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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 /* --- start common options --- */
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // define this to 0 when building wxBase library - this can also be done from
21 // makefile/project file overriding the value here
26 // ----------------------------------------------------------------------------
27 // compatibility settings
28 // ----------------------------------------------------------------------------
30 // This setting determines the compatibility with 2.6 API: set it to 0 to
31 // flag all cases of using deprecated functions.
33 // Default is 1 but please try building your code with 0 as the default will
34 // change to 0 in the next version and the deprecated functions will disappear
35 // in the version after it completely.
37 // Recommended setting: 0 (please update your code)
38 #define WXWIN_COMPATIBILITY_2_6 0
40 // This setting determines the compatibility with 2.8 API: set it to 0 to
41 // flag all cases of using deprecated functions.
43 // Default is 1 but please try building your code with 0 as the default will
44 // change to 0 in the next version and the deprecated functions will disappear
45 // in the version after it completely.
47 // Recommended setting: 0 (please update your code)
48 #define WXWIN_COMPATIBILITY_2_8 1
50 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
51 // default system font is used for wxWindow::GetCharWidth/Height() instead of
56 // Recommended setting: 0
57 #define wxDIALOG_UNIT_COMPATIBILITY 0
59 // ----------------------------------------------------------------------------
61 // ----------------------------------------------------------------------------
63 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
64 // need to define it here. You may do it for two reasons: either completely
65 // disable/compile out the asserts in release version (then do it inside #ifdef
66 // NDEBUG) or, on the contrary, enable more asserts, including the usually
67 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
70 // #define wxDEBUG_LEVEL 0
72 // #define wxDEBUG_LEVEL 2
75 // wxHandleFatalExceptions() may be used to catch the program faults at run
76 // time and, instead of terminating the program with a usual GPF message box,
77 // call the user-defined wxApp::OnFatalException() function. If you set
78 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
80 // This setting is for Win32 only and can only be enabled if your compiler
81 // supports Win32 structured exception handling (currently only VC++ does)
85 // Recommended setting: 1 if your compiler supports it.
86 #define wxUSE_ON_FATAL_EXCEPTION 1
88 // Set this to 1 to be able to generate a human-readable (unlike
89 // machine-readable minidump created by wxCrashReport::Generate()) stack back
90 // trace when your program crashes using wxStackWalker
92 // Default is 1 if supported by the compiler.
94 // Recommended setting: 1, set to 0 if your programs never crash
95 #define wxUSE_STACKWALKER 1
97 // Set this to 1 to compile in wxDebugReport class which allows you to create
98 // and optionally upload to your web site a debug report consisting of back
99 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
101 // Default is 1 if supported by the compiler.
103 // Recommended setting: 1, it is compiled into a separate library so there
104 // is no overhead if you don't use it
105 #define wxUSE_DEBUGREPORT 1
107 // Generic comment about debugging settings: they are very useful if you don't
108 // use any other memory leak detection tools such as Purify/BoundsChecker, but
109 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
110 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
111 // may prefer to use it instead of built in memory debugging code because it is
112 // faster and more fool proof.
114 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
115 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
116 // and if __NO_VC_CRTDBG__ is not defined.
118 // The rest of the options in this section are obsolete and not supported,
119 // enable them at your own risk.
121 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
122 // __WXDEBUG__ is not defined, will still use the normal memory operators.
126 // Recommended setting: 0
127 #define wxUSE_DEBUG_CONTEXT 0
129 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
130 // __WXDEBUG__ is also defined.
132 // WARNING: this code may not work with all architectures, especially if
133 // alignment is an issue. This switch is currently ignored for mingw / cygwin
137 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
138 #define wxUSE_MEMORY_TRACING 0
140 // In debug mode, cause new and delete to be redefined globally.
141 // If this causes problems (e.g. link errors which is a common problem
142 // especially if you use another library which also redefines the global new
143 // and delete), set this to 0.
144 // This switch is currently ignored for mingw / cygwin
148 // Recommended setting: 0
149 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
151 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
152 // this causes problems (e.g. link errors), set this to 0. You may need to set
153 // this to 0 if using templates (at least for VC++). This switch is currently
154 // ignored for mingw / cygwin / CodeWarrior
158 // Recommended setting: 0
159 #define wxUSE_DEBUG_NEW_ALWAYS 0
162 // ----------------------------------------------------------------------------
164 // ----------------------------------------------------------------------------
166 // These settings are obsolete: the library is always built in Unicode mode
167 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
168 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
169 // will disappear completely in future wxWidgets releases.
