]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/thread.h | |
3 | // Purpose: Thread API | |
4 | // Author: Guilhem Lavaux | |
5 | // Modified by: Vadim Zeitlin (modifications partly inspired by omnithreads | |
6 | // package from Olivetti & Oracle Research Laboratory) | |
7 | // Created: 04/13/98 | |
8 | // Copyright: (c) Guilhem Lavaux | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_THREAD_H_ | |
13 | #define _WX_THREAD_H_ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | // get the value of wxUSE_THREADS configuration flag | |
20 | #include "wx/defs.h" | |
21 | ||
22 | #if wxUSE_THREADS | |
23 | ||
24 | // ---------------------------------------------------------------------------- | |
25 | // constants | |
26 | // ---------------------------------------------------------------------------- | |
27 | ||
28 | enum wxMutexError | |
29 | { | |
30 | wxMUTEX_NO_ERROR = 0, // operation completed successfully | |
31 | wxMUTEX_INVALID, // mutex hasn't been initialized | |
32 | wxMUTEX_DEAD_LOCK, // mutex is already locked by the calling thread | |
33 | wxMUTEX_BUSY, // mutex is already locked by another thread | |
34 | wxMUTEX_UNLOCKED, // attempt to unlock a mutex which is not locked | |
35 | wxMUTEX_TIMEOUT, // LockTimeout() has timed out | |
36 | wxMUTEX_MISC_ERROR // any other error | |
37 | }; | |
38 | ||
39 | enum wxCondError | |
40 | { | |
41 | wxCOND_NO_ERROR = 0, | |
42 | wxCOND_INVALID, | |
43 | wxCOND_TIMEOUT, // WaitTimeout() has timed out | |
44 | wxCOND_MISC_ERROR | |
45 | }; | |
46 | ||
47 | enum wxSemaError | |
48 | { | |
49 | wxSEMA_NO_ERROR = 0, | |
50 | wxSEMA_INVALID, // semaphore hasn't been initialized successfully | |
51 | wxSEMA_BUSY, // returned by TryWait() if Wait() would block | |
52 | wxSEMA_TIMEOUT, // returned by WaitTimeout() | |
53 | wxSEMA_OVERFLOW, // Post() would increase counter past the max | |
54 | wxSEMA_MISC_ERROR | |
55 | }; | |
56 | ||
57 | enum wxThreadError | |
58 | { | |
59 | wxTHREAD_NO_ERROR = 0, // No error | |
60 | wxTHREAD_NO_RESOURCE, // No resource left to create a new thread | |
61 | wxTHREAD_RUNNING, // The thread is already running | |
62 | wxTHREAD_NOT_RUNNING, // The thread isn't running | |
63 | wxTHREAD_KILLED, // Thread we waited for had to be killed | |
64 | wxTHREAD_MISC_ERROR // Some other error | |
65 | }; | |
66 | ||
67 | enum wxThreadKind | |
68 | { | |
69 | wxTHREAD_DETACHED, | |
70 | wxTHREAD_JOINABLE | |
71 | }; | |
72 | ||
73 | enum wxThreadWait | |
74 | { | |
75 | wxTHREAD_WAIT_BLOCK, | |
76 | wxTHREAD_WAIT_YIELD, // process events while waiting; MSW only | |
77 | ||
78 | // For compatibility reasons we use wxTHREAD_WAIT_YIELD by default as this | |
79 | // was the default behaviour of wxMSW 2.8 but it should be avoided as it's | |
80 | // dangerous and not portable. | |
81 | #if WXWIN_COMPATIBILITY_2_8 | |
82 | wxTHREAD_WAIT_DEFAULT = wxTHREAD_WAIT_YIELD | |
83 | #else | |
84 | wxTHREAD_WAIT_DEFAULT = wxTHREAD_WAIT_BLOCK | |
85 | #endif | |
86 | }; | |
87 | ||
88 | // Obsolete synonyms for wxPRIORITY_XXX for backwards compatibility-only | |
89 | enum | |
90 | { | |
91 | WXTHREAD_MIN_PRIORITY = wxPRIORITY_MIN, | |
92 | WXTHREAD_DEFAULT_PRIORITY = wxPRIORITY_DEFAULT, | |
93 | WXTHREAD_MAX_PRIORITY = wxPRIORITY_MAX | |
94 | }; | |
95 | ||
96 | // There are 2 types of mutexes: normal mutexes and recursive ones. The attempt | |
97 | // to lock a normal mutex by a thread which already owns it results in | |
98 | // undefined behaviour (it always works under Windows, it will almost always | |
99 | // result in a deadlock under Unix). Locking a recursive mutex in such | |
100 | // situation always succeeds and it must be unlocked as many times as it has | |
101 | // been locked. | |
102 | // | |
103 | // However recursive mutexes have several important drawbacks: first, in the | |
104 | // POSIX implementation, they're less efficient. Second, and more importantly, | |
105 | // they CAN NOT BE USED WITH CONDITION VARIABLES under Unix! Using them with | |
106 | // wxCondition will work under Windows and some Unices (notably Linux) but will | |
107 | // deadlock under other Unix versions (e.g. Solaris). As it might be difficult | |
108 | // to ensure that a recursive mutex is not used with wxCondition, it is a good | |
109 | // idea to avoid using recursive mutexes at all. Also, the last problem with | |
110 | // them is that some (older) Unix versions don't support this at all -- which | |
111 | // results in a configure warning when building and a deadlock when using them. | |
112 | enum wxMutexType | |
113 | { | |
114 | // normal mutex: try to always use this one | |
