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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
58 */
59 wxEVT_CATEGORY_THREAD = 16,
60
61 /**
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
64 */
65 wxEVT_CATEGORY_ALL =
66 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
67 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
68 };
69
70 /**
71 @class wxEvent
72
73 An event is a structure holding information about an event passed to a
74 callback or member function.
75
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
78
79 For more information about events, see the @ref overview_events overview.
80
81 @beginWxPerlOnly
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
84 @endWxPerlOnly
85
86 @library{wxbase}
87 @category{events}
88
89 @see wxCommandEvent, wxMouseEvent
90 */
91 class wxEvent : public wxObject
92 {
93 public:
94 /**
95 Constructor.
96
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
104
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
108
109 @param id
110 The identifier of the object (window, timer, ...) which generated
111 this event.
112 @param eventType
113 The unique type of event, e.g. @c wxEVT_PAINT, @c wxEVT_SIZE or
114 @c wxEVT_COMMAND_BUTTON_CLICKED.
115 */
116 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
117
118 /**
119 Returns a copy of the event.
120
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
124
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
128
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
132
133 @code
134 wxEvent *Clone() const { return new MyEvent(*this); }
135 @endcode
136 */
137 virtual wxEvent* Clone() const = 0;
138
139 /**
140 Returns the object (usually a window) associated with the event, if any.
141 */
142 wxObject* GetEventObject() const;
143
144 /**
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
146 */
147 wxEventType GetEventType() const;
148
149 /**
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
152
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
154 */
155 virtual wxEventCategory GetEventCategory() const;
156
157 /**
158 Returns the identifier associated with this event, such as a button command id.
159 */
160 int GetId() const;
161
162 /**
163 Returns @true if the event handler should be skipped, @false otherwise.
164 */
165 bool GetSkipped() const;
166
167 /**
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
171
172 @warning
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
175 */
176 long GetTimestamp() const;
177
178 /**
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
180
181 @note exists only for optimization purposes.
182 */
183 bool IsCommandEvent() const;
184
185 /**
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
188 */
189 void ResumePropagation(int propagationLevel);
190
191 /**
192 Sets the originating object.
193 */
194 void SetEventObject(wxObject* object);
195
196 /**
197 Sets the event type.
198 */
199 void SetEventType(wxEventType type);
200
201 /**
202 Sets the identifier associated with this event, such as a button command id.
203 */
204 void SetId(int id);
205
206 /**
207 Sets the timestamp for the event.
208 */
209 void SetTimestamp(long timeStamp = 0);
210
211 /**
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
214 */
215 bool ShouldPropagate() const;
216
217 /**
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
220
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
225
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
230 */
231 void Skip(bool skip = true);
232
233 /**
234 Stop the event from propagating to its parent window.
235
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
238 */
239 int StopPropagation();
240
241 protected:
242 /**
243 Indicates how many levels the event can propagate.
244
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
248
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
253
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
257 */
258 int m_propagationLevel;
259 };
260
261 /**
262 @class wxEventBlocker
263
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
266
267 Example:
268
269 @code
270 void MyWindow::DoSomething()
271 {
272 {
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
276
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
279
280 } // ~wxEventBlocker called, old event handler is restored
281
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
284 }
285 @endcode
286
287 @library{wxcore}
288 @category{events}
289
290 @see @ref overview_events_processing, wxEvtHandler
291 */
292 class wxEventBlocker : public wxEvtHandler
293 {
294 public:
295 /**
296 Constructs the blocker for the given window and for the given event type.
297
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
300 of events to block.
301
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
304 */
305 wxEventBlocker(wxWindow* win, wxEventType type = -1);
306
307 /**
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
310 */
311 virtual ~wxEventBlocker();
312
313 /**
314 Adds to the list of event types which should be blocked the given @a eventType.
315 */
316 void Block(wxEventType eventType);
317 };
318
319
320
321 /**
322 @class wxEvtHandler
323
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
326
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
332
333 @library{wxbase}
334 @category{events}
335
336 @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
337 */
338 class wxEvtHandler : public wxObject, public wxTrackable
339 {
340 public:
341 /**
342 Constructor.
343 */
344 wxEvtHandler();
345
346 /**
347 Destructor.
348
349 If the handler is part of a chain, the destructor will unlink itself
350 (see Unlink()).
351 */
352 virtual ~wxEvtHandler();
353
354
355 /**
356 @name Event queuing and processing
357 */
358 //@{
359
360 /**
361 Queue event for a later processing.
362
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
368
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
373 moment).
374
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
384 @code
385 void FunctionInAWorkerThread(const wxString& str)
386 {
387 wxCommandEvent* evt = new wxCommandEvent;
388
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
391
392 wxTheApp->QueueEvent( evt );
393 }
394 @endcode
395
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
398 @code
399 void FunctionInAWorkerThread(const wxString& str)
400 {
401 wxThreadEvent evt;
402 evt->SetString(str);
403
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
407 }
408 @endcode
409
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
413
414 @since 2.9.0
415
416 @param event
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
419 */
420 virtual void QueueEvent(wxEvent *event);
421
422 /**
423 Post an event to be processed later.
424
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
431 this.
432
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
437 gets processed.
438
439 @param event
440 Event to add to the pending events queue.
441 */
442 virtual void AddPendingEvent(const wxEvent& event);
443
444 /**
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
447
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
451
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
455
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
462
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# TryBefore() is called (this is where wxValidator are taken into
467 account for wxWindow objects). If this returns @true, the function exits.
468 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
469 the function skips to step (7).
470 -# Dynamic event table of the handlers bound using Bind<>() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers bound using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
490 step.
491
492 Notice that steps (2)-(6) are performed in ProcessEventLocally()
493 which is called by this function.
494
495 @param event
496 Event to process.
497 @return
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
500
501 @see SearchEventTable()
502 */
503 virtual bool ProcessEvent(wxEvent& event);
504
505 /**
506 Try to process the event in this handler and all those chained to it.
507
508 As explained in ProcessEvent() documentation, the event handlers may be
509 chained in a doubly-linked list. This function tries to process the
510 event in this handler (including performing any pre-processing done in
511 TryBefore(), e.g. applying validators) and all those following it in
512 the chain until the event is processed or the chain is exhausted.
513
514 This function is called from ProcessEvent() and, in turn, calls
515 TryThis() for each handler in turn. It is not virtual and so cannot be
516 overridden but can, and should, be called to forward an event to
517 another handler instead of ProcessEvent() which would result in a
518 duplicate call to TryAfter(), e.g. resulting in all unprocessed events
519 being sent to the application object multiple times.
520
521 @since 2.9.1
522
523 @param event
524 Event to process.
525 @return
526 @true if this handler of one of those chained to it processed the
527 event.
528 */
529 bool ProcessEventLocally(wxEvent& event);
530
531 /**
532 Processes an event by calling ProcessEvent() and handles any exceptions
533 that occur in the process.
534 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
535
536 @param event
537 Event to process.
538
539 @return @true if the event was processed, @false if no handler was found
540 or an exception was thrown.
541
542 @see wxWindow::HandleWindowEvent
543 */
544 bool SafelyProcessEvent(wxEvent& event);
545
546 /**
547 Processes the pending events previously queued using QueueEvent() or
548 AddPendingEvent(); you must call this function only if you are sure
549 there are pending events for this handler, otherwise a @c wxCHECK
550 will fail.
551
552 The real processing still happens in ProcessEvent() which is called by this
553 function.
554
555 Note that this function needs a valid application object (see
556 wxAppConsole::GetInstance()) because wxApp holds the list of the event
557 handlers with pending events and this function manipulates that list.
558 */
559 void ProcessPendingEvents();
560
561 /**
562 Deletes all events queued on this event handler using QueueEvent() or
563 AddPendingEvent().
564
565 Use with care because the events which are deleted are (obviously) not
566 processed and this may have unwanted consequences (e.g. user actions events
567 will be lost).
568 */
569 void DeletePendingEvents();
570
571 /**
572 Searches the event table, executing an event handler function if an appropriate
573 one is found.
574
575 @param table
576 Event table to be searched.
577 @param event
578 Event to be matched against an event table entry.
579
580 @return @true if a suitable event handler function was found and
581 executed, and the function did not call wxEvent::Skip.
582
583 @remarks This function looks through the object's event table and tries
584 to find an entry that will match the event.
585 An entry will match if:
586 @li The event type matches, and
587 @li the identifier or identifier range matches, or the event table
588 entry's identifier is zero.
589
590 If a suitable function is called but calls wxEvent::Skip, this
591 function will fail, and searching will continue.
592
593 @todo this function in the header is listed as an "implementation only" function;
594 are we sure we want to document it?
595
596 @see ProcessEvent()
597 */
598 virtual bool SearchEventTable(wxEventTable& table,
599 wxEvent& event);
600
601 //@}
602
603
604 /**
605 @name Connecting and disconnecting
606 */
607 //@{
608
609 /**
610 Connects the given function dynamically with the event handler, id and
611 event type.
612
613 Notice that Bind() provides a more flexible and safer way to do the
614 same thing as Connect(), please use it in any new code -- while
615 Connect() is not formally deprecated due to its existing widespread
616 usage, it has no advantages compared to Bind().
617
618 This is an alternative to the use of static event tables. It is more
619 flexible as it allows to connect events generated by some object to an
620 event handler defined in a different object of a different class (which
621 is impossible to do directly with the event tables -- the events can be
622 only handled in another object if they are propagated upwards to it).
623 Do make sure to specify the correct @a eventSink when connecting to an
624 event of a different object.
625
626 See @ref overview_events_bind for more detailed explanation
627 of this function and the @ref page_samples_event sample for usage
628 examples.
629
630 This specific overload allows you to connect an event handler to a @e range
631 of @e source IDs.
632 Do not confuse @e source IDs with event @e types: source IDs identify the
633 event generator objects (typically wxMenuItem or wxWindow objects) while the
634 event @e type identify which type of events should be handled by the
635 given @e function (an event generator object may generate many different
636 types of events!).
637
638 @param id
639 The first ID of the identifier range to be associated with the event
640 handler function.
641 @param lastId
642 The last ID of the identifier range to be associated with the event
643 handler function.
644 @param eventType
645 The event type to be associated with this event handler.
646 @param function
647 The event handler function. Note that this function should
648 be explicitly converted to the correct type which can be done using a macro
649 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
650 @param userData
651 Data to be associated with the event table entry.
652 @param eventSink
653 Object whose member function should be called. It must be specified
654 when connecting an event generated by one object to a member
655 function of a different object. If it is omitted, @c this is used.
656
657 @beginWxPerlOnly
658 In wxPerl this function takes 4 arguments: @a id, @a lastid,
659 @a type, @a method; if @a method is undef, the handler is
660 disconnected.}
661 @endWxPerlOnly
662
663 @see Bind<>()
664 */
665 void Connect(int id, int lastId, wxEventType eventType,
666 wxObjectEventFunction function,
667 wxObject* userData = NULL,
668 wxEvtHandler* eventSink = NULL);
669
670 /**
671 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
672 overload for more info.
673
674 This overload can be used to attach an event handler to a single source ID:
675
676 Example:
677 @code
678 frame->Connect( wxID_EXIT,
679 wxEVT_COMMAND_MENU_SELECTED,
680 wxCommandEventHandler(MyFrame::OnQuit) );
681 @endcode
682
683 @beginWxPerlOnly
684 Not supported by wxPerl.
685 @endWxPerlOnly
686 */
687 void Connect(int id, wxEventType eventType,
688 wxObjectEventFunction function,
689 wxObject* userData = NULL,
690 wxEvtHandler* eventSink = NULL);
691
692 /**
693 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
694 overload for more info.
695
696 This overload will connect the given event handler so that regardless of the
697 ID of the event source, the handler will be called.
698
699 @beginWxPerlOnly
700 Not supported by wxPerl.
701 @endWxPerlOnly
702 */
703 void Connect(wxEventType eventType,
704 wxObjectEventFunction function,
705 wxObject* userData = NULL,
706 wxEvtHandler* eventSink = NULL);
707
708 /**
709 Disconnects the given function dynamically from the event handler, using the
710 specified parameters as search criteria and returning @true if a matching
711 function has been found and removed.
712
713 This method can only disconnect functions which have been added using the
714 Connect() method. There is no way to disconnect functions connected using
715 the (static) event tables.
716
717 @param eventType
718 The event type associated with this event handler.
719 @param function
720 The event handler function.
721 @param userData
722 Data associated with the event table entry.
723 @param eventSink
724 Object whose member function should be called.
725
726 @beginWxPerlOnly
727 Not supported by wxPerl.
728 @endWxPerlOnly
729 */
730 bool Disconnect(wxEventType eventType,
731 wxObjectEventFunction function,
732 wxObject* userData = NULL,
733 wxEvtHandler* eventSink = NULL);
734
735 /**
736 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
737 overload for more info.
738
739 This overload takes the additional @a id parameter.
740
741 @beginWxPerlOnly
742 Not supported by wxPerl.
743 @endWxPerlOnly
744 */
745 bool Disconnect(int id = wxID_ANY,
746 wxEventType eventType = wxEVT_NULL,
747 wxObjectEventFunction function = NULL,
748 wxObject* userData = NULL,
749 wxEvtHandler* eventSink = NULL);
750
751 /**
752 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
753 overload for more info.
754
755 This overload takes an additional range of source IDs.
756
757 @beginWxPerlOnly
758 In wxPerl this function takes 3 arguments: @a id,
759 @a lastid, @a type.
760 @endWxPerlOnly
761 */
762 bool Disconnect(int id, int lastId,
763 wxEventType eventType,
764 wxObjectEventFunction function = NULL,
765 wxObject* userData = NULL,
766 wxEvtHandler* eventSink = NULL);
767 //@}
768
769
770 /**
771 @name Binding and Unbinding
772 */
773 //@{
774
775 /**
776 Binds the given function, functor or method dynamically with the event.
777
778 This offers basically the same functionality as Connect(), but it is
779 more flexible as it also allows you to use ordinary functions and
780 arbitrary functors as event handlers. It is also less restrictive then
781 Connect() because you can use an arbitrary method as an event handler,
782 whereas Connect() requires a wxEvtHandler derived handler.
783
784 See @ref overview_events_bind for more detailed explanation
785 of this function and the @ref page_samples_event sample for usage
786 examples.
787
788 @param eventType
789 The event type to be associated with this event handler.
790 @param functor
791 The event handler functor. This can be an ordinary function but also
792 an arbitrary functor like boost::function<>.
793 @param id
794 The first ID of the identifier range to be associated with the event
795 handler.
796 @param lastId
797 The last ID of the identifier range to be associated with the event
798 handler.
799 @param userData
800 Data to be associated with the event table entry.
801
802 @see @ref overview_cpp_rtti_disabled
803
804 @since 2.9.0
805 */
806 template <typename EventTag, typename Functor>
807 void Bind(const EventTag& eventType,
808 Functor functor,
809 int id = wxID_ANY,
810 int lastId = wxID_ANY,
811 wxObject *userData = NULL);
812
813 /**
814 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for
815 more info.
816
817 This overload will bind the given method as the event handler.
818
819 @param eventType
820 The event type to be associated with this event handler.
821 @param method
822 The event handler method. This can be an arbitrary method (doesn't need
823 to be from a wxEvtHandler derived class).
824 @param handler
825 Object whose method should be called. It must always be specified
826 so it can be checked at compile time whether the given method is an
827 actual member of the given handler.
828 @param id
829 The first ID of the identifier range to be associated with the event
830 handler.
831 @param lastId
832 The last ID of the identifier range to be associated with the event
833 handler.
834 @param userData
835 Data to be associated with the event table entry.
836
837 @see @ref overview_cpp_rtti_disabled
838
839 @since 2.9.0
840 */
841 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
842 void Bind(const EventTag &eventType,
843 void (Class::*method)(EventArg &),
844 EventHandler *handler,
845 int id = wxID_ANY,
846 int lastId = wxID_ANY,
847 wxObject *userData = NULL);
848 /**
849 Unbinds the given function, functor or method dynamically from the
850 event handler, using the specified parameters as search criteria and
851 returning @true if a matching function has been found and removed.