170 #ifndef wxUSE_UNICODE
171 #define wxUSE_UNICODE 1
174 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
175 #define wxUSE_WCHAR_T 1
177 // ----------------------------------------------------------------------------
179 // ----------------------------------------------------------------------------
181 // Compile library in exception-safe mode? If set to 1, the library will try to
182 // behave correctly in presence of exceptions (even though it still will not
183 // use the exceptions itself) and notify the user code about any unhandled
184 // exceptions. If set to 0, propagation of the exceptions through the library
185 // code will lead to undefined behaviour -- but the code itself will be
186 // slightly smaller and faster.
188 // Note that like wxUSE_THREADS this option is automatically set to 0 if
189 // wxNO_EXCEPTIONS is defined.
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 1
197 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
201 // Recommended setting: 0 (this is still work in progress...)
202 #define wxUSE_EXTENDED_RTTI 0
204 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
205 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
206 // and for wxHashMap to be implemented with templates.
210 // Recommended setting: YMMV
213 // Support for message/error logging. This includes wxLogXXX() functions and
214 // wxLog and derived classes. Don't set this to 0 unless you really know what
219 // Recommended setting: 1 (always)
222 // Recommended setting: 1
223 #define wxUSE_LOGWINDOW 1
225 // Recommended setting: 1
226 #define wxUSE_LOGGUI 1
228 // Recommended setting: 1
229 #define wxUSE_LOG_DIALOG 1
231 // Support for command line parsing using wxCmdLineParser class.
235 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
236 #define wxUSE_CMDLINE_PARSER 1
238 // Support for multithreaded applications: if 1, compile in thread classes
239 // (thread.h) and make the library a bit more thread safe. Although thread
240 // support is quite stable by now, you may still consider recompiling the
241 // library without it if you have no use for it - this will result in a
242 // somewhat smaller and faster operation.
244 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
245 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
246 // build/msw/config.* file this value will have no effect.
250 // Recommended setting: 0 unless you do plan to develop MT applications
251 #define wxUSE_THREADS 1
253 // If enabled, compiles wxWidgets streams classes
255 // wx stream classes are used for image IO, process IO redirection, network
256 // protocols implementation and much more and so disabling this results in a
257 // lot of other functionality being lost.
261 // Recommended setting: 1 as setting it to 0 disables many other things
262 #define wxUSE_STREAMS 1
264 // This is not a real option but is used as the default value for
265 // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
267 // Currently the Digital Mars and Watcom compilers come without standard C++
268 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
269 // them (e.g. from STLPort).
271 // VC++ 5.0 does include standard C++ library headers, however they produce
272 // many warnings that can't be turned off when compiled at warning level 4.
273 #if defined(__DMC__) || defined(__WATCOMC__) \
274 || (defined(_MSC_VER) && _MSC_VER < 1200)
275 #define wxUSE_STD_DEFAULT 0
277 #define wxUSE_STD_DEFAULT 1
280 // Use standard C++ streams if 1 instead of wx streams in some places. If
281 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
282 // depend on the standard streams library.
284 // Notice that enabling this does not replace wx streams with std streams
285 // everywhere, in a lot of places wx streams are used no matter what.
289 // Recommended setting: 1 if you use the standard streams anyhow and so
290 // dependency on the standard streams library is not a
292 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
294 // Enable conversion to standard C++ string if 1.
296 // Default is 1 for most compilers.
298 // Recommended setting: 1 unless you want to ensure your program doesn't use
299 // the standard C++ library at all.
300 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
302 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
303 // Note that if the system's implementation does not support positional
304 // parameters, setting this to 1 forces the use of the wxWidgets implementation
305 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
306 // many Unix systems but usually doesn't under Windows.
308 // Positional parameters are very useful when translating a program since using
309 // them in formatting strings allow translators to correctly reorder the
310 // translated sentences.
314 // Recommended setting: 1 if you want to support multiple languages
315 #define wxUSE_PRINTF_POS_PARAMS 1
317 // ----------------------------------------------------------------------------
318 // non GUI features selection
319 // ----------------------------------------------------------------------------
321 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
322 // integer which is implemented in terms of native 64 bit integers if any or
323 // uses emulation otherwise.
325 // This class is required by wxDateTime and so you should enable it if you want
326 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
327 // integers in which case (almost) all of its functions are inline and it
328 // almost does not take any space, so there should be no reason to switch it
331 // Recommended setting: 1
332 #define wxUSE_LONGLONG 1
334 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
335 // storing binary data in wxConfig on most platforms.
