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git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/setup.h
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1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
20 #define wxUSE_CONFIG 1
21 // Use wxConfig, with CreateConfig in wxApp
23 #define WXWIN_COMPATIBILITY 0
24 // Compatibility with 1.68 API.
25 // Level 0: no backward compatibility, all new features
26 // Level 1: Some compatibility. In fact
27 // the compatibility code is now very minimal so there
28 // is little advantage to setting it to 1.
30 #define wxUSE_POSTSCRIPT 0
31 // 0 for no PostScript device context
32 #define wxUSE_AFM_FOR_POSTSCRIPT 0
33 // 1 to use font metric files in GetTextExtent
34 #define wxUSE_METAFILE 1
35 // 0 for no Metafile and metafile device context
37 // 0 for no interprocess comms
38 // Note: wxHELP uses IPC under X so these are interdependent!
40 // 0 for no help facility
41 #define wxUSE_RESOURCES 1
42 // 0 for no wxGetResource/wxWriteResource
43 #define wxUSE_CONSTRAINTS 1
44 // 0 for no window layout constraint system
46 #define wxUSE_TIMEDATE 1
47 // 0 for no wxTime/wxDate classes
49 #define wxUSE_CLIPBOARD 1
50 // 0 for no clipboard functions
52 #define wxUSE_SPLINES 1
55 #define wxUSE_DRAG_AND_DROP 1
56 // 0 for no drag and drop
58 #define wxUSE_TOOLBAR 1
59 // Define 1 to use toolbar classes
60 #define wxUSE_BUTTONBAR 1
61 // Define 1 to use buttonbar classes (enhanced toolbar
64 // Define 1 to use Microsoft's gauge (Windows)
65 // or Bull's gauge (Motif) library (both in contrib).
66 #define wxUSE_COMBOBOX 1
67 // Define 1 to use COMBOXBOX control (Windows)
68 // or FWW's ComboBox widget (Motif).
69 #define wxUSE_RADIOBUTTON 1
70 // Define 1 to use radio button control
72 #define wxUSE_SCROLLBAR 1
73 // Define 1 to compile contributed wxScrollBar class
74 #define wxUSE_XPM_IN_MSW 1
75 // Define 1 to support the XPM package in wxBitmap.
76 #define wxUSE_IMAGE_LOADING_IN_MSW 1
77 // Use dynamic DIB loading/saving code in utils/dib under MSW.
78 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
79 // Use dynamic icon/cursor loading/saving code
81 #define wxUSE_WX_RESOURCES 1
82 // Use .wxr resource mechanism (requires PrologIO library)
84 // BC++/Win16 can't cope with the amount of data in resource.cpp
85 #if defined(__WIN16__) && defined(__BORLANDC__)
86 #undef wxUSE_WX_RESOURCES
87 #define wxUSE_WX_RESOURCES 0
90 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
91 // Set to 0 to disable document/view architecture
92 #define wxUSE_PRINTING_ARCHITECTURE 1
93 // Set to 0 to disable print/preview architecture code
94 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
95 // Set to 0 to disable PostScript print/preview architecture code
96 // under Windows (just use Windows printing).
97 #define wxUSE_DYNAMIC_CLASSES 1
98 // If 1, enables provision of run-time type information.
99 // NOW MANDATORY: don't change.
100 #define wxUSE_MEMORY_TRACING 1
101 // If 1, enables debugging versions of wxObject::new and
102 // wxObject::delete *IF* __WXDEBUG__ is also defined.
103 // WARNING: this code may not work with all architectures, especially
104 // if alignment is an issue.
105 #define wxUSE_DEBUG_CONTEXT 1
106 // If 1, enables wxDebugContext, for
107 // writing error messages to file, etc.
108 // If __WXDEBUG__ is not defined, will still use
109 // normal memory operators.
110 // It's recommended to set this to 1,
111 // since you may well need to output
112 // an error log in a production
113 // version (or non-debugging beta)
114 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
115 // In debug mode, cause new and delete to be redefined globally.
116 // If this causes problems (e.g. link errors), set this to 0.
118 #define wxUSE_DEBUG_NEW_ALWAYS 1
119 // In debug mode, causes new to be defined to
120 // be WXDEBUG_NEW (see object.h).
121 // If this causes problems (e.g. link errors), set this to 0.
122 // You may need to set this to 0 if using templates (at least
125 #define REMOVE_UNUSED_ARG 1
126 // Set this to 0 if your compiler can't cope
127 // with omission of prototype parameters.
