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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "windowbase.h"
17 #endif
18
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
22
23 #include "wx/event.h" // the base class
24
25 #include "wx/list.h" // defines wxWindowList
26
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
31 #include "wx/utils.h"
32
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
34
35 #if wxUSE_PALETTE
36 #include "wx/palette.h"
37 #endif // wxUSE_PALETTE
38
39 #if wxUSE_ACCEL
40 #include "wx/accel.h"
41 #endif // wxUSE_ACCEL
42
43 #if wxUSE_ACCESSIBILITY
44 #include "wx/access.h"
45 #endif
46
47 // when building wxUniv/Foo we don't want the code for native menu use to be
48 // compiled in - it should only be used when building real wxFoo
49 #ifdef __WXUNIVERSAL__
50 #define wxUSE_MENUS_NATIVE 0
51 #else // __WXMSW__
52 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
53 #endif // __WXUNIVERSAL__/__WXMSW__
54
55 // ----------------------------------------------------------------------------
56 // forward declarations
57 // ----------------------------------------------------------------------------
58
59 class WXDLLEXPORT wxCaret;
60 class WXDLLEXPORT wxControl;
61 class WXDLLEXPORT wxCursor;
62 class WXDLLEXPORT wxDC;
63 class WXDLLEXPORT wxDropTarget;
64 class WXDLLEXPORT wxItemResource;
65 class WXDLLEXPORT wxLayoutConstraints;
66 class WXDLLEXPORT wxResourceTable;
67 class WXDLLEXPORT wxSizer;
68 class WXDLLEXPORT wxToolTip;
69 class WXDLLEXPORT wxWindowBase;
70 class WXDLLEXPORT wxWindow;
71
72 #if wxUSE_ACCESSIBILITY
73 class WXDLLEXPORT wxAccessible;
74 #endif
75
76 // ----------------------------------------------------------------------------
77 // (pseudo)template list classes
78 // ----------------------------------------------------------------------------
79
80 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
81
82 // ----------------------------------------------------------------------------
83 // global variables
84 // ----------------------------------------------------------------------------
85
86 WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
87
88 // ----------------------------------------------------------------------------
89 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
90 // interface of this class.
91 //
92 // Event handler: windows have themselves as their event handlers by default,
93 // but their event handlers could be set to another object entirely. This
94 // separation can reduce the amount of derivation required, and allow
95 // alteration of a window's functionality (e.g. by a resource editor that
96 // temporarily switches event handlers).
97 // ----------------------------------------------------------------------------
98
99 class WXDLLEXPORT wxWindowBase : public wxEvtHandler
100 {
101 public:
102 // creating the window
103 // -------------------
104
105 // default ctor, initializes everything which can be initialized before
106 // Create()
107 wxWindowBase() ;
108
109 // pseudo ctor (can't be virtual, called from ctor)
110 bool CreateBase(wxWindowBase *parent,
111 wxWindowID winid,
112 const wxPoint& pos = wxDefaultPosition,
113 const wxSize& size = wxDefaultSize,
114 long style = 0,
115 const wxValidator& validator = wxDefaultValidator,
116 const wxString& name = wxPanelNameStr);
117
118 virtual ~wxWindowBase();
119
120 // deleting the window
121 // -------------------
122
123 // ask the window to close itself, return true if the event handler
124 // honoured our request
125 bool Close( bool force = false );
126
127 // the following functions delete the C++ objects (the window itself
128 // or its children) as well as the GUI windows and normally should
129 // never be used directly
130
131 // delete window unconditionally (dangerous!), returns true if ok
132 virtual bool Destroy();
133 // delete all children of this window, returns true if ok
134 bool DestroyChildren();
135
136 // is the window being deleted?
137 bool IsBeingDeleted() const { return m_isBeingDeleted; }
138
139 // window attributes
140 // -----------------
141
142 // NB: in future versions of wxWindows Set/GetTitle() will only work
143 // with the top level windows (such as dialogs and frames) and
144 // Set/GetLabel() only with the other ones (i.e. all controls).