339 // Recommended setting: 1 (but can be safely disabled if you don't use it)
340 #define wxUSE_BASE64 1
342 // Set this to 1 to be able to use wxEventLoop even in console applications
343 // (i.e. using base library only, without GUI). This is mostly useful for
344 // processing socket events but is also necessary to use timers in console
349 // Recommended setting: 1 (but can be safely disabled if you don't use it)
350 #define wxUSE_CONSOLE_EVENTLOOP 1
352 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
353 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
357 // Recommended setting: 1 (wxFile is highly recommended as it is required by
358 // i18n code, wxFileConfig and others)
360 #define wxUSE_FFILE 1
362 // Use wxFSVolume class providing access to the configured/active mount points
366 // Recommended setting: 1 (but may be safely disabled if you don't use it)
367 #define wxUSE_FSVOLUME 1
369 // Use wxStandardPaths class which allows to retrieve some standard locations
370 // in the file system
374 // Recommended setting: 1 (may be disabled to save space, but not much)
375 #define wxUSE_STDPATHS 1
377 // use wxTextBuffer class: required by wxTextFile
378 #define wxUSE_TEXTBUFFER 1
380 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
382 #define wxUSE_TEXTFILE 1
384 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
387 // Provide wxFoo_l() functions similar to standard foo() functions but taking
388 // an extra locale parameter.
390 // Notice that this is fully implemented only for the systems providing POSIX
391 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
392 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
393 // only work for the current user locale and "C" locale. You can use
394 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
398 // Recommended setting: 1 but may be disabled if you are writing programs
399 // running only in C locale anyhow
400 #define wxUSE_XLOCALE 1
402 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
403 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
404 // old wxTime and wxDate classes which are still provided for backwards
405 // compatibility (and implemented in terms of wxDateTime).
407 // Note that this class is relatively new and is still officially in alpha
408 // stage because some features are not yet (fully) implemented. It is already
409 // quite useful though and should only be disabled if you are aiming at
410 // absolutely minimal version of the library.
412 // Requires: wxUSE_LONGLONG
416 // Recommended setting: 1
417 #define wxUSE_DATETIME 1
419 // Set wxUSE_TIMER to 1 to compile wxTimer class
423 // Recommended setting: 1
424 #define wxUSE_TIMER 1
426 // Use wxStopWatch clas.
430 // Recommended setting: 1 (needed by wxSocket)
431 #define wxUSE_STOPWATCH 1
433 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
437 // Recommended setting: 1
438 #define wxUSE_FSWATCHER 1
440 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
441 // which allow the application to store its settings in the persistent
442 // storage. Setting this to 1 will also enable on-demand creation of the
443 // global config object in wxApp.
445 // See also wxUSE_CONFIG_NATIVE below.
447 // Recommended setting: 1
448 #define wxUSE_CONFIG 1
450 // If wxUSE_CONFIG is 1, you may choose to use either the native config
451 // classes under Windows (using .INI files under Win16 and the registry under
452 // Win32) or the portable text file format used by the config classes under
455 // Default is 1 to use native classes. Note that you may still use
456 // wxFileConfig even if you set this to 1 - just the config object created by
457 // default for the applications needs will be a wxRegConfig or wxIniConfig and
460 // Recommended setting: 1
461 #define wxUSE_CONFIG_NATIVE 1
463 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
464 // to connect/disconnect from the network and be notified whenever the dial-up
465 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
469 // Recommended setting: 1
470 #define wxUSE_DIALUP_MANAGER 1
472 // Compile in classes for run-time DLL loading and function calling.
473 // Required by wxUSE_DIALUP_MANAGER.
475 // This setting is for Win32 only
479 // Recommended setting: 1
480 #define wxUSE_DYNLIB_CLASS 1
482 // experimental, don't use for now
483 #define wxUSE_DYNAMIC_LOADER 1
485 // Set to 1 to use socket classes
486 #define wxUSE_SOCKETS 1
488 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
490 // Notice that currently setting this option under Windows will result in
491 // programs which can only run on recent OS versions (with ws2_32.dll
492 // installed) which is why it is disabled by default.
496 // Recommended setting: 1 if you need IPv6 support
499 // Set to 1 to enable virtual file systems (required by wxHTML)
500 #define wxUSE_FILESYSTEM 1
502 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
503 #define wxUSE_FS_ZIP 1
505 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
506 #define wxUSE_FS_ARCHIVE 1
508 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
509 #define wxUSE_FS_INET 1
511 // wxArchive classes for accessing archives such as zip and tar
512 #define wxUSE_ARCHIVE_STREAMS 1
514 // Set to 1 to compile wxZipInput/OutputStream classes.
515 #define wxUSE_ZIPSTREAM 1
517 // Set to 1 to compile wxTarInput/OutputStream classes.
518 #define wxUSE_TARSTREAM 1
520 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
524 // If enabled, the code written by Apple will be used to write, in a portable
525 // way, float on the disk. See extended.c for the license which is different
526 // from wxWidgets one.
530 // Recommended setting: 1 unless you don't like the license terms (unlikely)
531 #define wxUSE_APPLE_IEEE 1
533 // Joystick support class
534 #define wxUSE_JOYSTICK 1
536 // wxFontEnumerator class
537 #define wxUSE_FONTENUM 1
539 // wxFontMapper class
540 #define wxUSE_FONTMAP 1
542 // wxMimeTypesManager class
543 #define wxUSE_MIMETYPE 1
545 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
546 // or wxURL you need to set this to 1.