115 | wxMUTEX_DEFAULT, | |
116 | ||
117 | // recursive mutex: don't use these ones with wxCondition | |
118 | wxMUTEX_RECURSIVE | |
119 | }; | |
120 | ||
121 | // forward declarations | |
122 | class WXDLLIMPEXP_FWD_BASE wxThreadHelper; | |
123 | class WXDLLIMPEXP_FWD_BASE wxConditionInternal; | |
124 | class WXDLLIMPEXP_FWD_BASE wxMutexInternal; | |
125 | class WXDLLIMPEXP_FWD_BASE wxSemaphoreInternal; | |
126 | class WXDLLIMPEXP_FWD_BASE wxThreadInternal; | |
127 | ||
128 | // ---------------------------------------------------------------------------- | |
129 | // A mutex object is a synchronization object whose state is set to signaled | |
130 | // when it is not owned by any thread, and nonsignaled when it is owned. Its | |
131 | // name comes from its usefulness in coordinating mutually-exclusive access to | |
132 | // a shared resource. Only one thread at a time can own a mutex object. | |
133 | // ---------------------------------------------------------------------------- | |
134 | ||
135 | // you should consider wxMutexLocker whenever possible instead of directly | |
136 | // working with wxMutex class - it is safer | |
137 | class WXDLLIMPEXP_BASE wxMutex | |
138 | { | |
139 | public: | |
140 | // constructor & destructor | |
141 | // ------------------------ | |
142 | ||
143 | // create either default (always safe) or recursive mutex | |
144 | wxMutex(wxMutexType mutexType = wxMUTEX_DEFAULT); | |
145 | ||
146 | // destroys the mutex kernel object | |
147 | ~wxMutex(); | |
148 | ||
149 | // test if the mutex has been created successfully | |
150 | bool IsOk() const; | |
151 | ||
152 | // mutex operations | |
153 | // ---------------- | |
154 | ||
155 | // Lock the mutex, blocking on it until it is unlocked by the other thread. | |
156 | // The result of locking a mutex already locked by the current thread | |
157 | // depend on the mutex type. | |
158 | // | |
159 | // The caller must call Unlock() later if Lock() returned wxMUTEX_NO_ERROR. | |
160 | wxMutexError Lock(); | |
161 | ||
162 | // Same as Lock() but return wxMUTEX_TIMEOUT if the mutex can't be locked | |
163 | // during the given number of milliseconds | |
164 | wxMutexError LockTimeout(unsigned long ms); | |
165 | ||
166 | // Try to lock the mutex: if it is currently locked, return immediately | |
167 | // with an error. Otherwise the caller must call Unlock(). | |
168 | wxMutexError TryLock(); | |
169 | ||
170 | // Unlock the mutex. It is an error to unlock an already unlocked mutex | |
171 | wxMutexError Unlock(); | |
172 | ||
173 | protected: | |
174 | wxMutexInternal *m_internal; | |
175 | ||
176 | friend class wxConditionInternal; | |
177 | ||
178 | wxDECLARE_NO_COPY_CLASS(wxMutex); | |
179 | }; | |
180 | ||
181 | // a helper class which locks the mutex in the ctor and unlocks it in the dtor: | |
182 | // this ensures that mutex is always unlocked, even if the function returns or | |
183 | // throws an exception before it reaches the end | |
184 | class WXDLLIMPEXP_BASE wxMutexLocker | |
185 | { | |
186 | public: | |
187 | // lock the mutex in the ctor | |
188 | wxMutexLocker(wxMutex& mutex) | |
189 | : m_isOk(false), m_mutex(mutex) | |
190 | { m_isOk = ( m_mutex.Lock() == wxMUTEX_NO_ERROR ); } | |
191 | ||
192 | // returns true if mutex was successfully locked in ctor | |
193 | bool IsOk() const | |
194 | { return m_isOk; } | |
195 | ||
196 | // unlock the mutex in dtor | |
197 | ~wxMutexLocker() | |
198 | { if ( IsOk() ) m_mutex.Unlock(); } | |
199 | ||
200 | private: | |
201 | // no assignment operator nor copy ctor | |
202 | wxMutexLocker(const wxMutexLocker&); | |
203 | wxMutexLocker& operator=(const wxMutexLocker&); | |
204 | ||
205 | bool m_isOk; | |
206 | wxMutex& m_mutex; | |
207 | }; | |
208 | ||
209 | // ---------------------------------------------------------------------------- | |
210 | // Critical section: this is the same as mutex but is only visible to the | |
211 | // threads of the same process. For the platforms which don't have native | |
212 | // support for critical sections, they're implemented entirely in terms of | |
213 | // mutexes. | |
214 | // | |
215 | // NB: wxCriticalSection object does not allocate any memory in its ctor | |
216 | // which makes it possible to have static globals of this class | |
217 | // ---------------------------------------------------------------------------- | |
218 | ||
219 | // in order to avoid any overhead under platforms where critical sections are | |
220 | // just mutexes make all wxCriticalSection class functions inline | |
221 | #if !defined(__WINDOWS__) | |
