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fix a precedence order problem
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1/////////////////////////////////////////////////////////////////////////////
2// Name: dynamic.cpp
3// Purpose: Dynamic events wxWindows sample
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#if defined(__GNUG__) && !defined(__APPLE__)
13#pragma implementation "dynamic.cpp"
14#pragma interface "dynamic.cpp"
15#endif
16
17// For compilers that support precompilation, includes "wx/wx.h".
18#include "wx/wxprec.h"
19
20#ifdef __BORLANDC__
21#pragma hdrstop
22#endif
23
24#ifndef WX_PRECOMP
25#include "wx/wx.h"
26#endif
27
28#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
29#include "mondrian.xpm"
30#endif
31
32// Define a new application type
33class MyApp: public wxApp
34{ public:
35 bool OnInit(void);
36};
37
38// Define a new frame type
39class MyFrame: public wxFrame
40{ public:
41 MyFrame(wxFrame *frame, wxChar *title, int x, int y, int w, int h);
42
43 public:
44 void OnQuit(wxCommandEvent& event);
45 void OnAbout(wxCommandEvent& event);
46};
47
48// ID for the menu commands
49#define DYNAMIC_QUIT 1
50#define DYNAMIC_TEXT 101
51#define DYNAMIC_ABOUT 102
52
53// Create a new application object
54IMPLEMENT_APP (MyApp)
55
56// `Main program' equivalent, creating windows and returning main app frame
57bool MyApp::OnInit(void)
58{
59 // Create the main frame window
60 MyFrame *frame = new MyFrame(NULL, _T("Dynamic wxWindows App"), 50, 50, 450, 340);
61
62 frame->Connect( DYNAMIC_QUIT, -1, wxEVT_COMMAND_MENU_SELECTED,
63 (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction)
64 &MyFrame::OnQuit );
65 frame->Connect( DYNAMIC_ABOUT, -1, wxEVT_COMMAND_MENU_SELECTED,
66 (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction)
67 &MyFrame::OnAbout );
68
69 // Give it an icon
70#ifdef __WXMSW__
71 frame->SetIcon(wxIcon(_T("mondrian")));
72#else
73 frame->SetIcon(wxIcon(mondrian_xpm));
74#endif
75
76 // Make a menubar
77 wxMenu *file_menu = new wxMenu;
78
79 file_menu->Append(DYNAMIC_ABOUT, _T("&About"));
80 file_menu->Append(DYNAMIC_QUIT, _T("E&xit"));
81 wxMenuBar *menu_bar = new wxMenuBar;
82 menu_bar->Append(file_menu, _T("&File"));
83 frame->SetMenuBar(menu_bar);
84
85 // Make a panel with a message
86 wxPanel *panel = new wxPanel(frame, -1, wxPoint(0, 0), wxSize(400, 200), wxTAB_TRAVERSAL);
87
88 (void)new wxStaticText(panel, 311, _T("Hello!"), wxPoint(10, 10), wxSize(-1, -1), 0);
89
90 // Show the frame
91 frame->Show(TRUE);
92
93 SetTopWindow(frame);
94
95 return TRUE;
96}
97
98// My frame constructor
99MyFrame::MyFrame(wxFrame *frame, wxChar *title, int x, int y, int w, int h):
100 wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h))
101{}
102
103void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
104{
105 Close(TRUE);
106}
107
108void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
109{
110 wxMessageDialog dialog(this, _T("This demonstrates dynamic event handling"),
111 _T("About Dynamic"), wxYES_NO|wxCANCEL);
112
113 dialog.ShowModal();
114}
115
116