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1\section{\class{wxKeyEvent}}\label{wxkeyevent}
2
3This event class contains information about keypress (character) events.
4
5Notice that there are three different kinds of keyboard events in wxWindows:
6key down and up events and char events. The difference between the first two
7is clear - the first corresponds to a key press and the second to a key
8release - otherwise they are identical. Just note that if the key is
9maintained in a pressed state you will typically get a lot of (automatically
10generated) down events but only one up so it is wrong to assume that there is
11one up event corresponding to each down one.
12
13Both key events provide untranslated key codes while the char event carries
14the translated one. The untranslated code for alphanumeric keys is always
15an upper case value. For the other keys it is one of {\tt WXK\_XXX} values
16from the \helpref{keycodes table}{keycodes}. The translated key is, in
17general, the character the user expects to appear as the result of the key
18combination when typing the text into a text entry zone, for example.
19
20If the key up event is caught and the event handler does not call
21event.Skip() then the coresponding char event will not happen. This
22is by design and enables the programs that handle both types of events
23to be a bit simpler.
24
25A few examples to clarify this (all assume that {\sc Caps Lock} is unpressed
26and the standard US keyboard): when the {\tt 'A'} key is pressed, the key down
27event key code is equal to {\tt ASCII A} $== 65$. But the char event key code
28is {\tt ASCII a} $== 97$. On the other hand, if you press both {\sc Shift} and
29{\tt 'A'} keys simultaneously , the key code in key down event will still be
30just {\tt 'A'} while the char event key code parameter will now be {\tt 'A'}
31as well.
32
33Although in this simple case it is clear that the correct key code could be
34found in the key down event handler by checking the value returned by
35\helpref{ShiftDown()}{wxkeyeventshiftdown}, in general you should use
36{\tt EVT\_CHAR} for this as for non alphanumeric keys the translation is
37keyboard-layout dependent and can only be done properly by the system itself.
38
39Another kind of translation is done when the control key is pressed: for
40example, for {\sc Ctrl-A} key press the key down event still carries the
41same key code {\tt 'a'} as usual but the char event will have key code of
42$1$, the ASCII value of this key combination.
43
44You may discover how the other keys on your system behave interactively by
45running the \helpref{text}{sampletext} wxWindows sample and pressing some keys
46in any of the text controls shown in it.
47
48{\bf Note for Windows programmers:} The key and char events in wxWindows are
49similar to but slightly different from Windows {\tt WM\_KEYDOWN} and
50{\tt WM\_CHAR} events. In particular, Alt-x combination will generate a char
51event in wxWindows (unless it is used as an acclerator).
52
53\wxheading{Derived from}
54
55\helpref{wxEvent}{wxevent}
56
57\wxheading{Include files}
58
59<wx/event.h>
60
61\wxheading{Event table macros}
62
63To process a key event, use these event handler macros to direct input to member
64functions that take a wxKeyEvent argument.
65
66\twocolwidtha{7cm}
67\begin{twocollist}\itemsep=0pt
68\twocolitem{{\bf EVT\_KEY\_DOWN(func)}}{Process a wxEVT\_KEY\_DOWN event (any key has been pressed).}
69\twocolitem{{\bf EVT\_KEY\_UP(func)}}{Process a wxEVT\_KEY\_UP event (any key has been released).}
70\twocolitem{{\bf EVT\_CHAR(func)}}{Process a wxEVT\_CHAR event.}
71%\twocolitem{{\bf EVT\_CHAR\_HOOK(func)}}{Process a wxEVT\_CHAR\_HOOK event.}
72\end{twocollist}%
73
74
75\latexignore{\rtfignore{\wxheading{Members}}}
76
77\membersection{wxKeyEvent::m\_altDown}
78
79\member{bool}{m\_altDown}
80
81TRUE if the Alt key is pressed down.
82
83\membersection{wxKeyEvent::m\_controlDown}
84
85\member{bool}{m\_controlDown}
86
87TRUE if control is pressed down.
88
89\membersection{wxKeyEvent::m\_keyCode}
90
91\member{long}{m\_keyCode}
92
93Virtual keycode. See \helpref{Keycodes}{keycodes} for a list of identifiers.