550 // Recommended setting: 1
551 #define wxUSE_PROTOCOL 1
553 // The settings for the individual URL schemes
554 #define wxUSE_PROTOCOL_FILE 1
555 #define wxUSE_PROTOCOL_FTP 1
556 #define wxUSE_PROTOCOL_HTTP 1
558 // Define this to use wxURL class.
561 // Define this to use native platform url and protocol support.
562 // Currently valid only for MS-Windows.
563 // Note: if you set this to 1, you can open ftp/http/gopher sites
564 // and obtain a valid input stream for these sites
565 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
566 // Doing so reduces the code size.
568 // This code is experimental and subject to change.
569 #define wxUSE_URL_NATIVE 0
571 // Support for wxVariant class used in several places throughout the library,
572 // notably in wxDataViewCtrl API.
576 // Recommended setting: 1 unless you want to reduce the library size as much as
577 // possible in which case setting this to 0 can gain up to 100KB.
578 #define wxUSE_VARIANT 1
580 // Support for wxAny class, the successor for wxVariant.
584 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
585 // or your compiler cannot for some reason cope with complexity of templates used.
588 // Support for regular expression matching via wxRegEx class: enable this to
589 // use POSIX regular expressions in your code. You need to compile regex
590 // library from src/regex to use it under Windows.
594 // Recommended setting: 1 if your compiler supports it, if it doesn't please
595 // contribute us a makefile for src/regex for it
596 #define wxUSE_REGEX 1
598 // wxSystemOptions class
599 #define wxUSE_SYSTEM_OPTIONS 1
602 #define wxUSE_SOUND 1
608 // Recommended setting: 1
609 #define wxUSE_MEDIACTRL 1
611 // Use wxWidget's XRC XML-based resource system. Recommended.
615 // Recommended setting: 1 (requires wxUSE_XML)
618 // XML parsing classes. Note that their API will change in the future, so
619 // using wxXmlDocument and wxXmlNode in your app is not recommended.
621 // Default is the same as wxUSE_XRC, i.e. 1 by default.
623 // Recommended setting: 1 (required by XRC)
624 #define wxUSE_XML wxUSE_XRC
626 // Use wxWidget's AUI docking system
630 // Recommended setting: 1
633 // Use wxWidget's Ribbon classes for interfaces
637 // Recommended setting: 1
638 #define wxUSE_RIBBON 1
640 // Use wxPropertyGrid.
644 // Recommended setting: 1
645 #define wxUSE_PROPGRID 1
647 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
651 // Recommended setting: 1
655 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
656 // 2D drawing API. (Still somewhat experimental)
658 // Please note that on Windows gdiplus.dll is loaded dynamically which means
659 // that nothing special needs to be done as long as you don't use
660 // wxGraphicsContext at all or only use it on XP and later systems but you
661 // still do need to distribute it yourself for an application using
662 // wxGraphicsContext to be runnable on pre-XP systems.
664 // Default is 1 if the compiler has gdiplus.h (currently only MSVC 7+ under
665 // Windows is known to).
667 // Recommended setting: 1
668 #define wxUSE_GRAPHICS_CONTEXT 1
670 // ----------------------------------------------------------------------------
671 // Individual GUI controls
672 // ----------------------------------------------------------------------------
674 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
675 // (without it, wxControl class is not compiled)
679 // Recommended setting: 1 (don't change except for very special programs)
680 #define wxUSE_CONTROLS 1
682 // wxPopupWindow class is a top level transient window. It is currently used
683 // to implement wxTipWindow
687 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
688 #define wxUSE_POPUPWIN 1
690 // wxTipWindow allows to implement the custom tooltips, it is used by the
691 // context help classes. Requires wxUSE_POPUPWIN.
695 // Recommended setting: 1 (may be set to 0)
696 #define wxUSE_TIPWINDOW 1
698 // Each of the settings below corresponds to one wxWidgets control. They are
699 // all switched on by default but may be disabled if you are sure that your
700 // program (including any standard dialogs it can show!) doesn't need them and
701 // if you desperately want to save some space. If you use any of these you must
702 // set wxUSE_CONTROLS as well.
