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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: dynlib.h | |
3 | // Purpose: interface of wxDynamicLibrary and wxDynamicLibraryDetails | |
4 | // Author: wxWidgets team | |
5 | // Licence: wxWindows licence | |
6 | ///////////////////////////////////////////////////////////////////////////// | |
7 | ||
8 | /** | |
9 | @class wxDynamicLibraryDetails | |
10 | ||
11 | This class is used for the objects returned by the | |
12 | wxDynamicLibrary::ListLoaded() method and contains the information about a | |
13 | single module loaded into the address space of the current process. A | |
14 | module in this context may be either a dynamic library or the main program | |
15 | itself. | |
16 | ||
17 | @library{wxbase} | |
18 | @category{appmanagement} | |
19 | */ | |
20 | class wxDynamicLibraryDetails | |
21 | { | |
22 | public: | |
23 | /** | |
24 | Retrieves the load address and the size of this module. | |
25 | ||
26 | @param addr | |
27 | The pointer to the location to return load address in, may be | |
28 | @NULL. | |
29 | @param len | |
30 | Pointer to the location to return the size of this module in | |
31 | memory in, may be @NULL. | |
32 | ||
33 | @return @true if the load address and module size were retrieved, | |
34 | @false if this information is not available. | |
35 | */ | |
36 | bool GetAddress(void* addr, size_t* len) const; | |
37 | ||
38 | /** | |
39 | Returns the base name of this module, e.g.\ @c "kernel32.dll" or | |
40 | @c "libc-2.3.2.so". | |
41 | */ | |
42 | wxString GetName() const; | |
43 | ||
44 | /** | |
45 | Returns the full path of this module if available, e.g.\ @c "c:\windows\system32\kernel32.dll" | |
46 | or @c "/lib/libc-2.3.2.so". | |
47 | */ | |
48 | wxString GetPath() const; | |
49 | ||
50 | /** | |
51 | Returns the version of this module, e.g.\ @c "5.2.3790.0" or @c "2.3.2". | |
52 | The returned string is empty if the version information is not | |
53 | available. | |
54 | */ | |
55 | wxString GetVersion() const; | |
56 | }; | |
57 | ||
58 | ||
59 | ||
60 | /** | |
61 | Dynamic library category used with wxDynamicLibrary::CanonicalizeName(). | |
62 | */ | |
63 | enum wxDynamicLibraryCategory | |
64 | { | |
65 | wxDL_LIBRARY, ///< Standard library. | |
66 | wxDL_MODULE ///< Loadable module/plugin. | |
67 | }; | |
68 | ||
69 | /** | |
70 | Dynamic library plugin category used with | |
71 | wxDynamicLibrary::CanonicalizePluginName(). | |
72 | */ | |
73 | enum wxPluginCategory | |
74 | { | |
75 | wxDL_PLUGIN_GUI, ///< Plugin that uses GUI classes. | |
76 | wxDL_PLUGIN_BASE ///< wxBase-only plugin. | |
77 | }; | |
78 | ||
79 | /** | |
80 | @class wxDynamicLibrary | |
81 | ||
82 | wxDynamicLibrary is a class representing dynamically loadable library | |
83 | (Windows DLL, shared library under Unix etc). Just create an object of | |
84 | this class to load a library and don't worry about unloading it -- it will | |
85 | be done in the objects destructor automatically. | |
86 | ||
87 | The following flags can be used with wxDynamicLibrary() or Load(): | |
88 | ||
89 | @beginStyleTable | |
90 | @style{wxDL_LAZY} | |
91 | Equivalent of RTLD_LAZY under Unix, ignored elsewhere. | |
92 | @style{wxDL_NOW} | |
93 | Equivalent of RTLD_NOW under Unix, ignored elsewhere. | |
94 | @style{wxDL_GLOBAL} | |
95 | Equivalent of RTLD_GLOBAL under Unix, ignored elsewhere. | |
96 | @style{wxDL_VERBATIM} | |
97 | Don't try to append the appropriate extension to the library name | |
98 | (this is done by default). | |
99 | @style{wxDL_DEFAULT} | |
100 | Default flags, same as wxDL_NOW currently. | |
101 | @style{wxDL_QUIET} | |
102 | Don't log an error message if the library couldn't be loaded. | |
103 | @endStyleTable | |
104 | ||
105 | @library{wxbase} | |
106 | @category{appmanagement} | |
107 | */ | |
108 | class wxDynamicLibrary | |
109 | { | |
110 | public: | |
111 | /** | |
112 | Default constructor. | |
113 | */ | |
114 | wxDynamicLibrary(); | |
115 | /** | |
116 | Constructor. Calls Load() with the given @a name. | |
117 | */ | |
118 | wxDynamicLibrary(const wxString& name, int flags = wxDL_DEFAULT); | |
119 | ||
120 | /** | |
121 | Returns the platform-specific full name for the library called @a name. | |
122 | E.g. it adds a @c ".dll" extension under Windows and @c "lib" prefix | |
123 | and @c ".so", @c ".sl" or @c ".dylib" extension under Unix. | |
124 | ||
125 | @see CanonicalizePluginName() | |
126 | */ | |
127 | static wxString CanonicalizeName(const wxString& name, | |
128 | wxDynamicLibraryCategory cat = wxDL_LIBRARY); | |
129 | ||
130 | /** | |
131 | This function does the same thing as CanonicalizeName() but for | |
132 | wxWidgets plugins. The only difference is that compiler and version | |
133 | information are added to the name to ensure that the plugin which is | |
134 | going to be loaded will be compatible with the main program. | |
135 | */ | |
136 | static wxString CanonicalizePluginName(const wxString& name, | |
137 | wxPluginCategory cat = wxDL_PLUGIN_GUI); | |