222 | #define wxCRITSECT_IS_MUTEX 1 | |
223 | ||
224 | #define wxCRITSECT_INLINE WXEXPORT inline | |
225 | #else // MSW | |
226 | #define wxCRITSECT_IS_MUTEX 0 | |
227 | ||
228 | #define wxCRITSECT_INLINE | |
229 | #endif // MSW/!MSW | |
230 | ||
231 | enum wxCriticalSectionType | |
232 | { | |
233 | // recursive critical section | |
234 | wxCRITSEC_DEFAULT, | |
235 | ||
236 | // non-recursive critical section | |
237 | wxCRITSEC_NON_RECURSIVE | |
238 | }; | |
239 | ||
240 | // you should consider wxCriticalSectionLocker whenever possible instead of | |
241 | // directly working with wxCriticalSection class - it is safer | |
242 | class WXDLLIMPEXP_BASE wxCriticalSection | |
243 | { | |
244 | public: | |
245 | // ctor & dtor | |
246 | wxCRITSECT_INLINE wxCriticalSection( wxCriticalSectionType critSecType = wxCRITSEC_DEFAULT ); | |
247 | wxCRITSECT_INLINE ~wxCriticalSection(); | |
248 | // enter the section (the same as locking a mutex) | |
249 | wxCRITSECT_INLINE void Enter(); | |
250 | ||
251 | // try to enter the section (the same as trying to lock a mutex) | |
252 | wxCRITSECT_INLINE bool TryEnter(); | |
253 | ||
254 | // leave the critical section (same as unlocking a mutex) | |
255 | wxCRITSECT_INLINE void Leave(); | |
256 | ||
257 | private: | |
258 | #if wxCRITSECT_IS_MUTEX | |
259 | wxMutex m_mutex; | |
260 | #elif defined(__WINDOWS__) | |
261 | // we can't allocate any memory in the ctor, so use placement new - | |
262 | // unfortunately, we have to hardcode the sizeof() here because we can't | |
263 | // include windows.h from this public header and we also have to use the | |
264 | // union to force the correct (i.e. maximal) alignment | |
265 | // | |
266 | // if CRITICAL_SECTION size changes in Windows, you'll get an assert from | |
267 | // thread.cpp and will need to increase the buffer size | |
268 | #ifdef __WIN64__ | |
269 | typedef char wxCritSectBuffer[40]; | |
270 | #else // __WIN32__ | |
271 | typedef char wxCritSectBuffer[24]; | |
272 | #endif | |
273 | union | |
274 | { | |
275 | unsigned long m_dummy1; | |
276 | void *m_dummy2; | |
277 | ||
278 | wxCritSectBuffer m_buffer; | |
279 | }; | |
280 | #endif // Unix&OS2/Win32 | |
281 | ||
282 | wxDECLARE_NO_COPY_CLASS(wxCriticalSection); | |
283 | }; | |
284 | ||
285 | #if wxCRITSECT_IS_MUTEX | |
286 | // implement wxCriticalSection using mutexes | |
287 | inline wxCriticalSection::wxCriticalSection( wxCriticalSectionType critSecType ) | |
288 | : m_mutex( critSecType == wxCRITSEC_DEFAULT ? wxMUTEX_RECURSIVE : wxMUTEX_DEFAULT ) { } | |
289 | inline wxCriticalSection::~wxCriticalSection() { } | |
290 | ||
291 | inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); } | |
292 | inline bool wxCriticalSection::TryEnter() { return m_mutex.TryLock() == wxMUTEX_NO_ERROR; } | |
293 | inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); } | |
294 | #endif // wxCRITSECT_IS_MUTEX | |
295 | ||
296 | #undef wxCRITSECT_INLINE | |
297 | #undef wxCRITSECT_IS_MUTEX | |
298 | ||
299 | // wxCriticalSectionLocker is the same to critical sections as wxMutexLocker is | |
300 | // to mutexes | |
301 | class WXDLLIMPEXP_BASE wxCriticalSectionLocker | |
302 | { | |
303 | public: | |
304 | wxCriticalSectionLocker(wxCriticalSection& cs) | |
305 | : m_critsect(cs) | |
306 | { | |
307 | m_critsect.Enter(); | |
308 | } | |
309 | ||
310 | ~wxCriticalSectionLocker() | |
311 | { | |
312 | m_critsect.Leave(); | |
313 | } | |
314 | ||
315 | private: | |
316 | wxCriticalSection& m_critsect; | |
317 | ||
318 | wxDECLARE_NO_COPY_CLASS(wxCriticalSectionLocker); | |
319 | }; | |
320 | ||
321 | // ---------------------------------------------------------------------------- | |
322 | // wxCondition models a POSIX condition variable which allows one (or more) | |
323 | // thread(s) to wait until some condition is fulfilled | |
324 | // ---------------------------------------------------------------------------- | |
325 | ||
326 | class WXDLLIMPEXP_BASE wxCondition | |
327 | { | |
328 | public: | |
329 | // Each wxCondition object is associated with a (single) wxMutex object. | |
330 | // The mutex object MUST be locked before calling Wait() | |
331 | wxCondition(wxMutex& mutex); | |
332 | ||
333 | // dtor is not virtual, don't use this class polymorphically | |
334 | ~wxCondition(); | |
335 | ||
336 | // return true if the condition has been created successfully | |
337 | bool IsOk() const; | |
338 | ||
339 | // NB: the associated mutex MUST be locked beforehand by the calling thread | |
340 | // | |
341 | // it atomically releases the lock on the associated mutex | |
342 | // and starts waiting to be woken up by a Signal()/Broadcast() | |
