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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
48 // enable it
49 //
50 // Default is 0.
51 //
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
54
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
59 //
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
64 //
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
67
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
70 //
71 // Default is 0
72 //
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
75
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
78 //
79 // Default is 1
80 //
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 1
83
84 // ----------------------------------------------------------------------------
85 // debugging settings
86 // ----------------------------------------------------------------------------
87
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
94 //
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
98
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
101 // recommended to set this to 1, since you may well need to output an error log
102 // in a production version (or non-debugging beta).
103 //
104 // Default is 1.
105 //
106 // Recommended setting: 1 but see comment above
107 #define wxUSE_DEBUG_CONTEXT 1
108
109 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
110 // __WXDEBUG__ is also defined.
111 //
112 // WARNING: this code may not work with all architectures, especially if
113 // alignment is an issue. This switch is currently ignored for mingw / cygwin
114 //
115 // Default is 1
116 //
117 // Recommended setting: 1 but see comment in the beginning of this section
118 #define wxUSE_MEMORY_TRACING 1
119
120 // In debug mode, cause new and delete to be redefined globally.
121 // If this causes problems (e.g. link errors), set this to 0.
122 // This switch is currently ignored for mingw / cygwin
123 //
124 // Default is 1
125 //
126 // Recommended setting: 1 but see comment in the beginning of this section
127 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
128
129 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130 // this causes problems (e.g. link errors), set this to 0. You may need to set
131 // this to 0 if using templates (at least for VC++). This switch is currently
132 // ignored for mingw / cygwin
133 //
134 // Default is 1
135 //
136 // Recommended setting: 1 but see comment in the beginning of this section
137 #define wxUSE_DEBUG_NEW_ALWAYS 1
138
139 // wxHandleFatalExceptions() may be used to catch the program faults at run
140 // time and, instead of terminating the program with a usual GPF message box,
141 // call the user-defined wxApp::OnFatalException() function. If you set
142 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
143 //
144 // This setting is for Win32 only and can only be enabled if your compiler
145 // supports Win32 structured exception handling (currently only VC++ does)
146 //
147 // Default is 1
148 //
149 // Recommended setting: 1 if your compiler supports it.
150 #ifdef _MSC_VER
151 #define wxUSE_ON_FATAL_EXCEPTION 1
152 #else
153 #define wxUSE_ON_FATAL_EXCEPTION 0
154 #endif
155
156 // ----------------------------------------------------------------------------
157 // Unicode support
158 // ----------------------------------------------------------------------------
159
160 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161 // defined as wchar_t, wxString will use Unicode internally. If you set this
162 // to 1, you must use wxT() macro for all literal strings in the program.
163 //
164 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
165 // doesn't support it and the programs compiled in Unicode mode will not run
166 // under 9x).
167 //
168 // Default is 0
169 //
170 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
171 #define wxUSE_UNICODE 0
172
173 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
174 // compiling the program in Unicode mode. More precisely, it will be possible
175 // to construct wxString from a wide (Unicode) string and convert any wxString
176 // to Unicode.
177 //
178 // Default is 1
179 //
180 // Recommended setting: 1
181 #define wxUSE_WCHAR_T 1
182
183 // ----------------------------------------------------------------------------
184 // global features
185 // ----------------------------------------------------------------------------
186
187 // Support for message/error logging. This includes wxLogXXX() functions and
188 // wxLog and derived classes. Don't set this to 0 unless you really know what
189 // you are doing.
190 //
191 // Default is 1
192 //
193 // Recommended setting: 1 (always)
194 #define wxUSE_LOG 1
195
196 // Recommended setting: 1 (always)
197 #define wxUSE_LOGWINDOW 1
198
199 // Recommended setting: 1 (always)
200 #define wxUSE_LOGGUI 1
201
202 // Support for multithreaded applications: if 1, compile in thread classes
203 // (thread.h) and make the library a bit more thread safe. Although thread
204 // support is quite stable by now, you may still consider recompiling the
205 // library without it if you have no use for it - this will result in a
206 // somewhat smaller and faster operation.
207 //
208 // This is ignored under Win16, threads are only supported under Win32.