145
146 // the title (or label, see below) of the window: the text which the
147 // window shows
148 virtual void SetTitle( const wxString& WXUNUSED(title) ) {}
149 virtual wxString GetTitle() const { return wxEmptyString; }
150
151 // label is just the same as the title (but for, e.g., buttons it
152 // makes more sense to speak about labels)
153 virtual void SetLabel(const wxString& label) { SetTitle(label); }
154 virtual wxString GetLabel() const { return GetTitle(); }
155
156 // the window name is used for ressource setting in X, it is not the
157 // same as the window title/label
158 virtual void SetName( const wxString &name ) { m_windowName = name; }
159 virtual wxString GetName() const { return m_windowName; }
160
161 // window id uniquely identifies the window among its siblings unless
162 // it is -1 which means "don't care"
163 void SetId( wxWindowID winid ) { m_windowId = winid; }
164 wxWindowID GetId() const { return m_windowId; }
165
166 // generate a control id for the controls which were not given one by
167 // user
168 static int NewControlId() { return --ms_lastControlId; }
169 // get the id of the control following the one with the given
170 // (autogenerated) id
171 static int NextControlId(int winid) { return winid - 1; }
172 // get the id of the control preceding the one with the given
173 // (autogenerated) id
174 static int PrevControlId(int winid) { return winid + 1; }
175
176 // moving/resizing
177 // ---------------
178
179 // set the window size and/or position
180 void SetSize( int x, int y, int width, int height,
181 int sizeFlags = wxSIZE_AUTO )
182 { DoSetSize(x, y, width, height, sizeFlags); }
183
184 void SetSize( int width, int height )
185 { DoSetSize( -1, -1, width, height, wxSIZE_USE_EXISTING ); }
186
187 void SetSize( const wxSize& size )
188 { SetSize( size.x, size.y); }
189
190 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
191 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
192
193 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
194 { DoSetSize(x, y, -1, -1, flags); }
195
196 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
197 { Move(pt.x, pt.y, flags); }
198
199 // Z-order
200 virtual void Raise() = 0;
201 virtual void Lower() = 0;
202
203 // client size is the size of area available for subwindows
204 void SetClientSize( int width, int height )
205 { DoSetClientSize(width, height); }
206
207 void SetClientSize( const wxSize& size )
208 { DoSetClientSize(size.x, size.y); }
209
210 void SetClientSize(const wxRect& rect)
211 { SetClientSize( rect.width, rect.height ); }
212
213 // get the window position and/or size (pointers may be NULL)
214 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
215 wxPoint GetPosition() const
216 {
217 int w, h;
218 DoGetPosition(&w, &h);
219
220 return wxPoint(w, h);
221 }
222
223 void SetPosition( const wxPoint& pt ) { Move( pt ) ; }
224
225 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
226 wxSize GetSize() const
227 {
228 int w, h;
229 DoGetSize(& w, & h);
230 return wxSize(w, h);
231 }
232
233 wxRect GetRect() const
234 {
235 int x, y, w, h;
236 GetPosition(& x, & y);
237 GetSize(& w, & h);
238
239 return wxRect(x, y, w, h);
240 }
241
242 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
243 wxSize GetClientSize() const
244 {
245 int w, h;
246 DoGetClientSize(& w, & h);
247
248 return wxSize(w, h);
249 }
250
251 // get the origin of the client area of the window relative to the
252 // window top left corner (the client area may be shifted because of
253 // the borders, scrollbars, other decorations...)
254 virtual wxPoint GetClientAreaOrigin() const;
255
256 // get the client rectangle in window (i.e. client) coordinates
257 wxRect GetClientRect() const
258 {
259 return wxRect(GetClientAreaOrigin(), GetClientSize());
260 }
261
262 // get the size best suited for the window (in fact, minimal
263 // acceptable size using which it will still look "nice")
264 wxSize GetBestSize() const { return DoGetBestSize(); }
265 void GetBestSize(int *w, int *h) const
266 {
267 wxSize s = DoGetBestSize();
268 if ( w )
269 *w = s.x;
270 if ( h )
271 *h = s.y;
272 }
273
274 // There are times (and windows) where 'Best' size and 'Min' size
275 // are vastly out of sync. This should be remedied somehow, but in
276 // the meantime, this method will return the larger of BestSize
277 // (the window's smallest legible size), and any user specified
278 // MinSize hint.
279 wxSize GetAdjustedBestSize() const
280 {
281 wxSize s( DoGetBestSize() );
282 return wxSize( wxMax( s.x, GetMinWidth() ), wxMax( s.y, GetMinHeight() ) );
283 }
284
285 // the generic centre function - centers the window on parent by`
286 // default or on screen if it doesn't have parent or
287 // wxCENTER_ON_SCREEN flag is given
288 void Centre( int direction = wxBOTH );
289 void Center( int direction = wxBOTH ) { Centre(direction); }
290
291 // centre on screen (only works for top level windows)
292 void CentreOnScreen(int dir = wxBOTH) { Centre(dir | wxCENTER_ON_SCREEN); }
293 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
294
295 // centre with respect to the the parent window
296 void CentreOnParent(int dir = wxBOTH) { Centre(dir | wxCENTER_FRAME); }
297 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
298
299 // set window size to wrap around its children
300 virtual void Fit();
301
302 // set virtual size to satisfy children
303 virtual void FitInside();
304
305 // set min/max size of the window
306 virtual void SetSizeHints( int minW, int minH,
307 int maxW = -1, int maxH = -1,
308 int incW = -1, int incH = -1 );
309
310 virtual void SetVirtualSizeHints( int minW, int minH,
311 int maxW = -1, int maxH = -1 );
312
313 virtual int GetMinWidth() const { return m_minWidth; }
314 virtual int GetMinHeight() const { return m_minHeight; }
315 int GetMaxWidth() const { return m_maxWidth; }
316 int GetMaxHeight() const { return m_maxHeight; }
317
318 // Override this method to control the values given to Sizers etc.
319 virtual wxSize GetMaxSize() const { return wxSize( m_maxWidth, m_maxHeight ); }
320
321 // Methods for accessing the virtual size of a window. For most
322 // windows this is just the client area of the window, but for
323 // some like scrolled windows it is more or less independent of
324 // the screen window size. You may override the DoXXXVirtual
325 // methods below for classes where that is is the case.
