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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/dfb/dcclient.cpp
3// Purpose: wxWindowDCImpl, wxClientDCImpl and wxPaintDC
4// Author: Vaclav Slavik
5// Created: 2006-08-10
6// Copyright: (c) 2006 REA Elektronik GmbH
7// Licence: wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
10// ===========================================================================
11// declarations
12// ===========================================================================
13
14// ---------------------------------------------------------------------------
15// headers
16// ---------------------------------------------------------------------------
17
18// For compilers that support precompilation, includes "wx.h".
19#include "wx/wxprec.h"
20
21#ifdef __BORLANDC__
22 #pragma hdrstop
23#endif
24
25#ifndef WX_PRECOMP
26 #include "wx/window.h"
27 #include "wx/nonownedwnd.h"
28#endif
29
30#include "wx/dfb/dcclient.h"
31#include "wx/dfb/private.h"
32
33#define TRACE_PAINT "paint"
34
35// ===========================================================================
36// implementation
37// ===========================================================================
38
39//-----------------------------------------------------------------------------
40// helpers
41//-----------------------------------------------------------------------------
42
43// Returns subrect of the window that is not outside of its parent's
44// boundaries ("hidden behind its borders"), recursively:
45static wxRect GetUncoveredWindowArea(wxWindow *win)
46{
47 wxRect r(win->GetSize());
48
49 if ( win->IsTopLevel() )
50 return r;
51
52 wxWindow *parent = win->GetParent();
53 if ( !parent )
54 return r;
55
56 // intersect with parent's uncovered area, after offsetting it into win's
57 // coordinates; this will remove parts of 'r' that are outside of the
58 // parent's area:
59 wxRect rp(GetUncoveredWindowArea(parent));
60
61 // normal windows cannot extend out of its parent's client area:
62 if ( !win->CanBeOutsideClientArea() )
63 rp.Intersect(parent->GetClientRect());
64
65 rp.Offset(-win->GetPosition());
66 rp.Offset(-parent->GetClientAreaOrigin());
67 r.Intersect(rp);
68
69 return r;
70}
71
72// creates a dummy surface that has the same format as the real window's
73// surface, but is not visible and so can be painted on even if the window
74// is hidden
75static
76wxIDirectFBSurfacePtr CreateDummySurface(wxWindow *win, const wxRect *rect)
77{
78 wxLogTrace(TRACE_PAINT, "%p ('%s'): creating dummy DC surface",
79 win, win->GetName().c_str());
80 wxSize size(rect ? rect->GetSize() : win->GetSize());
81
82 // we can't create a surface of 0 size but the size of the window may be 0,
83 // so ensure that we have at least a single pixel to draw on
84 size.IncTo(wxSize(1, 1));
85
86 return win->GetDfbSurface()->CreateCompatible
87 (
88 size,
89 wxIDirectFBSurface::CreateCompatible_NoBackBuffer
90 );
91}
92
93//-----------------------------------------------------------------------------
94// wxWindowDCImpl
95//-----------------------------------------------------------------------------
96
97IMPLEMENT_ABSTRACT_CLASS(wxWindowDCImpl, wxDFBDCImpl)
98
99wxWindowDCImpl::wxWindowDCImpl(wxDC *owner, wxWindow *win)
100 : wxDFBDCImpl(owner)
101{
102 InitForWin(win, NULL);
103}
104
105void wxWindowDCImpl::InitForWin(wxWindow *win, const wxRect *rect)
106{
107 wxCHECK_RET( win, "invalid window" );
108
109 m_window = win;
110
111 // obtain the surface used for painting:
112 wxPoint origin;
113 wxIDirectFBSurfacePtr surface;
114
115 wxRect rectOrig(rect ? *rect : wxRect(win->GetSize()));
116 wxRect r;
117
118 if ( !win->IsShownOnScreen() )
119 {
120 // leave 'r' rectangle empty to indicate the window is not visible,
121 // see below (below "create the surface:") for how is this case handled
122 }
123 else
124 {
125 // compute painting rectangle after clipping if we're in PaintWindow
126 // code, otherwise paint on the entire window:
127 r = rectOrig;
128
129 const wxRegion& updateRegion = win->GetUpdateRegion();
130 if ( win->GetTLW()->IsPainting() && !updateRegion.IsEmpty() )
131 {
132 r.Intersect(updateRegion.AsRect());
133 wxCHECK_RET( !r.IsEmpty(), "invalid painting rectangle" );
134
135 // parent TLW will flip the entire surface when painting is done
136 m_shouldFlip = false;
137 }
138 else
139 {
140 // One of two things happened:
141 // (1) the TLW is not being painted by PaintWindow() now; or
142 // (2) we're drawing on some window other than the one that is
143 // currently painted on by PaintWindow()
144 // In either case, we need to flip the surface when we're done
145 // painting and we don't have to use updateRegion for clipping.