94
95\membersection{wxKeyEvent::m\_metaDown}
96
97\member{bool}{m\_metaDown}
98
99TRUE if the Meta key is pressed down.
100
101\membersection{wxKeyEvent::m\_shiftDown}
102
103\member{bool}{m\_shiftDown}
104
105TRUE if shift is pressed down.
106
107\membersection{wxKeyEvent::m\_x}
108
109\member{int}{m\_x}
110
111X position of the event.
112
113\membersection{wxKeyEvent::m\_y}
114
115\member{int}{m\_y}
116
117Y position of the event.
118
119\membersection{wxKeyEvent::wxKeyEvent}
120
121\func{}{wxKeyEvent}{\param{WXTYPE}{ keyEventType}}
122
123Constructor. Currently, the only valid event types are wxEVT\_CHAR and wxEVT\_CHAR\_HOOK.
124
125\membersection{wxKeyEvent::AltDown}
126
127\constfunc{bool}{AltDown}{\void}
128
129Returns TRUE if the Alt key was down at the time of the key event.
130
131\membersection{wxKeyEvent::ControlDown}
132
133\constfunc{bool}{ControlDown}{\void}
134
135Returns TRUE if the control key was down at the time of the key event.
136
137\membersection{wxKeyEvent::GetKeyCode}
138
139\constfunc{int}{GetKeyCode}{\void}
140
141Returns the virtual key code. ASCII events return normal ASCII values,
142while non-ASCII events return values such as {\bf WXK\_LEFT} for the
143left cursor key. See \helpref{Keycodes}{keycodes} for a full list of the virtual key codes.
144
145\membersection{wxKeyEvent::GetRawKeyCode}
146
147\constfunc{wxUint32}{GetRawKeyCode}{\void}
148
149Returns the raw key code for this event. This is a platform-dependent scan code
150which should only be used in advanced applications.
151
152{\bf NB:} Currently the raw key codes are not supported by all ports, use
153{\tt #ifdef wxHAS\_RAW\_KEY\_CODES} to determine if this feature is available.
154
155\membersection{wxKeyEvent::GetRawKeyFlags}
156
157\constfunc{wxUint32}{GetRawKeyFlags}{\void}
158
159Returns the low level key flags for this event. The flags are
160platform-dependent and should only be used in advanced applications.
161
162{\bf NB:} Currently the raw key flags are not supported by all ports, use
163{\tt #ifdef wxHAS\_RAW\_KEY\_CODES} to determine if this feature is available.
164
165\membersection{wxKeyEvent::GetX}
166
167\constfunc{long}{GetX}{\void}
168
169Returns the X position of the event.
170
171\membersection{wxKeyEvent::GetY}
172
173\constfunc{long}{GetY}{\void}
174
175Returns the Y position of the event.
176
177\membersection{wxKeyEvent::MetaDown}
178
179\constfunc{bool}{MetaDown}{\void}
180
181Returns TRUE if the Meta key was down at the time of the key event.
182
183\membersection{wxKeyEvent::GetPosition}
184
185\constfunc{wxPoint}{GetPosition}{\void}
186
187\constfunc{void}{GetPosition}{\param{long *}{x}, \param{long *}{y}}
188
189Obtains the position at which the key was pressed.
190
191\membersection{wxKeyEvent::HasModifiers}
192
193\constfunc{bool}{HasModifiers}{\void}
194
195Returns TRUE if either {\sc Ctrl} or {\sc Alt} keys was down
196at the time of the key event. Note that this function does not take into
197account neither {\sc Shift} nor {\sc Meta} key states (the reason for ignoring
198the latter is that it is common for {\sc NumLock} key to be configured as
199{\sc Meta} under X but the key presses even while {\sc NumLock} is on should
200be still processed normally).
201
202\membersection{wxKeyEvent::ShiftDown}\label{wxkeyeventshiftdown}
203
204\constfunc{bool}{ShiftDown}{\void}
205
206Returns TRUE if the shift key was down at the time of the key event.
207
208