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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
43 //
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
48 //
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
51
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
59
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
62 //
63 // Default is 1
64 //
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
67
68 // ----------------------------------------------------------------------------
69 // debugging settings
70 // ----------------------------------------------------------------------------
71
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWindows memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
78 //
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
82
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
87 //
88 // Default is 1.
89 //
90 // Recommended setting: 1 but see comment above
91 #define wxUSE_DEBUG_CONTEXT 1
92
93 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
94 // __WXDEBUG__ is also defined.
95 //
96 // WARNING: this code may not work with all architectures, especially if
97 // alignment is an issue. This switch is currently ignored for mingw / cygwin
98 //
99 // Default is 1
100 //
101 // Recommended setting: 1 but see comment in the beginning of this section
102 #define wxUSE_MEMORY_TRACING 1
103
104 // In debug mode, cause new and delete to be redefined globally.
105 // If this causes problems (e.g. link errors), set this to 0.
106 // This switch is currently ignored for mingw / cygwin
107 //
108 // Default is 1
109 //
110 // Recommended setting: 1 but see comment in the beginning of this section
111 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
112
113 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
114 // this causes problems (e.g. link errors), set this to 0. You may need to set
115 // this to 0 if using templates (at least for VC++). This switch is currently
116 // ignored for mingw / cygwin
117 //
118 // Default is 1
119 //
120 // Recommended setting: 1 but see comment in the beginning of this section
121 #define wxUSE_DEBUG_NEW_ALWAYS 1
122
123 // wxHandleFatalExceptions() may be used to catch the program faults at run
124 // time and, instead of terminating the program with a usual GPF message box,
125 // call the user-defined wxApp::OnFatalException() function. If you set
126 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
127 //
128 // This setting is for Win32 only and can only be enabled if your compiler
129 // supports Win32 structured exception handling (currently only VC++ does)
130 //
131 // Default is 1
132 //
133 // Recommended setting: 1 if your compiler supports it.
134 #ifdef _MSC_VER
135 #define wxUSE_ON_FATAL_EXCEPTION 1
136 #else
137 #define wxUSE_ON_FATAL_EXCEPTION 0
138 #endif
139
140 // ----------------------------------------------------------------------------
141 // Unicode support
142 // ----------------------------------------------------------------------------
143
144 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
145 // defined as wchar_t, wxString will use Unicode internally. If you set this
146 // to 1, you must use wxT() macro for all literal strings in the program.
147 //
148 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
149 // doesn't support it and the programs compiled in Unicode mode will not run
150 // under 9x).
151 //
152 // Default is 0
153 //
154 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
155 #define wxUSE_UNICODE 0
156
157 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
158 // compiling the program in Unicode mode. More precisely, it will be possible
159 // to construct wxString from a wide (Unicode) string and convert any wxString
160 // to Unicode.
161 //
162 // Default is 1
163 //
164 // Recommended setting: 1
165 #define wxUSE_WCHAR_T 1
166
167 // ----------------------------------------------------------------------------
168 // global features
169 // ----------------------------------------------------------------------------
170
171 // Support for message/error logging. This includes wxLogXXX() functions and
172 // wxLog and derived classes. Don't set this to 0 unless you really know what
173 // you are doing.
174 //
175 // Default is 1
176 //
177 // Recommended setting: 1 (always)
178 #define wxUSE_LOG 1
179
180 // Support for multithreaded applications: if 1, compile in thread classes
181 // (thread.h) and make the library a bit more thread safe. Although thread
182 // support is quite stable by now, you may still consider recompiling the
183 // library without it if you have no use for it - this will result in a
184 // somewhat smaller and faster operation.
185 //
186 // This is ignored under Win16, threads are only supported under Win32.
187 //
188 // Default is 1
189 //
190 // Recommended setting: 0 unless you do plan to develop MT applications
191 #define wxUSE_THREADS 1
192
193 // If enabled (1), compiles wxWindows streams classes
194 #define wxUSE_STREAMS 1
195
196 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
197 #define wxUSE_STD_IOSTREAM 0
198
199 // Use serialization (requires utils/serialize)
200 #define wxUSE_SERIAL 0
201
202 // ----------------------------------------------------------------------------
203 // non GUI features selection
204 // ----------------------------------------------------------------------------
205
206 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
207 // integer which is implemented in terms of native 64 bit integers if any or
208 // uses emulation otherwise.