138 | ||
139 | /** | |
140 | Detaches this object from its library handle, i.e.\ the object will not | |
141 | unload the library any longer in its destructor but it is now the | |
142 | callers responsibility to do this using Unload(). | |
143 | */ | |
144 | wxDllType Detach(); | |
145 | ||
146 | /** | |
147 | Return a valid handle for the main program itself or @NULL if symbols | |
148 | from the main program can't be loaded on this platform. | |
149 | */ | |
150 | static wxDllType GetProgramHandle(); | |
151 | ||
152 | /** | |
153 | Returns pointer to symbol @a name in the library or @NULL if the | |
154 | library contains no such symbol. | |
155 | ||
156 | @see wxDYNLIB_FUNCTION() | |
157 | */ | |
158 | void* GetSymbol(const wxString& name, bool* success = 0) const; | |
159 | ||
160 | /** | |
161 | This function is available only under Windows as it is only useful when | |
162 | dynamically loading symbols from standard Windows DLLs. Such functions | |
163 | have either @c 'A' (in ANSI build) or @c 'W' (in Unicode, or wide | |
164 | character build) suffix if they take string parameters. Using this | |
165 | function, you can use just the base name of the function and the | |
166 | correct suffix is appended automatically depending on the current | |
167 | build. Otherwise, this method is identical to GetSymbol(). | |
168 | ||
169 | @onlyfor{wxmsw} | |
170 | */ | |
171 | void* GetSymbolAorW(const wxString& name) const; | |
172 | ||
173 | /** | |
174 | Returns @true if the symbol with the given @a name is present in the | |
175 | dynamic library, @false otherwise. Unlike GetSymbol(), this function | |
176 | doesn't log an error message if the symbol is not found. | |
177 | ||
178 | @since 2.5.4 | |
179 | */ | |
180 | bool HasSymbol(const wxString& name) const; | |
181 | ||
182 | /** | |
183 | Returns @true if the library was successfully loaded, @false otherwise. | |
184 | */ | |
185 | bool IsLoaded() const; | |
186 | ||
187 | /** | |
188 | This static method returns a wxArray containing the details of all | |
189 | modules loaded into the address space of the current project. The array | |
190 | elements are objects of the type: wxDynamicLibraryDetails. The array | |
191 | will be empty if an error occurred. | |
192 | ||
193 | This method is currently implemented only under Win32 and Linux and is | |
194 | useful mostly for diagnostics purposes. | |
195 | */ | |
196 | static wxDynamicLibraryDetailsArray ListLoaded(); | |
197 | ||
198 | /** | |
199 | Loads DLL with the given @a name into memory. The @a flags argument can | |
200 | be a combination of the styles outlined in the class description. | |
201 | ||
202 | Returns @true if the library was successfully loaded, @false otherwise. | |
203 | */ | |
204 | bool Load(const wxString& name, int flags = wxDL_DEFAULT); | |
205 | ||
206 | /** | |
207 | Unloads the library from memory. wxDynamicLibrary object automatically | |
208 | calls this method from its destructor if it had been successfully | |
209 | loaded. | |
210 | */ | |
211 | void Unload(); | |
212 | /** | |
213 | Unloads the library from memory. wxDynamicLibrary object automatically | |
214 | calls this method from its destructor if it had been successfully | |
215 | loaded. | |
216 | ||
217 | This version of Unload() is only used if you need to keep the library | |
218 | in memory during a longer period of time than the scope of the | |
219 | wxDynamicLibrary object. In this case you may call Detach() and store | |
220 | the handle somewhere and call this static method later to unload it. | |
221 | */ | |
222 | static void Unload(wxDllType handle); | |
223 | }; | |
224 | ||
225 | ||
226 | ||
227 | // ============================================================================ | |
228 | // Global functions/macros | |
229 | // ============================================================================ | |
230 | ||
231 | /** @addtogroup group_funcmacro_misc */ | |
232 | //@{ | |
233 | ||
234 | /** | |
235 | When loading a function from a DLL you always have to cast the returned | |
236 | <tt>void *</tt> pointer to the correct type and, even more annoyingly, you | |
237 | have to repeat this type twice if you want to declare and define a function | |
238 | pointer all in one line. | |
239 | ||
240 | This macro makes this slightly less painful by allowing you to specify the | |
241 | type only once, as the first parameter, and creating a variable of this | |
242 | type named after the function but with @c pfn prefix and initialized with | |
243 | the function @a name from the wxDynamicLibrary @a dynlib. | |
244 | ||
245 | @param type | |
246 | The type of the function. | |
247 | @param name | |
248 | The name of the function to load, not a string (without quotes, it is | |
249 | quoted automatically by the macro). | |
250 | @param dynlib | |
251 | The library to load the function from. | |
252 | ||
253 | @header{wx/dynlib.h} | |
254 | */ | |
255 | #define wxDYNLIB_FUNCTION(type, name, dynlib) | |
256 | ||
257 | //@} | |
258 |