209 //
210 // Default is 1
211 //
212 // Recommended setting: 0 unless you do plan to develop MT applications
213 #define wxUSE_THREADS 1
214
215 // If enabled (1), compiles wxWindows streams classes
216 #define wxUSE_STREAMS 1
217
218 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
219 #define wxUSE_STD_IOSTREAM 0
220
221 // Use serialization (requires utils/serialize)
222 #define wxUSE_SERIAL 0
223
224 // ----------------------------------------------------------------------------
225 // non GUI features selection
226 // ----------------------------------------------------------------------------
227
228 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
229 // integer which is implemented in terms of native 64 bit integers if any or
230 // uses emulation otherwise.
231 //
232 // This class is required by wxDateTime and so you should enable it if you want
233 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
234 // integers in which case (almost) all of its functions are inline and it
235 // almost does not take any space, so there should be no reason to switch it
236 // off.
237 //
238 // Recommended setting: 1
239 #define wxUSE_LONGLONG 1
240
241 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
242 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
243 //
244 // Default is 1
245 //
246 // Recommended setting: 1 (wxFile is highly recommended as it is required by
247 // i18n code, wxFileConfig and others)
248 #define wxUSE_FILE 1
249 #define wxUSE_FFILE 1
250
251 // use wxTextFile class: requires wxFile, required by wxFileConfig
252 #define wxUSE_TEXTFILE 1
253
254 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
255 #define wxUSE_INTL 1
256
257 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
258 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
259 // old wxTime and wxDate classes which are still provided for backwards
260 // compatibility (and implemented in terms of wxDateTime).
261 //
262 // Note that this class is relatively new and is still officially in alpha
263 // stage because some features are not yet (fully) implemented. It is already
264 // quite useful though and should only be disabled if you are aiming at
265 // absolutely minimal version of the library.
266 //
267 // Requires: wxUSE_LONGLONG
268 //
269 // Default is 1
270 //
271 // Recommended setting: 1
272 #define wxUSE_DATETIME 1
273
274 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
275 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
276 // in new code
277 //
278 // Default is 0
279 //
280 // Recommended setting: 0 unless you have legacy code which uses these classes
281 #define wxUSE_TIMEDATE 0
282
283 // Set wxUSE_TIMER to 1 to compile wxTimer class
284 //
285 // Default is 1
286 //
287 // Recommended setting: 1
288 #define wxUSE_TIMER 1
289
290 // Use wxStopWatch clas.
291 //
292 // Default is 1
293 //
294 // Recommended setting: 1 (needed by wxSocket)
295 #define wxUSE_STOPWATCH 1
296
297 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
298 // which allow the application to store its settings in the persistent
299 // storage. Setting this to 1 will also enable on-demand creation of the
300 // global config object in wxApp.
301 //
302 // See also wxUSE_CONFIG_NATIVE below.
303 //
304 // Recommended setting: 1
305 #define wxUSE_CONFIG 1
306
307 // If wxUSE_CONFIG is 1, you may choose to use either the native config
308 // classes under Windows (using .INI files under Win16 and the registry under
309 // Win32) or the portable text file format used by the config classes under
310 // Unix.
311 //
312 // Default is 1 to use native classes. Note that you may still use
313 // wxFileConfig even if you set this to 1 - just the config object created by
314 // default for the applications needs will be a wxRegConfig or wxIniConfig and
315 // not wxFileConfig.
316 //
317 // Recommended setting: 1
318 #define wxUSE_CONFIG_NATIVE 1
319
320 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
321 // to connect/disconnect from the network and be notified whenever the dial-up
322 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
323 //
324 // Default is 1.
325 //
326 // Recommended setting: 1
327 #define wxUSE_DIALUP_MANAGER 1
328
329 // Compile in wxLibrary class for run-time DLL loading and function calling.
330 // Required by wxUSE_DIALUP_MANAGER.
331 //
332 // This setting is for Win32 only
333 //
334 // Default is 1.
335 //
336 // Recommended setting: 1
337 #define wxUSE_DYNLIB_CLASS 1
338
339 // Set to 1 to use socket classes
340 #define wxUSE_SOCKETS 1
341
342 // Set to 1 to enable virtual file systems (required by wxHTML)
343 #define wxUSE_FILESYSTEM 1
344
345 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
346 #define wxUSE_FS_ZIP 1
347
348 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
349 #define wxUSE_FS_INET 1
350
351 // Set to 1 to compile wxZipInput/OutputStream classes.