852
853 This method can only unbind functions, functors or methods which have
854 been added using the Bind<>() method. There is no way to unbind
855 functions bound using the (static) event tables.
856
857 @param eventType
858 The event type associated with this event handler.
859 @param functor
860 The event handler functor. This can be an ordinary function but also
861 an arbitrary functor like boost::function<>.
862 @param id
863 The first ID of the identifier range associated with the event
864 handler.
865 @param lastId
866 The last ID of the identifier range associated with the event
867 handler.
868 @param userData
869 Data associated with the event table entry.
870
871 @see @ref overview_cpp_rtti_disabled
872
873 @since 2.9.0
874 */
875 template <typename EventTag, typename Functor>
876 bool Unbind(const EventTag& eventType,
877 Functor functor,
878 int id = wxID_ANY,
879 int lastId = wxID_ANY,
880 wxObject *userData = NULL);
881
882 /**
883 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*)
884 overload for more info.
885
886 This overload unbinds the given method from the event..
887
888 @param eventType
889 The event type associated with this event handler.
890 @param method
891 The event handler method associated with this event.
892 @param handler
893 Object whose method was called.
894 @param id
895 The first ID of the identifier range associated with the event
896 handler.
897 @param lastId
898 The last ID of the identifier range associated with the event
899 handler.
900 @param userData
901 Data associated with the event table entry.
902
903 @see @ref overview_cpp_rtti_disabled
904
905 @since 2.9.0
906 */
907 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
908 bool Unbind(const EventTag &eventType,
909 void (Class::*method)(EventArg&),
910 EventHandler *handler,
911 int id = wxID_ANY,
912 int lastId = wxID_ANY,
913 wxObject *userData = NULL );
914 //@}
915 /**
916 @name User-supplied data
917 */
918 //@{
919
920 /**
921 Returns user-supplied client data.
922
923 @remarks Normally, any extra data the programmer wishes to associate with
924 the object should be made available by deriving a new class with
925 new data members.
926
927 @see SetClientData()
928 */
929 void* GetClientData() const;
930
931 /**
932 Returns a pointer to the user-supplied client data object.
933
934 @see SetClientObject(), wxClientData
935 */
936 wxClientData* GetClientObject() const;
937
938 /**
939 Sets user-supplied client data.
940
941 @param data
942 Data to be associated with the event handler.
943
944 @remarks Normally, any extra data the programmer wishes to associate
945 with the object should be made available by deriving a new
946 class with new data members. You must not call this method
947 and SetClientObject on the same class - only one of them.
948
949 @see GetClientData()
950 */
951 void SetClientData(void* data);
952
953 /**
954 Set the client data object. Any previous object will be deleted.
955
956 @see GetClientObject(), wxClientData
957 */
958 void SetClientObject(wxClientData* data);
959
960 //@}
961
962
963 /**
964 @name Event handler chaining
965
966 wxEvtHandler can be arranged in a double-linked list of handlers
967 which is automatically iterated by ProcessEvent() if needed.
968 */
969 //@{
970
971 /**
972 Returns @true if the event handler is enabled, @false otherwise.
973
974 @see SetEvtHandlerEnabled()
975 */
976 bool GetEvtHandlerEnabled() const;
977
978 /**
979 Returns the pointer to the next handler in the chain.
980
981 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
982 wxWindow::PushEventHandler, wxWindow::PopEventHandler
983 */
984 wxEvtHandler* GetNextHandler() const;
985
986 /**
987 Returns the pointer to the previous handler in the chain.
988
989 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
990 wxWindow::PushEventHandler, wxWindow::PopEventHandler
991 */
992 wxEvtHandler* GetPreviousHandler() const;
993
994 /**
995 Enables or disables the event handler.
996
997 @param enabled
998 @true if the event handler is to be enabled, @false if it is to be disabled.
999
1000 @remarks You can use this function to avoid having to remove the event
1001 handler from the chain, for example when implementing a
1002 dialog editor and changing from edit to test mode.
1003
1004 @see GetEvtHandlerEnabled()
1005 */
1006 void SetEvtHandlerEnabled(bool enabled);
1007
1008 /**
1009 Sets the pointer to the next handler.
1010
1011 @remarks
1012 See ProcessEvent() for more info about how the chains of event handlers
1013 are internally used.
1014 Also remember that wxEvtHandler uses double-linked lists and thus if you
1015 use this function, you should also call SetPreviousHandler() on the
1016 argument passed to this function:
1017 @code
1018 handlerA->SetNextHandler(handlerB);
1019 handlerB->SetPreviousHandler(handlerA);
1020 @endcode
1021
1022 @param handler
1023 The event handler to be set as the next handler.
1024 Cannot be @NULL.
1025
1026 @see @ref overview_events_processing
1027 */
1028 virtual void SetNextHandler(wxEvtHandler* handler);
1029
1030 /**
1031 Sets the pointer to the previous handler.
1032 All remarks about SetNextHandler() apply to this function as well.
1033
1034 @param handler
1035 The event handler to be set as the previous handler.
1036 Cannot be @NULL.
1037
1038 @see @ref overview_events_processing
1039 */
1040 virtual void SetPreviousHandler(wxEvtHandler* handler);
1041
1042 /**
1043 Unlinks this event handler from the chain it's part of (if any);
1044 then links the "previous" event handler to the "next" one
1045 (so that the chain won't be interrupted).
1046
1047 E.g. if before calling Unlink() you have the following chain:
1048 @image html evthandler_unlink_before.png
1049 then after calling @c B->Unlink() you'll have:
1050 @image html evthandler_unlink_after.png
1051
1052 @since 2.9.0
1053 */
1054 void Unlink();
1055
1056 /**
1057 Returns @true if the next and the previous handler pointers of this
1058 event handler instance are @NULL.
1059
1060 @since 2.9.0
1061
1062 @see SetPreviousHandler(), SetNextHandler()
1063 */
1064 bool IsUnlinked() const;
1065
1066 //@}
1067
1068 protected:
1069 /**
1070 Method called by ProcessEvent() before examining this object event
1071 tables.
1072
1073 This method can be overridden to hook into the event processing logic
1074 as early as possible. You should usually call the base class version
1075 when overriding this method, even if wxEvtHandler itself does nothing
1076 here, some derived classes do use this method, e.g. wxWindow implements
1077 support for wxValidator in it.
1078
1079 Example:
1080 @code
1081 class MyClass : public BaseClass // inheriting from wxEvtHandler
1082 {
1083 ...
1084 protected:
1085 virtual bool TryBefore(wxEvent& event)
1086 {
1087 if ( MyPreProcess(event) )
1088 return true;
1089
1090 return BaseClass::TryBefore(event);
1091 }
1092 };
1093 @endcode
1094
1095 @see ProcessEvent()
1096 */
1097 virtual bool TryBefore(wxEvent& event);
1098
1099 /**
1100 Try to process the event in this event handler.
1101
1102 This method is called from ProcessEventLocally() and thus, indirectly,
1103 from ProcessEvent(), please see the detailed description of the event
1104 processing logic there.
1105
1106 It is currently @em not virtual and so may not be overridden.
1107
1108 @since 2.9.1
1109
1110 @param event
1111 Event to process.
1112 @return
1113 @true if this object itself defines a handler for this event and
1114 the handler didn't skip the event.
1115 */
1116 bool TryThis(wxEvent& event);
1117
1118 /**
1119 Method called by ProcessEvent() as last resort.
1120
1121 This method can be overridden to implement post-processing for the
1122 events which were not processed anywhere else.
1123
1124 The base class version handles forwarding the unprocessed events to
1125 wxApp at wxEvtHandler level and propagating them upwards the window
1126 child-parent chain at wxWindow level and so should usually be called
1127 when overriding this method:
1128 @code
1129 class MyClass : public BaseClass // inheriting from wxEvtHandler
1130 {
1131 ...
1132 protected:
1133 virtual bool TryAfter(wxEvent& event)
1134 {
1135 if ( BaseClass::TryAfter(event) )
1136 return true;
1137
1138 return MyPostProcess(event);
1139 }
1140 };
1141 @endcode
1142
1143 @see ProcessEvent()
1144 */
1145 virtual bool TryAfter(wxEvent& event);
1146 };
1147
1148
1149 /**
1150 Flags for categories of keys.
1151
1152 These values are used by wxKeyEvent::IsKeyInCategory(). They may be
1153 combined via the bitwise operators |, &, and ~.
1154
1155 @since 2.9.1
1156 */
1157 enum wxKeyCategoryFlags
1158 {
1159 /// arrow keys, on and off numeric keypads
1160 WXK_CATEGORY_ARROW,
1161
1162 /// page up and page down keys, on and off numeric keypads
1163 WXK_CATEGORY_PAGING,
1164
1165 /// home and end keys, on and off numeric keypads
1166 WXK_CATEGORY_JUMP,
1167
1168 /// tab key, on and off numeric keypads
1169 WXK_CATEGORY_TAB,
1170
1171 /// backspace and delete keys, on and off numeric keypads
1172 WXK_CATEGORY_CUT,
1173
1174 /// union of WXK_CATEGORY_ARROW, WXK_CATEGORY_PAGING, and WXK_CATEGORY_JUMP categories
1175 WXK_CATEGORY_NAVIGATION
1176 };
1177
1178
1179 /**
1180 @class wxKeyEvent
1181
1182 This event class contains information about key press and release events.
1183
1184 The main information carried by this event is the key being pressed or
1185 released. It can be accessed using either GetKeyCode() function or
1186 GetUnicodeKey(). For the printable characters, the latter should be used as
1187 it works for any keys, including non-Latin-1 characters that can be entered
1188 when using national keyboard layouts. GetKeyCode() should be used to handle
1189 special characters (such as cursor arrows keys or @c HOME or @c INS and so
1190 on) which correspond to ::wxKeyCode enum elements above the @c WXK_START
1191 constant. While GetKeyCode() also returns the character code for Latin-1
1192 keys for compatibility, it doesn't work for Unicode characters in general
1193 and will return @c WXK_NONE for any non-Latin-1 ones. For this reason, it's
1194 recommended to always use GetUnicodeKey() and only fall back to GetKeyCode()
1195 if GetUnicodeKey() returned @c WXK_NONE meaning that the event corresponds
1196 to a non-printable special keys.
1197
1198 While both of these functions can be used with the events of @c
1199 wxEVT_KEY_DOWN, @c wxEVT_KEY_UP and @c wxEVT_CHAR types, the values
1200 returned by them are different for the first two events and the last one.
1201 For the latter, the key returned corresponds to the character that would
1202 appear in e.g. a text zone if the user pressed the key in it. As such, its
1203 value depends on the current state of the Shift key and, for the letters,
1204 on the state of Caps Lock modifier. For example, if @c A key is pressed
1205 without Shift being held down, wxKeyEvent of type @c wxEVT_CHAR generated
1206 for this key press will return (from either GetKeyCode() or GetUnicodeKey()
1207 as their meanings coincide for ASCII characters) key code of 97
1208 corresponding the ASCII value of @c a. And if the same key is pressed but
1209 with Shift being held (or Caps Lock being active), then the key could would
1210 be 65, i.e. ASCII value of capital @c A.
1211
1212 However for the key down and up events the returned key code will instead
1213 be @c A independently of the state of the modifier keys i.e. it depends
1214 only on physical key being pressed and is not translated to its logical
1215 representation using the current keyboard state. Such untranslated key
1216 codes are defined as follows:
1217 - For the letters they correspond to the @e upper case value of the
1218 letter.
1219 - For the other alphanumeric keys (e.g. @c 7 or @c +), the untranslated
1220 key code corresponds to the character produced by the key when it is
1221 pressed without Shift. E.g. in standard US keyboard layout the
1222 untranslated key code for the key @c =/+ in the upper right corner of
1223 the keyboard is 61 which is the ASCII value of @c =.
1224 - For the rest of the keys (i.e. special non-printable keys) it is the
1225 same as the normal key code as no translation is used anyhow.
1226
1227 Notice that the first rule applies to all Unicode letters, not just the
1228 usual Latin-1 ones. However for non-Latin-1 letters only GetUnicodeKey()
1229 can be used to retrieve the key code as GetKeyCode() just returns @c
1230 WXK_NONE in this case.
1231
1232 To summarize: you should handle @c wxEVT_CHAR if you need the translated
1233 key and @c wxEVT_KEY_DOWN if you only need the value of the key itself,
1234 independent of the current keyboard state.
1235
1236 @note Not all key down events may be generated by the user. As an example,
1237 @c wxEVT_KEY_DOWN with @c = key code can be generated using the
1238 standard US keyboard layout but not using the German one because the @c
1239 = key corresponds to Shift-0 key combination in this layout and the key
1240 code for it is @c 0, not @c =. Because of this you should avoid
1241 requiring your users to type key events that might be impossible to
1242 enter on their keyboard.
1243
1244
1245 Another difference between key and char events is that another kind of
1246 translation is done for the latter ones when the Control key is pressed:
1247 char events for ASCII letters in this case carry codes corresponding to the
1248 ASCII value of Ctrl-Latter, i.e. 1 for Ctrl-A, 2 for Ctrl-B and so on until
1249 26 for Ctrl-Z. This is convenient for terminal-like applications and can be
1250 completely ignored by all the other ones (if you need to handle Ctrl-A it
1251 is probably a better idea to use the key event rather than the char one).
1252 Notice that currently no translation is done for the presses of @c [, @c
1253 \\, @c ], @c ^ and @c _ keys which might be mapped to ASCII values from 27
1254 to 31.
1255
1256 Finally, modifier keys only generate key events but no char events at all.
1257 The modifiers keys are @c WXK_SHIFT, @c WXK_CONTROL, @c WXK_ALT and various
1258 @c WXK_WINDOWS_XXX from ::wxKeyCode enum.
1259
1260 Modifier keys events are special in one additional aspect: usually the
1261 keyboard state associated with a key press is well defined, e.g.
1262 wxKeyboardState::ShiftDown() returns @c true only if the Shift key was held
1263 pressed when the key that generated this event itself was pressed. There is
1264 an ambiguity for the key press events for Shift key itself however. By
1265 convention, it is considered to be already pressed when it is pressed and
1266 already released when it is released. In other words, @c wxEVT_KEY_DOWN
1267 event for the Shift key itself will have @c wxMOD_SHIFT in GetModifiers()
1268 and ShiftDown() will return true while the @c wxEVT_KEY_UP event for Shift
1269 itself will not have @c wxMOD_SHIFT in its modifiers and ShiftDown() will
1270 return false.
1271
1272
1273 @b Tip: You may discover the key codes and modifiers generated by all the
1274 keys on your system interactively by running the @ref
1275 page_samples_keyboard wxWidgets sample and pressing some keys in it.
1276
1277 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
1278 does not call @c event.Skip() then the corresponding char event
1279 (@c EVT_CHAR) will not happen. This is by design and enables the
1280 programs that handle both types of events to avoid processing the
1281 same key twice. As a consequence, if you do not want to suppress the
1282 @c wxEVT_CHAR events for the keys you handle, always call @c
1283 event.Skip() in your @c wxEVT_KEY_DOWN handler. Not doing may also
1284 prevent accelerators defined using this key from working.
1285
1286 @note If a key is maintained in a pressed state, you will typically get a
1287 lot of (automatically generated) key down events but only one key up
1288 one at the end when the key is released so it is wrong to assume that
1289 there is one up event corresponding to each down one.
1290
1291 @note For Windows programmers: The key and char events in wxWidgets are
1292 similar to but slightly different from Windows @c WM_KEYDOWN and
1293 @c WM_CHAR events. In particular, Alt-x combination will generate a
1294 char event in wxWidgets (unless it is used as an accelerator) and
1295 almost all keys, including ones without ASCII equivalents, generate
1296 char events too.
