1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #include "wx/wxprec.h"
128 #include "wx/textctrl.h"
132 #include "wx/dcclient.h"
133 #include "wx/validate.h"
134 #include "wx/dataobj.h"
139 #include "wx/clipbrd.h"
141 #include "wx/textfile.h"
143 #include "wx/caret.h"
145 #include "wx/univ/inphand.h"
146 #include "wx/univ/renderer.h"
147 #include "wx/univ/colschem.h"
148 #include "wx/univ/theme.h"
150 #include "wx/cmdproc.h"
152 // turn extra wxTextCtrl-specific debugging on/off
155 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
156 #define WXDEBUG_TEXT_REPLACE
160 #undef WXDEBUG_TEXT_REPLACE
163 // wxStringTokenize only needed for debug checks
164 #ifdef WXDEBUG_TEXT_REPLACE
165 #include "wx/tokenzr.h"
166 #endif // WXDEBUG_TEXT_REPLACE
168 // ----------------------------------------------------------------------------
169 // wxStdTextCtrlInputHandler: this control handles only the mouse/kbd actions
170 // common to Win32 and GTK, platform-specific things are implemented elsewhere
171 // ----------------------------------------------------------------------------
173 class WXDLLEXPORT wxStdTextCtrlInputHandler
: public wxStdInputHandler
176 wxStdTextCtrlInputHandler(wxInputHandler
*inphand
);
178 virtual bool HandleKey(wxInputConsumer
*consumer
,
179 const wxKeyEvent
& event
,
181 virtual bool HandleMouse(wxInputConsumer
*consumer
,
182 const wxMouseEvent
& event
);
183 virtual bool HandleMouseMove(wxInputConsumer
*consumer
,
184 const wxMouseEvent
& event
);
185 virtual bool HandleFocus(wxInputConsumer
*consumer
, const wxFocusEvent
& event
);
188 // get the position of the mouse click
189 static wxTextPos
HitTest(const wxTextCtrl
*text
, const wxPoint
& pos
);
192 wxTextCtrl
*m_winCapture
;
195 // ----------------------------------------------------------------------------
197 // ----------------------------------------------------------------------------
199 // exchange two positions so that from is always less than or equal to to
200 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
204 wxTextPos tmp
= from
;
210 // ----------------------------------------------------------------------------
212 // ----------------------------------------------------------------------------
214 // names of text ctrl commands
215 #define wxTEXT_COMMAND_INSERT _T("insert")
216 #define wxTEXT_COMMAND_REMOVE _T("remove")
218 // the value which is never used for text position, even not -1 which is
219 // sometimes used for some special meaning
220 static const wxTextPos INVALID_POS_VALUE
= wxInvalidTextCoord
;
222 // overlap between pages (when using PageUp/Dn) in lines
223 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
225 // ----------------------------------------------------------------------------
226 // private data of wxTextCtrl
227 // ----------------------------------------------------------------------------
229 // the data only used by single line text controls
230 struct wxTextSingleLineData
232 // the position of the first visible pixel and the first visible column
234 wxTextCoord m_colStart
;
236 // and the last ones (m_posLastVisible is the width but m_colLastVisible
237 // is an absolute value)
238 wxCoord m_posLastVisible
;
239 wxTextCoord m_colLastVisible
;
242 wxTextSingleLineData()
247 m_colLastVisible
= -1;
248 m_posLastVisible
= -1;
253 // the data only used by multi line text controls
254 struct wxTextMultiLineData
257 wxArrayString m_lines
;
259 // the current ranges of the scrollbars
263 // should we adjust the horz/vert scrollbar?
264 bool m_updateScrollbarX
,
267 // the max line length in pixels
270 // the index of the line which has the length of m_widthMax
271 wxTextCoord m_lineLongest
;
273 // the rect in which text appears: it is even less than m_rectText because
274 // only the last _complete_ line is shown, hence there is an unoccupied
275 // horizontal band at the bottom of it
276 wxRect m_rectTextReal
;
278 // the x-coordinate of the caret before we started moving it vertically:
279 // this is used to ensure that moving the caret up and then down will
280 // return it to the same position as if we always round it in one direction
281 // we would shift it in that direction
283 // when m_xCaret == -1, we don't have any remembered position
287 wxTextMultiLineData()
293 m_updateScrollbarY
= false;
302 // the data only used by multi line text controls in line wrap mode
303 class wxWrappedLineData
305 // these functions set all our values, so give them access to them
306 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
307 wxWrappedLineData
& lineData
) const;
308 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
317 // get the start of any row (remember that accessing m_rowsStart doesn't work
318 // for the first one)
319 wxTextCoord
GetRowStart(wxTextCoord row
) const
321 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
323 return row
? m_rowsStart
[row
- 1] : 0;
326 // get the length of the row (using the total line length which we don't
327 // have here but need to calculate the length of the last row, so it must
329 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
333 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
334 // slightly more efficient) and lenLine is the same as the start of the
335 // first row of the next line
336 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
340 // return the width of the row in pixels
341 wxCoord
GetRowWidth(wxTextCoord row
) const
343 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
345 return m_rowsWidth
[row
];
348 // return the number of rows
349 size_t GetRowCount() const
351 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
353 return m_rowsStart
.GetCount() + 1;
356 // return the number of additional (i.e. after the first one) rows
357 size_t GetExtraRowCount() const
359 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
361 return m_rowsStart
.GetCount();
364 // return the first row of this line
365 wxTextCoord
GetFirstRow() const
367 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
372 // return the first row of the next line
373 wxTextCoord
GetNextRow() const
375 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
377 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
380 // this just provides direct access to m_rowsStart aerray for efficiency
381 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
383 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
385 return m_rowsStart
[row
];
388 // this code is unused any longer
390 // return true if the column is in the start of the last row (hence the row
391 // it is in is not wrapped)
392 bool IsLastRow(wxTextCoord colRowStart
) const
394 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
397 // return true if the column is the last column of the row starting in
399 bool IsLastColInRow(wxTextCoord colRowStart
,
400 wxTextCoord colRowEnd
,
401 wxTextCoord lenLine
) const
403 // find the row which starts with colRowStart
404 size_t nRows
= GetRowCount();
405 for ( size_t n
= 0; n
< nRows
; n
++ )
407 if ( GetRowStart(n
) == colRowStart
)
409 wxTextCoord colNextRowStart
= n
== nRows
- 1
411 : GetRowStart(n
+ 1);
413 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
414 _T("this column is not in this row at all!") );
416 return colRowEnd
== colNextRowStart
- 1;
420 // caller got it wrong
421 wxFAIL_MSG( _T("this column is not in the start of the row!") );
427 // is this row the last one in its line?
428 bool IsLastRow(wxTextCoord row
) const
430 return (size_t)row
== GetExtraRowCount();
433 // the line is valid if it had been laid out correctly: note that just
434 // shiwting the line (because one of previous lines changed) doesn't make
436 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
438 // invalidating line will relayout it
439 void Invalidate() { m_rowsWidth
.Empty(); }
442 // for each line we remember the starting columns of all its rows after the
443 // first one (which always starts at 0), i.e. if a line is wrapped twice
444 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
445 wxArrayLong m_rowsStart
;
447 // and the width of each row in pixels (this array starts from 0, as usual)
448 wxArrayInt m_rowsWidth
;
450 // and also its starting row (0 for the first line, first lines'
451 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
452 // and this means that the struct hadn't yet been initialized
453 wxTextCoord m_rowFirst
;
455 // the last modification "time"-stamp used by LayoutLines()
459 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
460 #include "wx/arrimpl.cpp"
461 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
463 struct wxTextWrappedData
: public wxTextMultiLineData
465 // the width of the column to the right of the text rect used for the
466 // indicator mark display for the wrapped lines
469 // the data for each line
470 wxArrayWrappedLinesData m_linesData
;
472 // flag telling us to recalculate all starting rows starting from this line
473 // (if it is -1, we don't have to recalculate anything) - it is set when
474 // the number of the rows in the middle of the control changes
475 wxTextCoord m_rowFirstInvalid
;
477 // the current timestamp used by LayoutLines()
480 // invalidate starting rows of all lines (NOT rows!) after this one
481 void InvalidateLinesBelow(wxTextCoord line
)
483 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
485 m_rowFirstInvalid
= line
;
489 // check if this line is valid: i.e. before the first invalid one
490 bool IsValidLine(wxTextCoord line
) const
492 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
493 m_linesData
[line
].IsValid();
500 m_rowFirstInvalid
= -1;
505 // ----------------------------------------------------------------------------
506 // private classes for undo/redo management
507 // ----------------------------------------------------------------------------
510 We use custom versions of wxWidgets command processor to implement undo/redo
511 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
512 itself: this is a waste of memory as all commands in the given command
513 processor always have the same associated wxTextCtrl and so it makes sense
514 to store the backpointer there.
516 As for the rest of the implementation, it's fairly standard: we have 2
517 command classes corresponding to adding and removing text.
520 // a command corresponding to a wxTextCtrl action
521 class wxTextCtrlCommand
: public wxCommand
524 wxTextCtrlCommand(const wxString
& name
) : wxCommand(true, name
) { }
526 // we don't use these methods as they don't make sense for us as we need a
527 // wxTextCtrl to be applied
528 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
529 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
531 // instead, our command processor uses these methods
532 virtual bool Do(wxTextCtrl
*text
) = 0;
533 virtual bool Undo(wxTextCtrl
*text
) = 0;
536 // insert text command
537 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
540 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
541 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
546 // combine the 2 commands together
547 void Append(wxTextCtrlInsertCommand
*other
);
549 virtual bool CanUndo() const;
550 virtual bool Do(wxTextCtrl
*text
);
551 virtual bool Do() { return wxTextCtrlCommand::Do(); }
552 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
553 virtual bool Undo(wxTextCtrl
*text
);
556 // the text we insert
559 // the position where we inserted the text
563 // remove text command
564 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
567 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
568 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
574 virtual bool CanUndo() const;
575 virtual bool Do(wxTextCtrl
*text
);
576 virtual bool Do() { return wxTextCtrlCommand::Do(); }
577 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
578 virtual bool Undo(wxTextCtrl
*text
);
581 // the range of text to delete
585 // the text which was deleted when this command was Do()ne
586 wxString m_textDeleted
;
589 // a command processor for a wxTextCtrl
590 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
593 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
595 m_compressInserts
= false;
600 // override Store() to compress multiple wxTextCtrlInsertCommand into one
601 virtual void Store(wxCommand
*command
);
603 // stop compressing insert commands when this is called
604 void StopCompressing() { m_compressInserts
= false; }
607 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
608 bool IsCompressing() const { return m_compressInserts
; }
611 virtual bool DoCommand(wxCommand
& cmd
)
612 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
613 virtual bool UndoCommand(wxCommand
& cmd
)
614 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
616 // check if this command is a wxTextCtrlInsertCommand and return it casted
617 // to the right type if it is or NULL otherwise
618 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
621 // the control we're associated with
624 // if the flag is true we're compressing subsequent insert commands into
625 // one so that the entire typing could be undone in one call to Undo()
626 bool m_compressInserts
;
629 // ============================================================================
631 // ============================================================================
633 BEGIN_EVENT_TABLE(wxTextCtrl
, wxTextCtrlBase
)
634 EVT_CHAR(wxTextCtrl::OnChar
)
636 EVT_SIZE(wxTextCtrl::OnSize
)
639 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxTextCtrlBase
)
641 // ----------------------------------------------------------------------------
643 // ----------------------------------------------------------------------------
645 void wxTextCtrl::Init()
651 m_isModified
= false;
663 // init the undo manager
664 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
670 bool wxTextCtrl::Create(wxWindow
*parent
,
672 const wxString
& value
,
676 const wxValidator
& validator
,
677 const wxString
&name
)
679 if ( style
& wxTE_MULTILINE
)
681 // for compatibility with wxMSW we create the controls with vertical
682 // scrollbar always shown unless they have wxTE_RICH style (because
683 // Windows text controls always has vert scrollbar but richedit one
685 if ( !(style
& wxTE_RICH
) )
687 style
|= wxALWAYS_SHOW_SB
;
690 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
691 // we won't have horizontal scrollbar automatically, no need to do
694 // TODO: support wxTE_NO_VSCROLL (?)
