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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/setup_inc.h
3 // Purpose: setup.h settings
4 // Author: Vadim Zeitlin
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 // ----------------------------------------------------------------------------
14 // ----------------------------------------------------------------------------
16 // define this to 0 when building wxBase library - this can also be done from
17 // makefile/project file overriding the value here
22 // ----------------------------------------------------------------------------
23 // compatibility settings
24 // ----------------------------------------------------------------------------
26 // This setting determines the compatibility with 2.4 API: set it to 1 to
27 // enable it but please consider updating your code instead.
31 // Recommended setting: 0 (please update your code)
32 #define WXWIN_COMPATIBILITY_2_4 0
34 // This setting determines the compatibility with 2.6 API: set it to 0 to
35 // flag all cases of using deprecated functions.
37 // Default is 1 but please try building your code with 0 as the default will
38 // change to 0 in the next version and the deprecated functions will disappear
39 // in the version after it completely.
41 // Recommended setting: 0 (please update your code)
42 #define WXWIN_COMPATIBILITY_2_6 1
44 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
45 // default system font is used for wxWindow::GetCharWidth/Height() instead of
50 // Recommended setting: 0
51 #define wxDIALOG_UNIT_COMPATIBILITY 0
53 // ----------------------------------------------------------------------------
55 // ----------------------------------------------------------------------------
57 // Generic comment about debugging settings: they are very useful if you don't
58 // use any other memory leak detection tools such as Purify/BoundsChecker, but
59 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
60 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
61 // may prefer to use it instead of built in memory debugging code because it is
62 // faster and more fool proof.
64 // Using VC++ CRT memory debugging is enabled by default in debug mode
65 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
66 // and if __NO_VC_CRTDBG__ is not defined.
68 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
69 // __WXDEBUG__ is not defined, will still use the normal memory operators.
73 // Recommended setting: 0
74 #define wxUSE_DEBUG_CONTEXT 0
76 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
77 // __WXDEBUG__ is also defined.
79 // WARNING: this code may not work with all architectures, especially if
80 // alignment is an issue. This switch is currently ignored for mingw / cygwin
84 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
85 #define wxUSE_MEMORY_TRACING 0
87 // In debug mode, cause new and delete to be redefined globally.
88 // If this causes problems (e.g. link errors which is a common problem
89 // especially if you use another library which also redefines the global new
90 // and delete), set this to 0.
91 // This switch is currently ignored for mingw / cygwin
95 // Recommended setting: 0
96 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
98 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
99 // this causes problems (e.g. link errors), set this to 0. You may need to set
100 // this to 0 if using templates (at least for VC++). This switch is currently
101 // ignored for mingw / cygwin / CodeWarrior
105 // Recommended setting: 0
106 #define wxUSE_DEBUG_NEW_ALWAYS 0
108 // wxHandleFatalExceptions() may be used to catch the program faults at run
109 // time and, instead of terminating the program with a usual GPF message box,
110 // call the user-defined wxApp::OnFatalException() function. If you set
111 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
113 // This setting is for Win32 only and can only be enabled if your compiler
114 // supports Win32 structured exception handling (currently only VC++ does)
118 // Recommended setting: 1 if your compiler supports it.
119 #define wxUSE_ON_FATAL_EXCEPTION 1
121 // Set this to 1 to be able to generate a human-readable (unlike
122 // machine-readable minidump created by wxCrashReport::Generate()) stack back
123 // trace when your program crashes using wxStackWalker
125 // Default is 1 if supported by the compiler.
127 // Recommended setting: 1, set to 0 if your programs never crash
128 #define wxUSE_STACKWALKER 1
130 // Set this to 1 to compile in wxDebugReport class which allows you to create
131 // and optionally upload to your web site a debug report consisting of back
132 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
134 // Default is 1 if supported by the compiler.
136 // Recommended setting: 1, it is compiled into a separate library so there
137 // is no overhead if you don't use it
138 #define wxUSE_DEBUGREPORT 1
140 // ----------------------------------------------------------------------------
142 // ----------------------------------------------------------------------------
144 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
145 // defined as wchar_t, wxString will use Unicode internally. If you set this
146 // to 1, you must use wxT() macro for all literal strings in the program.