1297
1298
1299 @beginEventTable{wxKeyEvent}
1300 @event{EVT_KEY_DOWN(func)}
1301 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
1302 @event{EVT_KEY_UP(func)}
1303 Process a @c wxEVT_KEY_UP event (any key has been released).
1304 @event{EVT_CHAR(func)}
1305 Process a @c wxEVT_CHAR event.
1306 @event{EVT_CHAR_HOOK(func)}
1307 Process a @c wxEVT_CHAR_HOOK event which is sent to the active
1308 wxTopLevelWindow (i.e. the one containing the currently focused window)
1309 or wxApp global object if there is no active window before any other
1310 keyboard events are generated giving the parent window the opportunity
1311 to intercept all the keyboard entry. If the event is handled, i.e. the
1312 handler doesn't call wxEvent::Skip(), no further keyboard events are
1313 generated. Notice that this event is not generated when the mouse is
1314 captured as it is considered that the window which has the capture
1315 should receive all the keyboard events too without allowing its parent
1316 wxTopLevelWindow to interfere with their processing. Also please note
1317 that currently this event is not generated by wxOSX/Cocoa port.
1318 @endEventTable
1319
1320 @see wxKeyboardState
1321
1322 @library{wxcore}
1323 @category{events}
1324 */
1325 class wxKeyEvent : public wxEvent,
1326 public wxKeyboardState
1327 {
1328 public:
1329 /**
1330 Constructor.
1331 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
1332 */
1333 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
1334
1335 /**
1336 Returns the key code of the key that generated this event.
1337
1338 ASCII symbols return normal ASCII values, while events from special
1339 keys such as "left cursor arrow" (@c WXK_LEFT) return values outside of
1340 the ASCII range. See ::wxKeyCode for a full list of the virtual key
1341 codes.
1342
1343 Note that this method returns a meaningful value only for special
1344 non-alphanumeric keys or if the user entered a character that can be
1345 represented in current locale's default charset. Otherwise, e.g. if the
1346 user enters a Japanese character in a program not using Japanese
1347 locale, this method returns @c WXK_NONE and GetUnicodeKey() should be
1348 used to obtain the corresponding Unicode character.
1349
1350 Using GetUnicodeKey() is in general the right thing to do if you are
1351 interested in the characters typed by the user, GetKeyCode() should be
1352 only used for special keys (for which GetUnicodeKey() returns @c
1353 WXK_NONE). To handle both kinds of keys you might write:
1354 @code
1355 void MyHandler::OnChar(wxKeyEvent& event)
1356 {
1357 if ( event.GetUnicodeKey() != WXK_NONE )
1358 {
1359 // It's a printable character
1360 wxLogMessage("You pressed '%c'", event.GetUnicodeKey());
1361 }
1362 else
1363 {
1364 // It's a special key, deal with all the known ones:
1365 switch ( keycode )
1366 {
1367 case WXK_LEFT:
1368 case WXK_RIGHT:
1369 ... move cursor ...
1370 break;
1371
1372 case WXK_F1:
1373 ... give help ...
1374 break;
1375 }
1376 }
1377 }
1378 @endcode
1379 */
1380 int GetKeyCode() const;
1381
1382 /**
1383 Returns true if the key is in the given key category.
1384
1385 @param category
1386 A bitwise combination of named ::wxKeyCategoryFlags constants.
1387
1388 @since 2.9.1
1389 */
1390 bool IsKeyInCategory(int category) const;
1391
1392 //@{
1393 /**
1394 Obtains the position (in client coordinates) at which the key was pressed.
1395 */
1396 wxPoint GetPosition() const;
1397 void GetPosition(long* x, long* y) const;
1398 //@}
1399
1400 /**
1401 Returns the raw key code for this event.
1402
1403 The flags are platform-dependent and should only be used if the
1404 functionality provided by other wxKeyEvent methods is insufficient.
1405
1406 Under MSW, the raw key code is the value of @c wParam parameter of the
1407 corresponding message.
1408
1409 Under GTK, the raw key code is the @c keyval field of the corresponding
1410 GDK event.
1411
1412 Under OS X, the raw key code is the @c keyCode field of the
1413 corresponding NSEvent.
1414
1415 @note Currently the raw key codes are not supported by all ports, use
1416 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1417 */
1418 wxUint32 GetRawKeyCode() const;
1419
1420 /**
1421 Returns the low level key flags for this event.
1422
1423 The flags are platform-dependent and should only be used if the
1424 functionality provided by other wxKeyEvent methods is insufficient.
1425
1426 Under MSW, the raw flags are just the value of @c lParam parameter of
1427 the corresponding message.
1428
1429 Under GTK, the raw flags contain the @c hardware_keycode field of the
1430 corresponding GDK event.
1431
1432 Under OS X, the raw flags contain the modifiers state.
1433
1434 @note Currently the raw key flags are not supported by all ports, use
1435 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1436 */
1437 wxUint32 GetRawKeyFlags() const;
1438
1439 /**
1440 Returns the Unicode character corresponding to this key event.
1441
1442 If the key pressed doesn't have any character value (e.g. a cursor key)
1443 this method will return @c WXK_NONE. In this case you should use
1444 GetKeyCode() to retrieve the value of the key.
1445
1446 This function is only available in Unicode build, i.e. when
1447 @c wxUSE_UNICODE is 1.
1448 */
1449 wxChar GetUnicodeKey() const;
1450
1451 /**
1452 Returns the X position (in client coordinates) of the event.
1453 */
1454 wxCoord GetX() const;
1455
1456 /**
1457 Returns the Y position (in client coordinates) of the event.
1458 */
1459 wxCoord GetY() const;
1460 };
1461
1462
1463
1464 /**
1465 @class wxJoystickEvent
1466
1467 This event class contains information about joystick events, particularly
1468 events received by windows.
1469
1470 @beginEventTable{wxJoystickEvent}
1471 @event{EVT_JOY_BUTTON_DOWN(func)}
1472 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1473 @event{EVT_JOY_BUTTON_UP(func)}
1474 Process a @c wxEVT_JOY_BUTTON_UP event.
1475 @event{EVT_JOY_MOVE(func)}
1476 Process a @c wxEVT_JOY_MOVE event.
1477 @event{EVT_JOY_ZMOVE(func)}
1478 Process a @c wxEVT_JOY_ZMOVE event.
1479 @event{EVT_JOYSTICK_EVENTS(func)}
1480 Processes all joystick events.
1481 @endEventTable
1482
1483 @library{wxcore}
1484 @category{events}
1485
1486 @see wxJoystick
1487 */
1488 class wxJoystickEvent : public wxEvent
1489 {
1490 public:
1491 /**
1492 Constructor.
1493 */
1494 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
1495 int joystick = wxJOYSTICK1,
1496 int change = 0);
1497
1498 /**
1499 Returns @true if the event was a down event from the specified button
1500 (or any button).
1501
1502 @param button
1503 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1504 indicate any button down event.
1505 */
1506 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
1507
1508 /**
1509 Returns @true if the specified button (or any button) was in a down state.
1510
1511 @param button
1512 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1513 indicate any button down event.
1514 */
1515 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1516
1517 /**
1518 Returns @true if the event was an up event from the specified button
1519 (or any button).
1520
1521 @param button
1522 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1523 indicate any button down event.
1524 */
1525 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1526
1527 /**
1528 Returns the identifier of the button changing state.
1529
1530 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1531 */
1532 int GetButtonChange() const;
1533
1534 /**
1535 Returns the down state of the buttons.
1536
1537 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1538 */
1539 int GetButtonState() const;
1540
1541 /**
1542 Returns the identifier of the joystick generating the event - one of
1543 wxJOYSTICK1 and wxJOYSTICK2.
1544 */
1545 int GetJoystick() const;
1546
1547 /**
1548 Returns the x, y position of the joystick event.
1549 */
1550 wxPoint GetPosition() const;
1551
1552 /**
1553 Returns the z position of the joystick event.
1554 */
1555 int GetZPosition() const;
1556
1557 /**
1558 Returns @true if this was a button up or down event
1559 (@e not 'is any button down?').
1560 */
1561 bool IsButton() const;
1562
1563 /**
1564 Returns @true if this was an x, y move event.
1565 */
1566 bool IsMove() const;
1567
1568 /**
1569 Returns @true if this was a z move event.
1570 */
1571 bool IsZMove() const;
1572 };
1573
1574
1575
1576 /**
1577 @class wxScrollWinEvent
1578
1579 A scroll event holds information about events sent from scrolling windows.
1580
1581 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1582 from the receiving window.
1583
1584 @beginEventTable{wxScrollWinEvent}
1585 @event{EVT_SCROLLWIN(func)}
1586 Process all scroll events.
1587 @event{EVT_SCROLLWIN_TOP(func)}
1588 Process @c wxEVT_SCROLLWIN_TOP scroll-to-top events.
1589 @event{EVT_SCROLLWIN_BOTTOM(func)}
1590 Process @c wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1591 @event{EVT_SCROLLWIN_LINEUP(func)}
1592 Process @c wxEVT_SCROLLWIN_LINEUP line up events.
1593 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1594 Process @c wxEVT_SCROLLWIN_LINEDOWN line down events.
1595 @event{EVT_SCROLLWIN_PAGEUP(func)}
1596 Process @c wxEVT_SCROLLWIN_PAGEUP page up events.
1597 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1598 Process @c wxEVT_SCROLLWIN_PAGEDOWN page down events.
1599 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1600 Process @c wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1601 (frequent events sent as the user drags the thumbtrack).
1602 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1603 Process @c wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1604 @endEventTable
1605
1606
1607 @library{wxcore}
1608 @category{events}
1609
1610 @see wxScrollEvent, @ref overview_events
1611 */
1612 class wxScrollWinEvent : public wxEvent
1613 {
1614 public:
1615 /**
1616 Constructor.
1617 */
1618 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1619 int orientation = 0);
1620
1621 /**
1622 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1623 scrollbar.
1624
1625 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1626 */
1627 int GetOrientation() const;
1628
1629 /**
1630 Returns the position of the scrollbar for the thumb track and release events.
1631
1632 Note that this field can't be used for the other events, you need to query
1633 the window itself for the current position in that case.
1634 */
1635 int GetPosition() const;
1636
1637 void SetOrientation(int orient);
1638 void SetPosition(int pos);
1639 };
1640
1641
1642
1643 /**
1644 @class wxSysColourChangedEvent
1645
1646 This class is used for system colour change events, which are generated
1647 when the user changes the colour settings using the control panel.
1648 This is only appropriate under Windows.
1649
1650 @remarks
1651 The default event handler for this event propagates the event to child windows,
1652 since Windows only sends the events to top-level windows.
1653 If intercepting this event for a top-level window, remember to call the base
1654 class handler, or to pass the event on to the window's children explicitly.
1655
1656 @beginEventTable{wxSysColourChangedEvent}
1657 @event{EVT_SYS_COLOUR_CHANGED(func)}
1658 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1659 @endEventTable
1660
1661 @library{wxcore}
1662 @category{events}
1663
1664 @see @ref overview_events
1665 */
1666 class wxSysColourChangedEvent : public wxEvent
1667 {
1668 public:
1669 /**
1670 Constructor.
1671 */
1672 wxSysColourChangedEvent();
1673 };
1674
1675
1676
1677 /**
1678 @class wxWindowCreateEvent
1679
1680 This event is sent just after the actual window associated with a wxWindow
1681 object has been created.
1682
1683 Since it is derived from wxCommandEvent, the event propagates up
1684 the window hierarchy.
1685
1686 @beginEventTable{wxWindowCreateEvent}
1687 @event{EVT_WINDOW_CREATE(func)}
1688 Process a @c wxEVT_CREATE event.
1689 @endEventTable
1690
1691 @library{wxcore}
1692 @category{events}
1693
1694 @see @ref overview_events, wxWindowDestroyEvent
1695 */
1696 class wxWindowCreateEvent : public wxCommandEvent
1697 {
1698 public:
1699 /**
1700 Constructor.
1701 */
1702 wxWindowCreateEvent(wxWindow* win = NULL);
1703
1704 /// Return the window being created.
1705 wxWindow *GetWindow() const;
1706 };
1707
1708
1709
1710 /**
1711 @class wxPaintEvent
1712
1713 A paint event is sent when a window's contents needs to be repainted.
1714
1715 The handler of this event must create a wxPaintDC object and use it for
1716 painting the window contents. For example:
1717 @code
1718 void MyWindow::OnPaint(wxPaintEvent& event)
1719 {
1720 wxPaintDC dc(this);
1721
1722 DrawMyDocument(dc);
1723 }
1724 @endcode
1725
1726 Notice that you must @e not create other kinds of wxDC (e.g. wxClientDC or
1727 wxWindowDC) in EVT_PAINT handlers and also don't create wxPaintDC outside
1728 of this event handlers.
1729
1730
1731 You can optimize painting by retrieving the rectangles that have been damaged
1732 and only repainting these. The rectangles are in terms of the client area,
1733 and are unscrolled, so you will need to do some calculations using the current
1734 view position to obtain logical, scrolled units.
1735 Here is an example of using the wxRegionIterator class:
1736 @code
1737 // Called when window needs to be repainted.
1738 void MyWindow::OnPaint(wxPaintEvent& event)
1739 {
1740 wxPaintDC dc(this);
1741
1742 // Find Out where the window is scrolled to
1743 int vbX,vbY; // Top left corner of client
1744 GetViewStart(&vbX,&vbY);
1745
1746 int vX,vY,vW,vH; // Dimensions of client area in pixels
1747 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1748
1749 while (upd)
1750 {
1751 vX = upd.GetX();
1752 vY = upd.GetY();
1753 vW = upd.GetW();
1754 vH = upd.GetH();
1755
1756 // Alternatively we can do this:
1757 // wxRect rect(upd.GetRect());
1758
1759 // Repaint this rectangle
1760 ...some code...
1761
1762 upd ++ ;
1763 }
1764 }
1765 @endcode
1766
1767 @remarks
1768 Please notice that in general it is impossible to change the drawing of a
1769 standard control (such as wxButton) and so you shouldn't attempt to handle
1770 paint events for them as even if it might work on some platforms, this is
1771 inherently not portable and won't work everywhere.
1772
1773
1774 @beginEventTable{wxPaintEvent}
1775 @event{EVT_PAINT(func)}
1776 Process a @c wxEVT_PAINT event.
1777 @endEventTable
1778
1779 @library{wxcore}
1780 @category{events}
1781
1782 @see @ref overview_events
1783 */
1784 class wxPaintEvent : public wxEvent
1785 {
1786 public:
1787 /**
1788 Constructor.
1789 */
1790 wxPaintEvent(int id = 0);
1791 };
1792
1793
1794
1795 /**
1796 @class wxMaximizeEvent
1797
1798 An event being sent when a top level window is maximized. Notice that it is
1799 not sent when the window is restored to its original size after it had been
1800 maximized, only a normal wxSizeEvent is generated in this case.
1801
1802 Currently this event is only generated in wxMSW, wxGTK, wxOSX/Cocoa and wxOS2
1803 ports so portable programs should only rely on receiving @c wxEVT_SIZE and
1804 not necessarily this event when the window is maximized.
1805
1806 @beginEventTable{wxMaximizeEvent}
1807 @event{EVT_MAXIMIZE(func)}
1808 Process a @c wxEVT_MAXIMIZE event.
1809 @endEventTable
1810
1811 @library{wxcore}
1812 @category{events}
1813
1814 @see @ref overview_events, wxTopLevelWindow::Maximize,
1815 wxTopLevelWindow::IsMaximized
1816 */
1817 class wxMaximizeEvent : public wxEvent
1818 {
1819 public:
1820 /**
1821 Constructor. Only used by wxWidgets internally.
1822 */
1823 wxMaximizeEvent(int id = 0);
1824 };
1825
1826 /**
1827 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1828 */
1829 enum wxUpdateUIMode
1830 {
1831 /** Send UI update events to all windows. */
1832 wxUPDATE_UI_PROCESS_ALL,
1833
1834 /** Send UI update events to windows that have
1835 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1836 wxUPDATE_UI_PROCESS_SPECIFIED
1837 };
1838
1839
1840 /**
1841 @class wxUpdateUIEvent
1842
1843 This class is used for pseudo-events which are called by wxWidgets
1844 to give an application the chance to update various user interface elements.
