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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/common/window.cpp
3// Purpose: common (to all ports) wxWindow functions
4// Author: Julian Smart, Vadim Zeitlin
5// Modified by:
6// Created: 13/07/98
7// RCS-ID: $Id$
8// Copyright: (c) wxWidgets team
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/statusbr.h"
42 #include "wx/toolbar.h"
43 #include "wx/dcclient.h"
44 #include "wx/scrolbar.h"
45 #include "wx/layout.h"
46 #include "wx/sizer.h"
47#endif //WX_PRECOMP
48
49#if wxUSE_DRAG_AND_DROP
50 #include "wx/dnd.h"
51#endif // wxUSE_DRAG_AND_DROP
52
53#if wxUSE_ACCESSIBILITY
54 #include "wx/access.h"
55#endif
56
57#if wxUSE_HELP
58 #include "wx/cshelp.h"
59#endif // wxUSE_HELP
60
61#if wxUSE_TOOLTIPS
62 #include "wx/tooltip.h"
63#endif // wxUSE_TOOLTIPS
64
65#if wxUSE_CARET
66 #include "wx/caret.h"
67#endif // wxUSE_CARET
68
69#if wxUSE_SYSTEM_OPTIONS
70 #include "wx/sysopt.h"
71#endif
72
73// For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
74// The gtk includes don't pull any other headers in, at least not on my system - MR
75#ifdef __WXGTK__
76 #ifdef __WXGTK20__
77 #include <gtk/gtkversion.h>
78 #else
79 #include <gtk/gtkfeatures.h>
80 #endif
81#endif
82
83#include "wx/platinfo.h"
84
85// Windows List
86WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
87
88// ----------------------------------------------------------------------------
89// static data
90// ----------------------------------------------------------------------------
91
92
93IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
94
95// ----------------------------------------------------------------------------
96// event table
97// ----------------------------------------------------------------------------
98
99BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
100 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
101 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
102 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
103
104#if wxUSE_HELP
105 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
106#endif // wxUSE_HELP
107
108END_EVENT_TABLE()
109
110// ============================================================================
111// implementation of the common functionality of the wxWindow class
112// ============================================================================
113
114// ----------------------------------------------------------------------------
115// initialization
116// ----------------------------------------------------------------------------
117
118// the default initialization
119wxWindowBase::wxWindowBase()
120{
121 // no window yet, no parent nor children
122 m_parent = (wxWindow *)NULL;
123 m_windowId = wxID_ANY;
124
125 // no constraints on the minimal window size
126 m_minWidth =
127 m_maxWidth = wxDefaultCoord;
128 m_minHeight =
129 m_maxHeight = wxDefaultCoord;
130
131 // invalidiated cache value
132 m_bestSizeCache = wxDefaultSize;
133
134 // window are created enabled and visible by default
135 m_isShown =
136 m_isEnabled = true;
137
138 // the default event handler is just this window
139 m_eventHandler = this;
140
141#if wxUSE_VALIDATORS
142 // no validator
143 m_windowValidator = (wxValidator *) NULL;
144#endif // wxUSE_VALIDATORS
145
146 // the colours/fonts are default for now, so leave m_font,
147 // m_backgroundColour and m_foregroundColour uninitialized and set those
148 m_hasBgCol =
149 m_hasFgCol =
150 m_hasFont = false;
151 m_inheritBgCol =
152 m_inheritFgCol =
153 m_inheritFont = false;
154
155 // no style bits
156 m_exStyle =
157 m_windowStyle = 0;
158
159 m_backgroundStyle = wxBG_STYLE_SYSTEM;
160
161#if wxUSE_CONSTRAINTS
162 // no constraints whatsoever
163 m_constraints = (wxLayoutConstraints *) NULL;
164 m_constraintsInvolvedIn = (wxWindowList *) NULL;
165#endif // wxUSE_CONSTRAINTS
166
167 m_windowSizer = (wxSizer *) NULL;
168 m_containingSizer = (wxSizer *) NULL;
169 m_autoLayout = false;
170 m_freeId = false;
171
172#if wxUSE_DRAG_AND_DROP
173 m_dropTarget = (wxDropTarget *)NULL;
174#endif // wxUSE_DRAG_AND_DROP
175
176#if wxUSE_TOOLTIPS
177 m_tooltip = (wxToolTip *)NULL;
178#endif // wxUSE_TOOLTIPS
179
180#if wxUSE_CARET
181 m_caret = (wxCaret *)NULL;
182#endif // wxUSE_CARET
183
184#if wxUSE_PALETTE
185 m_hasCustomPalette = false;
186#endif // wxUSE_PALETTE
187
188#if wxUSE_ACCESSIBILITY
189 m_accessible = NULL;
190#endif
191
192 m_virtualSize = wxDefaultSize;
193
194 m_scrollHelper = (wxScrollHelper *) NULL;
195
196 m_minVirtualWidth =
197 m_maxVirtualWidth = wxDefaultCoord;
198 m_minVirtualHeight =
199 m_maxVirtualHeight = wxDefaultCoord;
200
201 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
202#if wxUSE_SYSTEM_OPTIONS
203 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
204 {
205 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
206 }
207#endif
208
209 // Whether we're using the current theme for this window (wxGTK only for now)
210 m_themeEnabled = false;
211
212 // VZ: this one shouldn't exist...
213 m_isBeingDeleted = false;
214}
215
216// common part of window creation process
217bool wxWindowBase::CreateBase(wxWindowBase *parent,
218 wxWindowID id,
219 const wxPoint& WXUNUSED(pos),
220 const wxSize& WXUNUSED(size),
221 long style,
222 const wxValidator& wxVALIDATOR_PARAM(validator),
223 const wxString& name)
224{
225#if wxUSE_STATBOX
226 // wxGTK doesn't allow to create controls with static box as the parent so
227 // this will result in a crash when the program is ported to wxGTK so warn
228 // the user about it
229
230 // if you get this assert, the correct solution is to create the controls
231 // as siblings of the static box
232 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
233 _T("wxStaticBox can't be used as a window parent!") );
234#endif // wxUSE_STATBOX
235
236 // ids are limited to 16 bits under MSW so if you care about portability,
237 // it's not a good idea to use ids out of this range (and negative ids are
238 // reserved for wxWidgets own usage)
239 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
240 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
241 _T("invalid id value") );
242
243 // generate a new id if the user doesn't care about it
244 if ( id == wxID_ANY )
245 {
246 m_windowId = NewControlId();
247
248 // remember to call ReleaseControlId() when this window is destroyed
249 m_freeId = true;
250 }
251 else // valid id specified
252 {
253 m_windowId = id;
254 }
255
256 // don't use SetWindowStyleFlag() here, this function should only be called
257 // to change the flag after creation as it tries to reflect the changes in
258 // flags by updating the window dynamically and we don't need this here
259 m_windowStyle = style;
260
261 SetName(name);
262 SetParent(parent);
263
264#if wxUSE_VALIDATORS
265 SetValidator(validator);
266#endif // wxUSE_VALIDATORS
267
268 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
269 // have it too - like this it's possible to set it only in the top level
270 // dialog/frame and all children will inherit it by defult
271 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
272 {
273 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
274 }
275
276 return true;
277}
278
279bool wxWindowBase::ToggleWindowStyle(int flag)
280{
281 wxASSERT_MSG( flag, _T("flags with 0 value can't be toggled") );
282
283 bool rc;
284 long style = GetWindowStyleFlag();
285 if ( style & flag )
286 {
287 style &= ~flag;
288 rc = false;
289 }
290 else // currently off
291 {
292 style |= flag;
293 rc = true;
294 }
295
296 SetWindowStyleFlag(style);
297
298 return rc;
299}
300
301// ----------------------------------------------------------------------------
302// destruction
303// ----------------------------------------------------------------------------
304
305// common clean up
306wxWindowBase::~wxWindowBase()
307{
308 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
309
310 // mark the id as unused if we allocated it for this control
311 if ( m_freeId )
312 ReleaseControlId(m_windowId);
313
314 // FIXME if these 2 cases result from programming errors in the user code
315 // we should probably assert here instead of silently fixing them
316
317 // Just in case the window has been Closed, but we're then deleting
318 // immediately: don't leave dangling pointers.
319 wxPendingDelete.DeleteObject(this);
320
321 // Just in case we've loaded a top-level window via LoadNativeDialog but
322 // we weren't a dialog class
323 wxTopLevelWindows.DeleteObject((wxWindow*)this);
324
325 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
326
327 // notify the parent about this window destruction
328 if ( m_parent )
329 m_parent->RemoveChild(this);
330
331#if wxUSE_CARET
332 delete m_caret;
333#endif // wxUSE_CARET
334
335#if wxUSE_VALIDATORS
336 delete m_windowValidator;
337#endif // wxUSE_VALIDATORS
338
339#if wxUSE_CONSTRAINTS
340 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
341 // at deleted windows as they delete themselves.
342 DeleteRelatedConstraints();
343
344 if ( m_constraints )
345 {
346 // This removes any dangling pointers to this window in other windows'
347 // constraintsInvolvedIn lists.
