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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "windowbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/statbox.h"
42 #include "wx/textctrl.h"
43 #include "wx/settings.h"
44 #include "wx/dialog.h"
45 #include "wx/msgdlg.h"
46 #include "wx/statusbr.h"
47 #include "wx/dcclient.h"
48 #endif //WX_PRECOMP
49
50 #if wxUSE_CONSTRAINTS
51 #include "wx/layout.h"
52 #endif // wxUSE_CONSTRAINTS
53
54 #include "wx/sizer.h"
55
56 #if wxUSE_DRAG_AND_DROP
57 #include "wx/dnd.h"
58 #endif // wxUSE_DRAG_AND_DROP
59
60 #if wxUSE_ACCESSIBILITY
61 #include "wx/access.h"
62 #endif
63
64 #if wxUSE_HELP
65 #include "wx/cshelp.h"
66 #endif // wxUSE_HELP
67
68 #if wxUSE_TOOLTIPS
69 #include "wx/tooltip.h"
70 #endif // wxUSE_TOOLTIPS
71
72 #if wxUSE_CARET
73 #include "wx/caret.h"
74 #endif // wxUSE_CARET
75
76 // ----------------------------------------------------------------------------
77 // static data
78 // ----------------------------------------------------------------------------
79
80 #if defined(__WXPM__)
81 int wxWindowBase::ms_lastControlId = 2000;
82 #else
83 int wxWindowBase::ms_lastControlId = -200;
84 #endif
85
86 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
87
88 // ----------------------------------------------------------------------------
89 // event table
90 // ----------------------------------------------------------------------------
91
92 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
93 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
94 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
95 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
96
97 #if wxUSE_HELP
98 EVT_HELP(-1, wxWindowBase::OnHelp)
99 #endif // wxUSE_HELP
100
101 END_EVENT_TABLE()
102
103 // ============================================================================
104 // implementation of the common functionality of the wxWindow class
105 // ============================================================================
106
107 // ----------------------------------------------------------------------------
108 // initialization
109 // ----------------------------------------------------------------------------
110
111 // the default initialization
112 void wxWindowBase::InitBase()
113 {
114 // no window yet, no parent nor children
115 m_parent = (wxWindow *)NULL;
116 m_windowId = -1;
117
118 // no constraints on the minimal window size
119 m_minWidth =
120 m_minHeight =
121 m_maxWidth =
122 m_maxHeight = -1;
123
124 // window is created enabled but it's not visible yet
125 m_isShown = FALSE;
126 m_isEnabled = TRUE;
127
128 // the default event handler is just this window
129 m_eventHandler = this;
130
131 #if wxUSE_VALIDATORS
132 // no validator
133 m_windowValidator = (wxValidator *) NULL;
134 #endif // wxUSE_VALIDATORS
135
136 // use the system default colours
137 m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
138 m_foregroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
139
140 // don't set the font here for wxMSW as we don't call WM_SETFONT here and
141 // so the font is *not* really set - but calls to SetFont() later won't do
142 // anything because m_font appears to be already set!
143 #ifndef __WXMSW__
144 m_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
145 #endif // __WXMSW__
146
147 // the colours/fonts are default for now
148 m_hasBgCol =
149 m_hasFgCol =
150 m_hasFont = FALSE;
151
152 m_isBeingDeleted = FALSE;
153
154 // no style bits
155 m_exStyle =
156 m_windowStyle = 0;
157
158 #if wxUSE_CONSTRAINTS
159 // no constraints whatsoever
160 m_constraints = (wxLayoutConstraints *) NULL;
161 m_constraintsInvolvedIn = (wxWindowList *) NULL;
162 #endif // wxUSE_CONSTRAINTS
163
164 m_windowSizer = (wxSizer *) NULL;
165 m_containingSizer = (wxSizer *) NULL;
166 m_autoLayout = FALSE;
167
168 #if wxUSE_DRAG_AND_DROP
169 m_dropTarget = (wxDropTarget *)NULL;
170 #endif // wxUSE_DRAG_AND_DROP
171
172 #if wxUSE_TOOLTIPS
173 m_tooltip = (wxToolTip *)NULL;
174 #endif // wxUSE_TOOLTIPS
175
176 #if wxUSE_CARET
177 m_caret = (wxCaret *)NULL;
178 #endif // wxUSE_CARET
179
180 #if wxUSE_PALETTE
181 m_hasCustomPalette = FALSE;
182 #endif // wxUSE_PALETTE
183
184 #if wxUSE_ACCESSIBILITY
185 m_accessible = NULL;
186 #endif
187
188 m_virtualSize = wxDefaultSize;
189
190 m_minVirtualWidth =
191 m_minVirtualHeight =
192 m_maxVirtualWidth =
193 m_maxVirtualHeight = -1;
194
195 // Whether we're using the current theme for this window (wxGTK only for now)
196 m_themeEnabled = FALSE;
197 }
198
199 // common part of window creation process
200 bool wxWindowBase::CreateBase(wxWindowBase *parent,
201 wxWindowID id,
202 const wxPoint& WXUNUSED(pos),
203 const wxSize& WXUNUSED(size),
204 long style,
205 const wxValidator& validator,
206 const wxString& name)
207 {
208 #if wxUSE_STATBOX
209 // wxGTK doesn't allow to create controls with static box as the parent so
210 // this will result in a crash when the program is ported to wxGTK so warn
211 // the user about it
212
213 // if you get this assert, the correct solution is to create the controls
214 // as siblings of the static box
215 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
216 _T("wxStaticBox can't be used as a window parent!") );
217 #endif // wxUSE_STATBOX
218
219 // ids are limited to 16 bits under MSW so if you care about portability,
220 // it's not a good idea to use ids out of this range (and negative ids are
221 // reserved for wxWindows own usage)
222 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
223 _T("invalid id value") );
224
225 // generate a new id if the user doesn't care about it
226 m_windowId = id == wxID_ANY ? NewControlId() : id;
227
228 SetName(name);
229 SetWindowStyleFlag(style);
230 SetParent(parent);
231
232 #if wxUSE_VALIDATORS
233 SetValidator(validator);
234 #endif // wxUSE_VALIDATORS
235
236 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
237 // have it too - like this it's possible to set it only in the top level
238 // dialog/frame and all children will inherit it by defult
239 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
240 {
241 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
242 }
243
244 return TRUE;
245 }
246
247 // ----------------------------------------------------------------------------
248 // destruction
249 // ----------------------------------------------------------------------------
250
251 // common clean up
252 wxWindowBase::~wxWindowBase()
253 {
254 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
255
256 // FIXME if these 2 cases result from programming errors in the user code
257 // we should probably assert here instead of silently fixing them
258
259 // Just in case the window has been Closed, but we're then deleting
260 // immediately: don't leave dangling pointers.
261 wxPendingDelete.DeleteObject(this);
262
263 // Just in case we've loaded a top-level window via LoadNativeDialog but
264 // we weren't a dialog class
265 wxTopLevelWindows.DeleteObject((wxWindow*)this);
266
267 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
268
269 #if wxUSE_CARET
270 delete m_caret;
271 #endif // wxUSE_CARET
272
273 #if wxUSE_VALIDATORS
274 delete m_windowValidator;
275 #endif // wxUSE_VALIDATORS
276
277 #if wxUSE_CONSTRAINTS
278 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
279 // at deleted windows as they delete themselves.
280 DeleteRelatedConstraints();
281
282 if ( m_constraints )
283 {
284 // This removes any dangling pointers to this window in other windows'
285 // constraintsInvolvedIn lists.