352 #define wxUSE_ZIPSTREAM 1
353
354 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
355 // wxUSE_LIBPNG.
356 #define wxUSE_ZLIB 1
357
358 // If enabled, the code written by Apple will be used to write, in a portable
359 // way, float on the disk. See extended.c for the license which is different
360 // from wxWindows one.
361 //
362 // Default is 1.
363 //
364 // Recommended setting: 1 unless you don't like the license terms (unlikely)
365 #define wxUSE_APPLE_IEEE 1
366
367 // Joystick support class
368 #define wxUSE_JOYSTICK 1
369
370 // wxFontMapper class
371 #define wxUSE_FONTMAP 1
372
373 // wxMimeTypesManager class
374 #define wxUSE_MIMETYPE 1
375
376 // ----------------------------------------------------------------------------
377 // Individual GUI controls
378 // ----------------------------------------------------------------------------
379
380 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
381 // (without it, wxControl class is not compiled)
382 //
383 // Default is 1
384 //
385 // Recommended setting: 1 (don't change except for very special programs)
386 #define wxUSE_CONTROLS 1
387
388 // wxPopupWindow class is not used currently by wxMSW
389 //
390 // Default is 0
391 //
392 // Recommended setting: 0
393 #define wxUSE_POPUPWIN 0
394
395 // Each of the settings below corresponds to one wxWindows control. They are
396 // all switched on by default but may be disabled if you are sure that your
397 // program (including any standard dialogs it can show!) doesn't need them and
398 // if you desperately want to save some space. If you use any of these you must
399 // set wxUSE_CONTROLS as well.
400 //
401 // Default is 1
402 //
403 // Recommended setting: 1
404 #define wxUSE_BUTTON 1 // wxButton
405 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
406 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
407 #define wxUSE_CHECKBOX 1 // wxCheckBox
408 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
409 #define wxUSE_CHOICE 1 // wxChoice
410 #define wxUSE_COMBOBOX 1 // wxComboBox
411 #define wxUSE_GAUGE 1 // wxGauge
412 #define wxUSE_LISTBOX 1 // wxListBox
413 #define wxUSE_LISTCTRL 1 // wxListCtrl
414 #define wxUSE_RADIOBOX 1 // wxRadioBox
415 #define wxUSE_RADIOBTN 1 // wxRadioButton
416 #define wxUSE_SCROLLBAR 1 // wxScrollBar
417 #define wxUSE_SLIDER 1 // wxSlider
418 #define wxUSE_SPINBTN 1 // wxSpinButton
419 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
420 #define wxUSE_STATBOX 1 // wxStaticBox
421 #define wxUSE_STATLINE 1 // wxStaticLine
422 #define wxUSE_STATTEXT 1 // wxStaticText
423 #define wxUSE_STATBMP 1 // wxStaticBitmap
424 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
425 #define wxUSE_TOGGLEBTN 1 // requires wxButton
426 #define wxUSE_TREECTRL 1 // wxTreeCtrl
427
428 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
429 // below either wxStatusBar95 or a generic wxStatusBar will be used.
430 //
431 // Default is 1
432 //
433 // Recommended setting: 1
434 #define wxUSE_STATUSBAR 1
435
436 // Two status bar implementations are available under Win32: the generic one
437 // or the wrapper around native control. For native look and feel the native
438 // version should be used.
439 //
440 // Default is 1.
441 //
442 // Recommended setting: 1 (there is no advantage in using the generic one)
443 #define wxUSE_NATIVE_STATUSBAR 1
444
445 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
446 // classes at all. Otherwise, use the native toolbar class unless
447 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
448 // supports some features which might not be supported by the native wxToolBar
449 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
450 //
451 // Default is 1 for all settings.
452 //
453 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
454 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
455 #define wxUSE_TOOLBAR 1
456 #define wxUSE_TOOLBAR_NATIVE 1
457 #define wxUSE_TOOLBAR_SIMPLE 1
458
459 // this setting is obsolete, value is ignored
460 #define wxUSE_BUTTONBAR 1
461
462 // wxNotebook is a control with several "tabs" located on one of its sides. It
463 // may be used ot logically organise the data presented to the user instead of
464 // putting everything in one huge dialog. It replaces wxTabControl and related
465 // classes of wxWin 1.6x.