343 | // once its signaled, then it will wait until it can reacquire | |
344 | // the lock on the associated mutex object, before returning. | |
345 | wxCondError Wait(); | |
346 | ||
347 | // std::condition_variable-like variant that evaluates the associated condition | |
348 | template<typename Functor> | |
349 | wxCondError Wait(const Functor& predicate) | |
350 | { | |
351 | while ( !predicate() ) | |
352 | { | |
353 | wxCondError e = Wait(); | |
354 | if ( e != wxCOND_NO_ERROR ) | |
355 | return e; | |
356 | } | |
357 | return wxCOND_NO_ERROR; | |
358 | } | |
359 | ||
360 | // exactly as Wait() except that it may also return if the specified | |
361 | // timeout elapses even if the condition hasn't been signalled: in this | |
362 | // case, the return value is wxCOND_TIMEOUT, otherwise (i.e. in case of a | |
363 | // normal return) it is wxCOND_NO_ERROR. | |
364 | // | |
365 | // the timeout parameter specifies an interval that needs to be waited for | |
366 | // in milliseconds | |
367 | wxCondError WaitTimeout(unsigned long milliseconds); | |
368 | ||
369 | // NB: the associated mutex may or may not be locked by the calling thread | |
370 | // | |
371 | // this method unblocks one thread if any are blocking on the condition. | |
372 | // if no thread is blocking in Wait(), then the signal is NOT remembered | |
373 | // The thread which was blocking on Wait() will then reacquire the lock | |
374 | // on the associated mutex object before returning | |
375 | wxCondError Signal(); | |
376 | ||
377 | // NB: the associated mutex may or may not be locked by the calling thread | |
378 | // | |
379 | // this method unblocks all threads if any are blocking on the condition. | |
380 | // if no thread is blocking in Wait(), then the signal is NOT remembered | |
381 | // The threads which were blocking on Wait() will then reacquire the lock | |
382 | // on the associated mutex object before returning. | |
383 | wxCondError Broadcast(); | |
384 | ||
385 | ||
386 | #if WXWIN_COMPATIBILITY_2_6 | |
387 | // deprecated version, don't use | |
388 | wxDEPRECATED( bool Wait(unsigned long milliseconds) ); | |
389 | #endif // WXWIN_COMPATIBILITY_2_6 | |
390 | ||
391 | private: | |
392 | wxConditionInternal *m_internal; | |
393 | ||
394 | wxDECLARE_NO_COPY_CLASS(wxCondition); | |
395 | }; | |
396 | ||
397 | #if WXWIN_COMPATIBILITY_2_6 | |
398 | inline bool wxCondition::Wait(unsigned long milliseconds) | |
399 | { return WaitTimeout(milliseconds) == wxCOND_NO_ERROR; } | |
400 | #endif // WXWIN_COMPATIBILITY_2_6 | |
401 | ||
402 | // ---------------------------------------------------------------------------- | |
403 | // wxSemaphore: a counter limiting the number of threads concurrently accessing | |
404 | // a shared resource | |
405 | // ---------------------------------------------------------------------------- | |
406 | ||
407 | class WXDLLIMPEXP_BASE wxSemaphore | |
408 | { | |
409 | public: | |
410 | // specifying a maxcount of 0 actually makes wxSemaphore behave as if there | |
411 | // is no upper limit, if maxcount is 1 the semaphore behaves as a mutex | |
412 | wxSemaphore( int initialcount = 0, int maxcount = 0 ); | |
413 | ||
414 | // dtor is not virtual, don't use this class polymorphically | |
415 | ~wxSemaphore(); | |
416 | ||
417 | // return true if the semaphore has been created successfully | |
418 | bool IsOk() const; | |
419 | ||
420 | // wait indefinitely, until the semaphore count goes beyond 0 | |
421 | // and then decrement it and return (this method might have been called | |
422 | // Acquire()) | |
423 | wxSemaError Wait(); | |
424 | ||
425 | // same as Wait(), but does not block, returns wxSEMA_NO_ERROR if | |
426 | // successful and wxSEMA_BUSY if the count is currently zero | |
427 | wxSemaError TryWait(); | |
428 | ||
429 | // same as Wait(), but as a timeout limit, returns wxSEMA_NO_ERROR if the | |
430 | // semaphore was acquired and wxSEMA_TIMEOUT if the timeout has elapsed | |
431 | wxSemaError WaitTimeout(unsigned long milliseconds); | |
432 | ||
433 | // increments the semaphore count and signals one of the waiting threads | |
434 | wxSemaError Post(); | |
435 | ||
436 | private: | |
437 | wxSemaphoreInternal *m_internal; | |
438 | ||
439 | wxDECLARE_NO_COPY_CLASS(wxSemaphore); | |
440 | }; | |
441 | ||
442 | // ---------------------------------------------------------------------------- | |
443 | // wxThread: class encapsulating a thread of execution | |
444 | // ---------------------------------------------------------------------------- | |
445 | ||
