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1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Misc debug functions and macros
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
18 #include <limits.h> // for CHAR_BIT used below
20 #include "wx/wxchar.h" // for __TFILE__ and wxChar
22 // ----------------------------------------------------------------------------
23 // Defines controlling the debugging macros
24 // ----------------------------------------------------------------------------
26 // if _DEBUG is defined (MS VC++ and others use it in debug builds), define
31 #endif // !__WXDEBUG__
34 // if NDEBUG is defined (<assert.h> uses it), undef __WXDEBUG__ and WXDEBUG
40 // if __WXDEBUG__ is defined, make sure that WXDEBUG is defined and >= 1
42 #if !defined(WXDEBUG) || !WXDEBUG
48 // ----------------------------------------------------------------------------
51 // All debugging macros rely on ASSERT() which in turn calls user-defined
52 // OnAssert() function. To keep things simple, it's called even when the
53 // expression is TRUE (i.e. everything is ok) and by default does nothing: just
54 // returns the same value back. But if you redefine it to do something more sexy
55 // (popping up a message box in your favourite GUI, sending you e-mail or
56 // whatever) it will affect all ASSERTs, FAILs and CHECKs in your code.
58 // Warning: if you don't like advice on programming style, don't read
61 // Extensive use of these macros is recommended! Remember that ASSERTs are
62 // disabled in final build (without __WXDEBUG__ defined), so they add strictly
63 // nothing to your program's code. On the other hand, CHECK macros do stay
64 // even in release builds, but in general are not much of a burden, while
65 // a judicious use of them might increase your program's stability.
66 // ----------------------------------------------------------------------------
68 // Macros which are completely disabled in 'release' mode
70 // NB: these functions are implemented in src/common/appcmn.cpp
71 #if defined(__cplusplus) && defined(__WXDEBUG__)
73 this function may be redefined to do something non trivial and is called
74 whenever one of debugging macros fails (i.e. condition is false in an
78 szFile and nLine - file name and line number of the ASSERT
79 szMsg - optional message explaining the reason
81 extern void WXDLLIMPEXP_BASE
wxOnAssert(const wxChar
*szFile
,
84 const wxChar
*szMsg
= NULL
);
86 // call this function to break into the debugger unconditionally (assuming
87 // the program is running under debugger, of course)
88 extern void WXDLLIMPEXP_BASE
wxTrap();
90 // helper function used to implement wxASSERT and wxASSERT_MSG
92 // note using "int" and not "bool" for cond to avoid VC++ warnings about
93 // implicit conversions when doing "wxAssert( pointer )" and also use of
94 // "!!cond" below to ensure that everything is converted to int
95 extern void WXDLLIMPEXP_BASE
wxAssert(int cond
,
99 const wxChar
*szMsg
= NULL
) ;
101 // generic assert macro
102 #define wxASSERT(cond) wxAssert(!!(cond), __TFILE__, __LINE__, _T(#cond))
104 // assert with additional message explaining it's cause
105 #define wxASSERT_MSG(cond, msg) \
106 wxAssert(!!(cond), __TFILE__, __LINE__, _T(#cond), msg)
108 // an assert helper used to avoid warning when testing constant expressions,
109 // i.e. wxASSERT( sizeof(int) == 4 ) can generate a compiler warning about
110 // expression being always true, but not using
111 // wxASSERT( wxAssertIsEqual(sizeof(int), 4) )
113 // NB: this is made obsolete by wxCOMPILE_TIME_ASSERT() and shouldn't be
115 extern bool WXDLLIMPEXP_BASE
wxAssertIsEqual(int x
, int y
);
119 // nothing to do in release modes (hopefully at this moment there are
121 #define wxASSERT(cond)
122 #define wxASSERT_MSG(x, m)
126 // Use of wxFalse instead of FALSE suppresses compiler warnings about testing
127 // constant expression
128 WXDLLIMPEXP_DATA_BASE(extern const bool) wxFalse
;
131 #define wxAssertFailure wxFalse
133 // special form of assert: always triggers it (in debug mode)
134 #define wxFAIL wxASSERT(wxAssertFailure)
136 // FAIL with some message
137 #define wxFAIL_MSG(msg) wxASSERT_MSG(wxAssertFailure, msg)
139 // NB: the following macros work also in release mode!