348 UnsetConstraints(m_constraints);
349 delete m_constraints;
350 m_constraints = NULL;
351 }
352#endif // wxUSE_CONSTRAINTS
353
354 if ( m_containingSizer )
355 m_containingSizer->Detach( (wxWindow*)this );
356
357 delete m_windowSizer;
358
359#if wxUSE_DRAG_AND_DROP
360 delete m_dropTarget;
361#endif // wxUSE_DRAG_AND_DROP
362
363#if wxUSE_TOOLTIPS
364 delete m_tooltip;
365#endif // wxUSE_TOOLTIPS
366
367#if wxUSE_ACCESSIBILITY
368 delete m_accessible;
369#endif
370}
371
372void wxWindowBase::SendDestroyEvent()
373{
374 wxWindowDestroyEvent event;
375 event.SetEventObject(this);
376 event.SetId(GetId());
377 GetEventHandler()->ProcessEvent(event);
378}
379
380bool wxWindowBase::Destroy()
381{
382 delete this;
383
384 return true;
385}
386
387bool wxWindowBase::Close(bool force)
388{
389 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
390 event.SetEventObject(this);
391 event.SetCanVeto(!force);
392
393 // return false if window wasn't closed because the application vetoed the
394 // close event
395 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
396}
397
398bool wxWindowBase::DestroyChildren()
399{
400 wxWindowList::compatibility_iterator node;
401 for ( ;; )
402 {
403 // we iterate until the list becomes empty
404 node = GetChildren().GetFirst();
405 if ( !node )
406 break;
407
408 wxWindow *child = node->GetData();
409
410 // note that we really want to call delete and not ->Destroy() here
411 // because we want to delete the child immediately, before we are
412 // deleted, and delayed deletion would result in problems as our (top
413 // level) child could outlive its parent
414 delete child;
415
416 wxASSERT_MSG( !GetChildren().Find(child),
417 wxT("child didn't remove itself using RemoveChild()") );
418 }
419
420 return true;
421}
422
423// ----------------------------------------------------------------------------
424// size/position related methods
425// ----------------------------------------------------------------------------
426
427// centre the window with respect to its parent in either (or both) directions
428void wxWindowBase::DoCentre(int dir)
429{
430 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
431 _T("this method only implements centering child windows") );
432
433 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
434}
435
436// fits the window around the children
437void wxWindowBase::Fit()
438{
439 if ( !GetChildren().empty() )
440 {
441 SetSize(GetBestSize());
442 }
443 //else: do nothing if we have no children
444}
445
446// fits virtual size (ie. scrolled area etc.) around children
447void wxWindowBase::FitInside()
448{
449 if ( GetChildren().GetCount() > 0 )
450 {
451 SetVirtualSize( GetBestVirtualSize() );
452 }
453}
454
455// On Mac, scrollbars are explicitly children.
456#ifdef __WXMAC__
457static bool wxHasRealChildren(const wxWindowBase* win)
458{
459 int realChildCount = 0;
460
461 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
462 node;
463 node = node->GetNext() )
464 {
465 wxWindow *win = node->GetData();
466 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
467 realChildCount ++;
468 }
469 return (realChildCount > 0);
470}
471#endif
472
473void wxWindowBase::InvalidateBestSize()
474{
475 m_bestSizeCache = wxDefaultSize;
476
477 // parent's best size calculation may depend on its children's
478 // as long as child window we are in is not top level window itself
479 // (because the TLW size is never resized automatically)
480 // so let's invalidate it as well to be safe:
481 if (m_parent && !IsTopLevel())
482 m_parent->InvalidateBestSize();
483}
484
485// return the size best suited for the current window
486wxSize wxWindowBase::DoGetBestSize() const
487{
488 wxSize best;
489
490 if ( m_windowSizer )
491 {
492 best = m_windowSizer->GetMinSize();
493 }
494#if wxUSE_CONSTRAINTS
495 else if ( m_constraints )
496 {
497 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
498
499 // our minimal acceptable size is such that all our windows fit inside
500 int maxX = 0,
501 maxY = 0;
502
503 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
504 node;
505 node = node->GetNext() )
506 {
507 wxLayoutConstraints *c = node->GetData()->GetConstraints();
508 if ( !c )
509 {
510 // it's not normal that we have an unconstrained child, but
511 // what can we do about it?
512 continue;
513 }
514
515 int x = c->right.GetValue(),
516 y = c->bottom.GetValue();
517
518 if ( x > maxX )
519 maxX = x;
520
521 if ( y > maxY )
522 maxY = y;
523
524 // TODO: we must calculate the overlaps somehow, otherwise we
525 // will never return a size bigger than the current one :-(
526 }
527
528 best = wxSize(maxX, maxY);
529 }
530#endif // wxUSE_CONSTRAINTS
531 else if ( !GetChildren().empty()
532#ifdef __WXMAC__
533 && wxHasRealChildren(this)
534#endif
535 )
536 {
537 // our minimal acceptable size is such that all our visible child
538 // windows fit inside
539 int maxX = 0,
540 maxY = 0;
541
542 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
543 node;
544 node = node->GetNext() )
545 {
546 wxWindow *win = node->GetData();
547 if ( win->IsTopLevel()
548 || !win->IsShown()
549#if wxUSE_STATUSBAR
550 || wxDynamicCast(win, wxStatusBar)
551#endif // wxUSE_STATUSBAR
552 )
553 {
554 // dialogs and frames lie in different top level windows -
555 // don't deal with them here; as for the status bars, they
556 // don't lie in the client area at all
557 continue;
558 }
559
560 int wx, wy, ww, wh;
561 win->GetPosition(&wx, &wy);
562
563 // if the window hadn't been positioned yet, assume that it is in
564 // the origin
565 if ( wx == wxDefaultCoord )
566 wx = 0;
567 if ( wy == wxDefaultCoord )
568 wy = 0;
569
570 win->GetSize(&ww, &wh);
571 if ( wx + ww > maxX )
572 maxX = wx + ww;
573 if ( wy + wh > maxY )
574 maxY = wy + wh;
575 }
576
577 best = wxSize(maxX, maxY);
578 }
579 else // ! has children
580 {
581 // for a generic window there is no natural best size so, if the
582 // minimal size is not set, use the current size but take care to
583 // remember it as minimal size for the next time because our best size
584 // should be constant: otherwise we could get into a situation when the
585 // window is initially at some size, then expanded to a larger size and
586 // then, when the containing window is shrunk back (because our initial
587 // best size had been used for computing the parent min size), we can't
588 // be shrunk back any more because our best size is now bigger
589 wxSize size = GetMinSize();
590 if ( !size.IsFullySpecified() )
591 {
592 size.SetDefaults(GetSize());
593 wxConstCast(this, wxWindowBase)->SetMinSize(size);
594 }
595
596 // return as-is, unadjusted by the client size difference.
597 return size;
598 }
599
600 // Add any difference between size and client size
601 wxSize diff = GetSize() - GetClientSize();
602 best.x += wxMax(0, diff.x);
603 best.y += wxMax(0, diff.y);
604
605 return best;
606}
607
608// helper of GetWindowBorderSize(): as many ports don't implement support for
609// wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
610// fallbacks in this case
611static int wxGetMetricOrDefault(wxSystemMetric what)
612{
613 int rc = wxSystemSettings::GetMetric(what);
614 if ( rc == -1 )
615 {
616 switch ( what )
617 {
618 case wxSYS_BORDER_X:
619 case wxSYS_BORDER_Y:
620 // 2D border is by default 1 pixel wide
621 rc = 1;
622 break;
623
624 case wxSYS_EDGE_X:
625 case wxSYS_EDGE_Y:
626 // 3D borders are by default 2 pixels
627 rc = 2;
628 break;
629
630 default:
631 wxFAIL_MSG( _T("unexpected wxGetMetricOrDefault() argument") );
632 rc = 0;
633 }
634 }
635
636 return rc;
637}
638
639wxSize wxWindowBase::GetWindowBorderSize() const
640{
641 wxSize size;
642
643 switch ( GetBorder() )
644 {
645 case wxBORDER_NONE:
646 // nothing to do, size is already (0, 0)
647 break;
648
649 case wxBORDER_SIMPLE:
650 case wxBORDER_STATIC:
651 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X);
652 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y);
653 break;
654
655 case wxBORDER_SUNKEN:
656 case wxBORDER_RAISED:
657 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X),
658 wxGetMetricOrDefault(wxSYS_BORDER_X));
659 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y),
660 wxGetMetricOrDefault(wxSYS_BORDER_Y));
661 break;
662
663 case wxBORDER_DOUBLE:
664 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X) +
665 wxGetMetricOrDefault(wxSYS_BORDER_X);
666 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y) +
667 wxGetMetricOrDefault(wxSYS_BORDER_Y);
668 break;
669
670 default:
671 wxFAIL_MSG(_T("Unknown border style."));
672 break;
673 }
674
675 // we have borders on both sides
676 return size*2;
677}
678
679wxSize wxWindowBase::GetEffectiveMinSize() const
680{
681 // merge the best size with the min size, giving priority to the min size
682 wxSize min = GetMinSize();
683 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
684 {
685 wxSize best = GetBestSize();
686 if (min.x == wxDefaultCoord) min.x = best.x;
687 if (min.y == wxDefaultCoord) min.y = best.y;
688 }
689 return min;
690}
691
692
693void wxWindowBase::SetInitialSize(const wxSize& size)
694{
695 // Set the min size to the size passed in. This will usually either be
696 // wxDefaultSize or the size passed to this window's ctor/Create function.