148 // Unicode is currently only fully supported under Windows NT/2000/XP
149 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
150 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
154 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
155 #ifndef wxUSE_UNICODE
156 #define wxUSE_UNICODE 0
159 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
160 // compiling the program in Unicode mode. More precisely, it will be possible
161 // to construct wxString from a wide (Unicode) string and convert any wxString
166 // Recommended setting: 1
167 #define wxUSE_WCHAR_T 1
169 // ----------------------------------------------------------------------------
171 // ----------------------------------------------------------------------------
173 // Compile library in exception-safe mode? If set to 1, the library will try to
174 // behave correctly in presence of exceptions (even though it still will not
175 // use the exceptions itself) and notify the user code about any unhandled
176 // exceptions. If set to 0, propagation of the exceptions through the library
177 // code will lead to undefined behaviour -- but the code itself will be
178 // slightly smaller and faster.
180 // Note that like wxUSE_THREADS this option is automatically set to 0 if
181 // wxNO_EXCEPTIONS is defined.
185 // Recommended setting: depends on whether you intend to use C++ exceptions
186 // in your own code (1 if you do, 0 if you don't)
187 #define wxUSE_EXCEPTIONS 1
189 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
193 // Recommended setting: 0 (this is still work in progress...)
194 #define wxUSE_EXTENDED_RTTI 0
196 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
197 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
198 // and for wxHashMap to be implemented with templates.
202 // Recommended setting: YMMV
205 // Support for message/error logging. This includes wxLogXXX() functions and
206 // wxLog and derived classes. Don't set this to 0 unless you really know what
211 // Recommended setting: 1 (always)
214 // Recommended setting: 1
215 #define wxUSE_LOGWINDOW 1
217 // Recommended setting: 1
218 #define wxUSE_LOGGUI 1
220 // Recommended setting: 1
221 #define wxUSE_LOG_DIALOG 1
223 // Support for command line parsing using wxCmdLineParser class.
227 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
228 #define wxUSE_CMDLINE_PARSER 1
230 // Support for multithreaded applications: if 1, compile in thread classes
231 // (thread.h) and make the library a bit more thread safe. Although thread
232 // support is quite stable by now, you may still consider recompiling the
233 // library without it if you have no use for it - this will result in a
234 // somewhat smaller and faster operation.
236 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
237 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
238 // build/msw/config.* file this value will have no effect.
242 // Recommended setting: 0 unless you do plan to develop MT applications
243 #define wxUSE_THREADS 1
245 // If enabled, compiles wxWidgets streams classes
247 // wx stream classes are used for image IO, process IO redirection, network
248 // protocols implementation and much more and so disabling this results in a
249 // lot of other functionality being lost.
253 // Recommended setting: 1 as setting it to 0 disables many other things
254 #define wxUSE_STREAMS 1
256 // Use standard C++ streams if 1 instead of wx streams in some places. If
257 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
258 // depend on the standard streams library.
260 // Notice that enabling this does not replace wx streams with std streams
261 // everywhere, in a lot of places wx streams are used no matter what.
265 // Recommended setting: 1 if you use the standard streams anyhow and so
266 // dependency on the standard streams library is not a
268 #define wxUSE_STD_IOSTREAM 0
270 // Enable conversion to standard C++ string if 1.
271 #define wxUSE_STD_STRING 0
273 // ----------------------------------------------------------------------------
274 // non GUI features selection
275 // ----------------------------------------------------------------------------
277 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
278 // integer which is implemented in terms of native 64 bit integers if any or
279 // uses emulation otherwise.