446 | // there are two different kinds of threads: joinable and detached (default) | |
447 | // ones. Only joinable threads can return a return code and only detached | |
448 | // threads auto-delete themselves - the user should delete the joinable | |
449 | // threads manually. | |
450 | ||
451 | // NB: in the function descriptions the words "this thread" mean the thread | |
452 | // created by the wxThread object while "main thread" is the thread created | |
453 | // during the process initialization (a.k.a. the GUI thread) | |
454 | ||
455 | // On VMS thread pointers are 64 bits (also needed for other systems??? | |
456 | #ifdef __VMS | |
457 | typedef unsigned long long wxThreadIdType; | |
458 | #else | |
459 | typedef unsigned long wxThreadIdType; | |
460 | #endif | |
461 | ||
462 | class WXDLLIMPEXP_BASE wxThread | |
463 | { | |
464 | public: | |
465 | // the return type for the thread function | |
466 | typedef void *ExitCode; | |
467 | ||
468 | // static functions | |
469 | // Returns the wxThread object for the calling thread. NULL is returned | |
470 | // if the caller is the main thread (but it's recommended to use | |
471 | // IsMain() and only call This() for threads other than the main one | |
472 | // because NULL is also returned on error). If the thread wasn't | |
473 | // created with wxThread class, the returned value is undefined. | |
474 | static wxThread *This(); | |
475 | ||
476 | // Returns true if current thread is the main thread. | |
477 | // | |
478 | // Notice that it also returns true if main thread id hadn't been | |
479 | // initialized yet on the assumption that it's too early in wx startup | |
480 | // process for any other threads to have been created in this case. | |
481 | static bool IsMain() | |
482 | { | |
483 | return !ms_idMainThread || GetCurrentId() == ms_idMainThread; | |
484 | } | |
485 | ||
486 | // Return the main thread id | |
487 | static wxThreadIdType GetMainId() { return ms_idMainThread; } | |
488 | ||
489 | // Release the rest of our time slice letting the other threads run | |
490 | static void Yield(); | |
491 | ||
492 | // Sleep during the specified period of time in milliseconds | |
493 | // | |
494 | // This is the same as wxMilliSleep(). | |
495 | static void Sleep(unsigned long milliseconds); | |
496 | ||
497 | // get the number of system CPUs - useful with SetConcurrency() | |
498 | // (the "best" value for it is usually number of CPUs + 1) | |
499 | // | |
500 | // Returns -1 if unknown, number of CPUs otherwise | |
501 | static int GetCPUCount(); | |
502 | ||
503 | // Get the platform specific thread ID and return as a long. This | |
504 | // can be used to uniquely identify threads, even if they are not | |
505 | // wxThreads. This is used by wxPython. | |
506 | static wxThreadIdType GetCurrentId(); | |
507 | ||
508 | // sets the concurrency level: this is, roughly, the number of threads | |
509 | // the system tries to schedule to run in parallel. 0 means the | |
510 | // default value (usually acceptable, but may not yield the best | |
511 | // performance for this process) | |
512 | // | |
513 | // Returns true on success, false otherwise (if not implemented, for | |
514 | // example) | |
515 | static bool SetConcurrency(size_t level); | |
516 | ||
517 | // constructor only creates the C++ thread object and doesn't create (or | |
518 | // start) the real thread | |
519 | wxThread(wxThreadKind kind = wxTHREAD_DETACHED); | |
520 | ||
521 | // functions that change the thread state: all these can only be called | |
522 | // from _another_ thread (typically the thread that created this one, e.g. | |
523 | // the main thread), not from the thread itself | |
524 | ||
525 | // create a new thread and optionally set the stack size on | |
526 | // platforms that support that - call Run() to start it | |
527 | // (special cased for watcom which won't accept 0 default) | |
528 | ||
529 | wxThreadError Create(unsigned int stackSize = 0); | |
530 | ||
531 | // starts execution of the thread - from the moment Run() is called | |
532 | // the execution of wxThread::Entry() may start at any moment, caller | |
533 | // shouldn't suppose that it starts after (or before) Run() returns. | |
534 | wxThreadError Run(); | |
535 | ||
536 | // stops the thread if it's running and deletes the wxThread object if | |
537 | // this is a detached thread freeing its memory - otherwise (for | |
538 | // joinable threads) you still need to delete wxThread object | |
539 | // yourself. | |
540 | // | |
541 | // this function only works if the thread calls TestDestroy() | |
542 | // periodically - the thread will only be deleted the next time it | |
