1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #include "wx/wxprec.h"
128 #include "wx/textctrl.h"
132 #include "wx/dcclient.h"
133 #include "wx/validate.h"
134 #include "wx/dataobj.h"
139 #include "wx/clipbrd.h"
141 #include "wx/textfile.h"
143 #include "wx/caret.h"
145 #include "wx/univ/inphand.h"
146 #include "wx/univ/renderer.h"
147 #include "wx/univ/colschem.h"
148 #include "wx/univ/theme.h"
150 #include "wx/cmdproc.h"
152 // turn extra wxTextCtrl-specific debugging on/off
155 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
156 #define WXDEBUG_TEXT_REPLACE
160 #undef WXDEBUG_TEXT_REPLACE
163 // wxStringTokenize only needed for debug checks
164 #ifdef WXDEBUG_TEXT_REPLACE
165 #include "wx/tokenzr.h"
166 #endif // WXDEBUG_TEXT_REPLACE
168 // ----------------------------------------------------------------------------
169 // wxStdTextCtrlInputHandler: this control handles only the mouse/kbd actions
170 // common to Win32 and GTK, platform-specific things are implemented elsewhere
171 // ----------------------------------------------------------------------------
173 class WXDLLEXPORT wxStdTextCtrlInputHandler
: public wxStdInputHandler
176 wxStdTextCtrlInputHandler(wxInputHandler
*inphand
);
178 virtual bool HandleKey(wxInputConsumer
*consumer
,
179 const wxKeyEvent
& event
,
181 virtual bool HandleMouse(wxInputConsumer
*consumer
,
182 const wxMouseEvent
& event
);
183 virtual bool HandleMouseMove(wxInputConsumer
*consumer
,
184 const wxMouseEvent
& event
);
185 virtual bool HandleFocus(wxInputConsumer
*consumer
, const wxFocusEvent
& event
);
188 // get the position of the mouse click
189 static wxTextPos
HitTest(const wxTextCtrl
*text
, const wxPoint
& pos
);
192 wxTextCtrl
*m_winCapture
;
195 // ----------------------------------------------------------------------------
197 // ----------------------------------------------------------------------------
199 // exchange two positions so that from is always less than or equal to to
200 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
204 wxTextPos tmp
= from
;
210 // ----------------------------------------------------------------------------
212 // ----------------------------------------------------------------------------
214 // names of text ctrl commands
215 #define wxTEXT_COMMAND_INSERT _T("insert")
216 #define wxTEXT_COMMAND_REMOVE _T("remove")
218 // the value which is never used for text position, even not -1 which is
219 // sometimes used for some special meaning
220 static const wxTextPos INVALID_POS_VALUE
= wxInvalidTextCoord
;
222 // overlap between pages (when using PageUp/Dn) in lines
223 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
225 // ----------------------------------------------------------------------------
226 // private data of wxTextCtrl
227 // ----------------------------------------------------------------------------
229 // the data only used by single line text controls
230 struct WXDLLEXPORT wxTextSingleLineData
232 // the position of the first visible pixel and the first visible column
234 wxTextCoord m_colStart
;
236 // and the last ones (m_posLastVisible is the width but m_colLastVisible
237 // is an absolute value)
238 wxCoord m_posLastVisible
;
239 wxTextCoord m_colLastVisible
;
242 wxTextSingleLineData()
247 m_colLastVisible
= -1;
248 m_posLastVisible
= -1;
253 // the data only used by multi line text controls
254 struct WXDLLEXPORT wxTextMultiLineData
257 wxArrayString m_lines
;
259 // the current ranges of the scrollbars
263 // should we adjust the horz/vert scrollbar?
264 bool m_updateScrollbarX
,
267 // the max line length in pixels
270 // the index of the line which has the length of m_widthMax
271 wxTextCoord m_lineLongest
;
273 // the rect in which text appears: it is even less than m_rectText because
274 // only the last _complete_ line is shown, hence there is an unoccupied
275 // horizontal band at the bottom of it
276 wxRect m_rectTextReal
;
278 // the x-coordinate of the caret before we started moving it vertically:
279 // this is used to ensure that moving the caret up and then down will
280 // return it to the same position as if we always round it in one direction
281 // we would shift it in that direction
283 // when m_xCaret == -1, we don't have any remembered position
287 wxTextMultiLineData()
293 m_updateScrollbarY
= false;
302 // the data only used by multi line text controls in line wrap mode
303 class WXDLLEXPORT wxWrappedLineData
305 // these functions set all our values, so give them access to them
306 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
307 wxWrappedLineData
& lineData
) const;
308 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
317 // get the start of any row (remember that accessing m_rowsStart doesn't work
318 // for the first one)
319 wxTextCoord
GetRowStart(wxTextCoord row
) const
321 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
323 return row
? m_rowsStart
[row
- 1] : 0;
326 // get the length of the row (using the total line length which we don't
327 // have here but need to calculate the length of the last row, so it must
329 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
333 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
334 // slightly more efficient) and lenLine is the same as the start of the
335 // first row of the next line
336 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
340 // return the width of the row in pixels
341 wxCoord
GetRowWidth(wxTextCoord row
) const
343 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
345 return m_rowsWidth
[row
];
348 // return the number of rows
349 size_t GetRowCount() const
351 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
353 return m_rowsStart
.GetCount() + 1;
356 // return the number of additional (i.e. after the first one) rows
357 size_t GetExtraRowCount() const
359 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
361 return m_rowsStart
.GetCount();
364 // return the first row of this line
365 wxTextCoord
GetFirstRow() const
367 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
372 // return the first row of the next line
373 wxTextCoord
GetNextRow() const
375 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
377 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
380 // this just provides direct access to m_rowsStart aerray for efficiency
381 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
383 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
385 return m_rowsStart
[row
];
388 // this code is unused any longer
390 // return true if the column is in the start of the last row (hence the row
391 // it is in is not wrapped)
392 bool IsLastRow(wxTextCoord colRowStart
) const
394 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
397 // return true if the column is the last column of the row starting in
399 bool IsLastColInRow(wxTextCoord colRowStart
,
400 wxTextCoord colRowEnd
,
401 wxTextCoord lenLine
) const
403 // find the row which starts with colRowStart
404 size_t nRows
= GetRowCount();
405 for ( size_t n
= 0; n
< nRows
; n
++ )
407 if ( GetRowStart(n
) == colRowStart
)
409 wxTextCoord colNextRowStart
= n
== nRows
- 1
411 : GetRowStart(n
+ 1);
413 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
414 _T("this column is not in this row at all!") );
416 return colRowEnd
== colNextRowStart
- 1;
420 // caller got it wrong
421 wxFAIL_MSG( _T("this column is not in the start of the row!") );
427 // is this row the last one in its line?
428 bool IsLastRow(wxTextCoord row
) const
430 return (size_t)row
== GetExtraRowCount();
433 // the line is valid if it had been laid out correctly: note that just
434 // shiwting the line (because one of previous lines changed) doesn't make
436 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
438 // invalidating line will relayout it
439 void Invalidate() { m_rowsWidth
.Empty(); }
442 // for each line we remember the starting columns of all its rows after the
443 // first one (which always starts at 0), i.e. if a line is wrapped twice
444 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
445 wxArrayLong m_rowsStart
;
447 // and the width of each row in pixels (this array starts from 0, as usual)
448 wxArrayInt m_rowsWidth
;
450 // and also its starting row (0 for the first line, first lines'
451 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
452 // and this means that the struct hadn't yet been initialized
453 wxTextCoord m_rowFirst
;
455 // the last modification "time"-stamp used by LayoutLines()
459 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
460 #include "wx/arrimpl.cpp"
461 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
463 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
465 // the width of the column to the right of the text rect used for the
466 // indicator mark display for the wrapped lines
469 // the data for each line
470 wxArrayWrappedLinesData m_linesData
;
472 // flag telling us to recalculate all starting rows starting from this line
473 // (if it is -1, we don't have to recalculate anything) - it is set when
474 // the number of the rows in the middle of the control changes
475 wxTextCoord m_rowFirstInvalid
;
477 // the current timestamp used by LayoutLines()
480 // invalidate starting rows of all lines (NOT rows!) after this one
481 void InvalidateLinesBelow(wxTextCoord line
)
483 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
485 m_rowFirstInvalid
= line
;
489 // check if this line is valid: i.e. before the first invalid one
490 bool IsValidLine(wxTextCoord line
) const
492 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
493 m_linesData
[line
].IsValid();
500 m_rowFirstInvalid
= -1;
505 // ----------------------------------------------------------------------------
506 // private classes for undo/redo management
507 // ----------------------------------------------------------------------------
510 We use custom versions of wxWidgets command processor to implement undo/redo
511 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
512 itself: this is a waste of memory as all commands in the given command
513 processor always have the same associated wxTextCtrl and so it makes sense
514 to store the backpointer there.
516 As for the rest of the implementation, it's fairly standard: we have 2
517 command classes corresponding to adding and removing text.
520 // a command corresponding to a wxTextCtrl action
521 class wxTextCtrlCommand
: public wxCommand
524 wxTextCtrlCommand(const wxString
& name
) : wxCommand(true, name
) { }
526 // we don't use these methods as they don't make sense for us as we need a
527 // wxTextCtrl to be applied
528 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
529 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
531 // instead, our command processor uses these methods
532 virtual bool Do(wxTextCtrl
*text
) = 0;
533 virtual bool Undo(wxTextCtrl
*text
) = 0;
536 // insert text command
537 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
540 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
541 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
546 // combine the 2 commands together
547 void Append(wxTextCtrlInsertCommand
*other
);
549 virtual bool CanUndo() const;
550 virtual bool Do(wxTextCtrl
*text
);
551 virtual bool Do() { return wxTextCtrlCommand::Do(); }
552 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
553 virtual bool Undo(wxTextCtrl
*text
);
556 // the text we insert
559 // the position where we inserted the text
563 // remove text command
564 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
567 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
568 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
574 virtual bool CanUndo() const;
575 virtual bool Do(wxTextCtrl
*text
);
576 virtual bool Do() { return wxTextCtrlCommand::Do(); }
577 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
578 virtual bool Undo(wxTextCtrl
*text
);
581 // the range of text to delete
585 // the text which was deleted when this command was Do()ne
586 wxString m_textDeleted
;
589 // a command processor for a wxTextCtrl
590 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
593 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
595 m_compressInserts
= false;
600 // override Store() to compress multiple wxTextCtrlInsertCommand into one
601 virtual void Store(wxCommand
*command
);
603 // stop compressing insert commands when this is called
604 void StopCompressing() { m_compressInserts
= false; }
607 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
608 bool IsCompressing() const { return m_compressInserts
; }
611 virtual bool DoCommand(wxCommand
& cmd
)
612 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
613 virtual bool UndoCommand(wxCommand
& cmd
)
614 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
616 // check if this command is a wxTextCtrlInsertCommand and return it casted
617 // to the right type if it is or NULL otherwise
618 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
621 // the control we're associated with
624 // if the flag is true we're compressing subsequent insert commands into
625 // one so that the entire typing could be undone in one call to Undo()
626 bool m_compressInserts
;
629 // ============================================================================
631 // ============================================================================
633 BEGIN_EVENT_TABLE(wxTextCtrl
, wxTextCtrlBase
)
634 EVT_CHAR(wxTextCtrl::OnChar
)
636 EVT_SIZE(wxTextCtrl::OnSize
)
639 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxTextCtrlBase
)
641 // ----------------------------------------------------------------------------
643 // ----------------------------------------------------------------------------
645 void wxTextCtrl::Init()
651 m_isModified
= false;
662 // init the undo manager
663 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
669 bool wxTextCtrl::Create(wxWindow
*parent
,
671 const wxString
& value
,
675 const wxValidator
& validator
,
676 const wxString
&name
)
678 if ( style
& wxTE_MULTILINE
)
680 // for compatibility with wxMSW we create the controls with vertical
681 // scrollbar always shown unless they have wxTE_RICH style (because
682 // Windows text controls always has vert scrollbar but richedit one
684 if ( !(style
& wxTE_RICH
) )
686 style
|= wxALWAYS_SHOW_SB
;
689 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
690 // we won't have horizontal scrollbar automatically, no need to do
693 // TODO: support wxTE_NO_VSCROLL (?)
