoIsExposed( int x
, int y
, int w
, int h
) const;
877 bool IsExposed( int x
, int y
) const
878 { return DoIsExposed(x
, y
); }
879 bool IsExposed( int x
, int y
, int w
, int h
) const
880 { return DoIsExposed(x
, y
, w
, h
); }
881 bool IsExposed( const wxPoint
& pt
) const
882 { return DoIsExposed(pt
.x
, pt
.y
); }
883 bool IsExposed( const wxRect
& rect
) const
884 { return DoIsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
886 // colours, fonts and cursors
887 // --------------------------
889 // get the default attributes for the controls of this class: we
890 // provide a virtual function which can be used to query the default
891 // attributes of an existing control and a static function which can
892 // be used even when no existing object of the given class is
893 // available, but which won't return any styles specific to this
894 // particular control, of course (e.g. "Ok" button might have
895 // different -- bold for example -- font)
896 virtual wxVisualAttributes
GetDefaultAttributes() const
898 return GetClassDefaultAttributes(GetWindowVariant());
901 static wxVisualAttributes
902 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
904 // set/retrieve the window colours (system defaults are used by
905 // default): SetXXX() functions return true if colour was changed,
906 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
907 // value to prevent it from being inherited by our children
908 virtual bool SetBackgroundColour(const wxColour
& colour
);
909 void SetOwnBackgroundColour(const wxColour
& colour
)
911 if ( SetBackgroundColour(colour
) )
912 m_inheritBgCol
= false;
914 wxColour
GetBackgroundColour() const;
915 bool InheritsBackgroundColour() const
917 return m_inheritBgCol
;
919 bool UseBgCol() const
924 virtual bool SetForegroundColour(const wxColour
& colour
);
925 void SetOwnForegroundColour(const wxColour
& colour
)
927 if ( SetForegroundColour(colour
) )
928 m_inheritFgCol
= false;
930 wxColour
GetForegroundColour() const;
932 // Set/get the background style.
933 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
934 virtual bool SetBackgroundStyle(wxBackgroundStyle style
) { m_backgroundStyle
= style
; return true; }
935 virtual wxBackgroundStyle
GetBackgroundStyle() const { return m_backgroundStyle
; }
937 // returns true if the control has "transparent" areas such as a
938 // wxStaticText and wxCheckBox and the background should be adapted
939 // from a parent window
940 virtual bool HasTransparentBackground() { return false; }
942 // set/retrieve the font for the window (SetFont() returns true if the
943 // font really changed)
944 virtual bool SetFont(const wxFont
& font
) = 0;
945 void SetOwnFont(const wxFont
& font
)
948 m_inheritFont
= false;
950 wxFont
GetFont() const;
952 // set/retrieve the cursor for this window (SetCursor() returns true
953 // if the cursor was really changed)
954 virtual bool SetCursor( const wxCursor
&cursor
);
955 const wxCursor
& GetCursor() const { return m_cursor
; }
958 // associate a caret with the window
959 void SetCaret(wxCaret
*caret
);
960 // get the current caret (may be NULL)
961 wxCaret
*GetCaret() const { return m_caret
; }
962 #endif // wxUSE_CARET
964 // get the (average) character size for the current font
965 virtual int GetCharHeight() const = 0;
966 virtual int GetCharWidth() const = 0;
968 // get the width/height/... of the text using current or specified
970 virtual void GetTextExtent(const wxString
& string
,
972 int *descent
= (int *) NULL
,
973 int *externalLeading
= (int *) NULL
,
974 const wxFont
*theFont
= (const wxFont
*) NULL
)
977 wxSize
GetTextExtent(const wxString
& string
) const
980 GetTextExtent(string
, &w
, &h
);
984 // client <-> screen coords
985 // ------------------------
987 // translate to/from screen/client coordinates (pointers may be NULL)
988 void ClientToScreen( int *x
, int *y
) const
989 { DoClientToScreen(x
, y
); }
990 void ScreenToClient( int *x
, int *y
) const
991 { DoScreenToClient(x
, y
); }
993 // wxPoint interface to do the same thing
994 wxPoint
ClientToScreen(const wxPoint
& pt
) const
996 int x
= pt
.x
, y
= pt
.y
;
997 DoClientToScreen(&x
, &y
);
999 return wxPoint(x
, y
);
1002 wxPoint
ScreenToClient(const wxPoint
& pt
) const
1004 int x
= pt
.x
, y
= pt
.y
;
1005 DoScreenToClient(&x
, &y
);
1007 return wxPoint(x
, y
);
1010 // test where the given (in client coords) point lies