543 | // does it! | |
544 | // | |
545 | // will fill the rc pointer with the thread exit code if it's !NULL | |
546 | wxThreadError Delete(ExitCode *rc = NULL, | |
547 | wxThreadWait waitMode = wxTHREAD_WAIT_DEFAULT); | |
548 | ||
549 | // waits for a joinable thread to finish and returns its exit code | |
550 | // | |
551 | // Returns (ExitCode)-1 on error (for example, if the thread is not | |
552 | // joinable) | |
553 | ExitCode Wait(wxThreadWait waitMode = wxTHREAD_WAIT_DEFAULT); | |
554 | ||
555 | // kills the thread without giving it any chance to clean up - should | |
556 | // not be used under normal circumstances, use Delete() instead. | |
557 | // It is a dangerous function that should only be used in the most | |
558 | // extreme cases! | |
559 | // | |
560 | // The wxThread object is deleted by Kill() if the thread is | |
561 | // detachable, but you still have to delete it manually for joinable | |
562 | // threads. | |
563 | wxThreadError Kill(); | |
564 | ||
565 | // pause a running thread: as Delete(), this only works if the thread | |
566 | // calls TestDestroy() regularly | |
567 | wxThreadError Pause(); | |
568 | ||
569 | // resume a paused thread | |
570 | wxThreadError Resume(); | |
571 | ||
572 | // priority | |
573 | // Sets the priority to "prio" which must be in 0..100 range (see | |
574 | // also wxPRIORITY_XXX constants). | |
575 | // | |
576 | // NB: the priority can only be set before the thread is created | |
577 | void SetPriority(unsigned int prio); | |
578 | ||
579 | // Get the current priority. | |
580 | unsigned int GetPriority() const; | |
581 | ||
582 | // thread status inquiries | |
583 | // Returns true if the thread is alive: i.e. running or suspended | |
584 | bool IsAlive() const; | |
585 | // Returns true if the thread is running (not paused, not killed). | |
586 | bool IsRunning() const; | |
587 | // Returns true if the thread is suspended | |
588 | bool IsPaused() const; | |
589 | ||
590 | // is the thread of detached kind? | |
591 | bool IsDetached() const { return m_isDetached; } | |
592 | ||
593 | // Get the thread ID - a platform dependent number which uniquely | |
594 | // identifies a thread inside a process | |
595 | wxThreadIdType GetId() const; | |
596 | ||
597 | wxThreadKind GetKind() const | |
598 | { return m_isDetached ? wxTHREAD_DETACHED : wxTHREAD_JOINABLE; } | |
599 | ||
600 | // Returns true if the thread was asked to terminate: this function should | |
601 | // be called by the thread from time to time, otherwise the main thread | |
602 | // will be left forever in Delete()! | |
603 | virtual bool TestDestroy(); | |
604 | ||
605 | // dtor is public, but the detached threads should never be deleted - use | |
606 | // Delete() instead (or leave the thread terminate by itself) | |
607 | virtual ~wxThread(); | |
608 | ||
609 | protected: | |
610 | // exits from the current thread - can be called only from this thread | |
611 | void Exit(ExitCode exitcode = 0); | |
612 | ||
613 | // entry point for the thread - called by Run() and executes in the context | |
614 | // of this thread. | |
615 | virtual void *Entry() = 0; | |
616 | ||
617 | // use this to call the Entry() virtual method | |
618 | void *CallEntry(); | |
619 | ||
620 | // Callbacks which may be overridden by the derived class to perform some | |
621 | // specific actions when the thread is deleted or killed. By default they | |
622 | // do nothing. | |
623 | ||
624 | // This one is called by Delete() before actually deleting the thread and | |
625 | // is executed in the context of the thread that called Delete(). | |
626 | virtual void OnDelete() {} | |
627 | ||
628 | // This one is called by Kill() before killing the thread and is executed | |
629 | // in the context of the thread that called Kill(). | |
630 | virtual void OnKill() {} | |
631 | ||
632 | private: | |
633 | // no copy ctor/assignment operator | |
634 | wxThread(const wxThread&); | |
635 | wxThread& operator=(const wxThread&); | |
636 | ||
637 | // called when the thread exits - in the context of this thread | |
638 | // | |
639 | // NB: this function will not be called if the thread is Kill()ed | |
640 | virtual void OnExit() { } | |
641 | ||
642 | friend class wxThreadInternal; | |
643 | friend class wxThreadModule; | |
644 | ||
645 | ||
646 | // the main thread identifier, should be set on startup | |
647 | static wxThreadIdType ms_idMainThread; | |
648 | ||
649 | // the (platform-dependent) thread class implementation | |
650 | wxThreadInternal *m_internal; | |
651 | ||
652 | // protects access to any methods of wxThreadInternal object | |
