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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: control.h | |
3 | // Purpose: interface of wxControl | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | The different ellipsization modes supported by the | |
11 | wxControl::Ellipsize function. | |
12 | */ | |
13 | enum wxEllipsizeMode | |
14 | { | |
15 | wxELLIPSIZE_START, | |
16 | wxELLIPSIZE_MIDDLE, | |
17 | wxELLIPSIZE_END | |
18 | }; | |
19 | ||
20 | /** | |
21 | @class wxControl | |
22 | ||
23 | This is the base class for a control or "widget". | |
24 | ||
25 | A control is generally a small window which processes user input and/or | |
26 | displays one or more item of data. | |
27 | ||
28 | @library{wxcore} | |
29 | @category{ctrl} | |
30 | ||
31 | @see wxValidator | |
32 | */ | |
33 | class wxControl : public wxWindow | |
34 | { | |
35 | public: | |
36 | /** | |
37 | Simulates the effect of the user issuing a command to the item. | |
38 | ||
39 | @see wxCommandEvent | |
40 | */ | |
41 | virtual void Command(wxCommandEvent& event); | |
42 | ||
43 | /** | |
44 | Replaces parts of the @a label string with ellipsis, if needed, so | |
45 | that it doesn't exceed @a maxWidth. | |
46 | ||
47 | @param label | |
48 | The string to ellipsize | |
49 | @param dc | |
50 | The DC used to retrieve the character widths through the | |
51 | wxDC::GetPartialTextExtents() function. | |
52 | @param mode | |
53 | The ellipsization modes. See ::wxEllipsizeMode. | |
54 | @param maxWidth | |
55 | The maximum width of the returned string in pixels. | |
56 | */ | |
57 | static wxString Ellipsize(const wxString& label, const wxDC& dc, | |
58 | wxEllipsizeMode mode, int maxWidth); | |
59 | ||
60 | /** | |
61 | Returns the control's text. | |
62 | ||
63 | @note The returned string contains mnemonics ("&" characters) if it has | |
64 | any, use GetLabelText() if they are undesired. | |
65 | */ | |
66 | wxString GetLabel() const; | |
67 | ||
68 | /** | |
69 | Returns the control's label without mnemonics. | |
70 | */ | |
71 | wxString GetLabelText() const; | |
72 | ||
73 | /** | |
74 | Returns the given @a label string without mnemonics ("&" characters). | |
75 | */ | |
76 | static wxString GetLabelText(const wxString& label); | |
77 | ||
78 | /** | |
79 | Removes the mnemonics ("&" characters) from the given string. | |
80 | */ | |
81 | static wxString RemoveMnemonics(const wxString& str); | |
82 | ||
83 | /** | |
84 | Escape the special mnemonics characters ("&") in the given string. | |
85 | ||
86 | This function can be helpful if you need to set the controls label to a | |
87 | user-provided string. If the string contains ampersands, they wouldn't | |
88 | appear on the display but be used instead to indicate that the | |
89 | character following the first of them can be used as a control mnemonic. | |
90 | While this can sometimes be desirable (e.g. to allow the user to | |
91 | configure mnemonics of the controls), more often you will want to use | |
92 | this function before passing a user-defined string to SetLabel(). | |
93 | Alternatively, if the label is entirely user-defined, you can just call | |
94 | SetLabelText() directly -- but this function must be used if the label | |
95 | is a combination of a part defined by program containing the control | |
96 | mnemonics and a user-defined part. | |
97 | ||
98 | @param text | |
99 | The string such as it should appear on the display. | |
100 | @return | |
101 | The same string with the ampersands in it doubled. | |
102 | */ | |
103 | static wxString EscapeMnemonics(const wxString& text); | |
104 | ||
105 | /** | |
106 | Sets the item's text. | |
107 | ||
108 | Any "&" characters in the @a label are special and indicate that the | |
109 | following character is a @e mnemonic for this control and can be used to | |
110 | activate it from the keyboard (typically by using @e Alt key in | |
111 | combination with it). To insert a literal ampersand character, you need | |
112 | to double it, i.e. use use "&&". If this behaviour is undesirable, use | |
113 | SetLabelText() instead. | |
114 | */ | |
115 | void SetLabel(const wxString& label); | |
116 | ||
117 | /** | |
118 | Sets the item's text to exactly the given string. | |
119 | ||
120 | Unlike SetLabel(), this function shows exactly the @a text passed to it | |
121 | in the control, without interpreting ampersands in it in any way. | |
122 | Notice that it means that the control can't have any mnemonic defined | |
123 | for it using this function. | |
124 | ||
125 | @see EscapeMnemonics() | |
126 | */ | |
127 | void SetLabelText(const wxString& text); | |
128 | }; | |
129 |