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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/persist/window.h
3// Purpose: interface of wxPersistentWindow<>
4// Author: Vadim Zeitlin
5// Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
6// Licence: wxWindows licence
7/////////////////////////////////////////////////////////////////////////////
8
9/**
10 Base class for persistent windows.
11
12 Compared to wxPersistentObject this class does three things:
13 - Most importantly, wxPersistentWindow catches wxWindowDestroyEvent
14 generated when the window is destroyed and saves its properties
15 automatically when it happens.
16 - It implements GetName() using wxWindow::GetName() so that the derived
17 classes don't need to do it.
18 - It adds a convenient wxPersistentWindow::Get() accessor returning the
19 window object of the correct type.
20 */
21template <class T>
22class wxPersistentWindow : public wxPersistentObject
23{
24public:
25 /// The type of the associated window.
26 typedef T WindowType;
27
28 /**
29 Constructor for a persistent window object.
30
31 The constructor uses wxEvtHandler::Connect() to catch
32 wxWindowDestroyEvent generated when the window is destroyed and call
33 wxPersistenceManager::SaveAndUnregister() when this happens. This
34 ensures that the window properties are saved and that this object
35 itself is deleted when the window is.
36 */
37 wxPersistentWindow(WindowType *win);
38
39 WindowType *Get() const { return static_cast<WindowType *>(GetWindow()); }
40 /**
41 Implements the base class pure virtual method using wxWindow::GetName().
42
43 Notice that window names are usually not unique while this function
44 must return a unique (at least among the objects of this type) string.
45 Because of this you need to specify a non-default window name in its
46 constructor when creating it or explicitly call wxWindow::SetName()
47 before saving or restoring persistent properties.
48 */
49 virtual wxString GetName() const;
50};