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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/mousestate.h | |
3 | // Purpose: documentation of wxMouseState | |
4 | // Author: wxWidgets team | |
5 | // Created: 2008-09-19 | |
6 | // Licence: wxWindows licence | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /// Symbolic names for the mouse buttons. | |
10 | enum wxMouseButton | |
11 | { | |
12 | /// Any mouse button, means to check for any button being pressed for | |
13 | /// example. | |
14 | wxMOUSE_BTN_ANY = -1, | |
15 | ||
16 | /// None of the mouse buttons. | |
17 | wxMOUSE_BTN_NONE = 0, | |
18 | ||
19 | /// Left mouse button. | |
20 | wxMOUSE_BTN_LEFT = 1, | |
21 | ||
22 | /// Middle mouse button. | |
23 | wxMOUSE_BTN_MIDDLE = 2, | |
24 | ||
25 | /// Right mouse button. | |
26 | wxMOUSE_BTN_RIGHT = 3, | |
27 | ||
28 | /// First additional mouse button. | |
29 | wxMOUSE_BTN_AUX1 = 4, | |
30 | ||
31 | /// Second additional mouse button. | |
32 | wxMOUSE_BTN_AUX2 = 5, | |
33 | ||
34 | wxMOUSE_BTN_MAX | |
35 | }; | |
36 | ||
37 | ||
38 | /** | |
39 | @class wxMouseState | |
40 | ||
41 | Represents the mouse state. | |
42 | ||
43 | This class is used as a base class by wxMouseEvent and so its methods may | |
44 | be used to obtain information about the mouse state for the mouse events. | |
45 | It also inherits from wxKeyboardState and so carries information about the | |
46 | keyboard state and not only the mouse one. | |
47 | ||
48 | This class is implemented entirely inline in @<wx/mousestate.h@> and thus | |
49 | has no linking requirements. | |
50 | ||
51 | @nolibrary | |
52 | @category{events} | |
53 | ||
54 | @see wxGetMouseState(), wxMouseEvent | |
55 | */ | |
56 | class wxMouseState : public wxKeyboardState | |
57 | { | |
58 | public: | |
59 | /** | |
60 | Default constructor. | |
61 | */ | |
62 | wxMouseState(); | |
63 | ||
64 | /** | |
65 | Returns X coordinate of the physical mouse event position. | |
66 | */ | |
67 | wxCoord GetX() const; | |
68 | ||
69 | /** | |
70 | Returns Y coordinate of the physical mouse event position. | |
71 | */ | |
72 | wxCoord GetY() const; | |
73 | ||
74 | /** | |
75 | Returns the physical mouse position. | |
76 | */ | |
77 | //@{ | |
78 | wxPoint GetPosition() const; | |
79 | void GetPosition(int *x, int *y) const; | |
80 | //@} | |
81 | ||
82 | /** | |
83 | Returns @true if the left mouse button is currently down. | |
84 | */ | |
85 | bool LeftIsDown() const; | |
86 | ||
87 | /** | |
88 | Returns @true if the middle mouse button is currently down. | |
89 | */ | |
90 | bool MiddleIsDown() const; | |
91 | ||
92 | /** | |
93 | Returns @true if the right mouse button is currently down. | |
94 | */ | |
95 | bool RightIsDown() const; | |
96 | ||
97 | /** | |
98 | Returns @true if the first extra button mouse button is currently down. | |
99 | */ | |
100 | bool Aux1IsDown() const; | |
101 | ||
102 | /** | |
103 | Returns @true if the second extra button mouse button is currently down. | |
104 | */ | |
105 | bool Aux2IsDown() const; | |
106 | ||
107 | ||
108 | void SetX(wxCoord x); | |
109 | void SetY(wxCoord y); | |
110 | void SetPosition(wxPoint pos); | |
111 | ||
112 | void SetLeftDown(bool down); | |
113 | void SetMiddleDown(bool down); | |
114 | void SetRightDown(bool down); | |
115 | void SetAux1Down(bool down); | |
116 | void SetAux2Down(bool down); | |
117 | ||
118 | void SetState(const wxMouseState& state); | |
119 | ||
120 | }; | |
121 | ||
122 |