326
327 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
328 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
329
330 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
331 void GetVirtualSize( int *x, int *y ) const
332 {
333 wxSize s( DoGetVirtualSize() );
334
335 if( x )
336 *x = s.GetWidth();
337 if( y )
338 *y = s.GetHeight();
339 }
340
341 // Override these methods for windows that have a virtual size
342 // independent of their client size. eg. the virtual area of a
343 // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
344
345 virtual void DoSetVirtualSize( int x, int y );
346 virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
347
348 // Return the largest of ClientSize and BestSize (as determined
349 // by a sizer, interior children, or other means)
350
351 virtual wxSize GetBestVirtualSize() const
352 {
353 wxSize client( GetClientSize() );
354 wxSize best( GetBestSize() );
355
356 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
357 }
358
359 // window state
360 // ------------
361
362 // returns true if window was shown/hidden, false if the nothing was
363 // done (window was already shown/hidden)
364 virtual bool Show( bool show = true );
365 bool Hide() { return Show(false); }
366
367 // returns true if window was enabled/disabled, false if nothing done
368 virtual bool Enable( bool enable = true );
369 bool Disable() { return Enable(false); }
370
371 bool IsShown() const { return m_isShown; }
372 bool IsEnabled() const { return m_isEnabled; }
373
374 // get/set window style (setting style won't update the window and so
375 // is only useful for internal usage)
376 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
377 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
378
379 // just some (somewhat shorter) synonims
380 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
381 long GetWindowStyle() const { return GetWindowStyleFlag(); }
382
383 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
384 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
385
386 // extra style: the less often used style bits which can't be set with
387 // SetWindowStyleFlag()
388 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
389 long GetExtraStyle() const { return m_exStyle; }
390
391 // make the window modal (all other windows unresponsive)
392 virtual void MakeModal(bool modal = true);
393
394 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
395 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
396
397 // Returns true if this class should have the background colour
398 // changed to match the parent window's theme. For example when a
399 // page is added to a notebook it and it's children may need to have
400 // the colours adjusted depending on the current theme settings, but
401 // not all windows/controls can do this without looking wrong.
402 virtual void ApplyParentThemeBackground(const wxColour& WXUNUSED(bg))
403 { /* do nothing */ }
404
405 // returns true if this window should inherit its parent colours on
406 // creation
407 virtual bool ShouldInheritColours() const { return false; }
408
409
410 // focus and keyboard handling
411 // ---------------------------
412
413 // set focus to this window
414 virtual void SetFocus() = 0;
415
416 // set focus to this window as the result of a keyboard action
417 virtual void SetFocusFromKbd() { SetFocus(); }
418
419 // return the window which currently has the focus or NULL
420 static wxWindow *FindFocus() /* = 0: implement in derived classes */;
421
422 // can this window have focus?
423 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
424
425 // can this window be given focus by keyboard navigation? if not, the
426 // only way to give it focus (provided it accepts it at all) is to
427 // click it
428 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
429
430 // NB: these methods really don't belong here but with the current
431 // class hierarchy there is no other place for them :-(
432
433 // get the default child of this parent, i.e. the one which is
434 // activated by pressing <Enter>
435 virtual wxWindow *GetDefaultItem() const { return NULL; }
436
437 // set this child as default, return the old default
438 virtual wxWindow *SetDefaultItem(wxWindow * WXUNUSED(child))
439 { return NULL; }
440
441 // set this child as temporary default
442 virtual void SetTmpDefaultItem(wxWindow * WXUNUSED(win)) { }
443
444 // parent/children relations
445 // -------------------------
446
447 // get the list of children
448 const wxWindowList& GetChildren() const { return m_children; }
449 wxWindowList& GetChildren() { return m_children; }
450
451 // needed just for extended runtime
452 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
453
454 // get the parent or the parent of the parent
455 wxWindow *GetParent() const { return m_parent; }
456 inline wxWindow *GetGrandParent() const;
457
458 // is this window a top level one?
459 virtual bool IsTopLevel() const;
460
461 // it doesn't really change parent, use ReParent() instead
462 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
463 // change the real parent of this window, return true if the parent
464 // was changed, false otherwise (error or newParent == oldParent)
465 virtual bool Reparent( wxWindowBase *newParent );
466
467 // implementation mostly
468 virtual void AddChild( wxWindowBase *child );
469 virtual void RemoveChild( wxWindowBase *child );
470
471 // looking for windows
472 // -------------------
473
474 // find window among the descendants of this one either by id or by
475 // name (return NULL if not found)
476 wxWindow *FindWindow( long winid );
477 wxWindow *FindWindow( const wxString& name );
478
479 // Find a window among any window (all return NULL if not found)
480 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
481 static wxWindow *FindWindowByName( const wxString& name,
482 const wxWindow *parent = NULL );
483 static wxWindow *FindWindowByLabel( const wxString& label,
484 const wxWindow *parent = NULL );
485
486 // event handler stuff
487 // -------------------
488
489 // get the current event handler
490 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
491
492 // replace the event handler (allows to completely subclass the
493 // window)
494 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
495
496 // push/pop event handler: allows to chain a custom event handler to
497 // alreasy existing ones
498 void PushEventHandler( wxEvtHandler *handler );
499 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
500
501 // find the given handler in the event handler chain and remove (but
502 // not delete) it from the event handler chain, return true if it was
503 // found and false otherwise (this also results in an assert failure so
504 // this function should only be called when the handler is supposed to
505 // be there)
506 bool RemoveEventHandler(wxEvtHandler *handler);
507
508 // validators
509 // ----------
510
511 #if wxUSE_VALIDATORS
512 // a window may have an associated validator which is used to control
513 // user input
514 virtual void SetValidator( const wxValidator &validator );
515 virtual wxValidator *GetValidator() { return m_windowValidator; }
516 #endif // wxUSE_VALIDATORS
517
518
519 // dialog oriented functions
520 // -------------------------
521
522 // validate the correctness of input, return true if ok
523 virtual bool Validate();
524
525 // transfer data between internal and GUI representations
526 virtual bool TransferDataToWindow();
527 virtual bool TransferDataFromWindow();
528
529 virtual void InitDialog();
530
531 #if wxUSE_ACCEL
532 // accelerators
533 // ------------
534 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
535 { m_acceleratorTable = accel; }
536 wxAcceleratorTable *GetAcceleratorTable()
537 { return &m_acceleratorTable; }
538
539 #endif // wxUSE_ACCEL
540
541 #if wxUSE_HOTKEY
542 // hot keys (system wide accelerators)
543 // -----------------------------------
544
545 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
546 virtual bool UnregisterHotKey(int hotkeyId);
547 #endif // wxUSE_HOTKEY
548
549
550 // dialog units translations
551 // -------------------------
552
553 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
554 wxPoint ConvertDialogToPixels( const wxPoint& pt );
555 wxSize ConvertPixelsToDialog( const wxSize& sz )
556 {
557 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
558
559 return wxSize(pt.x, pt.y);
560 }
561
562 wxSize ConvertDialogToPixels( const wxSize& sz )
563 {
564 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
565
566 return wxSize(pt.x, pt.y);
567 }
568
569 // mouse functions
570 // ---------------
571
572 // move the mouse to the specified position
573 virtual void WarpPointer(int x, int y) = 0;
574
575 // start or end mouse capture, these functions maintain the stack of
576 // windows having captured the mouse and after calling ReleaseMouse()
577 // the mouse is not released but returns to the window which had had
578 // captured it previously (if any)
579 void CaptureMouse();
580 void ReleaseMouse();
581
582 // get the window which currently captures the mouse or NULL
583 static wxWindow *GetCapture();
584
585 // does this window have the capture?