697 SetMinSize(size);
698
699 // Merge the size with the best size if needed
700 wxSize best = GetEffectiveMinSize();
701
702 // If the current size doesn't match then change it
703 if (GetSize() != best)
704 SetSize(best);
705}
706
707
708// by default the origin is not shifted
709wxPoint wxWindowBase::GetClientAreaOrigin() const
710{
711 return wxPoint(0,0);
712}
713
714void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
715{
716 if ( m_windowVariant != variant )
717 {
718 m_windowVariant = variant;
719
720 DoSetWindowVariant(variant);
721 }
722}
723
724void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
725{
726 // adjust the font height to correspond to our new variant (notice that
727 // we're only called if something really changed)
728 wxFont font = GetFont();
729 int size = font.GetPointSize();
730 switch ( variant )
731 {
732 case wxWINDOW_VARIANT_NORMAL:
733 break;
734
735 case wxWINDOW_VARIANT_SMALL:
736 size *= 3;
737 size /= 4;
738 break;
739
740 case wxWINDOW_VARIANT_MINI:
741 size *= 2;
742 size /= 3;
743 break;
744
745 case wxWINDOW_VARIANT_LARGE:
746 size *= 5;
747 size /= 4;
748 break;
749
750 default:
751 wxFAIL_MSG(_T("unexpected window variant"));
752 break;
753 }
754
755 font.SetPointSize(size);
756 SetFont(font);
757}
758
759void wxWindowBase::DoSetSizeHints( int minW, int minH,
760 int maxW, int maxH,
761 int WXUNUSED(incW), int WXUNUSED(incH) )
762{
763 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
764 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
765 _T("min width/height must be less than max width/height!") );
766
767 m_minWidth = minW;
768 m_maxWidth = maxW;
769 m_minHeight = minH;
770 m_maxHeight = maxH;
771}
772
773
774void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
775 int maxW, int maxH )
776{
777 m_minVirtualWidth = minW;
778 m_maxVirtualWidth = maxW;
779 m_minVirtualHeight = minH;
780 m_maxVirtualHeight = maxH;
781}
782
783void wxWindowBase::DoSetVirtualSize( int x, int y )
784{
785 if ( m_minVirtualWidth != wxDefaultCoord && m_minVirtualWidth > x )
786 x = m_minVirtualWidth;
787 if ( m_maxVirtualWidth != wxDefaultCoord && m_maxVirtualWidth < x )
788 x = m_maxVirtualWidth;
789 if ( m_minVirtualHeight != wxDefaultCoord && m_minVirtualHeight > y )
790 y = m_minVirtualHeight;
791 if ( m_maxVirtualHeight != wxDefaultCoord && m_maxVirtualHeight < y )
792 y = m_maxVirtualHeight;
793
794 m_virtualSize = wxSize(x, y);
795}
796
797wxSize wxWindowBase::DoGetVirtualSize() const
798{
799 // we should use the entire client area so if it is greater than our
800 // virtual size, expand it to fit (otherwise if the window is big enough we
801 // wouldn't be using parts of it)
802 wxSize size = GetClientSize();
803 if ( m_virtualSize.x > size.x )
804 size.x = m_virtualSize.x;
805
806 if ( m_virtualSize.y >= size.y )
807 size.y = m_virtualSize.y;
808
809 return size;
810}
811
812void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
813{
814 // screen position is the same as (0, 0) in client coords for non TLWs (and
815 // TLWs override this method)
816 if ( x )
817 *x = 0;
818 if ( y )
819 *y = 0;
820
821 ClientToScreen(x, y);
822}
823
824// ----------------------------------------------------------------------------
825// show/hide/enable/disable the window
826// ----------------------------------------------------------------------------
827
828bool wxWindowBase::Show(bool show)
829{
830 if ( show != m_isShown )
831 {
832 m_isShown = show;
833
834 return true;
835 }
836 else
837 {
838 return false;
839 }
840}
841
842bool wxWindowBase::IsEnabled() const
843{
844 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
845}
846
847void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
848{
849#ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
850 DoEnable(enabled);
851#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
852
853 OnEnabled(enabled);
854
855 // If we are top-level then the logic doesn't apply - otherwise
856 // showing a modal dialog would result in total greying out (and ungreying
857 // out later) of everything which would be really ugly
858 if ( IsTopLevel() )
859 return;
860
861 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
862 node;
863 node = node->GetNext() )
864 {
865 wxWindowBase * const child = node->GetData();
866 if ( !child->IsTopLevel() && child->IsThisEnabled() )
867 child->NotifyWindowOnEnableChange(enabled);
868 }
869}
870
871bool wxWindowBase::Enable(bool enable)
872{
873 if ( enable == IsThisEnabled() )
874 return false;
875
876 m_isEnabled = enable;
877
878#ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
879 DoEnable(enable);
880#else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
881 wxWindowBase * const parent = GetParent();
882 if( !IsTopLevel() && parent && !parent->IsEnabled() )
883 {
884 return true;
885 }
886#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
887
888 NotifyWindowOnEnableChange(enable);
889
890 return true;
891}
892
893bool wxWindowBase::IsShownOnScreen() const
894{
895 return IsShown() &&
896 (GetParent() == NULL || GetParent()->IsShownOnScreen());
897}
898
899// ----------------------------------------------------------------------------
900// RTTI
901// ----------------------------------------------------------------------------
902
903bool wxWindowBase::IsTopLevel() const
904{
905 return false;
906}
907
908// ----------------------------------------------------------------------------
909// reparenting the window
910// ----------------------------------------------------------------------------
911
912void wxWindowBase::AddChild(wxWindowBase *child)
913{
914 wxCHECK_RET( child, wxT("can't add a NULL child") );
915
916 // this should never happen and it will lead to a crash later if it does
917 // because RemoveChild() will remove only one node from the children list
918 // and the other(s) one(s) will be left with dangling pointers in them
919 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
920
921 GetChildren().Append((wxWindow*)child);
922 child->SetParent(this);
923}
924
925void wxWindowBase::RemoveChild(wxWindowBase *child)
926{
927 wxCHECK_RET( child, wxT("can't remove a NULL child") );
928
929 GetChildren().DeleteObject((wxWindow *)child);
930 child->SetParent(NULL);
931}
932
933bool wxWindowBase::Reparent(wxWindowBase *newParent)
934{
935 wxWindow *oldParent = GetParent();
936 if ( newParent == oldParent )
937 {
938 // nothing done
939 return false;
940 }
941
942 const bool oldEnabledState = IsEnabled();
943
944 // unlink this window from the existing parent.
945 if ( oldParent )
946 {
947 oldParent->RemoveChild(this);
948 }
949 else
950 {
951 wxTopLevelWindows.DeleteObject((wxWindow *)this);
952 }
953
954 // add it to the new one
955 if ( newParent )
956 {
957 newParent->AddChild(this);
958 }
959 else
960 {
961 wxTopLevelWindows.Append((wxWindow *)this);
962 }
963
964 // We need to notify window (and its subwindows) if by changing the parent
965 // we also change our enabled/disabled status.