695 // create data object for normal multiline or for controls with line
697 if ( style
& wxHSCROLL
)
698 m_data
.mdata
= new wxTextMultiLineData
;
700 m_data
.wdata
= new wxTextWrappedData
;
704 // this doesn't make sense for single line controls
707 // create data object for single line controls
708 m_data
.sdata
= new wxTextSingleLineData
;
711 #if wxUSE_TWO_WINDOWS
712 if ((style
& wxBORDER_MASK
) == 0)
713 style
|= wxBORDER_SUNKEN
;
716 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
722 SetCursor(wxCURSOR_IBEAM
);
724 if ( style
& wxTE_MULTILINE
)
726 // we should always have at least one line in a multiline control
727 MData().m_lines
.Add(wxEmptyString
);
729 if ( !(style
& wxHSCROLL
) )
731 WData().m_linesData
.Add(new wxWrappedLineData
);
732 WData().InvalidateLinesBelow(0);
735 // we might support it but it's quite useless and other ports don't
737 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
738 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
745 m_isEditable
= !(style
& wxTE_READONLY
);
748 InitInsertionPoint();
750 // we can't show caret right now as we're not shown yet and so it would
751 // result in garbage on the screen - we'll do it after first OnPaint()
754 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
756 wxSizeEvent
sizeEvent(GetSize(), GetId());
757 GetEventHandler()->ProcessEvent(sizeEvent
);
762 wxTextCtrl::~wxTextCtrl()
764 delete m_cmdProcessor
;
768 if ( IsSingleLine() )
770 else if ( WrapLines() )
777 // ----------------------------------------------------------------------------
779 // ----------------------------------------------------------------------------
781 void wxTextCtrl::ChangeValue(const wxString
& value
)
783 if ( IsSingleLine() && (value
== GetValue()) )
789 Replace(0, GetLastPosition(), value
);
791 if ( IsSingleLine() )
793 SetInsertionPoint(0);
797 void wxTextCtrl::SetValue(const wxString
& value
)
800 SendTextUpdatedEvent();
803 const wxArrayString
& wxTextCtrl::GetLines() const
805 return MData().m_lines
;
808 size_t wxTextCtrl::GetLineCount() const
810 return MData().m_lines
.GetCount();
813 wxString
wxTextCtrl::GetValue() const
815 // for multiline controls we don't always store the total value but only
816 // recompute it when asked - and to invalidate it we just empty it in
818 if ( !IsSingleLine() && m_value
.empty() )
820 // recalculate: note that we always do it for empty multilien control,
821 // but then it's so quick that it's not important
823 // the first line is special as there is no \n before it, so it's
825 const wxArrayString
& lines
= GetLines();
826 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
827 self
->m_value
<< lines
[0u];
828 size_t count
= lines
.GetCount();
829 for ( size_t n
= 1; n
< count
; n
++ )
831 self
->m_value
<< _T('\n') << lines
[n
];
838 void wxTextCtrl::Clear()
840 SetValue(wxEmptyString
);
843 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
844 const wxString
& text
)
848 // first, we have to relayout the line entirely
850 // OPT: we might try not to recalc the unchanged part of line
852 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
854 // if we had some number of rows before, use this number, otherwise
855 // just make sure that the test below (rowsNew != rowsOld) will be true
857 if ( lineData
.IsValid() )
859 rowsOld
= lineData
.GetExtraRowCount();
861 else // line wasn't laid out yet
863 // assume it changed entirely as we can't do anything better
867 // now change the line
868 MData().m_lines
[line
] = text
;
870 // OPT: we choose to lay it our immediately instead of delaying it
871 // until it is needed because it allows us to avoid invalidating
872 // lines further down if the number of rows didn't chnage, but
873 // maybe we can imporve this even further?
874 LayoutLine(line
, lineData
);
876 int rowsNew
= lineData
.GetExtraRowCount();
878 if ( rowsNew
!= rowsOld
)
880 // we have to update the line wrap marks as this is normally done
881 // by LayoutLines() which we bypassed by calling LayoutLine()
883 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
884 rowCount
= wxMax(rowsOld
, rowsNew
);
885 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
887 // next, if this is not the last line, as the number of rows in it
888 // changed, we need to shift all the lines below it
889 if ( (size_t)line
< WData().m_linesData
.GetCount() )
891 // number of rows changed shifting all lines below
892 WData().InvalidateLinesBelow(line
+ 1);
895 // the number of rows changed
901 MData().m_lines
[line
] = text
;
904 // the number of rows didn't change
908 void wxTextCtrl::RemoveLine(wxTextCoord line
)
910 MData().m_lines
.RemoveAt(line
);
913 // we need to recalculate all the starting rows from this line, but we
914 // can avoid doing it if this line was never calculated: this means
915 // that we will recalculate all lines below it anyhow later if needed
916 if ( WData().IsValidLine(line
) )
918 WData().InvalidateLinesBelow(line
);
921 WData().m_linesData
.RemoveAt(line
);
925 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
927 MData().m_lines
.Insert(text
, line
);
930 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
932 // invalidate everything below it
933 WData().InvalidateLinesBelow(line
);
937 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
939 wxTextCoord colStart
, colEnd
,
943 !PositionToXY(from
, &colStart
, &lineStart
) ||
944 !PositionToXY(to
, &colEnd
, &lineEnd
) )
946 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
951 #ifdef WXDEBUG_TEXT_REPLACE
952 // a straighforward (but very inefficient) way of calculating what the new
954 wxString textTotal
= GetValue();
955 wxString
textTotalNew(textTotal
, (size_t)from
);
956 textTotalNew
+= text
;
957 if ( (size_t)to
< textTotal
.length() )
958 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
959 #endif // WXDEBUG_TEXT_REPLACE
961 // remember the old selection and reset it immediately: we must do it
962 // before calling Refresh(anything) as, at least under GTK, this leads to
963 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
964 // text would be redrawn as selected if we didn't reset the selection
965 int selStartOld
= m_selStart
,
966 selEndOld
= m_selEnd
;
971 if ( IsSingleLine() )
973 // replace the part of the text with the new value
974 wxString
valueNew(m_value
, (size_t)from
);
976 // remember it for later use
977 wxCoord startNewText
= GetTextWidth(valueNew
);
980 if ( (size_t)to
< m_value
.length() )
982 valueNew
+= m_value
.c_str() + (size_t)to
;
985 // we usually refresh till the end of line except of the most common case
986 // when some text is appended to the end of the string in which case we
988 wxCoord widthNewText
;
990 if ( (size_t)from
< m_value
.length() )
992 // refresh till the end of line
995 else // text appended, not replaced
997 // refresh only the new text
998 widthNewText
= GetTextWidth(text
);
1003 // force SData().m_colLastVisible update
1004 SData().m_colLastVisible
= -1;
1007 RefreshPixelRange(0, startNewText
, widthNewText
);
1011 //OPT: special case for replacements inside single line?
1014 Join all the lines in the replacement range into one string, then
1015 replace a part of it with the new text and break it into lines again.
1018 // (0) we want to know if this replacement changes the number of rows
1019 // as if it does we need to refresh everything below the changed
1020 // text (it will be shifted...) and we can avoid it if there is no
1022 bool rowsNumberChanged
= false;
1025 const wxArrayString
& linesOld
= GetLines();
1028 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1030 if ( line
> lineStart
)
1032 // from the previous line
1033 textOrig
+= _T('\n');
1036 textOrig
+= linesOld
[line
];
1039 // we need to append the '\n' for the last line unless there is no
1041 size_t countOld
= linesOld
.GetCount();
1043 // (2) replace text in the combined string
1045 // (2a) leave the part before replaced area unchanged
1046 wxString
textNew(textOrig
, colStart
);
1048 // these values will be used to refresh the changed area below
1049 wxCoord widthNewText
,
1050 startNewText
= GetTextWidth(textNew
);
1051 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1053 // text appended, refresh just enough to show the new text
1054 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1056 else // text inserted, refresh till the end of line
1061 // (2b) insert new text
1064 // (2c) and append the end of the old text
1066 // adjust for index shift: to is relative to colStart, not 0
1067 size_t toRel
= (size_t)((to
- from
) + colStart
);
1068 if ( toRel
< textOrig
.length() )
1070 textNew
+= textOrig
.c_str() + toRel
;
1073 // (3) break it into lines
1075 wxArrayString lines
;
1076 const wxChar
*curLineStart
= textNew
.c_str();
1077 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1079 // end of line/text?
1080 if ( !*p
|| *p
== _T('\n') )
1082 lines
.Add(wxString(curLineStart
, p
));
1086 curLineStart
= p
+ 1;
1090 #ifdef WXDEBUG_TEXT_REPLACE
1091 // (3a) all empty tokens should be counted as replacing with "foo" and
1092 // with "foo\n" should have different effects
1093 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1094 wxTOKEN_RET_EMPTY_ALL
);
1096 if ( lines2
.IsEmpty() )
1098 lines2
.Add(wxEmptyString
);
1101 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1102 _T("Replace() broken") );
1103 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1105 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1107 #endif // WXDEBUG_TEXT_REPLACE
1109 // (3b) special case: if we replace everything till the end we need to
1110 // keep an empty line or the lines would disappear completely
1111 // (this also takes care of never leaving m_lines empty)
1112 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1114 lines
.Add(wxEmptyString
);
1117 size_t nReplaceCount
= lines
.GetCount(),
1120 // (4) merge into the array
1123 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1125 if ( nReplaceLine
< nReplaceCount
)
1127 // we have the replacement line for this one
1128 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1130 rowsNumberChanged
= true;
1133 UpdateMaxWidth(line
);
1135 else // no more replacement lines
1137 // (4b) delete all extra lines (note that we need to delete
1138 // them backwards because indices shift while we do it)
1139 bool deletedLongestLine
= false;
1140 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1142 if ( lineDel
== MData().m_lineLongest
)
1144 // we will need to recalc the max line width
1145 deletedLongestLine
= true;
1148 RemoveLine(lineDel
);
1151 if ( deletedLongestLine
)
1156 // even the line number changed
1157 rowsNumberChanged
= true;
1159 // update line to exit the loop
1164 // (4c) insert the new lines
1165 if ( nReplaceLine
< nReplaceCount
)
1167 // even the line number changed
1168 rowsNumberChanged
= true;
1172 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1174 UpdateMaxWidth(lineEnd
);
1176 while ( nReplaceLine
< nReplaceCount
);
1179 // (5) now refresh the changed area
1181 // update the (cached) last position first as refresh functions use it
1182 m_posLast
+= text
.length() - to
+ from
;
1184 // we may optimize refresh if the number of rows didn't change - but if
1185 // it did we have to refresh everything below the part we chanegd as
1186 // well as it might have moved
1187 if ( !rowsNumberChanged
)
1189 // refresh the line we changed
1192 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1196 //OPT: we shouldn't refresh the unchanged part of the line in
1197 // this case, but instead just refresh the tail of it - the
1198 // trouble is that we don't know here where does this tail
1202 // number of rows didn't change, refresh the updated rows and the
1204 if ( lineStart
<= lineEnd
)
1205 RefreshLineRange(lineStart
, lineEnd
);
1207 else // rows number did change
1211 // refresh only part of the first line
1212 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1214 //else: we have to refresh everything as some part of the text
1215 // could be in the previous row before but moved to the next
1216 // one now (due to word wrap)
1218 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1219 if ( lineStart
<= lineEnd
)
1220 RefreshLineRange(lineStart
, lineEnd
);
1222 // refresh text rect left below
1223 RefreshLineRange(lineEnd
+ 1, 0);
1225 // the vert scrollbar might [dis]appear
1226 MData().m_updateScrollbarY
= true;
1229 // must recalculate it - will do later
1233 #ifdef WXDEBUG_TEXT_REPLACE
1234 // optimized code above should give the same result as straightforward
1235 // computation in the beginning
1236 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1237 #endif // WXDEBUG_TEXT_REPLACE
1239 // update the current position: note that we always put the cursor at the
1240 // end of the replacement text
1241 DoSetInsertionPoint(from
+ text
.length());
1243 // and the selection: this is complicated by the fact that selection coords
1244 // must be first updated to reflect change in text coords, i.e. if we had
1245 // selection from 17 to 19 and we just removed this range, we don't have to
1246 // refresh anything, so we can't just use ClearSelection() here
1247 if ( selStartOld
!= -1 )
1249 // refresh the parst of the selection outside the changed text (which
1250 // we already refreshed)
1251 if ( selStartOld
< from
)
1252 RefreshTextRange(selStartOld
, from
);
1253 if ( to
< selEndOld
)
1254 RefreshTextRange(to
, selEndOld
);
1258 // now call it to do the rest (not related to refreshing)
1262 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1264 // Replace() only works with correctly ordered arguments, so exchange them
1266 OrderPositions(from
, to
);
1268 Replace(from
, to
, wxEmptyString
);
1271 void wxTextCtrl::WriteText(const wxString
& text
)
1273 // replace the selection with the new text
1276 Replace(m_curPos
, m_curPos
, text
);
1279 void wxTextCtrl::AppendText(const wxString
& text
)
1281 SetInsertionPointEnd();
1285 // ----------------------------------------------------------------------------
1287 // ----------------------------------------------------------------------------
1289 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1291 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1292 _T("insertion point position out of range") );
1294 // don't do anything if it didn't change
1295 if ( pos
!= m_curPos
)
1297 DoSetInsertionPoint(pos
);
1300 if ( !IsSingleLine() )
1302 // moving cursor should reset the stored abscissa (even if the cursor
1303 // position didn't actually change!)