466 //
467 // Default is 1.
468 //
469 // Recommended setting: 1
470 #define wxUSE_NOTEBOOK 1
471
472 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
473 // the new class. It shouldn't be used in new code.
474 //
475 // Default is 0.
476 //
477 // Recommended setting: 0 (use wxNotebook)
478 #define wxUSE_TAB_DIALOG 0
479
480 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
481 // the new, much imporved and enhanced version. The new version is backwards
482 // compatible with the old one and should be used whenever possible, i.e. if
483 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
484 //
485 // Default is 1 for both options.
486 //
487 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
488 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
489 // essential.
490 //
491 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
492 #define wxUSE_GRID 1
493 #define wxUSE_NEW_GRID 1
494
495 // ----------------------------------------------------------------------------
496 // Miscellaneous GUI stuff
497 // ----------------------------------------------------------------------------
498
499 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
500 #define wxUSE_ACCEL 1
501
502 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
503 // under Windows).
504 //
505 // Default is 1.
506 //
507 // Recommended setting: 1 (can be safely set to 0, not used by the library)
508 #define wxUSE_CARET 1
509
510 // Miscellaneous geometry code: needed for Canvas library
511 #define wxUSE_GEOMETRY 1
512
513 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
514 // wxListCtrl.
515 //
516 // Default is 1.
517 //
518 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
519 // enumerated above, then this class is mostly useless too)
520 #define wxUSE_IMAGLIST 1
521
522 // Use wxMenu, wxMenuBar, wxMenuItem.
523 //
524 // Default is 1.
525 //
526 // Recommended setting: 1 (can't be disabled under MSW)
527 #define wxUSE_MENUS 1
528
529 // Use wxSashWindow class.
530 //
531 // Default is 1.
532 //
533 // Recommended setting: 1
534 #define wxUSE_SASH 1
535
536 // Use wxSplitterWindow class.
537 //
538 // Default is 1.
539 //
540 // Recommended setting: 1
541 #define wxUSE_SPLITTER 1
542
543 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
544 //
545 // Default is 1.
546 //
547 // Recommended setting: 1
548 #define wxUSE_TOOLTIPS 1
549
550 // wxValidator class and related methods
551 #define wxUSE_VALIDATORS 1
552
553 // ----------------------------------------------------------------------------
554 // common dialogs
555 // ----------------------------------------------------------------------------
556
557 // Define 1 to use generic dialogs in Windows, even though they duplicate
558 // native common dialog (e.g. wxColourDialog). This is mainly useful for
559 // testing.
560 //
561 // Default is 0
562 //
563 // Recommended setting: 0
564 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
565
566 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
567 // file selector, printer dialog). Switching this off also switches off the
568 // printing architecture and interactive wxPrinterDC.
569 //
570 // Default is 1
571 //
572 // Recommended setting: 1 (unless it really doesn't work)
573 #define wxUSE_COMMON_DIALOGS 1
574
575 // wxBusyInfo displays window with message when app is busy. Works in same way
576 // as wxBusyCursor
577 #define wxUSE_BUSYINFO 1
578
579 // Use single/multiple choice dialogs.
580 //
581 // Default is 1
582 //
583 // Recommended setting: 1 (used in the library itself)
584 #define wxUSE_CHOICEDLG 1
585
586 // wxDirDlg class for getting a directory name from user
587 #define wxUSE_DIRDLG 1
588
589 // TODO: setting to choose the generic or native one
590
591 // Use file open/save dialogs.
592 //
593 // Default is 1
594 //
595 // Recommended setting: 1 (used in many places in the library itself)
596 #define wxUSE_FILEDLG 1
597
598 // Use font picker dialog
599 //
600 // Default is 1
601 //
602 // Recommended setting: 1 (used in the library itself)
603 #define wxUSE_FONTDLG 1
604
605 // Use wxMessageDialog and wxMessageBox.