209 //
210 // This class is required by wxDateTime and so you should enable it if you want
211 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
212 // integers in which case (almost) all of its functions are inline and it
213 // almost does not take any space, so there should be no reason to switch it
214 // off.
215 //
216 // Recommended setting: 1
217 #define wxUSE_LONGLONG 1
218
219 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
220 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
221 //
222 // Default is 1
223 //
224 // Recommended setting: 1 (wxFile is highly recommended as it is required by
225 // i18n code, wxFileConfig and others)
226 #define wxUSE_FILE 1
227 #define wxUSE_FFILE 1
228
229 // use wxTextFile class: requires wxFile, required by wxFileConfig
230 #define wxUSE_TEXTFILE 1
231
232 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
233 #define wxUSE_INTL 1
234
235 // Set wxUSE_TIMEDATE to 1 to compile the wxDateTime and related classes which
236 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
237 // old wxTime and wxDate classes which are still provided for backwards
238 // compatibility (and implemented in terms of wxDateTime).
239 //
240 // Note that this class is relatively new and is still officially in alpha
241 // stage because some features are not yet (fully) implemented. It is already
242 // quite useful though and should only be disabled if you are aiming at
243 // absolutely minimal version of the library.
244 //
245 // Requires: wxUSE_LONGLONG
246 //
247 // Recommended setting: 1
248 #define wxUSE_TIMEDATE 1
249
250 // Set wxUSE_TIMER to 1 to compile wxTimer class
251 //
252 // Default is 1
253 //
254 // Recommended setting: 1
255 #define wxUSE_TIMER 1
256
257 // Use wxStopWatch clas.
258 //
259 // Default is 1
260 //
261 // Recommended setting: 1 (needed by wxSocket)
262 #define wxUSE_STOPWATCH 1
263
264 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
265 // which allow the application to store its settings in the persistent
266 // storage. Setting this to 1 will also enable on-demand creation of the
267 // global config object in wxApp.
268 //
269 // See also wxUSE_CONFIG_NATIVE below.
270 //
271 // Recommended setting: 1
272 #define wxUSE_CONFIG 1
273
274 // If wxUSE_CONFIG is 1, you may choose to use either the native config
275 // classes under Windows (using .INI files under Win16 and the registry under
276 // Win32) or the portable text file format used by the config classes under
277 // Unix.
278 //
279 // Default is 1 to use native classes. Note that you may still use
280 // wxFileConfig even if you set this to 1 - just the config object created by
281 // default for the applications needs will be a wxRegConfig or wxIniConfig and
282 // not wxFileConfig.
283 //
284 // Recommended setting: 1
285 #define wxUSE_CONFIG_NATIVE 1
286
287 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
288 // to connect/disconnect from the network and be notified whenever the dial-up
289 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
290 //
291 // Default is 1.
292 //
293 // Recommended setting: 1
294 #define wxUSE_DIALUP_MANAGER 1
295
296 // Compile in wxLibrary class for run-time DLL loading and function calling.
297 // Required by wxUSE_DIALUP_MANAGER.
298 //
299 // This setting is for Win32 only
300 //
301 // Default is 1.
302 //
303 // Recommended setting: 1
304 #define wxUSE_DYNLIB_CLASS 1
305
306 // Set to 1 to use socket classes
307 #define wxUSE_SOCKETS 1
308
309 // Set to 1 to enable virtual file systems (required by wxHTML)
310 #define wxUSE_FILESYSTEM 1
311
312 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
313 #define wxUSE_FS_ZIP 1
314
315 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
316 #define wxUSE_FS_INET 1
317
318 // Set to 1 to compile wxZipInput/OutputStream classes.
319 #define wxUSE_ZIPSTREAM 1
320
321 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
322 // wxUSE_LIBPNG.
323 #define wxUSE_ZLIB 1
324
325 // If enabled, the code written by Apple will be used to write, in a portable
326 // way, float on the disk. See extended.c for the license which is different
327 // from wxWindows one.