146 // OTOH, if the window is (partially) hidden by being
147 // out of its parent's area, we must clip the surface accordingly.
148 r.Intersect(GetUncoveredWindowArea(win));
149 m_shouldFlip = true; // paint the results immediately
150 }
151 }
152
153 // create the surface:
154 if ( r.IsEmpty() )
155 {
156 // we're painting on invisible window: the changes won't have any
157 // effect, as the window will be repainted anyhow when it is shown,
158 // but we still need a valid DC so that e.g. text extents can be
159 // measured, so let's create a dummy surface that has the same
160 // format as the real one would have and let the code paint on it:
161 surface = CreateDummySurface(win, rect);
162
163 // painting on hidden window has no effect on TLW's surface, don't
164 // waste time flipping the dummy surface:
165 m_shouldFlip = false;
166 }
167 else
168 {
169 m_winRect = r;
170 DFBRectangle dfbrect = { r.x, r.y, r.width, r.height };
171 surface = win->GetDfbSurface()->GetSubSurface(&dfbrect);
172
173 // if the DC was clipped thanks to rectPaint, we must adjust the
174 // origin accordingly; but we do *not* adjust for 'rect', because
175 // rect.GetPosition() has coordinates (0,0) in the DC:
176 origin.x = rectOrig.x - r.x;
177 origin.y = rectOrig.y - r.y;
178
179 // m_shouldFlip was set in the "if" block above this one
180 }
181
182 if ( !surface )
183 return;
184
185 wxLogTrace(TRACE_PAINT,
186 "%p ('%s'): creating DC for area [%i,%i,%i,%i], clipped to [%i,%i,%i,%i], origin [%i,%i]",
187 win, win->GetName().c_str(),
188 rectOrig.x, rectOrig.y, rectOrig.GetRight(), rectOrig.GetBottom(),
189 r.x, r.y, r.GetRight(), r.GetBottom(),
190 origin.x, origin.y);
191
192 DFBInit(surface);
193 SetFont(win->GetFont());
194
195 // offset coordinates to account for subsurface's origin coordinates:
196 SetDeviceOrigin(origin.x, origin.y);
197}
198
199wxWindowDCImpl::~wxWindowDCImpl()
200{
201 wxIDirectFBSurfacePtr surface(GetDirectFBSurface());
202 if ( !surface )
203 return;
204
205 // if no painting was done on the DC, we don't have to flip the surface:
206 if ( !m_isBBoxValid )
207 return;
208
209 if ( m_shouldFlip )
210 {
211 // paint overlays on top of the surface being drawn to by this DC
212 // before showing anything on the screen:
213 GetWindow()->PaintOverlays(m_winRect);
214
215 DFBSurfaceCapabilities caps = DSCAPS_NONE;
216 surface->GetCapabilities(&caps);
217 if ( caps & DSCAPS_DOUBLE )
218 {
219 // FIXME: flip only modified parts of the surface
220 surface->FlipToFront();
221 }
222 // else: the surface is not double-buffered and so cannot be flipped
223 }
224 // else: don't flip the surface, wxTLW will do it when it finishes
225 // painting of its invalidated areas
226}
227
228//-----------------------------------------------------------------------------
229// wxClientDCImpl
230//-----------------------------------------------------------------------------
231
232IMPLEMENT_ABSTRACT_CLASS(wxClientDCImpl, wxWindowDCImpl)
233
234wxClientDCImpl::wxClientDCImpl(wxDC *owner, wxWindow *win)
235 : wxWindowDCImpl(owner, win)
236{
237 wxCHECK_RET( win, "invalid window" );
238
239 wxRect rect = win->GetClientRect();
240 InitForWin(win, &rect);
241}
242
243//-----------------------------------------------------------------------------
244// wxPaintDC
245//-----------------------------------------------------------------------------
246
247IMPLEMENT_ABSTRACT_CLASS(wxPaintDCImpl, wxWindowDCImpl)