1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: MDI classes
4 // Author: Arthur Seaton, Julian Smart
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "memory.h"
22 The macro which will be expanded to include the file and line number
23 info, or to be a straight call to the new operator.
26 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
31 // N.B. BC++ doesn't have istream.h, ostream.h
32 # include <iostream.h>
40 #include "wx/string.h"
44 // #ifndef WXDEBUG_NEW
45 // #define WXDEBUG_NEW new(__FILE__,__LINE__)
48 void * wxDebugAlloc(size_t size
, char * fileName
, int lineNum
, bool isObject
, bool isVect
= FALSE
);
49 void wxDebugFree(void * buf
, bool isVect
= FALSE
);
51 // Global versions of the new and delete operators.
52 // Currently, these merely call malloc and free; only the wxObject
53 // operators do something interesting. But this allows WXDEBUG_NEW to
54 // work for all 'new's in a file.
55 #if wxUSE_GLOBAL_MEMORY_OPERATORS
61 void * operator new (size_t size
, char * fileName
, int lineNum
);
62 void operator delete (void * buf
);
66 void operator delete(void *buf
, char*, int);
69 #if !( defined (_MSC_VER) && (_MSC_VER <= 1020) )
70 void * operator new[] (size_t size
, char * fileName
, int lineNum
);
71 void operator delete[] (void * buf
);
77 typedef unsigned int wxMarkerType
;
80 Define the struct which will be placed at the start of all dynamically
84 class WXDLLEXPORT wxMemStruct
{
86 friend class WXDLLEXPORT wxDebugContext
; // access to the m_next pointer for list traversal.
92 size_t RequestSize () { return m_reqSize
; }
93 wxMarkerType
Marker () { return m_firstMarker
; }
95 // When an object is deleted we set the id slot to a specific value.
96 inline void SetDeleted ();
97 inline int IsDeleted ();
102 // Used to determine if the object is really a wxMemStruct.
103 // Not a foolproof test by any means, but better than none I hope!
106 // Do all validation on a node.
109 // Check the integrity of a node and of the list, node by node.
111 int CheckAllPrevious ();
113 // Print a single node.
116 // Called when the memory linking functions get an error.
117 void ErrorMsg (const char *);
120 inline void *GetActualData(void) const { return m_actualData
; }
125 // Check for underwriting. There are 2 of these checks. This one
126 // inside the struct and another right after the struct.
127 wxMarkerType m_firstMarker
;
129 // File name and line number are from cpp.
133 // The amount of memory requested by the caller.
136 // Used to try to verify that we really are dealing with an object
137 // of the required class. Can be 1 of 2 values these indicating a valid
138 // wxMemStruct object, or a deleted wxMemStruct object.
141 wxMemStruct
* m_prev
;
142 wxMemStruct
* m_next
;
149 typedef void (wxMemStruct::*PmSFV
) ();
153 Debugging class. This will only have a single instance, but it\'s
154 a reasonable way to keep everything together and to make this
155 available for change if needed by someone else.
156 A lot of this stuff would be better off within the wxMemStruct class, but
157 it\'s stuff which we need to access at times when there is no wxMemStruct
158 object so we use this class instead. Think of it as a collection of
159 globals which have to do with the wxMemStruct class.
162 class WXDLLEXPORT wxDebugContext
{
165 // Used to set alignment for markers.
166 static size_t CalcAlignment ();
168 // Returns the amount of padding needed after something of the given
169 // size. This is so that when we cast pointers backwards and forwards
170 // the pointer value will be valid for a wxMarkerType.
171 static size_t GetPadding (const size_t size
) ;
173 // Traverse the list.
