]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/dfb/dcclient.cpp | |
3 | // Purpose: wxWindowDCImpl, wxClientDCImpl and wxPaintDC | |
4 | // Author: Vaclav Slavik | |
5 | // Created: 2006-08-10 | |
6 | // Copyright: (c) 2006 REA Elektronik GmbH | |
7 | // Licence: wxWindows licence | |
8 | ///////////////////////////////////////////////////////////////////////////// | |
9 | ||
10 | // =========================================================================== | |
11 | // declarations | |
12 | // =========================================================================== | |
13 | ||
14 | // --------------------------------------------------------------------------- | |
15 | // headers | |
16 | // --------------------------------------------------------------------------- | |
17 | ||
18 | // For compilers that support precompilation, includes "wx.h". | |
19 | #include "wx/wxprec.h" | |
20 | ||
21 | #ifdef __BORLANDC__ | |
22 | #pragma hdrstop | |
23 | #endif | |
24 | ||
25 | #ifndef WX_PRECOMP | |
26 | #include "wx/window.h" | |
27 | #include "wx/nonownedwnd.h" | |
28 | #endif | |
29 | ||
30 | #include "wx/dfb/dcclient.h" | |
31 | #include "wx/dfb/private.h" | |
32 | ||
33 | #define TRACE_PAINT "paint" | |
34 | ||
35 | // =========================================================================== | |
36 | // implementation | |
37 | // =========================================================================== | |
38 | ||
39 | //----------------------------------------------------------------------------- | |
40 | // helpers | |
41 | //----------------------------------------------------------------------------- | |
42 | ||
43 | // Returns subrect of the window that is not outside of its parent's | |
44 | // boundaries ("hidden behind its borders"), recursively: | |
45 | static wxRect GetUncoveredWindowArea(wxWindow *win) | |
46 | { | |
47 | wxRect r(win->GetSize()); | |
48 | ||
49 | if ( win->IsTopLevel() ) | |
50 | return r; | |
51 | ||
52 | wxWindow *parent = win->GetParent(); | |
53 | if ( !parent ) | |
54 | return r; | |
55 | ||
56 | // intersect with parent's uncovered area, after offsetting it into win's | |
57 | // coordinates; this will remove parts of 'r' that are outside of the | |
58 | // parent's area: | |
59 | wxRect rp(GetUncoveredWindowArea(parent)); | |
60 | ||
61 | // normal windows cannot extend out of its parent's client area: | |
62 | if ( !win->CanBeOutsideClientArea() ) | |
63 | rp.Intersect(parent->GetClientRect()); | |
64 | ||
65 | rp.Offset(-win->GetPosition()); | |
66 | rp.Offset(-parent->GetClientAreaOrigin()); | |
67 | r.Intersect(rp); | |
68 | ||
69 | return r; | |
70 | } | |
71 | ||
72 | // creates a dummy surface that has the same format as the real window's | |
73 | // surface, but is not visible and so can be painted on even if the window | |
74 | // is hidden | |
75 | static | |
76 | wxIDirectFBSurfacePtr CreateDummySurface(wxWindow *win, const wxRect *rect) | |
77 | { | |
78 | wxLogTrace(TRACE_PAINT, "%p ('%s'): creating dummy DC surface", | |
79 | win, win->GetName().c_str()); | |
80 | wxSize size(rect ? rect->GetSize() : win->GetSize()); | |
81 | ||
82 | // we can't create a surface of 0 size but the size of the window may be 0, | |
83 | // so ensure that we have at least a single pixel to draw on | |
84 | size.IncTo(wxSize(1, 1)); | |
85 | ||
86 | return win->GetDfbSurface()->CreateCompatible | |
87 | ( | |
88 | size, | |
89 | wxIDirectFBSurface::CreateCompatible_NoBackBuffer | |
90 | ); | |
91 | } | |
92 | ||
93 | //----------------------------------------------------------------------------- | |
94 | // wxWindowDCImpl | |
95 | //----------------------------------------------------------------------------- | |
96 | ||
97 | IMPLEMENT_ABSTRACT_CLASS(wxWindowDCImpl, wxDFBDCImpl) | |
98 | ||
99 | wxWindowDCImpl::wxWindowDCImpl(wxDC *owner, wxWindow *win) | |
100 | : wxDFBDCImpl(owner) | |
101 | { | |
102 | InitForWin(win, NULL); | |
103 | } | |
104 | ||
105 | void wxWindowDCImpl::InitForWin(wxWindow *win, const wxRect *rect) | |
106 | { | |
107 | wxCHECK_RET( win, "invalid window" ); | |
108 | ||
109 | m_window = win; | |
110 | ||
111 | // obtain the surface used for painting: | |
112 | wxPoint origin; | |
113 | wxIDirectFBSurfacePtr surface; | |
114 | ||
115 | wxRect rectOrig(rect ? *rect : wxRect(win->GetSize())); | |
116 | wxRect r; | |
117 | ||
118 | if ( !win->IsShownOnScreen() ) | |
119 | { | |
120 | // leave 'r' rectangle empty to indicate the window is not visible, | |
121 | // see below (below "create the surface:") for how is this case handled | |
122 | } | |
123 | else | |
124 | { | |
125 | // compute painting rectangle after clipping if we're in PaintWindow | |
126 | // code, otherwise paint on the entire window: | |
127 | r = rectOrig; | |
128 | ||