1304 MData().m_xCaret
= -1;
1310 void wxTextCtrl::InitInsertionPoint()
1312 // so far always put it in the beginning
1313 DoSetInsertionPoint(0);
1315 // this will also set the selection anchor correctly
1319 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1321 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1322 _T("DoSetInsertionPoint() can only be called with valid pos") );
1325 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1328 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1330 MoveInsertionPoint(pos
);
1335 void wxTextCtrl::SetInsertionPointEnd()
1337 SetInsertionPoint(GetLastPosition());
1340 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1345 wxTextPos
wxTextCtrl::GetLastPosition() const
1348 if ( IsSingleLine() )
1350 pos
= m_value
.length();
1356 size_t nLineCount
= GetLineCount();
1357 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1359 // +1 is because the positions at the end of this line and of the
1360 // start of the next one are different
1361 pos
+= GetLines()[nLine
].length() + 1;
1366 // the last position is at the end of the last line, not in the
1367 // beginning of the next line after it
1371 // more probable reason of this would be to forget to update m_posLast
1372 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1373 #endif // WXDEBUG_TEXT
1381 // ----------------------------------------------------------------------------
1383 // ----------------------------------------------------------------------------
1385 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1393 wxString
wxTextCtrl::GetSelectionText() const
1397 if ( HasSelection() )
1399 if ( IsSingleLine() )
1401 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1405 wxTextCoord colStart
, lineStart
,
1407 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1408 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1410 // as always, we need to check for the special case when the start
1411 // and end line are the same
1412 if ( lineEnd
== lineStart
)
1414 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1416 else // sel on multiple lines
1418 // take the end of the first line
1419 sel
= GetLines()[lineStart
].c_str() + colStart
;
1422 // all intermediate ones
1423 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1425 sel
<< GetLines()[line
] << _T('\n');
1428 // and the start of the last one
1429 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1437 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1439 // selecting till -1 is the same as selecting to the end
1440 if ( to
== -1 && from
!= -1 )
1442 to
= GetLastPosition();
1445 if ( from
== -1 || to
== from
)
1449 else // valid sel range
1451 // remember the 'to' position as the current position, used to move the
1452 // caret there later
1453 wxTextPos toOrig
= to
;
1455 OrderPositions(from
, to
);
1457 wxCHECK_RET( to
<= GetLastPosition(),
1458 _T("invalid range in wxTextCtrl::SetSelection") );
1460 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1462 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1463 // directly and so m_selStart/End must be reset by then
1464 wxTextPos selStartOld
= m_selStart
,
1465 selEndOld
= m_selEnd
;
1470 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1471 m_selStart
, m_selEnd
);
1473 // refresh only the part of text which became (un)selected if
1475 if ( selStartOld
== m_selStart
)
1477 RefreshTextRange(selEndOld
, m_selEnd
);
1479 else if ( selEndOld
== m_selEnd
)
1481 RefreshTextRange(m_selStart
, selStartOld
);
1485 // OPT: could check for other cases too but it is probably not
1486 // worth it as the two above are the most common ones
1487 if ( selStartOld
!= -1 )
1488 RefreshTextRange(selStartOld
, selEndOld
);
1489 if ( m_selStart
!= -1 )
1490 RefreshTextRange(m_selStart
, m_selEnd
);
1493 // we need to fully repaint the invalidated areas of the window
1494 // before scrolling it (from DoSetInsertionPoint which is typically
1495 // called after SetSelection()), otherwise they may stay unpainted
1496 m_targetWindow
->Update();
1498 //else: nothing to do
1500 // the insertion point is put at the location where the caret was moved
1501 DoSetInsertionPoint(toOrig
);
1505 void wxTextCtrl::ClearSelection()
1507 if ( HasSelection() )
1509 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1510 // directly (see above as well)
1511 wxTextPos selStart
= m_selStart
,
1514 // no selection any more
1518 // refresh the old selection
1519 RefreshTextRange(selStart
, selEnd
);
1522 // the anchor should be moved even if there was no selection previously
1523 m_selAnchor
= m_curPos
;
1526 void wxTextCtrl::RemoveSelection()
1528 if ( !HasSelection() )
1531 Remove(m_selStart
, m_selEnd
);
1534 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1535 wxTextPos
*start
, wxTextPos
*end
) const
1542 if ( !HasSelection() )
1544 // no selection at all, hence no selection in this line
1548 wxTextCoord lineStart
, colStart
;
1549 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1550 if ( lineStart
> line
)
1552 // this line is entirely above the selection
1556 wxTextCoord lineEnd
, colEnd
;
1557 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1558 if ( lineEnd
< line
)
1560 // this line is entirely below the selection
1564 if ( line
== lineStart
)
1569 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1571 else if ( line
== lineEnd
)
1574 *start
= lineEnd
== lineStart
? colStart
: 0;
1578 else // the line is entirely inside the selection
1583 *end
= GetLineLength(line
);
1589 // ----------------------------------------------------------------------------
1591 // ----------------------------------------------------------------------------
1593 bool wxTextCtrl::IsModified() const
1595 return m_isModified
;
1598 bool wxTextCtrl::IsEditable() const
1600 // disabled control can never be edited
1601 return m_isEditable
&& IsEnabled();
1604 void wxTextCtrl::MarkDirty()
1606 m_isModified
= true;
1609 void wxTextCtrl::DiscardEdits()
1611 m_isModified
= false;
1614 void wxTextCtrl::SetEditable(bool editable
)
1616 if ( editable
!= m_isEditable
)
1618 m_isEditable
= editable
;
1620 // the caret (dis)appears
1623 // the appearance of the control might have changed
1628 // ----------------------------------------------------------------------------
1629 // col/lines <-> position correspondence
1630 // ----------------------------------------------------------------------------
1633 A few remarks about this stuff:
1635 o The numbering of the text control columns/rows starts from 0.
1636 o Start of first line is position 0, its last position is line.length()
1637 o Start of the next line is the last position of the previous line + 1
1640 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1642 if ( IsSingleLine() )
1644 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1646 return m_value
.length();
1650 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1651 _T("line index out of range") );
1653 return GetLines()[line
].length();
1657 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1659 if ( IsSingleLine() )
1661 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1667 //this is called during DoGetBestSize
1668 if (line
== 0 && GetLineCount() == 0) return wxEmptyString
;
1670 wxCHECK_MSG( (size_t)line
< GetLineCount(), wxEmptyString
,
1671 _T("line index out of range") );
1673 return GetLines()[line
];
1677 int wxTextCtrl::GetNumberOfLines() const
1679 // there is always 1 line, even if the text is empty
1680 return IsSingleLine() ? 1 : GetLineCount();
1683 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1685 // note that this method should accept any values of x and y and return -1
1686 // if they are out of range
1687 if ( IsSingleLine() )
1689 return ( x
> GetLastPosition() || y
> 0 ) ? wxOutOfRangeTextCoord
: x
;
1693 if ( (size_t)y
>= GetLineCount() )
1695 // this position is below the text
1696 return GetLastPosition();
1700 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1702 // +1 is because the positions at the end of this line and of the
1703 // start of the next one are different
1704 pos
+= GetLines()[nLine
].length() + 1;
1707 // take into account also the position in line
1708 if ( (size_t)x
> GetLines()[y
].length() )
1710 // don't return position in the next line
1711 x
= GetLines()[y
].length();
1718 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1719 wxTextCoord
*x
, wxTextCoord
*y
) const
1721 if ( IsSingleLine() )
1723 if ( (size_t)pos
> m_value
.length() )
1735 wxTextPos posCur
= 0;
1736 size_t nLineCount
= GetLineCount();
1737 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1739 // +1 is because the start the start of the next line is one
1740 // position after the end of this one
1741 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1744 // we've found the line, now just calc the column
1752 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1753 _T("XYToPosition() or PositionToXY() broken") );
1754 #endif // WXDEBUG_TEXT
1758 else // go further down
1764 // beyond the last line
1769 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1771 // a normal line has one row
1772 wxTextCoord numRows
= 1;
1776 // add the number of additional rows
1777 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1783 wxTextCoord
wxTextCtrl::GetRowCount() const
1785 wxTextCoord count
= GetLineCount();
1790 count
= GetFirstRowOfLine(count
- 1) +
1791 WData().m_linesData
[count
- 1].GetRowCount();
1797 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1802 if ( !WData().IsValidLine(line
) )
1807 return WData().m_linesData
[line
].GetNextRow();
1810 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1815 if ( !WData().IsValidLine(line
) )
1820 return WData().m_linesData
[line
].GetFirstRow();
1823 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1825 wxCoord
*yOut
) const
1827 wxTextCoord col
, line
;
1829 // optimization for special (but common) case when we already have the col
1831 if ( pos
== m_curPos
)
1836 else // must really calculate col/line from pos
1838 if ( !PositionToXY(pos
, &col
, &line
) )
1842 int hLine
= GetLineHeight();
1844 wxString textLine
= GetLineText(line
);
1845 if ( IsSingleLine() || !WrapLines() )
1847 x
= GetTextWidth(textLine
.Left(col
));
1850 else // difficult case: multline control with line wrap
1852 y
= GetFirstRowOfLine(line
);
1854 wxTextCoord colRowStart
;
1855 y
+= GetRowInLine(line
, col
, &colRowStart
);
1859 // x is the width of the text before this position in this row
1860 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1871 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1873 wxCoord
*yOut
) const
1876 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1879 // finally translate the logical text rect coords into physical client
1881 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1886 wxPoint
wxTextCtrl::GetCaretPosition() const
1888 wxCoord xCaret
, yCaret
;
1889 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1891 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1894 return wxPoint(xCaret
, yCaret
);
1897 // pos may be -1 to show the current position
1898 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1900 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1904 if ( IsSingleLine() )
1906 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1908 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1911 GetViewStart(&xStart
, &yStart
);
1917 PositionToLogicalXY(pos
, &x
, &y
);
1919 wxRect rectText
= GetRealTextArea();
1921 // scroll the position vertically into view: if it is currently above
1922 // it, make it the first one, otherwise the last one
1923 if ( MData().m_scrollRangeY
)
1925 y
/= GetLineHeight();
1931 else // we are currently in or below the view area
1933 // find the last row currently shown
1938 // to find the last row we need to use the generic HitTest
1941 // OPT this is a bit silly: we undo this in HitTest(), so
1942 // it would be better to factor out the common
1943 // functionality into a separate function (OTOH it
1944 // won't probably save us that much)
1945 wxPoint
pt(0, rectText
.height
- 1);
1946 pt
+= GetClientAreaOrigin();
1947 pt
+= m_rectText
.GetPosition();
1948 HitTest(pt
, &col
, &yEnd
);
1950 // find the row inside the line
1951 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1955 // finding the last line is easy if each line has exactly
1957 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1962 // scroll down: the current item should appear at the
1963 // bottom of the view
1964 Scroll(0, y
- (yEnd
- yStart
));
1969 // scroll the position horizontally into view
1971 // we follow what I believe to be Windows behaviour here, that is if
1972 // the position is already entirely in the view we do nothing, but if
1973 // we do have to scroll the window to bring it into view, we scroll it
1974 // not just enough to show the position but slightly more so that this
1975 // position is at 1/3 of the window width from the closest border to it
1976 // (I'm not sure that Windows does exactly this but it looks like this)
1977 if ( MData().m_scrollRangeX
)
1979 // unlike for the rows, xStart doesn't correspond to the starting
1980 // column as they all have different widths, so we need to
1981 // translate everything to pixels
1983 // we want the text between x and x2 be entirely inside the view
1984 // (i.e. the current character)
1986 // make xStart the first visible pixel (and not position)
1987 int wChar
= GetAverageWidth();
1992 // we want the position of this column be 1/3 to the right of
1994 x
-= rectText
.width
/ 3;
1997 Scroll(x
/ wChar
, y
);
1999 else // maybe we're beyond the right border of the view?