706 // Recommended setting: 1
707 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
708 #define wxUSE_BUTTON 1 // wxButton
709 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
710 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
711 #define wxUSE_CHECKBOX 1 // wxCheckBox
712 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
713 #define wxUSE_CHOICE 1 // wxChoice
714 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
715 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
716 #define wxUSE_COMBOBOX 1 // wxComboBox
717 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
718 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
719 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
720 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
721 #define wxUSE_FILECTRL 1 // wxFileCtrl
722 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
723 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
724 #define wxUSE_GAUGE 1 // wxGauge
725 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
726 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
727 #define wxUSE_LISTBOX 1 // wxListBox
728 #define wxUSE_LISTCTRL 1 // wxListCtrl
729 #define wxUSE_RADIOBOX 1 // wxRadioBox
730 #define wxUSE_RADIOBTN 1 // wxRadioButton
731 #define wxUSE_SCROLLBAR 1 // wxScrollBar
732 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
733 #define wxUSE_SLIDER 1 // wxSlider
734 #define wxUSE_SPINBTN 1 // wxSpinButton
735 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
736 #define wxUSE_STATBOX 1 // wxStaticBox
737 #define wxUSE_STATLINE 1 // wxStaticLine
738 #define wxUSE_STATTEXT 1 // wxStaticText
739 #define wxUSE_STATBMP 1 // wxStaticBitmap
740 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
741 #define wxUSE_TOGGLEBTN 1 // requires wxButton
742 #define wxUSE_TREECTRL 1 // wxTreeCtrl
744 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
745 // below either wxStatusBar95 or a generic wxStatusBar will be used.
749 // Recommended setting: 1
750 #define wxUSE_STATUSBAR 1
752 // Two status bar implementations are available under Win32: the generic one
753 // or the wrapper around native control. For native look and feel the native
754 // version should be used.
756 // Default is 1 for the platforms where native status bar is supported.
758 // Recommended setting: 1 (there is no advantage in using the generic one)
759 #define wxUSE_NATIVE_STATUSBAR 1
761 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
762 // classes at all. Otherwise, use the native toolbar class unless
763 // wxUSE_TOOLBAR_NATIVE is 0.
765 // Default is 1 for all settings.
767 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
768 #define wxUSE_TOOLBAR 1
769 #define wxUSE_TOOLBAR_NATIVE 1
771 // wxNotebook is a control with several "tabs" located on one of its sides. It
772 // may be used to logically organise the data presented to the user instead of
773 // putting everything in one huge dialog. It replaces wxTabControl and related
774 // classes of wxWin 1.6x.
778 // Recommended setting: 1
779 #define wxUSE_NOTEBOOK 1
781 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
786 // Recommended setting: 1
787 #define wxUSE_LISTBOOK 1
789 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
794 // Recommended setting: 1
795 #define wxUSE_CHOICEBOOK 1
797 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
802 // Recommended setting: 1
803 #define wxUSE_TREEBOOK 1
805 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
810 // Recommended setting: 1
811 #define wxUSE_TOOLBOOK 1
813 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
818 // Recommended setting: 1 (but can be set to 0 if you don't need it)
819 #define wxUSE_TASKBARICON 1
823 // Default is 1, set to 0 to cut down compilation time and binaries size if you
826 // Recommended setting: 1
830 // wxMiniFrame class: a frame with narrow title bar
834 // Recommended setting: 1 (it doesn't cost almost anything)
835 #define wxUSE_MINIFRAME 1
837 // wxComboCtrl and related classes: combobox with custom popup window and
838 // not necessarily a listbox.
842 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
843 // it used by wxComboBox
844 #define wxUSE_COMBOCTRL 1
846 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
851 // Recommended setting: 1 but can be safely set to 0, except where it is
852 // needed as a base class for generic wxBitmapComboBox.
853 #define wxUSE_ODCOMBOBOX 1
855 // wxBitmapComboBox is a combobox that can have images in front of text items.
859 // Recommended setting: 1 but can be safely set to 0
860 #define wxUSE_BITMAPCOMBOBOX 1
862 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
863 // up and down in it. It is also used as part of wxRearrangeDialog.
867 // Recommended setting: 1 but can be safely set to 0 (currently used only by
869 #define wxUSE_REARRANGECTRL 1
871 // ----------------------------------------------------------------------------
872 // Miscellaneous GUI stuff
873 // ----------------------------------------------------------------------------
875 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
876 #define wxUSE_ACCEL 1
878 // Hotkey support (currently Windows only)
879 #define wxUSE_HOTKEY 1
881 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
886 // Recommended setting: 1 (can be safely set to 0, not used by the library)
887 #define wxUSE_CARET 1
889 // Use wxDisplay class: it allows enumerating all displays on a system and
890 // their geometries as well as finding the display on which the given point or
895 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
896 #define wxUSE_DISPLAY 1
898 // Miscellaneous geometry code: needed for Canvas library
899 #define wxUSE_GEOMETRY 1
901 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
906 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
907 // enumerated above, then this class is mostly useless too)
908 #define wxUSE_IMAGLIST 1
910 // Use wxInfoBar class.
914 // Recommended setting: 1 (but can be disabled without problems as nothing
916 #define wxUSE_INFOBAR 1
918 // Use wxMenu, wxMenuBar, wxMenuItem.