696 // create data object for normal multiline or for controls with line
698 if ( style
& wxHSCROLL
)
700 m_data
.mdata
= new wxTextMultiLineData
;
702 else // we must wrap lines if we don't have horizontal scrollbar
704 // NB: we can't rely on HasFlag(wxHSCROLL) as the flags can change
705 // later and even wxWindow::Create() itself temporarily resets
706 // wxHSCROLL in wxUniv, so remember that we have a wrapped data
707 // and not just a multi line data in a separate variable
709 m_data
.wdata
= new wxTextWrappedData
;
714 // this doesn't make sense for single line controls
717 // create data object for single line controls
718 m_data
.sdata
= new wxTextSingleLineData
;
721 #if wxUSE_TWO_WINDOWS
722 if ((style
& wxBORDER_MASK
) == 0)
723 style
|= wxBORDER_SUNKEN
;
726 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
732 SetCursor(wxCURSOR_IBEAM
);
734 if ( style
& wxTE_MULTILINE
)
736 // we should always have at least one line in a multiline control
737 MData().m_lines
.Add(wxEmptyString
);
739 if ( !(style
& wxHSCROLL
) )
741 WData().m_linesData
.Add(new wxWrappedLineData
);
742 WData().InvalidateLinesBelow(0);
745 // we might support it but it's quite useless and other ports don't
747 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
748 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
753 SetInitialSize(size
);
755 m_isEditable
= !(style
& wxTE_READONLY
);
758 InitInsertionPoint();
760 // we can't show caret right now as we're not shown yet and so it would
761 // result in garbage on the screen - we'll do it after first OnPaint()
764 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
766 wxSizeEvent
sizeEvent(GetSize(), GetId());
767 GetEventHandler()->ProcessEvent(sizeEvent
);
772 wxTextCtrl::~wxTextCtrl()
774 delete m_cmdProcessor
;
778 if ( IsSingleLine() )
780 else if ( WrapLines() )
787 // ----------------------------------------------------------------------------
789 // ----------------------------------------------------------------------------
791 void wxTextCtrl::DoSetValue(const wxString
& value
, int flags
)
793 if ( IsSingleLine() && (value
== GetValue()) )
799 Replace(0, GetLastPosition(), value
);
801 if ( IsSingleLine() )
803 SetInsertionPoint(0);
806 if ( flags
& SetValue_SendEvent
)
807 SendTextUpdatedEvent();
810 const wxArrayString
& wxTextCtrl::GetLines() const
812 return MData().m_lines
;
815 size_t wxTextCtrl::GetLineCount() const
817 return MData().m_lines
.GetCount();
820 wxString
wxTextCtrl::GetValue() const
822 // for multiline controls we don't always store the total value but only
823 // recompute it when asked - and to invalidate it we just empty it in
825 if ( !IsSingleLine() && m_value
.empty() )
827 // recalculate: note that we always do it for empty multilien control,
828 // but then it's so quick that it's not important
830 // the first line is special as there is no \n before it, so it's
832 const wxArrayString
& lines
= GetLines();
833 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
834 self
->m_value
<< lines
[0u];
835 size_t count
= lines
.GetCount();
836 for ( size_t n
= 1; n
< count
; n
++ )
838 self
->m_value
<< _T('\n') << lines
[n
];
845 void wxTextCtrl::Clear()
847 SetValue(wxEmptyString
);
850 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
851 const wxString
& text
)
855 // first, we have to relayout the line entirely
857 // OPT: we might try not to recalc the unchanged part of line
859 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
861 // if we had some number of rows before, use this number, otherwise
862 // just make sure that the test below (rowsNew != rowsOld) will be true
864 if ( lineData
.IsValid() )
866 rowsOld
= lineData
.GetExtraRowCount();
868 else // line wasn't laid out yet
870 // assume it changed entirely as we can't do anything better
874 // now change the line
875 MData().m_lines
[line
] = text
;
877 // OPT: we choose to lay it our immediately instead of delaying it
878 // until it is needed because it allows us to avoid invalidating
879 // lines further down if the number of rows didn't chnage, but
880 // maybe we can imporve this even further?
881 LayoutLine(line
, lineData
);
883 int rowsNew
= lineData
.GetExtraRowCount();
885 if ( rowsNew
!= rowsOld
)
887 // we have to update the line wrap marks as this is normally done
888 // by LayoutLines() which we bypassed by calling LayoutLine()
890 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
891 rowCount
= wxMax(rowsOld
, rowsNew
);
892 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
894 // next, if this is not the last line, as the number of rows in it
895 // changed, we need to shift all the lines below it
896 if ( (size_t)line
< WData().m_linesData
.GetCount() )
898 // number of rows changed shifting all lines below
899 WData().InvalidateLinesBelow(line
+ 1);
902 // the number of rows changed
908 MData().m_lines
[line
] = text
;
911 // the number of rows didn't change
915 void wxTextCtrl::RemoveLine(wxTextCoord line
)
917 MData().m_lines
.RemoveAt(line
);
920 // we need to recalculate all the starting rows from this line, but we
921 // can avoid doing it if this line was never calculated: this means
922 // that we will recalculate all lines below it anyhow later if needed
923 if ( WData().IsValidLine(line
) )
925 WData().InvalidateLinesBelow(line
);
928 WData().m_linesData
.RemoveAt(line
);
932 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
934 MData().m_lines
.Insert(text
, line
);
937 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
939 // invalidate everything below it
940 WData().InvalidateLinesBelow(line
);
944 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
946 wxTextCoord colStart
, colEnd
,
950 !PositionToXY(from
, &colStart
, &lineStart
) ||
951 !PositionToXY(to
, &colEnd
, &lineEnd
) )
953 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
958 #ifdef WXDEBUG_TEXT_REPLACE
959 // a straighforward (but very inefficient) way of calculating what the new
961 wxString textTotal
= GetValue();
962 wxString
textTotalNew(textTotal
, (size_t)from
);
963 textTotalNew
+= text
;
964 if ( (size_t)to
< textTotal
.length() )
965 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
966 #endif // WXDEBUG_TEXT_REPLACE
968 // remember the old selection and reset it immediately: we must do it
969 // before calling Refresh(anything) as, at least under GTK, this leads to
970 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
971 // text would be redrawn as selected if we didn't reset the selection
972 int selStartOld
= m_selStart
,
973 selEndOld
= m_selEnd
;
978 if ( IsSingleLine() )
980 // replace the part of the text with the new value
981 wxString
valueNew(m_value
, (size_t)from
);
983 // remember it for later use
984 wxCoord startNewText
= GetTextWidth(valueNew
);
987 if ( (size_t)to
< m_value
.length() )
989 valueNew
+= m_value
.c_str() + (size_t)to
;
992 // we usually refresh till the end of line except of the most common case
993 // when some text is appended to the end of the string in which case we
995 wxCoord widthNewText
;
997 if ( (size_t)from
< m_value
.length() )
999 // refresh till the end of line
1002 else // text appended, not replaced
1004 // refresh only the new text
1005 widthNewText
= GetTextWidth(text
);
1010 // force SData().m_colLastVisible update
1011 SData().m_colLastVisible
= -1;
1014 RefreshPixelRange(0, startNewText
, widthNewText
);
1018 //OPT: special case for replacements inside single line?
1021 Join all the lines in the replacement range into one string, then
1022 replace a part of it with the new text and break it into lines again.
1025 // (0) we want to know if this replacement changes the number of rows
1026 // as if it does we need to refresh everything below the changed
1027 // text (it will be shifted...) and we can avoid it if there is no
1029 bool rowsNumberChanged
= false;
1032 const wxArrayString
& linesOld
= GetLines();
1035 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1037 if ( line
> lineStart
)
1039 // from the previous line
1040 textOrig
+= _T('\n');
1043 textOrig
+= linesOld
[line
];
1046 // we need to append the '\n' for the last line unless there is no
1048 size_t countOld
= linesOld
.GetCount();
1050 // (2) replace text in the combined string
1052 // (2a) leave the part before replaced area unchanged
1053 wxString
textNew(textOrig
, colStart
);
1055 // these values will be used to refresh the changed area below
1056 wxCoord widthNewText
,
1057 startNewText
= GetTextWidth(textNew
);
1058 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1060 // text appended, refresh just enough to show the new text
1061 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1063 else // text inserted, refresh till the end of line
1068 // (2b) insert new text
1071 // (2c) and append the end of the old text
1073 // adjust for index shift: to is relative to colStart, not 0
1074 size_t toRel
= (size_t)((to
- from
) + colStart
);
1075 if ( toRel
< textOrig
.length() )
1077 textNew
+= textOrig
.c_str() + toRel
;
1080 // (3) break it into lines
1082 wxArrayString lines
;
1083 const wxChar
*curLineStart
= textNew
.c_str();
1084 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1086 // end of line/text?
1087 if ( !*p
|| *p
== _T('\n') )
1089 lines
.Add(wxString(curLineStart
, p
));
1093 curLineStart
= p
+ 1;
1097 #ifdef WXDEBUG_TEXT_REPLACE
1098 // (3a) all empty tokens should be counted as replacing with "foo" and
1099 // with "foo\n" should have different effects
1100 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1101 wxTOKEN_RET_EMPTY_ALL
);
1103 if ( lines2
.IsEmpty() )
1105 lines2
.Add(wxEmptyString
);
1108 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1109 _T("Replace() broken") );
1110 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1112 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1114 #endif // WXDEBUG_TEXT_REPLACE
1116 // (3b) special case: if we replace everything till the end we need to
1117 // keep an empty line or the lines would disappear completely
1118 // (this also takes care of never leaving m_lines empty)
1119 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1121 lines
.Add(wxEmptyString
);
1124 size_t nReplaceCount
= lines
.GetCount(),
1127 // (4) merge into the array
1130 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1132 if ( nReplaceLine
< nReplaceCount
)
1134 // we have the replacement line for this one
1135 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1137 rowsNumberChanged
= true;
1140 UpdateMaxWidth(line
);
1142 else // no more replacement lines
1144 // (4b) delete all extra lines (note that we need to delete
1145 // them backwards because indices shift while we do it)
1146 bool deletedLongestLine
= false;
1147 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1149 if ( lineDel
== MData().m_lineLongest
)
1151 // we will need to recalc the max line width
1152 deletedLongestLine
= true;
1155 RemoveLine(lineDel
);
1158 if ( deletedLongestLine
)
1163 // even the line number changed
1164 rowsNumberChanged
= true;
1166 // update line to exit the loop
1171 // (4c) insert the new lines
1172 if ( nReplaceLine
< nReplaceCount
)
1174 // even the line number changed
1175 rowsNumberChanged
= true;
1179 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1181 UpdateMaxWidth(lineEnd
);
1183 while ( nReplaceLine
< nReplaceCount
);
1186 // (5) now refresh the changed area
1188 // update the (cached) last position first as refresh functions use it
1189 m_posLast
+= text
.length() - to
+ from
;
1191 // we may optimize refresh if the number of rows didn't change - but if
1192 // it did we have to refresh everything below the part we chanegd as
1193 // well as it might have moved
1194 if ( !rowsNumberChanged
)
1196 // refresh the line we changed
1199 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1203 //OPT: we shouldn't refresh the unchanged part of the line in
1204 // this case, but instead just refresh the tail of it - the
1205 // trouble is that we don't know here where does this tail
1209 // number of rows didn't change, refresh the updated rows and the
1211 if ( lineStart
<= lineEnd
)
1212 RefreshLineRange(lineStart
, lineEnd
);
1214 else // rows number did change
1218 // refresh only part of the first line
1219 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1221 //else: we have to refresh everything as some part of the text
1222 // could be in the previous row before but moved to the next
1223 // one now (due to word wrap)
1225 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1226 if ( lineStart
<= lineEnd
)
1227 RefreshLineRange(lineStart
, lineEnd
);
1229 // refresh text rect left below
1230 RefreshLineRange(lineEnd
+ 1, 0);
1232 // the vert scrollbar might [dis]appear
1233 MData().m_updateScrollbarY
= true;
1236 // must recalculate it - will do later
1240 #ifdef WXDEBUG_TEXT_REPLACE
1241 // optimized code above should give the same result as straightforward
1242 // computation in the beginning
1243 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1244 #endif // WXDEBUG_TEXT_REPLACE
1246 // update the current position: note that we always put the cursor at the
1247 // end of the replacement text
1248 DoSetInsertionPoint(from
+ text
.length());
1250 // and the selection: this is complicated by the fact that selection coords
1251 // must be first updated to reflect change in text coords, i.e. if we had
1252 // selection from 17 to 19 and we just removed this range, we don't have to
1253 // refresh anything, so we can't just use ClearSelection() here
1254 if ( selStartOld
!= -1 )
1256 // refresh the parst of the selection outside the changed text (which
1257 // we already refreshed)
1258 if ( selStartOld
< from
)
1259 RefreshTextRange(selStartOld
, from
);
1260 if ( to
< selEndOld
)
1261 RefreshTextRange(to
, selEndOld
);
1265 // now call it to do the rest (not related to refreshing)
1269 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1271 // Replace() only works with correctly ordered arguments, so exchange them
1273 OrderPositions(from
, to
);
1275 Replace(from
, to
, wxEmptyString
);
1278 void wxTextCtrl::WriteText(const wxString
& text
)
1280 // replace the selection with the new text
1283 Replace(m_curPos
, m_curPos
, text
);
1286 void wxTextCtrl::AppendText(const wxString
& text
)
1288 SetInsertionPointEnd();
1292 // ----------------------------------------------------------------------------
1294 // ----------------------------------------------------------------------------
1296 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1298 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1299 _T("insertion point position out of range") );
1301 // don't do anything if it didn't change
1302 if ( pos
!= m_curPos
)
1304 DoSetInsertionPoint(pos
);
1307 if ( !IsSingleLine() )
1309 // moving cursor should reset the stored abscissa (even if the cursor
1310 // position didn't actually change!)