1011 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
1012 { return DoHitTest(x
, y
); }
1014 wxHitTest
HitTest(const wxPoint
& pt
) const
1015 { return DoHitTest(pt
.x
, pt
.y
); }
1020 // get the window border style from the given flags: this is different from
1021 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1022 // translate wxBORDER_DEFAULT to something reasonable
1023 wxBorder
GetBorder(long flags
) const;
1025 // get border for the flags of this window
1026 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1028 // send wxUpdateUIEvents to this window, and children if recurse is true
1029 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
1031 // do the window-specific processing after processing the update event
1032 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
1035 // show popup menu at the given position, generate events for the items
1037 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
1038 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
1039 bool PopupMenu(wxMenu
*menu
, int x
, int y
)
1040 { return DoPopupMenu(menu
, x
, y
); }
1042 // simply return the id of the selected item or wxID_NONE without
1043 // generating any events
1044 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, const wxPoint
& pos
)
1045 { return DoGetPopupMenuSelectionFromUser(menu
, pos
.x
, pos
.y
); }
1046 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
1047 { return DoGetPopupMenuSelectionFromUser(menu
, x
, y
); }
1048 #endif // wxUSE_MENUS
1050 // override this method to return true for controls having multiple pages
1051 virtual bool HasMultiplePages() const { return false; }
1057 // does the window have the scrollbar for this orientation?
1058 bool HasScrollbar(int orient
) const
1060 return (m_windowStyle
&
1061 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
1064 // configure the window scrollbars
1065 virtual void SetScrollbar( int orient
,
1069 bool refresh
= true ) = 0;
1070 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
1071 virtual int GetScrollPos( int orient
) const = 0;
1072 virtual int GetScrollThumb( int orient
) const = 0;
1073 virtual int GetScrollRange( int orient
) const = 0;
1075 // scroll window to the specified position
1076 virtual void ScrollWindow( int dx
, int dy
,
1077 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
1079 // scrolls window by line/page: note that not all controls support this
1081 // return true if the position changed, false otherwise
1082 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
1083 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
1085 // convenient wrappers for ScrollLines/Pages
1086 bool LineUp() { return ScrollLines(-1); }
1087 bool LineDown() { return ScrollLines(1); }
1088 bool PageUp() { return ScrollPages(-1); }
1089 bool PageDown() { return ScrollPages(1); }
1091 // call this to always show one or both scrollbars, even if the window
1092 // is big enough to not require them
1093 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz
) = true,
1094 bool WXUNUSED(vert
) = true)
1098 // return true if AlwaysShowScrollbars() had been called before for the
1099 // corresponding orientation
1100 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient
)) const
1105 // context-sensitive help
1106 // ----------------------
1108 // these are the convenience functions wrapping wxHelpProvider methods
1111 // associate this help text with this window
1112 void SetHelpText(const wxString
& text
);
1113 // associate this help text with all windows with the same id as this
1115 void SetHelpTextForId(const wxString
& text
);
1116 // get the help string associated with the given position in this window
1118 // notice that pt may be invalid if event origin is keyboard or unknown
1119 // and this method should return the global window help text then
1120 virtual wxString
GetHelpTextAtPoint(const wxPoint
& pt
,
1121 wxHelpEvent::Origin origin
) const;
1122 // returns the position-independent help text
1123 wxString
GetHelpText() const
1125 return GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Unknown
);
1128 #else // !wxUSE_HELP
1129 // silently ignore SetHelpText() calls
1130 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
1131 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
1132 #endif // wxUSE_HELP
1138 // the easiest way to set a tooltip for a window is to use this method
1139 void SetToolTip( const wxString
&tip
);