653 | wxCriticalSection m_critsect; | |
654 | ||
655 | // true if the thread is detached, false if it is joinable | |
656 | bool m_isDetached; | |
657 | }; | |
658 | ||
659 | // wxThreadHelperThread class | |
660 | // -------------------------- | |
661 | ||
662 | class WXDLLIMPEXP_BASE wxThreadHelperThread : public wxThread | |
663 | { | |
664 | public: | |
665 | // constructor only creates the C++ thread object and doesn't create (or | |
666 | // start) the real thread | |
667 | wxThreadHelperThread(wxThreadHelper& owner, wxThreadKind kind) | |
668 | : wxThread(kind), m_owner(owner) | |
669 | { } | |
670 | ||
671 | protected: | |
672 | // entry point for the thread -- calls Entry() in owner. | |
673 | virtual void *Entry(); | |
674 | ||
675 | private: | |
676 | // the owner of the thread | |
677 | wxThreadHelper& m_owner; | |
678 | ||
679 | // no copy ctor/assignment operator | |
680 | wxThreadHelperThread(const wxThreadHelperThread&); | |
681 | wxThreadHelperThread& operator=(const wxThreadHelperThread&); | |
682 | }; | |
683 | ||
684 | // ---------------------------------------------------------------------------- | |
685 | // wxThreadHelper: this class implements the threading logic to run a | |
686 | // background task in another object (such as a window). It is a mix-in: just | |
687 | // derive from it to implement a threading background task in your class. | |
688 | // ---------------------------------------------------------------------------- | |
689 | ||
690 | class WXDLLIMPEXP_BASE wxThreadHelper | |
691 | { | |
692 | private: | |
693 | void KillThread() | |
694 | { | |
695 | // If wxThreadHelperThread is detached and is about to finish, it will | |
696 | // set m_thread to NULL so don't delete it then. | |
697 | // But if KillThread is called before wxThreadHelperThread (in detached mode) | |
698 | // sets it to NULL, then the thread object still exists and can be killed | |
699 | wxCriticalSectionLocker locker(m_critSection); | |
700 | ||
701 | if ( m_thread ) | |
702 | { | |
703 | m_thread->Kill(); | |
704 | ||
705 | if ( m_kind == wxTHREAD_JOINABLE ) | |
706 | delete m_thread; | |
707 | ||
708 | m_thread = NULL; | |
709 | } | |
710 | } | |
711 | ||
712 | public: | |
713 | // constructor only initializes m_thread to NULL | |
714 | wxThreadHelper(wxThreadKind kind = wxTHREAD_JOINABLE) | |
715 | : m_thread(NULL), m_kind(kind) { } | |
716 | ||
717 | // destructor deletes m_thread | |
718 | virtual ~wxThreadHelper() { KillThread(); } | |
719 | ||
720 | #if WXWIN_COMPATIBILITY_2_8 | |
721 | wxDEPRECATED( wxThreadError Create(unsigned int stackSize = 0) ); | |
722 | #endif | |
723 | ||
724 | // create a new thread (and optionally set the stack size on platforms that | |
725 | // support/need that), call Run() to start it | |
726 | wxThreadError CreateThread(wxThreadKind kind = wxTHREAD_JOINABLE, | |
727 | unsigned int stackSize = 0) | |
728 | { | |
729 | KillThread(); | |
730 | ||
731 | m_kind = kind; | |
732 | m_thread = new wxThreadHelperThread(*this, m_kind); | |
733 | ||
734 | return m_thread->Create(stackSize); | |
735 | } | |
736 | ||
737 | // entry point for the thread - called by Run() and executes in the context | |
738 | // of this thread. | |
739 | virtual void *Entry() = 0; | |
740 | ||
741 | // returns a pointer to the thread which can be used to call Run() | |
742 | wxThread *GetThread() const | |
743 | { | |
744 | wxCriticalSectionLocker locker((wxCriticalSection&)m_critSection); | |
745 | ||
746 | wxThread* thread = m_thread; | |
747 | ||
748 | return thread; | |
749 | } | |
750 | ||
751 | protected: | |
752 | wxThread *m_thread; | |
753 | wxThreadKind m_kind; | |
754 | wxCriticalSection m_critSection; // To guard the m_thread variable | |
755 | ||
756 | friend class wxThreadHelperThread; | |
757 | }; | |
758 | ||
759 | #if WXWIN_COMPATIBILITY_2_8 | |
760 | inline wxThreadError wxThreadHelper::Create(unsigned int stackSize) | |
761 | { return CreateThread(m_kind, stackSize); } | |
762 | #endif | |
763 | ||
764 | // call Entry() in owner, put it down here to avoid circular declarations | |
765 | inline void *wxThreadHelperThread::Entry() | |
766 | { | |
767 | void * const result = m_owner.Entry(); | |
768 | ||
769 | wxCriticalSectionLocker locker(m_owner.m_critSection); | |
770 | ||
771 | // Detached thread will be deleted after returning, so make sure | |
772 | // wxThreadHelper::GetThread will not return an invalid pointer. | |
773 | // And that wxThreadHelper::KillThread will not try to kill | |
774 | // an already deleted thread | |
775 | if ( m_owner.m_kind == wxTHREAD_DETACHED ) | |