328 //
329 // Default is 1.
330 //
331 // Recommended setting: 1 unless you don't like the license terms (unlikely)
332 #define wxUSE_APPLE_IEEE 1
333
334 // Joystick support class
335 #define wxUSE_JOYSTICK 1
336
337 // wxFontMapper class
338 #define wxUSE_FONTMAP 1
339
340 // wxMimeTypesManager class
341 #define wxUSE_MIMETYPE 1
342
343 // ----------------------------------------------------------------------------
344 // Individual GUI controls
345 // ----------------------------------------------------------------------------
346
347 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
348 // (without it, wxControl class is not compiled)
349 //
350 // Default is 1
351 //
352 // Recommended setting: 1 (don't change except for very special programs)
353 #define wxUSE_CONTROLS 1
354
355 // wxPopupWindow class is not used currently by wxMSW
356 //
357 // Default is 0
358 //
359 // Recommended setting: 0
360 #define wxUSE_POPUPWIN 0
361
362 // Each of the settings below corresponds to one wxWindows control. They are
363 // all switched on by default but may be disabled if you are sure that your
364 // program (including any standard dialogs it can show!) doesn't need them and
365 // if you desperately want to save some space. If you use any of these you must
366 // set wxUSE_CONTROLS as well.
367 //
368 // Default is 1
369 //
370 // Recommended setting: 1
371 #define wxUSE_BUTTON 1 // wxButton
372 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
373 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
374 #define wxUSE_CHECKBOX 1 // wxCheckBox
375 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
376 #define wxUSE_CHOICE 1 // wxChoice
377 #define wxUSE_COMBOBOX 1 // wxComboBox
378 #define wxUSE_GAUGE 1 // wxGauge
379 #define wxUSE_LISTBOX 1 // wxListBox
380 #define wxUSE_LISTCTRL 1 // wxListCtrl
381 #define wxUSE_RADIOBOX 1 // wxRadioBox
382 #define wxUSE_RADIOBTN 1 // wxRadioButton
383 #define wxUSE_SCROLLBAR 1 // wxScrollBar
384 #define wxUSE_SLIDER 1 // wxSlider
385 #define wxUSE_SPINBTN 1 // wxSpinButton
386 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
387 #define wxUSE_STATBOX 1 // wxStaticBox
388 #define wxUSE_STATLINE 1 // wxStaticLine
389 #define wxUSE_STATTEXT 1 // wxStaticText
390 #define wxUSE_STATBMP 1 // wxStaticBitmap
391 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
392 #define wxUSE_TOGGLEBTN 1 // requires wxButton
393 #define wxUSE_TREECTRL 1 // wxTreeCtrl
394
395 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
396 // below either wxStatusBar95 or a generic wxStatusBar will be used.
397 //
398 // Default is 1
399 //
400 // Recommended setting: 1
401 #define wxUSE_STATUSBAR 1
402
403 // Two status bar implementations are available under Win32: the generic one
404 // or the wrapper around native control. For native look and feel the native
405 // version should be used.
406 //
407 // Default is 1.
408 //
409 // Recommended setting: 1 (there is no advantage in using the generic one)
410 #define wxUSE_NATIVE_STATUSBAR 1
411
412 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
413 // classes at all. Otherwise, use the native toolbar class unless
414 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
415 // supports some features which might not be supported by the native wxToolBar
416 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
417 //
418 // Default is 1 for all settings.
419 //
420 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
421 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
422 #define wxUSE_TOOLBAR 1
423 #define wxUSE_TOOLBAR_NATIVE 1
424 #define wxUSE_TOOLBAR_SIMPLE 1
425
426 // this setting is obsolete, value is ignored
427 #define wxUSE_BUTTONBAR 1
428
429 // wxNotebook is a control with several "tabs" located on one of its sides. It
430 // may be used ot logically organise the data presented to the user instead of
431 // putting everything in one huge dialog. It replaces wxTabControl and related
432 // classes of wxWin 1.6x.
433 //
434 // Default is 1.
435 //
436 // Recommended setting: 1
437 #define wxUSE_NOTEBOOK 1
438
439 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
440 // the new class. It shouldn't be used in new code.