2001 wxTextCoord col
, row
;
2002 if ( PositionToXY(pos
, &col
, &row
) )
2004 wxString lineText
= GetLineText(row
);
2005 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
2006 if ( x2
> xStart
+ rectText
.width
)
2008 // we want the position of this column be 1/3 to the
2009 // left of the right edge, i.e. 2/3 right of the left
2011 x2
-= (2*rectText
.width
)/3;
2014 Scroll(x2
/ wChar
, row
);
2020 //else: multiline but no scrollbars, hence nothing to do
2026 // ----------------------------------------------------------------------------
2028 // ----------------------------------------------------------------------------
2031 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2032 distinguish between inlusive/exclusive words and between words and
2033 WORDS (in vim sense) and also, finally, make the set of characters
2034 which make up a word configurable - currently we use the exclusive
2035 WORDS only (coincidentally, this is what Windows edit control does)
2037 For future references, here is what vim help says:
2039 A word consists of a sequence of letters, digits and underscores, or
2040 a sequence of other non-blank characters, separated with white space
2041 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2044 A WORD consists of a sequence of non-blank characters, separated with
2045 white space. An empty line is also considered to be a word and a
2049 static inline bool IsWordChar(wxChar ch
)
2051 return !wxIsspace(ch
);
2054 wxTextPos
wxTextCtrl::GetWordStart() const
2056 if ( m_curPos
== -1 || m_curPos
== 0 )
2059 if ( m_curCol
== 0 )
2061 // go to the end of the previous line
2062 return m_curPos
- 1;
2065 // it shouldn't be possible to learn where the word starts in the password
2070 // start at the previous position
2071 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2072 const wxChar
*p
= p0
+ m_curCol
- 1;
2074 // find the end of the previous word
2075 while ( (p
> p0
) && !IsWordChar(*p
) )
2078 // now find the beginning of this word
2079 while ( (p
> p0
) && IsWordChar(*p
) )
2082 // we might have gone too far
2083 if ( !IsWordChar(*p
) )
2086 return (m_curPos
- m_curCol
) + p
- p0
;
2089 wxTextPos
wxTextCtrl::GetWordEnd() const
2091 if ( m_curPos
== -1 )
2094 wxString line
= GetLineText(m_curRow
);
2095 if ( (size_t)m_curCol
== line
.length() )
2097 // if we're on the last position in the line, go to the next one - if
2099 wxTextPos pos
= m_curPos
;
2100 if ( pos
< GetLastPosition() )
2106 // it shouldn't be possible to learn where the word ends in the password
2109 return GetLastPosition();
2111 // start at the current position
2112 const wxChar
*p0
= line
.c_str();
2113 const wxChar
*p
= p0
+ m_curCol
;
2115 // find the start of the next word
2116 while ( *p
&& !IsWordChar(*p
) )
2119 // now find the end of it
2120 while ( *p
&& IsWordChar(*p
) )
2123 // and find the start of the next word
2124 while ( *p
&& !IsWordChar(*p
) )
2127 return (m_curPos
- m_curCol
) + p
- p0
;
2130 // ----------------------------------------------------------------------------
2132 // ----------------------------------------------------------------------------
2134 void wxTextCtrl::Copy()
2137 if ( HasSelection() )
2139 wxClipboardLocker clipLock
;
2141 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2142 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2143 wxTextDataObject
*data
= new wxTextDataObject(text
);
2144 wxTheClipboard
->SetData(data
);
2146 #endif // wxUSE_CLIPBOARD
2149 void wxTextCtrl::Cut()
2154 bool wxTextCtrl::DoCut()
2156 if ( !HasSelection() )
2166 void wxTextCtrl::Paste()
2171 bool wxTextCtrl::DoPaste()
2174 wxClipboardLocker clipLock
;
2176 wxTextDataObject data
;
2177 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2178 && wxTheClipboard
->GetData(data
) )
2180 // reverse transformation: '\r\n\" -> '\n'
2181 wxString text
= wxTextFile::Translate(data
.GetText(),
2182 wxTextFileType_Unix
);
2183 if ( !text
.empty() )
2190 #endif // wxUSE_CLIPBOARD
2195 // ----------------------------------------------------------------------------
2197 // ----------------------------------------------------------------------------
2199 wxTextCtrlInsertCommand
*
2200 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2202 return (wxTextCtrlInsertCommand
*)
2203 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2207 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2209 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2212 if ( IsCompressing() )
2214 wxTextCtrlInsertCommand
*
2215 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2217 // it is possible that we don't have any last command at all if,
2218 // for example, it was undone since the last Store(), so deal with
2222 cmdInsLast
->Append(cmdIns
);
2226 // don't need to call the base class version
2231 // append the following insert commands to this one
2232 m_compressInserts
= true;
2234 // let the base class version will do the job normally
2236 else // not an insert command
2238 // stop compressing insert commands - this won't work with the last
2239 // command not being an insert one anyhow
2242 // let the base class version will do the job normally
2245 wxCommandProcessor::Store(command
);
2248 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2250 m_text
+= other
->m_text
;
2253 bool wxTextCtrlInsertCommand::CanUndo() const
2255 return m_from
!= -1;
2258 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2260 // the text is going to be inserted at the current position, remember where
2262 m_from
= text
->GetInsertionPoint();
2264 // and now do insert it
2265 text
->WriteText(m_text
);
2270 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2272 wxCHECK_MSG( CanUndo(), false, _T("impossible to undo insert cmd") );
2274 // remove the text from where we inserted it
2275 text
->Remove(m_from
, m_from
+ m_text
.length());
2280 bool wxTextCtrlRemoveCommand::CanUndo() const
2282 // if we were executed, we should have the text we removed
2283 return !m_textDeleted
.empty();
2286 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2288 text
->SetSelection(m_from
, m_to
);
2289 m_textDeleted
= text
->GetSelectionText();
2290 text
->RemoveSelection();
2295 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2297 // it is possible that the text was deleted and that we can't restore text
2298 // at the same position we removed it any more
2299 wxTextPos posLast
= text
->GetLastPosition();
2300 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2301 text
->WriteText(m_textDeleted
);
2306 void wxTextCtrl::Undo()
2308 // the caller must check it
2309 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2311 m_cmdProcessor
->Undo();
2314 void wxTextCtrl::Redo()
2316 // the caller must check it
2317 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2319 m_cmdProcessor
->Redo();
2322 bool wxTextCtrl::CanUndo() const
2324 return IsEditable() && m_cmdProcessor
->CanUndo();
2327 bool wxTextCtrl::CanRedo() const
2329 return IsEditable() && m_cmdProcessor
->CanRedo();
2332 // ----------------------------------------------------------------------------
2334 // ----------------------------------------------------------------------------
2336 wxSize
wxTextCtrl::DoGetBestClientSize() const
2338 // when we're called for the very first time from Create() we must
2339 // calculate the font metrics here because we can't do it before calling
2340 // Create() (there is no window yet and wxGTK crashes) but we need them
2342 if ( m_heightLine
== -1 )
2344 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2348 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2350 int wChar
= GetAverageWidth(),
2351 hChar
= GetLineHeight();
2353 int widthMin
= wxMax(10*wChar
, 100);
2359 if ( !IsSingleLine() )
2361 // let the control have a reasonable number of lines
2362 int lines
= GetNumberOfLines();
2365 else if ( lines
> 10 )
2372 rectText
.height
= h
;
2373 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2374 return wxSize(rectTotal
.width
, rectTotal
.height
);
2377 void wxTextCtrl::UpdateTextRect()
2379 wxRect
rectTotal(GetClientSize());
2380 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2381 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2383 // code elsewhere is confused by negative rect size
2384 if ( m_rectText
.width
<= 0 )
2385 m_rectText
.width
= 1;
2386 if ( m_rectText
.height
<= 0 )
2387 m_rectText
.height
= 1;
2389 if ( !IsSingleLine() )
2391 // invalidate it so that GetRealTextArea() will recalc it
2392 MData().m_rectTextReal
.width
= 0;
2394 // only scroll this rect when the window is scrolled: note that we have
2395 // to scroll not only the text but the line wrap marks too if we show
2397 wxRect rectText
= GetRealTextArea();
2398 if ( extraSpace
&& *extraSpace
)
2400 rectText
.width
+= *extraSpace
;
2402 SetTargetRect(rectText
);
2404 // relayout all lines
2407 WData().m_rowFirstInvalid
= 0;
2409 // increase timestamp: this means that the lines which had been
2410 // laid out before will be relayd out the next time LayoutLines()
2411 // is called because their timestamp will be smaller than the
2413 WData().m_timestamp
++;
2417 UpdateLastVisible();
2420 void wxTextCtrl::UpdateLastVisible()
2422 // this method is only used for horizontal "scrollbarless" scrolling which
2423 // is used only with single line controls
2424 if ( !IsSingleLine() )
2427 // use (efficient) HitTestLine to find the last visible character
2428 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2430 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2432 case wxTE_HT_BEYOND
:
2433 // everything is visible
2434 SData().m_colLastVisible
= text
.length();
2437 SData().m_posLastVisible
= -1;
2441 case wxTE_HT_BEFORE:
2445 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2448 case wxTE_HT_ON_TEXT
:
2451 // the last entirely seen character is the previous one because
2452 // this one is only partly visible - unless the width of the
2453 // string is exactly the max width
2454 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2455 if ( SData().m_posLastVisible
> m_rectText
.width
)
2457 // this character is not entirely visible, take the
2462 SData().m_posLastVisible
= -1;
2464 //else: we can just see it
2466 SData().m_colLastVisible
= col
;
2471 // calculate the width of the text really shown
2472 if ( SData().m_posLastVisible
== -1 )
2474 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2477 // current value is relative the start of the string text which starts at
2478 // SData().m_colStart, we need an absolute offset into string
2479 SData().m_colLastVisible
+= SData().m_colStart
;
2481 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2482 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2485 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2489 if ( !IsSingleLine() )
2492 // update them immediately because if we are called for the first time,
2493 // we need to create them in order for the base class version to
2494 // position the scrollbars correctly - if we don't do it now, it won't
2495 // happen at all if we don't get more size events
2499 MData().m_updateScrollbarX
=
2500 MData().m_updateScrollbarY
= true;
2506 wxCoord
wxTextCtrl::GetTotalWidth() const
2509 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2513 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2516 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2520 wxRect
wxTextCtrl::GetRealTextArea() const
2522 // for single line text control it's just the same as text rect
2523 if ( IsSingleLine() )
2526 // the real text area always holds an entire number of lines, so the only
2527 // difference with the text area is a narrow strip along the bottom border
2528 wxRect rectText
= MData().m_rectTextReal
;
2529 if ( !rectText
.width
)
2532 rectText
= m_rectText
;
2534 // when we're called for the very first time, the line height might not
2535 // had been calculated yet, so do get it now
2536 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2537 self
->RecalcFontMetrics();
2539 int hLine
= GetLineHeight();
2540 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2543 self
->MData().m_rectTextReal
= rectText
;
2549 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2551 wxTextCoord
*colRowStart
) const
2553 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2555 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2557 if ( !WData().IsValidLine(line
) )
2560 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2563 rowMax
= lineData
.GetExtraRowCount();
2567 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2570 // it's ok here that row is 1 greater than needed: like this, it is
2571 // counted as a normal (and not extra) row
2573 //else: only one row anyhow
2577 // +1 because we need a real row number, not the extra row one
2578 *colRowStart
= lineData
.GetRowStart(row
);
2580 // this can't happen, of course
2581 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2587 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2589 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2590 // else now and has rather awkward interface for our needs here
2592 lineData
.m_rowsStart
.Empty();
2593 lineData
.m_rowsWidth
.Empty();
2595 const wxString
& text
= GetLineText(line
);
2597 size_t colRowStart
= 0;
2600 size_t lenRow
= GetPartOfWrappedLine
2602 text
.c_str() + colRowStart
,
2606 // remember the start of this row (not for the first one as
2607 // it's always 0) and its width
2609 lineData
.m_rowsStart
.Add(colRowStart
);
2610 lineData
.m_rowsWidth
.Add(widthRow
);
2612 colRowStart
+= lenRow
;
2614 while ( colRowStart
< text
.length() );
2616 // put the current timestamp on it
2617 lineData
.m_timestamp
= WData().m_timestamp
;
2620 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2622 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2624 // if we were called, some line was dirty and if it was dirty we must have
2625 // had m_rowFirstInvalid set to something too
2626 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2627 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2629 wxTextCoord rowFirst
, rowCur
;
2632 // start after the last known valid line
2633 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2634 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2636 else // no valid lines, start at row 0
2642 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2644 // set the starting row for this line
2645 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2646 lineData
.m_rowFirst
= rowCur
;
2648 // had the line been already broken into rows?