586 virtual bool HasCapture() const
587 { return (wxWindow *)this == GetCapture(); }
588
589 // painting the window
590 // -------------------
591
592 // mark the specified rectangle (or the whole window) as "dirty" so it
593 // will be repainted
594 virtual void Refresh( bool eraseBackground = true,
595 const wxRect *rect = (const wxRect *) NULL ) = 0;
596
597 // a less awkward wrapper for Refresh
598 void RefreshRect(const wxRect& rect) { Refresh(true, &rect); }
599
600 // repaint all invalid areas of the window immediately
601 virtual void Update() { }
602
603 // clear the window background
604 virtual void ClearBackground();
605
606 // freeze the window: don't redraw it until it is thawed
607 virtual void Freeze() { }
608
609 // thaw the window: redraw it after it had been frozen
610 virtual void Thaw() { }
611
612 // adjust DC for drawing on this window
613 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
614
615 // the update region of the window contains the areas which must be
616 // repainted by the program
617 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
618 wxRegion& GetUpdateRegion() { return m_updateRegion; }
619
620 // get the update rectangleregion bounding box in client coords
621 wxRect GetUpdateClientRect() const;
622
623 // these functions verify whether the given point/rectangle belongs to
624 // (or at least intersects with) the update region
625 bool IsExposed( int x, int y ) const;
626 bool IsExposed( int x, int y, int w, int h ) const;
627
628 bool IsExposed( const wxPoint& pt ) const
629 { return IsExposed(pt.x, pt.y); }
630 bool IsExposed( const wxRect& rect ) const
631 { return IsExposed(rect.x, rect.y, rect.width, rect.height); }
632
633 // colours, fonts and cursors
634 // --------------------------
635
636 // set/retrieve the window colours (system defaults are used by
637 // default): Set functions return true if colour was changed
638 virtual bool SetBackgroundColour( const wxColour &colour );
639 virtual bool SetForegroundColour( const wxColour &colour );
640
641 wxColour GetBackgroundColour() const { return m_backgroundColour; }
642 wxColour GetForegroundColour() const { return m_foregroundColour; }
643
644 // set/retrieve the cursor for this window (SetCursor() returns true
645 // if the cursor was really changed)
646 virtual bool SetCursor( const wxCursor &cursor );
647 const wxCursor& GetCursor() const { return m_cursor; }
648 wxCursor& GetCursor() { return m_cursor; }
649
650 // set/retrieve the font for the window (SetFont() returns true if the
651 // font really changed)
652 virtual bool SetFont( const wxFont &font ) = 0;
653 const wxFont& GetFont() const { return m_font; }
654 wxFont& GetFont() { return m_font; }
655
656 #if wxUSE_CARET
657 // associate a caret with the window
658 void SetCaret(wxCaret *caret);
659 // get the current caret (may be NULL)
660 wxCaret *GetCaret() const { return m_caret; }
661 #endif // wxUSE_CARET
662
663 // get the (average) character size for the current font
664 virtual int GetCharHeight() const = 0;
665 virtual int GetCharWidth() const = 0;
666
667 // get the width/height/... of the text using current or specified
668 // font
669 virtual void GetTextExtent(const wxString& string,
670 int *x, int *y,
671 int *descent = (int *) NULL,
672 int *externalLeading = (int *) NULL,
673 const wxFont *theFont = (const wxFont *) NULL)
674 const = 0;
675
676 // client <-> screen coords
677 // ------------------------
678
679 // translate to/from screen/client coordinates (pointers may be NULL)
680 void ClientToScreen( int *x, int *y ) const
681 { DoClientToScreen(x, y); }
682 void ScreenToClient( int *x, int *y ) const
683 { DoScreenToClient(x, y); }
684
685 // wxPoint interface to do the same thing
686 wxPoint ClientToScreen(const wxPoint& pt) const
687 {
688 int x = pt.x, y = pt.y;
689 DoClientToScreen(&x, &y);
690
691 return wxPoint(x, y);
692 }
693
694 wxPoint ScreenToClient(const wxPoint& pt) const
695 {
696 int x = pt.x, y = pt.y;
697 DoScreenToClient(&x, &y);
698
699 return wxPoint(x, y);
700 }
701
702 // test where the given (in client coords) point lies
703 wxHitTest HitTest(wxCoord x, wxCoord y) const
704 { return DoHitTest(x, y); }
705
706 wxHitTest HitTest(const wxPoint& pt) const
707 { return DoHitTest(pt.x, pt.y); }
708
709 // misc
710 // ----
711
712 // get the window border style from the given flags: this is different from
713 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
714 // translate wxBORDER_DEFAULT to something reasonable
715 wxBorder GetBorder(long flags) const;
716
717 // get border for the flags of this window
718 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
719
720 // send wxUpdateUIEvents to this window, and children if recurse is true
721 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
722
723 // do the window-specific processing after processing the update event
724 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
725
726 #if wxUSE_MENUS
727 bool PopupMenu( wxMenu *menu, const wxPoint& pos )
728 { return DoPopupMenu(menu, pos.x, pos.y); }
729 bool PopupMenu( wxMenu *menu, int x, int y )
730 { return DoPopupMenu(menu, x, y); }
731 #endif // wxUSE_MENUS
732
733 // scrollbars
734 // ----------
735
736 // does the window have the scrollbar for this orientation?