1140 // attach a tooltip to the window
1141 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
1142 // get the associated tooltip or NULL if none
1143 wxToolTip
* GetToolTip() const { return m_tooltip
; }
1144 wxString
GetToolTipText() const ;
1146 // make it much easier to compile apps in an environment
1147 // that doesn't support tooltips, such as PocketPC
1148 inline void SetToolTip( const wxString
& WXUNUSED(tip
) ) {}
1149 #endif // wxUSE_TOOLTIPS
1153 #if wxUSE_DRAG_AND_DROP
1154 // set/retrieve the drop target associated with this window (may be
1155 // NULL; it's owned by the window and will be deleted by it)
1156 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
1157 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
1158 #endif // wxUSE_DRAG_AND_DROP
1160 // constraints and sizers
1161 // ----------------------
1162 #if wxUSE_CONSTRAINTS
1163 // set the constraints for this window or retrieve them (may be NULL)
1164 void SetConstraints( wxLayoutConstraints
*constraints
);
1165 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
1167 // implementation only
1168 void UnsetConstraints(wxLayoutConstraints
*c
);
1169 wxWindowList
*GetConstraintsInvolvedIn() const
1170 { return m_constraintsInvolvedIn
; }
1171 void AddConstraintReference(wxWindowBase
*otherWin
);
1172 void RemoveConstraintReference(wxWindowBase
*otherWin
);
1173 void DeleteRelatedConstraints();
1174 void ResetConstraints();
1176 // these methods may be overridden for special layout algorithms
1177 virtual void SetConstraintSizes(bool recurse
= true);
1178 virtual bool LayoutPhase1(int *noChanges
);
1179 virtual bool LayoutPhase2(int *noChanges
);
1180 virtual bool DoPhase(int phase
);
1182 // these methods are virtual but normally won't be overridden
1183 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
1184 virtual void MoveConstraint(int x
, int y
);
1185 virtual void GetSizeConstraint(int *w
, int *h
) const ;
1186 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
1187 virtual void GetPositionConstraint(int *x
, int *y
) const ;
1189 #endif // wxUSE_CONSTRAINTS
1191 // when using constraints or sizers, it makes sense to update
1192 // children positions automatically whenever the window is resized
1193 // - this is done if autoLayout is on
1194 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
1195 bool GetAutoLayout() const { return m_autoLayout
; }
1197 // lay out the window and its children
1198 virtual bool Layout();
1201 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
1202 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
1204 wxSizer
*GetSizer() const { return m_windowSizer
; }
1206 // Track if this window is a member of a sizer
1207 void SetContainingSizer(wxSizer
* sizer
);
1208 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
1211 // ----------------------
1212 #if wxUSE_ACCESSIBILITY
1213 // Override to create a specific accessible object.
1214 virtual wxAccessible
* CreateAccessible();
1216 // Sets the accessible object.
1217 void SetAccessible(wxAccessible
* accessible
) ;
1219 // Returns the accessible object.
1220 wxAccessible
* GetAccessible() { return m_accessible
; }
1222 // Returns the accessible object, creating if necessary.
1223 wxAccessible
* GetOrCreateAccessible() ;
1227 // Set window transparency if the platform supports it
1228 virtual bool SetTransparent(wxByte
WXUNUSED(alpha
)) { return false; }
1229 virtual bool CanSetTransparent() { return false; }
1236 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1237 void OnInitDialog( wxInitDialogEvent
&event
);
1238 void OnMiddleClick( wxMouseEvent
& event
);
1240 void OnHelp(wxHelpEvent
& event
);
1241 #endif // wxUSE_HELP
1243 // virtual function for implementing internal idle
1245 virtual void OnInternalIdle() {}
1247 // call internal idle recursively
1248 // void ProcessInternalIdle() ;
1250 // get the handle of the window for the underlying window system: this
1251 // is only used for wxWin itself or for user code which wants to call
1252 // platform-specific APIs
1253 virtual WXWidget
GetHandle() const = 0;
1254 // associate the window with a new native handle
1255 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1256 // dissociate the current native handle from the window
1257 virtual void DissociateHandle() { }
1260 // Store the palette used by DCs in wxWindow so that the dcs can share
1261 // a palette. And we can respond to palette messages.