281 // This class is required by wxDateTime and so you should enable it if you want
282 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
283 // integers in which case (almost) all of its functions are inline and it
284 // almost does not take any space, so there should be no reason to switch it
287 // Recommended setting: 1
288 #define wxUSE_LONGLONG 1
290 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
291 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
295 // Recommended setting: 1 (wxFile is highly recommended as it is required by
296 // i18n code, wxFileConfig and others)
298 #define wxUSE_FFILE 1
300 // Use wxFSVolume class providing access to the configured/active mount points
304 // Recommended setting: 1 (but may be safely disabled if you don't use it)
305 #define wxUSE_FSVOLUME 1
307 // Use wxStandardPaths class which allows to retrieve some standard locations
308 // in the file system
312 // Recommended setting: 1 (may be disabled to save space, but not much)
313 #define wxUSE_STDPATHS 1
315 // use wxTextBuffer class: required by wxTextFile
316 #define wxUSE_TEXTBUFFER 1
318 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
320 #define wxUSE_TEXTFILE 1
322 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
325 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
326 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
327 // old wxTime and wxDate classes which are still provided for backwards
328 // compatibility (and implemented in terms of wxDateTime).
330 // Note that this class is relatively new and is still officially in alpha
331 // stage because some features are not yet (fully) implemented. It is already
332 // quite useful though and should only be disabled if you are aiming at
333 // absolutely minimal version of the library.
335 // Requires: wxUSE_LONGLONG
339 // Recommended setting: 1
340 #define wxUSE_DATETIME 1
342 // Set wxUSE_TIMER to 1 to compile wxTimer class
346 // Recommended setting: 1
347 #define wxUSE_TIMER 1
349 // Use wxStopWatch clas.
353 // Recommended setting: 1 (needed by wxSocket)
354 #define wxUSE_STOPWATCH 1
356 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
357 // which allow the application to store its settings in the persistent
358 // storage. Setting this to 1 will also enable on-demand creation of the
359 // global config object in wxApp.
361 // See also wxUSE_CONFIG_NATIVE below.
363 // Recommended setting: 1
364 #define wxUSE_CONFIG 1
366 // If wxUSE_CONFIG is 1, you may choose to use either the native config
367 // classes under Windows (using .INI files under Win16 and the registry under
368 // Win32) or the portable text file format used by the config classes under
371 // Default is 1 to use native classes. Note that you may still use
372 // wxFileConfig even if you set this to 1 - just the config object created by
373 // default for the applications needs will be a wxRegConfig or wxIniConfig and
376 // Recommended setting: 1
377 #define wxUSE_CONFIG_NATIVE 1
379 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
380 // to connect/disconnect from the network and be notified whenever the dial-up
381 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
385 // Recommended setting: 1
386 #define wxUSE_DIALUP_MANAGER 1
388 // Compile in classes for run-time DLL loading and function calling.
389 // Required by wxUSE_DIALUP_MANAGER.
391 // This setting is for Win32 only
395 // Recommended setting: 1
396 #define wxUSE_DYNLIB_CLASS 1
398 // experimental, don't use for now
399 #define wxUSE_DYNAMIC_LOADER 1
401 // Set to 1 to use socket classes
402 #define wxUSE_SOCKETS 1
404 // Set to 1 to enable virtual file systems (required by wxHTML)
405 #define wxUSE_FILESYSTEM 1
407 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
408 #define wxUSE_FS_ZIP 1
410 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
411 #define wxUSE_FS_INET 1
413 // wxArchive classes for accessing archives such as zip and tar
414 #define wxUSE_ARCHIVE_STREAMS 1
416 // Set to 1 to compile wxZipInput/OutputStream classes.
417 #define wxUSE_ZIPSTREAM 1
419 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
423 // If enabled, the code written by Apple will be used to write, in a portable
424 // way, float on the disk. See extended.c for the license which is different
425 // from wxWidgets one.
429 // Recommended setting: 1 unless you don't like the license terms (unlikely)
430 #define wxUSE_APPLE_IEEE 1
432 // Joystick support class
433 #define wxUSE_JOYSTICK 1
435 // wxFontMapper class
436 #define wxUSE_FONTMAP 1
438 // wxMimeTypesManager class
439 #define wxUSE_MIMETYPE 1
441 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
442 // or wxURL you need to set this to 1.