737 bool HasScrollbar(int orient) const
738 {
739 return (m_windowStyle &
740 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
741 }
742
743 // configure the window scrollbars
744 virtual void SetScrollbar( int orient,
745 int pos,
746 int thumbvisible,
747 int range,
748 bool refresh = true ) = 0;
749 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
750 virtual int GetScrollPos( int orient ) const = 0;
751 virtual int GetScrollThumb( int orient ) const = 0;
752 virtual int GetScrollRange( int orient ) const = 0;
753
754 // scroll window to the specified position
755 virtual void ScrollWindow( int dx, int dy,
756 const wxRect* rect = (wxRect *) NULL ) = 0;
757
758 // scrolls window by line/page: note that not all controls support this
759 //
760 // return true if the position changed, false otherwise
761 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
762 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
763
764 // convenient wrappers for ScrollLines/Pages
765 bool LineUp() { return ScrollLines(-1); }
766 bool LineDown() { return ScrollLines(1); }
767 bool PageUp() { return ScrollPages(-1); }
768 bool PageDown() { return ScrollPages(1); }
769
770 // context-sensitive help
771 // ----------------------
772
773 // these are the convenience functions wrapping wxHelpProvider methods
774
775 #if wxUSE_HELP
776 // associate this help text with this window
777 void SetHelpText(const wxString& text);
778 // associate this help text with all windows with the same id as this
779 // one
780 void SetHelpTextForId(const wxString& text);
781 // get the help string associated with this window (may be empty)
782 wxString GetHelpText() const;
783 #endif // wxUSE_HELP
784
785 // tooltips
786 // --------
787
788 #if wxUSE_TOOLTIPS
789 // the easiest way to set a tooltip for a window is to use this method
790 void SetToolTip( const wxString &tip );
791 // attach a tooltip to the window
792 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
793 // get the associated tooltip or NULL if none
794 wxToolTip* GetToolTip() const { return m_tooltip; }
795 wxString GetToolTipText() const ;
796 #endif // wxUSE_TOOLTIPS
797
798 // drag and drop
799 // -------------
800 #if wxUSE_DRAG_AND_DROP
801 // set/retrieve the drop target associated with this window (may be
802 // NULL; it's owned by the window and will be deleted by it)
803 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
804 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
805 #endif // wxUSE_DRAG_AND_DROP
806
807 // constraints and sizers
808 // ----------------------
809 #if wxUSE_CONSTRAINTS
810 // set the constraints for this window or retrieve them (may be NULL)
811 void SetConstraints( wxLayoutConstraints *constraints );
812 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
813
814 // implementation only
815 void UnsetConstraints(wxLayoutConstraints *c);
816 wxWindowList *GetConstraintsInvolvedIn() const
817 { return m_constraintsInvolvedIn; }
818 void AddConstraintReference(wxWindowBase *otherWin);
819 void RemoveConstraintReference(wxWindowBase *otherWin);
820 void DeleteRelatedConstraints();
821 void ResetConstraints();
822
823 // these methods may be overriden for special layout algorithms
824 virtual void SetConstraintSizes(bool recurse = true);
825 virtual bool LayoutPhase1(int *noChanges);
826 virtual bool LayoutPhase2(int *noChanges);
827 virtual bool DoPhase(int phase);
828
829 // these methods are virtual but normally won't be overridden
830 virtual void SetSizeConstraint(int x, int y, int w, int h);
831 virtual void MoveConstraint(int x, int y);
832 virtual void GetSizeConstraint(int *w, int *h) const ;
833 virtual void GetClientSizeConstraint(int *w, int *h) const ;
834 virtual void GetPositionConstraint(int *x, int *y) const ;
835
836 #endif // wxUSE_CONSTRAINTS
837
838 // when using constraints or sizers, it makes sense to update
839 // children positions automatically whenever the window is resized
840 // - this is done if autoLayout is on
841 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
842 bool GetAutoLayout() const { return m_autoLayout; }
843
844 // lay out the window and its children
845 virtual bool Layout();
846
847 // sizers
848 void SetSizer(wxSizer *sizer, bool deleteOld = true );
849 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
850
851 wxSizer *GetSizer() const { return m_windowSizer; }
852
853 // Track if this window is a member of a sizer
854 void SetContainingSizer(wxSizer* sizer)
855 {
856 // adding a window to a sizer twice is going to result in fatal and
857 // hard to debug problems later because when deleting the second
858 // associated wxSizerItem we're going to dereference a dangling
859 // pointer; so try to detect this as early as possible
860 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
861 _T("Adding a window to the same sizer twice?") );
862
863 m_containingSizer = sizer;
864 }
865 wxSizer *GetContainingSizer() const { return m_containingSizer; }
866
867 // accessibility
868 // ----------------------
869 #if wxUSE_ACCESSIBILITY
870 // Override to create a specific accessible object.