142 These macros must be used only in invalid situation: for example, an
143 invalid parameter (NULL pointer) is passed to a function. Instead of
144 dereferencing it and causing core dump the function might try using
145 CHECK( p != NULL ) or CHECK( p != NULL, return LogError("p is NULL!!") )
148 // check that expression is true, "return" if not (also FAILs in debug mode)
149 #define wxCHECK(x, rc) if (!(x)) {wxFAIL; return rc; }
151 // as wxCHECK but with a message explaining why we fail
152 #define wxCHECK_MSG(x, rc, msg) if (!(x)) {wxFAIL_MSG(msg); return rc; }
154 // check that expression is true, perform op if not
155 #define wxCHECK2(x, op) if (!(x)) {wxFAIL; op; }
157 // as wxCHECK2 but with a message explaining why we fail
158 #define wxCHECK2_MSG(x, op, msg) if (!(x)) {wxFAIL_MSG(msg); op; }
160 // special form of wxCHECK2: as wxCHECK, but for use in void functions
162 // NB: there is only one form (with msg parameter) and it's intentional:
163 // there is no other way to tell the caller what exactly went wrong
164 // from the void function (of course, the function shouldn't be void
166 #define wxCHECK_RET(x, msg) if (!(x)) {wxFAIL_MSG(msg); return; }
168 // ----------------------------------------------------------------------------
169 // Compile time asserts
171 // Unlike the normal assert and related macros above which are checked during
172 // the program tun-time the macros below will result in a compilation error if
173 // the condition they check is false. This is usually used to check the
174 // expressions containing sizeof()s which cannot be tested with the
175 // preprocessor. If you can use the #if's, do use them as you can give a more
176 // detailed error message then.
177 // ----------------------------------------------------------------------------
180 How this works (you don't have to understand it to be able to use the
181 macros): we rely on the fact that it is invalid to define a named bit field
182 in a struct of width 0. All the rest are just the hacks to minimize the
183 possibility of the compiler warnings when compiling this macro: in
184 particular, this is why we define a struct and not an object (which would
185 result in a warning about unused variable) and a named struct (otherwise we'd
186 get a warning about an unnamed struct not used to define an object!).
189 #define wxMAKE_UNIQUE_ASSERT_NAME wxMAKE_UNIQUE_NAME(wxAssert_)
192 The second argument of this macro must be a valid C++ identifier and not a
193 string. I.e. you should use it like this:
195 wxCOMPILE_TIME_ASSERT( sizeof(int) >= 2, YourIntsAreTooSmall );
197 It may be used both within a function and in the global scope.
199 #define wxCOMPILE_TIME_ASSERT(expr, msg) \
200 struct wxMAKE_UNIQUE_ASSERT_NAME { unsigned int msg: expr; }
203 When using VC++ 6 with "Edit and Continue" on, the compiler completely
204 mishandles __LINE__ and so wxCOMPILE_TIME_ASSERT() doesn't work, provide a
205 way to make "unique" assert names by specifying a unique prefix explicitly
207 #define wxMAKE_UNIQUE_ASSERT_NAME2(text) wxCONCAT(wxAssert_, text)
209 #define wxCOMPILE_TIME_ASSERT2(expr, msg, text) \
210 struct wxMAKE_UNIQUE_ASSERT_NAME2(text) { unsigned int msg: expr; }
212 // helpers for wxCOMPILE_TIME_ASSERT below, for private use only
213 #define wxMAKE_BITSIZE_MSG(type, size) type ## SmallerThan ## size ## Bits
215 // a special case of compile time assert: check that the size of the given type
216 // is at least the given number of bits
217 #define wxASSERT_MIN_BITSIZE(type, size) \
218 wxCOMPILE_TIME_ASSERT(sizeof(type) * CHAR_BIT >= size, \
219 wxMAKE_BITSIZE_MSG(type, size))
221 // ----------------------------------------------------------------------------
222 // other miscellaneous debugger-related functions
223 // ----------------------------------------------------------------------------
225 // return true if we're running under debugger
227 // currently this only really works under Mac in CodeWarrior builds, it always
228 // returns false otherwise
231 extern bool WXDLLIMPEXP_BASE
wxIsDebuggerRunning();
233 inline bool wxIsDebuggerRunning() { return false; }
237 #endif // _WX_DEBUG_H_