130 // Define 1 to use ODBC classes
133 #define wxUSE_IOSTREAMH 1
135 #define wxUSE_IOSTREAMH 0
137 // VC++ 4.2 and above allows <iostream> and <iostream.h>
138 // but you can't mix them. Set to 1 for <iostream.h>,
141 #define wxUSE_WXCONFIG 1
142 // if enabled, compiles built-in OS independent wxConfig
143 // class and it's file (any platform) and registry (Win)
144 // based implementations
145 #define wxUSE_THREADS 1
146 // support for multithreaded applications: if
147 // 1, compile in thread classes (thread.h)
148 // and make the library thread safe
150 // Use zlib for compression in streams and PNG code
151 #define wxUSE_LIBPNG 1
152 // Use PNG bitmap code
153 #define wxUSE_STD_IOSTREAM 1
154 // Use standard C++ streams if 1. If 0, use wxWin
155 // streams implementation.
157 #define wxUSE_TOOLTIPS 1
158 // Define to use wxToolTip class and
159 // wxWindow::SetToolTip() method
165 #define wxUSE_APPLE_IEEE 1
166 // if enabled, the float codec written by Apple
167 // will be used to write, in a portable way,
171 * MS Windows/Windows NT
175 #if defined(__WIN95__)
176 #define wxUSE_CTL3D 0
178 #define wxUSE_CTL3D 1
179 // Define 1 to use Microsoft CTL3D library.
180 // See note above about using FAFA and CTL3D.
183 #define wxUSE_COMMON_DIALOGS 1
184 // On rare occasions (e.g. using DJGPP) may want
185 // to omit common dialogs
186 // (e.g. file selector, printer dialog).
187 // Switching this off also switches off
188 // the printing architecture and interactive
190 #define wxUSE_ITSY_BITSY 1
191 // Define 1 to use Microsoft's ItsyBitsy
192 // small title bar library, for wxMiniFrame
193 #define wxUSE_BITMAP_MESSAGE 1
194 // Define 1 to use bitmap messages.
195 #define wxUSE_PORTABLE_FONTS_IN_MSW 0
196 // Define 1 to use new portable font scheme in Windows
197 // (used by default under X)
198 #define wxFONT_SIZE_COMPATIBILITY 0
199 // Define 1 for font size to be backward compatible
200 // to 1.63 and earlier. 1.64 and later define point
201 // sizes to be compatible with Windows.
202 #define wxUSE_GENERIC_DIALOGS_IN_MSW 1
203 // Define 1 to use generic dialogs in Windows, even though
204 // they duplicate native common dialog (e.g. wxColourDialog)
205 #define wxUSE_PENWINDOWS 0
206 // Set to 1 to use PenWindows
208 #define wxUSE_OWNER_DRAWN 1
209 // Owner-drawn menus and listboxes
211 #define wxUSE_NATIVE_STATUSBAR 1
212 // Set to 0 to use cross-platform wxStatusBar
213 #define wxUSE_DBWIN32 1
214 // Use Andrew Tucker's OutputDebugString implementation
215 // (required on Win95 only). See utils.cpp.
222 #define wxUSE_TYPEDEFS 0
223 // Use typedefs not classes for wxPoint
224 // and others, to reduce overhead and avoid
225 // MS C7 memory bug. Bounds checker
226 // complains about deallocating
227 // arrays of wxPoints if wxPoint is a class.
229 #if (!defined(WIN32) && !defined(__WIN32__)) || defined(__GNUWIN32__) || defined(__BORLANDC__)
230 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
231 // to implement UUIDs
232 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
233 #undef wxUSE_DRAG_AND_DROP
234 #define wxUSE_DRAG_AND_DROP 0
237 // Only WIN32 supports wxStatusBar95
238 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
239 #undef wxUSE_NATIVE_STATUSBAR
240 #define wxUSE_NATIVE_STATUSBAR 0
243 // Salford C++ doesn't like some of the memory operator definitions
245 #undef wxUSE_MEMORY_TRACING
246 #define wxUSE_MEMORY_TRACING 0
248 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
249 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
251 #undef wxUSE_DEBUG_NEW_ALWAYS
252 #define wxUSE_DEBUG_NEW_ALWAYS 0
255 #define wxUSE_THREADS 0
258 #define wxUSE_DBWIN32 0
260 #undef wxUSE_OWNER_DRAWN
261 #define wxUSE_OWNER_DRAWN 0
267 #define wxUSE_THREADS 0
270 #define wxUSE_DBWIN32 0
277 #if defined(__WXMSW__) && !defined(__WIN32__)
280 #define wxUSE_THREADS 0