922 // Recommended setting: 1 (can't be disabled under MSW)
923 #define wxUSE_MENUS 1
925 // Use wxNotificationMessage.
927 // wxNotificationMessage allows to show non-intrusive messages to the user
928 // using balloons, banners, popups or whatever is the appropriate method for
929 // the current platform.
933 // Recommended setting: 1
934 #define wxUSE_NOTIFICATION_MESSAGE 1
936 // Use wxSashWindow class.
940 // Recommended setting: 1
943 // Use wxSplitterWindow class.
947 // Recommended setting: 1
948 #define wxUSE_SPLITTER 1
950 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
954 // Recommended setting: 1
955 #define wxUSE_TOOLTIPS 1
957 // wxValidator class and related methods
958 #define wxUSE_VALIDATORS 1
960 // Use reference counted ID management: this means that wxWidgets will track
961 // the automatically allocated ids (those used when you use wxID_ANY when
962 // creating a window, menu or toolbar item &c) instead of just supposing that
963 // the program never runs out of them. This is mostly useful only under wxMSW
964 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
965 // long-running programs can run into problems with ids reuse without this. On
966 // the other platforms, where the ids have the full int range, this shouldn't
969 #define wxUSE_AUTOID_MANAGEMENT 1
971 #define wxUSE_AUTOID_MANAGEMENT 0
974 // ----------------------------------------------------------------------------
976 // ----------------------------------------------------------------------------
978 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
979 // file selector, printer dialog). Switching this off also switches off the
980 // printing architecture and interactive wxPrinterDC.
984 // Recommended setting: 1 (unless it really doesn't work)
985 #define wxUSE_COMMON_DIALOGS 1
987 // wxBusyInfo displays window with message when app is busy. Works in same way
989 #define wxUSE_BUSYINFO 1
991 // Use single/multiple choice dialogs.
995 // Recommended setting: 1 (used in the library itself)
996 #define wxUSE_CHOICEDLG 1
998 // Use colour picker dialog
1002 // Recommended setting: 1
1003 #define wxUSE_COLOURDLG 1
1005 // wxDirDlg class for getting a directory name from user
1006 #define wxUSE_DIRDLG 1
1008 // TODO: setting to choose the generic or native one
1010 // Use file open/save dialogs.
1014 // Recommended setting: 1 (used in many places in the library itself)
1015 #define wxUSE_FILEDLG 1
1017 // Use find/replace dialogs.
1021 // Recommended setting: 1 (but may be safely set to 0)
1022 #define wxUSE_FINDREPLDLG 1
1024 // Use font picker dialog
1028 // Recommended setting: 1 (used in the library itself)
1029 #define wxUSE_FONTDLG 1
1031 // Use wxMessageDialog and wxMessageBox.
1035 // Recommended setting: 1 (used in the library itself)
1036 #define wxUSE_MSGDLG 1
1038 // progress dialog class for lengthy operations
1039 #define wxUSE_PROGRESSDLG 1
1041 // support for startup tips (wxShowTip &c)
1042 #define wxUSE_STARTUP_TIPS 1
1044 // text entry dialog and wxGetTextFromUser function
1045 #define wxUSE_TEXTDLG 1
1047 // number entry dialog
1048 #define wxUSE_NUMBERDLG 1
1050 // splash screen class
1051 #define wxUSE_SPLASH 1
1054 #define wxUSE_WIZARDDLG 1
1056 // Compile in wxAboutBox() function showing the standard "About" dialog.
1060 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1061 // use this function
1062 #define wxUSE_ABOUTDLG 1
1064 // ----------------------------------------------------------------------------
1065 // Metafiles support
1066 // ----------------------------------------------------------------------------
1068 // Windows supports the graphics format known as metafile which is, though not
1069 // portable, is widely used under Windows and so is supported by wxWin (under
1070 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1071 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1072 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1073 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1074 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1075 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1076 // in any metafile related classes at all.
1078 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1080 // Recommended setting: default or 0 for everything for portable programs.
1081 #define wxUSE_METAFILE 1
1082 #define wxUSE_ENH_METAFILE 1
1083 #define wxUSE_WIN_METAFILES_ALWAYS 0
1085 // ----------------------------------------------------------------------------
1086 // Big GUI components
1087 // ----------------------------------------------------------------------------
1089 // Set to 0 to disable MDI support.
1091 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1095 // Recommended setting: 1, can be safely set to 0.
1098 // Set to 0 to disable document/view architecture
1099 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1101 // Set to 0 to disable MDI document/view architecture
1103 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1104 #define wxUSE_MDI_ARCHITECTURE 1
1106 // Set to 0 to disable print/preview architecture code
1107 #define wxUSE_PRINTING_ARCHITECTURE 1
1109 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1114 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1116 #define wxUSE_HTML 1
1118 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1119 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1120 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1121 // list of libraries used to link your application (although this is done
1122 // implicitly for Microsoft Visual C++ users).