1262 wxPalette
GetPalette() const { return m_palette
; }
1264 // When palette is changed tell the DC to set the system palette to the
1266 void SetPalette(const wxPalette
& pal
);
1268 // return true if we have a specific palette
1269 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1271 // return the first parent window with a custom palette or NULL
1272 wxWindow
*GetAncestorWithCustomPalette() const;
1273 #endif // wxUSE_PALETTE
1275 // inherit the parents visual attributes if they had been explicitly set
1276 // by the user (i.e. we don't inherit default attributes) and if we don't
1277 // have our own explicitly set
1278 virtual void InheritAttributes();
1280 // returns false from here if this window doesn't want to inherit the
1281 // parents colours even if InheritAttributes() would normally do it
1283 // this just provides a simple way to customize InheritAttributes()
1284 // behaviour in the most common case
1285 virtual bool ShouldInheritColours() const { return false; }
1287 // returns true if the window can be positioned outside of parent's client
1288 // area (normal windows can't, but e.g. menubar or statusbar can):
1289 virtual bool CanBeOutsideClientArea() const { return false; }
1291 // returns true if the platform should explicitly apply a theme border. Currently
1292 // used only by Windows
1293 virtual bool CanApplyThemeBorder() const { return true; }
1296 // event handling specific to wxWindow
1297 virtual bool TryValidator(wxEvent
& event
);
1298 virtual bool TryParent(wxEvent
& event
);
1302 OrderBefore
, // insert before the given window
1303 OrderAfter
// insert after the given window
1306 // common part of GetPrev/NextSibling()
1307 wxWindow
*DoGetSibling(WindowOrder order
) const;
1309 // common part of MoveBefore/AfterInTabOrder()
1310 virtual void DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
);
1312 // implementation of Navigate() and NavigateIn()
1313 virtual bool DoNavigateIn(int flags
);
1315 #if wxUSE_CONSTRAINTS
1316 // satisfy the constraints for the windows but don't set the window sizes
1317 void SatisfyConstraints();
1318 #endif // wxUSE_CONSTRAINTS
1320 // Send the wxWindowDestroyEvent
1321 void SendDestroyEvent();
1323 // returns the main window of composite control; this is the window
1324 // that FindFocus returns if the focus is in one of composite control's
1326 virtual wxWindow
*GetMainWindowOfCompositeControl()
1327 { return (wxWindow
*)this; }
1329 // this method should be implemented to use operating system specific code
1330 // to really enable/disable the widget, it will only be called when we
1331 // really need to enable/disable window and so no additional checks on the
1332 // widgets state are necessary
1333 virtual void DoEnable(bool WXUNUSED(enable
)) { }
1335 // called when the on-screen widget state changes and provides an
1336 // an opportunity for the widget to update its visual state (colours,
1337 // fonts, anything else) as necessary
1338 virtual void OnEnabled(bool WXUNUSED(enabled
)) { }
1341 // the window id - a number which uniquely identifies a window among
1342 // its siblings unless it is wxID_ANY
1343 wxWindowID m_windowId
;
1345 // the parent window of this window (or NULL) and the list of the children
1348 wxWindowList m_children
;
1350 // the minimal allowed size for the window (no minimal size if variable(s)
1351 // contain(s) wxDefaultCoord)
1357 // event handler for this window: usually is just 'this' but may be
1358 // changed with SetEventHandler()
1359 wxEvtHandler
*m_eventHandler
;
1361 #if wxUSE_VALIDATORS
1362 // associated validator or NULL if none
1363 wxValidator
*m_windowValidator
;
1364 #endif // wxUSE_VALIDATORS
1366 #if wxUSE_DRAG_AND_DROP
1367 wxDropTarget
*m_dropTarget
;
1368 #endif // wxUSE_DRAG_AND_DROP
1370 // visual window attributes
1372 wxFont m_font
; // see m_hasFont
1373 wxColour m_backgroundColour
, // m_hasBgCol
1374 m_foregroundColour
; // m_hasFgCol
1378 #endif // wxUSE_CARET
1380 // the region which should be repainted in response to paint event
1381 wxRegion m_updateRegion
;
1384 // the accelerator table for the window which translates key strokes into
1386 wxAcceleratorTable m_acceleratorTable
;
1387 #endif // wxUSE_ACCEL
1389 // the tooltip for this window (may be NULL)
1391 wxToolTip
*m_tooltip
;
1392 #endif // wxUSE_TOOLTIPS
1394 // constraints and sizers
1395 #if wxUSE_CONSTRAINTS
1396 // the constraints for this window or NULL
1397 wxLayoutConstraints
*m_constraints
;
1399 // constraints this window is involved in
1400 wxWindowList
*m_constraintsInvolvedIn
;
1401 #endif // wxUSE_CONSTRAINTS
1403 // this window's sizer
1404 wxSizer
*m_windowSizer
;
1406 // The sizer this window is a member of, if any
1407 wxSizer
*m_containingSizer
;
1409 // Layout() window automatically when its size changes?
1410 bool m_autoLayout
:1;
1412 // true if we had automatically allocated the id value for this window
1413 // (i.e. wxID_ANY had been passed to the ctor)
1419 bool m_isBeingDeleted
:1;
1421 // was the window colours/font explicitly changed by user?