2650 // if so, compare its timestamp with the current one: if nothing has
2651 // been changed, don't relayout it
2652 if ( !lineData
.IsValid() ||
2653 (lineData
.m_timestamp
< WData().m_timestamp
) )
2655 // now do break it in rows
2656 LayoutLine(line
, lineData
);
2659 rowCur
+= lineData
.GetRowCount();
2662 // we are now valid at least up to this line, but if it is the last one we
2663 // just don't have any more invalid rows at all
2664 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2669 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2670 self
->WData().m_rowFirstInvalid
= lineLast
;
2672 // also refresh the line end indicators (FIXME shouldn't do it always!)
2673 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2676 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2677 wxCoord
*widthReal
) const
2679 // this function is slow, it shouldn't be called unless really needed
2680 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2684 wxCoord wReal
= wxDefaultCoord
;
2685 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2688 case wxTE_HT_BEFORE:
2692 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2695 case wxTE_HT_ON_TEXT
:
2698 // the last entirely seen character is the previous one because
2699 // this one is only partly visible - unless the width of the
2700 // string is exactly the max width
2701 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2702 if ( wReal
> m_rectText
.width
)
2704 // this character is not entirely visible, take the
2709 wReal
= wxDefaultCoord
;
2711 //else: we can just see it
2713 // wrap at any character or only at words boundaries?
2714 if ( !(GetWindowStyle() & wxTE_CHARWRAP
) )
2716 // find the (last) not word char before this word
2717 wxTextCoord colWordStart
;
2718 for ( colWordStart
= col
;
2719 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2723 if ( colWordStart
> 0 )
2725 if ( colWordStart
!= col
)
2727 // will have to recalc the real width
2728 wReal
= wxDefaultCoord
;
2733 //else: only a single word, have to wrap it here
2738 case wxTE_HT_BEYOND
:
2742 // we return the number of characters, not the index of the last one
2743 if ( (size_t)col
< s
.length() )
2745 // but don't return more than this (empty) string has
2751 if ( wReal
== wxDefaultCoord
)
2753 // calc it if not done yet
2754 wReal
= GetTextWidth(s
.Truncate(col
));
2760 // VZ: old, horribly inefficient code which can still be used for checking
2761 // the result (in line, not word, wrap mode only) - to be removed later
2763 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2764 wxClientDC
dc(self
);
2765 dc
.SetFont(GetFont());
2766 self
->DoPrepareDC(dc
);
2768 wxCoord widthMax
= m_rectText
.width
;
2770 // the text which we can keep in this ROW
2773 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2777 dc
.GetTextExtent(str
, &w
, NULL
);
2782 // if we wrapped, the last letter was one too much
2783 if ( str
.length() > 1 )
2786 str
.erase(str
.length() - 1, 1);
2788 else // but always keep at least one letter in each row
2790 // the real width then is the last value of w and not teh one
2795 else // we didn't wrap
2800 wxASSERT( col
== str
.length() );
2804 wxASSERT( *widthReal
== wOld
);
2809 //return str.length();
2815 // OPT: this function is called a lot - would be nice to optimize it but I
2816 // don't really know how yet
2817 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2819 wxTextCoord
*colOut
) const
2821 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2824 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2825 wxClientDC
dc(self
);
2826 dc
.SetFont(GetFont());
2827 self
->DoPrepareDC(dc
);
2830 dc
.GetTextExtent(line
, &width
, NULL
);
2833 // clicking beyond the end of line is equivalent to clicking at
2834 // the end of it, so return the last line column
2835 col
= line
.length();
2838 // unless the line is empty and so doesn't have any column at all -
2839 // in this case return 0, what else can we do?
2843 res
= wxTE_HT_BEYOND
;
2849 res
= wxTE_HT_BEFORE
;
2851 else // we're inside the line
2853 // now calculate the column: first, approximate it with fixed-width
2854 // value and then calculate the correct value iteratively: note that
2855 // we use the first character of the line instead of (average)
2856 // GetCharWidth(): it is common to have lines of dashes, for example,
2857 // and this should give us much better approximation in such case
2859 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2860 dc
.GetTextExtent(line
[0], &width
, NULL
);
2867 else if ( (size_t)col
> line
.length() )
2869 col
= line
.length();
2872 // matchDir is the direction in which we should move to reach the
2873 // character containing the given position
2879 } matchDir
= Match_None
;
2882 // check that we didn't go beyond the line boundary
2888 if ( (size_t)col
> line
.length() )
2890 col
= line
.length();
2894 wxString
strBefore(line
, (size_t)col
);
2895 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2898 if ( matchDir
== Match_Right
)
2900 // we were going to the right and, finally, moved beyond
2901 // the original position - stop on the previous one
2907 if ( matchDir
== Match_None
)
2909 // we just started iterating, now we know that we should
2911 matchDir
= Match_Left
;
2913 //else: we are still to the right of the target, continue
2917 // invert the logic above
2918 if ( matchDir
== Match_Left
)
2920 // with the exception that we don't need to backtrack here
2924 if ( matchDir
== Match_None
)
2927 matchDir
= Match_Right
;
2931 // this is not supposed to happen
2932 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2934 if ( matchDir
== Match_Right
)
2941 // check that we calculated it correctly
2943 if ( res
== wxTE_HT_ON_TEXT
)
2946 wxString text
= line
.Left(col
);
2947 dc
.GetTextExtent(text
, &width1
, NULL
);
2948 if ( (size_t)col
< line
.length() )
2953 dc
.GetTextExtent(text
, &width2
, NULL
);
2955 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2956 _T("incorrect HitTestLine() result") );
2958 else // we return last char
2960 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2963 #endif // WXDEBUG_TEXT
2971 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pt
, long *pos
) const
2974 wxTextCtrlHitTestResult rc
= HitTest(pt
, &x
, &y
);
2975 if ( rc
!= wxTE_HT_UNKNOWN
&& pos
)
2977 *pos
= XYToPosition(x
, y
);
2983 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2984 wxTextCoord
*colOut
,
2985 wxTextCoord
*rowOut
) const
2987 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2990 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2991 wxTextCoord
*colOut
,
2992 wxTextCoord
*rowOut
) const
2994 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, false);
2997 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
3000 wxTextCoord
*rowOut
,
3001 wxTextCoord
*colStart
,
3002 wxTextCoord
*colEnd
,
3003 wxTextCoord
*colRowStartOut
,
3004 bool deviceCoords
) const
3006 // is the point in the text area or to the right or below it?
3007 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
3009 // translate the window coords x0 and y0 into the client coords in the text
3010 // area by adjusting for both the client and text area offsets (unless this
3011 // was already done)
3015 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
3016 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
3024 // calculate the row (it is really a LINE, not a ROW)
3027 // these vars are used only for WrapLines() case
3028 wxTextCoord colRowStart
= 0;
3031 if ( colRowStartOut
)
3032 *colRowStartOut
= 0;
3034 int hLine
= GetLineHeight();
3037 // and clicking before it is the same as clicking on the first one
3040 res
= wxTE_HT_BEFORE
;
3044 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3046 if ( IsSingleLine() || !WrapLines() )
3048 // in this case row calculation is simple as all lines have the
3049 // same height and so row is the same as line
3050 if ( row
> rowLast
)
3052 // clicking below the text is the same as clicking on the last
3056 res
= wxTE_HT_BELOW
;
3059 else // multline control with line wrap
3061 // use binary search to find the line containing this row
3062 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3064 hi
= linesData
.GetCount(),
3069 const wxWrappedLineData
& lineData
= linesData
[cur
];
3070 if ( !WData().IsValidLine(cur
) )
3072 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3074 if ( row
< rowFirst
)
3080 // our row is after the first row of the cur line:
3081 // obviously, if cur is the last line, it contains this
3082 // row, otherwise we have to test that it is before the
3083 // first row of the next line
3084 bool found
= cur
== linesData
.GetCount() - 1;
3087 // if the row is beyond the end of text, adjust it to
3088 // be the last one and set res accordingly
3089 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3091 res
= wxTE_HT_BELOW
;
3093 row
= lineData
.GetRowCount() + rowFirst
- 1;
3096 else // not the last row
3098 const wxWrappedLineData
&
3099 lineNextData
= linesData
[cur
+ 1];
3100 if ( !WData().IsValidLine(cur
+ 1) )
3101 LayoutLines(cur
+ 1);
3102 found
= row
< lineNextData
.GetFirstRow();
3107 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3108 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3109 GetLines()[cur
].length());
3123 if ( res
== wxTE_HT_ON_TEXT
)
3125 // now find the position in the line
3126 wxString lineText
= GetLineText(row
),
3129 if ( colRowStart
|| rowLen
)
3131 // look in this row only, not in whole line
3132 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3136 // just take the whole string
3142 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3146 if ( colRowStartOut
)
3148 // give them the column offset in this ROW in pixels
3149 *colRowStartOut
= colRowStart
;
3152 // take into account that the ROW doesn't start in the
3153 // beginning of the LINE
3154 *colStart
+= colRowStart
;
3159 // the hit test result we return is for x1, so throw out
3160 // the result for x2 here
3161 int x2
= x1
+ x20
- x10
;
3162 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3164 *colEnd
+= colRowStart
;
3168 else // before/after vertical text span
3172 // fill the column with the first/last position in the
3173 // corresponding line
3174 if ( res
== wxTE_HT_BEFORE
)
3176 else // res == wxTE_HT_BELOW
3177 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3183 // give them the row in text coords (as is)
3190 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3191 wxTextCoord
*lineOut
,
3192 wxTextCoord
*rowInLineOut
) const
3200 int nLines
= GetNumberOfLines();
3203 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3204 for ( line
= 0; line
< nLines
; line
++ )
3206 if ( !WData().IsValidLine(line
) )
3209 if ( row
< linesData
[line
].GetNextRow() )
3211 // we found the right line
3212 rowInLine
= row
- linesData
[line
].GetFirstRow();
3218 if ( line
== nLines
)
3220 // the row is out of range
3224 else // no line wrapping, everything is easy
3226 if ( row
>= nLines
)
3235 *rowInLineOut
= rowInLine
;
3240 // ----------------------------------------------------------------------------
3242 // ----------------------------------------------------------------------------
3245 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3246 scrolling in both horizontal and vertical direction implemented using
3247 wxScrollHelper and the second one is manual scrolling implemented using
3248 SData().m_ofsHorz and used by the single line controls without scroll bar.
3250 The first version (the standard one) always scrolls by fixed amount which is
3251 fine for vertical scrolling as all lines have the same height but is rather
3252 ugly for horizontal scrolling if proportional font is used. This is why we
3253 manually update and use SData().m_ofsHorz which contains the length of the string
3254 which is hidden beyond the left borde. An important property of text
3255 controls using this kind of scrolling is that an entire number of characters
3256 is always shown and that parts of characters never appear on display -
3257 neither in the leftmost nor rightmost positions.