966 const bool newEnabledState = IsEnabled();
967 if ( newEnabledState != oldEnabledState )
968 {
969 NotifyWindowOnEnableChange(newEnabledState);
970 }
971
972 return true;
973}
974
975// ----------------------------------------------------------------------------
976// event handler stuff
977// ----------------------------------------------------------------------------
978
979void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
980{
981 wxEvtHandler *handlerOld = GetEventHandler();
982
983 handler->SetNextHandler(handlerOld);
984
985 if ( handlerOld )
986 GetEventHandler()->SetPreviousHandler(handler);
987
988 SetEventHandler(handler);
989}
990
991wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
992{
993 wxEvtHandler *handlerA = GetEventHandler();
994 if ( handlerA )
995 {
996 wxEvtHandler *handlerB = handlerA->GetNextHandler();
997 handlerA->SetNextHandler((wxEvtHandler *)NULL);
998
999 if ( handlerB )
1000 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
1001 SetEventHandler(handlerB);
1002
1003 if ( deleteHandler )
1004 {
1005 delete handlerA;
1006 handlerA = (wxEvtHandler *)NULL;
1007 }
1008 }
1009
1010 return handlerA;
1011}
1012
1013bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
1014{
1015 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
1016
1017 wxEvtHandler *handlerPrev = NULL,
1018 *handlerCur = GetEventHandler();
1019 while ( handlerCur )
1020 {
1021 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1022
1023 if ( handlerCur == handler )
1024 {
1025 if ( handlerPrev )
1026 {
1027 handlerPrev->SetNextHandler(handlerNext);
1028 }
1029 else
1030 {
1031 SetEventHandler(handlerNext);
1032 }
1033
1034 if ( handlerNext )
1035 {
1036 handlerNext->SetPreviousHandler ( handlerPrev );
1037 }
1038
1039 handler->SetNextHandler(NULL);
1040 handler->SetPreviousHandler(NULL);
1041
1042 return true;
1043 }
1044
1045 handlerPrev = handlerCur;
1046 handlerCur = handlerNext;
1047 }
1048
1049 wxFAIL_MSG( _T("where has the event handler gone?") );
1050
1051 return false;
1052}
1053
1054bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1055{
1056 return GetEventHandler()->SafelyProcessEvent(event);
1057}
1058
1059// ----------------------------------------------------------------------------
1060// colours, fonts &c
1061// ----------------------------------------------------------------------------
1062
1063void wxWindowBase::InheritAttributes()
1064{
1065 const wxWindowBase * const parent = GetParent();
1066 if ( !parent )
1067 return;
1068
1069 // we only inherit attributes which had been explicitly set for the parent
1070 // which ensures that this only happens if the user really wants it and
1071 // not by default which wouldn't make any sense in modern GUIs where the
1072 // controls don't all use the same fonts (nor colours)
1073 if ( parent->m_inheritFont && !m_hasFont )
1074 SetFont(parent->GetFont());
1075
1076 // in addition, there is a possibility to explicitly forbid inheriting
1077 // colours at each class level by overriding ShouldInheritColours()
1078 if ( ShouldInheritColours() )
1079 {
1080 if ( parent->m_inheritFgCol && !m_hasFgCol )
1081 SetForegroundColour(parent->GetForegroundColour());
1082
1083 // inheriting (solid) background colour is wrong as it totally breaks
1084 // any kind of themed backgrounds
1085 //
1086 // instead, the controls should use the same background as their parent
1087 // (ideally by not drawing it at all)
1088#if 0
1089 if ( parent->m_inheritBgCol && !m_hasBgCol )
1090 SetBackgroundColour(parent->GetBackgroundColour());
1091#endif // 0
1092 }
1093}
1094
1095/* static */ wxVisualAttributes
1096wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1097{
1098 // it is important to return valid values for all attributes from here,
1099 // GetXXX() below rely on this
1100 wxVisualAttributes attrs;
1101 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1102 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1103
1104 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1105 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1106 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1107 // colour on other platforms.
1108
1109#if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1110 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1111#else
1112 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1113#endif
1114 return attrs;
1115}
1116
1117wxColour wxWindowBase::GetBackgroundColour() const
1118{
1119 if ( !m_backgroundColour.Ok() )
1120 {
1121 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
1122
1123 // get our default background colour
1124 wxColour colBg = GetDefaultAttributes().colBg;
1125
1126 // we must return some valid colour to avoid redoing this every time
1127 // and also to avoid surprizing the applications written for older
1128 // wxWidgets versions where GetBackgroundColour() always returned
1129 // something -- so give them something even if it doesn't make sense
1130 // for this window (e.g. it has a themed background)
1131 if ( !colBg.Ok() )
1132 colBg = GetClassDefaultAttributes().colBg;
1133
1134 return colBg;
1135 }
1136 else
1137 return m_backgroundColour;
1138}
1139
1140wxColour wxWindowBase::GetForegroundColour() const
1141{
1142 // logic is the same as above
1143 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1144 {
1145 wxColour colFg = GetDefaultAttributes().colFg;
1146
1147 if ( !colFg.Ok() )
1148 colFg = GetClassDefaultAttributes().colFg;
1149
1150 return colFg;
1151 }
1152 else
1153 return m_foregroundColour;
1154}
1155
1156bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1157{
1158 if ( colour == m_backgroundColour )
1159 return false;
1160
1161 m_hasBgCol = colour.Ok();
1162 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
1163 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
1164
1165 m_inheritBgCol = m_hasBgCol;
1166 m_backgroundColour = colour;
1167 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1168 return true;
1169}
1170
1171bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1172{
1173 if (colour == m_foregroundColour )
1174 return false;
1175
1176 m_hasFgCol = colour.Ok();
1177 m_inheritFgCol = m_hasFgCol;
1178 m_foregroundColour = colour;
1179 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1180 return true;
1181}
1182
1183bool wxWindowBase::SetCursor(const wxCursor& cursor)
1184{
1185 // setting an invalid cursor is ok, it means that we don't have any special
1186 // cursor
1187 if ( m_cursor.IsSameAs(cursor) )
1188 {
1189 // no change
1190 return false;
1191 }
1192
1193 m_cursor = cursor;
1194
1195 return true;
1196}
1197
1198wxFont wxWindowBase::GetFont() const
1199{
1200 // logic is the same as in GetBackgroundColour()
1201 if ( !m_font.Ok() )
1202 {
1203 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1204
1205 wxFont font = GetDefaultAttributes().font;
1206 if ( !font.Ok() )
1207 font = GetClassDefaultAttributes().font;
1208
1209 return font;
1210 }
1211 else
1212 return m_font;
1213}
1214
1215bool wxWindowBase::SetFont(const wxFont& font)
1216{
1217 if ( font == m_font )
1218 {
1219 // no change
1220 return false;
1221 }
1222
1223 m_font = font;
1224 m_hasFont = font.Ok();
1225 m_inheritFont = m_hasFont;
1226
1227 InvalidateBestSize();
1228
1229 return true;
1230}
1231
1232#if wxUSE_PALETTE
1233
1234void wxWindowBase::SetPalette(const wxPalette& pal)
1235{
1236 m_hasCustomPalette = true;
1237 m_palette = pal;
1238
1239 // VZ: can anyone explain me what do we do here?
1240 wxWindowDC d((wxWindow *) this);
1241 d.SetPalette(pal);
1242}
1243
1244wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1245{
1246 wxWindow *win = (wxWindow *)this;
1247 while ( win && !win->HasCustomPalette() )
1248 {
1249 win = win->GetParent();
1250 }
1251
1252 return win;
1253}
1254
1255#endif // wxUSE_PALETTE
1256
1257#if wxUSE_CARET
1258void wxWindowBase::SetCaret(wxCaret *caret)
1259{
1260 if ( m_caret )
1261 {
1262 delete m_caret;
1263 }
1264
1265 m_caret = caret;
1266
1267 if ( m_caret )
1268 {
1269 wxASSERT_MSG( m_caret->GetWindow() == this,
1270 wxT("caret should be created associated to this window") );
1271 }
1272}
1273#endif // wxUSE_CARET
1274
1275#if wxUSE_VALIDATORS
1276// ----------------------------------------------------------------------------
1277// validators
1278// ----------------------------------------------------------------------------
1279
1280void wxWindowBase::SetValidator(const wxValidator& validator)
1281{
1282 if ( m_windowValidator )
1283 delete m_windowValidator;
1284
1285 m_windowValidator = (wxValidator *)validator.Clone();
1286
1287 if ( m_windowValidator )
1288 m_windowValidator->SetWindow(this);
1289}
1290#endif // wxUSE_VALIDATORS
1291
1292// ----------------------------------------------------------------------------
1293// update region stuff
1294// ----------------------------------------------------------------------------
1295
1296wxRect wxWindowBase::GetUpdateClientRect() const
1297{
1298 wxRegion rgnUpdate = GetUpdateRegion();
1299 rgnUpdate.Intersect(GetClientRect());
1300 wxRect rectUpdate = rgnUpdate.GetBox();
1301 wxPoint ptOrigin = GetClientAreaOrigin();
1302 rectUpdate.x -= ptOrigin.x;
1303 rectUpdate.y -= ptOrigin.y;
1304
1305 return rectUpdate;
1306}
1307
1308bool wxWindowBase::DoIsExposed(int x, int y) const
1309{
1310 return m_updateRegion.Contains(x, y) != wxOutRegion;
1311}
1312
1313bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1314{
1315 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1316}
1317
1318void wxWindowBase::ClearBackground()
1319{
1320 // wxGTK uses its own version, no need to add never used code
1321#ifndef __WXGTK__
1322 wxClientDC dc((wxWindow *)this);
1323 wxBrush brush(GetBackgroundColour(), wxSOLID);
1324 dc.SetBackground(brush);
1325 dc.Clear();
1326#endif // __WXGTK__
1327}
1328
1329// ----------------------------------------------------------------------------
1330// find child window by id or name
1331// ----------------------------------------------------------------------------
1332
1333wxWindow *wxWindowBase::FindWindow(long id) const
1334{
1335 if ( id == m_windowId )
1336 return (wxWindow *)this;
1337
1338 wxWindowBase *res = (wxWindow *)NULL;
1339 wxWindowList::compatibility_iterator node;
1340 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1341 {
1342 wxWindowBase *child = node->GetData();
1343 res = child->FindWindow( id );
1344 }
1345
1346 return (wxWindow *)res;
1347}
1348
1349wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1350{
1351 if ( name == m_windowName )
1352 return (wxWindow *)this;
1353
1354 wxWindowBase *res = (wxWindow *)NULL;
1355 wxWindowList::compatibility_iterator node;
1356 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1357 {
1358 wxWindow *child = node->GetData();
1359 res = child->FindWindow(name);
1360 }
1361
1362 return (wxWindow *)res;
1363}
1364
1365
1366// find any window by id or name or label: If parent is non-NULL, look through
1367// children for a label or title matching the specified string. If NULL, look
1368// through all top-level windows.