1124 // Default is 1 unless the compiler is known to ship without the necessary
1125 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1127 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1129 #define wxUSE_GLCANVAS 1
1131 // wxRichTextCtrl allows editing of styled text.
1135 // Recommended setting: 1, set to 0 if you want compile a
1137 #define wxUSE_RICHTEXT 1
1139 // ----------------------------------------------------------------------------
1141 // ----------------------------------------------------------------------------
1143 // Use wxClipboard class for clipboard copy/paste.
1147 // Recommended setting: 1
1148 #define wxUSE_CLIPBOARD 1
1150 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1155 // Recommended setting: 1
1156 #define wxUSE_DATAOBJ 1
1158 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1159 // different from "built in" drag and drop in wxTreeCtrl which is always
1160 // available). Requires wxUSE_DATAOBJ.
1164 // Recommended setting: 1
1165 #define wxUSE_DRAG_AND_DROP 1
1167 // Use wxAccessible for enhanced and customisable accessibility.
1168 // Depends on wxUSE_OLE.
1172 // Recommended setting (at present): 0
1173 #define wxUSE_ACCESSIBILITY 0
1175 // ----------------------------------------------------------------------------
1176 // miscellaneous settings
1177 // ----------------------------------------------------------------------------
1179 // wxSingleInstanceChecker class allows to verify at startup if another program
1180 // instance is running.
1184 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1186 #define wxUSE_SNGLINST_CHECKER 1
1188 #define wxUSE_DRAGIMAGE 1
1191 // 0 for no interprocess comms
1192 #define wxUSE_HELP 1
1193 // 0 for no help facility
1195 // Should we use MS HTML help for wxHelpController? If disabled, neither
1196 // wxCHMHelpController nor wxBestHelpController are available.
1198 // Default is 1 under MSW, 0 is always used for the other platforms.
1200 // Recommended setting: 1, only set to 0 if you have trouble compiling
1201 // wxCHMHelpController (could be a problem with really ancient compilers)
1202 #define wxUSE_MS_HTML_HELP 1
1205 // Use wxHTML-based help controller?
1206 #define wxUSE_WXHTML_HELP 1
1208 #define wxUSE_CONSTRAINTS 1
1209 // 0 for no window layout constraint system
1211 #define wxUSE_SPLINES 1
1214 #define wxUSE_MOUSEWHEEL 1
1215 // Include mouse wheel support
1217 // Compile wxUIActionSimulator class?
1219 // This is experimental code subject to change. It's not fully implemented yet.
1220 #define wxUSE_UIACTIONSIMULATOR 0
1222 // ----------------------------------------------------------------------------
1223 // wxDC classes for various output formats
1224 // ----------------------------------------------------------------------------
1226 // Set to 1 for PostScript device context.
1227 #define wxUSE_POSTSCRIPT 0
1229 // Set to 1 to use font metric files in GetTextExtent
1230 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1232 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1233 // to create files in SVG (Scalable Vector Graphics) format.
1236 // ----------------------------------------------------------------------------
1237 // other compiler (mis)features
1238 // ----------------------------------------------------------------------------
1240 // Set this to 0 if your compiler can't cope with omission of prototype
1245 // Recommended setting: 1 (should never need to set this to 0)
1246 #define REMOVE_UNUSED_ARG 1
1248 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1249 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1251 // Note that newer compilers (including VC++ 7.1 and later) don't support
1252 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1256 // Recommended setting: 0, only set to 1 if you use a really old compiler
1257 #define wxUSE_IOSTREAMH 0
1259 // ----------------------------------------------------------------------------
1260 // image format support
1261 // ----------------------------------------------------------------------------
1263 // wxImage supports many different image formats which can be configured at
1264 // compile-time. BMP is always supported, others are optional and can be safely
1265 // disabled if you don't plan to use images in such format sometimes saving
1266 // substantial amount of code in the final library.
1268 // Some formats require an extra library which is included in wxWin sources
1269 // which is mentioned if it is the case.
1271 // Set to 1 for wxImage support (recommended).