1311 MData().m_xCaret
= -1;
1317 void wxTextCtrl::InitInsertionPoint()
1319 // so far always put it in the beginning
1320 DoSetInsertionPoint(0);
1322 // this will also set the selection anchor correctly
1326 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1328 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1329 _T("DoSetInsertionPoint() can only be called with valid pos") );
1332 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1335 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1337 MoveInsertionPoint(pos
);
1342 void wxTextCtrl::SetInsertionPointEnd()
1344 SetInsertionPoint(GetLastPosition());
1347 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1352 wxTextPos
wxTextCtrl::GetLastPosition() const
1355 if ( IsSingleLine() )
1357 pos
= m_value
.length();
1363 size_t nLineCount
= GetLineCount();
1364 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1366 // +1 is because the positions at the end of this line and of the
1367 // start of the next one are different
1368 pos
+= GetLines()[nLine
].length() + 1;
1373 // the last position is at the end of the last line, not in the
1374 // beginning of the next line after it
1378 // more probable reason of this would be to forget to update m_posLast
1379 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1380 #endif // WXDEBUG_TEXT
1388 // ----------------------------------------------------------------------------
1390 // ----------------------------------------------------------------------------
1392 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1400 wxString
wxTextCtrl::GetSelectionText() const
1404 if ( HasSelection() )
1406 if ( IsSingleLine() )
1408 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1412 wxTextCoord colStart
, lineStart
,
1414 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1415 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1417 // as always, we need to check for the special case when the start
1418 // and end line are the same
1419 if ( lineEnd
== lineStart
)
1421 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1423 else // sel on multiple lines
1425 // take the end of the first line
1426 sel
= GetLines()[lineStart
].c_str() + colStart
;
1429 // all intermediate ones
1430 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1432 sel
<< GetLines()[line
] << _T('\n');
1435 // and the start of the last one
1436 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1444 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1446 // selecting till -1 is the same as selecting to the end
1449 // and selecting (-1, -1) range is the same as selecting everything, by
1453 to
= GetLastPosition();
1456 if ( from
== -1 || to
== from
)
1460 else // valid sel range
1462 // remember the 'to' position as the current position, used to move the
1463 // caret there later
1464 wxTextPos toOrig
= to
;
1466 OrderPositions(from
, to
);
1468 wxCHECK_RET( to
<= GetLastPosition(),
1469 _T("invalid range in wxTextCtrl::SetSelection") );
1471 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1473 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1474 // directly and so m_selStart/End must be reset by then
1475 wxTextPos selStartOld
= m_selStart
,
1476 selEndOld
= m_selEnd
;
1481 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1482 m_selStart
, m_selEnd
);
1484 // refresh only the part of text which became (un)selected if
1486 if ( selStartOld
== m_selStart
)
1488 RefreshTextRange(selEndOld
, m_selEnd
);
1490 else if ( selEndOld
== m_selEnd
)
1492 RefreshTextRange(m_selStart
, selStartOld
);
1496 // OPT: could check for other cases too but it is probably not
1497 // worth it as the two above are the most common ones
1498 if ( selStartOld
!= -1 )
1499 RefreshTextRange(selStartOld
, selEndOld
);
1500 if ( m_selStart
!= -1 )
1501 RefreshTextRange(m_selStart
, m_selEnd
);
1504 // we need to fully repaint the invalidated areas of the window
1505 // before scrolling it (from DoSetInsertionPoint which is typically
1506 // called after SetSelection()), otherwise they may stay unpainted
1507 m_targetWindow
->Update();
1509 //else: nothing to do
1511 // the insertion point is put at the location where the caret was moved
1512 DoSetInsertionPoint(toOrig
);
1516 void wxTextCtrl::ClearSelection()
1518 if ( HasSelection() )
1520 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1521 // directly (see above as well)
1522 wxTextPos selStart
= m_selStart
,
1525 // no selection any more
1529 // refresh the old selection
1530 RefreshTextRange(selStart
, selEnd
);
1533 // the anchor should be moved even if there was no selection previously
1534 m_selAnchor
= m_curPos
;
1537 void wxTextCtrl::RemoveSelection()
1539 if ( !HasSelection() )
1542 Remove(m_selStart
, m_selEnd
);
1545 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1546 wxTextPos
*start
, wxTextPos
*end
) const
1553 if ( !HasSelection() )
1555 // no selection at all, hence no selection in this line
1559 wxTextCoord lineStart
, colStart
;
1560 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1561 if ( lineStart
> line
)
1563 // this line is entirely above the selection
1567 wxTextCoord lineEnd
, colEnd
;
1568 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1569 if ( lineEnd
< line
)
1571 // this line is entirely below the selection
1575 if ( line
== lineStart
)
1580 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1582 else if ( line
== lineEnd
)
1585 *start
= lineEnd
== lineStart
? colStart
: 0;
1589 else // the line is entirely inside the selection
1594 *end
= GetLineLength(line
);
1600 // ----------------------------------------------------------------------------
1602 // ----------------------------------------------------------------------------
1604 bool wxTextCtrl::IsModified() const
1606 return m_isModified
;
1609 bool wxTextCtrl::IsEditable() const
1611 // disabled control can never be edited
1612 return m_isEditable
&& IsEnabled();
1615 void wxTextCtrl::MarkDirty()
1617 m_isModified
= true;
1620 void wxTextCtrl::DiscardEdits()
1622 m_isModified
= false;
1625 void wxTextCtrl::SetEditable(bool editable
)
1627 if ( editable
!= m_isEditable
)
1629 m_isEditable
= editable
;
1631 // the caret (dis)appears
1634 // the appearance of the control might have changed
1639 // ----------------------------------------------------------------------------
1640 // col/lines <-> position correspondence
1641 // ----------------------------------------------------------------------------
1644 A few remarks about this stuff:
1646 o The numbering of the text control columns/rows starts from 0.
1647 o Start of first line is position 0, its last position is line.length()
1648 o Start of the next line is the last position of the previous line + 1
1651 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1653 if ( IsSingleLine() )
1655 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1657 return m_value
.length();
1661 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1662 _T("line index out of range") );
1664 return GetLines()[line
].length();
1668 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1670 if ( IsSingleLine() )
1672 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1678 //this is called during DoGetBestSize
1679 if (line
== 0 && GetLineCount() == 0) return wxEmptyString
;
1681 wxCHECK_MSG( (size_t)line
< GetLineCount(), wxEmptyString
,
1682 _T("line index out of range") );
1684 return GetLines()[line
];
1688 int wxTextCtrl::GetNumberOfLines() const
1690 // there is always 1 line, even if the text is empty
1691 return IsSingleLine() ? 1 : GetLineCount();
1694 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1696 // note that this method should accept any values of x and y and return -1
1697 // if they are out of range
1698 if ( IsSingleLine() )
1700 return ( x
> GetLastPosition() || y
> 0 ) ? wxOutOfRangeTextCoord
: x
;
1704 if ( (size_t)y
>= GetLineCount() )
1706 // this position is below the text
1707 return GetLastPosition();
1711 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1713 // +1 is because the positions at the end of this line and of the
1714 // start of the next one are different
1715 pos
+= GetLines()[nLine
].length() + 1;
1718 // take into account also the position in line
1719 if ( (size_t)x
> GetLines()[y
].length() )
1721 // don't return position in the next line
1722 x
= GetLines()[y
].length();
1729 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1730 wxTextCoord
*x
, wxTextCoord
*y
) const
1732 if ( IsSingleLine() )
1734 if ( (size_t)pos
> m_value
.length() )
1746 wxTextPos posCur
= 0;
1747 size_t nLineCount
= GetLineCount();
1748 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1750 // +1 is because the start the start of the next line is one
1751 // position after the end of this one
1752 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1755 // we've found the line, now just calc the column
1763 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1764 _T("XYToPosition() or PositionToXY() broken") );
1765 #endif // WXDEBUG_TEXT
1769 else // go further down
1775 // beyond the last line
1780 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1782 // a normal line has one row
1783 wxTextCoord numRows
= 1;
1787 // add the number of additional rows
1788 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1794 wxTextCoord
wxTextCtrl::GetRowCount() const
1796 wxTextCoord count
= GetLineCount();
1801 count
= GetFirstRowOfLine(count
- 1) +
1802 WData().m_linesData
[count
- 1].GetRowCount();
1808 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1813 if ( !WData().IsValidLine(line
) )
1818 return WData().m_linesData
[line
].GetNextRow();
1821 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1826 if ( !WData().IsValidLine(line
) )
1831 return WData().m_linesData
[line
].GetFirstRow();
1834 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1836 wxCoord
*yOut
) const
1838 wxTextCoord col
, line
;
1840 // optimization for special (but common) case when we already have the col
1842 if ( pos
== m_curPos
)
1847 else // must really calculate col/line from pos
1849 if ( !PositionToXY(pos
, &col
, &line
) )
1853 int hLine
= GetLineHeight();
1855 wxString textLine
= GetLineText(line
);
1856 if ( IsSingleLine() || !WrapLines() )
1858 x
= GetTextWidth(textLine
.Left(col
));
1861 else // difficult case: multline control with line wrap
1863 y
= GetFirstRowOfLine(line
);
1865 wxTextCoord colRowStart
;
1866 y
+= GetRowInLine(line
, col
, &colRowStart
);
1870 // x is the width of the text before this position in this row
1871 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1882 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1884 wxCoord
*yOut
) const
1887 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1890 // finally translate the logical text rect coords into physical client
1892 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1897 wxPoint
wxTextCtrl::GetCaretPosition() const
1899 wxCoord xCaret
, yCaret
;
1900 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1902 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1905 return wxPoint(xCaret
, yCaret
);
1908 // pos may be -1 to show the current position
1909 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1911 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1915 if ( IsSingleLine() )
1917 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1919 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1922 GetViewStart(&xStart
, &yStart
);
1928 PositionToLogicalXY(pos
, &x
, &y
);
1930 wxRect rectText
= GetRealTextArea();
1932 // scroll the position vertically into view: if it is currently above
1933 // it, make it the first one, otherwise the last one
1934 if ( MData().m_scrollRangeY
)
1936 y
/= GetLineHeight();
1942 else // we are currently in or below the view area
1944 // find the last row currently shown
1949 // to find the last row we need to use the generic HitTest
1952 // OPT this is a bit silly: we undo this in HitTest(), so
1953 // it would be better to factor out the common
1954 // functionality into a separate function (OTOH it
1955 // won't probably save us that much)
1956 wxPoint
pt(0, rectText
.height
- 1);
1957 pt
+= GetClientAreaOrigin();
1958 pt
+= m_rectText
.GetPosition();
1959 HitTest(pt
, &col
, &yEnd
);
1961 // find the row inside the line
1962 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1966 // finding the last line is easy if each line has exactly
1968 yEnd
= yStart
+ rectText
.height
/ GetLineHeight();
1973 // scroll down: the current item should appear at the
1974 // bottom of the view
1975 Scroll(0, y
- (yEnd
- yStart
));
1980 // scroll the position horizontally into view
1982 // we follow what I believe to be Windows behaviour here, that is if
1983 // the position is already entirely in the view we do nothing, but if
1984 // we do have to scroll the window to bring it into view, we scroll it
1985 // not just enough to show the position but slightly more so that this
1986 // position is at 1/3 of the window width from the closest border to it
1987 // (I'm not sure that Windows does exactly this but it looks like this)
1988 if ( MData().m_scrollRangeX
)
1990 // unlike for the rows, xStart doesn't correspond to the starting
1991 // column as they all have different widths, so we need to
1992 // translate everything to pixels
1994 // we want the text between x and x2 be entirely inside the view
1995 // (i.e. the current character)
1997 // make xStart the first visible pixel (and not position)
1998 int wChar
= GetAverageWidth();
2003 // we want the position of this column be 1/3 to the right of
2005 x
-= rectText
.width
/ 3;
2008 Scroll(x
/ wChar
, y
);
2010 else // maybe we're beyond the right border of the view?