3259 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3260 done as usual for wxScrollWindow.
3263 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3265 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3267 // pos is the logical position to show
3269 // SData().m_ofsHorz is the fisrt logical position shown
3270 if ( pos
< SData().m_ofsHorz
)
3274 HitTestLine(m_value
, pos
, &col
);
3279 wxCoord width
= m_rectText
.width
;
3282 // if we are called from the ctor, m_rectText is not initialized
3283 // yet, so do it now
3285 width
= m_rectText
.width
;
3288 // SData().m_ofsHorz + width is the last logical position shown
3289 if ( pos
> SData().m_ofsHorz
+ width
)
3293 HitTestLine(m_value
, pos
- width
, &col
);
3294 ScrollText(col
+ 1);
3299 // scroll the window horizontally so that the first visible character becomes
3300 // the one at this position
3301 void wxTextCtrl::ScrollText(wxTextCoord col
)
3303 wxASSERT_MSG( IsSingleLine(),
3304 _T("ScrollText() is for single line controls only") );
3306 // never scroll beyond the left border
3310 // OPT: could only get the extent of the part of the string between col
3311 // and SData().m_colStart
3312 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3314 if ( ofsHorz
!= SData().m_ofsHorz
)
3316 // remember the last currently used pixel
3317 int posLastVisible
= SData().m_posLastVisible
;
3318 if ( posLastVisible
== -1 )
3320 // this may happen when we're called very early, during the
3321 // controls construction
3322 UpdateLastVisible();
3324 posLastVisible
= SData().m_posLastVisible
;
3327 // NB1: to scroll to the right, offset must be negative, hence the
3328 // order of operands
3329 int dx
= SData().m_ofsHorz
- ofsHorz
;
3331 // NB2: we call Refresh() below which results in a call to
3332 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3333 SData().m_ofsHorz
= ofsHorz
;
3334 SData().m_colStart
= col
;
3336 // after changing m_colStart, recalc the last visible position: we need
3337 // to recalc the last visible position beore scrolling in order to make
3338 // it appear exactly at the right edge of the text area after scrolling
3339 UpdateLastVisible();
3344 // we want to force the update of it after scrolling
3345 SData().m_colLastVisible
= -1;
3349 // scroll only the rectangle inside which there is the text
3350 wxRect rect
= m_rectText
;
3351 rect
.width
= posLastVisible
;
3353 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3356 we need to manually refresh the part which ScrollWindow() doesn't
3357 refresh (with new API this means the part outside the rect returned
3358 by ScrollNoRefresh): indeed, if we had this:
3362 where '*' is text and 'o' is blank area at the end (too small to
3363 hold the next char) then after scrolling by 2 positions to the left
3368 where 'R' is the area refreshed by ScrollWindow() - but we still
3369 need to refresh the 'o' at the end as it may be now big enough to
3370 hold the new character shifted into view.
3372 when we are scrolling to the right, we need to update this rect as
3373 well because it might have contained something before but doesn't
3374 contain anything any more
3377 // we can combine both rectangles into one when scrolling to the left,
3378 // but we need two separate Refreshes() otherwise
3381 // refresh the uncovered part on the left
3382 Refresh(true, &rect
);
3384 // and now the area on the right
3385 rect
.x
= m_rectText
.x
+ posLastVisible
;
3386 rect
.width
= m_rectText
.width
- posLastVisible
;
3388 else // scrolling to the left
3390 // just extend the rect covering the uncovered area to the edge of
3392 rect
.width
+= m_rectText
.width
- posLastVisible
;
3395 Refresh(true, &rect
);
3397 // I don't know exactly why is this needed here but without it we may
3398 // scroll the window again (from the same method) before the previously
3399 // invalidated area is repainted when typing *very* quickly - and this
3400 // may lead to the display corruption
3405 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3407 if ( IsSingleLine() )
3409 // we don't use wxScrollHelper
3411 *xx
= x
+ SData().m_ofsHorz
;
3417 // let the base class do it
3418 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3422 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3424 if ( IsSingleLine() )
3426 // we don't use wxScrollHelper
3428 *xx
= x
- SData().m_ofsHorz
;
3434 // let the base class do it
3435 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3439 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3441 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3442 // useless to call base class version as they don't use normal scrolling
3443 if ( IsSingleLine() && SData().m_ofsHorz
)
3445 // adjust the DC origin if the text is shifted
3446 wxPoint pt
= dc
.GetDeviceOrigin();
3447 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3451 wxScrollHelper::DoPrepareDC(dc
);
3455 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3459 // check if the max width changes after this line was modified
3460 wxCoord widthMaxOld
= MData().m_widthMax
,
3462 GetTextExtent(GetLineText(line
), &width
, NULL
);
3464 if ( line
== MData().m_lineLongest
)
3466 // this line was the longest one, is it still?
3467 if ( width
> MData().m_widthMax
)
3469 MData().m_widthMax
= width
;
3471 else if ( width
< MData().m_widthMax
)
3473 // we need to find the new longest line
3476 //else: its length didn't change, nothing to do
3478 else // it wasn't the longest line, but maybe it became it?
3480 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3481 if ( width
> GetMaxWidth() )
3483 MData().m_widthMax
= width
;
3484 MData().m_lineLongest
= line
;
3488 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3491 void wxTextCtrl::RecalcFontMetrics()
3493 m_heightLine
= GetCharHeight();
3494 m_widthAvg
= GetCharWidth();
3497 void wxTextCtrl::RecalcMaxWidth()
3499 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3501 MData().m_widthMax
= -1;
3502 (void)GetMaxWidth();
3505 wxCoord
wxTextCtrl::GetMaxWidth() const
3507 if ( MData().m_widthMax
== -1 )
3511 // OPT: should we remember the widths of all the lines?
3513 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3514 wxClientDC
dc(self
);
3515 dc
.SetFont(GetFont());
3517 self
->MData().m_widthMax
= 0;
3519 size_t count
= GetLineCount();
3520 for ( size_t n
= 0; n
< count
; n
++ )
3523 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3524 if ( width
> MData().m_widthMax
)
3526 // remember the width and the line which has it
3527 self
->MData().m_widthMax
= width
;
3528 self
->MData().m_lineLongest
= n
;
3533 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3535 return MData().m_widthMax
;
3538 void wxTextCtrl::UpdateScrollbars()
3540 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3542 wxSize size
= GetRealTextArea().GetSize();
3544 // is our height enough to show all items?
3545 wxTextCoord nRows
= GetRowCount();
3546 wxCoord lineHeight
= GetLineHeight();
3547 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3549 // is our width enough to show the longest line?
3550 wxCoord charWidth
, maxWidth
;
3551 bool showScrollbarX
;
3554 charWidth
= GetAverageWidth();
3555 maxWidth
= GetMaxWidth();
3556 showScrollbarX
= maxWidth
> size
.x
;
3558 else // never show the horz scrollbar
3560 // just to suppress compiler warnings about using uninit vars below
3561 charWidth
= maxWidth
= 0;
3563 showScrollbarX
= false;
3566 // calc the scrollbars ranges
3567 int scrollRangeX
= showScrollbarX
3568 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3570 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3572 int scrollRangeXOld
= MData().m_scrollRangeX
,
3573 scrollRangeYOld
= MData().m_scrollRangeY
;
3574 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3577 GetViewStart(&x
, &y
);
3580 // we want to leave the scrollbars at the same position which means
3581 // that x and y have to be adjusted as the number of positions may have
3584 // the number of positions is calculated from knowing that last
3585 // position = range - thumbSize and thumbSize == pageSize which is
3586 // equal to the window width / pixelsPerLine
3587 if ( scrollRangeXOld
)
3589 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3590 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3593 if ( scrollRangeYOld
)
3594 y
*= scrollRangeY
/ scrollRangeYOld
;
3597 SetScrollbars(charWidth
, lineHeight
,
3598 scrollRangeX
, scrollRangeY
,
3600 true /* no refresh */);
3602 if ( scrollRangeXOld
)
3604 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3605 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3609 MData().m_scrollRangeX
= scrollRangeX
;
3610 MData().m_scrollRangeY
= scrollRangeY
;
3612 // bring the current position in view
3616 MData().m_updateScrollbarX
=
3617 MData().m_updateScrollbarY
= false;
3620 void wxTextCtrl::OnInternalIdle()
3622 // notice that single line text control never has scrollbars
3623 if ( !IsSingleLine() &&
3624 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3628 wxControl::OnInternalIdle();
3631 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3633 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3634 if ( event
.GetOrientation() == wxHORIZONTAL
)
3636 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3640 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3644 // ----------------------------------------------------------------------------
3646 // ----------------------------------------------------------------------------
3648 void wxTextCtrl::RefreshSelection()
3650 if ( HasSelection() )
3652 RefreshTextRange(m_selStart
, m_selEnd
);
3656 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3658 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3659 _T("no lines to refresh") );
3662 // rect.x is already 0
3663 rect
.width
= m_rectText
.width
;
3664 wxCoord h
= GetLineHeight();
3666 wxTextCoord rowFirst
;
3667 if ( lineFirst
< GetNumberOfLines() )
3669 rowFirst
= GetFirstRowOfLine(lineFirst
);
3671 else // lineFirst == GetNumberOfLines()
3673 // lineFirst may be beyond the last line only if we refresh till
3674 // the end, otherwise it's illegal
3675 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3676 _T("invalid line range") );
3678 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3681 rect
.y
= rowFirst
*h
;
3685 // refresh till this line (inclusive)
3686 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3688 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3690 else // lineLast == 0 means to refresh till the end
3692 // FIXME: calc it exactly
3693 rect
.height
= 32000;
3696 RefreshTextRect(rect
);
3699 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3701 wxCHECK_RET( start
!= -1 && end
!= -1,
3702 _T("invalid RefreshTextRange() arguments") );
3704 // accept arguments in any order as it is more conenient for the caller
3705 OrderPositions(start
, end
);
3707 // this is acceptable but we don't do anything in this case
3711 wxTextPos colStart
, lineStart
;
3712 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3714 // the range is entirely beyond the end of the text, nothing to do
3718 wxTextCoord colEnd
, lineEnd
;
3719 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3721 // the range spans beyond the end of text, refresh to the end
3723 lineEnd
= GetNumberOfLines() - 1;
3726 // refresh all lines one by one
3727 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3729 // refresh the first line from the start of the range to the end, the
3730 // intermediate ones entirely and the last one from the beginning to
3731 // the end of the range
3732 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3734 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3736 // intermediate line or the last one but we need to refresh it
3737 // until the end anyhow - do it
3738 posCount
= wxSTRING_MAXLEN
;
3742 // refresh just the positions in between the start and the end one
3743 posCount
= colEnd
- posStart
;
3747 RefreshColRange(line
, posStart
, posCount
);
3751 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3755 wxString text
= GetLineText(line
);
3757 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3758 _T("invalid RefreshColRange() parameter") );
3760 RefreshPixelRange(line
,
3761 GetTextWidth(text
.Left((size_t)start
)),
3762 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3765 // this method accepts "logical" coords in the sense that they are coordinates
3766 // in a logical line but it can span several rows if we wrap lines and
3767 // RefreshPixelRange() will then refresh several rows
3768 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3772 // we will use line text only in line wrap case
3776 text
= GetLineText(line
);
3779 // special case: width == 0 means to refresh till the end of line
3782 // refresh till the end of visible line
3783 width
= GetTotalWidth();
3787 // refresh till the end of text
3788 wxCoord widthAll
= GetTextWidth(text
);
3790 // extend width to the end of ROW
3791 width
= widthAll
- widthAll
% width
+ width
;
3794 // no need to refresh beyond the end of line
3797 //else: just refresh the specified part
3799 wxCoord h
= GetLineHeight();
3802 rect
.y
= GetFirstRowOfLine(line
)*h
;
3807 // (1) skip all rows which we don't touch at all
3808 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3809 if ( !WData().IsValidLine(line
) )
3812 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3813 size_t rowLast
= lineData
.GetRowCount(),
3815 while ( (row
< rowLast
) &&
3816 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3822 // (2) now refresh all lines except the last one: note that the first
3823 // line is refreshed from the given start to the end, all the next
3825 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3827 rect
.width
= GetTotalWidth() - rect
.x
;
3828 RefreshTextRect(rect
);
3830 width
-= wLine
- rect
.x
;
3834 wLine
= lineData
.GetRowWidth(row
++);
3837 // (3) the code below will refresh the last line