286 UnsetConstraints(m_constraints);
287 delete m_constraints;
288 m_constraints = NULL;
289 }
290 #endif // wxUSE_CONSTRAINTS
291
292 if ( m_containingSizer )
293 m_containingSizer->Detach( (wxWindow*)this );
294
295 delete m_windowSizer;
296
297 #if wxUSE_DRAG_AND_DROP
298 delete m_dropTarget;
299 #endif // wxUSE_DRAG_AND_DROP
300
301 #if wxUSE_TOOLTIPS
302 delete m_tooltip;
303 #endif // wxUSE_TOOLTIPS
304
305 #if wxUSE_ACCESSIBILITY
306 delete m_accessible;
307 #endif
308
309 // reset the dangling pointer our parent window may keep to us
310 if ( m_parent && m_parent->GetDefaultItem() == this )
311 {
312 m_parent->SetDefaultItem(NULL);
313 }
314 }
315
316 bool wxWindowBase::Destroy()
317 {
318 delete this;
319
320 return TRUE;
321 }
322
323 bool wxWindowBase::Close(bool force)
324 {
325 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
326 event.SetEventObject(this);
327 event.SetCanVeto(!force);
328
329 // return FALSE if window wasn't closed because the application vetoed the
330 // close event
331 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
332 }
333
334 bool wxWindowBase::DestroyChildren()
335 {
336 wxWindowList::compatibility_iterator node;
337 for ( ;; )
338 {
339 // we iterate until the list becomes empty
340 node = GetChildren().GetFirst();
341 if ( !node )
342 break;
343
344 wxWindow *child = node->GetData();
345
346 wxASSERT_MSG( child, wxT("children list contains empty nodes") );
347
348 child->Show(FALSE);
349
350 child->Destroy();
351
352 wxASSERT_MSG( !GetChildren().Find(child),
353 wxT("child didn't remove itself using RemoveChild()") );
354 }
355
356 return TRUE;
357 }
358
359 // ----------------------------------------------------------------------------
360 // size/position related methods
361 // ----------------------------------------------------------------------------
362
363 // centre the window with respect to its parent in either (or both) directions
364 void wxWindowBase::Centre(int direction)
365 {
366 // the position/size of the parent window or of the entire screen
367 wxPoint posParent;
368 int widthParent, heightParent;
369
370 wxWindow *parent = NULL;
371
372 if ( !(direction & wxCENTRE_ON_SCREEN) )
373 {
374 // find the parent to centre this window on: it should be the
375 // immediate parent for the controls but the top level parent for the
376 // top level windows (like dialogs)
377 parent = GetParent();
378 if ( IsTopLevel() )
379 {
380 while ( parent && !parent->IsTopLevel() )
381 {
382 parent = parent->GetParent();
383 }
384 }
385
386 // there is no wxTopLevelWindow under wxMotif yet
387 #ifndef __WXMOTIF__
388 // we shouldn't center the dialog on the iconized window: under
389 // Windows, for example, this places it completely off the screen
390 if ( parent )
391 {
392 wxTopLevelWindow *winTop = wxDynamicCast(parent, wxTopLevelWindow);
393 if ( winTop && winTop->IsIconized() )
394 {
395 parent = NULL;
396 }
397 }
398 #endif // __WXMOTIF__
399
400 // did we find the parent?
401 if ( !parent )
402 {
403 // no other choice
404 direction |= wxCENTRE_ON_SCREEN;
405 }
406 }
407
408 if ( direction & wxCENTRE_ON_SCREEN )
409 {
410 // centre with respect to the whole screen
411 wxDisplaySize(&widthParent, &heightParent);
412 }
413 else
414 {
415 if ( IsTopLevel() )
416 {
417 // centre on the parent
418 parent->GetSize(&widthParent, &heightParent);
419
420 // adjust to the parents position
421 posParent = parent->GetPosition();
422 }
423 else
424 {
425 // centre inside the parents client rectangle
426 parent->GetClientSize(&widthParent, &heightParent);
427 }
428 }
429
430 int width, height;
431 GetSize(&width, &height);
432
433 int xNew = -1,
434 yNew = -1;
435
436 if ( direction & wxHORIZONTAL )
437 xNew = (widthParent - width)/2;
438
439 if ( direction & wxVERTICAL )
440 yNew = (heightParent - height)/2;
441
442 xNew += posParent.x;
443 yNew += posParent.y;
444
445 // Base size of the visible dimensions of the display
446 // to take into account the taskbar
447 wxRect rect = wxGetClientDisplayRect();
448 wxSize size (rect.width,rect.height);
449
450 // NB: in wxMSW, negative position may not neccessary mean "out of screen",
451 // but it may mean that the window is placed on other than the main
452 // display. Therefore we only make sure centered window is on the main display
453 // if the parent is at least partially present here.
454 if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display
455 {
456 if (xNew < 0)
457 xNew = 0;
458 else if (xNew+width > size.x)
459 xNew = size.x-width-1;
460 }
461 if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display
462 {
463 if (yNew+height > size.y)
464 yNew = size.y-height-1;
465
466 // Make certain that the title bar is initially visible
467 // always, even if this would push the bottom of the
468 // dialog of the visible area of the display
469 if (yNew < 0)
470 yNew = 0;
471 }
472
473 // move the window to this position (keeping the old size but using
474 // SetSize() and not Move() to allow xNew and/or yNew to be -1)
475 SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);
476 }
477
478 // fits the window around the children
479 void wxWindowBase::Fit()
480 {
481 if ( GetChildren().GetCount() > 0 )
482 {
483 SetClientSize(DoGetBestSize());
484 }
485 //else: do nothing if we have no children
486 }
487
488 // fits virtual size (ie. scrolled area etc.) around children
489 void wxWindowBase::FitInside()
490 {
491 if ( GetChildren().GetCount() > 0 )
492 {
493 SetVirtualSize( GetBestVirtualSize() );
494 }
495 }
496
497 // return the size best suited for the current window
498 wxSize wxWindowBase::DoGetBestSize() const
499 {
500 if ( m_windowSizer )
501 {
502 return m_windowSizer->GetMinSize();
503 }
504 #if wxUSE_CONSTRAINTS
505 else if ( m_constraints )
506 {
507 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
508
509 // our minimal acceptable size is such that all our windows fit inside
510 int maxX = 0,
511 maxY = 0;
512
513 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
514 node;
515 node = node->GetNext() )
516 {
517 wxLayoutConstraints *c = node->GetData()->GetConstraints();
518 if ( !c )
519 {
520 // it's not normal that we have an unconstrained child, but
521 // what can we do about it?
522 continue;
523 }
524
525 int x = c->right.GetValue(),
526 y = c->bottom.GetValue();
527
528 if ( x > maxX )
529 maxX = x;
530
531 if ( y > maxY )
532 maxY = y;
533
534 // TODO: we must calculate the overlaps somehow, otherwise we
535 // will never return a size bigger than the current one :-(
536 }
537
538 return wxSize(maxX, maxY);
539 }
540 #endif // wxUSE_CONSTRAINTS
541 else if ( GetChildren().GetCount() > 0 )
542 {
543 // our minimal acceptable size is such that all our windows fit inside
544 int maxX = 0,
545 maxY = 0;
546
547 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
548 node;
549 node = node->GetNext() )
550 {
551 wxWindow *win = node->GetData();
552 if ( win->IsTopLevel()
553 #if wxUSE_STATUSBAR
554 || wxDynamicCast(win, wxStatusBar)
555 #endif // wxUSE_STATUSBAR
556 )
557 {
558 // dialogs and frames lie in different top level windows -
559 // don't deal with them here; as for the status bars, they
560 // don't lie in the client area at all
561 continue;
562 }
563
564 int wx, wy, ww, wh;
565 win->GetPosition(&wx, &wy);
566
567 // if the window hadn't been positioned yet, assume that it is in
568 // the origin
569 if ( wx == -1 )
570 wx = 0;
571 if ( wy == -1 )
572 wy = 0;
573
574 win->GetSize(&ww, &wh);
575 if ( wx + ww > maxX )
576 maxX = wx + ww;
577 if ( wy + wh > maxY )
578 maxY = wy + wh;
579 }
580
581 // for compatibility with the old versions and because it really looks
582 // slightly more pretty like this, add a pad
583 maxX += 7;
584 maxY += 14;
585
586 return wxSize(maxX, maxY);
587 }
588 else
589 {
590 // for a generic window there is no natural best size - just use the
591 // current one
592 return GetSize();
593 }
594 }
595
596 // by default the origin is not shifted
597 wxPoint wxWindowBase::GetClientAreaOrigin() const
598 {
599 return wxPoint(0, 0);
600 }
601
602 // set the min/max size of the window
603 void wxWindowBase::SetSizeHints(int minW, int minH,
604 int maxW, int maxH,
605 int WXUNUSED(incW), int WXUNUSED(incH))
606 {
607 // setting min width greater than max width leads to infinite loops under
608 // X11 and generally doesn't make any sense, so don't allow it
609 wxCHECK_RET( (minW == -1 || maxW == -1 || minW <= maxW) &&
610 (minH == -1 || maxH == -1 || minH <= maxH),
611 _T("min width/height must be less than max width/height!") );
612
613 m_minWidth = minW;
614 m_maxWidth = maxW;
615 m_minHeight = minH;
616 m_maxHeight = maxH;
617 }
618
619 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
620 int maxW, int maxH )
621 {
622 m_minVirtualWidth = minW;
623 m_maxVirtualWidth = maxW;
624 m_minVirtualHeight = minH;
625 m_maxVirtualHeight = maxH;
626 }
627
628 void wxWindowBase::DoSetVirtualSize( int x, int y )
629 {
630 if ( m_minVirtualWidth != -1 && m_minVirtualWidth > x )
631 x = m_minVirtualWidth;
632 if ( m_maxVirtualWidth != -1 && m_maxVirtualWidth < x )
633 x = m_maxVirtualWidth;
634 if ( m_minVirtualHeight != -1 && m_minVirtualHeight > y )
635 y = m_minVirtualHeight;
636 if ( m_maxVirtualHeight != -1 && m_maxVirtualHeight < y )
637 y = m_maxVirtualHeight;
638
639 m_virtualSize = wxSize(x, y);
640 }
641
642 wxSize wxWindowBase::DoGetVirtualSize() const
643 {
644 wxSize s( GetClientSize() );
645
646 return wxSize( wxMax( m_virtualSize.GetWidth(), s.GetWidth() ),
647 wxMax( m_virtualSize.GetHeight(), s.GetHeight() ) );
648 }
649
650 // ----------------------------------------------------------------------------
651 // show/hide/enable/disable the window
652 // ----------------------------------------------------------------------------
653
654 bool wxWindowBase::Show(bool show)
655 {
656 if ( show != m_isShown )
657 {
658 m_isShown = show;
659
660 return TRUE;
661 }
662 else
663 {
664 return FALSE;
665 }
666 }
667
668 bool wxWindowBase::Enable(bool enable)
669 {
670 if ( enable != m_isEnabled )
671 {
672 m_isEnabled = enable;
673
674 return TRUE;
675 }
676 else
677 {
678 return FALSE;
679 }
680 }
681 // ----------------------------------------------------------------------------
682 // RTTI
683 // ----------------------------------------------------------------------------
684
685 bool wxWindowBase::IsTopLevel() const
686 {
687 return FALSE;
688 }
689
690 // ----------------------------------------------------------------------------
691 // reparenting the window
692 // ----------------------------------------------------------------------------
693
694 void wxWindowBase::AddChild(wxWindowBase *child)
695 {
696 wxCHECK_RET( child, wxT("can't add a NULL child") );
697
698 // this should never happen and it will lead to a crash later if it does
699 // because RemoveChild() will remove only one node from the children list
700 // and the other(s) one(s) will be left with dangling pointers in them
701 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
702
703 GetChildren().Append((wxWindow*)child);
704 child->SetParent(this);
705 }
706
707 void wxWindowBase::RemoveChild(wxWindowBase *child)
708 {
709 wxCHECK_RET( child, wxT("can't remove a NULL child") );
710
711 GetChildren().DeleteObject((wxWindow *)child);
712 child->SetParent(NULL);
713 }
714
715 bool wxWindowBase::Reparent(wxWindowBase *newParent)
716 {
717 wxWindow *oldParent = GetParent();
718 if ( newParent == oldParent )
719 {
720 // nothing done
721 return FALSE;
722 }
723
724 // unlink this window from the existing parent.