2012 wxTextCoord col
, row
;
2013 if ( PositionToXY(pos
, &col
, &row
) )
2015 wxString lineText
= GetLineText(row
);
2016 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
2017 if ( x2
> xStart
+ rectText
.width
)
2019 // we want the position of this column be 1/3 to the
2020 // left of the right edge, i.e. 2/3 right of the left
2022 x2
-= (2*rectText
.width
)/3;
2025 Scroll(x2
/ wChar
, row
);
2031 //else: multiline but no scrollbars, hence nothing to do
2037 // ----------------------------------------------------------------------------
2039 // ----------------------------------------------------------------------------
2042 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2043 distinguish between inlusive/exclusive words and between words and
2044 WORDS (in vim sense) and also, finally, make the set of characters
2045 which make up a word configurable - currently we use the exclusive
2046 WORDS only (coincidentally, this is what Windows edit control does)
2048 For future references, here is what vim help says:
2050 A word consists of a sequence of letters, digits and underscores, or
2051 a sequence of other non-blank characters, separated with white space
2052 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2055 A WORD consists of a sequence of non-blank characters, separated with
2056 white space. An empty line is also considered to be a word and a
2060 static inline bool IsWordChar(wxChar ch
)
2062 return !wxIsspace(ch
);
2065 wxTextPos
wxTextCtrl::GetWordStart() const
2067 if ( m_curPos
== -1 || m_curPos
== 0 )
2070 if ( m_curCol
== 0 )
2072 // go to the end of the previous line
2073 return m_curPos
- 1;
2076 // it shouldn't be possible to learn where the word starts in the password
2081 // start at the previous position
2082 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2083 const wxChar
*p
= p0
+ m_curCol
- 1;
2085 // find the end of the previous word
2086 while ( (p
> p0
) && !IsWordChar(*p
) )
2089 // now find the beginning of this word
2090 while ( (p
> p0
) && IsWordChar(*p
) )
2093 // we might have gone too far
2094 if ( !IsWordChar(*p
) )
2097 return (m_curPos
- m_curCol
) + p
- p0
;
2100 wxTextPos
wxTextCtrl::GetWordEnd() const
2102 if ( m_curPos
== -1 )
2105 wxString line
= GetLineText(m_curRow
);
2106 if ( (size_t)m_curCol
== line
.length() )
2108 // if we're on the last position in the line, go to the next one - if
2110 wxTextPos pos
= m_curPos
;
2111 if ( pos
< GetLastPosition() )
2117 // it shouldn't be possible to learn where the word ends in the password
2120 return GetLastPosition();
2122 // start at the current position
2123 const wxChar
*p0
= line
.c_str();
2124 const wxChar
*p
= p0
+ m_curCol
;
2126 // find the start of the next word
2127 while ( *p
&& !IsWordChar(*p
) )
2130 // now find the end of it
2131 while ( *p
&& IsWordChar(*p
) )
2134 // and find the start of the next word
2135 while ( *p
&& !IsWordChar(*p
) )
2138 return (m_curPos
- m_curCol
) + p
- p0
;
2141 // ----------------------------------------------------------------------------
2143 // ----------------------------------------------------------------------------
2145 void wxTextCtrl::Copy()
2148 if ( HasSelection() )
2150 wxClipboardLocker clipLock
;
2152 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2153 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2154 wxTextDataObject
*data
= new wxTextDataObject(text
);
2155 wxTheClipboard
->SetData(data
);
2157 #endif // wxUSE_CLIPBOARD
2160 void wxTextCtrl::Cut()
2165 bool wxTextCtrl::DoCut()
2167 if ( !HasSelection() )
2177 void wxTextCtrl::Paste()
2182 bool wxTextCtrl::DoPaste()
2185 wxClipboardLocker clipLock
;
2187 wxTextDataObject data
;
2188 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2189 && wxTheClipboard
->GetData(data
) )
2191 // reverse transformation: '\r\n\" -> '\n'
2192 wxString text
= wxTextFile::Translate(data
.GetText(),
2193 wxTextFileType_Unix
);
2194 if ( !text
.empty() )
2201 #endif // wxUSE_CLIPBOARD
2206 // ----------------------------------------------------------------------------
2208 // ----------------------------------------------------------------------------
2210 wxTextCtrlInsertCommand
*
2211 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2213 return (wxTextCtrlInsertCommand
*)
2214 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2218 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2220 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2223 if ( IsCompressing() )
2225 wxTextCtrlInsertCommand
*
2226 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2228 // it is possible that we don't have any last command at all if,
2229 // for example, it was undone since the last Store(), so deal with
2233 cmdInsLast
->Append(cmdIns
);
2237 // don't need to call the base class version
2242 // append the following insert commands to this one
2243 m_compressInserts
= true;
2245 // let the base class version will do the job normally
2247 else // not an insert command
2249 // stop compressing insert commands - this won't work with the last
2250 // command not being an insert one anyhow
2253 // let the base class version will do the job normally
2256 wxCommandProcessor::Store(command
);
2259 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2261 m_text
+= other
->m_text
;
2264 bool wxTextCtrlInsertCommand::CanUndo() const
2266 return m_from
!= -1;
2269 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2271 // the text is going to be inserted at the current position, remember where
2273 m_from
= text
->GetInsertionPoint();
2275 // and now do insert it
2276 text
->WriteText(m_text
);
2281 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2283 wxCHECK_MSG( CanUndo(), false, _T("impossible to undo insert cmd") );
2285 // remove the text from where we inserted it
2286 text
->Remove(m_from
, m_from
+ m_text
.length());
2291 bool wxTextCtrlRemoveCommand::CanUndo() const
2293 // if we were executed, we should have the text we removed
2294 return !m_textDeleted
.empty();
2297 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2299 text
->SetSelection(m_from
, m_to
);
2300 m_textDeleted
= text
->GetSelectionText();
2301 text
->RemoveSelection();
2306 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2308 // it is possible that the text was deleted and that we can't restore text
2309 // at the same position we removed it any more
2310 wxTextPos posLast
= text
->GetLastPosition();
2311 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2312 text
->WriteText(m_textDeleted
);
2317 void wxTextCtrl::Undo()
2319 // the caller must check it
2320 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2322 m_cmdProcessor
->Undo();
2325 void wxTextCtrl::Redo()
2327 // the caller must check it
2328 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2330 m_cmdProcessor
->Redo();
2333 bool wxTextCtrl::CanUndo() const
2335 return IsEditable() && m_cmdProcessor
->CanUndo();
2338 bool wxTextCtrl::CanRedo() const
2340 return IsEditable() && m_cmdProcessor
->CanRedo();
2343 // ----------------------------------------------------------------------------
2345 // ----------------------------------------------------------------------------
2347 wxSize
wxTextCtrl::DoGetBestClientSize() const
2349 // when we're called for the very first time from Create() we must
2350 // calculate the font metrics here because we can't do it before calling
2351 // Create() (there is no window yet and wxGTK crashes) but we need them
2353 if ( m_heightLine
== -1 )
2355 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2359 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2361 int wChar
= GetAverageWidth(),
2362 hChar
= GetLineHeight();
2364 int widthMin
= wxMax(10*wChar
, 100);
2370 if ( !IsSingleLine() )
2372 // let the control have a reasonable number of lines
2373 int lines
= GetNumberOfLines();
2376 else if ( lines
> 10 )
2383 rectText
.height
= h
;
2384 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2385 return wxSize(rectTotal
.width
, rectTotal
.height
);
2388 void wxTextCtrl::UpdateTextRect()
2390 wxRect
rectTotal(GetClientSize());
2391 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2392 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2394 // code elsewhere is confused by negative rect size
2395 if ( m_rectText
.width
<= 0 )
2396 m_rectText
.width
= 1;
2397 if ( m_rectText
.height
<= 0 )
2398 m_rectText
.height
= 1;
2400 if ( !IsSingleLine() )
2402 // invalidate it so that GetRealTextArea() will recalc it
2403 MData().m_rectTextReal
.width
= 0;
2405 // only scroll this rect when the window is scrolled: note that we have
2406 // to scroll not only the text but the line wrap marks too if we show
2408 wxRect rectText
= GetRealTextArea();
2409 if ( extraSpace
&& *extraSpace
)
2411 rectText
.width
+= *extraSpace
;
2413 SetTargetRect(rectText
);
2415 // relayout all lines
2418 WData().m_rowFirstInvalid
= 0;
2420 // increase timestamp: this means that the lines which had been
2421 // laid out before will be relaid out the next time LayoutLines()
2422 // is called because their timestamp will be smaller than the
2424 WData().m_timestamp
++;
2428 UpdateLastVisible();
2431 void wxTextCtrl::UpdateLastVisible()
2433 // this method is only used for horizontal "scrollbarless" scrolling which
2434 // is used only with single line controls
2435 if ( !IsSingleLine() )
2438 // use (efficient) HitTestLine to find the last visible character
2439 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2441 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2443 case wxTE_HT_BEYOND
:
2444 // everything is visible
2445 SData().m_ofsHorz
= 0;
2447 SData().m_colStart
= 0;
2448 SData().m_colLastVisible
= text
.length();
2450 // calculate it below
2451 SData().m_posLastVisible
= -1;
2455 case wxTE_HT_BEFORE:
2459 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2462 case wxTE_HT_ON_TEXT
:
2465 // the last entirely seen character is the previous one because
2466 // this one is only partly visible - unless the width of the
2467 // string is exactly the max width
2468 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2469 if ( SData().m_posLastVisible
> m_rectText
.width
)
2471 // this character is not entirely visible, take the
2476 SData().m_posLastVisible
= -1;
2478 //else: we can just see it
2480 SData().m_colLastVisible
= col
;
2485 // calculate the width of the text really shown
2486 if ( SData().m_posLastVisible
== -1 )
2488 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2491 // current value is relative the start of the string text which starts at
2492 // SData().m_colStart, we need an absolute offset into string
2493 SData().m_colLastVisible
+= SData().m_colStart
;
2495 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2496 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2499 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2503 if ( !IsSingleLine() )
2506 // update them immediately because if we are called for the first time,
2507 // we need to create them in order for the base class version to
2508 // position the scrollbars correctly - if we don't do it now, it won't
2509 // happen at all if we don't get more size events
2513 MData().m_updateScrollbarX
=
2514 MData().m_updateScrollbarY
= true;
2520 wxCoord
wxTextCtrl::GetTotalWidth() const
2523 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2527 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2530 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2534 wxRect
wxTextCtrl::GetRealTextArea() const
2536 // for single line text control it's just the same as text rect
2537 if ( IsSingleLine() )
2540 // the real text area always holds an entire number of lines, so the only
2541 // difference with the text area is a narrow strip along the bottom border
2542 wxRect rectText
= MData().m_rectTextReal
;
2543 if ( !rectText
.width
)
2546 rectText
= m_rectText
;
2548 // when we're called for the very first time, the line height might not
2549 // had been calculated yet, so do get it now
2550 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2551 self
->RecalcFontMetrics();
2553 int hLine
= GetLineHeight();
2554 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2557 self
->MData().m_rectTextReal
= rectText
;
2563 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2565 wxTextCoord
*colRowStart
) const
2567 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2569 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2571 if ( !WData().IsValidLine(line
) )
2574 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2577 rowMax
= lineData
.GetExtraRowCount();
2581 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2584 // it's ok here that row is 1 greater than needed: like this, it is
2585 // counted as a normal (and not extra) row
2587 //else: only one row anyhow
2591 // +1 because we need a real row number, not the extra row one
2592 *colRowStart
= lineData
.GetRowStart(row
);
2594 // this can't happen, of course
2595 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2601 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2603 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2604 // else now and has rather awkward interface for our needs here
2606 lineData
.m_rowsStart
.Empty();
2607 lineData
.m_rowsWidth
.Empty();
2609 const wxString
& text
= GetLineText(line
);
2611 size_t colRowStart
= 0;
2614 size_t lenRow
= GetPartOfWrappedLine
2616 text
.c_str() + colRowStart
,
2620 // remember the start of this row (not for the first one as
2621 // it's always 0) and its width
2623 lineData
.m_rowsStart
.Add(colRowStart
);
2624 lineData
.m_rowsWidth
.Add(widthRow
);
2626 colRowStart
+= lenRow
;
2628 while ( colRowStart
< text
.length() );
2630 // put the current timestamp on it
2631 lineData
.m_timestamp
= WData().m_timestamp
;
2634 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2636 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2638 // if we were called, some line was dirty and if it was dirty we must have
2639 // had m_rowFirstInvalid set to something too
2640 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2641 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2643 wxTextCoord rowFirst
, rowCur
;
2646 // start after the last known valid line
2647 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2648 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2650 else // no valid lines, start at row 0
2656 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2658 // set the starting row for this line
2659 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2660 lineData
.m_rowFirst
= rowCur
;
2662 // had the line been already broken into rows?