606 //
607 // Default is 1
608 //
609 // Recommended setting: 1 (used in the library itself)
610 #define wxUSE_MSGDLG 1
611
612 // progress dialog class for lengthy operations
613 #define wxUSE_PROGRESSDLG 1
614
615 // support for startup tips (wxShowTip &c)
616 #define wxUSE_STARTUP_TIPS 1
617
618 // text entry dialog and wxGetTextFromUser function
619 #define wxUSE_TEXTDLG 1
620
621 // number entry dialog
622 #define wxUSE_NUMBERDLG 1
623
624 // wizards
625 #define wxUSE_WIZARDDLG 1
626
627 // ----------------------------------------------------------------------------
628 // Metafiles support
629 // ----------------------------------------------------------------------------
630
631 // Windows supports the graphics format known as metafile which is, though not
632 // portable, is widely used under Windows and so is supported by wxWin (under
633 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
634 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
635 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
636 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
637 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
638 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
639 // in any metafile related classes at all.
640 //
641 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
642 //
643 // Recommended setting: default or 0 for everything for portable programs.
644 #define wxUSE_METAFILE 1
645 #define wxUSE_ENH_METAFILE 1
646 #define wxUSE_WIN_METAFILES_ALWAYS 0
647
648 // ----------------------------------------------------------------------------
649 // Big GUI components
650 // ----------------------------------------------------------------------------
651
652 // Set to 0 to disable document/view architecture
653 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
654
655 // Set to 0 to disable MDI document/view architecture
656 #define wxUSE_MDI_ARCHITECTURE 1
657
658 // Set to 0 to disable print/preview architecture code
659 #define wxUSE_PRINTING_ARCHITECTURE 1
660
661 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
662 // much more.
663 //
664 // Default is 1.
665 //
666 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
667 // smaller library.
668 #define wxUSE_HTML 1
669
670 // OpenGL canvas
671 #define wxUSE_GLCANVAS 0
672
673 // wxTreeLayout class
674 #define wxUSE_TREELAYOUT 1
675
676 // ----------------------------------------------------------------------------
677 // Data transfer
678 // ----------------------------------------------------------------------------
679
680 // Use wxClipboard class for clipboard copy/paste.
681 //
682 // Default is 1.
683 //
684 // Recommended setting: 1
685 #define wxUSE_CLIPBOARD 1
686
687 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
688 // drop
689 //
690 // Default is 1.
691 //
692 // Recommended setting: 1
693 #define wxUSE_DATAOBJ 1
694
695 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
696 // different from "built in" drag and drop in wxTreeCtrl which is always
697 // available). Requires wxUSE_DATAOBJ.
698 //
699 // Default is 1.
700 //
701 // Recommended setting: 1
702 #define wxUSE_DRAG_AND_DROP 1
703
704 // ----------------------------------------------------------------------------
705 // miscellaneous settings
706 // ----------------------------------------------------------------------------
707
708 // wxSingleInstanceChecker class allows to verify at startup if another program
709 // instance is running (it is only available under Win32)
710 //
711 // Default is 1
712 //
713 // Recommended setting: 1 (the class is tiny, disabling it won't save much
714 // space)
715 #define wxUSE_SNGLINST_CHECKER 1
716
717 #define wxUSE_DRAGIMAGE 1
718
719 #define wxUSE_IPC 1
720 // 0 for no interprocess comms
721 #define wxUSE_HELP 1
722 // 0 for no help facility
723 #define wxUSE_MS_HTML_HELP 0
724 // 0 for no MS HTML Help
725 #define wxUSE_RESOURCES 1
726 // 0 for no wxGetResource/wxWriteResource
727 #define wxUSE_CONSTRAINTS 1
728 // 0 for no window layout constraint system
729
730 #define wxUSE_SPLINES 1
731 // 0 for no splines
732
733 #define wxUSE_XPM_IN_MSW 1
734 // 0 for no XPM support in wxBitmap.
735 // Default is 1, as XPM is now fully
736 // supported this makes easier the issue
737 // of portable icons and bitmaps.
738
739 #define wxUSE_IMAGE_LOADING_IN_MSW 1
740 // Use dynamic DIB loading/saving code in utils/dib under MSW.
741 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
742 // Use dynamic icon/cursor loading/saving code
743 // under MSW.
744 #define wxUSE_WX_RESOURCES 1
745 // Use .wxr resource mechanism (requires PrologIO library)
746
747 #define wxUSE_MOUSEWHEEL 1
748 // Include mouse wheel support
749
750 // ----------------------------------------------------------------------------
751 // postscript support settings
752 // ----------------------------------------------------------------------------
753
754 // Set to 1 for PostScript device context.