725 if ( oldParent )
726 {
727 oldParent->RemoveChild(this);
728 }
729 else
730 {
731 wxTopLevelWindows.DeleteObject((wxWindow *)this);
732 }
733
734 // add it to the new one
735 if ( newParent )
736 {
737 newParent->AddChild(this);
738 }
739 else
740 {
741 wxTopLevelWindows.Append((wxWindow *)this);
742 }
743
744 return TRUE;
745 }
746
747 // ----------------------------------------------------------------------------
748 // event handler stuff
749 // ----------------------------------------------------------------------------
750
751 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
752 {
753 wxEvtHandler *handlerOld = GetEventHandler();
754
755 handler->SetNextHandler(handlerOld);
756
757 if ( handlerOld )
758 GetEventHandler()->SetPreviousHandler(handler);
759
760 SetEventHandler(handler);
761 }
762
763 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
764 {
765 wxEvtHandler *handlerA = GetEventHandler();
766 if ( handlerA )
767 {
768 wxEvtHandler *handlerB = handlerA->GetNextHandler();
769 handlerA->SetNextHandler((wxEvtHandler *)NULL);
770
771 if ( handlerB )
772 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
773 SetEventHandler(handlerB);
774
775 if ( deleteHandler )
776 {
777 delete handlerA;
778 handlerA = (wxEvtHandler *)NULL;
779 }
780 }
781
782 return handlerA;
783 }
784
785 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
786 {
787 wxCHECK_MSG( handler, FALSE, _T("RemoveEventHandler(NULL) called") );
788
789 wxEvtHandler *handlerPrev = NULL,
790 *handlerCur = GetEventHandler();
791 while ( handlerCur )
792 {
793 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
794
795 if ( handlerCur == handler )
796 {
797 if ( handlerPrev )
798 {
799 handlerPrev->SetNextHandler(handlerNext);
800 }
801 else
802 {
803 SetEventHandler(handlerNext);
804 }
805
806 if ( handlerNext )
807 {
808 handlerNext->SetPreviousHandler ( handlerPrev );
809 }
810 handler->SetNextHandler(NULL);
811
812 return TRUE;
813 }
814
815 handlerPrev = handlerCur;
816 handlerCur = handlerNext;
817 }
818
819 wxFAIL_MSG( _T("where has the event handler gone?") );
820
821 return FALSE;
822 }
823
824 // ----------------------------------------------------------------------------
825 // cursors, fonts &c
826 // ----------------------------------------------------------------------------
827
828 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
829 {
830 if ( !colour.Ok() || (colour == m_backgroundColour) )
831 return FALSE;
832
833 m_backgroundColour = colour;
834
835 m_hasBgCol = TRUE;
836
837 return TRUE;
838 }
839
840 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
841 {
842 if ( !colour.Ok() || (colour == m_foregroundColour) )
843 return FALSE;
844
845 m_foregroundColour = colour;
846
847 m_hasFgCol = TRUE;
848
849 return TRUE;
850 }
851
852 bool wxWindowBase::SetCursor(const wxCursor& cursor)
853 {
854 // setting an invalid cursor is ok, it means that we don't have any special
855 // cursor
856 if ( m_cursor == cursor )
857 {
858 // no change
859 return FALSE;
860 }
861
862 m_cursor = cursor;
863
864 return TRUE;
865 }
866
867 bool wxWindowBase::SetFont(const wxFont& font)
868 {
869 // don't try to set invalid font, always fall back to the default
870 const wxFont& fontOk = font.Ok() ? font : *wxSWISS_FONT;
871
872 if ( fontOk == m_font )
873 {
874 // no change
875 return FALSE;
876 }
877
878 m_font = fontOk;
879
880 m_hasFont = TRUE;
881
882 return TRUE;
883 }
884
885 #if wxUSE_PALETTE
886
887 void wxWindowBase::SetPalette(const wxPalette& pal)
888 {
889 m_hasCustomPalette = TRUE;
890 m_palette = pal;
891
892 // VZ: can anyone explain me what do we do here?
893 wxWindowDC d((wxWindow *) this);
894 d.SetPalette(pal);
895 }
896
897 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
898 {
899 wxWindow *win = (wxWindow *)this;
900 while ( win && !win->HasCustomPalette() )
901 {
902 win = win->GetParent();
903 }
904
905 return win;
906 }
907
908 #endif // wxUSE_PALETTE
909
910 #if wxUSE_CARET
911 void wxWindowBase::SetCaret(wxCaret *caret)
912 {
913 if ( m_caret )
914 {
915 delete m_caret;
916 }
917
918 m_caret = caret;
919
920 if ( m_caret )
921 {
922 wxASSERT_MSG( m_caret->GetWindow() == this,
923 wxT("caret should be created associated to this window") );
924 }
925 }
926 #endif // wxUSE_CARET
927
928 #if wxUSE_VALIDATORS
929 // ----------------------------------------------------------------------------
930 // validators
931 // ----------------------------------------------------------------------------
932
933 void wxWindowBase::SetValidator(const wxValidator& validator)
934 {
935 if ( m_windowValidator )
936 delete m_windowValidator;
937
938 m_windowValidator = (wxValidator *)validator.Clone();
939
940 if ( m_windowValidator )
941 m_windowValidator->SetWindow(this) ;
942 }
943 #endif // wxUSE_VALIDATORS
944
945 // ----------------------------------------------------------------------------
946 // update region stuff
947 // ----------------------------------------------------------------------------
948
949 wxRect wxWindowBase::GetUpdateClientRect() const
950 {
951 wxRegion rgnUpdate = GetUpdateRegion();
952 rgnUpdate.Intersect(GetClientRect());
953 wxRect rectUpdate = rgnUpdate.GetBox();
954 wxPoint ptOrigin = GetClientAreaOrigin();
955 rectUpdate.x -= ptOrigin.x;
956 rectUpdate.y -= ptOrigin.y;
957
958 return rectUpdate;
959 }
960
961 bool wxWindowBase::IsExposed(int x, int y) const
962 {
963 return m_updateRegion.Contains(x, y) != wxOutRegion;
964 }
965
966 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
967 {
968 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
969 }
970
971 void wxWindowBase::ClearBackground()
972 {
973 // wxGTK uses its own version, no need to add never used code
974 #ifndef __WXGTK__
975 wxClientDC dc((wxWindow *)this);
976 wxBrush brush(GetBackgroundColour(), wxSOLID);
977 dc.SetBackground(brush);
978 dc.Clear();
979 #endif // __WXGTK__
980 }
981
982 // ----------------------------------------------------------------------------
983 // find child window by id or name
984 // ----------------------------------------------------------------------------
985
986 wxWindow *wxWindowBase::FindWindow( long id )
987 {
988 if ( id == m_windowId )
989 return (wxWindow *)this;
990
991 wxWindowBase *res = (wxWindow *)NULL;
992 wxWindowList::compatibility_iterator node;
993 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
994 {
995 wxWindowBase *child = node->GetData();
996 res = child->FindWindow( id );
997 }
998
999 return (wxWindow *)res;
1000 }
1001
1002 wxWindow *wxWindowBase::FindWindow( const wxString& name )
1003 {
1004 if ( name == m_windowName )
1005 return (wxWindow *)this;
1006
1007 wxWindowBase *res = (wxWindow *)NULL;
1008 wxWindowList::compatibility_iterator node;
1009 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1010 {
1011 wxWindow *child = node->GetData();
1012 res = child->FindWindow(name);
1013 }
1014
1015 return (wxWindow *)res;
1016 }
1017
1018
1019 // find any window by id or name or label: If parent is non-NULL, look through
1020 // children for a label or title matching the specified string. If NULL, look
1021 // through all top-level windows.