441 //
442 // Default is 0.
443 //
444 // Recommended setting: 0 (use wxNotebook)
445 #define wxUSE_TAB_DIALOG 0
446
447 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
448 // the new, much imporved and enhanced version. The new version is backwards
449 // compatible with the old one and should be used whenever possible, i.e. if
450 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
451 //
452 // Default is 1 for both options.
453 //
454 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
455 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
456 // essential.
457 //
458 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
459 #define wxUSE_GRID 1
460 #define wxUSE_NEW_GRID 1
461
462 // ----------------------------------------------------------------------------
463 // Miscellaneous GUI stuff
464 // ----------------------------------------------------------------------------
465
466 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
467 #define wxUSE_ACCEL 1
468
469 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
470 // under Windows).
471 //
472 // Default is 1.
473 //
474 // Recommended setting: 1 (can be safely set to 0, not used by the library)
475 #define wxUSE_CARET 1
476
477 // Miscellaneous geometry code: needed for Canvas library
478 #define wxUSE_GEOMETRY 1
479
480 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
481 // wxListCtrl.
482 //
483 // Default is 1.
484 //
485 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
486 // enumerated above, then this class is mostly useless too)
487 #define wxUSE_IMAGLIST 1
488
489 // Use wxMenu, wxMenuBar, wxMenuItem.
490 //
491 // Default is 1.
492 //
493 // Recommended setting: 1 (can't be disabled under MSW)
494 #define wxUSE_MENUS 1
495
496 // Use wxSashWindow class.
497 //
498 // Default is 1.
499 //
500 // Recommended setting: 1
501 #define wxUSE_SASH 1
502
503 // Use wxSplitterWindow class.
504 //
505 // Default is 1.
506 //
507 // Recommended setting: 1
508 #define wxUSE_SPLITTER 1
509
510 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
511 //
512 // Default is 1.
513 //
514 // Recommended setting: 1
515 #define wxUSE_TOOLTIPS 1
516
517 // wxValidator class and related methods
518 #define wxUSE_VALIDATORS 1
519
520 // ----------------------------------------------------------------------------
521 // common dialogs
522 // ----------------------------------------------------------------------------
523
524 // Define 1 to use generic dialogs in Windows, even though they duplicate
525 // native common dialog (e.g. wxColourDialog). This is mainly useful for
526 // testing.
527 //
528 // Default is 0
529 //
530 // Recommended setting: 0
531 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
532
533 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
534 // file selector, printer dialog). Switching this off also switches off the
535 // printing architecture and interactive wxPrinterDC.
536 //
537 // Default is 1
538 //
539 // Recommended setting: 1 (unless it really doesn't work)
540 #define wxUSE_COMMON_DIALOGS 1
541
542 // Use file open/save dialogs.
543 //
544 // Default is 1
545 //
546 // Recommended setting: 1 (used in many places in the library itself)
547 #define wxUSE_FILEDLG 1
548
549 // Use font picker dialog
550 //
551 // Default is 1
552 //
553 // Recommended setting: 1 (used in the library itself)
554 #define wxUSE_FONTDLG 1
555
556 // Use single/multiple choice dialogs.
557 //
558 // Default is 1
559 //
560 // Recommended setting: 1 (used in the library itself)
561 #define wxUSE_CHOICEDLG 1
562
563 // text entry dialog and wxGetTextFromUser function
564 #define wxUSE_TEXTDLG 1
565
566 // progress dialog class for lengthy operations
567 #define wxUSE_PROGRESSDLG 1
568
569 // wxBusyInfo displays window with message when app is busy. Works in same way
570 // as wxBusyCursor
571 #define wxUSE_BUSYINFO 1
572
573 // wxDirDlg class for getting a directory name from user
574 #define wxUSE_DIRDLG 1
575
576 // support for startup tips (wxShowTip &c)
577 #define wxUSE_STARTUP_TIPS 1
578
579 // ----------------------------------------------------------------------------
580 // Metafiles support
581 // ----------------------------------------------------------------------------
582
583 // Windows supports the graphics format known as metafile which is, though not
584 // portable, is widely used under Windows and so is supported by wxWin (under
585 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
586 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
587 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
588 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
589 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
590 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
591 // in any metafile related classes at all.