1845
1846 Without update UI events, an application has to work hard to check/uncheck,
1847 enable/disable, show/hide, and set the text for elements such as menu items
1848 and toolbar buttons. The code for doing this has to be mixed up with the code
1849 that is invoked when an action is invoked for a menu item or button.
1850
1851 With update UI events, you define an event handler to look at the state of the
1852 application and change UI elements accordingly. wxWidgets will call your member
1853 functions in idle time, so you don't have to worry where to call this code.
1854
1855 In addition to being a clearer and more declarative method, it also means you don't
1856 have to worry whether you're updating a toolbar or menubar identifier. The same
1857 handler can update a menu item and toolbar button, if the identifier is the same.
1858 Instead of directly manipulating the menu or button, you call functions in the event
1859 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1860 call has been made, and which UI element to update.
1861
1862 These events will work for popup menus as well as menubars. Just before a menu is
1863 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1864 owns the menu.
1865
1866 If you find that the overhead of UI update processing is affecting your application,
1867 you can do one or both of the following:
1868 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1869 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1870 receive update events. No other windows will receive update events.
1871 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1872 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1873 for example when a dialog is about to be shown, in case the user sees a slight
1874 delay before windows are updated.
1875
1876 Note that although events are sent in idle time, defining a wxIdleEvent handler
1877 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1878 which is always called in idle time.
1879
1880 wxWidgets tries to optimize update events on some platforms.
1881 On Windows and GTK+, events for menubar items are only sent when the menu is about
1882 to be shown, and not in idle time.
1883
1884
1885 @beginEventTable{wxUpdateUIEvent}
1886 @event{EVT_UPDATE_UI(id, func)}
1887 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1888 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1889 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1890 @endEventTable
1891
1892 @library{wxcore}
1893 @category{events}
1894
1895 @see @ref overview_events
1896 */
1897 class wxUpdateUIEvent : public wxCommandEvent
1898 {
1899 public:
1900 /**
1901 Constructor.
1902 */
1903 wxUpdateUIEvent(wxWindowID commandId = 0);
1904
1905 /**
1906 Returns @true if it is appropriate to update (send UI update events to)
1907 this window.
1908
1909 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1910 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1911 were last sent in idle time, and the update interval, to determine whether
1912 events should be sent to this window now. By default this will always
1913 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1914 and the interval is set to 0; so update events will be sent as often as
1915 possible. You can reduce the frequency that events are sent by changing the
1916 mode and/or setting an update interval.
1917
1918 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1919 */
1920 static bool CanUpdate(wxWindow* window);
1921
1922 /**
1923 Check or uncheck the UI element.
1924 */
1925 void Check(bool check);
1926
1927 /**
1928 Enable or disable the UI element.
1929 */
1930 void Enable(bool enable);
1931
1932 /**
1933 Returns @true if the UI element should be checked.
1934 */
1935 bool GetChecked() const;
1936
1937 /**
1938 Returns @true if the UI element should be enabled.
1939 */
1940 bool GetEnabled() const;
1941
1942 /**
1943 Static function returning a value specifying how wxWidgets will send update
1944 events: to all windows, or only to those which specify that they will process
1945 the events.
1946
1947 @see SetMode()
1948 */
1949 static wxUpdateUIMode GetMode();
1950
1951 /**
1952 Returns @true if the application has called Check().
1953 For wxWidgets internal use only.
1954 */
1955 bool GetSetChecked() const;
1956
1957 /**
1958 Returns @true if the application has called Enable().
1959 For wxWidgets internal use only.
1960 */
1961 bool GetSetEnabled() const;
1962
1963 /**
1964 Returns @true if the application has called Show().
1965 For wxWidgets internal use only.
1966 */
1967 bool GetSetShown() const;
1968
1969 /**
1970 Returns @true if the application has called SetText().
1971 For wxWidgets internal use only.
1972 */
1973 bool GetSetText() const;
1974
1975 /**
1976 Returns @true if the UI element should be shown.
1977 */
1978 bool GetShown() const;
1979
1980 /**
1981 Returns the text that should be set for the UI element.
1982 */
1983 wxString GetText() const;
1984
1985 /**
1986 Returns the current interval between updates in milliseconds.
1987 The value -1 disables updates, 0 updates as frequently as possible.
1988
1989 @see SetUpdateInterval().
1990 */
1991 static long GetUpdateInterval();
1992
1993 /**
1994 Used internally to reset the last-updated time to the current time.
1995
1996 It is assumed that update events are normally sent in idle time, so this
1997 is called at the end of idle processing.
1998
1999 @see CanUpdate(), SetUpdateInterval(), SetMode()
2000 */
2001 static void ResetUpdateTime();
2002
2003 /**
2004 Specify how wxWidgets will send update events: to all windows, or only to
2005 those which specify that they will process the events.
2006
2007 @param mode
2008 this parameter may be one of the ::wxUpdateUIMode enumeration values.
2009 The default mode is wxUPDATE_UI_PROCESS_ALL.
2010 */
2011 static void SetMode(wxUpdateUIMode mode);
2012
2013 /**
2014 Sets the text for this UI element.
2015 */
2016 void SetText(const wxString& text);
2017
2018 /**
2019 Sets the interval between updates in milliseconds.
2020
2021 Set to -1 to disable updates, or to 0 to update as frequently as possible.
2022 The default is 0.
2023
2024 Use this to reduce the overhead of UI update events if your application
2025 has a lot of windows. If you set the value to -1 or greater than 0,
2026 you may also need to call wxWindow::UpdateWindowUI at appropriate points
2027 in your application, such as when a dialog is about to be shown.
2028 */
2029 static void SetUpdateInterval(long updateInterval);
2030
2031 /**
2032 Show or hide the UI element.
2033 */
2034 void Show(bool show);
2035 };
2036
2037
2038
2039 /**
2040 @class wxClipboardTextEvent
2041
2042 This class represents the events generated by a control (typically a
2043 wxTextCtrl but other windows can generate these events as well) when its
2044 content gets copied or cut to, or pasted from the clipboard.
2045
2046 There are three types of corresponding events @c wxEVT_COMMAND_TEXT_COPY,
2047 @c wxEVT_COMMAND_TEXT_CUT and @c wxEVT_COMMAND_TEXT_PASTE.
2048
2049 If any of these events is processed (without being skipped) by an event
2050 handler, the corresponding operation doesn't take place which allows to
2051 prevent the text from being copied from or pasted to a control. It is also
2052 possible to examine the clipboard contents in the PASTE event handler and
2053 transform it in some way before inserting in a control -- for example,
2054 changing its case or removing invalid characters.
2055
2056 Finally notice that a CUT event is always preceded by the COPY event which
2057 makes it possible to only process the latter if it doesn't matter if the
2058 text was copied or cut.
2059
2060 @note
2061 These events are currently only generated by wxTextCtrl under GTK+.
2062 They are generated by all controls under Windows.
2063
2064 @beginEventTable{wxClipboardTextEvent}
2065 @event{EVT_TEXT_COPY(id, func)}
2066 Some or all of the controls content was copied to the clipboard.
2067 @event{EVT_TEXT_CUT(id, func)}
2068 Some or all of the controls content was cut (i.e. copied and
2069 deleted).
2070 @event{EVT_TEXT_PASTE(id, func)}
2071 Clipboard content was pasted into the control.
2072 @endEventTable
2073
2074
2075 @library{wxcore}
2076 @category{events}
2077
2078 @see wxClipboard
2079 */
2080 class wxClipboardTextEvent : public wxCommandEvent
2081 {
2082 public:
2083 /**
2084 Constructor.
2085 */
2086 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
2087 };
2088
2089
2090
2091 /**
2092 @class wxMouseEvent
2093
2094 This event class contains information about the events generated by the mouse:
2095 they include mouse buttons press and release events and mouse move events.
2096
2097 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
2098 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
2099 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
2100 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
2101 can also be generated. Note that not all mice have even a middle button so a
2102 portable application should avoid relying on the events from it (but the right
2103 button click can be emulated using the left mouse button with the control key
2104 under Mac platforms with a single button mouse).
2105
2106 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
2107 purposes, the mouse is considered to be inside the window if it is in the
2108 window client area and not inside one of its children. In other words, the
2109 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
2110 mouse leaves the window entirely but also when it enters one of its children.
2111
2112 The position associated with a mouse event is expressed in the window
2113 coordinates of the window which generated the event, you can use
2114 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
2115 call wxWindow::ScreenToClient() next to convert it to window coordinates of
2116 another window.
2117
2118 @note Note that under Windows CE mouse enter and leave events are not natively
2119 supported by the system but are generated by wxWidgets itself. This has several
2120 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
2121 left the window and the state variables for it may have changed during this time.
2122
2123 @note Note the difference between methods like wxMouseEvent::LeftDown and
2124 the inherited wxMouseState::LeftIsDown: the former returns @true when
2125 the event corresponds to the left mouse button click while the latter
2126 returns @true if the left mouse button is currently being pressed.
2127 For example, when the user is dragging the mouse you can use
2128 wxMouseEvent::LeftIsDown to test whether the left mouse button is
2129 (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
2130 returns @true, wxMouseEvent::LeftIsDown will also return @true in
2131 wxWidgets whatever the underlying GUI behaviour is (which is
2132 platform-dependent). The same applies, of course, to other mouse
2133 buttons as well.
2134
2135
2136 @beginEventTable{wxMouseEvent}
2137 @event{EVT_LEFT_DOWN(func)}
2138 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
2139 call event.Skip() to allow the default processing to take place as otherwise
2140 the window under mouse wouldn't get the focus.
2141 @event{EVT_LEFT_UP(func)}
2142 Process a @c wxEVT_LEFT_UP event.
2143 @event{EVT_LEFT_DCLICK(func)}
2144 Process a @c wxEVT_LEFT_DCLICK event.
2145 @event{EVT_MIDDLE_DOWN(func)}
2146 Process a @c wxEVT_MIDDLE_DOWN event.
2147 @event{EVT_MIDDLE_UP(func)}
2148 Process a @c wxEVT_MIDDLE_UP event.
2149 @event{EVT_MIDDLE_DCLICK(func)}
2150 Process a @c wxEVT_MIDDLE_DCLICK event.
2151 @event{EVT_RIGHT_DOWN(func)}
2152 Process a @c wxEVT_RIGHT_DOWN event.
2153 @event{EVT_RIGHT_UP(func)}
2154 Process a @c wxEVT_RIGHT_UP event.
2155 @event{EVT_RIGHT_DCLICK(func)}
2156 Process a @c wxEVT_RIGHT_DCLICK event.
2157 @event{EVT_MOUSE_AUX1_DOWN(func)}
2158 Process a @c wxEVT_AUX1_DOWN event.
2159 @event{EVT_MOUSE_AUX1_UP(func)}
2160 Process a @c wxEVT_AUX1_UP event.
2161 @event{EVT_MOUSE_AUX1_DCLICK(func)}
2162 Process a @c wxEVT_AUX1_DCLICK event.
2163 @event{EVT_MOUSE_AUX2_DOWN(func)}
2164 Process a @c wxEVT_AUX2_DOWN event.
2165 @event{EVT_MOUSE_AUX2_UP(func)}
2166 Process a @c wxEVT_AUX2_UP event.
2167 @event{EVT_MOUSE_AUX2_DCLICK(func)}
2168 Process a @c wxEVT_AUX2_DCLICK event.
2169 @event{EVT_MOTION(func)}
2170 Process a @c wxEVT_MOTION event.
2171 @event{EVT_ENTER_WINDOW(func)}
2172 Process a @c wxEVT_ENTER_WINDOW event.
2173 @event{EVT_LEAVE_WINDOW(func)}
2174 Process a @c wxEVT_LEAVE_WINDOW event.
2175 @event{EVT_MOUSEWHEEL(func)}
2176 Process a @c wxEVT_MOUSEWHEEL event.
2177 @event{EVT_MOUSE_EVENTS(func)}
2178 Process all mouse events.
2179 @endEventTable
2180
2181 @library{wxcore}
2182 @category{events}
2183
2184 @see wxKeyEvent
2185 */
2186 class wxMouseEvent : public wxEvent,
2187 public wxMouseState
2188 {
2189 public:
2190 /**
2191 Constructor. Valid event types are:
2192
2193 @li @c wxEVT_ENTER_WINDOW
2194 @li @c wxEVT_LEAVE_WINDOW
2195 @li @c wxEVT_LEFT_DOWN
2196 @li @c wxEVT_LEFT_UP
2197 @li @c wxEVT_LEFT_DCLICK
2198 @li @c wxEVT_MIDDLE_DOWN
2199 @li @c wxEVT_MIDDLE_UP
2200 @li @c wxEVT_MIDDLE_DCLICK
2201 @li @c wxEVT_RIGHT_DOWN
2202 @li @c wxEVT_RIGHT_UP
2203 @li @c wxEVT_RIGHT_DCLICK
2204 @li @c wxEVT_AUX1_DOWN
2205 @li @c wxEVT_AUX1_UP
2206 @li @c wxEVT_AUX1_DCLICK
2207 @li @c wxEVT_AUX2_DOWN
2208 @li @c wxEVT_AUX2_UP
2209 @li @c wxEVT_AUX2_DCLICK
2210 @li @c wxEVT_MOTION
2211 @li @c wxEVT_MOUSEWHEEL
2212 */
2213 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
2214
2215 /**
2216 Returns @true if the event was a first extra button double click.
2217 */
2218 bool Aux1DClick() const;
2219
2220 /**
2221 Returns @true if the first extra button mouse button changed to down.
2222 */
2223 bool Aux1Down() const;
2224
2225 /**
2226 Returns @true if the first extra button mouse button changed to up.
2227 */
2228 bool Aux1Up() const;
2229
2230 /**
2231 Returns @true if the event was a second extra button double click.
2232 */
2233 bool Aux2DClick() const;
2234
2235 /**
2236 Returns @true if the second extra button mouse button changed to down.
2237 */
2238 bool Aux2Down() const;
2239
2240 /**
2241 Returns @true if the second extra button mouse button changed to up.
2242 */
2243 bool Aux2Up() const;
2244
2245 /**
2246 Returns @true if the event was generated by the specified button.
2247
2248 @see wxMouseState::ButtoinIsDown()
2249 */
2250 bool Button(wxMouseButton but) const;
2251
2252 /**
2253 If the argument is omitted, this returns @true if the event was a mouse
2254 double click event. Otherwise the argument specifies which double click event
2255 was generated (see Button() for the possible values).
2256 */
2257 bool ButtonDClick(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2258
2259 /**
2260 If the argument is omitted, this returns @true if the event was a mouse
2261 button down event. Otherwise the argument specifies which button-down event
2262 was generated (see Button() for the possible values).
2263 */
2264 bool ButtonDown(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2265
2266 /**
2267 If the argument is omitted, this returns @true if the event was a mouse
2268 button up event. Otherwise the argument specifies which button-up event
2269 was generated (see Button() for the possible values).
2270 */
2271 bool ButtonUp(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2272
2273 /**
2274 Returns @true if this was a dragging event (motion while a button is depressed).
2275
2276 @see Moving()
2277 */
2278 bool Dragging() const;
2279
2280 /**
2281 Returns @true if the mouse was entering the window.
2282
2283 @see Leaving()
2284 */
2285 bool Entering() const;
2286
2287 /**
2288 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
2289 if no button is involved (for mouse move, enter or leave event, for example).
2290 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
2291 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
2292 for the same events for the middle and the right buttons respectively.
2293 */
2294 int GetButton() const;
2295
2296 /**
2297 Returns the number of mouse clicks for this event: 1 for a simple click, 2
2298 for a double-click, 3 for a triple-click and so on.