1369//
1370// to avoid duplicating code we reuse the same helper function but with
1371// different comparators
1372
1373typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1374 const wxString& label, long id);
1375
1376static
1377bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1378 long WXUNUSED(id))
1379{
1380 return win->GetLabel() == label;
1381}
1382
1383static
1384bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1385 long WXUNUSED(id))
1386{
1387 return win->GetName() == label;
1388}
1389
1390static
1391bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1392 long id)
1393{
1394 return win->GetId() == id;
1395}
1396
1397// recursive helper for the FindWindowByXXX() functions
1398static
1399wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1400 const wxString& label,
1401 long id,
1402 wxFindWindowCmp cmp)
1403{
1404 if ( parent )
1405 {
1406 // see if this is the one we're looking for
1407 if ( (*cmp)(parent, label, id) )
1408 return (wxWindow *)parent;
1409
1410 // It wasn't, so check all its children
1411 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1412 node;
1413 node = node->GetNext() )
1414 {
1415 // recursively check each child
1416 wxWindow *win = (wxWindow *)node->GetData();
1417 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1418 if (retwin)
1419 return retwin;
1420 }
1421 }
1422
1423 // Not found
1424 return NULL;
1425}
1426
1427// helper for FindWindowByXXX()
1428static
1429wxWindow *wxFindWindowHelper(const wxWindow *parent,
1430 const wxString& label,
1431 long id,
1432 wxFindWindowCmp cmp)
1433{
1434 if ( parent )
1435 {
1436 // just check parent and all its children
1437 return wxFindWindowRecursively(parent, label, id, cmp);
1438 }
1439
1440 // start at very top of wx's windows
1441 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1442 node;
1443 node = node->GetNext() )
1444 {
1445 // recursively check each window & its children
1446 wxWindow *win = node->GetData();
1447 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1448 if (retwin)
1449 return retwin;
1450 }
1451
1452 return NULL;
1453}
1454
1455/* static */
1456wxWindow *
1457wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1458{
1459 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1460}
1461
1462/* static */
1463wxWindow *
1464wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1465{
1466 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1467
1468 if ( !win )
1469 {
1470 // fall back to the label
1471 win = FindWindowByLabel(title, parent);
1472 }
1473
1474 return win;
1475}
1476
1477/* static */
1478wxWindow *
1479wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1480{
1481 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1482}
1483
1484// ----------------------------------------------------------------------------
1485// dialog oriented functions
1486// ----------------------------------------------------------------------------
1487
1488void wxWindowBase::MakeModal(bool modal)
1489{
1490 // Disable all other windows
1491 if ( IsTopLevel() )
1492 {
1493 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1494 while (node)
1495 {
1496 wxWindow *win = node->GetData();
1497 if (win != this)
1498 win->Enable(!modal);
1499
1500 node = node->GetNext();
1501 }
1502 }
1503}
1504
1505bool wxWindowBase::Validate()
1506{
1507#if wxUSE_VALIDATORS
1508 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1509
1510 wxWindowList::compatibility_iterator node;
1511 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1512 {
1513 wxWindowBase *child = node->GetData();
1514 wxValidator *validator = child->GetValidator();
1515 if ( validator && !validator->Validate((wxWindow *)this) )
1516 {
1517 return false;
1518 }
1519
1520 if ( recurse && !child->Validate() )
1521 {
1522 return false;
1523 }
1524 }
1525#endif // wxUSE_VALIDATORS
1526
1527 return true;
1528}
1529
1530bool wxWindowBase::TransferDataToWindow()
1531{
1532#if wxUSE_VALIDATORS
1533 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1534
1535 wxWindowList::compatibility_iterator node;
1536 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1537 {
1538 wxWindowBase *child = node->GetData();
1539 wxValidator *validator = child->GetValidator();
1540 if ( validator && !validator->TransferToWindow() )
1541 {
1542 wxLogWarning(_("Could not transfer data to window"));
1543#if wxUSE_LOG
1544 wxLog::FlushActive();
1545#endif // wxUSE_LOG
1546
1547 return false;
1548 }
1549
1550 if ( recurse )
1551 {
1552 if ( !child->TransferDataToWindow() )
1553 {
1554 // warning already given
1555 return false;
1556 }
1557 }
1558 }
1559#endif // wxUSE_VALIDATORS
1560
1561 return true;
1562}
1563
1564bool wxWindowBase::TransferDataFromWindow()
1565{
1566#if wxUSE_VALIDATORS
1567 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1568
1569 wxWindowList::compatibility_iterator node;
1570 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1571 {
1572 wxWindow *child = node->GetData();
1573 wxValidator *validator = child->GetValidator();
1574 if ( validator && !validator->TransferFromWindow() )
1575 {
1576 // nop warning here because the application is supposed to give
1577 // one itself - we don't know here what might have gone wrongly
1578
1579 return false;
1580 }
1581
1582 if ( recurse )
1583 {
1584 if ( !child->TransferDataFromWindow() )
1585 {
1586 // warning already given
1587 return false;
1588 }
1589 }
1590 }
1591#endif // wxUSE_VALIDATORS
1592
1593 return true;
1594}
1595
1596void wxWindowBase::InitDialog()
1597{
1598 wxInitDialogEvent event(GetId());
1599 event.SetEventObject( this );
1600 GetEventHandler()->ProcessEvent(event);
1601}
1602
1603// ----------------------------------------------------------------------------
1604// context-sensitive help support
1605// ----------------------------------------------------------------------------
1606
1607#if wxUSE_HELP
1608
1609// associate this help text with this window
1610void wxWindowBase::SetHelpText(const wxString& text)
1611{
1612 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1613 if ( helpProvider )
1614 {
1615 helpProvider->AddHelp(this, text);
1616 }
1617}
1618
1619// associate this help text with all windows with the same id as this
1620// one
1621void wxWindowBase::SetHelpTextForId(const wxString& text)
1622{
1623 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1624 if ( helpProvider )
1625 {
1626 helpProvider->AddHelp(GetId(), text);
1627 }
1628}
1629
1630// get the help string associated with this window (may be empty)
1631// default implementation forwards calls to the help provider
1632wxString
1633wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
1634 wxHelpEvent::Origin WXUNUSED(origin)) const
1635{
1636 wxString text;
1637 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1638 if ( helpProvider )
1639 {
1640 text = helpProvider->GetHelp(this);
1641 }
1642
1643 return text;
1644}
1645
1646// show help for this window
1647void wxWindowBase::OnHelp(wxHelpEvent& event)
1648{
1649 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1650 if ( helpProvider )
1651 {
1652 if ( helpProvider->ShowHelpAtPoint(this, event.GetPosition(), event.GetOrigin()) )
1653 {
1654 // skip the event.Skip() below
1655 return;
1656 }
1657 }
1658
1659 event.Skip();
1660}
1661
1662#endif // wxUSE_HELP
1663
1664// ----------------------------------------------------------------------------
1665// tooltips
1666// ----------------------------------------------------------------------------
1667
1668#if wxUSE_TOOLTIPS
1669
1670void wxWindowBase::SetToolTip( const wxString &tip )
1671{
1672 // don't create the new tooltip if we already have one
1673 if ( m_tooltip )
1674 {
1675 m_tooltip->SetTip( tip );
1676 }
1677 else
1678 {
1679 SetToolTip( new wxToolTip( tip ) );
1680 }
1681
1682 // setting empty tooltip text does not remove the tooltip any more - use
1683 // SetToolTip((wxToolTip *)NULL) for this
1684}
1685
1686void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1687{
1688 if ( m_tooltip != tooltip )
1689 {
1690 if ( m_tooltip )
1691 delete m_tooltip;
1692
1693 m_tooltip = tooltip;
1694 }
1695}
1696
1697#endif // wxUSE_TOOLTIPS
1698
1699// ----------------------------------------------------------------------------
1700// constraints and sizers
1701// ----------------------------------------------------------------------------
1702
1703#if wxUSE_CONSTRAINTS
1704
1705void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1706{
1707 if ( m_constraints )
1708 {
1709 UnsetConstraints(m_constraints);
1710 delete m_constraints;
1711 }
1712 m_constraints = constraints;
1713 if ( m_constraints )
1714 {
1715 // Make sure other windows know they're part of a 'meaningful relationship'
1716 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1717 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1718 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1719 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1720 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1721 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1722 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1723 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1724 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1725 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1726 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1727 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1728 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1729 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1730 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1731 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1732 }
1733}
1734
1735// This removes any dangling pointers to this window in other windows'
1736// constraintsInvolvedIn lists.
1737void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1738{
1739 if ( c )
1740 {
1741 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1742 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1743 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1744 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1745 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1746 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1747 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1748 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1749 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1750 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1751 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1752 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1753 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1754 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1755 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1756 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1757 }
1758}
1759
1760// Back-pointer to other windows we're involved with, so if we delete this
1761// window, we must delete any constraints we're involved with.