1272 #define wxUSE_IMAGE 1
1274 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1275 #define wxUSE_LIBPNG 1
1277 // Set to 1 for JPEG format support (requires libjpeg)
1278 #define wxUSE_LIBJPEG 1
1280 // Set to 1 for TIFF format support (requires libtiff)
1281 #define wxUSE_LIBTIFF 1
1283 // Set to 1 for TGA format support (loading only)
1286 // Set to 1 for GIF format support
1289 // Set to 1 for PNM format support
1292 // Set to 1 for PCX format support
1295 // Set to 1 for IFF format support (Amiga format)
1298 // Set to 1 for XPM format support
1301 // Set to 1 for MS Icons and Cursors format support
1302 #define wxUSE_ICO_CUR 1
1304 // Set to 1 to compile in wxPalette class
1305 #define wxUSE_PALETTE 1
1307 // ----------------------------------------------------------------------------
1308 // wxUniversal-only options
1309 // ----------------------------------------------------------------------------
1311 // Set to 1 to enable compilation of all themes, this is the default
1312 #define wxUSE_ALL_THEMES 1
1314 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1315 // is unset, if it is set these options are not used; notice that metal theme
1317 #define wxUSE_THEME_GTK 0
1318 #define wxUSE_THEME_METAL 0
1319 #define wxUSE_THEME_MONO 0
1320 #define wxUSE_THEME_WIN32 0
1323 /* --- end common options --- */
1325 /* --- start MSW options --- */
1326 // ----------------------------------------------------------------------------
1327 // Windows-only settings
1328 // ----------------------------------------------------------------------------
1330 // Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
1331 // and want to run your programs under Windows 9x and not only NT/2000/XP.
1332 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
1333 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
1334 // that you will have to modify the makefiles to include unicows.lib import
1335 // library as the first library (see installation instructions in install.txt
1336 // to learn how to do it when building the library or samples).
1338 // If your compiler doesn't have unicows.lib, you can get a version of it at
1339 // http://libunicows.sourceforge.net
1343 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
1344 #ifndef wxUSE_UNICODE_MSLU
1345 #define wxUSE_UNICODE_MSLU 0
1348 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1349 // will override some other settings (see below)
1353 // Recommended setting: 0 unless you really have to use MFC
1356 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1357 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1358 // can't compile/doesn't have the OLE headers.
1362 // Recommended setting: 1
1365 // Set this to 1 to enable wxAutomationObject class.
1369 // Recommended setting: 1 if you need to control other applications via OLE
1370 // Automation, can be safely set to 0 otherwise
1371 #define wxUSE_OLE_AUTOMATION 1
1373 // Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
1378 // Recommended setting: 1, required by wxMediaCtrl
1379 #define wxUSE_ACTIVEX 1
1381 // wxDC cacheing implementation
1382 #define wxUSE_DC_CACHEING 1
1384 // Set this to 1 to enable wxDIB class used internally for manipulating
1387 // Default is 1, set it to 0 only if you don't use wxImage neither
1389 // Recommended setting: 1 (without it conversion to/from wxImage won't work)
1390 #define wxUSE_WXDIB 1
1392 // Set to 0 to disable PostScript print/preview architecture code under Windows
1393 // (just use Windows printing).
1394 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1396 // Set this to 1 to compile in wxRegKey class.
1400 // Recommended setting: 1, this is used internally by wx in a few places
1401 #define wxUSE_REGKEY 1
1403 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1404 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1405 // doesn't have such limitation).
1407 // Default is 1 for compilers which support it
1409 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1410 // or can't compile <richedit.h>
1411 #define wxUSE_RICHEDIT 1
1413 // Set this to 1 to use extra features of richedit v2 and later controls
1415 // Default is 1 for compilers which support it
1417 // Recommended setting: 1
1418 #define wxUSE_RICHEDIT2 1
1420 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1421 // is required by wxUSE_CHECKLISTBOX.
1425 // Recommended setting: 1, set to 0 for a small library size reduction
1426 #define wxUSE_OWNER_DRAWN 1
1428 // Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
1429 // is required by native wxNotificationMessage implementation.
1431 // Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
1432 // the necessary declarations.
1434 // Recommended setting: 1, set to 0 for a tiny library size reduction
1435 #define wxUSE_TASKBARICON_BALLOONS 1
1437 // Set to 1 to compile MS Windows XP theme engine support
1438 #define wxUSE_UXTHEME 1
1440 // Set to 1 to use InkEdit control (Tablet PC), if available
1441 #define wxUSE_INKEDIT 0
1443 // Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig)
1447 // Recommended setting: 0, nobody uses .INI files any more
1448 #define wxUSE_INICONF 0
1450 // ----------------------------------------------------------------------------
1451 // Generic versions of native controls
1452 // ----------------------------------------------------------------------------
1454 // Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
1455 // native wxDatePickerCtrl
1459 // Recommended setting: 0, this is mainly used for testing
1460 #define wxUSE_DATEPICKCTRL_GENERIC 0
1462 // ----------------------------------------------------------------------------
1463 // Crash debugging helpers
1464 // ----------------------------------------------------------------------------
1466 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1467 // dumps of your program when it crashes (or at any other moment)
1469 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1471 // Recommended setting: 1, set to 0 if your programs never crash
1472 #define wxUSE_CRASHREPORT 1
1473 /* --- end MSW options --- */
1475 #endif // _WX_SETUP_H_