1426 // and should it be inherited by children?
1427 bool m_inheritBgCol
:1;
1428 bool m_inheritFgCol
:1;
1429 bool m_inheritFont
:1;
1431 // window attributes
1434 wxString m_windowName
;
1435 bool m_themeEnabled
;
1436 wxBackgroundStyle m_backgroundStyle
;
1438 wxPalette m_palette
;
1439 bool m_hasCustomPalette
;
1440 #endif // wxUSE_PALETTE
1442 #if wxUSE_ACCESSIBILITY
1443 wxAccessible
* m_accessible
;
1446 // Virtual size (scrolling)
1447 wxSize m_virtualSize
;
1449 wxScrollHelper
*m_scrollHelper
;
1451 int m_minVirtualWidth
; // VirtualSizeHints
1452 int m_minVirtualHeight
;
1453 int m_maxVirtualWidth
;
1454 int m_maxVirtualHeight
;
1456 wxWindowVariant m_windowVariant
;
1458 // override this to change the default (i.e. used when no style is
1459 // specified) border for the window class
1460 virtual wxBorder
GetDefaultBorder() const;
1462 // this allows you to implement standard control borders without
1463 // repeating the code in different classes that are not derived from
1465 virtual wxBorder
GetDefaultBorderForControl() const { return wxBORDER_THEME
; }
1467 // Get the default size for the new window if no explicit size given. TLWs
1468 // have their own default size so this is just for non top-level windows.
1469 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1470 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1473 // Used to save the results of DoGetBestSize so it doesn't need to be
1474 // recalculated each time the value is needed.
1475 wxSize m_bestSizeCache
;
1477 wxDEPRECATED( void SetBestSize(const wxSize
& size
) ); // use SetInitialSize
1478 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize
& size
) ); // use SetInitialSize
1482 // more pure virtual functions
1483 // ---------------------------
1485 // NB: we must have DoSomething() function when Something() is an overloaded
1486 // method: indeed, we can't just have "virtual Something()" in case when
1487 // the function is overloaded because then we'd have to make virtual all
1488 // the variants (otherwise only the virtual function may be called on a
1489 // pointer to derived class according to C++ rules) which is, in
1490 // general, absolutely not needed. So instead we implement all
1491 // overloaded Something()s in terms of DoSomething() which will be the
1492 // only one to be virtual.
1494 // coordinates translation
1495 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1496 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1498 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1500 // capture/release the mouse, used by Capture/ReleaseMouse()
1501 virtual void DoCaptureMouse() = 0;
1502 virtual void DoReleaseMouse() = 0;
1504 // retrieve the position/size of the window
1505 virtual void DoGetPosition(int *x
, int *y
) const = 0;
1506 virtual void DoGetScreenPosition(int *x
, int *y
) const;
1507 virtual void DoGetSize(int *width
, int *height
) const = 0;
1508 virtual void DoGetClientSize(int *width
, int *height
) const = 0;
1510 // get the size which best suits the window: for a control, it would be
1511 // the minimal size which doesn't truncate the control, for a panel - the
1512 // same size as it would have after a call to Fit()
1513 virtual wxSize
DoGetBestSize() const;
1515 // called from DoGetBestSize() to convert best virtual size (returned by
1516 // the window sizer) to the best size for the window itself; this is
1517 // overridden at wxScrolledWindow level to clump down virtual size to real
1518 virtual wxSize
GetWindowSizeForVirtualSize(const wxSize
& size
) const
1523 // this is the virtual function to be overriden in any derived class which
1524 // wants to change how SetSize() or Move() works - it is called by all
1525 // versions of these functions in the base class
1526 virtual void DoSetSize(int x
, int y
,
1527 int width
, int height
,
1528 int sizeFlags
= wxSIZE_AUTO
) = 0;
1530 // same as DoSetSize() for the client size
1531 virtual void DoSetClientSize(int width
, int height
) = 0;
1533 virtual void DoSetSizeHints( int minW
, int minH
,
1535 int incW
, int incH
);
1537 // move the window to the specified location and resize it: this is called
1538 // from both DoSetSize() and DoSetClientSize() and would usually just
1539 // reposition this window except for composite controls which will want to
1540 // arrange themselves inside the given rectangle
1542 // Important note: the coordinates passed to this method are in parent's
1543 // *window* coordinates and not parent's client coordinates (as the values
1544 // passed to DoSetSize and returned by DoGetPosition are)!