1762void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1763{
1764 if ( !m_constraintsInvolvedIn )
1765 m_constraintsInvolvedIn = new wxWindowList;
1766 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1767 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1768}
1769
1770// REMOVE back-pointer to other windows we're involved with.
1771void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1772{
1773 if ( m_constraintsInvolvedIn )
1774 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1775}
1776
1777// Reset any constraints that mention this window
1778void wxWindowBase::DeleteRelatedConstraints()
1779{
1780 if ( m_constraintsInvolvedIn )
1781 {
1782 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1783 while (node)
1784 {
1785 wxWindow *win = node->GetData();
1786 wxLayoutConstraints *constr = win->GetConstraints();
1787
1788 // Reset any constraints involving this window
1789 if ( constr )
1790 {
1791 constr->left.ResetIfWin(this);
1792 constr->top.ResetIfWin(this);
1793 constr->right.ResetIfWin(this);
1794 constr->bottom.ResetIfWin(this);
1795 constr->width.ResetIfWin(this);
1796 constr->height.ResetIfWin(this);
1797 constr->centreX.ResetIfWin(this);
1798 constr->centreY.ResetIfWin(this);
1799 }
1800
1801 wxWindowList::compatibility_iterator next = node->GetNext();
1802 m_constraintsInvolvedIn->Erase(node);
1803 node = next;
1804 }
1805
1806 delete m_constraintsInvolvedIn;
1807 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1808 }
1809}
1810
1811#endif // wxUSE_CONSTRAINTS
1812
1813void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1814{
1815 if ( sizer == m_windowSizer)
1816 return;
1817
1818 if ( m_windowSizer )
1819 {
1820 m_windowSizer->SetContainingWindow(NULL);
1821
1822 if ( deleteOld )
1823 delete m_windowSizer;
1824 }
1825
1826 m_windowSizer = sizer;
1827 if ( m_windowSizer )
1828 {
1829 m_windowSizer->SetContainingWindow((wxWindow *)this);
1830 }
1831
1832 SetAutoLayout(m_windowSizer != NULL);
1833}
1834
1835void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1836{
1837 SetSizer( sizer, deleteOld );
1838 sizer->SetSizeHints( (wxWindow*) this );
1839}
1840
1841
1842void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1843{
1844 // adding a window to a sizer twice is going to result in fatal and
1845 // hard to debug problems later because when deleting the second
1846 // associated wxSizerItem we're going to dereference a dangling
1847 // pointer; so try to detect this as early as possible
1848 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1849 _T("Adding a window to the same sizer twice?") );
1850
1851 m_containingSizer = sizer;
1852}
1853
1854#if wxUSE_CONSTRAINTS
1855
1856void wxWindowBase::SatisfyConstraints()
1857{
1858 wxLayoutConstraints *constr = GetConstraints();
1859 bool wasOk = constr && constr->AreSatisfied();
1860
1861 ResetConstraints(); // Mark all constraints as unevaluated
1862
1863 int noChanges = 1;
1864
1865 // if we're a top level panel (i.e. our parent is frame/dialog), our
1866 // own constraints will never be satisfied any more unless we do it
1867 // here
1868 if ( wasOk )
1869 {
1870 while ( noChanges > 0 )
1871 {
1872 LayoutPhase1(&noChanges);
1873 }
1874 }
1875
1876 LayoutPhase2(&noChanges);
1877}
1878
1879#endif // wxUSE_CONSTRAINTS
1880
1881bool wxWindowBase::Layout()
1882{
1883 // If there is a sizer, use it instead of the constraints
1884 if ( GetSizer() )
1885 {
1886 int w = 0, h = 0;
1887 GetVirtualSize(&w, &h);
1888 GetSizer()->SetDimension( 0, 0, w, h );
1889 }
1890#if wxUSE_CONSTRAINTS
1891 else
1892 {
1893 SatisfyConstraints(); // Find the right constraints values
1894 SetConstraintSizes(); // Recursively set the real window sizes
1895 }
1896#endif
1897
1898 return true;
1899}
1900
1901#if wxUSE_CONSTRAINTS
1902
1903// first phase of the constraints evaluation: set our own constraints
1904bool wxWindowBase::LayoutPhase1(int *noChanges)
1905{
1906 wxLayoutConstraints *constr = GetConstraints();
1907
1908 return !constr || constr->SatisfyConstraints(this, noChanges);
1909}
1910
1911// second phase: set the constraints for our children
1912bool wxWindowBase::LayoutPhase2(int *noChanges)
1913{
1914 *noChanges = 0;
1915
1916 // Layout children
1917 DoPhase(1);
1918
1919 // Layout grand children
1920 DoPhase(2);
1921
1922 return true;
1923}
1924
1925// Do a phase of evaluating child constraints
1926bool wxWindowBase::DoPhase(int phase)
1927{
1928 // the list containing the children for which the constraints are already
1929 // set correctly
1930 wxWindowList succeeded;
1931
1932 // the max number of iterations we loop before concluding that we can't set
1933 // the constraints
1934 static const int maxIterations = 500;
1935
1936 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1937 {
1938 int noChanges = 0;
1939
1940 // loop over all children setting their constraints
1941 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1942 node;
1943 node = node->GetNext() )
1944 {
1945 wxWindow *child = node->GetData();
1946 if ( child->IsTopLevel() )
1947 {
1948 // top level children are not inside our client area
1949 continue;
1950 }
1951
1952 if ( !child->GetConstraints() || succeeded.Find(child) )
1953 {
1954 // this one is either already ok or nothing we can do about it
1955 continue;
1956 }
1957
1958 int tempNoChanges = 0;
1959 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1960 : child->LayoutPhase2(&tempNoChanges);
1961 noChanges += tempNoChanges;
1962
1963 if ( success )
1964 {
1965 succeeded.Append(child);
1966 }
1967 }
1968
1969 if ( !noChanges )
1970 {
1971 // constraints are set
1972 break;
1973 }
1974 }
1975
1976 return true;
1977}
1978
1979void wxWindowBase::ResetConstraints()
1980{
1981 wxLayoutConstraints *constr = GetConstraints();
1982 if ( constr )
1983 {
1984 constr->left.SetDone(false);
1985 constr->top.SetDone(false);
1986 constr->right.SetDone(false);
1987 constr->bottom.SetDone(false);
1988 constr->width.SetDone(false);
1989 constr->height.SetDone(false);
1990 constr->centreX.SetDone(false);
1991 constr->centreY.SetDone(false);
1992 }
1993
1994 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1995 while (node)
1996 {
1997 wxWindow *win = node->GetData();
1998 if ( !win->IsTopLevel() )
1999 win->ResetConstraints();
2000 node = node->GetNext();
2001 }
2002}
2003
2004// Need to distinguish between setting the 'fake' size for windows and sizers,
2005// and setting the real values.
2006void wxWindowBase::SetConstraintSizes(bool recurse)
2007{
2008 wxLayoutConstraints *constr = GetConstraints();
2009 if ( constr && constr->AreSatisfied() )
2010 {
2011 int x = constr->left.GetValue();
2012 int y = constr->top.GetValue();
2013 int w = constr->width.GetValue();
2014 int h = constr->height.GetValue();
2015
2016 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2017 (constr->height.GetRelationship() != wxAsIs) )
2018 {
2019 SetSize(x, y, w, h);
2020 }
2021 else
2022 {
2023 // If we don't want to resize this window, just move it...