174 static void TraverseList (PmSFV
, wxMemStruct
*from
= NULL
);
176 static streambuf
*m_streamBuf
;
177 static ostream
*m_debugStream
;
179 static int debugLevel
;
183 // Set a checkpoint to dump only the memory from
185 static wxMemStruct
*checkPoint
;
187 wxDebugContext(void);
188 ~wxDebugContext(void);
190 static bool HasStream(void) { return (m_debugStream
!= NULL
); };
191 static ostream
& GetStream(void) { return *m_debugStream
; }
192 static streambuf
*GetStreamBuf(void) { return m_streamBuf
; }
193 static void SetStream(ostream
*stream
, streambuf
*buf
= NULL
);
194 static bool SetFile(const wxString
& file
);
195 static bool SetStandardError(void);
197 static int GetLevel(void) { return debugLevel
; }
198 static void SetLevel(int level
) { debugLevel
= level
; }
200 static bool GetDebugMode(void) { return debugOn
; }
201 static void SetDebugMode(bool flag
) { debugOn
= flag
; }
203 static void SetCheckpoint(bool all
= FALSE
);
204 static wxMemStruct
*GetCheckpoint(void) { return checkPoint
; }
206 // Calculated from the request size and any padding needed
207 // before the final marker.
208 static size_t PaddedSize (const size_t reqSize
);
210 // Calc the total amount of space we need from the system
211 // to satisfy a caller request. This includes all padding.
212 static size_t TotSize (const size_t reqSize
);
214 // Return valid pointers to offsets within the allocated memory.
215 static char * StructPos (const char * buf
);
216 static char * MidMarkerPos (const char * buf
);
217 static char * CallerMemPos (const char * buf
);
218 static char * EndMarkerPos (const char * buf
, const size_t size
);
220 // Given a pointer to the start of the caller requested area
221 // return a pointer to the start of the entire alloc\'d buffer.
222 static char * StartPos (const char * caller
);
224 // Access to the list.
225 static wxMemStruct
* GetHead () { return m_head
; }
226 static wxMemStruct
* GetTail () { return m_tail
; }
228 // Set the list sentinals.
229 static wxMemStruct
* SetHead (wxMemStruct
* st
) { return (m_head
= st
); }
230 static wxMemStruct
* SetTail (wxMemStruct
* st
) { return (m_tail
= st
); }
232 // If this is set then every new operation checks the validity
233 // of the all previous nodes in the list.
234 static bool GetCheckPrevious () { return m_checkPrevious
; }
235 static void SetCheckPrevious (bool value
) { m_checkPrevious
= value
; }
237 // Checks all nodes, or all nodes if checkAll is TRUE
238 static int Check(bool checkAll
= FALSE
);
240 // Print out the list of wxMemStruct nodes.
241 static bool PrintList(void);
244 static bool Dump(void);
247 static bool PrintStatistics(bool detailed
= TRUE
);
249 // Print out the classes in the application.
250 static bool PrintClasses(void);
252 // Count the number of non-wxDebugContext-related objects
253 // that are outstanding
254 static int CountObjectsLeft(void);
257 // Store these here to allow access to the list without
258 // needing to have a wxMemStruct object.
259 static wxMemStruct
* m_head
;
260 static wxMemStruct
* m_tail
;
262 // Set to FALSE if we're not checking all previous nodes when
263 // we do a new. Set to TRUE when we are.
264 static bool m_checkPrevious
;
267 // Output a debug mess., in a system dependent fashion.
268 void WXDLLEXPORT
wxTrace(const char *fmt
...);
269 void WXDLLEXPORT
wxTraceLevel(int level
, const char *fmt
...);
271 #define WXTRACE wxTrace
272 #define WXTRACELEVEL wxTraceLevel
274 #else // else part for the #if WXDEBUG
276 inline void wxTrace(const char *WXUNUSED(fmt
)) {}
277 inline void wxTraceLevel(int WXUNUSED(level
), const char *WXUNUSED(fmt
)) {}
279 #define WXTRACE TRUE ? (void)0 : wxTrace
280 #define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel
281 // #define WXDEBUG_NEW new
283 #endif // __WXDEBUG__