1022 //
1023 // to avoid duplicating code we reuse the same helper function but with
1024 // different comparators
1025
1026 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1027 const wxString& label, long id);
1028
1029 static
1030 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1031 long WXUNUSED(id))
1032 {
1033 return win->GetLabel() == label;
1034 }
1035
1036 static
1037 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1038 long WXUNUSED(id))
1039 {
1040 return win->GetName() == label;
1041 }
1042
1043 static
1044 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1045 long id)
1046 {
1047 return win->GetId() == id;
1048 }
1049
1050 // recursive helper for the FindWindowByXXX() functions
1051 static
1052 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1053 const wxString& label,
1054 long id,
1055 wxFindWindowCmp cmp)
1056 {
1057 if ( parent )
1058 {
1059 // see if this is the one we're looking for
1060 if ( (*cmp)(parent, label, id) )
1061 return (wxWindow *)parent;
1062
1063 // It wasn't, so check all its children
1064 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1065 node;
1066 node = node->GetNext() )
1067 {
1068 // recursively check each child
1069 wxWindow *win = (wxWindow *)node->GetData();
1070 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1071 if (retwin)
1072 return retwin;
1073 }
1074 }
1075
1076 // Not found
1077 return NULL;
1078 }
1079
1080 // helper for FindWindowByXXX()
1081 static
1082 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1083 const wxString& label,
1084 long id,
1085 wxFindWindowCmp cmp)
1086 {
1087 if ( parent )
1088 {
1089 // just check parent and all its children
1090 return wxFindWindowRecursively(parent, label, id, cmp);
1091 }
1092
1093 // start at very top of wx's windows
1094 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1095 node;
1096 node = node->GetNext() )
1097 {
1098 // recursively check each window & its children
1099 wxWindow *win = node->GetData();
1100 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1101 if (retwin)
1102 return retwin;
1103 }
1104
1105 return NULL;
1106 }
1107
1108 /* static */
1109 wxWindow *
1110 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1111 {
1112 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1113 }
1114
1115 /* static */
1116 wxWindow *
1117 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1118 {
1119 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1120
1121 if ( !win )
1122 {
1123 // fall back to the label
1124 win = FindWindowByLabel(title, parent);
1125 }
1126
1127 return win;
1128 }
1129
1130 /* static */
1131 wxWindow *
1132 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1133 {
1134 return wxFindWindowHelper(parent, _T(""), id, wxFindWindowCmpIds);
1135 }
1136
1137 // ----------------------------------------------------------------------------
1138 // dialog oriented functions
1139 // ----------------------------------------------------------------------------
1140
1141 void wxWindowBase::MakeModal(bool modal)
1142 {
1143 // Disable all other windows
1144 if ( IsTopLevel() )
1145 {
1146 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1147 while (node)
1148 {
1149 wxWindow *win = node->GetData();
1150 if (win != this)
1151 win->Enable(!modal);
1152
1153 node = node->GetNext();
1154 }
1155 }
1156 }
1157
1158 bool wxWindowBase::Validate()
1159 {
1160 #if wxUSE_VALIDATORS
1161 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1162
1163 wxWindowList::compatibility_iterator node;
1164 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1165 {
1166 wxWindowBase *child = node->GetData();
1167 wxValidator *validator = child->GetValidator();
1168 if ( validator && !validator->Validate((wxWindow *)this) )
1169 {
1170 return FALSE;
1171 }
1172
1173 if ( recurse && !child->Validate() )
1174 {
1175 return FALSE;
1176 }
1177 }
1178 #endif // wxUSE_VALIDATORS
1179
1180 return TRUE;
1181 }
1182
1183 bool wxWindowBase::TransferDataToWindow()
1184 {
1185 #if wxUSE_VALIDATORS
1186 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1187
1188 wxWindowList::compatibility_iterator node;
1189 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1190 {
1191 wxWindowBase *child = node->GetData();
1192 wxValidator *validator = child->GetValidator();
1193 if ( validator && !validator->TransferToWindow() )
1194 {
1195 wxLogWarning(_("Could not transfer data to window"));
1196 #if wxUSE_LOG
1197 wxLog::FlushActive();
1198 #endif // wxUSE_LOG
1199
1200 return FALSE;
1201 }
1202
1203 if ( recurse )
1204 {
1205 if ( !child->TransferDataToWindow() )
1206 {
1207 // warning already given
1208 return FALSE;
1209 }
1210 }
1211 }
1212 #endif // wxUSE_VALIDATORS
1213
1214 return TRUE;
1215 }
1216
1217 bool wxWindowBase::TransferDataFromWindow()
1218 {
1219 #if wxUSE_VALIDATORS
1220 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1221
1222 wxWindowList::compatibility_iterator node;
1223 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1224 {
1225 wxWindow *child = node->GetData();
1226 wxValidator *validator = child->GetValidator();
1227 if ( validator && !validator->TransferFromWindow() )
1228 {
1229 // nop warning here because the application is supposed to give
1230 // one itself - we don't know here what might have gone wrongly
1231
1232 return FALSE;
1233 }
1234
1235 if ( recurse )
1236 {
1237 if ( !child->TransferDataFromWindow() )
1238 {
1239 // warning already given
1240 return FALSE;
1241 }
1242 }
1243 }
1244 #endif // wxUSE_VALIDATORS
1245
1246 return TRUE;
1247 }
1248
1249 void wxWindowBase::InitDialog()
1250 {
1251 wxInitDialogEvent event(GetId());
1252 event.SetEventObject( this );
1253 GetEventHandler()->ProcessEvent(event);
1254 }
1255
1256 // ----------------------------------------------------------------------------
1257 // context-sensitive help support
1258 // ----------------------------------------------------------------------------
1259
1260 #if wxUSE_HELP
1261
1262 // associate this help text with this window
1263 void wxWindowBase::SetHelpText(const wxString& text)
1264 {
1265 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1266 if ( helpProvider )
1267 {
1268 helpProvider->AddHelp(this, text);
1269 }
1270 }
1271
1272 // associate this help text with all windows with the same id as this
1273 // one
1274 void wxWindowBase::SetHelpTextForId(const wxString& text)
1275 {
1276 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1277 if ( helpProvider )
1278 {
1279 helpProvider->AddHelp(GetId(), text);
1280 }
1281 }
1282
1283 // get the help string associated with this window (may be empty)
1284 wxString wxWindowBase::GetHelpText() const
1285 {
1286 wxString text;
1287 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1288 if ( helpProvider )
1289 {
1290 text = helpProvider->GetHelp(this);
1291 }
1292
1293 return text;
1294 }
1295
1296 // show help for this window
1297 void wxWindowBase::OnHelp(wxHelpEvent& event)
1298 {
1299 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1300 if ( helpProvider )
1301 {
1302 if ( helpProvider->ShowHelp(this) )
1303 {
1304 // skip the event.Skip() below
1305 return;
1306 }
1307 }
1308
1309 event.Skip();
1310 }
1311
1312 #endif // wxUSE_HELP
1313
1314 // ----------------------------------------------------------------------------
1315 // tooltipsroot.Replace("\\", "/");
1316 // ----------------------------------------------------------------------------
1317
1318 #if wxUSE_TOOLTIPS
1319
1320 void wxWindowBase::SetToolTip( const wxString &tip )
1321 {
1322 // don't create the new tooltip if we already have one
1323 if ( m_tooltip )
1324 {
1325 m_tooltip->SetTip( tip );
1326 }
1327 else
1328 {
1329 SetToolTip( new wxToolTip( tip ) );
1330 }
1331
1332 // setting empty tooltip text does not remove the tooltip any more - use
1333 // SetToolTip((wxToolTip *)NULL) for this
1334 }
1335
1336 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1337 {
1338 if ( m_tooltip )
1339 delete m_tooltip;
1340
1341 m_tooltip = tooltip;
1342 }
1343
1344 #endif // wxUSE_TOOLTIPS
1345
1346 // ----------------------------------------------------------------------------
1347 // constraints and sizers
1348 // ----------------------------------------------------------------------------
1349
1350 #if wxUSE_CONSTRAINTS
1351
1352 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1353 {
1354 if ( m_constraints )
1355 {
1356 UnsetConstraints(m_constraints);
1357 delete m_constraints;
1358 }
1359 m_constraints = constraints;
1360 if ( m_constraints )
1361 {
1362 // Make sure other windows know they're part of a 'meaningful relationship'
1363 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1364 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1365 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1366 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1367 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1368 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1369 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1370 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1371 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1372 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1373 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1374 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1375 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1376 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1377 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1378 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1379 }
1380 }
1381
1382 // This removes any dangling pointers to this window in other windows'
1383 // constraintsInvolvedIn lists.