1545 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1547 // centre the window in the specified direction on parent, note that
1548 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1550 virtual void DoCentre(int dir
);
1553 virtual void DoSetToolTip( wxToolTip
*tip
);
1554 #endif // wxUSE_TOOLTIPS
1557 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1558 #endif // wxUSE_MENUS
1560 // Makes an adjustment to the window position to make it relative to the
1561 // parents client area, e.g. if the parent is a frame with a toolbar, its
1562 // (0, 0) is just below the toolbar
1563 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1564 int sizeFlags
= 0) const;
1566 // implements the window variants
1567 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1569 // Must be called when mouse capture is lost to send
1570 // wxMouseCaptureLostEvent to windows on capture stack.
1571 static void NotifyCaptureLost();
1574 // recursively call our own and our children OnEnabled() when the
1575 // enabled/disabled status changed because a parent window had been
1577 void NotifyWindowOnEnableChange(bool enabled
);
1580 // temporary event handler used by GetPopupMenuSelectionFromUser()
1581 void InternalOnPopupMenu(wxCommandEvent
& event
);
1583 // implementation of the public GetPopupMenuSelectionFromUser() method
1584 int DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
);
1585 #endif // wxUSE_MENUS
1587 // the stack of windows which have captured the mouse
1588 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext
*ms_winCaptureNext
;
1589 // the window that currently has mouse capture
1590 static wxWindow
*ms_winCaptureCurrent
;
1591 // indicates if execution is inside CaptureMouse/ReleaseMouse
1592 static bool ms_winCaptureChanging
;
1594 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1595 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1596 DECLARE_EVENT_TABLE()
1601 // Inlines for some deprecated methods
1602 inline wxSize
wxWindowBase::GetBestFittingSize() const
1604 return GetEffectiveMinSize();
1607 inline void wxWindowBase::SetBestFittingSize(const wxSize
& size
)
1609 SetInitialSize(size
);
1612 inline void wxWindowBase::SetBestSize(const wxSize
& size
)
1614 SetInitialSize(size
);
1617 inline void wxWindowBase::SetInitialBestSize(const wxSize
& size
)
1619 SetInitialSize(size
);
1623 // ----------------------------------------------------------------------------
1624 // now include the declaration of wxWindow class
1625 // ----------------------------------------------------------------------------
1627 // include the declaration of the platform-specific class
1628 #if defined(__WXPALMOS__)
1629 #ifdef __WXUNIVERSAL__
1630 #define wxWindowNative wxWindowPalm
1632 #define wxWindowPalm wxWindow
1633 #endif // wxUniv/!wxUniv
1634 #include "wx/palmos/window.h"
1635 #elif defined(__WXMSW__)
1636 #ifdef __WXUNIVERSAL__
1637 #define wxWindowNative wxWindowMSW
1639 #define wxWindowMSW wxWindow
1640 #endif // wxUniv/!wxUniv
1641 #include "wx/msw/window.h"
1642 #elif defined(__WXMOTIF__)
1643 #include "wx/motif/window.h"
1644 #elif defined(__WXGTK20__)
1645 #ifdef __WXUNIVERSAL__
1646 #define wxWindowNative wxWindowGTK
1648 #define wxWindowGTK wxWindow
1650 #include "wx/gtk/window.h"
1651 #elif defined(__WXGTK__)
1652 #ifdef __WXUNIVERSAL__
1653 #define wxWindowNative wxWindowGTK
1655 #define wxWindowGTK wxWindow
1657 #include "wx/gtk1/window.h"
1658 #elif defined(__WXX11__)
1659 #ifdef __WXUNIVERSAL__
1660 #define wxWindowNative wxWindowX11
1662 #define wxWindowX11 wxWindow
1664 #include "wx/x11/window.h"
1665 #elif defined(__WXMGL__)
1666 #define wxWindowNative wxWindowMGL
1667 #include "wx/mgl/window.h"
1668 #elif defined(__WXDFB__)
1669 #define wxWindowNative wxWindowDFB
1670 #include "wx/dfb/window.h"
1671 #elif defined(__WXMAC__)
1672 #ifdef __WXUNIVERSAL__
1673 #define wxWindowNative wxWindowMac
1675 #define wxWindowMac wxWindow
1677 #include "wx/mac/window.h"
1678 #elif defined(__WXCOCOA__)
1679 #ifdef __WXUNIVERSAL__
1680 #define wxWindowNative wxWindowCocoa
1682 #define wxWindowCocoa wxWindow
1684 #include "wx/cocoa/window.h"
1685 #elif defined(__WXPM__)
1686 #ifdef __WXUNIVERSAL__
1687 #define wxWindowNative wxWindowOS2
1689 #define wxWindowOS2 wxWindow
1690 #endif // wxUniv/!wxUniv
1691 #include "wx/os2/window.h"
1694 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1695 // for the native ports we already have defined it above
1696 #if defined(__WXUNIVERSAL__)
1697 #ifndef wxWindowNative
1698 #error "wxWindowNative must be defined above!"