3842 RefreshTextRect(rect
);
3845 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3848 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3849 rect
.width
= rectClient
.width
;
3850 rect
.height
= rectClient
.height
;
3852 // account for the text area offset
3853 rect
.Offset(m_rectText
.GetPosition());
3855 // don't refresh beyond the text area unless we're refreshing the line wrap
3856 // marks in which case textOnly is false
3859 if ( rect
.GetRight() > m_rectText
.GetRight() )
3861 rect
.SetRight(m_rectText
.GetRight());
3863 if ( rect
.width
<= 0 )
3865 // nothing to refresh
3871 // check the bottom boundary always, even for the line wrap marks
3872 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3874 rect
.SetBottom(m_rectText
.GetBottom());
3876 if ( rect
.height
<= 0 )
3878 // nothing to refresh
3883 // never refresh before the visible rect
3884 if ( rect
.x
< m_rectText
.x
)
3885 rect
.x
= m_rectText
.x
;
3887 if ( rect
.y
< m_rectText
.y
)
3888 rect
.y
= m_rectText
.y
;
3890 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3891 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3893 Refresh(true, &rect
);
3896 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3897 wxTextCoord rowLast
)
3899 if ( WData().m_widthMark
)
3902 rectMarks
.x
= m_rectText
.width
;
3903 rectMarks
.width
= WData().m_widthMark
;
3904 rectMarks
.y
= rowFirst
*GetLineHeight();
3905 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3907 RefreshTextRect(rectMarks
, false /* don't limit to text area */);
3911 // ----------------------------------------------------------------------------
3913 // ----------------------------------------------------------------------------
3915 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3917 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3920 // ----------------------------------------------------------------------------
3921 // client area drawing
3922 // ----------------------------------------------------------------------------
3925 Several remarks about wxTextCtrl redraw logic:
3927 1. only the regions which must be updated are redrawn, this means that we
3928 never Refresh() the entire window but use RefreshPixelRange() and
3929 ScrollWindow() which only refresh small parts of it and iterate over the
3930 update region in our DoDraw()
3932 2. the text displayed on the screen is obtained using GetTextToShow(): it
3933 should be used for all drawing/measuring
3936 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3940 textShown
= wxString(_T('*'), text
.length());
3947 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3949 // debugging trick to see the update rect visually
3951 static int s_countUpdates
= -1;
3952 if ( s_countUpdates
!= -1 )
3954 wxWindowDC
dc(this);
3955 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3956 dc
.SetPen(*wxTRANSPARENT_PEN
);
3957 dc
.DrawRectangle(rectUpdate
);
3959 #endif // WXDEBUG_TEXT
3961 // calculate the range lineStart..lineEnd of lines to redraw
3962 wxTextCoord lineStart
, lineEnd
;
3963 if ( IsSingleLine() )
3970 wxPoint pt
= rectUpdate
.GetPosition();
3971 (void)HitTest(pt
, NULL
, &lineStart
);
3973 pt
.y
+= rectUpdate
.height
;
3974 (void)HitTest(pt
, NULL
, &lineEnd
);
3977 // prepare for drawing
3978 wxCoord hLine
= GetLineHeight();
3980 // these vars will be used for hit testing of the current row
3981 wxCoord y
= rectUpdate
.y
;
3982 const wxCoord x1
= rectUpdate
.x
;
3983 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3986 rectText
.height
= hLine
;
3987 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3989 // we want to always start at the top of the line, otherwise if we redraw a
3990 // rect whose top is in the middle of a line, we'd draw this line shifted
3991 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3993 if ( IsSingleLine() )
3995 rectText
.y
= yClient
;
3997 else // multiline, adjust for scrolling
3999 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
4002 wxRenderer
*renderer
= GetRenderer();
4004 // do draw the invalidated parts of each line: note that we iterate here
4005 // over ROWs, not over LINEs
4006 for ( wxTextCoord line
= lineStart
;
4007 y
< rectUpdate
.y
+ rectUpdate
.height
;
4009 rectText
.y
+= hLine
)
4011 // calculate the update rect in text positions for this line
4012 wxTextCoord colStart
, colEnd
, colRowStart
;
4013 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
4014 &line
, &colStart
, &colEnd
,
4017 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
4019 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
4021 if ( line
== lineEnd
)
4023 // we redrew everything
4027 // the update rect is beyond the end of line, no need to redraw
4028 // anything on this line - but continue with the remaining ones
4032 // for single line controls we may additionally cut off everything
4033 // which is to the right of the last visible position
4034 if ( IsSingleLine() )
4036 // don't show the columns which are scrolled out to the left
4037 if ( colStart
< SData().m_colStart
)
4038 colStart
= SData().m_colStart
;
4040 // colEnd may be less than colStart if colStart was changed by the
4042 if ( colEnd
< colStart
)
4045 // don't draw the chars beyond the rightmost one
4046 if ( SData().m_colLastVisible
== -1 )
4048 // recalculate this rightmost column
4049 UpdateLastVisible();
4052 if ( colStart
> SData().m_colLastVisible
)
4054 // don't bother redrawing something that is beyond the last
4059 if ( colEnd
> SData().m_colLastVisible
)
4061 colEnd
= SData().m_colLastVisible
;
4065 // extract the part of line we need to redraw
4066 wxString textLine
= GetTextToShow(GetLineText(line
));
4067 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4069 // now deal with the selection: only do something if at least part of
4070 // the line is selected
4071 wxTextPos selStart
, selEnd
;
4072 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4074 // and if this part is (at least partly) in the current row
4075 if ( (selStart
<= colEnd
) &&
4076 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4078 // these values are relative to the start of the line while the
4079 // string passed to DrawTextLine() is only part of it, so
4080 // adjust the selection range accordingly
4081 selStart
-= colStart
;
4087 if ( (size_t)selEnd
>= text
.length() )
4088 selEnd
= text
.length();
4092 // reset selStart and selEnd to avoid passing them to
4093 // DrawTextLine() below
4099 // calculate the text coords on screen
4100 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4101 wxCoord ofsStart
= GetTextWidth(
4102 textLine
.Mid(colRowStart
,
4103 colStart
- colRowStart
));
4104 rectText
.x
= m_rectText
.x
+ ofsStart
;
4105 rectText
.width
= GetTextWidth(text
);
4108 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4110 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4111 line
, colStart
, colEnd
);
4115 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4117 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4118 _T("shouldn't be called at all") );
4120 wxRenderer
*renderer
= GetRenderer();
4123 rectMark
.x
= rectUpdate
.x
;
4124 rectMark
.width
= rectUpdate
.width
;
4125 wxCoord yTop
= GetClientAreaOrigin().y
;
4126 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4127 wxCoord hLine
= GetLineHeight();
4128 rectMark
.height
= hLine
;
4130 wxTextCoord line
, rowInLine
;
4133 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4134 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4136 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4138 // we went beyond the end of text
4142 // is this row continued on the next one?
4143 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4145 renderer
->DrawLineWrapMark(dc
, rectMark
);
4150 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4152 // hide the caret while we're redrawing the window and show it after we are
4154 wxCaretSuspend
cs(this);
4157 wxDC
& dc
= renderer
->GetDC();
4158 dc
.SetFont(GetFont());
4159 dc
.SetTextForeground(GetForegroundColour());
4161 // get the intersection of the update region with the text area: note that
4162 // the update region is in window coords and text area is in the client
4163 // ones, so it must be shifted before computing intersection
4164 wxRegion rgnUpdate
= GetUpdateRegion();
4166 wxRect rectTextArea
= GetRealTextArea();
4167 wxPoint pt
= GetClientAreaOrigin();
4168 wxRect rectTextAreaAdjusted
= rectTextArea
;
4169 rectTextAreaAdjusted
.x
+= pt
.x
;
4170 rectTextAreaAdjusted
.y
+= pt
.y
;
4171 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4173 // even though the drawing is already clipped to the update region, we must
4174 // explicitly clip it to the rect we will use as otherwise parts of letters
4175 // might be drawn outside of it (if even a small part of a charater is
4176 // inside, HitTest() will return its column and DrawText() can't draw only
4177 // the part of the character, of course)
4179 // FIXME: is this really a bug in wxMSW?
4180 rectTextArea
.width
--;
4182 dc
.SetClippingRegion(rectTextArea
);
4184 // adjust for scrolling
4187 // and now refresh the invalidated parts of the window
4188 wxRegionIterator
iter(rgnUpdate
);
4189 for ( ; iter
.HaveRects(); iter
++ )
4191 wxRect r
= iter
.GetRect();
4193 // this is a workaround for wxGTK::wxRegion bug
4195 if ( !r
.width
|| !r
.height
)
4197 // ignore invalid rect
4202 DoDrawTextInRect(dc
, r
);
4205 // now redraw the line wrap marks (if we draw them)
4206 if ( WrapLines() && WData().m_widthMark
)
4208 // this is the rect inside which line wrap marks are drawn
4210 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4211 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4212 rectMarks
.width
= WData().m_widthMark
;
4213 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4215 rgnUpdate
= GetUpdateRegion();
4216 rgnUpdate
.Intersect(rectMarks
);
4218 wxRect rectUpdate
= rgnUpdate
.GetBox();
4219 if ( rectUpdate
.width
&& rectUpdate
.height
)
4221 // the marks are outside previously set clipping region
4222 dc
.DestroyClippingRegion();
4224 DoDrawLineWrapMarks(dc
, rectUpdate
);
4228 // show caret first time only: we must show it after drawing the text or
4229 // the display can be corrupted when it's hidden
4230 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4238 // ----------------------------------------------------------------------------
4240 // ----------------------------------------------------------------------------
4242 bool wxTextCtrl::SetFont(const wxFont
& font
)
4244 if ( !wxControl::SetFont(font
) )
4247 // and refresh everything, of course
4248 InitInsertionPoint();
4251 // update geometry parameters
4253 RecalcFontMetrics();
4254 if ( !IsSingleLine() )
4260 // recreate it, in fact
4268 bool wxTextCtrl::Enable(bool enable
)
4270 if ( !wxTextCtrlBase::Enable(enable
) )
4273 if (FindFocus() == this && GetCaret() &&
4274 ((enable
&& !GetCaret()->IsVisible()) ||
4275 (!enable
&& GetCaret()->IsVisible())))
4281 void wxTextCtrl::CreateCaret()
4287 // FIXME use renderer
4288 caret
= new wxCaret(this, 1, GetLineHeight());
4290 wxCaret::SetBlinkTime(0);
4295 // read only controls don't have the caret
4296 caret
= (wxCaret
*)NULL
;
4299 // SetCaret() will delete the old caret if any
4303 void wxTextCtrl::ShowCaret(bool show
)
4305 wxCaret
*caret
= GetCaret();
4308 // (re)position caret correctly
4309 caret
->Move(GetCaretPosition());
4311 // and show it there
4312 if ((show
&& !caret
->IsVisible()) ||
4313 (!show
&& caret
->IsVisible()))
4318 // ----------------------------------------------------------------------------
4319 // vertical scrolling (multiline only)
4320 // ----------------------------------------------------------------------------
4322 size_t wxTextCtrl::GetLinesPerPage() const
4324 if ( IsSingleLine() )
4327 return GetRealTextArea().height
/ GetLineHeight();
4330 wxTextPos
wxTextCtrl::GetPositionAbove()
4332 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4333 _T("can't move cursor vertically in a single line control") );
4335 // move the cursor up by one ROW not by one LINE: this means that
4336 // we should really use HitTest() and not just go to the same
4337 // position in the previous line
4338 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4339 if ( MData().m_xCaret
== -1 )
4341 // remember the initial cursor abscissa
4342 MData().m_xCaret
= pt
.x
;
4346 // use the remembered abscissa
4347 pt
.x
= MData().m_xCaret
;
4350 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4351 pt
.y
-= GetLineHeight();
4353 wxTextCoord col
, row
;
4354 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4356 // can't move further
4357 return INVALID_POS_VALUE
;
4360 return XYToPosition(col
, row
);
4363 wxTextPos
wxTextCtrl::GetPositionBelow()
4365 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4366 _T("can't move cursor vertically in a single line control") );
4368 // see comments for wxACTION_TEXT_UP
4369 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4370 if ( MData().m_xCaret
== -1 )
4372 // remember the initial cursor abscissa
4373 MData().m_xCaret
= pt
.x
;
4377 // use the remembered abscissa
4378 pt
.x
= MData().m_xCaret
;
4381 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4382 pt
.y
+= GetLineHeight();
4384 wxTextCoord col
, row
;
4385 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4387 // can't go further down
4388 return INVALID_POS_VALUE
;
4391 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4392 // from a longer line to a shorter one, for example (OTOH
4393 // wxTE_HT_BEFORE can never happen)
4394 return XYToPosition(col
, row
);
4397 // ----------------------------------------------------------------------------
4399 // ----------------------------------------------------------------------------
4401 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4403 const wxString
& strArg
)
4405 // has the text changed as result of this action?