1384 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1385 {
1386 if ( c )
1387 {
1388 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1389 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1390 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1391 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1392 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1393 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1394 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1395 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1396 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1397 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1398 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1399 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1400 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1401 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1402 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1403 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1404 }
1405 }
1406
1407 // Back-pointer to other windows we're involved with, so if we delete this
1408 // window, we must delete any constraints we're involved with.
1409 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1410 {
1411 if ( !m_constraintsInvolvedIn )
1412 m_constraintsInvolvedIn = new wxWindowList;
1413 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1414 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1415 }
1416
1417 // REMOVE back-pointer to other windows we're involved with.
1418 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1419 {
1420 if ( m_constraintsInvolvedIn )
1421 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1422 }
1423
1424 // Reset any constraints that mention this window
1425 void wxWindowBase::DeleteRelatedConstraints()
1426 {
1427 if ( m_constraintsInvolvedIn )
1428 {
1429 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1430 while (node)
1431 {
1432 wxWindow *win = node->GetData();
1433 wxLayoutConstraints *constr = win->GetConstraints();
1434
1435 // Reset any constraints involving this window
1436 if ( constr )
1437 {
1438 constr->left.ResetIfWin(this);
1439 constr->top.ResetIfWin(this);
1440 constr->right.ResetIfWin(this);
1441 constr->bottom.ResetIfWin(this);
1442 constr->width.ResetIfWin(this);
1443 constr->height.ResetIfWin(this);
1444 constr->centreX.ResetIfWin(this);
1445 constr->centreY.ResetIfWin(this);
1446 }
1447
1448 wxWindowList::compatibility_iterator next = node->GetNext();
1449 m_constraintsInvolvedIn->Erase(node);
1450 node = next;
1451 }
1452
1453 delete m_constraintsInvolvedIn;
1454 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1455 }
1456 }
1457
1458 #endif // wxUSE_CONSTRAINTS
1459
1460 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1461 {
1462 if ( deleteOld )
1463 delete m_windowSizer;
1464
1465 m_windowSizer = sizer;
1466
1467 SetAutoLayout( sizer != NULL );
1468 }
1469
1470 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1471 {
1472 SetSizer( sizer, deleteOld );
1473 sizer->SetSizeHints( (wxWindow*) this );
1474 }
1475
1476 #if wxUSE_CONSTRAINTS
1477
1478 void wxWindowBase::SatisfyConstraints()
1479 {
1480 wxLayoutConstraints *constr = GetConstraints();
1481 bool wasOk = constr && constr->AreSatisfied();
1482
1483 ResetConstraints(); // Mark all constraints as unevaluated
1484
1485 int noChanges = 1;
1486
1487 // if we're a top level panel (i.e. our parent is frame/dialog), our
1488 // own constraints will never be satisfied any more unless we do it
1489 // here
1490 if ( wasOk )
1491 {
1492 while ( noChanges > 0 )
1493 {
1494 LayoutPhase1(&noChanges);
1495 }
1496 }
1497
1498 LayoutPhase2(&noChanges);
1499 }
1500
1501 #endif // wxUSE_CONSTRAINTS
1502
1503 bool wxWindowBase::Layout()
1504 {
1505 // If there is a sizer, use it instead of the constraints
1506 if ( GetSizer() )
1507 {
1508 int w, h;
1509 GetVirtualSize(&w, &h);
1510 GetSizer()->SetDimension( 0, 0, w, h );
1511 }
1512 #if wxUSE_CONSTRAINTS
1513 else
1514 {
1515 SatisfyConstraints(); // Find the right constraints values
1516 SetConstraintSizes(); // Recursively set the real window sizes
1517 }
1518 #endif
1519
1520 return TRUE;
1521 }
1522
1523 #if wxUSE_CONSTRAINTS
1524
1525 // first phase of the constraints evaluation: set our own constraints
1526 bool wxWindowBase::LayoutPhase1(int *noChanges)
1527 {
1528 wxLayoutConstraints *constr = GetConstraints();
1529
1530 return !constr || constr->SatisfyConstraints(this, noChanges);
1531 }
1532
1533 // second phase: set the constraints for our children
1534 bool wxWindowBase::LayoutPhase2(int *noChanges)
1535 {
1536 *noChanges = 0;
1537
1538 // Layout children
1539 DoPhase(1);
1540
1541 // Layout grand children
1542 DoPhase(2);
1543
1544 return TRUE;
1545 }
1546
1547 // Do a phase of evaluating child constraints
1548 bool wxWindowBase::DoPhase(int phase)
1549 {
1550 // the list containing the children for which the constraints are already
1551 // set correctly
1552 wxWindowList succeeded;
1553
1554 // the max number of iterations we loop before concluding that we can't set
1555 // the constraints
1556 static const int maxIterations = 500;
1557
1558 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1559 {
1560 int noChanges = 0;
1561
1562 // loop over all children setting their constraints
1563 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1564 node;
1565 node = node->GetNext() )
1566 {
1567 wxWindow *child = node->GetData();
1568 if ( child->IsTopLevel() )
1569 {
1570 // top level children are not inside our client area
1571 continue;
1572 }
1573
1574 if ( !child->GetConstraints() || succeeded.Find(child) )
1575 {
1576 // this one is either already ok or nothing we can do about it
1577 continue;
1578 }
1579
1580 int tempNoChanges = 0;
1581 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1582 : child->LayoutPhase2(&tempNoChanges);
1583 noChanges += tempNoChanges;
1584
1585 if ( success )
1586 {
1587 succeeded.Append(child);
1588 }
1589 }
1590
1591 if ( !noChanges )
1592 {
1593 // constraints are set
1594 break;
1595 }
1596 }
1597
1598 return TRUE;
1599 }
1600
1601 void wxWindowBase::ResetConstraints()
1602 {
1603 wxLayoutConstraints *constr = GetConstraints();
1604 if ( constr )
1605 {
1606 constr->left.SetDone(FALSE);
1607 constr->top.SetDone(FALSE);
1608 constr->right.SetDone(FALSE);
1609 constr->bottom.SetDone(FALSE);
1610 constr->width.SetDone(FALSE);
1611 constr->height.SetDone(FALSE);
1612 constr->centreX.SetDone(FALSE);
1613 constr->centreY.SetDone(FALSE);
1614 }
1615
1616 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1617 while (node)
1618 {
1619 wxWindow *win = node->GetData();
1620 if ( !win->IsTopLevel() )
1621 win->ResetConstraints();
1622 node = node->GetNext();
1623 }
1624 }
1625
1626 // Need to distinguish between setting the 'fake' size for windows and sizers,
1627 // and setting the real values.
1628 void wxWindowBase::SetConstraintSizes(bool recurse)
1629 {
1630 wxLayoutConstraints *constr = GetConstraints();
1631 if ( constr && constr->AreSatisfied() )
1632 {
1633 int x = constr->left.GetValue();
1634 int y = constr->top.GetValue();
1635 int w = constr->width.GetValue();
1636 int h = constr->height.GetValue();
1637
1638 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1639 (constr->height.GetRelationship() != wxAsIs) )
1640 {
1641 SetSize(x, y, w, h);
1642 }
1643 else
1644 {
1645 // If we don't want to resize this window, just move it...