755 #define wxUSE_POSTSCRIPT 0
756
757 // Set to 1 to use font metric files in GetTextExtent
758 #define wxUSE_AFM_FOR_POSTSCRIPT 0
759
760 // Set to 0 to disable PostScript print/preview architecture code under Windows
761 // (just use Windows printing).
762 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
763
764 // ----------------------------------------------------------------------------
765 // database classes
766 // ----------------------------------------------------------------------------
767
768 // Define 1 to use ODBC classes
769 #define wxUSE_ODBC 0
770
771 // For backward compatibility reasons, this parameter now only controls the
772 // default scrolling method used by cursors. This default behavior can be
773 // overriden by setting the second param of wxDB::wxDbGetConnection() or
774 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
775 // that use the connection) should support forward only scrolling of cursors,
776 // or both forward and backward support for backward scrolling cursors is
777 // dependent on the data source as well as the ODBC driver being used.
778 #define wxODBC_FWD_ONLY_CURSORS 1
779
780 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
781 // member variables. With a setting of 1, full backward compatability with the
782 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
783 // as future development will be done only on the non-deprecated
784 // functions/classes/member variables/etc.
785 #define wxODBC_BACKWARD_COMPATABILITY 0
786
787 // ----------------------------------------------------------------------------
788 // other compiler (mis)features
789 // ----------------------------------------------------------------------------
790
791 // Set this to 0 if your compiler can't cope with omission of prototype
792 // parameters.
793 //
794 // Default is 1.
795 //
796 // Recommended setting: 1 (should never need to set this to 0)
797 #define REMOVE_UNUSED_ARG 1
798
799 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
800 // them. Set to 1 for <iostream.h>, 0 for <iostream>
801 //
802 // Default is 1.
803 //
804 // Recommended setting: whatever your compiler likes more
805 #define wxUSE_IOSTREAMH 1
806
807 // ----------------------------------------------------------------------------
808 // image format support
809 // ----------------------------------------------------------------------------
810
811 // wxImage supports many different image formats which can be configured at
812 // compile-time. BMP is always supported, others are optional and can be safely
813 // disabled if you don't plan to use images in such format sometimes saving
814 // substantial amount of code in the final library.
815 //
816 // Some formats require an extra library which is included in wxWin sources
817 // which is mentioned if it is the case.
818
819 // Set to 1 for wxImage support (recommended).
820 #define wxUSE_IMAGE 1
821
822 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
823 #define wxUSE_LIBPNG 1
824
825 // Set to 1 for JPEG format support (requires libjpeg)
826 #define wxUSE_LIBJPEG 1
827
828 // Set to 1 for TIFF format support (requires libtiff)
829 #define wxUSE_LIBTIFF 1
830
831 // Set to 1 for GIF format support
832 #define wxUSE_GIF 1
833
834 // Set to 1 for PNM format support
835 #define wxUSE_PNM 1
836
837 // Set to 1 for PCX format support
838 #define wxUSE_PCX 1
839
840 // Set to 1 for XPM format support
841 #define wxUSE_XPM 1
842
843 // ----------------------------------------------------------------------------
844 // Windows-only settings
845 // ----------------------------------------------------------------------------
846
847 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
848 // will override some other settings (see below)
849 //
850 // Default is 0.
851 //
852 // Recommended setting: 0 unless you really have to use MFC
853 #define wxUSE_MFC 0
854
855 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
856 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
857 // can't compile/doesn't have the OLE headers.
858 //
859 // Default is 1.
860 //
861 // Recommended setting: 1
862 #define wxUSE_OLE 1
863
864 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
865 // 3.x. This setting is ignored under Win9x and NT 4.0+.
866 //
867 // Default is 0 for (most) Win32 (systems), 1 for Win16
868 //
869 // Recommended setting: same as default
870 #if defined(__WIN95__)
871 #define wxUSE_CTL3D 0
872 #else
873 #define wxUSE_CTL3D 1
874 #endif
875
876 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
877 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
878 // miniframes support instead.
879 //
880 // Default is 0 for (most) Win32 (systems), 1 for Win16
881 //
882 // Recommended setting: same as default
883 #if defined(__WIN95__)
884 #define wxUSE_ITSY_BITSY 0
885 #else
886 #define wxUSE_ITSY_BITSY 1
887 #endif
888
889 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
890 // which allows to put more than ~32Kb of text in it even under Win9x (NT
891 // doesn't have such limitation).