2299
2300 Currently this function is implemented only in wxMac and returns -1 for the
2301 other platforms (you can still distinguish simple clicks from double-clicks as
2302 they generate different kinds of events however).
2303
2304 @since 2.9.0
2305 */
2306 int GetClickCount() const;
2307
2308 /**
2309 Returns the configured number of lines (or whatever) to be scrolled per
2310 wheel action. Defaults to three.
2311 */
2312 int GetLinesPerAction() const;
2313
2314 /**
2315 Returns the logical mouse position in pixels (i.e. translated according to the
2316 translation set for the DC, which usually indicates that the window has been
2317 scrolled).
2318 */
2319 wxPoint GetLogicalPosition(const wxDC& dc) const;
2320
2321 /**
2322 Get wheel delta, normally 120.
2323
2324 This is the threshold for action to be taken, and one such action
2325 (for example, scrolling one increment) should occur for each delta.
2326 */
2327 int GetWheelDelta() const;
2328
2329 /**
2330 Get wheel rotation, positive or negative indicates direction of rotation.
2331
2332 Current devices all send an event when rotation is at least +/-WheelDelta, but
2333 finer resolution devices can be created in the future.
2334
2335 Because of this you shouldn't assume that one event is equal to 1 line, but you
2336 should be able to either do partial line scrolling or wait until several
2337 events accumulate before scrolling.
2338 */
2339 int GetWheelRotation() const;
2340
2341 /**
2342 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
2343 most mouse wheels, @c 1 is the X axis.
2344
2345 Note that only some models of mouse have horizontal wheel axis.
2346 */
2347 int GetWheelAxis() const;
2348
2349 /**
2350 Returns @true if the event was a mouse button event (not necessarily a button
2351 down event - that may be tested using ButtonDown()).
2352 */
2353 bool IsButton() const;
2354
2355 /**
2356 Returns @true if the system has been setup to do page scrolling with
2357 the mouse wheel instead of line scrolling.
2358 */
2359 bool IsPageScroll() const;
2360
2361 /**
2362 Returns @true if the mouse was leaving the window.
2363
2364 @see Entering().
2365 */
2366 bool Leaving() const;
2367
2368 /**
2369 Returns @true if the event was a left double click.
2370 */
2371 bool LeftDClick() const;
2372
2373 /**
2374 Returns @true if the left mouse button changed to down.
2375 */
2376 bool LeftDown() const;
2377
2378 /**
2379 Returns @true if the left mouse button changed to up.
2380 */
2381 bool LeftUp() const;
2382
2383 /**
2384 Returns @true if the Meta key was down at the time of the event.
2385 */
2386 bool MetaDown() const;
2387
2388 /**
2389 Returns @true if the event was a middle double click.
2390 */
2391 bool MiddleDClick() const;
2392
2393 /**
2394 Returns @true if the middle mouse button changed to down.
2395 */
2396 bool MiddleDown() const;
2397
2398 /**
2399 Returns @true if the middle mouse button changed to up.
2400 */
2401 bool MiddleUp() const;
2402
2403 /**
2404 Returns @true if this was a motion event and no mouse buttons were pressed.
2405 If any mouse button is held pressed, then this method returns @false and
2406 Dragging() returns @true.
2407 */
2408 bool Moving() const;
2409
2410 /**
2411 Returns @true if the event was a right double click.
2412 */
2413 bool RightDClick() const;
2414
2415 /**
2416 Returns @true if the right mouse button changed to down.
2417 */
2418 bool RightDown() const;
2419
2420 /**
2421 Returns @true if the right mouse button changed to up.
2422 */
2423 bool RightUp() const;
2424 };
2425
2426
2427
2428 /**
2429 @class wxDropFilesEvent
2430
2431 This class is used for drop files events, that is, when files have been dropped
2432 onto the window. This functionality is currently only available under Windows.
2433
2434 The window must have previously been enabled for dropping by calling
2435 wxWindow::DragAcceptFiles().
2436
2437 Important note: this is a separate implementation to the more general drag and drop
2438 implementation documented in the @ref overview_dnd. It uses the older, Windows
2439 message-based approach of dropping files.
2440
2441 @beginEventTable{wxDropFilesEvent}
2442 @event{EVT_DROP_FILES(func)}
2443 Process a @c wxEVT_DROP_FILES event.
2444 @endEventTable
2445
2446 @onlyfor{wxmsw}
2447
2448 @library{wxcore}
2449 @category{events}
2450
2451 @see @ref overview_events
2452 */
2453 class wxDropFilesEvent : public wxEvent
2454 {
2455 public:
2456 /**
2457 Constructor.
2458 */
2459 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2460 wxString* files = NULL);
2461
2462 /**
2463 Returns an array of filenames.
2464 */
2465 wxString* GetFiles() const;
2466
2467 /**
2468 Returns the number of files dropped.
2469 */
2470 int GetNumberOfFiles() const;
2471
2472 /**
2473 Returns the position at which the files were dropped.
2474 Returns an array of filenames.
2475 */
2476 wxPoint GetPosition() const;
2477 };
2478
2479
2480
2481 /**
2482 @class wxCommandEvent
2483
2484 This event class contains information about command events, which originate
2485 from a variety of simple controls.
2486
2487 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2488 and unlike other wxEvent-derived classes propagate upward from the source
2489 window (the window which emits the event) up to the first parent which processes
2490 the event. Be sure to read @ref overview_events_propagation.
2491
2492 More complex controls, such as wxTreeCtrl, have separate command event classes.
2493
2494 @beginEventTable{wxCommandEvent}
2495 @event{EVT_COMMAND(id, event, func)}
2496 Process a command, supplying the window identifier, command event identifier,
2497 and member function.
2498 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2499 Process a command for a range of window identifiers, supplying the minimum and
2500 maximum window identifiers, command event identifier, and member function.
2501 @event{EVT_BUTTON(id, func)}
2502 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2503 @event{EVT_CHECKBOX(id, func)}
2504 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2505 @event{EVT_CHOICE(id, func)}
2506 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2507 @event{EVT_COMBOBOX(id, func)}
2508 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2509 @event{EVT_LISTBOX(id, func)}
2510 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2511 @event{EVT_LISTBOX_DCLICK(id, func)}
2512 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2513 @event{EVT_CHECKLISTBOX(id, func)}
2514 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2515 @event{EVT_MENU(id, func)}
2516 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2517 @event{EVT_MENU_RANGE(id1, id2, func)}
2518 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2519 @event{EVT_CONTEXT_MENU(func)}
2520 Process the event generated when the user has requested a popup menu to appear by
2521 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2522 @event{EVT_RADIOBOX(id, func)}
2523 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2524 @event{EVT_RADIOBUTTON(id, func)}
2525 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2526 @event{EVT_SCROLLBAR(id, func)}
2527 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2528 control. This is provided for compatibility only; more specific scrollbar event macros
2529 should be used instead (see wxScrollEvent).
2530 @event{EVT_SLIDER(id, func)}
2531 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2532 @event{EVT_TEXT(id, func)}
2533 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2534 @event{EVT_TEXT_ENTER(id, func)}
2535 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2536 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2537 to generate such events.
2538 @event{EVT_TEXT_MAXLEN(id, func)}
2539 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2540 when the user tries to enter more characters into it than the limit previously set
2541 with SetMaxLength().
2542 @event{EVT_TOGGLEBUTTON(id, func)}
2543 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2544 @event{EVT_TOOL(id, func)}
2545 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2546 Pass the id of the tool.
2547 @event{EVT_TOOL_RANGE(id1, id2, func)}
2548 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2549 @event{EVT_TOOL_RCLICKED(id, func)}
2550 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool. (Not available on wxOSX.)
2551 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2552 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools. (Not available on wxOSX.)
2553 @event{EVT_TOOL_ENTER(id, func)}
2554 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2555 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2556 has moved off a tool. (Not available on wxOSX.)
2557 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2558 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2559 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2560 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2561 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2562 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2563 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2564 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2565 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2566 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2567 @event{EVT_COMMAND_ENTER(id, func)}
2568 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2569 @endEventTable
2570
2571 @library{wxcore}
2572 @category{events}
2573 */
2574 class wxCommandEvent : public wxEvent
2575 {
2576 public:
2577 /**
2578 Constructor.
2579 */
2580 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2581
2582 /**
2583 Returns client data pointer for a listbox or choice selection event
2584 (not valid for a deselection).
2585 */
2586 void* GetClientData() const;
2587
2588 /**
2589 Returns client object pointer for a listbox or choice selection event
2590 (not valid for a deselection).
2591 */
2592 wxClientData* GetClientObject() const;
2593
2594 /**
2595 Returns extra information dependant on the event objects type.
2596
2597 If the event comes from a listbox selection, it is a boolean
2598 determining whether the event was a selection (@true) or a
2599 deselection (@false). A listbox deselection only occurs for
2600 multiple-selection boxes, and in this case the index and string values
2601 are indeterminate and the listbox must be examined by the application.
2602 */
2603 long GetExtraLong() const;
2604
2605 /**
2606 Returns the integer identifier corresponding to a listbox, choice or
2607 radiobox selection (only if the event was a selection, not a deselection),
2608 or a boolean value representing the value of a checkbox.
2609 */
2610 int GetInt() const;
2611
2612 /**
2613 Returns item index for a listbox or choice selection event (not valid for
2614 a deselection).
2615 */
2616 int GetSelection() const;
2617
2618 /**
2619 Returns item string for a listbox or choice selection event. If one
2620 or several items have been deselected, returns the index of the first
2621 deselected item. If some items have been selected and others deselected
2622 at the same time, it will return the index of the first selected item.
2623 */
2624 wxString GetString() const;
2625
2626 /**
2627 This method can be used with checkbox and menu events: for the checkboxes, the
2628 method returns @true for a selection event and @false for a deselection one.
2629 For the menu events, this method indicates if the menu item just has become
2630 checked or unchecked (and thus only makes sense for checkable menu items).
2631
2632 Notice that this method cannot be used with wxCheckListBox currently.
2633 */
2634 bool IsChecked() const;
2635
2636 /**
2637 For a listbox or similar event, returns @true if it is a selection, @false
2638 if it is a deselection. If some items have been selected and others deselected
2639 at the same time, it will return @true.
2640 */
2641 bool IsSelection() const;
2642
2643 /**
2644 Sets the client data for this event.
2645 */
2646 void SetClientData(void* clientData);
2647
2648 /**
2649 Sets the client object for this event. The client object is not owned by the
2650 event object and the event object will not delete the client object in its destructor.
2651
2652 The client object must be owned and deleted by another object (e.g. a control)
2653 that has longer life time than the event object.
2654 */
2655 void SetClientObject(wxClientData* clientObject);
2656
2657 /**
2658 Sets the @b m_extraLong member.
2659 */
2660 void SetExtraLong(long extraLong);
2661
2662 /**
2663 Sets the @b m_commandInt member.
2664 */
2665 void SetInt(int intCommand);
2666
2667 /**
2668 Sets the @b m_commandString member.
2669 */
2670 void SetString(const wxString& string);
2671 };
2672
2673
2674
2675 /**
2676 @class wxActivateEvent
2677
2678 An activate event is sent when a window or application is being activated
2679 or deactivated.
2680
2681 @beginEventTable{wxActivateEvent}
2682 @event{EVT_ACTIVATE(func)}
2683 Process a @c wxEVT_ACTIVATE event.
2684 @event{EVT_ACTIVATE_APP(func)}
2685 Process a @c wxEVT_ACTIVATE_APP event.
2686 This event is received by the wxApp-derived instance only.
2687 @event{EVT_HIBERNATE(func)}
2688 Process a hibernate event, supplying the member function. This event applies
2689 to wxApp only, and only on Windows SmartPhone and PocketPC.
2690 It is generated when the system is low on memory; the application should free
2691 up as much memory as possible, and restore full working state when it receives
2692 a @c wxEVT_ACTIVATE or @c wxEVT_ACTIVATE_APP event.
2693 @endEventTable
2694
2695 @library{wxcore}
2696 @category{events}
2697
2698 @see @ref overview_events, wxApp::IsActive
2699 */
2700 class wxActivateEvent : public wxEvent
2701 {
2702 public:
2703 /**
2704 Constructor.
2705 */
2706 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2707 int id = 0);
2708
2709 /**
2710 Returns @true if the application or window is being activated, @false otherwise.
2711 */
2712 bool GetActive() const;
2713 };
2714
2715
2716
2717 /**
2718 @class wxContextMenuEvent
2719
2720 This class is used for context menu events, sent to give
2721 the application a chance to show a context (popup) menu for a wxWindow.
2722
2723 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2724 means that the event originated from a keyboard context button event, and you
2725 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2726
2727 When a keyboard context menu button is pressed on Windows, a right-click event
2728 with default position is sent first, and if this event is not processed, the
2729 context menu event is sent. So if you process mouse events and you find your
2730 context menu event handler is not being called, you could call wxEvent::Skip()
2731 for mouse right-down events.
2732
2733 @beginEventTable{wxContextMenuEvent}
2734 @event{EVT_CONTEXT_MENU(func)}
2735 A right click (or other context menu command depending on platform) has been detected.
2736 @endEventTable
2737
2738
2739 @library{wxcore}
2740 @category{events}
2741
2742 @see wxCommandEvent, @ref overview_events
2743 */
2744 class wxContextMenuEvent : public wxCommandEvent
2745 {
2746 public:
2747 /**
2748 Constructor.
2749 */
2750 wxContextMenuEvent(wxEventType type = wxEVT_NULL, int id = 0,
2751 const wxPoint& pos = wxDefaultPosition);
2752
2753 /**
2754 Returns the position in screen coordinates at which the menu should be shown.
2755 Use wxWindow::ScreenToClient to convert to client coordinates.
2756
2757 You can also omit a position from wxWindow::PopupMenu in order to use
2758 the current mouse pointer position.
2759
2760 If the event originated from a keyboard event, the value returned from this
2761 function will be wxDefaultPosition.
2762 */
2763 const wxPoint& GetPosition() const;
2764
2765 /**
2766 Sets the position at which the menu should be shown.
2767 */
2768 void SetPosition(const wxPoint& point);
2769 };
2770
2771
2772
2773 /**
2774 @class wxEraseEvent
2775
2776 An erase event is sent when a window's background needs to be repainted.
2777
2778 On some platforms, such as GTK+, this event is simulated (simply generated just
2779 before the paint event) and may cause flicker. It is therefore recommended that
2780 you set the text background colour explicitly in order to prevent flicker.
2781 The default background colour under GTK+ is grey.
2782
2783 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2784 definition.
2785
2786 You must call wxEraseEvent::GetDC and use the returned device context if it is
2787 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2788
2789 @remarks
2790 Use the device context returned by GetDC to draw on, don't create
2791 a wxPaintDC in the event handler.
2792
2793 @beginEventTable{wxEraseEvent}
2794 @event{EVT_ERASE_BACKGROUND(func)}
2795 Process a @c wxEVT_ERASE_BACKGROUND event.
2796 @endEventTable
2797
2798 @library{wxcore}
2799 @category{events}
2800
2801 @see @ref overview_events
2802 */
2803 class wxEraseEvent : public wxEvent
2804 {
2805 public:
2806 /**
2807 Constructor.
2808 */
2809 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2810
2811 /**
2812 Returns the device context associated with the erase event to draw on.
2813 */
2814 wxDC* GetDC() const;
2815 };
2816
2817
2818
2819 /**
2820 @class wxFocusEvent
2821
2822 A focus event is sent when a window's focus changes. The window losing focus
2823 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2824
2825 Notice that the set focus event happens both when the user gives focus to the
2826 window (whether using the mouse or keyboard) and when it is done from the
2827 program itself using wxWindow::SetFocus.