1646 Move(x, y);
1647 }
1648 }
1649 else if ( constr )
1650 {
1651 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1652 GetClassInfo()->GetClassName(),
1653 GetName().c_str());
1654 }
1655
1656 if ( recurse )
1657 {
1658 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1659 while (node)
1660 {
1661 wxWindow *win = node->GetData();
1662 if ( !win->IsTopLevel() && win->GetConstraints() )
1663 win->SetConstraintSizes();
1664 node = node->GetNext();
1665 }
1666 }
1667 }
1668
1669 // Only set the size/position of the constraint (if any)
1670 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1671 {
1672 wxLayoutConstraints *constr = GetConstraints();
1673 if ( constr )
1674 {
1675 if ( x != -1 )
1676 {
1677 constr->left.SetValue(x);
1678 constr->left.SetDone(TRUE);
1679 }
1680 if ( y != -1 )
1681 {
1682 constr->top.SetValue(y);
1683 constr->top.SetDone(TRUE);
1684 }
1685 if ( w != -1 )
1686 {
1687 constr->width.SetValue(w);
1688 constr->width.SetDone(TRUE);
1689 }
1690 if ( h != -1 )
1691 {
1692 constr->height.SetValue(h);
1693 constr->height.SetDone(TRUE);
1694 }
1695 }
1696 }
1697
1698 void wxWindowBase::MoveConstraint(int x, int y)
1699 {
1700 wxLayoutConstraints *constr = GetConstraints();
1701 if ( constr )
1702 {
1703 if ( x != -1 )
1704 {
1705 constr->left.SetValue(x);
1706 constr->left.SetDone(TRUE);
1707 }
1708 if ( y != -1 )
1709 {
1710 constr->top.SetValue(y);
1711 constr->top.SetDone(TRUE);
1712 }
1713 }
1714 }
1715
1716 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1717 {
1718 wxLayoutConstraints *constr = GetConstraints();
1719 if ( constr )
1720 {
1721 *w = constr->width.GetValue();
1722 *h = constr->height.GetValue();
1723 }
1724 else
1725 GetSize(w, h);
1726 }
1727
1728 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1729 {
1730 wxLayoutConstraints *constr = GetConstraints();
1731 if ( constr )
1732 {
1733 *w = constr->width.GetValue();
1734 *h = constr->height.GetValue();
1735 }
1736 else
1737 GetClientSize(w, h);
1738 }
1739
1740 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1741 {
1742 wxLayoutConstraints *constr = GetConstraints();
1743 if ( constr )
1744 {
1745 *x = constr->left.GetValue();
1746 *y = constr->top.GetValue();
1747 }
1748 else
1749 GetPosition(x, y);
1750 }
1751
1752 #endif // wxUSE_CONSTRAINTS
1753
1754 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
1755 {
1756 // don't do it for the dialogs/frames - they float independently of their
1757 // parent
1758 if ( !IsTopLevel() )
1759 {
1760 wxWindow *parent = GetParent();
1761 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
1762 {
1763 wxPoint pt(parent->GetClientAreaOrigin());
1764 x += pt.x;
1765 y += pt.y;
1766 }
1767 }
1768 }
1769
1770 // ----------------------------------------------------------------------------
1771 // do Update UI processing for child controls
1772 // ----------------------------------------------------------------------------
1773
1774 void wxWindowBase::UpdateWindowUI(long flags)
1775 {
1776 wxUpdateUIEvent event(GetId());
1777 event.m_eventObject = this;
1778
1779 if ( GetEventHandler()->ProcessEvent(event) )
1780 {
1781 DoUpdateWindowUI(event);
1782 }
1783
1784 if (flags & wxUPDATE_UI_RECURSE)
1785 {
1786 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1787 while (node)
1788 {
1789 wxWindow* child = (wxWindow*) node->GetData();
1790 child->UpdateWindowUI(flags);
1791 node = node->GetNext();
1792 }
1793 }
1794 }
1795
1796 // do the window-specific processing after processing the update event
1797 // TODO: take specific knowledge out of this function and
1798 // put in each control's base class. Unfortunately we don't
1799 // yet have base implementation files for wxCheckBox and wxRadioButton.
1800 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
1801 {
1802 if ( event.GetSetEnabled() )
1803 Enable(event.GetEnabled());
1804
1805 #if wxUSE_CONTROLS
1806 if ( event.GetSetText() )
1807 {
1808 wxControl *control = wxDynamicCastThis(wxControl);
1809 if ( control )
1810 {
1811 if ( event.GetText() != control->GetLabel() )
1812 control->SetLabel(event.GetText());
1813 }
1814 #if wxUSE_CHECKBOX
1815 wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
1816 if ( checkbox )
1817 {
1818 if ( event.GetSetChecked() )
1819 checkbox->SetValue(event.GetChecked());
1820 }
1821 #endif // wxUSE_CHECKBOX
1822
1823 #if wxUSE_RADIOBTN
1824 wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
1825 if ( radiobtn )
1826 {
1827 if ( event.GetSetChecked() )
1828 radiobtn->SetValue(event.GetChecked());
1829 }
1830 #endif // wxUSE_RADIOBTN
1831 }
1832 #endif
1833 }
1834
1835 #if 0
1836 // call internal idle recursively
1837 // may be obsolete (wait until OnIdle scheme stabilises)
1838 void wxWindowBase::ProcessInternalIdle()
1839 {
1840 OnInternalIdle();
1841
1842 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1843 while (node)
1844 {
1845 wxWindow *child = node->GetData();
1846 child->ProcessInternalIdle();
1847 node = node->GetNext();
1848 }
1849 }
1850 #endif
1851
1852 // ----------------------------------------------------------------------------
1853 // dialog units translations
1854 // ----------------------------------------------------------------------------
1855
1856 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
1857 {
1858 int charWidth = GetCharWidth();
1859 int charHeight = GetCharHeight();
1860 wxPoint pt2(-1, -1);
1861 if (pt.x != -1)
1862 pt2.x = (int) ((pt.x * 4) / charWidth) ;
1863 if (pt.y != -1)
1864 pt2.y = (int) ((pt.y * 8) / charHeight) ;
1865
1866 return pt2;
1867 }
1868
1869 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
1870 {
1871 int charWidth = GetCharWidth();
1872 int charHeight = GetCharHeight();
1873 wxPoint pt2(-1, -1);
1874 if (pt.x != -1)
1875 pt2.x = (int) ((pt.x * charWidth) / 4) ;
1876 if (pt.y != -1)
1877 pt2.y = (int) ((pt.y * charHeight) / 8) ;
1878
1879 return pt2;
1880 }
1881
1882 // ----------------------------------------------------------------------------
1883 // event handlers
1884 // ----------------------------------------------------------------------------
1885
1886 // propagate the colour change event to the subwindows
1887 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
1888 {
1889 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1890 while ( node )
1891 {
1892 // Only propagate to non-top-level windows
1893 wxWindow *win = node->GetData();
1894 if ( !win->IsTopLevel() )
1895 {
1896 wxSysColourChangedEvent event2;
1897 event.m_eventObject = win;
1898 win->GetEventHandler()->ProcessEvent(event2);
1899 }
1900
1901 node = node->GetNext();
1902 }
1903 }
1904
1905 // the default action is to populate dialog with data when it's created,
1906 // and nudge the UI into displaying itself correctly in case
1907 // we've turned the wxUpdateUIEvents frequency down low.
1908 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
1909 {
1910 TransferDataToWindow();
1911
1912 // Update the UI at this point
1913 UpdateWindowUI(wxUPDATE_UI_RECURSE);
1914 }
1915
1916 // process Ctrl-Alt-mclick
1917 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
1918 {
1919 #if wxUSE_MSGDLG
1920 if ( event.ControlDown() && event.AltDown() )
1921 {
1922 // don't translate these strings
1923 wxString port;
1924
1925 #ifdef __WXUNIVERSAL__
1926 port = _T("Univ/");
1927 #endif // __WXUNIVERSAL__
1928
1929 switch ( wxGetOsVersion() )
1930 {
1931 case wxMOTIF_X: port += _T("Motif"); break;
1932 case wxMAC:
1933 case wxMAC_DARWIN: port += _T("Mac"); break;
1934 case wxBEOS: port += _T("BeOS"); break;
1935 case wxGTK:
1936 case wxGTK_WIN32:
1937 case wxGTK_OS2:
1938 case wxGTK_BEOS: port += _T("GTK"); break;
1939 case wxWINDOWS:
1940 case wxPENWINDOWS:
1941 case wxWINDOWS_NT:
1942 case wxWIN32S:
1943 case wxWIN95:
1944 case wxWIN386: port += _T("MS Windows"); break;
1945 case wxMGL_UNIX:
1946 case wxMGL_X:
1947 case wxMGL_WIN32:
1948 case wxMGL_OS2: port += _T("MGL"); break;
1949 case wxWINDOWS_OS2:
1950 case wxOS2_PM: port += _T("OS/2"); break;
1951 default: port += _T("unknown"); break;
1952 }
1953
1954 wxMessageBox(wxString::Format(
1955 _T(
1956 " wxWindows Library (%s port)\nVersion %u.%u.%u%s, compiled at %s %s\n Copyright (c) 1995-2002 wxWindows team"
1957 ),
1958 port.c_str(),
1959 wxMAJOR_VERSION,
1960 wxMINOR_VERSION,
1961 wxRELEASE_NUMBER,
1962 #if wxUSE_UNICODE
1963 L" (Unicode)",
1964 #else
1965 "",
1966 #endif
1967 __TDATE__,
1968 __TTIME__
1969 ),
1970 _T("wxWindows information"),
1971 wxICON_INFORMATION | wxOK,
1972 (wxWindow *)this);
1973 }
1974 else
1975 #endif // wxUSE_MSGDLG
1976 {
1977 event.Skip();
1978 }
1979 }
1980
1981 // ----------------------------------------------------------------------------
1982 // accessibility
1983 // ----------------------------------------------------------------------------
1984
1985 #if wxUSE_ACCESSIBILITY
1986 void wxWindowBase::SetAccessible(wxAccessible* accessible)
1987 {
1988 if (m_accessible && (accessible != m_accessible))
1989 delete m_accessible;
1990 m_accessible = accessible;
1991 if (m_accessible)
1992 m_accessible->SetWindow((wxWindow*) this);
1993 }
1994
1995 // Returns the accessible object, creating if necessary.
1996 wxAccessible* wxWindowBase::GetOrCreateAccessible()
1997 {
1998 if (!m_accessible)
1999 m_accessible = CreateAccessible();
2000 return m_accessible;
2001 }
2002
2003 // Override to create a specific accessible object.