871 virtual wxAccessible* CreateAccessible();
872
873 // Sets the accessible object.
874 void SetAccessible(wxAccessible* accessible) ;
875
876 // Returns the accessible object.
877 wxAccessible* GetAccessible() { return m_accessible; };
878
879 // Returns the accessible object, creating if necessary.
880 wxAccessible* GetOrCreateAccessible() ;
881 #endif
882
883 // implementation
884 // --------------
885
886 // event handlers
887 void OnSysColourChanged( wxSysColourChangedEvent& event );
888 void OnInitDialog( wxInitDialogEvent &event );
889 void OnMiddleClick( wxMouseEvent& event );
890 #if wxUSE_HELP
891 void OnHelp(wxHelpEvent& event);
892 #endif // wxUSE_HELP
893
894 // virtual function for implementing internal idle
895 // behaviour
896 virtual void OnInternalIdle() {}
897
898 // call internal idle recursively
899 // void ProcessInternalIdle() ;
900
901 // get the handle of the window for the underlying window system: this
902 // is only used for wxWin itself or for user code which wants to call
903 // platform-specific APIs
904 virtual WXWidget GetHandle() const = 0;
905
906 #if wxUSE_PALETTE
907 // Store the palette used by DCs in wxWindow so that the dcs can share
908 // a palette. And we can respond to palette messages.
909 wxPalette GetPalette() const { return m_palette; }
910
911 // When palette is changed tell the DC to set the system palette to the
912 // new one.
913 void SetPalette(const wxPalette& pal);
914
915 // return true if we have a specific palette
916 bool HasCustomPalette() const { return m_hasCustomPalette; }
917
918 // return the first parent window with a custom palette or NULL
919 wxWindow *GetAncestorWithCustomPalette() const;
920 #endif // wxUSE_PALETTE
921
922 protected:
923 // event handling specific to wxWindow
924 virtual bool TryValidator(wxEvent& event);
925 virtual bool TryParent(wxEvent& event);
926
927
928 #if wxUSE_CONSTRAINTS
929 // satisfy the constraints for the windows but don't set the window sizes
930 void SatisfyConstraints();
931 #endif // wxUSE_CONSTRAINTS
932
933 // Send the wxWindowDestroyEvent
934 void SendDestroyEvent();
935
936 // the window id - a number which uniquely identifies a window among
937 // its siblings unless it is -1
938 wxWindowID m_windowId;
939
940 // the parent window of this window (or NULL) and the list of the children
941 // of this window
942 wxWindow *m_parent;
943 wxWindowList m_children;
944
945 // the minimal allowed size for the window (no minimal size if variable(s)
946 // contain(s) -1)
947 int m_minWidth,
948 m_minHeight,
949 m_maxWidth,
950 m_maxHeight;
951
952 // event handler for this window: usually is just 'this' but may be
953 // changed with SetEventHandler()
954 wxEvtHandler *m_eventHandler;
955
956 #if wxUSE_VALIDATORS
957 // associated validator or NULL if none
958 wxValidator *m_windowValidator;
959 #endif // wxUSE_VALIDATORS
960
961 #if wxUSE_DRAG_AND_DROP
962 wxDropTarget *m_dropTarget;
963 #endif // wxUSE_DRAG_AND_DROP
964
965 // visual window attributes
966 wxCursor m_cursor;
967 wxFont m_font;
968 wxColour m_backgroundColour, m_foregroundColour;
969
970 #if wxUSE_CARET
971 wxCaret *m_caret;
972 #endif // wxUSE_CARET
973
974 // the region which should be repainted in response to paint event
975 wxRegion m_updateRegion;
976
977 #if wxUSE_ACCEL
978 // the accelerator table for the window which translates key strokes into
979 // command events
980 wxAcceleratorTable m_acceleratorTable;
981 #endif // wxUSE_ACCEL
982
983 // the tooltip for this window (may be NULL)
984 #if wxUSE_TOOLTIPS
985 wxToolTip *m_tooltip;
986 #endif // wxUSE_TOOLTIPS
987
988 // constraints and sizers
989 #if wxUSE_CONSTRAINTS
990 // the constraints for this window or NULL
991 wxLayoutConstraints *m_constraints;
992
993 // constraints this window is involved in
994 wxWindowList *m_constraintsInvolvedIn;
995 #endif // wxUSE_CONSTRAINTS
996
997 // this window's sizer
998 wxSizer *m_windowSizer;
999
1000 // The sizer this window is a member of, if any
1001 wxSizer *m_containingSizer;
1002
1003 // Layout() window automatically when its size changes?
1004 bool m_autoLayout:1;
1005
1006 // window state
1007 bool m_isShown:1;
1008 bool m_isEnabled:1;
1009 bool m_isBeingDeleted:1;
1010
1011 // was the window colours/font explicitly changed by user?
1012 bool m_hasBgCol:1;
1013 bool m_hasFgCol:1;
1014 bool m_hasFont:1;
1015
1016 // window attributes
1017 long m_windowStyle,
1018 m_exStyle;
1019 wxString m_windowName;
1020 bool m_themeEnabled;
1021
1022 #if wxUSE_PALETTE
1023 wxPalette m_palette;
1024 bool m_hasCustomPalette;
1025 #endif // wxUSE_PALETTE
1026
1027 #if wxUSE_ACCESSIBILITY
1028 wxAccessible* m_accessible;
1029 #endif
1030 // Virtual size (scrolling)
1031 wxSize m_virtualSize;
1032
1033 int m_minVirtualWidth; // VirtualSizeHints
1034 int m_minVirtualHeight;
1035 int m_maxVirtualWidth;
1036 int m_maxVirtualHeight;
1037
1038 // override this to change the default (i.e. used when no style is
1039 // specified) border for the window class
1040 virtual wxBorder GetDefaultBorder() const;
1041
1042 // get the default size for the new window if no explicit size given
1043 // FIXME why 20 and not 30, 10 or ...?