2828
2829 @beginEventTable{wxFocusEvent}
2830 @event{EVT_SET_FOCUS(func)}
2831 Process a @c wxEVT_SET_FOCUS event.
2832 @event{EVT_KILL_FOCUS(func)}
2833 Process a @c wxEVT_KILL_FOCUS event.
2834 @endEventTable
2835
2836 @library{wxcore}
2837 @category{events}
2838
2839 @see @ref overview_events
2840 */
2841 class wxFocusEvent : public wxEvent
2842 {
2843 public:
2844 /**
2845 Constructor.
2846 */
2847 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2848
2849 /**
2850 Returns the window associated with this event, that is the window which had the
2851 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2852 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2853
2854 Warning: the window pointer may be @NULL!
2855 */
2856 wxWindow *GetWindow() const;
2857
2858 void SetWindow(wxWindow *win);
2859 };
2860
2861
2862
2863 /**
2864 @class wxChildFocusEvent
2865
2866 A child focus event is sent to a (parent-)window when one of its child windows
2867 gains focus, so that the window could restore the focus back to its corresponding
2868 child if it loses it now and regains later.
2869
2870 Notice that child window is the direct child of the window receiving event.
2871 Use wxWindow::FindFocus() to retrieve the window which is actually getting focus.
2872
2873 @beginEventTable{wxChildFocusEvent}
2874 @event{EVT_CHILD_FOCUS(func)}
2875 Process a @c wxEVT_CHILD_FOCUS event.
2876 @endEventTable
2877
2878 @library{wxcore}
2879 @category{events}
2880
2881 @see @ref overview_events
2882 */
2883 class wxChildFocusEvent : public wxCommandEvent
2884 {
2885 public:
2886 /**
2887 Constructor.
2888
2889 @param win
2890 The direct child which is (or which contains the window which is) receiving
2891 the focus.
2892 */
2893 wxChildFocusEvent(wxWindow* win = NULL);
2894
2895 /**
2896 Returns the direct child which receives the focus, or a (grand-)parent of the
2897 control receiving the focus.
2898
2899 To get the actually focused control use wxWindow::FindFocus.
2900 */
2901 wxWindow *GetWindow() const;
2902 };
2903
2904
2905
2906 /**
2907 @class wxMouseCaptureLostEvent
2908
2909 A mouse capture lost event is sent to a window that had obtained mouse capture,
2910 which was subsequently lost due to an "external" event (for example, when a dialog
2911 box is shown or if another application captures the mouse).
2912
2913 If this happens, this event is sent to all windows that are on the capture stack
2914 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2915 not sent if the capture changes because of a call to CaptureMouse or
2916 ReleaseMouse.
2917
2918 This event is currently emitted under Windows only.
2919
2920 @beginEventTable{wxMouseCaptureLostEvent}
2921 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2922 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2923 @endEventTable
2924
2925 @onlyfor{wxmsw}
2926
2927 @library{wxcore}
2928 @category{events}
2929
2930 @see wxMouseCaptureChangedEvent, @ref overview_events,
2931 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2932 */
2933 class wxMouseCaptureLostEvent : public wxEvent
2934 {
2935 public:
2936 /**
2937 Constructor.
2938 */
2939 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2940 };
2941
2942
2943
2944 class wxDisplayChangedEvent : public wxEvent
2945 {
2946 public:
2947 wxDisplayChangedEvent();
2948 };
2949
2950
2951 class wxPaletteChangedEvent : public wxEvent
2952 {
2953 public:
2954 wxPaletteChangedEvent(wxWindowID winid = 0);
2955
2956 void SetChangedWindow(wxWindow* win);
2957 wxWindow* GetChangedWindow() const;
2958 };
2959
2960
2961 class wxQueryNewPaletteEvent : public wxEvent
2962 {
2963 public:
2964 wxQueryNewPaletteEvent(wxWindowID winid = 0);
2965
2966 void SetPaletteRealized(bool realized);
2967 bool GetPaletteRealized();
2968 };
2969
2970
2971
2972
2973 /**
2974 @class wxNotifyEvent
2975
2976 This class is not used by the event handlers by itself, but is a base class
2977 for other event classes (such as wxBookCtrlEvent).
2978
2979 It (or an object of a derived class) is sent when the controls state is being
2980 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2981 to prevent it from happening.
2982
2983 @library{wxcore}
2984 @category{events}
2985
2986 @see wxBookCtrlEvent
2987 */
2988 class wxNotifyEvent : public wxCommandEvent
2989 {
2990 public:
2991 /**
2992 Constructor (used internally by wxWidgets only).
2993 */
2994 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2995
2996 /**
2997 This is the opposite of Veto(): it explicitly allows the event to be processed.
2998 For most events it is not necessary to call this method as the events are allowed
2999 anyhow but some are forbidden by default (this will be mentioned in the corresponding
3000 event description).
3001 */
3002 void Allow();
3003
3004 /**
3005 Returns @true if the change is allowed (Veto() hasn't been called) or @false
3006 otherwise (if it was).
3007 */
3008 bool IsAllowed() const;
3009
3010 /**
3011 Prevents the change announced by this event from happening.
3012
3013 It is in general a good idea to notify the user about the reasons for vetoing
3014 the change because otherwise the applications behaviour (which just refuses to
3015 do what the user wants) might be quite surprising.
3016 */
3017 void Veto();
3018 };
3019
3020
3021 /**
3022 @class wxThreadEvent
3023
3024 This class adds some simple functionalities to wxCommandEvent conceived
3025 for inter-threads communications.
3026
3027 This event is not natively emitted by any control/class: this is just
3028 an helper class for the user.
3029 Its most important feature is the GetEventCategory() implementation which
3030 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
3031 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
3032
3033 @library{wxcore}
3034 @category{events,threading}
3035
3036 @see @ref overview_thread, wxEventLoopBase::YieldFor
3037 */
3038 class wxThreadEvent : public wxCommandEvent
3039 {
3040 public:
3041 /**
3042 Constructor.
3043 */
3044 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
3045
3046 /**
3047 Clones this event making sure that all internal members which use
3048 COW (only @c m_commandString for now; see @ref overview_refcount)
3049 are unshared (see wxObject::UnShare).
3050 */
3051 virtual wxEvent *Clone() const;
3052
3053 /**
3054 Returns @c wxEVT_CATEGORY_THREAD.
3055
3056 This is important to avoid unwanted processing of thread events
3057 when calling wxEventLoopBase::YieldFor().
3058 */
3059 virtual wxEventCategory GetEventCategory() const;
3060
3061 /**
3062 Sets custom data payload.
3063
3064 The @a payload argument may be of any type that wxAny can handle
3065 (i.e. pretty much anything). Note that T's copy constructor must be
3066 thread-safe, i.e. create a copy that doesn't share anything with
3067 the original (see Clone()).
3068
3069 @note This method is not available with Visual C++ 6.
3070
3071 @since 2.9.1
3072
3073 @see GetPayload(), wxAny
3074 */
3075 template<typename T>
3076 void SetPayload(const T& payload);
3077
3078 /**
3079 Get custom data payload.
3080
3081 Correct type is checked in debug builds.
3082
3083 @note This method is not available with Visual C++ 6.
3084
3085 @since 2.9.1
3086
3087 @see SetPayload(), wxAny
3088 */
3089 template<typename T>
3090 T GetPayload() const;
3091 };
3092
3093
3094 /**
3095 @class wxHelpEvent
3096
3097 A help event is sent when the user has requested context-sensitive help.
3098 This can either be caused by the application requesting context-sensitive help mode
3099 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
3100 the user pressed F1 or clicked on the query button in a dialog caption.
3101
3102 A help event is sent to the window that the user clicked on, and is propagated
3103 up the window hierarchy until the event is processed or there are no more event
3104 handlers.
3105
3106 The application should call wxEvent::GetId to check the identity of the
3107 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
3108 if the identifier is unrecognised.
3109
3110 Calling Skip is important because it allows wxWidgets to generate further
3111 events for ancestors of the clicked-on window. Otherwise it would be impossible to
3112 show help for container windows, since processing would stop after the first window
3113 found.
3114
3115 @beginEventTable{wxHelpEvent}
3116 @event{EVT_HELP(id, func)}
3117 Process a @c wxEVT_HELP event.
3118 @event{EVT_HELP_RANGE(id1, id2, func)}
3119 Process a @c wxEVT_HELP event for a range of ids.
3120 @endEventTable
3121
3122 @library{wxcore}
3123 @category{events}
3124
3125 @see wxContextHelp, wxDialog, @ref overview_events
3126 */
3127 class wxHelpEvent : public wxCommandEvent
3128 {
3129 public:
3130 /**
3131 Indicates how a wxHelpEvent was generated.
3132 */
3133 enum Origin
3134 {
3135 Origin_Unknown, /**< unrecognized event source. */
3136 Origin_Keyboard, /**< event generated from F1 key press. */
3137
3138 /** event generated by wxContextHelp or from the [?] button on
3139 the title bar (Windows). */
3140 Origin_HelpButton
3141 };
3142
3143 /**
3144 Constructor.
3145 */
3146 wxHelpEvent(wxEventType type = wxEVT_NULL,
3147 wxWindowID winid = 0,
3148 const wxPoint& pt = wxDefaultPosition,
3149 wxHelpEvent::Origin origin = Origin_Unknown);
3150
3151 /**
3152 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
3153 values.
3154
3155 The application may handle events generated using the keyboard or mouse
3156 differently, e.g. by using wxGetMousePosition() for the mouse events.
3157
3158 @see SetOrigin()
3159 */
3160 wxHelpEvent::Origin GetOrigin() const;
3161
3162 /**
3163 Returns the left-click position of the mouse, in screen coordinates.
3164 This allows the application to position the help appropriately.
3165 */
3166 const wxPoint& GetPosition() const;
3167
3168 /**
3169 Set the help event origin, only used internally by wxWidgets normally.
3170
3171 @see GetOrigin()
3172 */
3173 void SetOrigin(wxHelpEvent::Origin origin);
3174
3175 /**
3176 Sets the left-click position of the mouse, in screen coordinates.
3177 */
3178 void SetPosition(const wxPoint& pt);
3179 };
3180
3181
3182
3183 /**
3184 @class wxScrollEvent
3185
3186 A scroll event holds information about events sent from stand-alone
3187 scrollbars (see wxScrollBar) and sliders (see wxSlider).
3188
3189 Note that scrolled windows send the wxScrollWinEvent which does not derive from
3190 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
3191 events and use the event table macros mentioned below only for the scrollbar-like
3192 controls.
3193
3194 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
3195
3196 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
3197 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
3198 by an EVT_SCROLL_CHANGED event).
3199
3200 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
3201 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
3202 event does not happen).
3203
3204 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
3205 independently of the way it had started. Please see the widgets sample ("Slider" page)
3206 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
3207
3208 @remarks
3209 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
3210 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
3211 are processed using the same event handler.
3212
3213 @beginEventTable{wxScrollEvent}
3214 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
3215 scroll events from controls, or EVT_SCROLL... macros without window IDs for
3216 intercepting scroll events from the receiving window -- except for this, the
3217 macros behave exactly the same.
3218 @event{EVT_SCROLL(func)}
3219 Process all scroll events.
3220 @event{EVT_SCROLL_TOP(func)}
3221 Process @c wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3222 @event{EVT_SCROLL_BOTTOM(func)}
3223 Process @c wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3224 @event{EVT_SCROLL_LINEUP(func)}
3225 Process @c wxEVT_SCROLL_LINEUP line up events.
3226 @event{EVT_SCROLL_LINEDOWN(func)}
3227 Process @c wxEVT_SCROLL_LINEDOWN line down events.
3228 @event{EVT_SCROLL_PAGEUP(func)}
3229 Process @c wxEVT_SCROLL_PAGEUP page up events.
3230 @event{EVT_SCROLL_PAGEDOWN(func)}
3231 Process @c wxEVT_SCROLL_PAGEDOWN page down events.
3232 @event{EVT_SCROLL_THUMBTRACK(func)}
3233 Process @c wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
3234 user drags the thumbtrack).
3235 @event{EVT_SCROLL_THUMBRELEASE(func)}
3236 Process @c wxEVT_SCROLL_THUMBRELEASE thumb release events.
3237 @event{EVT_SCROLL_CHANGED(func)}
3238 Process @c wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3239 @event{EVT_COMMAND_SCROLL(id, func)}
3240 Process all scroll events.
3241 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
3242 Process @c wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3243 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
3244 Process @c wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3245 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
3246 Process @c wxEVT_SCROLL_LINEUP line up events.
3247 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
3248 Process @c wxEVT_SCROLL_LINEDOWN line down events.
3249 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
3250 Process @c wxEVT_SCROLL_PAGEUP page up events.
3251 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
3252 Process @c wxEVT_SCROLL_PAGEDOWN page down events.
3253 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
3254 Process @c wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
3255 as the user drags the thumbtrack).
3256 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
3257 Process @c wxEVT_SCROLL_THUMBRELEASE thumb release events.
3258 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
3259 Process @c wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3260 @endEventTable
3261
3262 @library{wxcore}
3263 @category{events}
3264
3265 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
3266 */
3267 class wxScrollEvent : public wxCommandEvent
3268 {
3269 public:
3270 /**
3271 Constructor.
3272 */
3273 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
3274 int orientation = 0);
3275
3276 /**
3277 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
3278 scrollbar.
3279 */
3280 int GetOrientation() const;
3281
3282 /**
3283 Returns the position of the scrollbar.
3284 */
3285 int GetPosition() const;
3286
3287
3288 void SetOrientation(int orient);
3289 void SetPosition(int pos);
3290 };
3291
3292 /**
3293 See wxIdleEvent::SetMode() for more info.
3294 */
3295 enum wxIdleMode
3296 {
3297 /** Send idle events to all windows */
3298 wxIDLE_PROCESS_ALL,
3299
3300 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
3301 wxIDLE_PROCESS_SPECIFIED
3302 };
3303
3304
3305 /**
3306 @class wxIdleEvent
3307
3308 This class is used for idle events, which are generated when the system becomes
3309 idle. Note that, unless you do something specifically, the idle events are not
3310 sent if the system remains idle once it has become it, e.g. only a single idle
3311 event will be generated until something else resulting in more normal events
3312 happens and only then is the next idle event sent again.
3313
3314 If you need to ensure a continuous stream of idle events, you can either use
3315 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
3316 (for example from a timer event handler), but note that both of these approaches
3317 (and especially the first one) increase the system load and so should be avoided
3318 if possible.
3319
3320 By default, idle events are sent to all windows (and also wxApp, as usual).
3321 If this is causing a significant overhead in your application, you can call
3322 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
3323 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
3324 idle events.
3325
3326 @beginEventTable{wxIdleEvent}
3327 @event{EVT_IDLE(func)}
3328 Process a @c wxEVT_IDLE event.
3329 @endEventTable
3330
3331 @library{wxbase}
3332 @category{events}
3333
3334 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
3335 */
3336 class wxIdleEvent : public wxEvent
3337 {
3338 public:
3339 /**
3340 Constructor.
3341 */
3342 wxIdleEvent();
3343
3344 /**
3345 Static function returning a value specifying how wxWidgets will send idle
3346 events: to all windows, or only to those which specify that they
3347 will process the events.
3348
3349 @see SetMode().
3350 */
3351 static wxIdleMode GetMode();
3352
3353 /**
3354 Returns @true if the OnIdle function processing this event requested more
3355 processing time.
3356
3357 @see RequestMore()
3358 */
3359 bool MoreRequested() const;
3360
3361 /**
3362 Tells wxWidgets that more processing is required.
3363
3364 This function can be called by an OnIdle handler for a window or window event
3365 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
3366 more to the application windows.
3367
3368 If no window calls this function during OnIdle, then the application will
3369 remain in a passive event loop (not calling OnIdle) until a new event is
3370 posted to the application by the windowing system.
3371
3372 @see MoreRequested()
3373 */
3374 void RequestMore(bool needMore = true);
3375
3376 /**
3377 Static function for specifying how wxWidgets will send idle events: to
3378 all windows, or only to those which specify that they will process the events.