2004 wxAccessible* wxWindowBase::CreateAccessible()
2005 {
2006 return new wxWindowAccessible((wxWindow*) this);
2007 }
2008
2009 #endif
2010
2011 #if !wxUSE_STL
2012 // ----------------------------------------------------------------------------
2013 // list classes implementation
2014 // ----------------------------------------------------------------------------
2015
2016 void wxWindowListNode::DeleteData()
2017 {
2018 delete (wxWindow *)GetData();
2019 }
2020 #endif
2021
2022 // ----------------------------------------------------------------------------
2023 // borders
2024 // ----------------------------------------------------------------------------
2025
2026 wxBorder wxWindowBase::GetBorder(long flags) const
2027 {
2028 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2029 if ( border == wxBORDER_DEFAULT )
2030 {
2031 border = GetDefaultBorder();
2032 }
2033
2034 return border;
2035 }
2036
2037 wxBorder wxWindowBase::GetDefaultBorder() const
2038 {
2039 return wxBORDER_NONE;
2040 }
2041
2042 // ----------------------------------------------------------------------------
2043 // hit testing
2044 // ----------------------------------------------------------------------------
2045
2046 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2047 {
2048 // here we just check if the point is inside the window or not
2049
2050 // check the top and left border first
2051 bool outside = x < 0 || y < 0;
2052 if ( !outside )
2053 {
2054 // check the right and bottom borders too
2055 wxSize size = GetSize();
2056 outside = x >= size.x || y >= size.y;
2057 }
2058
2059 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2060 }
2061
2062 // ----------------------------------------------------------------------------
2063 // mouse capture
2064 // ----------------------------------------------------------------------------
2065
2066 struct WXDLLEXPORT wxWindowNext
2067 {
2068 wxWindow *win;
2069 wxWindowNext *next;
2070 } *wxWindowBase::ms_winCaptureNext = NULL;
2071
2072 void wxWindowBase::CaptureMouse()
2073 {
2074 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2075
2076 wxWindow *winOld = GetCapture();
2077 if ( winOld )
2078 {
2079 ((wxWindowBase*) winOld)->DoReleaseMouse();
2080
2081 // save it on stack
2082 wxWindowNext *item = new wxWindowNext;
2083 item->win = winOld;
2084 item->next = ms_winCaptureNext;
2085 ms_winCaptureNext = item;
2086 }
2087 //else: no mouse capture to save
2088
2089 DoCaptureMouse();
2090 }
2091
2092 void wxWindowBase::ReleaseMouse()
2093 {
2094 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2095
2096 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2097
2098 DoReleaseMouse();
2099
2100 if ( ms_winCaptureNext )
2101 {
2102 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2103
2104 wxWindowNext *item = ms_winCaptureNext;
2105 ms_winCaptureNext = item->next;
2106 delete item;
2107 }
2108 //else: stack is empty, no previous capture
2109
2110 wxLogTrace(_T("mousecapture"),
2111 _T("After ReleaseMouse() mouse is captured by %p"),
2112 GetCapture());
2113 }
2114
2115 #if wxUSE_HOTKEY
2116
2117 bool
2118 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2119 int WXUNUSED(modifiers),
2120 int WXUNUSED(keycode))
2121 {
2122 // not implemented
2123 return false;
2124 }
2125
2126 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2127 {
2128 // not implemented
2129 return false;
2130 }
2131
2132 #endif // wxUSE_HOTKEY
2133
2134 void wxWindowBase::SendDestroyEvent()
2135 {
2136 wxWindowDestroyEvent event;
2137 event.SetEventObject(this);
2138 event.SetId(GetId());
2139 GetEventHandler()->ProcessEvent(event);
2140 }
2141
2142 // ----------------------------------------------------------------------------
2143 // event processing
2144 // ----------------------------------------------------------------------------
2145
2146 bool wxWindowBase::TryValidator(wxEvent& event)
2147 {
2148 #if wxUSE_VALIDATORS
2149 // Can only use the validator of the window which
2150 // is receiving the event
2151 if ( event.GetEventObject() == this )
2152 {
2153 wxValidator *validator = GetValidator();
2154 if ( validator && validator->ProcessEvent(event) )
2155 {
2156 return true;
2157 }
2158 }
2159 #endif // wxUSE_VALIDATORS
2160
2161 return false;
2162 }
2163
2164 bool wxWindowBase::TryParent(wxEvent& event)
2165 {
2166 // carry on up the parent-child hierarchy if the propgation count hasn't
2167 // reached zero yet
2168 if ( event.ShouldPropagate() )
2169 {
2170 // honour the requests to stop propagation at this window: this is
2171 // used by the dialogs, for example, to prevent processing the events
2172 // from the dialog controls in the parent frame which rarely, if ever,
2173 // makes sense
2174 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2175 {
2176 wxWindow *parent = GetParent();
2177 if ( parent && !parent->IsBeingDeleted() )
2178 {
2179 wxPropagateOnce propagateOnce(event);
2180
2181 return parent->GetEventHandler()->ProcessEvent(event);
2182 }
2183 }
2184 }
2185
2186 return wxEvtHandler::TryParent(event);
2187 }
2188
2189 // ----------------------------------------------------------------------------
2190 // global functions
2191 // ----------------------------------------------------------------------------
2192
2193 wxWindow* wxGetTopLevelParent(wxWindow *win)
2194 {
2195 while ( win && !win->IsTopLevel() )
2196 win = win->GetParent();
2197
2198 return win;
2199 }
2200
2201 #if wxUSE_ACCESSIBILITY
2202 // ----------------------------------------------------------------------------
2203 // accessible object for windows
2204 // ----------------------------------------------------------------------------
2205
2206 // Can return either a child object, or an integer
2207 // representing the child element, starting from 1.
2208 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject)
2209 {
2210 wxASSERT( GetWindow() != NULL );
2211 if (!GetWindow())
2212 return wxACC_FAIL;
2213
2214 return wxACC_NOT_IMPLEMENTED;
2215 }
2216
2217 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2218 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2219 {
2220 wxASSERT( GetWindow() != NULL );
2221 if (!GetWindow())
2222 return wxACC_FAIL;
2223
2224 wxWindow* win = NULL;
2225 if (elementId == 0)
2226 {
2227 win = GetWindow();
2228 }
2229 else
2230 {
2231 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2232 {
2233 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2234 }
2235 else
2236 return wxACC_FAIL;
2237 }
2238 if (win)
2239 {
2240 rect = win->GetRect();
2241 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2242 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2243 return wxACC_OK;
2244 }
2245
2246 return wxACC_NOT_IMPLEMENTED;
2247 }
2248
2249 // Navigates from fromId to toId/toObject.
2250 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2251 int* toId, wxAccessible** toObject)
2252 {
2253 wxASSERT( GetWindow() != NULL );
2254 if (!GetWindow())
2255 return wxACC_FAIL;
2256
2257 switch (navDir)
2258 {
2259 case wxNAVDIR_FIRSTCHILD:
2260 {
2261 if (GetWindow()->GetChildren().GetCount() == 0)
2262 return wxACC_FALSE;
2263 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2264 *toObject = childWindow->GetOrCreateAccessible();
2265
2266 return wxACC_OK;
2267 }
2268 case wxNAVDIR_LASTCHILD:
2269 {
2270 if (GetWindow()->GetChildren().GetCount() == 0)
2271 return wxACC_FALSE;
2272 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2273 *toObject = childWindow->GetOrCreateAccessible();
2274
2275 return wxACC_OK;
2276 }
2277 case wxNAVDIR_RIGHT:
2278 case wxNAVDIR_DOWN:
2279 case wxNAVDIR_NEXT:
2280 {
2281 wxWindowList::compatibility_iterator node =
2282 wxWindowList::compatibility_iterator();
2283 if (fromId == 0)
2284 {
2285 // Can't navigate to sibling of this window
2286 // if we're a top-level window.
2287 if (!GetWindow()->GetParent())
2288 return wxACC_NOT_IMPLEMENTED;
2289
2290 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2291 }
2292 else
2293 {
2294 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2295 node = GetWindow()->GetChildren().Item(fromId-1);
2296 }
2297
2298 if (node && node->GetNext())
2299 {
2300 wxWindow* nextWindow = node->GetNext()->GetData();
2301 *toObject = nextWindow->GetOrCreateAccessible();
2302 return wxACC_OK;
2303 }
2304 else
2305 return wxACC_FALSE;
2306 }
2307 case wxNAVDIR_LEFT:
2308 case wxNAVDIR_UP:
2309 case wxNAVDIR_PREVIOUS:
2310 {
2311 wxWindowList::compatibility_iterator node =
2312 wxWindowList::compatibility_iterator();
2313 if (fromId == 0)
2314 {
2315 // Can't navigate to sibling of this window
2316 // if we're a top-level window.
2317 if (!GetWindow()->GetParent())
2318 return wxACC_NOT_IMPLEMENTED;
2319
2320 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2321 }
2322 else
2323 {
2324 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2325 node = GetWindow()->GetChildren().Item(fromId-1);
2326 }
2327
2328 if (node && node->GetPrevious())
2329 {
2330 wxWindow* previousWindow = node->GetPrevious()->GetData();
2331 *toObject = previousWindow->GetOrCreateAccessible();
2332 return wxACC_OK;
2333 }
2334 else
2335 return wxACC_FALSE;
2336 }
2337 }
2338
2339 return wxACC_NOT_IMPLEMENTED;
2340 }
2341
2342 // Gets the name of the specified object.
