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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/univ/gauge.h | |
3 | // Purpose: wxUniversal wxGauge declaration | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 20.02.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "gaugeuniv.h" | |
14 | #endif | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // wxGauge: a progress bar | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | class WXDLLEXPORT wxGauge : public wxGaugeBase | |
21 | { | |
22 | public: | |
23 | wxGauge() { Init(); } | |
24 | ||
25 | wxGauge(wxWindow *parent, | |
26 | wxWindowID id, | |
27 | int range, | |
28 | const wxPoint& pos = wxDefaultPosition, | |
29 | const wxSize& size = wxDefaultSize, | |
30 | long style = wxGA_HORIZONTAL, | |
31 | const wxValidator& validator = wxDefaultValidator, | |
32 | const wxString& name = wxGaugeNameStr) | |
33 | { | |
34 | Init(); | |
35 | ||
36 | (void)Create(parent, id, range, pos, size, style, validator, name); | |
37 | } | |
38 | ||
39 | bool Create(wxWindow *parent, | |
40 | wxWindowID id, | |
41 | int range, | |
42 | const wxPoint& pos = wxDefaultPosition, | |
43 | const wxSize& size = wxDefaultSize, | |
44 | long style = wxGA_HORIZONTAL, | |
45 | const wxValidator& validator = wxDefaultValidator, | |
46 | const wxString& name = wxGaugeNameStr); | |
47 | ||
48 | // implement base class virtuals | |
49 | virtual void SetRange(int range); | |
50 | virtual void SetValue(int pos); | |
51 | ||
52 | // wxUniv-specific methods | |
53 | ||
54 | // is it a smooth progress bar or a discrete one? | |
55 | bool IsSmooth() const { return (GetWindowStyle() & wxGA_SMOOTH) != 0; } | |
56 | ||
57 | // is it a vertica; progress bar or a horizontal one? | |
58 | bool IsVertical() const { return (GetWindowStyle() & wxGA_VERTICAL) != 0; } | |
59 | ||
60 | protected: | |
61 | // common part of all ctors | |
62 | void Init(); | |
63 | ||
64 | // return the def border for a progress bar | |
65 | virtual wxBorder GetDefaultBorder() const; | |
66 | ||
67 | // return the default size | |
68 | virtual wxSize DoGetBestClientSize() const; | |
69 | ||
70 | // draw the control | |
71 | virtual void DoDraw(wxControlRenderer *renderer); | |
72 | ||
73 | DECLARE_DYNAMIC_CLASS(wxGauge) | |
74 | }; |