592 //
593 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
594 //
595 // Recommended setting: default or 0 for everything for portable programs.
596 #define wxUSE_METAFILE 1
597 #define wxUSE_ENH_METAFILE 1
598 #define wxUSE_WIN_METAFILES_ALWAYS 0
599
600 // ----------------------------------------------------------------------------
601 // Big GUI components
602 // ----------------------------------------------------------------------------
603
604 // Set to 0 to disable document/view architecture
605 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
606
607 // Set to 0 to disable MDI document/view architecture
608 #define wxUSE_MDI_ARCHITECTURE 1
609
610 // Set to 0 to disable print/preview architecture code
611 #define wxUSE_PRINTING_ARCHITECTURE 1
612
613 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
614 // much more.
615 //
616 // Default is 1.
617 //
618 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
619 // smaller library.
620 #define wxUSE_HTML 1
621
622 // OpenGL canvas
623 #define wxUSE_GLCANVAS 0
624
625 // wxTreeLayout class
626 #define wxUSE_TREELAYOUT 1
627
628 // ----------------------------------------------------------------------------
629 // Data transfer
630 // ----------------------------------------------------------------------------
631
632 // Use wxClipboard class for clipboard copy/paste.
633 //
634 // Default is 1.
635 //
636 // Recommended setting: 1
637 #define wxUSE_CLIPBOARD 1
638
639 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
640 // drop
641 //
642 // Default is 1.
643 //
644 // Recommended setting: 1
645 #define wxUSE_DATAOBJ 1
646
647 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
648 // different from "built in" drag and drop in wxTreeCtrl which is always
649 // available). Requires wxUSE_DATAOBJ.
650 //
651 // Default is 1.
652 //
653 // Recommended setting: 1
654 #define wxUSE_DRAG_AND_DROP 1
655
656 // ----------------------------------------------------------------------------
657 // miscellaneous settings
658 // ----------------------------------------------------------------------------
659
660 // wxSingleInstanceChecker class allows to verify at startup if another program
661 // instance is running (it is only available under Win32)
662 //
663 // Default is 1
664 //
665 // Recommended setting: 1 (the class is tiny, disabling it won't save much
666 // space)
667 #define wxUSE_SNGLINST_CHECKER 1
668
669 #define wxUSE_IPC 1
670 // 0 for no interprocess comms
671 #define wxUSE_HELP 1
672 // 0 for no help facility
673 #define wxUSE_MS_HTML_HELP 0
674 // 0 for no MS HTML Help
675 #define wxUSE_RESOURCES 1
676 // 0 for no wxGetResource/wxWriteResource
677 #define wxUSE_CONSTRAINTS 1
678 // 0 for no window layout constraint system
679
680 #define wxUSE_SPLINES 1
681 // 0 for no splines
682
683 #define wxUSE_XPM_IN_MSW 1
684 // 0 for no XPM support in wxBitmap.
685 // Default is 1, as XPM is now fully
686 // supported this makes easier the issue
687 // of portable icons and bitmaps.
688
689 #define wxUSE_IMAGE_LOADING_IN_MSW 1
690 // Use dynamic DIB loading/saving code in utils/dib under MSW.
691 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
692 // Use dynamic icon/cursor loading/saving code
693 // under MSW.
694 #define wxUSE_WX_RESOURCES 1
695 // Use .wxr resource mechanism (requires PrologIO library)
696
697 #define wxUSE_MOUSEWHEEL 1
698 // Include mouse wheel support
699
700 // ----------------------------------------------------------------------------
701 // postscript support settings
702 // ----------------------------------------------------------------------------
703
704 // Set to 1 for PostScript device context.
705 #define wxUSE_POSTSCRIPT 0
706
707 // Set to 1 to use font metric files in GetTextExtent
708 #define wxUSE_AFM_FOR_POSTSCRIPT 0
709
710 // Set to 0 to disable PostScript print/preview architecture code under Windows
711 // (just use Windows printing).