446 // Recommended setting: 1
447 #define wxUSE_PROTOCOL 1
449 // The settings for the individual URL schemes
450 #define wxUSE_PROTOCOL_FILE 1
451 #define wxUSE_PROTOCOL_FTP 1
452 #define wxUSE_PROTOCOL_HTTP 1
454 // Define this to use wxURL class.
457 // Define this to use native platform url and protocol support.
458 // Currently valid only for MS-Windows.
459 // Note: if you set this to 1, you can open ftp/http/gopher sites
460 // and obtain a valid input stream for these sites
461 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
462 // Doing so reduces the code size.
464 // This code is experimental and subject to change.
465 #define wxUSE_URL_NATIVE 0
467 // Support for regular expression matching via wxRegEx class: enable this to
468 // use POSIX regular expressions in your code. You need to compile regex
469 // library from src/regex to use it under Windows.
473 // Recommended setting: 1 if your compiler supports it, if it doesn't please
474 // contribute us a makefile for src/regex for it
475 #define wxUSE_REGEX 1
477 // wxSystemOptions class
478 #define wxUSE_SYSTEM_OPTIONS 1
481 #define wxUSE_SOUND 1
487 // Recommended setting: 1
488 #define wxUSE_MEDIACTRL 1
490 // Use GStreamer for Unix (req a lot of dependancies)
494 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
495 #define wxUSE_GSTREAMER 0
497 // Use wxWidget's XRC XML-based resource system. Recommended.
501 // Recommended setting: 1 (requires wxUSE_XML)
504 // XML parsing classes. Note that their API will change in the future, so
505 // using wxXmlDocument and wxXmlNode in your app is not recommended.
509 // Recommended setting: 1 (required by XRC)
516 // ----------------------------------------------------------------------------
517 // Individual GUI controls
518 // ----------------------------------------------------------------------------
520 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
521 // (without it, wxControl class is not compiled)
525 // Recommended setting: 1 (don't change except for very special programs)
526 #define wxUSE_CONTROLS 1
528 // wxPopupWindow class is a top level transient window. It is currently used
529 // to implement wxTipWindow
533 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
534 #define wxUSE_POPUPWIN 1
536 // wxTipWindow allows to implement the custom tooltips, it is used by the
537 // context help classes. Requires wxUSE_POPUPWIN.
541 // Recommended setting: 1 (may be set to 0)
542 #define wxUSE_TIPWINDOW 1
544 // Each of the settings below corresponds to one wxWidgets control. They are
545 // all switched on by default but may be disabled if you are sure that your
546 // program (including any standard dialogs it can show!) doesn't need them and
547 // if you desperately want to save some space. If you use any of these you must
548 // set wxUSE_CONTROLS as well.
552 // Recommended setting: 1
553 #define wxUSE_BUTTON 1 // wxButton
554 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
555 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
556 #define wxUSE_CHECKBOX 1 // wxCheckBox
557 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
558 #define wxUSE_CHOICE 1 // wxChoice
559 #define wxUSE_COMBOBOX 1 // wxComboBox
560 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
561 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
562 #define wxUSE_GAUGE 1 // wxGauge
563 #define wxUSE_LISTBOX 1 // wxListBox
564 #define wxUSE_LISTCTRL 1 // wxListCtrl
565 #define wxUSE_RADIOBOX 1 // wxRadioBox
566 #define wxUSE_RADIOBTN 1 // wxRadioButton
567 #define wxUSE_SCROLLBAR 1 // wxScrollBar
568 #define wxUSE_SLIDER 1 // wxSlider
569 #define wxUSE_SPINBTN 1 // wxSpinButton
570 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
571 #define wxUSE_STATBOX 1 // wxStaticBox
572 #define wxUSE_STATLINE 1 // wxStaticLine
573 #define wxUSE_STATTEXT 1 // wxStaticText
574 #define wxUSE_STATBMP 1 // wxStaticBitmap
575 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
576 #define wxUSE_TOGGLEBTN 1 // requires wxButton
577 #define wxUSE_TREECTRL 1 // wxTreeCtrl
579 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
580 // below either wxStatusBar95 or a generic wxStatusBar will be used.