2664 // if so, compare its timestamp with the current one: if nothing has
2665 // been changed, don't relayout it
2666 if ( !lineData
.IsValid() ||
2667 (lineData
.m_timestamp
< WData().m_timestamp
) )
2669 // now do break it in rows
2670 LayoutLine(line
, lineData
);
2673 rowCur
+= lineData
.GetRowCount();
2676 // we are now valid at least up to this line, but if it is the last one we
2677 // just don't have any more invalid rows at all
2678 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2683 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2684 self
->WData().m_rowFirstInvalid
= lineLast
;
2686 // also refresh the line end indicators (FIXME shouldn't do it always!)
2687 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2690 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2691 wxCoord
*widthReal
) const
2693 // this function is slow, it shouldn't be called unless really needed
2694 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2698 wxCoord wReal
= wxDefaultCoord
;
2699 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2702 case wxTE_HT_BEFORE:
2706 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2709 case wxTE_HT_ON_TEXT
:
2712 // the last entirely seen character is the previous one because
2713 // this one is only partly visible - unless the width of the
2714 // string is exactly the max width
2715 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2716 if ( wReal
> m_rectText
.width
)
2718 // this character is not entirely visible, take the
2723 wReal
= wxDefaultCoord
;
2725 //else: we can just see it
2727 // wrap at any character or only at words boundaries?
2728 if ( !(GetWindowStyle() & wxTE_CHARWRAP
) )
2730 // find the (last) not word char before this word
2731 wxTextCoord colWordStart
;
2732 for ( colWordStart
= col
;
2733 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2737 if ( colWordStart
> 0 )
2739 if ( colWordStart
!= col
)
2741 // will have to recalc the real width
2742 wReal
= wxDefaultCoord
;
2747 //else: only a single word, have to wrap it here
2752 case wxTE_HT_BEYOND
:
2756 // we return the number of characters, not the index of the last one
2757 if ( (size_t)col
< s
.length() )
2759 // but don't return more than this (empty) string has
2765 if ( wReal
== wxDefaultCoord
)
2767 // calc it if not done yet
2768 wReal
= GetTextWidth(s
.Truncate(col
));
2774 // VZ: old, horribly inefficient code which can still be used for checking
2775 // the result (in line, not word, wrap mode only) - to be removed later
2777 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2778 wxClientDC
dc(self
);
2779 dc
.SetFont(GetFont());
2780 self
->DoPrepareDC(dc
);
2782 wxCoord widthMax
= m_rectText
.width
;
2784 // the text which we can keep in this ROW
2787 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2791 dc
.GetTextExtent(str
, &w
, NULL
);
2796 // if we wrapped, the last letter was one too much
2797 if ( str
.length() > 1 )
2800 str
.erase(str
.length() - 1, 1);
2802 else // but always keep at least one letter in each row
2804 // the real width then is the last value of w and not teh one
2809 else // we didn't wrap
2814 wxASSERT( col
== str
.length() );
2818 wxASSERT( *widthReal
== wOld
);
2823 //return str.length();
2829 // OPT: this function is called a lot - would be nice to optimize it but I
2830 // don't really know how yet
2831 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2833 wxTextCoord
*colOut
) const
2835 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2838 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2839 wxClientDC
dc(self
);
2840 dc
.SetFont(GetFont());
2841 self
->DoPrepareDC(dc
);
2844 dc
.GetTextExtent(line
, &width
, NULL
);
2847 // clicking beyond the end of line is equivalent to clicking at
2848 // the end of it, so return the last line column
2849 col
= line
.length();
2852 // unless the line is empty and so doesn't have any column at all -
2853 // in this case return 0, what else can we do?
2857 res
= wxTE_HT_BEYOND
;
2863 res
= wxTE_HT_BEFORE
;
2865 else // we're inside the line
2867 // now calculate the column: first, approximate it with fixed-width
2868 // value and then calculate the correct value iteratively: note that
2869 // we use the first character of the line instead of (average)
2870 // GetCharWidth(): it is common to have lines of dashes, for example,
2871 // and this should give us much better approximation in such case
2873 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2874 dc
.GetTextExtent(line
[0], &width
, NULL
);
2881 else if ( (size_t)col
> line
.length() )
2883 col
= line
.length();
2886 // matchDir is the direction in which we should move to reach the
2887 // character containing the given position
2893 } matchDir
= Match_None
;
2896 // check that we didn't go beyond the line boundary
2902 if ( (size_t)col
> line
.length() )
2904 col
= line
.length();
2908 wxString
strBefore(line
, (size_t)col
);
2909 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2912 if ( matchDir
== Match_Right
)
2914 // we were going to the right and, finally, moved beyond
2915 // the original position - stop on the previous one
2921 if ( matchDir
== Match_None
)
2923 // we just started iterating, now we know that we should
2925 matchDir
= Match_Left
;
2927 //else: we are still to the right of the target, continue
2931 // invert the logic above
2932 if ( matchDir
== Match_Left
)
2934 // with the exception that we don't need to backtrack here
2938 if ( matchDir
== Match_None
)
2941 matchDir
= Match_Right
;
2945 // this is not supposed to happen
2946 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2948 if ( matchDir
== Match_Right
)
2955 // check that we calculated it correctly
2957 if ( res
== wxTE_HT_ON_TEXT
)
2960 wxString text
= line
.Left(col
);
2961 dc
.GetTextExtent(text
, &width1
, NULL
);
2962 if ( (size_t)col
< line
.length() )
2967 dc
.GetTextExtent(text
, &width2
, NULL
);
2969 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2970 _T("incorrect HitTestLine() result") );
2972 else // we return last char
2974 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2977 #endif // WXDEBUG_TEXT
2985 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pt
, long *pos
) const
2988 wxTextCtrlHitTestResult rc
= HitTest(pt
, &x
, &y
);
2989 if ( rc
!= wxTE_HT_UNKNOWN
&& pos
)
2991 *pos
= XYToPosition(x
, y
);
2997 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2998 wxTextCoord
*colOut
,
2999 wxTextCoord
*rowOut
) const
3001 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
3004 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
3005 wxTextCoord
*colOut
,
3006 wxTextCoord
*rowOut
) const
3008 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, false);
3011 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
3014 wxTextCoord
*rowOut
,
3015 wxTextCoord
*colStart
,
3016 wxTextCoord
*colEnd
,
3017 wxTextCoord
*colRowStartOut
,
3018 bool deviceCoords
) const
3020 // is the point in the text area or to the right or below it?
3021 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
3023 // translate the window coords x0 and y0 into the client coords in the text
3024 // area by adjusting for both the client and text area offsets (unless this
3025 // was already done)
3029 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
3030 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
3038 // calculate the row (it is really a LINE, not a ROW)
3041 // these vars are used only for WrapLines() case
3042 wxTextCoord colRowStart
= 0;
3045 if ( colRowStartOut
)
3046 *colRowStartOut
= 0;
3048 int hLine
= GetLineHeight();
3051 // and clicking before it is the same as clicking on the first one
3054 res
= wxTE_HT_BEFORE
;
3058 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3060 if ( IsSingleLine() || !WrapLines() )
3062 // in this case row calculation is simple as all lines have the
3063 // same height and so row is the same as line
3064 if ( row
> rowLast
)
3066 // clicking below the text is the same as clicking on the last
3070 res
= wxTE_HT_BELOW
;
3073 else // multline control with line wrap
3075 // use binary search to find the line containing this row
3076 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3078 hi
= linesData
.GetCount(),
3083 const wxWrappedLineData
& lineData
= linesData
[cur
];
3084 if ( !WData().IsValidLine(cur
) )
3086 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3088 if ( row
< rowFirst
)
3094 // our row is after the first row of the cur line:
3095 // obviously, if cur is the last line, it contains this
3096 // row, otherwise we have to test that it is before the
3097 // first row of the next line
3098 bool found
= cur
== linesData
.GetCount() - 1;
3101 // if the row is beyond the end of text, adjust it to
3102 // be the last one and set res accordingly
3103 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3105 res
= wxTE_HT_BELOW
;
3107 row
= lineData
.GetRowCount() + rowFirst
- 1;
3110 else // not the last row
3112 const wxWrappedLineData
&
3113 lineNextData
= linesData
[cur
+ 1];
3114 if ( !WData().IsValidLine(cur
+ 1) )
3115 LayoutLines(cur
+ 1);
3116 found
= row
< lineNextData
.GetFirstRow();
3121 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3122 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3123 GetLines()[cur
].length());
3137 if ( res
== wxTE_HT_ON_TEXT
)
3139 // now find the position in the line
3140 wxString lineText
= GetLineText(row
),
3143 if ( colRowStart
|| rowLen
)
3145 // look in this row only, not in whole line
3146 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3150 // just take the whole string
3156 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3160 if ( colRowStartOut
)
3162 // give them the column offset in this ROW in pixels
3163 *colRowStartOut
= colRowStart
;
3166 // take into account that the ROW doesn't start in the
3167 // beginning of the LINE
3168 *colStart
+= colRowStart
;
3173 // the hit test result we return is for x1, so throw out
3174 // the result for x2 here
3175 int x2
= x1
+ x20
- x10
;
3176 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3178 *colEnd
+= colRowStart
;
3182 else // before/after vertical text span
3186 // fill the column with the first/last position in the
3187 // corresponding line
3188 if ( res
== wxTE_HT_BEFORE
)
3190 else // res == wxTE_HT_BELOW
3191 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3197 // give them the row in text coords (as is)
3204 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3205 wxTextCoord
*lineOut
,
3206 wxTextCoord
*rowInLineOut
) const
3214 int nLines
= GetNumberOfLines();
3217 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3218 for ( line
= 0; line
< nLines
; line
++ )
3220 if ( !WData().IsValidLine(line
) )
3223 if ( row
< linesData
[line
].GetNextRow() )
3225 // we found the right line
3226 rowInLine
= row
- linesData
[line
].GetFirstRow();
3232 if ( line
== nLines
)
3234 // the row is out of range
3238 else // no line wrapping, everything is easy
3240 if ( row
>= nLines
)
3249 *rowInLineOut
= rowInLine
;
3254 // ----------------------------------------------------------------------------
3256 // ----------------------------------------------------------------------------
3259 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3260 scrolling in both horizontal and vertical direction implemented using
3261 wxScrollHelper and the second one is manual scrolling implemented using
3262 SData().m_ofsHorz and used by the single line controls without scroll bar.
3264 The first version (the standard one) always scrolls by fixed amount which is
3265 fine for vertical scrolling as all lines have the same height but is rather
3266 ugly for horizontal scrolling if proportional font is used. This is why we
3267 manually update and use SData().m_ofsHorz which contains the length of the string
3268 which is hidden beyond the left border. An important property of text
3269 controls using this kind of scrolling is that an entire number of characters
3270 is always shown and that parts of characters never appear on display -
3271 neither in the leftmost nor rightmost positions.