712 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
713
714 // ----------------------------------------------------------------------------
715 // database classes
716 // ----------------------------------------------------------------------------
717
718 // Define 1 to use ODBC classes
719 #define wxUSE_ODBC 0
720
721 // For backward compatibility reasons, this parameter now only controls the
722 // default scrolling method used by cursors. This default behavior can be
723 // overriden by setting the second param of wxDB::wxDbGetConnection() or
724 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
725 // that use the connection) should support forward only scrolling of cursors,
726 // or both forward and backward support for backward scrolling cursors is
727 // dependent on the data source as well as the ODBC driver being used.
728 #define wxODBC_FWD_ONLY_CURSORS 1
729
730 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
731 // member variables. With a setting of 1, full backward compatability with the
732 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
733 // as future development will be done only on the non-deprecated
734 // functions/classes/member variables/etc.
735 #define wxODBC_BACKWARD_COMPATABILITY 0
736
737 // ----------------------------------------------------------------------------
738 // other compiler (mis)features
739 // ----------------------------------------------------------------------------
740
741 // Set this to 0 if your compiler can't cope with omission of prototype
742 // parameters.
743 //
744 // Default is 1.
745 //
746 // Recommended setting: 1 (should never need to set this to 0)
747 #define REMOVE_UNUSED_ARG 1
748
749 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
750 // them. Set to 1 for <iostream.h>, 0 for <iostream>
751 //
752 // Default is 1.
753 //
754 // Recommended setting: whatever your compiler likes more
755 #define wxUSE_IOSTREAMH 1
756
757 // ----------------------------------------------------------------------------
758 // image format support
759 // ----------------------------------------------------------------------------
760
761 // wxImage supports many different image formats which can be configured at
762 // compile-time. BMP is always supported, others are optional and can be safely
763 // disabled if you don't plan to use images in such format sometimes saving
764 // substantial amount of code in the final library.
765 //
766 // Some formats require an extra library which is included in wxWin sources
767 // which is mentioned if it is the case.
768
769 // Set to 1 for wxImage support (recommended).
770 #define wxUSE_IMAGE 1
771
772 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
773 #define wxUSE_LIBPNG 1
774
775 // Set to 1 for JPEG format support (requires libjpeg)
776 #define wxUSE_LIBJPEG 1
777
778 // Set to 1 for TIFF format support (requires libtiff)
779 #define wxUSE_LIBTIFF 1
780
781 // Set to 1 for GIF format support
782 #define wxUSE_GIF 1
783
784 // Set to 1 for PNM format support
785 #define wxUSE_PNM 1
786
787 // Set to 1 for PCX format support
788 #define wxUSE_PCX 1
789
790 // Set to 1 for XPM format support
791 #define wxUSE_XPM 1
792
793 // ----------------------------------------------------------------------------
794 // Windows-only settings
795 // ----------------------------------------------------------------------------
796
797 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
798 // will override some other settings (see below)
799 //
800 // Default is 0.
801 //
802 // Recommended setting: 0 unless you really have to use MFC
803 #define wxUSE_MFC 0
804
805 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
806 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
807 // can't compile/doesn't have the OLE headers.
808 //
809 // Default is 1.
810 //
811 // Recommended setting: 1
812 #define wxUSE_OLE 1
813
814 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
815 // 3.x. This setting is ignored under Win9x and NT 4.0+.
816 //
817 // Default is 0 for (most) Win32 (systems), 1 for Win16
818 //
819 // Recommended setting: same as default
820 #if defined(__WIN95__)
821 #define wxUSE_CTL3D 0
822 #else
823 #define wxUSE_CTL3D 1
824 #endif
825
826 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
827 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
828 // miniframes support instead.
829 //
830 // Default is 0 for (most) Win32 (systems), 1 for Win16
831 //
832 // Recommended setting: same as default
833 #if defined(__WIN95__)
834 #define wxUSE_ITSY_BITSY 0
835 #else
836 #define wxUSE_ITSY_BITSY 1
837 #endif
838
839 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
840 // which allows to put more than ~32Kb of text in it even under Win9x (NT
841 // doesn't have such limitation).