892 //
893 // Default is 1 for compilers which support it
894 //
895 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
896 // or can't compile <richedit.h>
897 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
898 #define wxUSE_RICHEDIT 1
899
900 // TODO: This should be ifdef'ed for any compilers that don't support
901 // RichEdit 2.0 but do have RichEdit 1.0...
902 #define wxUSE_RICHEDIT2 1
903
904 #else
905 #define wxUSE_RICHEDIT 0
906 #define wxUSE_RICHEDIT2 0
907 #endif
908
909 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
910 // is required by wxUSE_CHECKLISTBOX.
911 //
912 // Default is 1.
913 //
914 // Recommended setting: 1, set to 0 for a small library size reduction
915 #define wxUSE_OWNER_DRAWN 1
916
917 // ----------------------------------------------------------------------------
918 // obsolete settings
919 // ----------------------------------------------------------------------------
920
921 // NB: all settings in this section are obsolete and should not be used/changed
922 // at all, they will disappear
923
924 // Set to 1 to use PenWindows
925 #define wxUSE_PENWINDOWS 0
926
927 // Define 1 to use bitmap messages.
928 #define wxUSE_BITMAP_MESSAGE 1
929
930 // If 1, enables provision of run-time type information.
931 // NOW MANDATORY: don't change.
932 #define wxUSE_DYNAMIC_CLASSES 1
933
934 // ----------------------------------------------------------------------------
935 // disable the settings which don't work for some compilers
936 // ----------------------------------------------------------------------------
937
938 #ifndef wxUSE_NORLANDER_HEADERS
939 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
940 # define wxUSE_NORLANDER_HEADERS 1
941 #else
942 # define wxUSE_NORLANDER_HEADERS 0
943 #endif
944 #endif
945
946 #if defined(__GNUWIN32__)
947 // These don't work as expected for mingw32 and cygwin32
948 #undef wxUSE_MEMORY_TRACING
949 #define wxUSE_MEMORY_TRACING 0
950
951 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
952 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
953
954 #undef wxUSE_DEBUG_NEW_ALWAYS
955 #define wxUSE_DEBUG_NEW_ALWAYS 0
956
957 // Cygwin betas don't have wcslen
958 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
959 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
960 # undef wxUSE_WCHAR_T
961 # define wxUSE_WCHAR_T 0
962 # endif
963 #endif
964
965 #endif // __GNUWIN32__
966
967 // MFC duplicates these operators
968 #if wxUSE_MFC
969 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
970 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
971
972 #undef wxUSE_DEBUG_NEW_ALWAYS
973 #define wxUSE_DEBUG_NEW_ALWAYS 0
974 #endif // wxUSE_MFC
975
976 // ODBC classes aren't Unicode-compatible yet
977 #if wxUSE_UNICODE
978 #undef wxUSE_ODBC
979 #define wxUSE_ODBC 0
980 #endif
981
982 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
983 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
984 // to implement UUIDs
985 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
986 #undef wxUSE_DRAG_AND_DROP
987 #define wxUSE_DRAG_AND_DROP 0
988 #endif
989
990 // Only WIN32 supports wxStatusBar95
991 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
992 #undef wxUSE_NATIVE_STATUSBAR
993 #define wxUSE_NATIVE_STATUSBAR 0
994 #endif
995
996 #if !wxUSE_OWNER_DRAWN
997 #undef wxUSE_CHECKLISTBOX
998 #define wxUSE_CHECKLISTBOX 0
999 #endif
1000
1001 // Salford C++ doesn't like some of the memory operator definitions
1002 #ifdef __SALFORDC__
1003 #undef wxUSE_MEMORY_TRACING
1004 #define wxUSE_MEMORY_TRACING 0
1005