1701 #include "wx/univ/window.h"
1704 // ----------------------------------------------------------------------------
1705 // inline functions which couldn't be declared in the class body because of
1706 // forward dependencies
1707 // ----------------------------------------------------------------------------
1709 inline wxWindow
*wxWindowBase::GetGrandParent() const
1711 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1714 // ----------------------------------------------------------------------------
1716 // ----------------------------------------------------------------------------
1718 // Find the wxWindow at the current mouse position, also returning the mouse
1720 extern WXDLLEXPORT wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1722 // Get the current mouse position.
1723 extern WXDLLEXPORT wxPoint
wxGetMousePosition();
1725 // get the currently active window of this application or NULL
1726 extern WXDLLEXPORT wxWindow
*wxGetActiveWindow();
1728 // get the (first) top level parent window
1729 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1731 #if WXWIN_COMPATIBILITY_2_6
1732 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1733 wxDEPRECATED( int NewControlId() );
1734 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1735 #endif // WXWIN_COMPATIBILITY_2_6
1737 #if wxUSE_ACCESSIBILITY
1738 // ----------------------------------------------------------------------------
1739 // accessible object for windows
1740 // ----------------------------------------------------------------------------
1742 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1745 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1746 virtual ~wxWindowAccessible() {}
1750 // Can return either a child object, or an integer
1751 // representing the child element, starting from 1.
1752 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1754 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1755 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1757 // Navigates from fromId to toId/toObject.
1758 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1759 int* toId
, wxAccessible
** toObject
);
1761 // Gets the name of the specified object.
1762 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1764 // Gets the number of children.
1765 virtual wxAccStatus
GetChildCount(int* childCount
);
1767 // Gets the specified child (starting from 1).
1768 // If *child is NULL and return value is wxACC_OK,
1769 // this means that the child is a simple element and
1770 // not an accessible object.
1771 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1773 // Gets the parent, or NULL.
1774 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1776 // Performs the default action. childId is 0 (the action for this object)
1777 // or > 0 (the action for a child).
1778 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1779 // window (e.g. an edit control).
1780 virtual wxAccStatus
DoDefaultAction(int childId
);
1782 // Gets the default action for this object (0) or > 0 (the action for a child).
1783 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1784 // string if there is no action.
1785 // The retrieved string describes the action that is performed on an object,
1786 // not what the object does as a result. For example, a toolbar button that prints
1787 // a document has a default action of "Press" rather than "Prints the current document."
1788 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1790 // Returns the description for this object or a child.
1791 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1793 // Returns help text for this object or a child, similar to tooltip text.
1794 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1796 // Returns the keyboard shortcut for this object or child.
1797 // Return e.g. ALT+K
1798 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1800 // Returns a role constant.
1801 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1803 // Returns a state constant.
1804 virtual wxAccStatus
GetState(int childId
, long* state
);
1806 // Returns a localized string representing the value for the object
1808 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1810 // Selects the object or child.
1811 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1813 // Gets the window with the keyboard focus.
1814 // If childId is 0 and child is NULL, no object in
1815 // this subhierarchy has the focus.
1816 // If this object has the focus, child should be 'this'.
1817 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1820 // Gets a variant representing the selected children
1822 // Acceptable values:
1823 // - a null variant (IsNull() returns true)
1824 // - a list variant (GetType() == wxT("list")
1825 // - an integer representing the selected child element,
1826 // or 0 if this object is selected (GetType() == wxT("long")
1827 // - a "void*" pointer to a wxAccessible child object
1828 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1829 #endif // wxUSE_VARIANT
1832 #endif // wxUSE_ACCESSIBILITY
1835 #endif // _WX_WINDOW_H_BASE_