842 //
843 // Default is 1 for compilers which support it
844 //
845 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
846 // or can't compile <richedit.h>
847 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
848 #define wxUSE_RICHEDIT 1
849
850 // TODO: This should be ifdef'ed for any compilers that don't support
851 // RichEdit 2.0 but do have RichEdit 1.0...
852 #define wxUSE_RICHEDIT2 1
853
854 #else
855 #define wxUSE_RICHEDIT 0
856 #define wxUSE_RICHEDIT2 0
857 #endif
858
859 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
860 // is required by wxUSE_CHECKLISTBOX.
861 //
862 // Default is 1.
863 //
864 // Recommended setting: 1, set to 0 for a small library size reduction
865 #define wxUSE_OWNER_DRAWN 1
866
867 // ----------------------------------------------------------------------------
868 // obsolete settings
869 // ----------------------------------------------------------------------------
870
871 // NB: all settings in this section are obsolete and should not be used/changed
872 // at all, they will disappear
873
874 // Set to 1 to use PenWindows
875 #define wxUSE_PENWINDOWS 0
876
877 // Define 1 to use bitmap messages.
878 #define wxUSE_BITMAP_MESSAGE 1
879
880 // If 1, enables provision of run-time type information.
881 // NOW MANDATORY: don't change.
882 #define wxUSE_DYNAMIC_CLASSES 1
883
884 // ----------------------------------------------------------------------------
885 // disable the settings which don't work for some compilers
886 // ----------------------------------------------------------------------------
887
888 #ifndef wxUSE_NORLANDER_HEADERS
889 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
890 # define wxUSE_NORLANDER_HEADERS 1
891 #else
892 # define wxUSE_NORLANDER_HEADERS 0
893 #endif
894 #endif
895
896 #if defined(__GNUWIN32__)
897 // These don't work as expected for mingw32 and cygwin32
898 #undef wxUSE_MEMORY_TRACING
899 #define wxUSE_MEMORY_TRACING 0
900
901 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
902 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
903
904 #undef wxUSE_DEBUG_NEW_ALWAYS
905 #define wxUSE_DEBUG_NEW_ALWAYS 0
906
907 // Cygwin betas don't have wcslen
908 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
909 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
910 # undef wxUSE_WCHAR_T
911 # define wxUSE_WCHAR_T 0
912 # endif
913 #endif
914
915 #endif // __GNUWIN32__
916
917 // MFC duplicates these operators
918 #if wxUSE_MFC
919 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
920 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
921
922 #undef wxUSE_DEBUG_NEW_ALWAYS
923 #define wxUSE_DEBUG_NEW_ALWAYS 0
924 #endif // wxUSE_MFC
925
926 // ODBC classes aren't Unicode-compatible yet
927 #if wxUSE_UNICODE
928 #undef wxUSE_ODBC
929 #define wxUSE_ODBC 0
930 #endif
931
932 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
933 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
934 // to implement UUIDs
935 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
936 #undef wxUSE_DRAG_AND_DROP
937 #define wxUSE_DRAG_AND_DROP 0
938 #endif
939
940 // Only WIN32 supports wxStatusBar95
941 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
942 #undef wxUSE_NATIVE_STATUSBAR
943 #define wxUSE_NATIVE_STATUSBAR 0
944 #endif
945
946 #if !wxUSE_OWNER_DRAWN
947 #undef wxUSE_CHECKLISTBOX
948 #define wxUSE_CHECKLISTBOX 0
949 #endif
950
951 // Salford C++ doesn't like some of the memory operator definitions
952 #ifdef __SALFORDC__
953 #undef wxUSE_MEMORY_TRACING
954 #define wxUSE_MEMORY_TRACING 0
955
956 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