2024 Move(x, y);
2025 }
2026 }
2027 else if ( constr )
2028 {
2029 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2030 GetClassInfo()->GetClassName(),
2031 GetName().c_str());
2032 }
2033
2034 if ( recurse )
2035 {
2036 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2037 while (node)
2038 {
2039 wxWindow *win = node->GetData();
2040 if ( !win->IsTopLevel() && win->GetConstraints() )
2041 win->SetConstraintSizes();
2042 node = node->GetNext();
2043 }
2044 }
2045}
2046
2047// Only set the size/position of the constraint (if any)
2048void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2049{
2050 wxLayoutConstraints *constr = GetConstraints();
2051 if ( constr )
2052 {
2053 if ( x != wxDefaultCoord )
2054 {
2055 constr->left.SetValue(x);
2056 constr->left.SetDone(true);
2057 }
2058 if ( y != wxDefaultCoord )
2059 {
2060 constr->top.SetValue(y);
2061 constr->top.SetDone(true);
2062 }
2063 if ( w != wxDefaultCoord )
2064 {
2065 constr->width.SetValue(w);
2066 constr->width.SetDone(true);
2067 }
2068 if ( h != wxDefaultCoord )
2069 {
2070 constr->height.SetValue(h);
2071 constr->height.SetDone(true);
2072 }
2073 }
2074}
2075
2076void wxWindowBase::MoveConstraint(int x, int y)
2077{
2078 wxLayoutConstraints *constr = GetConstraints();
2079 if ( constr )
2080 {
2081 if ( x != wxDefaultCoord )
2082 {
2083 constr->left.SetValue(x);
2084 constr->left.SetDone(true);
2085 }
2086 if ( y != wxDefaultCoord )
2087 {
2088 constr->top.SetValue(y);
2089 constr->top.SetDone(true);
2090 }
2091 }
2092}
2093
2094void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2095{
2096 wxLayoutConstraints *constr = GetConstraints();
2097 if ( constr )
2098 {
2099 *w = constr->width.GetValue();
2100 *h = constr->height.GetValue();
2101 }
2102 else
2103 GetSize(w, h);
2104}
2105
2106void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2107{
2108 wxLayoutConstraints *constr = GetConstraints();
2109 if ( constr )
2110 {
2111 *w = constr->width.GetValue();
2112 *h = constr->height.GetValue();
2113 }
2114 else
2115 GetClientSize(w, h);
2116}
2117
2118void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2119{
2120 wxLayoutConstraints *constr = GetConstraints();
2121 if ( constr )
2122 {
2123 *x = constr->left.GetValue();
2124 *y = constr->top.GetValue();
2125 }
2126 else
2127 GetPosition(x, y);
2128}
2129
2130#endif // wxUSE_CONSTRAINTS
2131
2132void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2133{
2134 // don't do it for the dialogs/frames - they float independently of their
2135 // parent
2136 if ( !IsTopLevel() )
2137 {
2138 wxWindow *parent = GetParent();
2139 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2140 {
2141 wxPoint pt(parent->GetClientAreaOrigin());
2142 x += pt.x;
2143 y += pt.y;
2144 }
2145 }
2146}
2147
2148// ----------------------------------------------------------------------------
2149// Update UI processing
2150// ----------------------------------------------------------------------------
2151
2152void wxWindowBase::UpdateWindowUI(long flags)
2153{
2154 wxUpdateUIEvent event(GetId());
2155 event.SetEventObject(this);
2156
2157 if ( GetEventHandler()->ProcessEvent(event) )
2158 {
2159 DoUpdateWindowUI(event);
2160 }
2161
2162 if (flags & wxUPDATE_UI_RECURSE)
2163 {
2164 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2165 while (node)
2166 {
2167 wxWindow* child = (wxWindow*) node->GetData();
2168 child->UpdateWindowUI(flags);
2169 node = node->GetNext();
2170 }
2171 }
2172}
2173
2174// do the window-specific processing after processing the update event
2175void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2176{
2177 if ( event.GetSetEnabled() )
2178 Enable(event.GetEnabled());
2179
2180 if ( event.GetSetShown() )
2181 Show(event.GetShown());
2182}
2183
2184// ----------------------------------------------------------------------------
2185// dialog units translations
2186// ----------------------------------------------------------------------------
2187
2188wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2189{
2190 int charWidth = GetCharWidth();
2191 int charHeight = GetCharHeight();
2192 wxPoint pt2 = wxDefaultPosition;
2193 if (pt.x != wxDefaultCoord)
2194 pt2.x = (int) ((pt.x * 4) / charWidth);
2195 if (pt.y != wxDefaultCoord)
2196 pt2.y = (int) ((pt.y * 8) / charHeight);
2197
2198 return pt2;
2199}
2200
2201wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2202{
2203 int charWidth = GetCharWidth();
2204 int charHeight = GetCharHeight();
2205 wxPoint pt2 = wxDefaultPosition;
2206 if (pt.x != wxDefaultCoord)
2207 pt2.x = (int) ((pt.x * charWidth) / 4);
2208 if (pt.y != wxDefaultCoord)
2209 pt2.y = (int) ((pt.y * charHeight) / 8);
2210
2211 return pt2;
2212}
2213
2214// ----------------------------------------------------------------------------
2215// event handlers
2216// ----------------------------------------------------------------------------
2217
2218// propagate the colour change event to the subwindows
2219void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2220{
2221 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2222 while ( node )
2223 {
2224 // Only propagate to non-top-level windows
2225 wxWindow *win = node->GetData();
2226 if ( !win->IsTopLevel() )
2227 {
2228 wxSysColourChangedEvent event2;
2229 event.SetEventObject(win);
2230 win->GetEventHandler()->ProcessEvent(event2);
2231 }
2232
2233 node = node->GetNext();
2234 }
2235
2236 Refresh();
2237}
2238
2239// the default action is to populate dialog with data when it's created,
2240// and nudge the UI into displaying itself correctly in case
2241// we've turned the wxUpdateUIEvents frequency down low.
2242void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2243{
2244 TransferDataToWindow();
2245
2246 // Update the UI at this point
2247 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2248}
2249
2250// ----------------------------------------------------------------------------
2251// menu-related functions
2252// ----------------------------------------------------------------------------
2253
2254#if wxUSE_MENUS
2255
2256// this is used to pass the id of the selected item from the menu event handler
2257// to the main function itself
2258//
2259// it's ok to use a global here as there can be at most one popup menu shown at
2260// any time
2261static int gs_popupMenuSelection = wxID_NONE;
2262
2263void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2264{
2265 // store the id in a global variable where we'll retrieve it from later
2266 gs_popupMenuSelection = event.GetId();
2267}
2268
2269int
2270wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2271{
2272 gs_popupMenuSelection = wxID_NONE;
2273
2274 Connect(wxEVT_COMMAND_MENU_SELECTED,
2275 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2276 NULL,
2277 this);
2278
2279 PopupMenu(&menu, x, y);
2280
2281 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2282 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2283 NULL,
2284 this);
2285
2286 return gs_popupMenuSelection;
2287}
2288
2289#endif // wxUSE_MENUS
2290
2291// methods for drawing the sizers in a visible way
2292#ifdef __WXDEBUG__
2293
2294static void DrawSizers(wxWindowBase *win);
2295
2296static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill = false)
2297{
2298 wxClientDC dc((wxWindow *)win);
2299 dc.SetPen(*wxRED_PEN);
2300 dc.SetBrush(fill ? wxBrush(*wxRED, wxCROSSDIAG_HATCH): *wxTRANSPARENT_BRUSH);
2301 dc.DrawRectangle(rect.Deflate(1, 1));
2302}
2303
2304static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2305{
2306 const wxSizerItemList& items = sizer->GetChildren();
2307 for ( wxSizerItemList::const_iterator i = items.begin(),
2308 end = items.end();
2309 i != end;
2310 ++i )
2311 {
2312 wxSizerItem *item = *i;
2313 if ( item->IsSizer() )
2314 {
2315 DrawBorder(win, item->GetRect().Deflate(2));
2316 DrawSizer(win, item->GetSizer());
2317 }
2318 else if ( item->IsSpacer() )
2319 {
2320 DrawBorder(win, item->GetRect().Deflate(2), true);
2321 }
2322 else if ( item->IsWindow() )
2323 {
2324 DrawSizers(item->GetWindow());
2325 }
2326 }
2327}
2328
2329static void DrawSizers(wxWindowBase *win)
2330{
2331 wxSizer *sizer = win->GetSizer();
2332 if ( sizer )
2333 {
2334 DrawBorder(win, win->GetClientSize());
2335 DrawSizer(win, sizer);
2336 }
2337 else // no sizer, still recurse into the children
2338 {
2339 const wxWindowList& children = win->GetChildren();
2340 for ( wxWindowList::const_iterator i = children.begin(),
2341 end = children.end();
2342 i != end;
2343 ++i )
2344 {
2345 DrawSizers(*i);
2346 }
2347 }
2348}
2349
2350#endif // __WXDEBUG__
2351
2352// process special middle clicks
2353void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2354{
2355 if ( event.ControlDown() && event.AltDown() )
2356 {
2357#ifdef __WXDEBUG__
2358 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2359 if ( event.ShiftDown() )
2360 {
2361 DrawSizers(this);
2362 return;
2363 }
2364#endif // __WXDEBUG__
2365 ::wxInfoMessageBox((wxWindow*)this);
2366 }
2367 else
2368 {
2369 event.Skip();
2370 }
2371}
2372
2373// ----------------------------------------------------------------------------
2374// accessibility
2375// ----------------------------------------------------------------------------
2376
2377#if wxUSE_ACCESSIBILITY
2378void wxWindowBase::SetAccessible(wxAccessible* accessible)
2379{
2380 if (m_accessible && (accessible != m_accessible))
2381 delete m_accessible;
2382 m_accessible = accessible;
2383 if (m_accessible)
2384 m_accessible->SetWindow((wxWindow*) this);
2385}
2386
2387// Returns the accessible object, creating if necessary.
2388wxAccessible* wxWindowBase::GetOrCreateAccessible()
2389{
2390 if (!m_accessible)
2391 m_accessible = CreateAccessible();
2392 return m_accessible;
2393}
2394
2395// Override to create a specific accessible object.