1044 static int WidthDefault(int w) { return w == -1 ? 20 : w; }
1045 static int HeightDefault(int h) { return h == -1 ? 20 : h; }
1046
1047 // set the best size for the control if the default size was given:
1048 // replaces the fields of size == -1 with the best values for them and
1049 // calls SetSize() if needed
1050 //
1051 // This function is rather unfortunately named.. it's really just a
1052 // smarter SetSize / convenience function for expanding wxDefaultSize.
1053 // Note that it does not influence the value returned by GetBestSize
1054 // at all.
1055 void SetBestSize(const wxSize& size)
1056 {
1057 // the size only needs to be changed if the current size is incomplete,
1058 // i.e. one of the components was specified as default -- so if both
1059 // were given, simply don't do anything
1060 if ( size.x == -1 || size.y == -1 )
1061 {
1062 wxSize sizeBest = DoGetBestSize();
1063 if ( size.x != -1 )
1064 sizeBest.x = size.x;
1065 if ( size.y != -1 )
1066 sizeBest.y = size.y;
1067
1068 SetSize(sizeBest);
1069 }
1070 }
1071
1072 // more pure virtual functions
1073 // ---------------------------
1074
1075 // NB: we must have DoSomething() function when Something() is an overloaded
1076 // method: indeed, we can't just have "virtual Something()" in case when
1077 // the function is overloaded because then we'd have to make virtual all
1078 // the variants (otherwise only the virtual function may be called on a
1079 // pointer to derived class according to C++ rules) which is, in
1080 // general, absolutely not needed. So instead we implement all
1081 // overloaded Something()s in terms of DoSomething() which will be the
1082 // only one to be virtual.
1083
1084 // coordinates translation
1085 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1086 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1087
1088 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1089
1090 // capture/release the mouse, used by Capture/ReleaseMouse()
1091 virtual void DoCaptureMouse() = 0;
1092 virtual void DoReleaseMouse() = 0;
1093
1094 // retrieve the position/size of the window
1095 virtual void DoGetPosition( int *x, int *y ) const = 0;
1096 virtual void DoGetSize( int *width, int *height ) const = 0;
1097 virtual void DoGetClientSize( int *width, int *height ) const = 0;
1098
1099 // get the size which best suits the window: for a control, it would be
1100 // the minimal size which doesn't truncate the control, for a panel - the
1101 // same size as it would have after a call to Fit()
1102 virtual wxSize DoGetBestSize() const;
1103
1104 // this is the virtual function to be overriden in any derived class which
1105 // wants to change how SetSize() or Move() works - it is called by all
1106 // versions of these functions in the base class
1107 virtual void DoSetSize(int x, int y,
1108 int width, int height,
1109 int sizeFlags = wxSIZE_AUTO) = 0;
1110
1111 // same as DoSetSize() for the client size
1112 virtual void DoSetClientSize(int width, int height) = 0;
1113
1114 // move the window to the specified location and resize it: this is called
1115 // from both DoSetSize() and DoSetClientSize() and would usually just
1116 // reposition this window except for composite controls which will want to
1117 // arrange themselves inside the given rectangle
1118 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1119
1120 #if wxUSE_TOOLTIPS
1121 virtual void DoSetToolTip( wxToolTip *tip );
1122 #endif // wxUSE_TOOLTIPS
1123
1124 #if wxUSE_MENUS
1125 virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
1126 #endif // wxUSE_MENUS
1127
1128 // Makes an adjustment to the window position to make it relative to the
1129 // parents client area, e.g. if the parent is a frame with a toolbar, its
1130 // (0, 0) is just below the toolbar
1131 virtual void AdjustForParentClientOrigin(int& x, int& y,
1132 int sizeFlags = 0) const;
1133
1134
1135 private:
1136
1137 // contains the last id generated by NewControlId
1138 static int ms_lastControlId;
1139
1140 // the stack of windows which have captured the mouse
1141 static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext;
1142
1143 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1144 DECLARE_NO_COPY_CLASS(wxWindowBase)
1145 DECLARE_EVENT_TABLE()
1146 };
1147
1148 // ----------------------------------------------------------------------------
1149 // now include the declaration of wxWindow class
1150 // ----------------------------------------------------------------------------
1151
1152 // include the declaration of the platform-specific class
1153 #if defined(__WXMSW__)
1154 #ifdef __WXUNIVERSAL__
1155 #define wxWindowNative wxWindowMSW
1156 #else // !wxUniv
1157 #define wxWindowMSW wxWindow
1158 #endif // wxUniv/!wxUniv
1159 #include "wx/msw/window.h"
1160 #elif defined(__WXMOTIF__)
1161 #include "wx/motif/window.h"
1162 #elif defined(__WXGTK__)
1163 #ifdef __WXUNIVERSAL__
1164 #define wxWindowNative wxWindowGTK
1165 #else // !wxUniv
1166 #define wxWindowGTK wxWindow
1167 #endif // wxUniv
1168 #include "wx/gtk/window.h"
1169 #elif defined(__WXX11__)
1170 #ifdef __WXUNIVERSAL__
1171 #define wxWindowNative wxWindowX11
1172 #else // !wxUniv
1173 #define wxWindowX11 wxWindow
1174 #endif // wxUniv
1175 #include "wx/x11/window.h"
1176 #elif defined(__WXMGL__)
1177 #ifdef __WXUNIVERSAL__
1178 #define wxWindowNative wxWindowMGL
1179 #else // !wxUniv
1180 #define wxWindowMGL wxWindow
1181 #endif // wxUniv
1182 #include "wx/mgl/window.h"
1183 #elif defined(__WXMAC__)
1184 #ifdef __WXUNIVERSAL__
1185 #define wxWindowNative wxWindowMac
1186 #else // !wxUniv
1187 #define wxWindowMac wxWindow
1188 #endif // wxUniv
1189 #include "wx/mac/window.h"
1190 #elif defined(__WXCOCOA__)
1191 #ifdef __WXUNIVERSAL__
1192 #define wxWindowNative wxWindowCocoa
1193 #else // !wxUniv
1194 #define wxWindowCocoa wxWindow
1195 #endif // wxUniv
1196 #include "wx/cocoa/window.h"
1197 #elif defined(__WXPM__)
1198 #ifdef __WXUNIVERSAL__
1199 #define wxWindowNative wxWindowOS2
1200 #else // !wxUniv
1201 #define wxWindowOS2 wxWindow
1202 #endif // wxUniv/!wxUniv
1203 #include "wx/os2/window.h"
1204 #endif
1205
1206 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1207 // for the native ports we already have defined it above
1208 #if defined(__WXUNIVERSAL__)
1209 #ifndef wxWindowNative
1210 #error "wxWindowNative must be defined above!"