3273 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3274 done as usual for wxScrollWindow.
3277 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3279 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3281 // pos is the logical position to show
3283 // SData().m_ofsHorz is the first logical position shown
3284 if ( pos
< SData().m_ofsHorz
)
3288 HitTestLine(m_value
, pos
, &col
);
3293 wxCoord width
= m_rectText
.width
;
3296 // if we are called from the ctor, m_rectText is not initialized
3297 // yet, so do it now
3299 width
= m_rectText
.width
;
3302 // SData().m_ofsHorz + width is the last logical position shown
3303 if ( pos
> SData().m_ofsHorz
+ width
)
3307 HitTestLine(m_value
, pos
- width
, &col
);
3308 ScrollText(col
+ 1);
3313 // scroll the window horizontally so that the first visible character becomes
3314 // the one at this position
3315 void wxTextCtrl::ScrollText(wxTextCoord col
)
3317 wxASSERT_MSG( IsSingleLine(),
3318 _T("ScrollText() is for single line controls only") );
3320 // never scroll beyond the left border
3324 // OPT: could only get the extent of the part of the string between col
3325 // and SData().m_colStart
3326 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3328 if ( ofsHorz
!= SData().m_ofsHorz
)
3330 // remember the last currently used pixel
3331 int posLastVisible
= SData().m_posLastVisible
;
3332 if ( posLastVisible
== -1 )
3334 // this may happen when we're called very early, during the
3335 // controls construction
3336 UpdateLastVisible();
3338 posLastVisible
= SData().m_posLastVisible
;
3341 // NB1: to scroll to the right, offset must be negative, hence the
3342 // order of operands
3343 int dx
= SData().m_ofsHorz
- ofsHorz
;
3345 // NB2: we call Refresh() below which results in a call to
3346 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3347 SData().m_ofsHorz
= ofsHorz
;
3348 SData().m_colStart
= col
;
3350 // after changing m_colStart, recalc the last visible position: we need
3351 // to recalc the last visible position beore scrolling in order to make
3352 // it appear exactly at the right edge of the text area after scrolling
3353 UpdateLastVisible();
3358 // we want to force the update of it after scrolling
3359 SData().m_colLastVisible
= -1;
3363 // scroll only the rectangle inside which there is the text
3364 wxRect rect
= m_rectText
;
3365 rect
.width
= posLastVisible
;
3367 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3370 we need to manually refresh the part which ScrollWindow() doesn't
3371 refresh (with new API this means the part outside the rect returned
3372 by ScrollNoRefresh): indeed, if we had this:
3376 where '*' is text and 'o' is blank area at the end (too small to
3377 hold the next char) then after scrolling by 2 positions to the left
3382 where 'R' is the area refreshed by ScrollWindow() - but we still
3383 need to refresh the 'o' at the end as it may be now big enough to
3384 hold the new character shifted into view.
3386 when we are scrolling to the right, we need to update this rect as
3387 well because it might have contained something before but doesn't
3388 contain anything any more
3391 // we can combine both rectangles into one when scrolling to the left,
3392 // but we need two separate Refreshes() otherwise
3395 // refresh the uncovered part on the left
3396 Refresh(true, &rect
);
3398 // and now the area on the right
3399 rect
.x
= m_rectText
.x
+ posLastVisible
;
3400 rect
.width
= m_rectText
.width
- posLastVisible
;
3402 else // scrolling to the left
3404 // just extend the rect covering the uncovered area to the edge of
3406 rect
.width
+= m_rectText
.width
- posLastVisible
;
3409 Refresh(true, &rect
);
3411 // I don't know exactly why is this needed here but without it we may
3412 // scroll the window again (from the same method) before the previously
3413 // invalidated area is repainted when typing *very* quickly - and this
3414 // may lead to the display corruption
3419 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3421 if ( IsSingleLine() )
3423 // we don't use wxScrollHelper
3425 *xx
= x
+ SData().m_ofsHorz
;
3431 // let the base class do it
3432 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3436 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3438 if ( IsSingleLine() )
3440 // we don't use wxScrollHelper
3442 *xx
= x
- SData().m_ofsHorz
;
3448 // let the base class do it
3449 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3453 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3455 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3456 // useless to call base class version as they don't use normal scrolling
3457 if ( IsSingleLine() && SData().m_ofsHorz
)
3459 // adjust the DC origin if the text is shifted
3460 wxPoint pt
= dc
.GetDeviceOrigin();
3461 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3465 wxScrollHelper::DoPrepareDC(dc
);
3469 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3473 // check if the max width changes after this line was modified
3474 wxCoord widthMaxOld
= MData().m_widthMax
,
3476 GetTextExtent(GetLineText(line
), &width
, NULL
);
3478 if ( line
== MData().m_lineLongest
)
3480 // this line was the longest one, is it still?
3481 if ( width
> MData().m_widthMax
)
3483 MData().m_widthMax
= width
;
3485 else if ( width
< MData().m_widthMax
)
3487 // we need to find the new longest line
3490 //else: its length didn't change, nothing to do
3492 else // it wasn't the longest line, but maybe it became it?
3494 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3495 if ( width
> GetMaxWidth() )
3497 MData().m_widthMax
= width
;
3498 MData().m_lineLongest
= line
;
3502 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3505 void wxTextCtrl::RecalcFontMetrics()
3507 m_heightLine
= GetCharHeight();
3508 m_widthAvg
= GetCharWidth();
3511 void wxTextCtrl::RecalcMaxWidth()
3513 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3515 MData().m_widthMax
= -1;
3516 (void)GetMaxWidth();
3519 wxCoord
wxTextCtrl::GetMaxWidth() const
3521 if ( MData().m_widthMax
== -1 )
3525 // OPT: should we remember the widths of all the lines?
3527 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3528 wxClientDC
dc(self
);
3529 dc
.SetFont(GetFont());
3531 self
->MData().m_widthMax
= 0;
3533 size_t count
= GetLineCount();
3534 for ( size_t n
= 0; n
< count
; n
++ )
3537 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3538 if ( width
> MData().m_widthMax
)
3540 // remember the width and the line which has it
3541 self
->MData().m_widthMax
= width
;
3542 self
->MData().m_lineLongest
= n
;
3547 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3549 return MData().m_widthMax
;
3552 void wxTextCtrl::UpdateScrollbars()
3554 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3556 wxSize size
= GetRealTextArea().GetSize();
3558 // is our height enough to show all items?
3559 wxTextCoord nRows
= GetRowCount();
3560 wxCoord lineHeight
= GetLineHeight();
3561 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3563 // is our width enough to show the longest line?
3564 wxCoord charWidth
, maxWidth
;
3565 bool showScrollbarX
;
3568 charWidth
= GetAverageWidth();
3569 maxWidth
= GetMaxWidth();
3570 showScrollbarX
= maxWidth
> size
.x
;
3572 else // never show the horz scrollbar
3574 // just to suppress compiler warnings about using uninit vars below
3575 charWidth
= maxWidth
= 0;
3577 showScrollbarX
= false;
3580 // calc the scrollbars ranges
3581 int scrollRangeX
= showScrollbarX
3582 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3584 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3586 int scrollRangeXOld
= MData().m_scrollRangeX
,
3587 scrollRangeYOld
= MData().m_scrollRangeY
;
3588 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3591 GetViewStart(&x
, &y
);
3594 // we want to leave the scrollbars at the same position which means
3595 // that x and y have to be adjusted as the number of positions may have
3598 // the number of positions is calculated from knowing that last
3599 // position = range - thumbSize and thumbSize == pageSize which is
3600 // equal to the window width / pixelsPerLine
3601 if ( scrollRangeXOld
)
3603 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3604 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3607 if ( scrollRangeYOld
)
3608 y
*= scrollRangeY
/ scrollRangeYOld
;
3611 SetScrollbars(charWidth
, lineHeight
,
3612 scrollRangeX
, scrollRangeY
,
3614 true /* no refresh */);
3616 if ( scrollRangeXOld
)
3618 const int w
= m_rectText
.width
/ charWidth
;
3619 if ( w
!= scrollRangeXOld
)
3621 x
*= scrollRangeX
- w
;
3622 x
/= scrollRangeXOld
- w
;
3627 MData().m_scrollRangeX
= scrollRangeX
;
3628 MData().m_scrollRangeY
= scrollRangeY
;
3630 // bring the current position in view
3634 MData().m_updateScrollbarX
=
3635 MData().m_updateScrollbarY
= false;
3638 void wxTextCtrl::OnInternalIdle()
3640 // notice that single line text control never has scrollbars
3641 if ( !IsSingleLine() &&
3642 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3646 wxControl::OnInternalIdle();
3649 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3651 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3652 if ( event
.GetOrientation() == wxHORIZONTAL
)
3654 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3658 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3662 // ----------------------------------------------------------------------------
3664 // ----------------------------------------------------------------------------
3666 void wxTextCtrl::RefreshSelection()
3668 if ( HasSelection() )
3670 RefreshTextRange(m_selStart
, m_selEnd
);
3674 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3676 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3677 _T("no lines to refresh") );
3680 // rect.x is already 0
3681 rect
.width
= m_rectText
.width
;
3682 wxCoord h
= GetLineHeight();
3684 wxTextCoord rowFirst
;
3685 if ( lineFirst
< GetNumberOfLines() )
3687 rowFirst
= GetFirstRowOfLine(lineFirst
);
3689 else // lineFirst == GetNumberOfLines()
3691 // lineFirst may be beyond the last line only if we refresh till
3692 // the end, otherwise it's illegal
3693 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3694 _T("invalid line range") );
3696 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3699 rect
.y
= rowFirst
*h
;
3703 // refresh till this line (inclusive)
3704 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3706 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3708 else // lineLast == 0 means to refresh till the end
3710 // FIXME: calc it exactly
3711 rect
.height
= 32000;
3714 RefreshTextRect(rect
);
3717 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3719 wxCHECK_RET( start
!= -1 && end
!= -1,
3720 _T("invalid RefreshTextRange() arguments") );
3722 // accept arguments in any order as it is more conenient for the caller
3723 OrderPositions(start
, end
);
3725 // this is acceptable but we don't do anything in this case
3729 wxTextPos colStart
, lineStart
;
3730 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3732 // the range is entirely beyond the end of the text, nothing to do
3736 wxTextCoord colEnd
, lineEnd
;
3737 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3739 // the range spans beyond the end of text, refresh to the end
3741 lineEnd
= GetNumberOfLines() - 1;
3744 // refresh all lines one by one
3745 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3747 // refresh the first line from the start of the range to the end, the
3748 // intermediate ones entirely and the last one from the beginning to
3749 // the end of the range
3750 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3752 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3754 // intermediate line or the last one but we need to refresh it
3755 // until the end anyhow - do it
3756 posCount
= wxString::npos
;
3760 // refresh just the positions in between the start and the end one
3761 posCount
= colEnd
- posStart
;
3765 RefreshColRange(line
, posStart
, posCount
);
3769 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3773 wxString text
= GetLineText(line
);
3775 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3776 _T("invalid RefreshColRange() parameter") );
3778 RefreshPixelRange(line
,
3779 GetTextWidth(text
.Left((size_t)start
)),
3780 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3783 // this method accepts "logical" coords in the sense that they are coordinates
3784 // in a logical line but it can span several rows if we wrap lines and
3785 // RefreshPixelRange() will then refresh several rows
3786 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3790 // we will use line text only in line wrap case
3794 text
= GetLineText(line
);
3797 // special case: width == 0 means to refresh till the end of line
3800 // refresh till the end of visible line
3801 width
= GetTotalWidth();
3805 // refresh till the end of text
3806 wxCoord widthAll
= GetTextWidth(text
);
3808 // extend width to the end of ROW
3809 width
= widthAll
- widthAll
% width
+ width
;
3812 // no need to refresh beyond the end of line
3815 //else: just refresh the specified part
3817 wxCoord h
= GetLineHeight();
3820 rect
.y
= GetFirstRowOfLine(line
)*h
;
3825 // (1) skip all rows which we don't touch at all
3826 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3827 if ( !WData().IsValidLine(line
) )
3830 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3831 size_t rowLast
= lineData
.GetRowCount(),
3833 while ( (row
< rowLast
) &&
3834 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3840 // (2) now refresh all lines except the last one: note that the first
3841 // line is refreshed from the given start to the end, all the next
3843 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3845 rect
.width
= GetTotalWidth() - rect
.x
;
3846 RefreshTextRect(rect
);
3848 width
-= wLine
- rect
.x
;
3852 wLine
= lineData
.GetRowWidth(row
++);
