1 // --------------------------------------------------------------------------
5 // Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
7 // --------------------------------------------------------------------------
9 #pragma implementation "sndaiff.cpp"
12 #include <wx/wxprec.h>
14 #include <wx/stream.h>
15 #include <wx/datstrm.h>
16 #include <wx/filefn.h>
23 #define BUILD_SIGNATURE(a,b,c,d) (((wxUint32)a) | (((wxUint32)b) << 8) | (((wxUint32)c) << 16) | (((wxUint32)d) << 24))
25 #define FORM_SIGNATURE BUILD_SIGNATURE('F','O','R','M')
26 #define AIFF_SIGNATURE BUILD_SIGNATURE('A','I','F','F')
27 #define AIFC_SIGNATURE BUILD_SIGNATURE('A','I','F','C')
28 #define COMM_SIGNATURE BUILD_SIGNATURE('C','O','M','M')
29 #define SSND_SIGNATURE BUILD_SIGNATURE('S','S','N','D')
31 wxSoundAiff::wxSoundAiff(wxInputStream
& stream
, wxSoundStream
& io_sound
)
32 : wxSoundFileStream(stream
, io_sound
)
36 wxSoundAiff::wxSoundAiff(wxOutputStream
& stream
, wxSoundStream
& io_sound
)
37 : wxSoundFileStream(stream
, io_sound
)
41 wxSoundAiff::~wxSoundAiff()
45 wxString
wxSoundAiff::GetCodecName() const
47 return "wxSoundAiff codec";
50 bool wxSoundAiff::CanRead()
52 wxUint32 signature1
, signature2
, len
;
54 if (m_input
->Read(&signature1
, 4).LastRead() != 4)
57 if (wxUINT32_SWAP_ON_BE(signature1
) != FORM_SIGNATURE
) {
58 m_input
->Ungetch(&signature1
, 4);
62 m_input
->Read(&len
, 4);
63 if (m_input
->LastRead() != 4) {
64 m_input
->Ungetch(&len
, m_input
->LastRead());
65 m_input
->Ungetch(&signature1
, 4);
69 if (m_input
->Read(&signature2
, 4).LastRead() != 4) {
70 m_input
->Ungetch(&signature2
, m_input
->LastRead());
71 m_input
->Ungetch(&len
, 4);
72 m_input
->Ungetch(&signature1
, 4);
76 m_input
->Ungetch(&signature2
, 4);
77 m_input
->Ungetch(&len
, 4);
78 m_input
->Ungetch(&signature1
, 4);
81 wxUINT32_SWAP_ON_BE(signature2
) != AIFF_SIGNATURE
&&
82 wxUINT32_SWAP_ON_BE(signature2
) != AIFC_SIGNATURE
)
88 #define FAIL_WITH(condition, err) if (condition) { m_snderror = err; return FALSE; }
90 bool wxSoundAiff::PrepareToPlay()
92 wxDataInputStream
data(*m_input
);
93 wxUint32 signature
, len
, ssnd
;
97 m_snderror
= wxSOUND_INVSTRM
;
101 data
.BigEndianOrdered(TRUE
);
103 FAIL_WITH(m_input
->Read(&signature
, 4).LastRead() != 4, wxSOUND_INVSTRM
);
104 FAIL_WITH(wxUINT32_SWAP_ON_BE(signature
) != FORM_SIGNATURE
, wxSOUND_INVSTRM
);
108 FAIL_WITH(m_input
->LastRead() != 4, wxSOUND_INVSTRM
);
111 FAIL_WITH(m_input
->Read(&signature
, 4).LastRead() != 4, wxSOUND_INVSTRM
);
113 wxUINT32_SWAP_ON_BE(signature
) != AIFF_SIGNATURE
&&
114 wxUINT32_SWAP_ON_BE(signature
) != AIFC_SIGNATURE
, wxSOUND_INVSTRM
);
118 while (!end_headers
) {
119 FAIL_WITH(m_input
->Read(&signature
, 4).LastRead() != 4, wxSOUND_INVSTRM
);
122 FAIL_WITH(m_input
->LastRead() != 4, wxSOUND_INVSTRM
);
124 switch (wxUINT32_SWAP_ON_BE(signature
)) {
125 case COMM_SIGNATURE
: { // "COMM"
126 wxUint16 channels
, bps
;
127 wxUint32 num_samples
;
129 wxSoundFormatPcm sndformat
;
131 data
>> channels
>> num_samples
>> bps
>> srate
;
133 sndformat
.SetSampleRate((wxUint32
) srate
);
134 sndformat
.SetBPS(bps
);
135 sndformat
.SetChannels(channels
);
136 sndformat
.Signed(FALSE
);
137 sndformat
.SetOrder(wxBIG_ENDIAN
);
139 if (!SetSoundFormat(sndformat
))
141 m_input
->SeekI(len
-18, wxFromCurrent
);
144 case SSND_SIGNATURE
: { // "SSND"
146 // m_input->SeekI(4, wxFromCurrent); // Pass an INT32
147 // m_input->SeekI(len-4, wxFromCurrent); // Pass the rest
148 m_input
->SeekI(ssnd
+ 4, wxFromCurrent
);
149 FinishPreparation(len
- 8);
154 m_input
->SeekI(len
, wxFromCurrent
);
161 bool wxSoundAiff::PrepareToRecord(unsigned long time
)
167 bool wxSoundAiff::FinishRecording()
173 wxUint32
wxSoundAiff::GetData(void *buffer
, wxUint32 len
)
175 return m_input
->Read(buffer
, len
).LastRead();
178 wxUint32
wxSoundAiff::PutData(const void *buffer
, wxUint32 len
)
180 return m_output
->Write(buffer
, len
).LastWrite();