1006 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1007 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1008
1009 #undef wxUSE_DEBUG_NEW_ALWAYS
1010 #define wxUSE_DEBUG_NEW_ALWAYS 0
1011
1012 #undef wxUSE_THREADS
1013 #define wxUSE_THREADS 0
1014
1015 #undef wxUSE_OWNER_DRAWN
1016 #define wxUSE_OWNER_DRAWN 0
1017 #endif // __SALFORDC__
1018
1019 #ifdef __TWIN32__
1020
1021 #undef wxUSE_THREADS
1022 #define wxUSE_THREADS 0
1023
1024 #undef wxUSE_ODBC
1025 #define wxUSE_ODBC 0
1026
1027 #endif // __TWIN32__
1028
1029 // BC++/Win16 can't cope with the amount of data in resource.cpp
1030 #if defined(__WIN16__) && defined(__BORLANDC__)
1031 #undef wxUSE_WX_RESOURCES
1032 #define wxUSE_WX_RESOURCES 0
1033
1034 #undef wxUSE_ODBC
1035 #define wxUSE_ODBC 0
1036
1037 #undef wxUSE_NEW_GRID
1038 #define wxUSE_NEW_GRID 0
1039 #endif
1040
1041 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1042 // BC++ 4.0 can't compile JPEG library
1043 #undef wxUSE_LIBJPEG
1044 #define wxUSE_LIBJPEG 0
1045 #endif
1046
1047 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1048 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1049 #undef wxUSE_DEBUG_NEW_ALWAYS
1050 #define wxUSE_DEBUG_NEW_ALWAYS 0
1051 #endif
1052
1053 #if defined(__WXMSW__) && defined(__WATCOMC__)
1054 /*
1055 #undef wxUSE_GLCANVAS
1056 #define wxUSE_GLCANVAS 0
1057 */
1058
1059 #undef wxUSE_WCHAR_T
1060 #define wxUSE_WCHAR_T 0
1061 #endif
1062
1063 #if defined(__WXMSW__) && !defined(__WIN32__)
1064
1065 #undef wxUSE_SOCKETS
1066 #define wxUSE_SOCKETS 0
1067
1068 #undef wxUSE_THREADS
1069 #define wxUSE_THREADS 0
1070
1071 #undef wxUSE_TOOLTIPS
1072 #define wxUSE_TOOLTIPS 0
1073
1074 #undef wxUSE_SPINCTRL
1075 #define wxUSE_SPINCTRL 0
1076
1077 #undef wxUSE_SPINBTN
1078 #define wxUSE_SPINBTN 0
1079
1080 #undef wxUSE_LIBPNG
1081 #define wxUSE_LIBPNG 0
1082
1083 #undef wxUSE_LIBJPEG
1084 #define wxUSE_LIBJPEG 0
1085
1086 #undef wxUSE_LIBTIFF
1087 #define wxUSE_LIBTIFF 0
1088
1089 #undef wxUSE_GIF
1090 #define wxUSE_GIF 0
1091
1092 #undef wxUSE_PNM
1093 #define wxUSE_PNM 0
1094
1095 #undef wxUSE_PCX
1096 #define wxUSE_PCX 0
1097
1098 #undef wxUSE_GLCANVAS
1099 #define wxUSE_GLCANVAS 0
1100
1101 #undef wxUSE_MS_HTML_HELP
1102 #define wxUSE_MS_HTML_HELP 0
1103
1104 #undef wxUSE_WCHAR_T
1105 #define wxUSE_WCHAR_T 0
1106
1107 #endif // Win16
1108
1109 // ----------------------------------------------------------------------------
1110 // undef the things which don't make sense for wxBase build
1111 // ----------------------------------------------------------------------------
1112
1113 #if !wxUSE_GUI
1114
1115 #undef wxUSE_HTML
1116 #define wxUSE_HTML 0
1117
1118 #endif // !wxUSE_GUI
1119
1120 // ----------------------------------------------------------------------------
1121 // check the settings consistency: do it here to abort compilation immediately
1122 // and not almost in the very end when the relevant file fails to compile and
1123 // you need to modify setup.h and rebuild everything
1124 // ----------------------------------------------------------------------------
1125
1126 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1127 #error wxDateTime requires wxLongLong
1128 #endif
1129
1130 #if wxUSE_TEXTFILE && !wxUSE_FILE
1131 #error You cannot compile wxTextFile without wxFile
1132 #endif
1133
1134 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1135 #error You cannot compile virtual file systems without wxUSE_STREAMS
1136 #endif
1137
1138 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1139 #error You cannot compile wxHTML without virtual file systems
1140 #endif
1141
1142 // add more tests here...
1143
1144 #endif
1145 // _WX_SETUP_H_