3855 // (3) the code below will refresh the last line
3860 RefreshTextRect(rect
);
3863 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3866 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3867 rect
.width
= rectClient
.width
;
3868 rect
.height
= rectClient
.height
;
3870 // account for the text area offset
3871 rect
.Offset(m_rectText
.GetPosition());
3873 // don't refresh beyond the text area unless we're refreshing the line wrap
3874 // marks in which case textOnly is false
3877 if ( rect
.GetRight() > m_rectText
.GetRight() )
3879 rect
.SetRight(m_rectText
.GetRight());
3881 if ( rect
.width
<= 0 )
3883 // nothing to refresh
3889 // check the bottom boundary always, even for the line wrap marks
3890 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3892 rect
.SetBottom(m_rectText
.GetBottom());
3894 if ( rect
.height
<= 0 )
3896 // nothing to refresh
3901 // never refresh before the visible rect
3902 if ( rect
.x
< m_rectText
.x
)
3903 rect
.x
= m_rectText
.x
;
3905 if ( rect
.y
< m_rectText
.y
)
3906 rect
.y
= m_rectText
.y
;
3908 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3909 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3911 Refresh(true, &rect
);
3914 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3915 wxTextCoord rowLast
)
3917 if ( WData().m_widthMark
)
3920 rectMarks
.x
= m_rectText
.width
;
3921 rectMarks
.width
= WData().m_widthMark
;
3922 rectMarks
.y
= rowFirst
*GetLineHeight();
3923 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3925 RefreshTextRect(rectMarks
, false /* don't limit to text area */);
3929 // ----------------------------------------------------------------------------
3931 // ----------------------------------------------------------------------------
3933 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3935 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3938 // ----------------------------------------------------------------------------
3939 // client area drawing
3940 // ----------------------------------------------------------------------------
3943 Several remarks about wxTextCtrl redraw logic:
3945 1. only the regions which must be updated are redrawn, this means that we
3946 never Refresh() the entire window but use RefreshPixelRange() and
3947 ScrollWindow() which only refresh small parts of it and iterate over the
3948 update region in our DoDraw()
3950 2. the text displayed on the screen is obtained using GetTextToShow(): it
3951 should be used for all drawing/measuring
3954 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3958 textShown
= wxString(_T('*'), text
.length());
3965 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3967 // debugging trick to see the update rect visually
3969 static int s_countUpdates
= -1;
3970 if ( s_countUpdates
!= -1 )
3972 wxWindowDC
dc(this);
3973 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3974 dc
.SetPen(*wxTRANSPARENT_PEN
);
3975 dc
.DrawRectangle(rectUpdate
);
3977 #endif // WXDEBUG_TEXT
3979 // calculate the range lineStart..lineEnd of lines to redraw
3980 wxTextCoord lineStart
, lineEnd
;
3981 if ( IsSingleLine() )
3988 wxPoint pt
= rectUpdate
.GetPosition();
3989 (void)HitTest(pt
, NULL
, &lineStart
);
3991 pt
.y
+= rectUpdate
.height
;
3992 (void)HitTest(pt
, NULL
, &lineEnd
);
3995 // prepare for drawing
3996 wxCoord hLine
= GetLineHeight();
3998 // these vars will be used for hit testing of the current row
3999 wxCoord y
= rectUpdate
.y
;
4000 const wxCoord x1
= rectUpdate
.x
;
4001 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
4004 rectText
.height
= hLine
;
4005 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
4007 // we want to always start at the top of the line, otherwise if we redraw a
4008 // rect whose top is in the middle of a line, we'd draw this line shifted
4009 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
4011 if ( IsSingleLine() )
4013 rectText
.y
= yClient
;
4015 else // multiline, adjust for scrolling
4017 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
4020 wxRenderer
*renderer
= GetRenderer();
4022 // do draw the invalidated parts of each line: note that we iterate here
4023 // over ROWs, not over LINEs
4024 for ( wxTextCoord line
= lineStart
;
4025 y
< rectUpdate
.y
+ rectUpdate
.height
;
4027 rectText
.y
+= hLine
)
4029 // calculate the update rect in text positions for this line
4030 wxTextCoord colStart
, colEnd
, colRowStart
;
4031 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
4032 &line
, &colStart
, &colEnd
,
4035 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
4037 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
4039 if ( line
== lineEnd
)
4041 // we redrew everything
4045 // the update rect is beyond the end of line, no need to redraw
4046 // anything on this line - but continue with the remaining ones
4050 // for single line controls we may additionally cut off everything
4051 // which is to the right of the last visible position
4052 if ( IsSingleLine() )
4054 // don't show the columns which are scrolled out to the left
4055 if ( colStart
< SData().m_colStart
)
4056 colStart
= SData().m_colStart
;
4058 // colEnd may be less than colStart if colStart was changed by the
4060 if ( colEnd
< colStart
)
4063 // don't draw the chars beyond the rightmost one
4064 if ( SData().m_colLastVisible
== -1 )
4066 // recalculate this rightmost column
4067 UpdateLastVisible();
4070 if ( colStart
> SData().m_colLastVisible
)
4072 // don't bother redrawing something that is beyond the last
4077 if ( colEnd
> SData().m_colLastVisible
)
4079 colEnd
= SData().m_colLastVisible
;
4083 // extract the part of line we need to redraw
4084 wxString textLine
= GetTextToShow(GetLineText(line
));
4085 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4087 // now deal with the selection: only do something if at least part of
4088 // the line is selected
4089 wxTextPos selStart
, selEnd
;
4090 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4092 // and if this part is (at least partly) in the current row
4093 if ( (selStart
<= colEnd
) &&
4094 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4096 // these values are relative to the start of the line while the
4097 // string passed to DrawTextLine() is only part of it, so
4098 // adjust the selection range accordingly
4099 selStart
-= colStart
;
4105 if ( (size_t)selEnd
>= text
.length() )
4106 selEnd
= text
.length();
4110 // reset selStart and selEnd to avoid passing them to
4111 // DrawTextLine() below
4117 // calculate the text coords on screen
4118 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4119 wxCoord ofsStart
= GetTextWidth(
4120 textLine
.Mid(colRowStart
,
4121 colStart
- colRowStart
));
4122 rectText
.x
= m_rectText
.x
+ ofsStart
;
4123 rectText
.width
= GetTextWidth(text
);
4126 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4128 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4129 line
, colStart
, colEnd
);
4133 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4135 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4136 _T("shouldn't be called at all") );
4138 wxRenderer
*renderer
= GetRenderer();
4141 rectMark
.x
= rectUpdate
.x
;
4142 rectMark
.width
= rectUpdate
.width
;
4143 wxCoord yTop
= GetClientAreaOrigin().y
;
4144 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4145 wxCoord hLine
= GetLineHeight();
4146 rectMark
.height
= hLine
;
4148 wxTextCoord line
, rowInLine
;
4151 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4152 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4154 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4156 // we went beyond the end of text
4160 // is this row continued on the next one?
4161 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4163 renderer
->DrawLineWrapMark(dc
, rectMark
);
4168 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4170 // hide the caret while we're redrawing the window and show it after we are
4172 wxCaretSuspend
cs(this);
4175 wxDC
& dc
= renderer
->GetDC();
4176 dc
.SetFont(GetFont());
4177 dc
.SetTextForeground(GetForegroundColour());
4179 // get the intersection of the update region with the text area: note that
4180 // the update region is in window coords and text area is in the client
4181 // ones, so it must be shifted before computing intersection
4182 wxRegion rgnUpdate
= GetUpdateRegion();
4184 wxRect rectTextArea
= GetRealTextArea();
4185 wxPoint pt
= GetClientAreaOrigin();
4186 wxRect rectTextAreaAdjusted
= rectTextArea
;
4187 rectTextAreaAdjusted
.x
+= pt
.x
;
4188 rectTextAreaAdjusted
.y
+= pt
.y
;
4189 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4191 // even though the drawing is already clipped to the update region, we must
4192 // explicitly clip it to the rect we will use as otherwise parts of letters
4193 // might be drawn outside of it (if even a small part of a charater is
4194 // inside, HitTest() will return its column and DrawText() can't draw only
4195 // the part of the character, of course)
4197 // FIXME: is this really a bug in wxMSW?
4198 rectTextArea
.width
--;
4200 dc
.DestroyClippingRegion();
4201 dc
.SetClippingRegion(rectTextArea
);
4203 // adjust for scrolling
4206 // and now refresh the invalidated parts of the window
4207 wxRegionIterator
iter(rgnUpdate
);
4208 for ( ; iter
.HaveRects(); iter
++ )
4210 wxRect r
= iter
.GetRect();
4212 // this is a workaround for wxGTK::wxRegion bug
4214 if ( !r
.width
|| !r
.height
)
4216 // ignore invalid rect
4221 DoDrawTextInRect(dc
, r
);
4224 // now redraw the line wrap marks (if we draw them)
4225 if ( WrapLines() && WData().m_widthMark
)
4227 // this is the rect inside which line wrap marks are drawn
4229 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4230 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4231 rectMarks
.width
= WData().m_widthMark
;
4232 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4234 rgnUpdate
= GetUpdateRegion();
4235 rgnUpdate
.Intersect(rectMarks
);
4237 wxRect rectUpdate
= rgnUpdate
.GetBox();
4238 if ( rectUpdate
.width
&& rectUpdate
.height
)
4240 // the marks are outside previously set clipping region
4241 dc
.DestroyClippingRegion();
4243 DoDrawLineWrapMarks(dc
, rectUpdate
);
4247 // show caret first time only: we must show it after drawing the text or
4248 // the display can be corrupted when it's hidden
4249 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4257 // ----------------------------------------------------------------------------
4259 // ----------------------------------------------------------------------------
4261 bool wxTextCtrl::SetFont(const wxFont
& font
)
4263 if ( !wxControl::SetFont(font
) )
4266 // and refresh everything, of course
4267 InitInsertionPoint();
4270 // update geometry parameters
4272 RecalcFontMetrics();
4273 if ( !IsSingleLine() )
4279 // recreate it, in fact
4287 bool wxTextCtrl::Enable(bool enable
)
4289 if ( !wxTextCtrlBase::Enable(enable
) )
4292 if (FindFocus() == this && GetCaret() &&
4293 ((enable
&& !GetCaret()->IsVisible()) ||
4294 (!enable
&& GetCaret()->IsVisible())))
4300 void wxTextCtrl::CreateCaret()
4306 // FIXME use renderer
4307 caret
= new wxCaret(this, 1, GetLineHeight());
4311 // read only controls don't have the caret
4312 caret
= (wxCaret
*)NULL
;
4315 // SetCaret() will delete the old caret if any
4319 void wxTextCtrl::ShowCaret(bool show
)
4321 wxCaret
*caret
= GetCaret();
4324 // (re)position caret correctly
4325 caret
->Move(GetCaretPosition());
4327 // and show it there
4328 if ((show
&& !caret
->IsVisible()) ||
4329 (!show
&& caret
->IsVisible()))
4334 // ----------------------------------------------------------------------------
4335 // vertical scrolling (multiline only)
4336 // ----------------------------------------------------------------------------
4338 size_t wxTextCtrl::GetLinesPerPage() const
4340 if ( IsSingleLine() )
4343 return GetRealTextArea().height
/ GetLineHeight();
4346 wxTextPos
wxTextCtrl::GetPositionAbove()
4348 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4349 _T("can't move cursor vertically in a single line control") );
4351 // move the cursor up by one ROW not by one LINE: this means that
4352 // we should really use HitTest() and not just go to the same
4353 // position in the previous line
4354 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4355 if ( MData().m_xCaret
== -1 )
4357 // remember the initial cursor abscissa
4358 MData().m_xCaret
= pt
.x
;
4362 // use the remembered abscissa
4363 pt
.x
= MData().m_xCaret
;
4366 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4367 pt
.y
-= GetLineHeight();
4369 wxTextCoord col
, row
;
4370 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4372 // can't move further
4373 return INVALID_POS_VALUE
;
4376 return XYToPosition(col
, row
);
4379 wxTextPos
wxTextCtrl::GetPositionBelow()
4381 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4382 _T("can't move cursor vertically in a single line control") );
4384 // see comments for wxACTION_TEXT_UP
4385 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4386 if ( MData().m_xCaret
== -1 )
4388 // remember the initial cursor abscissa
4389 MData().m_xCaret
= pt
.x
;
4393 // use the remembered abscissa
4394 pt
.x
= MData().m_xCaret
;
4397 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4398 pt
.y
+= GetLineHeight();
4400 wxTextCoord col
, row
;
4401 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4403 // can't go further down
4404 return INVALID_POS_VALUE
;
4407 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4408 // from a longer line to a shorter one, for example (OTOH
4409 // wxTE_HT_BEFORE can never happen)
4410 return XYToPosition(col
, row
);
4413 // ----------------------------------------------------------------------------
4415 // ----------------------------------------------------------------------------
4417 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4419 const wxString
& strArg
)
4421 // has the text changed as result of this action?