584 // Recommended setting: 1
585 #define wxUSE_STATUSBAR 1
587 // Two status bar implementations are available under Win32: the generic one
588 // or the wrapper around native control. For native look and feel the native
589 // version should be used.
591 // Default is 1 for the platforms where native status bar is supported.
593 // Recommended setting: 1 (there is no advantage in using the generic one)
594 #define wxUSE_NATIVE_STATUSBAR 1
596 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
597 // classes at all. Otherwise, use the native toolbar class unless
598 // wxUSE_TOOLBAR_NATIVE is 0.
600 // Default is 1 for all settings.
602 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
603 #define wxUSE_TOOLBAR 1
604 #define wxUSE_TOOLBAR_NATIVE 1
606 // wxNotebook is a control with several "tabs" located on one of its sides. It
607 // may be used to logically organise the data presented to the user instead of
608 // putting everything in one huge dialog. It replaces wxTabControl and related
609 // classes of wxWin 1.6x.
613 // Recommended setting: 1
614 #define wxUSE_NOTEBOOK 1
616 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
621 // Recommended setting: 1
622 #define wxUSE_LISTBOOK 1
624 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
629 // Recommended setting: 1
630 #define wxUSE_CHOICEBOOK 1
632 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
637 // Recommended setting: 1
638 #define wxUSE_TREEBOOK 1
640 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
645 // Recommended setting: 1
646 #define wxUSE_TOOLBOOK 1
648 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
649 // the new class. It shouldn't be used in new code.
653 // Recommended setting: 0 (use wxNotebook)
654 #define wxUSE_TAB_DIALOG 0
658 // Default is 1, set to 0 to cut down compilation time and binaries size if you
661 // Recommended setting: 1
665 // wxMiniFrame class: a frame with narrow title bar
669 // Recommended setting: 1 (it doesn't cost almost anything)
670 #define wxUSE_MINIFRAME 1
672 // wxComboControl and related classes: combobox with custom popup window and
673 // not necessarily a listbox.
677 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
678 // it used by wxComboBox
679 #define wxUSE_COMBOCONTROL 1
681 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
686 // Recommended setting: 1 but can be safely set to 0
687 #define wxUSE_OWNERDRAWNCOMBOBOX 1
689 // ----------------------------------------------------------------------------
690 // Miscellaneous GUI stuff
691 // ----------------------------------------------------------------------------
693 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
694 #define wxUSE_ACCEL 1
696 // Hotkey support (currently Windows only)
697 #define wxUSE_HOTKEY 1
699 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
704 // Recommended setting: 1 (can be safely set to 0, not used by the library)
705 #define wxUSE_CARET 1
707 // Use wxDisplay class: it allows enumerating all displays on a system and
708 // their geometries as well as finding the display on which the given point or
713 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
714 #define wxUSE_DISPLAY 1
716 // Miscellaneous geometry code: needed for Canvas library
717 #define wxUSE_GEOMETRY 1
719 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
724 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
725 // enumerated above, then this class is mostly useless too)
726 #define wxUSE_IMAGLIST 1
728 // Use wxMenu, wxMenuBar, wxMenuItem.
732 // Recommended setting: 1 (can't be disabled under MSW)
733 #define wxUSE_MENUS 1
735 // Use wxSashWindow class.
739 // Recommended setting: 1
742 // Use wxSplitterWindow class.
746 // Recommended setting: 1
747 #define wxUSE_SPLITTER 1
749 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
753 // Recommended setting: 1
754 #define wxUSE_TOOLTIPS 1
756 // wxValidator class and related methods
757 #define wxUSE_VALIDATORS 1
759 // ----------------------------------------------------------------------------
761 // ----------------------------------------------------------------------------
763 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
764 // file selector, printer dialog). Switching this off also switches off the
765 // printing architecture and interactive wxPrinterDC.