3379
3380 @param mode
3381 Can be one of the ::wxIdleMode values.
3382 The default is wxIDLE_PROCESS_ALL.
3383 */
3384 static void SetMode(wxIdleMode mode);
3385 };
3386
3387
3388
3389 /**
3390 @class wxInitDialogEvent
3391
3392 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
3393 Handlers for this event can transfer data to the window.
3394
3395 The default handler calls wxWindow::TransferDataToWindow.
3396
3397 @beginEventTable{wxInitDialogEvent}
3398 @event{EVT_INIT_DIALOG(func)}
3399 Process a @c wxEVT_INIT_DIALOG event.
3400 @endEventTable
3401
3402 @library{wxcore}
3403 @category{events}
3404
3405 @see @ref overview_events
3406 */
3407 class wxInitDialogEvent : public wxEvent
3408 {
3409 public:
3410 /**
3411 Constructor.
3412 */
3413 wxInitDialogEvent(int id = 0);
3414 };
3415
3416
3417
3418 /**
3419 @class wxWindowDestroyEvent
3420
3421 This event is sent as early as possible during the window destruction
3422 process.
3423
3424 For the top level windows, as early as possible means that this is done by
3425 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3426 class was executed and so any methods specific to the derived class can't
3427 be called any more from this event handler. If you need to do this, you
3428 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3429
3430 For the child windows, this event is generated just before deleting the
3431 window from wxWindow::Destroy() (which is also called when the parent
3432 window is deleted) or from the window destructor if operator @c delete was
3433 used directly (which is not recommended for this very reason).
3434
3435 It is usually pointless to handle this event in the window itself but it ca
3436 be very useful to receive notifications about the window destruction in the
3437 parent window or in any other object interested in this window.
3438
3439 @library{wxcore}
3440 @category{events}
3441
3442 @see @ref overview_events, wxWindowCreateEvent
3443 */
3444 class wxWindowDestroyEvent : public wxCommandEvent
3445 {
3446 public:
3447 /**
3448 Constructor.
3449 */
3450 wxWindowDestroyEvent(wxWindow* win = NULL);
3451
3452 /// Return the window being destroyed.
3453 wxWindow *GetWindow() const;
3454 };
3455
3456
3457 /**
3458 @class wxNavigationKeyEvent
3459
3460 This event class contains information about navigation events,
3461 generated by navigation keys such as tab and page down.
3462
3463 This event is mainly used by wxWidgets implementations.
3464 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3465 when you make a class into a control container with the macro
3466 WX_DECLARE_CONTROL_CONTAINER.
3467
3468 @beginEventTable{wxNavigationKeyEvent}
3469 @event{EVT_NAVIGATION_KEY(func)}
3470 Process a navigation key event.
3471 @endEventTable
3472
3473 @library{wxcore}
3474 @category{events}
3475
3476 @see wxWindow::Navigate, wxWindow::NavigateIn
3477 */
3478 class wxNavigationKeyEvent : public wxEvent
3479 {
3480 public:
3481 /**
3482 Flags which can be used with wxNavigationKeyEvent.
3483 */
3484 enum wxNavigationKeyEventFlags
3485 {
3486 IsBackward = 0x0000,
3487 IsForward = 0x0001,
3488 WinChange = 0x0002,
3489 FromTab = 0x0004
3490 };
3491
3492 wxNavigationKeyEvent();
3493 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
3494
3495 /**
3496 Returns the child that has the focus, or @NULL.
3497 */
3498 wxWindow* GetCurrentFocus() const;
3499
3500 /**
3501 Returns @true if the navigation was in the forward direction.
3502 */
3503 bool GetDirection() const;
3504
3505 /**
3506 Returns @true if the navigation event was from a tab key.
3507 This is required for proper navigation over radio buttons.
3508 */
3509 bool IsFromTab() const;
3510
3511 /**
3512 Returns @true if the navigation event represents a window change
3513 (for example, from Ctrl-Page Down in a notebook).
3514 */
3515 bool IsWindowChange() const;
3516
3517 /**
3518 Sets the current focus window member.
3519 */
3520 void SetCurrentFocus(wxWindow* currentFocus);
3521
3522 /**
3523 Sets the direction to forward if @a direction is @true, or backward
3524 if @false.
3525 */
3526 void SetDirection(bool direction);
3527
3528 /**
3529 Sets the flags for this event.
3530 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3531 */
3532 void SetFlags(long flags);
3533
3534 /**
3535 Marks the navigation event as from a tab key.
3536 */
3537 void SetFromTab(bool fromTab);
3538
3539 /**
3540 Marks the event as a window change event.
3541 */
3542 void SetWindowChange(bool windowChange);
3543 };
3544
3545
3546
3547 /**
3548 @class wxMouseCaptureChangedEvent
3549
3550 An mouse capture changed event is sent to a window that loses its
3551 mouse capture. This is called even if wxWindow::ReleaseMouse
3552 was called by the application code. Handling this event allows
3553 an application to cater for unexpected capture releases which
3554 might otherwise confuse mouse handling code.
3555
3556 @onlyfor{wxmsw}
3557
3558 @beginEventTable{wxMouseCaptureChangedEvent}
3559 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3560 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3561 @endEventTable
3562
3563 @library{wxcore}
3564 @category{events}
3565
3566 @see wxMouseCaptureLostEvent, @ref overview_events,
3567 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3568 */
3569 class wxMouseCaptureChangedEvent : public wxEvent
3570 {
3571 public:
3572 /**
3573 Constructor.
3574 */
3575 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3576 wxWindow* gainedCapture = NULL);
3577
3578 /**
3579 Returns the window that gained the capture, or @NULL if it was a
3580 non-wxWidgets window.
3581 */
3582 wxWindow* GetCapturedWindow() const;
3583 };
3584
3585
3586
3587 /**
3588 @class wxCloseEvent
3589
3590 This event class contains information about window and session close events.
3591
3592 The handler function for EVT_CLOSE is called when the user has tried to close a
3593 a frame or dialog box using the window manager (X) or system menu (Windows).
3594 It can also be invoked by the application itself programmatically, for example by
3595 calling the wxWindow::Close function.
3596
3597 You should check whether the application is forcing the deletion of the window
3598 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3599 using wxWindow::Destroy.
3600
3601 If the return value is @true, it is up to you whether you respond by destroying
3602 the window.
3603
3604 If you don't destroy the window, you should call wxCloseEvent::Veto to
3605 let the calling code know that you did not destroy the window.
3606 This allows the wxWindow::Close function to return @true or @false depending
3607 on whether the close instruction was honoured or not.
3608
3609 Example of a wxCloseEvent handler:
3610
3611 @code
3612 void MyFrame::OnClose(wxCloseEvent& event)
3613 {
3614 if ( event.CanVeto() && m_bFileNotSaved )
3615 {
3616 if ( wxMessageBox("The file has not been saved... continue closing?",
3617 "Please confirm",
3618 wxICON_QUESTION | wxYES_NO) != wxYES )
3619 {
3620 event.Veto();
3621 return;
3622 }
3623 }
3624
3625 Destroy(); // you may also do: event.Skip();
3626 // since the default event handler does call Destroy(), too
3627 }
3628 @endcode
3629
3630 The EVT_END_SESSION event is slightly different as it is sent by the system
3631 when the user session is ending (e.g. because of log out or shutdown) and
3632 so all windows are being forcefully closed. At least under MSW, after the
3633 handler for this event is executed the program is simply killed by the
3634 system. Because of this, the default handler for this event provided by
3635 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3636 that it could still be executed and exit()s the process itself, without
3637 waiting for being killed. If this behaviour is for some reason undesirable,
3638 make sure that you define a handler for this event in your wxApp-derived
3639 class and do not call @c event.Skip() in it (but be aware that the system
3640 will still kill your application).
3641
3642 @beginEventTable{wxCloseEvent}
3643 @event{EVT_CLOSE(func)}
3644 Process a @c wxEVT_CLOSE_WINDOW command event, supplying the member function.
3645 This event applies to wxFrame and wxDialog classes.
3646 @event{EVT_QUERY_END_SESSION(func)}
3647 Process a @c wxEVT_QUERY_END_SESSION session event, supplying the member function.
3648 This event can be handled in wxApp-derived class only.
3649 @event{EVT_END_SESSION(func)}
3650 Process a @c wxEVT_END_SESSION session event, supplying the member function.
3651 This event can be handled in wxApp-derived class only.
3652 @endEventTable
3653
3654 @library{wxcore}
3655 @category{events}
3656
3657 @see wxWindow::Close, @ref overview_windowdeletion
3658 */
3659 class wxCloseEvent : public wxEvent
3660 {
3661 public:
3662 /**
3663 Constructor.
3664 */
3665 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3666
3667 /**
3668 Returns @true if you can veto a system shutdown or a window close event.
3669 Vetoing a window close event is not possible if the calling code wishes to
3670 force the application to exit, and so this function must be called to check this.
3671 */
3672 bool CanVeto() const;
3673
3674 /**
3675 Returns @true if the user is just logging off or @false if the system is
3676 shutting down. This method can only be called for end session and query end
3677 session events, it doesn't make sense for close window event.
3678 */
3679 bool GetLoggingOff() const;
3680
3681 /**
3682 Sets the 'can veto' flag.
3683 */
3684 void SetCanVeto(bool canVeto);
3685
3686 /**
3687 Sets the 'logging off' flag.
3688 */
3689 void SetLoggingOff(bool loggingOff);
3690
3691 /**
3692 Call this from your event handler to veto a system shutdown or to signal
3693 to the calling application that a window close did not happen.
3694
3695 You can only veto a shutdown if CanVeto() returns @true.
3696 */
3697 void Veto(bool veto = true);
3698 };
3699
3700
3701
3702 /**
3703 @class wxMenuEvent
3704
3705 This class is used for a variety of menu-related events. Note that
3706 these do not include menu command events, which are
3707 handled using wxCommandEvent objects.
3708
3709 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3710 text in the first field of the status bar.
3711
3712 @beginEventTable{wxMenuEvent}
3713 @event{EVT_MENU_OPEN(func)}
3714 A menu is about to be opened. On Windows, this is only sent once for each
3715 navigation of the menubar (up until all menus have closed).
3716 @event{EVT_MENU_CLOSE(func)}
3717 A menu has been just closed.
3718 @event{EVT_MENU_HIGHLIGHT(id, func)}
3719 The menu item with the specified id has been highlighted: used to show
3720 help prompts in the status bar by wxFrame
3721 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3722 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3723 @endEventTable
3724
3725 @library{wxcore}
3726 @category{events}
3727
3728 @see wxCommandEvent, @ref overview_events
3729 */
3730 class wxMenuEvent : public wxEvent
3731 {
3732 public:
3733 /**
3734 Constructor.
3735 */
3736 wxMenuEvent(wxEventType type = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3737
3738 /**
3739 Returns the menu which is being opened or closed. This method should only be
3740 used with the @c OPEN and @c CLOSE events and even for them the
3741 returned pointer may be @NULL in some ports.
3742 */
3743 wxMenu* GetMenu() const;
3744
3745 /**
3746 Returns the menu identifier associated with the event.
3747 This method should be only used with the @c HIGHLIGHT events.
3748 */
3749 int GetMenuId() const;
3750
3751 /**
3752 Returns @true if the menu which is being opened or closed is a popup menu,
3753 @false if it is a normal one.
3754
3755 This method should only be used with the @c OPEN and @c CLOSE events.
3756 */
3757 bool IsPopup() const;
3758 };
3759
3760 /**
3761 @class wxShowEvent
3762
3763 An event being sent when the window is shown or hidden.
3764 The event is triggered by calls to wxWindow::Show(), and any user
3765 action showing a previously hidden window or vice versa (if allowed by
3766 the current platform and/or window manager).
3767 Notice that the event is not triggered when the application is iconized
3768 (minimized) or restored under wxMSW.
3769
3770 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3771
3772 @onlyfor{wxmsw,wxgtk,wxos2}
3773
3774 @beginEventTable{wxShowEvent}
3775 @event{EVT_SHOW(func)}
3776 Process a @c wxEVT_SHOW event.
3777 @endEventTable
3778
3779 @library{wxcore}
3780 @category{events}
3781
3782 @see @ref overview_events, wxWindow::Show,
3783 wxWindow::IsShown
3784 */
3785
3786 class wxShowEvent : public wxEvent
3787 {
3788 public:
3789 /**
3790 Constructor.
3791 */
3792 wxShowEvent(int winid = 0, bool show = false);
3793
3794 /**
3795 Set whether the windows was shown or hidden.
3796 */
3797 void SetShow(bool show);
3798
3799 /**
3800 Return @true if the window has been shown, @false if it has been
3801 hidden.
3802 */
3803 bool IsShown() const;
3804
3805 /**
3806 @deprecated This function is deprecated in favour of IsShown().
3807 */
3808 bool GetShow() const;
3809 };
3810
3811
3812
3813 /**
3814 @class wxIconizeEvent
3815
3816 An event being sent when the frame is iconized (minimized) or restored.
3817
3818 Currently only wxMSW and wxGTK generate such events.
3819
3820 @onlyfor{wxmsw,wxgtk}
3821
3822 @beginEventTable{wxIconizeEvent}
3823 @event{EVT_ICONIZE(func)}
3824 Process a @c wxEVT_ICONIZE event.
3825 @endEventTable
3826
3827 @library{wxcore}
3828 @category{events}
3829
3830 @see @ref overview_events, wxTopLevelWindow::Iconize,
3831 wxTopLevelWindow::IsIconized
3832 */
3833 class wxIconizeEvent : public wxEvent
3834 {
3835 public:
3836 /**
3837 Constructor.
3838 */
3839 wxIconizeEvent(int id = 0, bool iconized = true);
3840
3841 /**
3842 Returns @true if the frame has been iconized, @false if it has been
3843 restored.
3844 */
3845 bool IsIconized() const;
3846
3847 /**
3848 @deprecated This function is deprecated in favour of IsIconized().
3849 */
3850 bool Iconized() const;
3851 };
3852
3853
3854
3855 /**
3856 @class wxMoveEvent
3857
3858 A move event holds information about wxTopLevelWindow move change events.
3859
3860 These events are currently only generated by wxMSW port.
3861
3862 @beginEventTable{wxMoveEvent}
3863 @event{EVT_MOVE(func)}
3864 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3865 @event{EVT_MOVE_START(func)}
3866 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3867 to move or size a window. wxMSW only.
3868 @event{EVT_MOVE_END(func)}
3869 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3870 moving or sizing a window. wxMSW only.
3871 @endEventTable
3872
3873 @library{wxcore}
3874 @category{events}
3875
3876 @see wxPoint, @ref overview_events
3877 */
3878 class wxMoveEvent : public wxEvent
3879 {
3880 public:
3881 /**
3882 Constructor.
3883 */
3884 wxMoveEvent(const wxPoint& pt, int id = 0);
3885
3886 /**
3887 Returns the position of the window generating the move change event.
3888 */
3889 wxPoint GetPosition() const;
3890
3891 wxRect GetRect() const;
3892 void SetRect(const wxRect& rect);
3893 void SetPosition(const wxPoint& pos);
3894 };
3895
3896
3897 /**
3898 @class wxSizeEvent
3899
3900 A size event holds information about size change events of wxWindow.
3901
3902 The EVT_SIZE handler function will be called when the window has been resized.
3903
3904 You may wish to use this for frames to resize their child windows as appropriate.
3905
3906 Note that the size passed is of the whole window: call wxWindow::GetClientSize()
3907 for the area which may be used by the application.
3908
3909 When a window is resized, usually only a small part of the window is damaged
3910 and you may only need to repaint that area. However, if your drawing depends on the
3911 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3912 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3913
3914 @beginEventTable{wxSizeEvent}
3915 @event{EVT_SIZE(func)}
3916 Process a @c wxEVT_SIZE event.
3917 @endEventTable
3918
3919 @library{wxcore}
3920 @category{events}
3921
3922 @see wxSize, @ref overview_events
3923 */
3924 class wxSizeEvent : public wxEvent
3925 {
3926 public:
3927 /**
3928 Constructor.
3929 */
3930 wxSizeEvent(const wxSize& sz, int id = 0);
3931
3932 /**
3933 Returns the entire size of the window generating the size change event.
3934
3935 This is the new total size of the window, i.e. the same size as would
3936 be returned by wxWindow::GetSize() if it were called now. Use
3937 wxWindow::GetClientSize() if you catch this event in a top level window
3938 such as wxFrame to find the size available for the window contents.