4422 bool textChanged
= false;
4424 // the remembered cursor abscissa for multiline text controls is usually
4425 // reset after each user action but for ones which do use it (UP and DOWN
4426 // for example) we shouldn't do it - as indicated by this flag
4427 bool rememberAbscissa
= false;
4429 // the command this action corresponds to or NULL if this action doesn't
4430 // change text at all or can't be undone
4431 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4436 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4441 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4445 else // not selection nor delete action
4447 action
= actionOrig
;
4450 // set newPos to -2 as it can't become equal to it in the assignments below
4451 // (but it can become -1)
4452 wxTextPos newPos
= INVALID_POS_VALUE
;
4454 if ( action
== wxACTION_TEXT_HOME
)
4456 newPos
= m_curPos
- m_curCol
;
4458 else if ( action
== wxACTION_TEXT_END
)
4460 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4462 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4463 (action
== wxACTION_TEXT_FIRST
) ||
4464 (action
== wxACTION_TEXT_LAST
) )
4466 if ( action
== wxACTION_TEXT_FIRST
)
4468 else if ( action
== wxACTION_TEXT_LAST
)
4469 numArg
= GetLastPosition();
4470 //else: numArg already contains the position
4474 else if ( action
== wxACTION_TEXT_UP
)
4476 if ( !IsSingleLine() )
4478 newPos
= GetPositionAbove();
4480 if ( newPos
!= INVALID_POS_VALUE
)
4482 // remember where the cursor original had been
4483 rememberAbscissa
= true;
4487 else if ( action
== wxACTION_TEXT_DOWN
)
4489 if ( !IsSingleLine() )
4491 newPos
= GetPositionBelow();
4493 if ( newPos
!= INVALID_POS_VALUE
)
4495 // remember where the cursor original had been
4496 rememberAbscissa
= true;
4500 else if ( action
== wxACTION_TEXT_LEFT
)
4502 newPos
= m_curPos
- 1;
4504 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4506 newPos
= GetWordStart();
4508 else if ( action
== wxACTION_TEXT_RIGHT
)
4510 newPos
= m_curPos
+ 1;
4512 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4514 newPos
= GetWordEnd();
4516 else if ( action
== wxACTION_TEXT_INSERT
)
4518 if ( IsEditable() && !strArg
.empty() )
4520 // inserting text can be undone
4521 command
= new wxTextCtrlInsertCommand(strArg
);
4526 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4527 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4529 if ( !IsSingleLine() )
4531 size_t count
= GetLinesPerPage();
4532 if ( count
> PAGE_OVERLAP_IN_LINES
)
4534 // pages should overlap slightly to allow the reader to keep
4535 // orientation in the text
4536 count
-= PAGE_OVERLAP_IN_LINES
;
4539 // remember where the cursor original had been
4540 rememberAbscissa
= true;
4542 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4543 for ( size_t line
= 0; line
< count
; line
++ )
4545 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4546 if ( pos
== INVALID_POS_VALUE
)
4548 // can't move further
4552 MoveInsertionPoint(pos
);
4556 // we implement the Unix scrolling model here: cursor will always
4557 // be on the first line after Page Down and on the last one after
4560 // Windows programs usually keep the cursor line offset constant
4561 // but do we really need it?
4565 // find the line such that when it is the first one, the
4566 // current position is in the last line
4568 for ( size_t line
= 0; line
< count
; line
++ )
4570 pos
= GetPositionAbove();
4571 if ( pos
== INVALID_POS_VALUE
)
4574 MoveInsertionPoint(pos
);
4577 MoveInsertionPoint(newPos
);
4579 PositionToLogicalXY(pos
, NULL
, &y
);
4581 else // scrolled down
4583 PositionToLogicalXY(newPos
, NULL
, &y
);
4586 // scroll vertically only
4587 Scroll(wxDefaultCoord
, y
);
4590 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4592 SetSelection(GetWordStart(), GetWordEnd());
4594 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4598 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4600 SetSelection(m_selAnchor
, numArg
);
4602 else if ( action
== wxACTION_TEXT_COPY
)
4606 else if ( action
== wxACTION_TEXT_CUT
)
4611 else if ( action
== wxACTION_TEXT_PASTE
)
4616 else if ( action
== wxACTION_TEXT_UNDO
)
4621 else if ( action
== wxACTION_TEXT_REDO
)
4628 return wxControl::PerformAction(action
, numArg
, strArg
);
4631 if ( newPos
!= INVALID_POS_VALUE
)
4633 // bring the new position into the range
4637 wxTextPos posLast
= GetLastPosition();
4638 if ( newPos
> posLast
)
4643 // if we have the selection, remove just it
4645 if ( HasSelection() )
4652 // otherwise delete everything between current position and
4654 if ( m_curPos
!= newPos
)
4659 else // nothing to delete
4661 // prevent test below from working
4662 from
= INVALID_POS_VALUE
;
4664 // and this is just to silent the compiler warning
4669 if ( from
!= INVALID_POS_VALUE
)
4671 command
= new wxTextCtrlRemoveCommand(from
, to
);
4674 else // cursor movement command
4677 DoSetInsertionPoint(newPos
);
4681 SetSelection(m_selAnchor
, m_curPos
);
4683 else // simple movement
4685 // clear the existing selection
4690 if ( !rememberAbscissa
&& !IsSingleLine() )
4692 MData().m_xCaret
= -1;
4698 // execute and remember it to be able to undo it later
4699 m_cmdProcessor
->Submit(command
);
4701 // undoable commands always change text
4704 else // no undoable command
4706 // m_cmdProcessor->StopCompressing()
4711 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4713 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4714 InitCommandEvent(event
);
4715 GetEventHandler()->ProcessEvent(event
);
4717 // as the text changed...
4718 m_isModified
= true;
4724 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4726 // only process the key events from "simple keys" here
4727 if ( !event
.HasModifiers() )
4729 int keycode
= event
.GetKeyCode();
4731 wxChar unicode
= event
.GetUnicodeKey();
4733 if ( keycode
== WXK_RETURN
)
4735 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4737 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4738 InitCommandEvent(event
);
4739 event
.SetString(GetValue());
4740 GetEventHandler()->ProcessEvent(event
);
4742 else // interpret <Enter> normally: insert new line
4744 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4747 else if ( keycode
< 255 && isprint(keycode
) )
4749 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4751 // skip event.Skip() below
4755 else if (unicode
> 0)
4757 PerformAction(wxACTION_TEXT_INSERT
, -1, unicode
);
4764 // Ctrl-R refreshes the control in debug mode
4765 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4767 #endif // __WXDEBUG__
4773 wxInputHandler
*wxTextCtrl::GetStdInputHandler(wxInputHandler
*handlerDef
)
4775 static wxStdTextCtrlInputHandler
s_handler(handlerDef
);
4780 // ----------------------------------------------------------------------------
4781 // wxStdTextCtrlInputHandler
4782 // ----------------------------------------------------------------------------
4784 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4785 : wxStdInputHandler(inphand
)
4787 m_winCapture
= (wxTextCtrl
*)NULL
;
4791 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4794 wxTextCoord col
, row
;
4795 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4797 wxTextPos pos
= text
->XYToPosition(col
, row
);
4799 // if the point is after the last column we must adjust the position to be
4800 // the last position in the line (unless it is already the last)
4801 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4809 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4810 const wxKeyEvent
& event
,
4813 // we're only interested in key presses
4817 int keycode
= event
.GetKeyCode();
4819 wxControlAction action
;
4821 bool ctrlDown
= event
.ControlDown(),
4822 shiftDown
= event
.ShiftDown();
4825 action
= wxACTION_TEXT_PREFIX_SEL
;
4828 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4829 // treat it first separately
4830 if ( event
.AltDown() )
4832 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4833 action
= wxACTION_TEXT_UNDO
;
4835 else switch ( keycode
)
4839 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4840 : wxACTION_TEXT_HOME
);
4844 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4845 : wxACTION_TEXT_END
);
4850 action
<< wxACTION_TEXT_UP
;
4855 action
<< wxACTION_TEXT_DOWN
;
4859 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4860 : wxACTION_TEXT_LEFT
);
4864 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4865 : wxACTION_TEXT_RIGHT
);
4869 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4870 // to? for now, it's the same as without control
4871 action
<< wxACTION_TEXT_PAGE_DOWN
;
4875 action
<< wxACTION_TEXT_PAGE_UP
;
4881 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4886 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4891 // reset the action as it could be already set to one of the
4893 action
= wxACTION_NONE
;
4900 action
= wxACTION_TEXT_REDO
;
4904 action
= wxACTION_TEXT_COPY
;
4908 action
= wxACTION_TEXT_PASTE
;
4912 action
= wxACTION_TEXT_CUT
;
4916 action
= wxACTION_TEXT_UNDO
;
4922 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4924 consumer
->PerformAction(action
, -1, str
);
4929 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4932 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4933 const wxMouseEvent
& event
)
4935 if ( event
.LeftDown() )
4937 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4939 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4941 m_winCapture
= text
;
4942 m_winCapture
->CaptureMouse();
4946 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4949 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4952 else if ( event
.LeftDClick() )
4954 // select the word the cursor is on
4955 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4957 else if ( event
.LeftUp() )
4961 m_winCapture
->ShowCaret();
4963 m_winCapture
->ReleaseMouse();
4964 m_winCapture
= (wxTextCtrl
*)NULL
;
4968 return wxStdInputHandler::HandleMouse(consumer
, event
);
4971 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4972 const wxMouseEvent
& event
)
4977 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4978 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4981 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4985 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4989 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4990 const wxFocusEvent
& event
)
4992 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4994 // the selection appearance changes depending on whether we have the focus
4995 text
->RefreshSelection();
4997 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4999 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
5004 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
5008 // never refresh entirely
5012 #endif // wxUSE_TEXTCTRL