776 | m_owner.m_thread = NULL; | |
777 | ||
778 | return result; | |
779 | } | |
780 | ||
781 | // ---------------------------------------------------------------------------- | |
782 | // Automatic initialization | |
783 | // ---------------------------------------------------------------------------- | |
784 | ||
785 | // GUI mutex handling. | |
786 | void WXDLLIMPEXP_BASE wxMutexGuiEnter(); | |
787 | void WXDLLIMPEXP_BASE wxMutexGuiLeave(); | |
788 | ||
789 | // macros for entering/leaving critical sections which may be used without | |
790 | // having to take them inside "#if wxUSE_THREADS" | |
791 | #define wxENTER_CRIT_SECT(cs) (cs).Enter() | |
792 | #define wxLEAVE_CRIT_SECT(cs) (cs).Leave() | |
793 | #define wxCRIT_SECT_DECLARE(cs) static wxCriticalSection cs | |
794 | #define wxCRIT_SECT_DECLARE_MEMBER(cs) wxCriticalSection cs | |
795 | #define wxCRIT_SECT_LOCKER(name, cs) wxCriticalSectionLocker name(cs) | |
796 | ||
797 | // function for checking if we're in the main thread which may be used whether | |
798 | // wxUSE_THREADS is 0 or 1 | |
799 | inline bool wxIsMainThread() { return wxThread::IsMain(); } | |
800 | ||
801 | #else // !wxUSE_THREADS | |
802 | ||
803 | // no thread support | |
804 | inline void wxMutexGuiEnter() { } | |
805 | inline void wxMutexGuiLeave() { } | |
806 | ||
807 | // macros for entering/leaving critical sections which may be used without | |
808 | // having to take them inside "#if wxUSE_THREADS" | |
809 | // (the implementation uses dummy structs to force semicolon after the macro; | |
810 | // also notice that Watcom doesn't like declaring a struct as a member so we | |
811 | // need to actually define it in wxCRIT_SECT_DECLARE_MEMBER) | |
812 | #define wxENTER_CRIT_SECT(cs) do {} while (0) | |
813 | #define wxLEAVE_CRIT_SECT(cs) do {} while (0) | |
814 | #define wxCRIT_SECT_DECLARE(cs) struct wxDummyCS##cs | |
815 | #define wxCRIT_SECT_DECLARE_MEMBER(cs) struct wxDummyCSMember##cs { } | |
816 | #define wxCRIT_SECT_LOCKER(name, cs) struct wxDummyCSLocker##name | |
817 | ||
818 | // if there is only one thread, it is always the main one | |
819 | inline bool wxIsMainThread() { return true; } | |
820 | ||
821 | #endif // wxUSE_THREADS/!wxUSE_THREADS | |
822 | ||
823 | // mark part of code as being a critical section: this macro declares a | |
824 | // critical section with the given name and enters it immediately and leaves | |
825 | // it at the end of the current scope | |
826 | // | |
827 | // example: | |
828 | // | |
829 | // int Count() | |
830 | // { | |
831 | // static int s_counter = 0; | |
832 | // | |
833 | // wxCRITICAL_SECTION(counter); | |
834 | // | |
835 | // return ++s_counter; | |
836 | // } | |
837 | // | |
838 | // this function is MT-safe in presence of the threads but there is no | |
839 | // overhead when the library is compiled without threads | |
840 | #define wxCRITICAL_SECTION(name) \ | |
841 | wxCRIT_SECT_DECLARE(s_cs##name); \ | |
842 | wxCRIT_SECT_LOCKER(cs##name##Locker, s_cs##name) | |
843 | ||
844 | // automatically lock GUI mutex in ctor and unlock it in dtor | |
845 | class WXDLLIMPEXP_BASE wxMutexGuiLocker | |
846 | { | |
847 | public: | |
848 | wxMutexGuiLocker() { wxMutexGuiEnter(); } | |
849 | ~wxMutexGuiLocker() { wxMutexGuiLeave(); } | |
850 | }; | |
851 | ||
852 | // ----------------------------------------------------------------------------- | |
853 | // implementation only until the end of file | |
854 | // ----------------------------------------------------------------------------- | |
855 | ||
856 | #if wxUSE_THREADS | |
857 | ||
858 | #if defined(__WINDOWS__) || defined(__OS2__) || defined(__EMX__) || defined(__DARWIN__) | |
859 | // unlock GUI if there are threads waiting for and lock it back when | |
860 | // there are no more of them - should be called periodically by the main | |
861 | // thread | |
862 | extern void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter(); | |
863 | ||
864 | // returns true if the main thread has GUI lock | |
865 | extern bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread(); | |
866 | ||
867 | // wakes up the main thread if it's sleeping inside ::GetMessage() | |
868 | extern void WXDLLIMPEXP_BASE wxWakeUpMainThread(); | |
869 | ||
870 | #ifndef __DARWIN__ | |
871 | // return true if the main thread is waiting for some other to terminate: | |
872 | // wxApp then should block all "dangerous" messages | |
873 | extern bool WXDLLIMPEXP_BASE wxIsWaitingForThread(); | |
874 | #endif | |
875 | #endif // MSW, OS/2 | |
876 | ||
877 | #endif // wxUSE_THREADS | |
878 | ||
879 | #endif // _WX_THREAD_H_ |