957 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
958
959 #undef wxUSE_DEBUG_NEW_ALWAYS
960 #define wxUSE_DEBUG_NEW_ALWAYS 0
961
962 #undef wxUSE_THREADS
963 #define wxUSE_THREADS 0
964
965 #undef wxUSE_OWNER_DRAWN
966 #define wxUSE_OWNER_DRAWN 0
967 #endif // __SALFORDC__
968
969 #ifdef __TWIN32__
970
971 #undef wxUSE_THREADS
972 #define wxUSE_THREADS 0
973
974 #undef wxUSE_ODBC
975 #define wxUSE_ODBC 0
976
977 #endif // __TWIN32__
978
979 // BC++/Win16 can't cope with the amount of data in resource.cpp
980 #if defined(__WIN16__) && defined(__BORLANDC__)
981 #undef wxUSE_WX_RESOURCES
982 #define wxUSE_WX_RESOURCES 0
983
984 #undef wxUSE_ODBC
985 #define wxUSE_ODBC 0
986
987 #undef wxUSE_NEW_GRID
988 #define wxUSE_NEW_GRID 0
989 #endif
990
991 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
992 // BC++ 4.0 can't compile JPEG library
993 #undef wxUSE_LIBJPEG
994 #define wxUSE_LIBJPEG 0
995 #endif
996
997 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
998 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
999 #undef wxUSE_DEBUG_NEW_ALWAYS
1000 #define wxUSE_DEBUG_NEW_ALWAYS 0
1001 #endif
1002
1003 #if defined(__WXMSW__) && defined(__WATCOMC__)
1004 /*
1005 #undef wxUSE_GLCANVAS
1006 #define wxUSE_GLCANVAS 0
1007 */
1008
1009 #undef wxUSE_WCHAR_T
1010 #define wxUSE_WCHAR_T 0
1011 #endif
1012
1013 #if defined(__WXMSW__) && !defined(__WIN32__)
1014
1015 #undef wxUSE_SOCKETS
1016 #define wxUSE_SOCKETS 0
1017
1018 #undef wxUSE_THREADS
1019 #define wxUSE_THREADS 0
1020
1021 #undef wxUSE_TOOLTIPS
1022 #define wxUSE_TOOLTIPS 0
1023
1024 #undef wxUSE_SPINCTRL
1025 #define wxUSE_SPINCTRL 0
1026
1027 #undef wxUSE_SPINBTN
1028 #define wxUSE_SPINBTN 0
1029
1030 #undef wxUSE_LIBPNG
1031 #define wxUSE_LIBPNG 0
1032
1033 #undef wxUSE_LIBJPEG
1034 #define wxUSE_LIBJPEG 0
1035
1036 #undef wxUSE_LIBTIFF
1037 #define wxUSE_LIBTIFF 0
1038
1039 #undef wxUSE_GIF
1040 #define wxUSE_GIF 0
1041
1042 #undef wxUSE_PNM
1043 #define wxUSE_PNM 0
1044
1045 #undef wxUSE_PCX
1046 #define wxUSE_PCX 0
1047
1048 #undef wxUSE_GLCANVAS
1049 #define wxUSE_GLCANVAS 0
1050
1051 #undef wxUSE_MS_HTML_HELP
1052 #define wxUSE_MS_HTML_HELP 0
1053
1054 #undef wxUSE_WCHAR_T
1055 #define wxUSE_WCHAR_T 0
1056
1057 #endif // Win16
1058
1059 // ----------------------------------------------------------------------------
1060 // undef the things which don't make sense for wxBase build
1061 // ----------------------------------------------------------------------------
1062
1063 #if !wxUSE_GUI
1064
1065 #undef wxUSE_HTML
1066 #define wxUSE_HTML 0
1067
1068 #endif // !wxUSE_GUI
1069
1070 // ----------------------------------------------------------------------------
1071 // check the settings consistency: do it here to abort compilation immediately
1072 // and not almost in the very end when the relevant file fails to compile and
1073 // you need to modify setup.h and rebuild everything
1074 // ----------------------------------------------------------------------------
1075
1076 #if wxUSE_TIMEDATE && !wxUSE_LONGLONG
1077 #error wxDateTime requires wxLongLong
1078 #endif
1079
1080 #if wxUSE_TEXTFILE && !wxUSE_FILE
1081 #error You cannot compile wxTextFile without wxFile
1082 #endif
1083
1084 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1085 #error You cannot compile virtual file systems without wxUSE_STREAMS
1086 #endif
1087
1088 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1089 #error You cannot compile wxHTML without virtual file systems
1090 #endif
1091
1092 // add more tests here...
1093
1094 #endif
1095 // _WX_SETUP_H_