769 // Recommended setting: 1 (unless it really doesn't work)
770 #define wxUSE_COMMON_DIALOGS 1
772 // wxBusyInfo displays window with message when app is busy. Works in same way
774 #define wxUSE_BUSYINFO 1
776 // Use single/multiple choice dialogs.
780 // Recommended setting: 1 (used in the library itself)
781 #define wxUSE_CHOICEDLG 1
783 // Use colour picker dialog
787 // Recommended setting: 1
788 #define wxUSE_COLOURDLG 1
790 // wxDirDlg class for getting a directory name from user
791 #define wxUSE_DIRDLG 1
793 // TODO: setting to choose the generic or native one
795 // Use file open/save dialogs.
799 // Recommended setting: 1 (used in many places in the library itself)
800 #define wxUSE_FILEDLG 1
802 // Use find/replace dialogs.
806 // Recommended setting: 1 (but may be safely set to 0)
807 #define wxUSE_FINDREPLDLG 1
809 // Use font picker dialog
813 // Recommended setting: 1 (used in the library itself)
814 #define wxUSE_FONTDLG 1
816 // Use wxMessageDialog and wxMessageBox.
820 // Recommended setting: 1 (used in the library itself)
821 #define wxUSE_MSGDLG 1
823 // progress dialog class for lengthy operations
824 #define wxUSE_PROGRESSDLG 1
826 // support for startup tips (wxShowTip &c)
827 #define wxUSE_STARTUP_TIPS 1
829 // text entry dialog and wxGetTextFromUser function
830 #define wxUSE_TEXTDLG 1
832 // number entry dialog
833 #define wxUSE_NUMBERDLG 1
835 // splash screen class
836 #define wxUSE_SPLASH 1
839 #define wxUSE_WIZARDDLG 1
841 // ----------------------------------------------------------------------------
843 // ----------------------------------------------------------------------------
845 // Windows supports the graphics format known as metafile which is, though not
846 // portable, is widely used under Windows and so is supported by wxWin (under
847 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
848 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
849 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
850 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
851 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
852 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
853 // in any metafile related classes at all.
855 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
857 // Recommended setting: default or 0 for everything for portable programs.
858 #define wxUSE_METAFILE 1
859 #define wxUSE_ENH_METAFILE 1
860 #define wxUSE_WIN_METAFILES_ALWAYS 0
862 // ----------------------------------------------------------------------------
863 // Big GUI components
864 // ----------------------------------------------------------------------------
866 // Set to 0 to disable MDI support.
868 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
872 // Recommended setting: 1, can be safely set to 0.
875 // Set to 0 to disable document/view architecture
876 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
878 // Set to 0 to disable MDI document/view architecture
880 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
881 #define wxUSE_MDI_ARCHITECTURE 1
883 // Set to 0 to disable print/preview architecture code
884 #define wxUSE_PRINTING_ARCHITECTURE 1
886 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
891 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
895 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
896 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
897 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
898 // will need to manually add opengl32.lib and glu32.lib to the list of
899 // libraries linked with your program if you use OpenGL.
903 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
904 #define wxUSE_GLCANVAS 0
906 // wxRichTextCtrl allows editing of styled text.
910 // Recommended setting: 1, set to 0 if you want compile a
912 #define wxUSE_RICHTEXT 1
914 // ----------------------------------------------------------------------------
916 // ----------------------------------------------------------------------------
918 // Use wxClipboard class for clipboard copy/paste.
922 // Recommended setting: 1
923 #define wxUSE_CLIPBOARD 1
925 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
930 // Recommended setting: 1
931 #define wxUSE_DATAOBJ 1
933 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
934 // different from "built in" drag and drop in wxTreeCtrl which is always
935 // available). Requires wxUSE_DATAOBJ.
939 // Recommended setting: 1
940 #define wxUSE_DRAG_AND_DROP 1
942 // Use wxAccessible for enhanced and customisable accessibility.
943 // Depends on wxUSE_OLE.