4406 bool textChanged
= false;
4408 // the remembered cursor abscissa for multiline text controls is usually
4409 // reset after each user action but for ones which do use it (UP and DOWN
4410 // for example) we shouldn't do it - as indicated by this flag
4411 bool rememberAbscissa
= false;
4413 // the command this action corresponds to or NULL if this action doesn't
4414 // change text at all or can't be undone
4415 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4420 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4425 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4429 else // not selection nor delete action
4431 action
= actionOrig
;
4434 // set newPos to -2 as it can't become equal to it in the assignments below
4435 // (but it can become -1)
4436 wxTextPos newPos
= INVALID_POS_VALUE
;
4438 if ( action
== wxACTION_TEXT_HOME
)
4440 newPos
= m_curPos
- m_curCol
;
4442 else if ( action
== wxACTION_TEXT_END
)
4444 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4446 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4447 (action
== wxACTION_TEXT_FIRST
) ||
4448 (action
== wxACTION_TEXT_LAST
) )
4450 if ( action
== wxACTION_TEXT_FIRST
)
4452 else if ( action
== wxACTION_TEXT_LAST
)
4453 numArg
= GetLastPosition();
4454 //else: numArg already contains the position
4458 else if ( action
== wxACTION_TEXT_UP
)
4460 if ( !IsSingleLine() )
4462 newPos
= GetPositionAbove();
4464 if ( newPos
!= INVALID_POS_VALUE
)
4466 // remember where the cursor original had been
4467 rememberAbscissa
= true;
4471 else if ( action
== wxACTION_TEXT_DOWN
)
4473 if ( !IsSingleLine() )
4475 newPos
= GetPositionBelow();
4477 if ( newPos
!= INVALID_POS_VALUE
)
4479 // remember where the cursor original had been
4480 rememberAbscissa
= true;
4484 else if ( action
== wxACTION_TEXT_LEFT
)
4486 newPos
= m_curPos
- 1;
4488 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4490 newPos
= GetWordStart();
4492 else if ( action
== wxACTION_TEXT_RIGHT
)
4494 newPos
= m_curPos
+ 1;
4496 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4498 newPos
= GetWordEnd();
4500 else if ( action
== wxACTION_TEXT_INSERT
)
4502 if ( IsEditable() && !strArg
.empty() )
4504 // inserting text can be undone
4505 command
= new wxTextCtrlInsertCommand(strArg
);
4510 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4511 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4513 if ( !IsSingleLine() )
4515 size_t count
= GetLinesPerPage();
4516 if ( count
> PAGE_OVERLAP_IN_LINES
)
4518 // pages should overlap slightly to allow the reader to keep
4519 // orientation in the text
4520 count
-= PAGE_OVERLAP_IN_LINES
;
4523 // remember where the cursor original had been
4524 rememberAbscissa
= true;
4526 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4527 for ( size_t line
= 0; line
< count
; line
++ )
4529 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4530 if ( pos
== INVALID_POS_VALUE
)
4532 // can't move further
4536 MoveInsertionPoint(pos
);
4540 // we implement the Unix scrolling model here: cursor will always
4541 // be on the first line after Page Down and on the last one after
4544 // Windows programs usually keep the cursor line offset constant
4545 // but do we really need it?
4549 // find the line such that when it is the first one, the
4550 // current position is in the last line
4552 for ( size_t line
= 0; line
< count
; line
++ )
4554 pos
= GetPositionAbove();
4555 if ( pos
== INVALID_POS_VALUE
)
4558 MoveInsertionPoint(pos
);
4561 MoveInsertionPoint(newPos
);
4563 PositionToLogicalXY(pos
, NULL
, &y
);
4565 else // scrolled down
4567 PositionToLogicalXY(newPos
, NULL
, &y
);
4570 // scroll vertically only
4571 Scroll(wxDefaultCoord
, y
);
4574 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4576 SetSelection(GetWordStart(), GetWordEnd());
4578 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4582 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4584 SetSelection(m_selAnchor
, numArg
);
4586 else if ( action
== wxACTION_TEXT_COPY
)
4590 else if ( action
== wxACTION_TEXT_CUT
)
4595 else if ( action
== wxACTION_TEXT_PASTE
)
4600 else if ( action
== wxACTION_TEXT_UNDO
)
4605 else if ( action
== wxACTION_TEXT_REDO
)
4612 return wxControl::PerformAction(action
, numArg
, strArg
);
4615 if ( newPos
!= INVALID_POS_VALUE
)
4617 // bring the new position into the range
4621 wxTextPos posLast
= GetLastPosition();
4622 if ( newPos
> posLast
)
4627 // if we have the selection, remove just it
4629 if ( HasSelection() )
4636 // otherwise delete everything between current position and
4638 if ( m_curPos
!= newPos
)
4643 else // nothing to delete
4645 // prevent test below from working
4646 from
= INVALID_POS_VALUE
;
4648 // and this is just to silent the compiler warning
4653 if ( from
!= INVALID_POS_VALUE
)
4655 command
= new wxTextCtrlRemoveCommand(from
, to
);
4658 else // cursor movement command
4661 DoSetInsertionPoint(newPos
);
4665 SetSelection(m_selAnchor
, m_curPos
);
4667 else // simple movement
4669 // clear the existing selection
4674 if ( !rememberAbscissa
&& !IsSingleLine() )
4676 MData().m_xCaret
= -1;
4682 // execute and remember it to be able to undo it later
4683 m_cmdProcessor
->Submit(command
);
4685 // undoable commands always change text
4688 else // no undoable command
4690 // m_cmdProcessor->StopCompressing()
4695 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4697 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4698 InitCommandEvent(event
);
4699 GetEventHandler()->ProcessEvent(event
);
4701 // as the text changed...
4702 m_isModified
= true;
4708 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4710 // only process the key events from "simple keys" here
4711 if ( !event
.HasModifiers() )
4713 int keycode
= event
.GetKeyCode();
4715 wxChar unicode
= event
.GetUnicodeKey();
4717 if ( keycode
== WXK_RETURN
)
4719 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4721 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4722 InitCommandEvent(event
);
4723 event
.SetString(GetValue());
4724 GetEventHandler()->ProcessEvent(event
);
4726 else // interpret <Enter> normally: insert new line
4728 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4731 else if ( keycode
< 255 && isprint(keycode
) )
4733 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4735 // skip event.Skip() below
4739 else if (unicode
> 0)
4741 PerformAction(wxACTION_TEXT_INSERT
, -1, unicode
);
4748 // Ctrl-R refreshes the control in debug mode
4749 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4751 #endif // __WXDEBUG__
4757 wxInputHandler
*wxTextCtrl::GetStdInputHandler(wxInputHandler
*handlerDef
)
4759 static wxStdTextCtrlInputHandler
s_handler(handlerDef
);
4764 // ----------------------------------------------------------------------------
4765 // wxStdTextCtrlInputHandler
4766 // ----------------------------------------------------------------------------
4768 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4769 : wxStdInputHandler(inphand
)
4771 m_winCapture
= (wxTextCtrl
*)NULL
;
4775 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4778 wxTextCoord col
, row
;
4779 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4781 wxTextPos pos
= text
->XYToPosition(col
, row
);
4783 // if the point is after the last column we must adjust the position to be
4784 // the last position in the line (unless it is already the last)
4785 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4793 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4794 const wxKeyEvent
& event
,
4797 // we're only interested in key presses
4801 int keycode
= event
.GetKeyCode();
4803 wxControlAction action
;
4805 bool ctrlDown
= event
.ControlDown(),
4806 shiftDown
= event
.ShiftDown();
4809 action
= wxACTION_TEXT_PREFIX_SEL
;
4812 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4813 // treat it first separately
4814 if ( event
.AltDown() )
4816 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4817 action
= wxACTION_TEXT_UNDO
;
4819 else switch ( keycode
)
4823 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4824 : wxACTION_TEXT_HOME
);
4828 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4829 : wxACTION_TEXT_END
);
4834 action
<< wxACTION_TEXT_UP
;
4839 action
<< wxACTION_TEXT_DOWN
;
4843 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4844 : wxACTION_TEXT_LEFT
);
4848 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4849 : wxACTION_TEXT_RIGHT
);
4853 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4854 // to? for now, it's the same as without control
4855 action
<< wxACTION_TEXT_PAGE_DOWN
;
4859 action
<< wxACTION_TEXT_PAGE_UP
;
4865 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4870 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4875 // reset the action as it could be already set to one of the
4877 action
= wxACTION_NONE
;
4884 action
= wxACTION_TEXT_REDO
;
4888 action
= wxACTION_TEXT_COPY
;
4892 action
= wxACTION_TEXT_PASTE
;
4896 action
= wxACTION_TEXT_CUT
;
4900 action
= wxACTION_TEXT_UNDO
;
4906 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4908 consumer
->PerformAction(action
, -1, str
);
4913 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4916 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4917 const wxMouseEvent
& event
)
4919 if ( event
.LeftDown() )
4921 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4923 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4925 m_winCapture
= text
;
4926 m_winCapture
->CaptureMouse();
4930 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4933 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4936 else if ( event
.LeftDClick() )
4938 // select the word the cursor is on
4939 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4941 else if ( event
.LeftUp() )
4945 m_winCapture
->ShowCaret();
4947 m_winCapture
->ReleaseMouse();
4948 m_winCapture
= (wxTextCtrl
*)NULL
;
4952 return wxStdInputHandler::HandleMouse(consumer
, event
);
4955 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4956 const wxMouseEvent
& event
)
4961 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4962 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4965 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4969 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4973 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4974 const wxFocusEvent
& event
)
4976 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4978 // the selection appearance changes depending on whether we have the focus
4979 text
->RefreshSelection();
4981 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4983 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4988 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
4992 // never refresh entirely
4996 #endif // wxUSE_TEXTCTRL