2343 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2344 {
2345 wxASSERT( GetWindow() != NULL );
2346 if (!GetWindow())
2347 return wxACC_FAIL;
2348
2349 wxString title;
2350
2351 // If a child, leave wxWindows to call the function on the actual
2352 // child object.
2353 if (childId > 0)
2354 return wxACC_NOT_IMPLEMENTED;
2355
2356 // This will eventually be replaced by specialised
2357 // accessible classes, one for each kind of wxWindows
2358 // control or window.
2359 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2360 title = ((wxButton*) GetWindow())->GetLabel();
2361 else
2362 title = GetWindow()->GetName();
2363
2364 if (!title.IsEmpty())
2365 {
2366 *name = title;
2367 return wxACC_OK;
2368 }
2369 else
2370 return wxACC_NOT_IMPLEMENTED;
2371 }
2372
2373 // Gets the number of children.
2374 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2375 {
2376 wxASSERT( GetWindow() != NULL );
2377 if (!GetWindow())
2378 return wxACC_FAIL;
2379
2380 *childId = (int) GetWindow()->GetChildren().GetCount();
2381 return wxACC_OK;
2382 }
2383
2384 // Gets the specified child (starting from 1).
2385 // If *child is NULL and return value is wxACC_OK,
2386 // this means that the child is a simple element and
2387 // not an accessible object.
2388 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2389 {
2390 wxASSERT( GetWindow() != NULL );
2391 if (!GetWindow())
2392 return wxACC_FAIL;
2393
2394 if (childId == 0)
2395 {
2396 *child = this;
2397 return wxACC_OK;
2398 }
2399
2400 if (childId > (int) GetWindow()->GetChildren().GetCount())
2401 return wxACC_FAIL;
2402
2403 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2404 *child = childWindow->GetOrCreateAccessible();
2405 if (*child)
2406 return wxACC_OK;
2407 else
2408 return wxACC_FAIL;
2409 }
2410
2411 // Gets the parent, or NULL.
2412 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2413 {
2414 wxASSERT( GetWindow() != NULL );
2415 if (!GetWindow())
2416 return wxACC_FAIL;
2417
2418 wxWindow* parentWindow = GetWindow()->GetParent();
2419 if (!parentWindow)
2420 {
2421 *parent = NULL;
2422 return wxACC_OK;
2423 }
2424 else
2425 {
2426 *parent = parentWindow->GetOrCreateAccessible();
2427 if (*parent)
2428 return wxACC_OK;
2429 else
2430 return wxACC_FAIL;
2431 }
2432 }
2433
2434 // Performs the default action. childId is 0 (the action for this object)
2435 // or > 0 (the action for a child).
2436 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2437 // window (e.g. an edit control).
2438 wxAccStatus wxWindowAccessible::DoDefaultAction(int childId)
2439 {
2440 wxASSERT( GetWindow() != NULL );
2441 if (!GetWindow())
2442 return wxACC_FAIL;
2443
2444 return wxACC_NOT_IMPLEMENTED;
2445 }
2446
2447 // Gets the default action for this object (0) or > 0 (the action for a child).
2448 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2449 // string if there is no action.
2450 // The retrieved string describes the action that is performed on an object,
2451 // not what the object does as a result. For example, a toolbar button that prints
2452 // a document has a default action of "Press" rather than "Prints the current document."
2453 wxAccStatus wxWindowAccessible::GetDefaultAction(int childId, wxString* actionName)
2454 {
2455 wxASSERT( GetWindow() != NULL );
2456 if (!GetWindow())
2457 return wxACC_FAIL;
2458
2459 return wxACC_NOT_IMPLEMENTED;
2460 }
2461
2462 // Returns the description for this object or a child.
2463 wxAccStatus wxWindowAccessible::GetDescription(int childId, wxString* description)
2464 {
2465 wxASSERT( GetWindow() != NULL );
2466 if (!GetWindow())
2467 return wxACC_FAIL;
2468
2469 wxString ht(GetWindow()->GetHelpText());
2470 if (!ht.IsEmpty())
2471 {
2472 *description = ht;
2473 return wxACC_OK;
2474 }
2475 return wxACC_NOT_IMPLEMENTED;
2476 }
2477
2478 // Returns help text for this object or a child, similar to tooltip text.
2479 wxAccStatus wxWindowAccessible::GetHelpText(int childId, wxString* helpText)
2480 {
2481 wxASSERT( GetWindow() != NULL );
2482 if (!GetWindow())
2483 return wxACC_FAIL;
2484
2485 wxString ht(GetWindow()->GetHelpText());
2486 if (!ht.IsEmpty())
2487 {
2488 *helpText = ht;
2489 return wxACC_OK;
2490 }
2491 return wxACC_NOT_IMPLEMENTED;
2492 }
2493
2494 // Returns the keyboard shortcut for this object or child.
2495 // Return e.g. ALT+K
2496 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int childId, wxString* shortcut)
2497 {
2498 wxASSERT( GetWindow() != NULL );
2499 if (!GetWindow())
2500 return wxACC_FAIL;
2501
2502 return wxACC_NOT_IMPLEMENTED;
2503 }
2504
2505 // Returns a role constant.
2506 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
2507 {
2508 wxASSERT( GetWindow() != NULL );
2509 if (!GetWindow())
2510 return wxACC_FAIL;
2511
2512 // If a child, leave wxWindows to call the function on the actual
2513 // child object.
2514 if (childId > 0)
2515 return wxACC_NOT_IMPLEMENTED;
2516
2517 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2518 return wxACC_NOT_IMPLEMENTED;
2519 #if wxUSE_STATUSBAR
2520 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2521 return wxACC_NOT_IMPLEMENTED;
2522 #endif
2523 #if wxUSE_TOOLBAR
2524 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2525 return wxACC_NOT_IMPLEMENTED;
2526 #endif
2527
2528 //*role = wxROLE_SYSTEM_CLIENT;
2529 *role = wxROLE_SYSTEM_CLIENT;
2530 return wxACC_OK;
2531
2532 return wxACC_NOT_IMPLEMENTED;
2533 }
2534
2535 // Returns a state constant.
2536 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
2537 {
2538 wxASSERT( GetWindow() != NULL );
2539 if (!GetWindow())
2540 return wxACC_FAIL;
2541
2542 // If a child, leave wxWindows to call the function on the actual
2543 // child object.
2544 if (childId > 0)
2545 return wxACC_NOT_IMPLEMENTED;
2546
2547 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2548 return wxACC_NOT_IMPLEMENTED;
2549
2550 #if wxUSE_STATUSBAR
2551 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2552 return wxACC_NOT_IMPLEMENTED;
2553 #endif
2554 #if wxUSE_TOOLBAR
2555 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2556 return wxACC_NOT_IMPLEMENTED;
2557 #endif
2558
2559 *state = 0;
2560 return wxACC_OK;
2561
2562 return wxACC_NOT_IMPLEMENTED;
2563 }
2564
2565 // Returns a localized string representing the value for the object
2566 // or child.
2567 wxAccStatus wxWindowAccessible::GetValue(int childId, wxString* strValue)
2568 {
2569 wxASSERT( GetWindow() != NULL );
2570 if (!GetWindow())
2571 return wxACC_FAIL;
2572
2573 return wxACC_NOT_IMPLEMENTED;
2574 }
2575
2576 // Selects the object or child.
2577 wxAccStatus wxWindowAccessible::Select(int childId, wxAccSelectionFlags selectFlags)
2578 {
2579 wxASSERT( GetWindow() != NULL );
2580 if (!GetWindow())
2581 return wxACC_FAIL;
2582
2583 return wxACC_NOT_IMPLEMENTED;
2584 }
2585
2586 // Gets the window with the keyboard focus.
2587 // If childId is 0 and child is NULL, no object in
2588 // this subhierarchy has the focus.
2589 // If this object has the focus, child should be 'this'.
2590 wxAccStatus wxWindowAccessible::GetFocus(int* childId, wxAccessible** child)
2591 {
2592 wxASSERT( GetWindow() != NULL );
2593 if (!GetWindow())
2594 return wxACC_FAIL;
2595
2596 return wxACC_NOT_IMPLEMENTED;
2597 }
2598
2599 // Gets a variant representing the selected children
2600 // of this object.
2601 // Acceptable values:
2602 // - a null variant (IsNull() returns TRUE)
2603 // - a list variant (GetType() == wxT("list")
2604 // - an integer representing the selected child element,
2605 // or 0 if this object is selected (GetType() == wxT("long")
2606 // - a "void*" pointer to a wxAccessible child object
2607 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* selections)
2608 {
2609 wxASSERT( GetWindow() != NULL );
2610 if (!GetWindow())
2611 return wxACC_FAIL;
2612
2613 return wxACC_NOT_IMPLEMENTED;
2614 }
2615
2616 #endif // wxUSE_ACCESSIBILITY