947 // Recommended setting (at present): 0
948 #define wxUSE_ACCESSIBILITY 0
950 // ----------------------------------------------------------------------------
951 // miscellaneous settings
952 // ----------------------------------------------------------------------------
954 // wxSingleInstanceChecker class allows to verify at startup if another program
955 // instance is running (it is only available under Win32)
959 // Recommended setting: 1 (the class is tiny, disabling it won't save much
961 #define wxUSE_SNGLINST_CHECKER 1
963 #define wxUSE_DRAGIMAGE 1
966 // 0 for no interprocess comms
968 // 0 for no help facility
969 #define wxUSE_MS_HTML_HELP 1
970 // 0 for no MS HTML Help
972 // Use wxHTML-based help controller?
973 #define wxUSE_WXHTML_HELP 1
975 #define wxUSE_RESOURCES 0
976 // 0 for no wxGetResource/wxWriteResource
977 #define wxUSE_CONSTRAINTS 1
978 // 0 for no window layout constraint system
980 #define wxUSE_SPLINES 1
983 #define wxUSE_MOUSEWHEEL 1
984 // Include mouse wheel support
986 // ----------------------------------------------------------------------------
987 // postscript support settings
988 // ----------------------------------------------------------------------------
990 // Set to 1 for PostScript device context.
991 #define wxUSE_POSTSCRIPT 0
993 // Set to 1 to use font metric files in GetTextExtent
994 #define wxUSE_AFM_FOR_POSTSCRIPT 1
996 // ----------------------------------------------------------------------------
998 // ----------------------------------------------------------------------------
1000 // Define 1 to use ODBC classes
1001 #define wxUSE_ODBC 0
1003 // For backward compatibility reasons, this parameter now only controls the
1004 // default scrolling method used by cursors. This default behavior can be
1005 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1006 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1007 // that use the connection) should support forward only scrolling of cursors,
1008 // or both forward and backward support for backward scrolling cursors is
1009 // dependent on the data source as well as the ODBC driver being used.
1010 #define wxODBC_FWD_ONLY_CURSORS 1
1012 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1013 // member variables. With a setting of 1, full backward compatibility with the
1014 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1015 // as future development will be done only on the non-deprecated
1016 // functions/classes/member variables/etc.
1017 #define wxODBC_BACKWARD_COMPATABILITY 0
1019 // ----------------------------------------------------------------------------
1020 // other compiler (mis)features
1021 // ----------------------------------------------------------------------------
1023 // Set this to 0 if your compiler can't cope with omission of prototype
1028 // Recommended setting: 1 (should never need to set this to 0)
1029 #define REMOVE_UNUSED_ARG 1
1031 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1032 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1033 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1038 // Recommended setting: whatever your compiler likes more
1039 #define wxUSE_IOSTREAMH 1
1041 // ----------------------------------------------------------------------------
1042 // image format support
1043 // ----------------------------------------------------------------------------
1045 // wxImage supports many different image formats which can be configured at
1046 // compile-time. BMP is always supported, others are optional and can be safely
1047 // disabled if you don't plan to use images in such format sometimes saving
1048 // substantial amount of code in the final library.
1050 // Some formats require an extra library which is included in wxWin sources
1051 // which is mentioned if it is the case.
1053 // Set to 1 for wxImage support (recommended).
1054 #define wxUSE_IMAGE 1
1056 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1057 #define wxUSE_LIBPNG 1
1059 // Set to 1 for JPEG format support (requires libjpeg)
1060 #define wxUSE_LIBJPEG 1
1062 // Set to 1 for TIFF format support (requires libtiff)
1063 #define wxUSE_LIBTIFF 1
1065 // Set to 1 for GIF format support
1068 // Set to 1 for PNM format support
1071 // Set to 1 for PCX format support
1074 // Set to 1 for IFF format support (Amiga format)
1077 // Set to 1 for XPM format support
1080 // Set to 1 for MS Icons and Cursors format support
1081 #define wxUSE_ICO_CUR 1
1083 // Set to 1 to compile in wxPalette class
1084 #define wxUSE_PALETTE 1