3939 */
3940 wxSize GetSize() const;
3941 void SetSize(wxSize size);
3942
3943 wxRect GetRect() const;
3944 void SetRect(wxRect rect);
3945 };
3946
3947
3948
3949 /**
3950 @class wxSetCursorEvent
3951
3952 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3953 to be set as a result of mouse motion.
3954
3955 This event gives the application the chance to perform specific mouse cursor
3956 processing based on the current position of the mouse within the window.
3957 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3958
3959 @beginEventTable{wxSetCursorEvent}
3960 @event{EVT_SET_CURSOR(func)}
3961 Process a @c wxEVT_SET_CURSOR event.
3962 @endEventTable
3963
3964 @library{wxcore}
3965 @category{events}
3966
3967 @see ::wxSetCursor, wxWindow::wxSetCursor
3968 */
3969 class wxSetCursorEvent : public wxEvent
3970 {
3971 public:
3972 /**
3973 Constructor, used by the library itself internally to initialize the event
3974 object.
3975 */
3976 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3977
3978 /**
3979 Returns a reference to the cursor specified by this event.
3980 */
3981 const wxCursor& GetCursor() const;
3982
3983 /**
3984 Returns the X coordinate of the mouse in client coordinates.
3985 */
3986 wxCoord GetX() const;
3987
3988 /**
3989 Returns the Y coordinate of the mouse in client coordinates.
3990 */
3991 wxCoord GetY() const;
3992
3993 /**
3994 Returns @true if the cursor specified by this event is a valid cursor.
3995
3996 @remarks You cannot specify wxNullCursor with this event, as it is not
3997 considered a valid cursor.
3998 */
3999 bool HasCursor() const;
4000
4001 /**
4002 Sets the cursor associated with this event.
4003 */
4004 void SetCursor(const wxCursor& cursor);
4005 };
4006
4007
4008
4009 // ============================================================================
4010 // Global functions/macros
4011 // ============================================================================
4012
4013 /** @addtogroup group_funcmacro_events */
4014 //@{
4015
4016 /**
4017 A value uniquely identifying the type of the event.
4018
4019 The values of this type should only be created using wxNewEventType().
4020
4021 See the macro DEFINE_EVENT_TYPE() for more info.
4022
4023 @see @ref overview_events_introduction
4024 */
4025 typedef int wxEventType;
4026
4027 /**
4028 A special event type usually used to indicate that some wxEvent has yet
4029 no type assigned.
4030 */
4031 wxEventType wxEVT_NULL;
4032
4033 wxEventType wxEVT_ANY;
4034
4035 /**
4036 Generates a new unique event type.
4037
4038 Usually this function is only used by wxDEFINE_EVENT() and not called
4039 directly.
4040 */
4041 wxEventType wxNewEventType();
4042
4043 /**
4044 Define a new event type associated with the specified event class.
4045
4046 This macro defines a new unique event type @a name associated with the
4047 event class @a cls.
4048
4049 For example:
4050 @code
4051 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
4052
4053 class MyCustomEvent : public wxEvent { ... };
4054 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
4055 @endcode
4056
4057 @see wxDECLARE_EVENT(), @ref overview_events_custom
4058 */
4059 #define wxDEFINE_EVENT(name, cls) \
4060 const wxEventTypeTag< cls > name(wxNewEventType())
4061
4062 /**
4063 Declares a custom event type.
4064
4065 This macro declares a variable called @a name which must be defined
4066 elsewhere using wxDEFINE_EVENT().
4067
4068 The class @a cls must be the wxEvent-derived class associated with the
4069 events of this type and its full declaration must be visible from the point
4070 of use of this macro.
4071
4072 For example:
4073 @code
4074 wxDECLARE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
4075
4076 class MyCustomEvent : public wxEvent { ... };
4077 wxDECLARE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
4078 @endcode
4079 */
4080 #define wxDECLARE_EVENT(name, cls) \
4081 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
4082
4083 /**
4084 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
4085 library.
4086
4087 This is mostly used by wxWidgets internally, e.g.
4088 @code
4089 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
4090 @endcode
4091 */
4092 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
4093 extern const expdecl wxEventTypeTag< cls > name;
4094
4095 /**
4096 Helper macro for definition of custom event table macros.
4097
4098 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
4099 it is better and more clear to just use the address of the function
4100 directly as this is all this macro does in this case. However it needs to
4101 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
4102 member function taking the custom event argument when
4103 wxEVENTS_COMPATIBILITY_2_8 is 0.
4104
4105 See wx__DECLARE_EVT0 for an example of use.
4106
4107 @see @ref overview_events_custom_ownclass
4108 */
4109 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
4110
4111 /**
4112 This macro is used to define event table macros for handling custom
4113 events.
4114
4115 Example of use:
4116 @code
4117 class MyEvent : public wxEvent { ... };
4118
4119 // note that this is not necessary unless using old compilers: for the
4120 // reasonably new ones just use &func instead of MyEventHandler(func)
4121 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
4122 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
4123
4124 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
4125
4126 #define EVT_MY(id, func) \
4127 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
4128
4129 ...
4130
4131 wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
4132 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
4133 wxEND_EVENT_TABLE()
4134 @endcode
4135
4136 @param evt
4137 The event type to handle.
4138 @param id
4139 The identifier of events to handle.
4140 @param fn
4141 The event handler method.
4142 */
4143 #define wx__DECLARE_EVT1(evt, id, fn) \
4144 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
4145
4146 /**
4147 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
4148 IDs instead of a single one.
4149 Argument @a id1 is the first identifier of the range, @a id2 is the
4150 second identifier of the range.
4151 */
4152 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
4153 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
4154
4155 /**
4156 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
4157 event type must be handled regardless of the ID associated with the
4158 specific event instances.
4159 */
4160 #define wx__DECLARE_EVT0(evt, fn) \
4161 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
4162
4163 /**
4164 Use this macro inside a class declaration to declare a @e static event table
4165 for that class.
4166
4167 In the implementation file you'll need to use the wxBEGIN_EVENT_TABLE()
4168 and the wxEND_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
4169 to capture events.
4170
4171 Note that this macro requires a final semicolon.
4172
4173 @see @ref overview_events_eventtables
4174 */
4175 #define wxDECLARE_EVENT_TABLE()
4176
4177 /**
4178 Use this macro in a source file to start listing @e static event handlers
4179 for a specific class.
4180
4181 Use wxEND_EVENT_TABLE() to terminate the event-declaration block.
4182
4183 @see @ref overview_events_eventtables
4184 */
4185 #define wxBEGIN_EVENT_TABLE(theClass, baseClass)
4186
4187 /**
4188 Use this macro in a source file to end listing @e static event handlers
4189 for a specific class.
4190
4191 Use wxBEGIN_EVENT_TABLE() to start the event-declaration block.
4192
4193 @see @ref overview_events_eventtables
4194 */
4195 #define wxEND_EVENT_TABLE()
4196
4197 /**
4198 In a GUI application, this function posts @a event to the specified @e dest
4199 object using wxEvtHandler::AddPendingEvent().
4200
4201 Otherwise, it dispatches @a event immediately using
4202 wxEvtHandler::ProcessEvent(). See the respective documentation for details
4203 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
4204 this function is not thread-safe for event objects having wxString fields,
4205 use wxQueueEvent() instead.
4206
4207 @header{wx/event.h}
4208 */
4209 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
4210
4211 /**
4212 Queue an event for processing on the given object.
4213
4214 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
4215 for more details.
4216
4217 @header{wx/event.h}
4218
4219 @param dest
4220 The object to queue the event on, can't be @c NULL.
4221 @param event
4222 The heap-allocated and non-@c NULL event to queue, the function takes
4223 ownership of it.
4224 */
4225 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
4226
4227
4228
4229 wxEventType wxEVT_COMMAND_BUTTON_CLICKED;
4230 wxEventType wxEVT_COMMAND_CHECKBOX_CLICKED;
4231 wxEventType wxEVT_COMMAND_CHOICE_SELECTED;
4232 wxEventType wxEVT_COMMAND_LISTBOX_SELECTED;
4233 wxEventType wxEVT_COMMAND_LISTBOX_DOUBLECLICKED;
4234 wxEventType wxEVT_COMMAND_CHECKLISTBOX_TOGGLED;
4235 wxEventType wxEVT_COMMAND_MENU_SELECTED;
4236 wxEventType wxEVT_COMMAND_SLIDER_UPDATED;
4237 wxEventType wxEVT_COMMAND_RADIOBOX_SELECTED;
4238 wxEventType wxEVT_COMMAND_RADIOBUTTON_SELECTED;
4239 wxEventType wxEVT_COMMAND_SCROLLBAR_UPDATED;
4240 wxEventType wxEVT_COMMAND_VLBOX_SELECTED;
4241 wxEventType wxEVT_COMMAND_COMBOBOX_SELECTED;
4242 wxEventType wxEVT_COMMAND_TOOL_RCLICKED;
4243 wxEventType wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED;
4244 wxEventType wxEVT_COMMAND_TOOL_ENTER;
4245 wxEventType wxEVT_COMMAND_COMBOBOX_DROPDOWN;
4246 wxEventType wxEVT_COMMAND_COMBOBOX_CLOSEUP;
4247 wxEventType wxEVT_COMMAND_THREAD;
4248 wxEventType wxEVT_LEFT_DOWN;
4249 wxEventType wxEVT_LEFT_UP;
4250 wxEventType wxEVT_MIDDLE_DOWN;
4251 wxEventType wxEVT_MIDDLE_UP;
4252 wxEventType wxEVT_RIGHT_DOWN;
4253 wxEventType wxEVT_RIGHT_UP;
4254 wxEventType wxEVT_MOTION;
4255 wxEventType wxEVT_ENTER_WINDOW;
4256 wxEventType wxEVT_LEAVE_WINDOW;
4257 wxEventType wxEVT_LEFT_DCLICK;
4258 wxEventType wxEVT_MIDDLE_DCLICK;
4259 wxEventType wxEVT_RIGHT_DCLICK;
4260 wxEventType wxEVT_SET_FOCUS;
4261 wxEventType wxEVT_KILL_FOCUS;
4262 wxEventType wxEVT_CHILD_FOCUS;
4263 wxEventType wxEVT_MOUSEWHEEL;
4264 wxEventType wxEVT_AUX1_DOWN;
4265 wxEventType wxEVT_AUX1_UP;
4266 wxEventType wxEVT_AUX1_DCLICK;
4267 wxEventType wxEVT_AUX2_DOWN;
4268 wxEventType wxEVT_AUX2_UP;
4269 wxEventType wxEVT_AUX2_DCLICK;
4270 wxEventType wxEVT_CHAR;
4271 wxEventType wxEVT_CHAR_HOOK;
4272 wxEventType wxEVT_NAVIGATION_KEY;
4273 wxEventType wxEVT_KEY_DOWN;
4274 wxEventType wxEVT_KEY_UP;
4275 wxEventType wxEVT_HOTKEY;
4276 wxEventType wxEVT_SET_CURSOR;
4277 wxEventType wxEVT_SCROLL_TOP;
4278 wxEventType wxEVT_SCROLL_BOTTOM;
4279 wxEventType wxEVT_SCROLL_LINEUP;
4280 wxEventType wxEVT_SCROLL_LINEDOWN;
4281 wxEventType wxEVT_SCROLL_PAGEUP;
4282 wxEventType wxEVT_SCROLL_PAGEDOWN;
4283 wxEventType wxEVT_SCROLL_THUMBTRACK;
4284 wxEventType wxEVT_SCROLL_THUMBRELEASE;
4285 wxEventType wxEVT_SCROLL_CHANGED;
4286 wxEventType wxEVT_SPIN_UP;
4287 wxEventType wxEVT_SPIN_DOWN;
4288 wxEventType wxEVT_SPIN;
4289 wxEventType wxEVT_SCROLLWIN_TOP;
4290 wxEventType wxEVT_SCROLLWIN_BOTTOM;
4291 wxEventType wxEVT_SCROLLWIN_LINEUP;
4292 wxEventType wxEVT_SCROLLWIN_LINEDOWN;
4293 wxEventType wxEVT_SCROLLWIN_PAGEUP;
4294 wxEventType wxEVT_SCROLLWIN_PAGEDOWN;
4295 wxEventType wxEVT_SCROLLWIN_THUMBTRACK;
4296 wxEventType wxEVT_SCROLLWIN_THUMBRELEASE;
4297 wxEventType wxEVT_SIZE;
4298 wxEventType wxEVT_MOVE;
4299 wxEventType wxEVT_CLOSE_WINDOW;
4300 wxEventType wxEVT_END_SESSION;
4301 wxEventType wxEVT_QUERY_END_SESSION;
4302 wxEventType wxEVT_ACTIVATE_APP;
4303 wxEventType wxEVT_ACTIVATE;
4304 wxEventType wxEVT_CREATE;
4305 wxEventType wxEVT_DESTROY;
4306 wxEventType wxEVT_SHOW;
4307 wxEventType wxEVT_ICONIZE;
4308 wxEventType wxEVT_MAXIMIZE;
4309 wxEventType wxEVT_MOUSE_CAPTURE_CHANGED;
4310 wxEventType wxEVT_MOUSE_CAPTURE_LOST;
4311 wxEventType wxEVT_PAINT;
4312 wxEventType wxEVT_ERASE_BACKGROUND;
4313 wxEventType wxEVT_NC_PAINT;
4314 wxEventType wxEVT_MENU_OPEN;
4315 wxEventType wxEVT_MENU_CLOSE;
4316 wxEventType wxEVT_MENU_HIGHLIGHT;
4317 wxEventType wxEVT_CONTEXT_MENU;
4318 wxEventType wxEVT_SYS_COLOUR_CHANGED;
4319 wxEventType wxEVT_DISPLAY_CHANGED;
4320 wxEventType wxEVT_QUERY_NEW_PALETTE;
4321 wxEventType wxEVT_PALETTE_CHANGED;
4322 wxEventType wxEVT_JOY_BUTTON_DOWN;
4323 wxEventType wxEVT_JOY_BUTTON_UP;
4324 wxEventType wxEVT_JOY_MOVE;
4325 wxEventType wxEVT_JOY_ZMOVE;
4326 wxEventType wxEVT_DROP_FILES;
4327 wxEventType wxEVT_INIT_DIALOG;
4328 wxEventType wxEVT_IDLE;
4329 wxEventType wxEVT_UPDATE_UI;
4330 wxEventType wxEVT_SIZING;
4331 wxEventType wxEVT_MOVING;
4332 wxEventType wxEVT_MOVE_START;
4333 wxEventType wxEVT_MOVE_END;
4334 wxEventType wxEVT_HIBERNATE;
4335 wxEventType wxEVT_COMMAND_TEXT_COPY;
4336 wxEventType wxEVT_COMMAND_TEXT_CUT;
4337 wxEventType wxEVT_COMMAND_TEXT_PASTE;
4338 wxEventType wxEVT_COMMAND_LEFT_CLICK;
4339 wxEventType wxEVT_COMMAND_LEFT_DCLICK;
4340 wxEventType wxEVT_COMMAND_RIGHT_CLICK;
4341 wxEventType wxEVT_COMMAND_RIGHT_DCLICK;
4342 wxEventType wxEVT_COMMAND_SET_FOCUS;
4343 wxEventType wxEVT_COMMAND_KILL_FOCUS;
4344 wxEventType wxEVT_COMMAND_ENTER;
4345 wxEventType wxEVT_HELP;
4346 wxEventType wxEVT_DETAILED_HELP;
4347 wxEventType wxEVT_COMMAND_TEXT_UPDATED;
4348 wxEventType wxEVT_COMMAND_TOOL_CLICKED;
4349
4350
4351
4352 //@}
4353