129 | const wxRegion& updateRegion = win->GetUpdateRegion(); | |
130 | if ( win->GetTLW()->IsPainting() && !updateRegion.IsEmpty() ) | |
131 | { | |
132 | r.Intersect(updateRegion.AsRect()); | |
133 | wxCHECK_RET( !r.IsEmpty(), "invalid painting rectangle" ); | |
134 | ||
135 | // parent TLW will flip the entire surface when painting is done | |
136 | m_shouldFlip = false; | |
137 | } | |
138 | else | |
139 | { | |
140 | // One of two things happened: | |
141 | // (1) the TLW is not being painted by PaintWindow() now; or | |
142 | // (2) we're drawing on some window other than the one that is | |
143 | // currently painted on by PaintWindow() | |
144 | // In either case, we need to flip the surface when we're done | |
145 | // painting and we don't have to use updateRegion for clipping. | |
146 | // OTOH, if the window is (partially) hidden by being | |
147 | // out of its parent's area, we must clip the surface accordingly. | |
148 | r.Intersect(GetUncoveredWindowArea(win)); | |
149 | m_shouldFlip = true; // paint the results immediately | |
150 | } | |
151 | } | |
152 | ||
153 | // create the surface: | |
154 | if ( r.IsEmpty() ) | |
155 | { | |
156 | // we're painting on invisible window: the changes won't have any | |
157 | // effect, as the window will be repainted anyhow when it is shown, | |
158 | // but we still need a valid DC so that e.g. text extents can be | |
159 | // measured, so let's create a dummy surface that has the same | |
160 | // format as the real one would have and let the code paint on it: | |
161 | surface = CreateDummySurface(win, rect); | |
162 | ||
163 | // painting on hidden window has no effect on TLW's surface, don't | |
164 | // waste time flipping the dummy surface: | |
165 | m_shouldFlip = false; | |
166 | } | |
167 | else | |
168 | { | |
169 | m_winRect = r; | |
170 | DFBRectangle dfbrect = { r.x, r.y, r.width, r.height }; | |
171 | surface = win->GetDfbSurface()->GetSubSurface(&dfbrect); | |
172 | ||
173 | // if the DC was clipped thanks to rectPaint, we must adjust the | |
174 | // origin accordingly; but we do *not* adjust for 'rect', because | |
175 | // rect.GetPosition() has coordinates (0,0) in the DC: | |
176 | origin.x = rectOrig.x - r.x; | |
177 | origin.y = rectOrig.y - r.y; | |
178 | ||
179 | // m_shouldFlip was set in the "if" block above this one | |
180 | } | |
181 | ||
182 | if ( !surface ) | |
183 | return; | |
184 | ||
185 | wxLogTrace(TRACE_PAINT, | |
186 | "%p ('%s'): creating DC for area [%i,%i,%i,%i], clipped to [%i,%i,%i,%i], origin [%i,%i]", | |
187 | win, win->GetName().c_str(), | |
188 | rectOrig.x, rectOrig.y, rectOrig.GetRight(), rectOrig.GetBottom(), | |
189 | r.x, r.y, r.GetRight(), r.GetBottom(), | |
190 | origin.x, origin.y); | |
191 | ||
192 | DFBInit(surface); | |
193 | SetFont(win->GetFont()); | |
194 | ||
195 | // offset coordinates to account for subsurface's origin coordinates: | |
196 | SetDeviceOrigin(origin.x, origin.y); | |
197 | } | |
198 | ||
199 | wxWindowDCImpl::~wxWindowDCImpl() | |
200 | { | |
201 | wxIDirectFBSurfacePtr surface(GetDirectFBSurface()); | |
202 | if ( !surface ) | |
203 | return; | |
204 | ||
205 | // if no painting was done on the DC, we don't have to flip the surface: | |
206 | if ( !m_isBBoxValid ) | |
207 | return; | |
208 | ||
209 | if ( m_shouldFlip ) | |
210 | { | |
211 | // paint overlays on top of the surface being drawn to by this DC | |
212 | // before showing anything on the screen: | |
213 | GetWindow()->PaintOverlays(m_winRect); | |
214 | ||
215 | DFBSurfaceCapabilities caps = DSCAPS_NONE; | |
216 | surface->GetCapabilities(&caps); | |
217 | if ( caps & DSCAPS_DOUBLE ) | |
218 | { | |
219 | // FIXME: flip only modified parts of the surface | |
220 | surface->FlipToFront(); | |
221 | } | |
222 | // else: the surface is not double-buffered and so cannot be flipped | |
223 | } | |
224 | // else: don't flip the surface, wxTLW will do it when it finishes | |
225 | // painting of its invalidated areas | |
226 | } | |
227 | ||
228 | //----------------------------------------------------------------------------- | |
229 | // wxClientDCImpl | |
230 | //----------------------------------------------------------------------------- | |
231 | ||
232 | IMPLEMENT_ABSTRACT_CLASS(wxClientDCImpl, wxWindowDCImpl) | |
233 | ||
234 | wxClientDCImpl::wxClientDCImpl(wxDC *owner, wxWindow *win) | |
235 | : wxWindowDCImpl(owner, win) | |
236 | { | |
237 | wxCHECK_RET( win, "invalid window" ); | |
238 | ||
239 | wxRect rect = win->GetClientRect(); | |
240 | InitForWin(win, &rect); | |
241 | } | |
242 | ||
243 | //----------------------------------------------------------------------------- | |
244 | // wxPaintDC | |
245 | //----------------------------------------------------------------------------- | |
246 | ||
247 | IMPLEMENT_ABSTRACT_CLASS(wxPaintDCImpl, wxWindowDCImpl) |