1211 #endif
1212
1213 #include "wx/univ/window.h"
1214 #endif // wxUniv
1215
1216 // ----------------------------------------------------------------------------
1217 // inline functions which couldn't be declared in the class body because of
1218 // forward dependencies
1219 // ----------------------------------------------------------------------------
1220
1221 inline wxWindow *wxWindowBase::GetGrandParent() const
1222 {
1223 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1224 }
1225
1226 // ----------------------------------------------------------------------------
1227 // global functions
1228 // ----------------------------------------------------------------------------
1229
1230 // Find the wxWindow at the current mouse position, also returning the mouse
1231 // position.
1232 WXDLLEXPORT extern wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1233
1234 // Get the current mouse position.
1235 WXDLLEXPORT extern wxPoint wxGetMousePosition();
1236
1237 // get the currently active window of this application or NULL
1238 WXDLLEXPORT extern wxWindow *wxGetActiveWindow();
1239
1240 // get the (first) top level parent window
1241 WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1242
1243 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1244 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1245
1246 #if wxUSE_ACCESSIBILITY
1247 // ----------------------------------------------------------------------------
1248 // accessible object for windows
1249 // ----------------------------------------------------------------------------
1250
1251 class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1252 {
1253 public:
1254 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1255 virtual ~wxWindowAccessible() {};
1256
1257 // Overridables
1258
1259 // Can return either a child object, or an integer
1260 // representing the child element, starting from 1.
1261 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1262
1263 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1264 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1265
1266 // Navigates from fromId to toId/toObject.
1267 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1268 int* toId, wxAccessible** toObject);
1269
1270 // Gets the name of the specified object.
1271 virtual wxAccStatus GetName(int childId, wxString* name);
1272
1273 // Gets the number of children.
1274 virtual wxAccStatus GetChildCount(int* childCount);
1275
1276 // Gets the specified child (starting from 1).
1277 // If *child is NULL and return value is wxACC_OK,
1278 // this means that the child is a simple element and
1279 // not an accessible object.
1280 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1281
1282 // Gets the parent, or NULL.
1283 virtual wxAccStatus GetParent(wxAccessible** parent);
1284
1285 // Performs the default action. childId is 0 (the action for this object)
1286 // or > 0 (the action for a child).
1287 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1288 // window (e.g. an edit control).
1289 virtual wxAccStatus DoDefaultAction(int childId);
1290
1291 // Gets the default action for this object (0) or > 0 (the action for a child).
1292 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1293 // string if there is no action.
1294 // The retrieved string describes the action that is performed on an object,
1295 // not what the object does as a result. For example, a toolbar button that prints
1296 // a document has a default action of "Press" rather than "Prints the current document."
1297 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1298
1299 // Returns the description for this object or a child.
1300 virtual wxAccStatus GetDescription(int childId, wxString* description);
1301
1302 // Returns help text for this object or a child, similar to tooltip text.
1303 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1304
1305 // Returns the keyboard shortcut for this object or child.
1306 // Return e.g. ALT+K
1307 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1308
1309 // Returns a role constant.
1310 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1311
1312 // Returns a state constant.
1313 virtual wxAccStatus GetState(int childId, long* state);
1314
1315 // Returns a localized string representing the value for the object
1316 // or child.
1317 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1318
1319 // Selects the object or child.
1320 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1321
1322 // Gets the window with the keyboard focus.
1323 // If childId is 0 and child is NULL, no object in
1324 // this subhierarchy has the focus.
1325 // If this object has the focus, child should be 'this'.
1326 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1327
1328 // Gets a variant representing the selected children
1329 // of this object.
1330 // Acceptable values:
1331 // - a null variant (IsNull() returns true)
1332 // - a list variant (GetType() == wxT("list")
1333 // - an integer representing the selected child element,
1334 // or 0 if this object is selected (GetType() == wxT("long")
1335 // - a "void*" pointer to a wxAccessible child object
1336 virtual wxAccStatus GetSelections(wxVariant* selections);
1337 };
1338
1339 #endif // wxUSE_ACCESSIBILITY
1340
1341
1342 #endif
1343 // _WX_WINDOW_H_BASE_
1344