2396wxAccessible* wxWindowBase::CreateAccessible()
2397{
2398 return new wxWindowAccessible((wxWindow*) this);
2399}
2400
2401#endif
2402
2403// ----------------------------------------------------------------------------
2404// list classes implementation
2405// ----------------------------------------------------------------------------
2406
2407#if wxUSE_STL
2408
2409#include "wx/listimpl.cpp"
2410WX_DEFINE_LIST(wxWindowList)
2411
2412#else // !wxUSE_STL
2413
2414void wxWindowListNode::DeleteData()
2415{
2416 delete (wxWindow *)GetData();
2417}
2418
2419#endif // wxUSE_STL/!wxUSE_STL
2420
2421// ----------------------------------------------------------------------------
2422// borders
2423// ----------------------------------------------------------------------------
2424
2425wxBorder wxWindowBase::GetBorder(long flags) const
2426{
2427 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2428 if ( border == wxBORDER_DEFAULT )
2429 {
2430 border = GetDefaultBorder();
2431 }
2432 else if ( border == wxBORDER_THEME )
2433 {
2434 border = GetDefaultBorderForControl();
2435 }
2436
2437 return border;
2438}
2439
2440wxBorder wxWindowBase::GetDefaultBorder() const
2441{
2442 return wxBORDER_NONE;
2443}
2444
2445// ----------------------------------------------------------------------------
2446// hit testing
2447// ----------------------------------------------------------------------------
2448
2449wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2450{
2451 // here we just check if the point is inside the window or not
2452
2453 // check the top and left border first
2454 bool outside = x < 0 || y < 0;
2455 if ( !outside )
2456 {
2457 // check the right and bottom borders too
2458 wxSize size = GetSize();
2459 outside = x >= size.x || y >= size.y;
2460 }
2461
2462 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2463}
2464
2465// ----------------------------------------------------------------------------
2466// mouse capture
2467// ----------------------------------------------------------------------------
2468
2469struct WXDLLEXPORT wxWindowNext
2470{
2471 wxWindow *win;
2472 wxWindowNext *next;
2473} *wxWindowBase::ms_winCaptureNext = NULL;
2474wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
2475bool wxWindowBase::ms_winCaptureChanging = false;
2476
2477void wxWindowBase::CaptureMouse()
2478{
2479 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), wx_static_cast(void*, this));
2480
2481 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive CaptureMouse call?") );
2482
2483 ms_winCaptureChanging = true;
2484
2485 wxWindow *winOld = GetCapture();
2486 if ( winOld )
2487 {
2488 ((wxWindowBase*) winOld)->DoReleaseMouse();
2489
2490 // save it on stack
2491 wxWindowNext *item = new wxWindowNext;
2492 item->win = winOld;
2493 item->next = ms_winCaptureNext;
2494 ms_winCaptureNext = item;
2495 }
2496 //else: no mouse capture to save
2497
2498 DoCaptureMouse();
2499 ms_winCaptureCurrent = (wxWindow*)this;
2500
2501 ms_winCaptureChanging = false;
2502}
2503
2504void wxWindowBase::ReleaseMouse()
2505{
2506 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), wx_static_cast(void*, this));
2507
2508 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive ReleaseMouse call?") );
2509
2510 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2511
2512 ms_winCaptureChanging = true;
2513
2514 DoReleaseMouse();
2515 ms_winCaptureCurrent = NULL;
2516
2517 if ( ms_winCaptureNext )
2518 {
2519 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2520 ms_winCaptureCurrent = ms_winCaptureNext->win;
2521
2522 wxWindowNext *item = ms_winCaptureNext;
2523 ms_winCaptureNext = item->next;
2524 delete item;
2525 }
2526 //else: stack is empty, no previous capture
2527
2528 ms_winCaptureChanging = false;
2529
2530 wxLogTrace(_T("mousecapture"),
2531 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2532 wx_static_cast(void*, GetCapture()));
2533}
2534
2535static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
2536{
2537 wxMouseCaptureLostEvent event(win->GetId());
2538 event.SetEventObject(win);
2539 if ( !win->GetEventHandler()->ProcessEvent(event) )
2540 {
2541 // windows must handle this event, otherwise the app wouldn't behave
2542 // correctly if it loses capture unexpectedly; see the discussion here:
2543 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
2544 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
2545 wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2546 }
2547}
2548
2549/* static */
2550void wxWindowBase::NotifyCaptureLost()
2551{
2552 // don't do anything if capture lost was expected, i.e. resulted from
2553 // a wx call to ReleaseMouse or CaptureMouse:
2554 if ( ms_winCaptureChanging )
2555 return;
2556
2557 // if the capture was lost unexpectedly, notify every window that has
2558 // capture (on stack or current) about it and clear the stack:
2559
2560 if ( ms_winCaptureCurrent )
2561 {
2562 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
2563 ms_winCaptureCurrent = NULL;
2564 }
2565
2566 while ( ms_winCaptureNext )
2567 {
2568 wxWindowNext *item = ms_winCaptureNext;
2569 ms_winCaptureNext = item->next;
2570
2571 DoNotifyWindowAboutCaptureLost(item->win);
2572
2573 delete item;
2574 }
2575}
2576
2577#if wxUSE_HOTKEY
2578
2579bool
2580wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2581 int WXUNUSED(modifiers),
2582 int WXUNUSED(keycode))
2583{
2584 // not implemented
2585 return false;
2586}
2587
2588bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2589{
2590 // not implemented
2591 return false;
2592}
2593
2594#endif // wxUSE_HOTKEY
2595
2596// ----------------------------------------------------------------------------
2597// event processing
2598// ----------------------------------------------------------------------------
2599
2600bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2601{
2602#if wxUSE_VALIDATORS
2603 // Can only use the validator of the window which
2604 // is receiving the event
2605 if ( event.GetEventObject() == this )
2606 {
2607 wxValidator *validator = GetValidator();
2608 if ( validator && validator->ProcessEvent(event) )
2609 {
2610 return true;
2611 }
2612 }
2613#endif // wxUSE_VALIDATORS
2614
2615 return false;
2616}
2617
2618bool wxWindowBase::TryParent(wxEvent& event)
2619{
2620 // carry on up the parent-child hierarchy if the propagation count hasn't
2621 // reached zero yet
2622 if ( event.ShouldPropagate() )
2623 {
2624 // honour the requests to stop propagation at this window: this is
2625 // used by the dialogs, for example, to prevent processing the events
2626 // from the dialog controls in the parent frame which rarely, if ever,
2627 // makes sense
2628 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2629 {
2630 wxWindow *parent = GetParent();
2631 if ( parent && !parent->IsBeingDeleted() )
2632 {
2633 wxPropagateOnce propagateOnce(event);
2634
2635 return parent->GetEventHandler()->ProcessEvent(event);
2636 }
2637 }
2638 }
2639
2640 return wxEvtHandler::TryParent(event);
2641}
2642
2643// ----------------------------------------------------------------------------
2644// window relationships
2645// ----------------------------------------------------------------------------
2646
2647wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
2648{
2649 wxCHECK_MSG( GetParent(), NULL,
2650 _T("GetPrev/NextSibling() don't work for TLWs!") );
2651
2652 wxWindowList& siblings = GetParent()->GetChildren();
2653 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
2654 wxCHECK_MSG( i, NULL, _T("window not a child of its parent?") );
2655
2656 if ( order == OrderBefore )
2657 i = i->GetPrevious();
2658 else // OrderAfter
2659 i = i->GetNext();
2660
2661 return i ? i->GetData() : NULL;
2662}
2663
2664// ----------------------------------------------------------------------------
2665// keyboard navigation
2666// ----------------------------------------------------------------------------
2667
2668// Navigates in the specified direction inside this window
2669bool wxWindowBase::DoNavigateIn(int flags)
2670{
2671#ifdef wxHAS_NATIVE_TAB_TRAVERSAL
2672 // native code doesn't process our wxNavigationKeyEvents anyhow
2673 wxUnusedVar(flags);
2674 return false;
2675#else // !wxHAS_NATIVE_TAB_TRAVERSAL
2676 wxNavigationKeyEvent eventNav;
2677 eventNav.SetFlags(flags);
2678 eventNav.SetEventObject(FindFocus());
2679 return GetEventHandler()->ProcessEvent(eventNav);
2680#endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
2681}
2682
2683void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
2684{
2685 // check that we're not a top level window
2686 wxCHECK_RET( GetParent(),
2687 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2688
2689 // detect the special case when we have nothing to do anyhow and when the
2690 // code below wouldn't work
2691 if ( win == this )
2692 return;
2693
2694 // find the target window in the siblings list
2695 wxWindowList& siblings = GetParent()->GetChildren();
2696 wxWindowList::compatibility_iterator i = siblings.Find(win);
2697 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2698
2699 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2700 // can't just move the node around
2701 wxWindow *self = (wxWindow *)this;
2702 siblings.DeleteObject(self);
2703 if ( move == OrderAfter )
2704 {
2705 i = i->GetNext();
2706 }
2707
2708 if ( i )
2709 {
2710 siblings.Insert(i, self);
2711 }
2712 else // OrderAfter and win was the last sibling
2713 {
2714 siblings.Append(self);
2715 }
2716}
2717
2718// ----------------------------------------------------------------------------
2719// focus handling
2720// ----------------------------------------------------------------------------
2721
2722/*static*/ wxWindow* wxWindowBase::FindFocus()
2723{
2724 wxWindowBase *win = DoFindFocus();
2725 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2726}
2727
2728// ----------------------------------------------------------------------------
2729// global functions
2730// ----------------------------------------------------------------------------
2731
2732wxWindow* wxGetTopLevelParent(wxWindow *win)
2733{
2734 while ( win && !win->IsTopLevel() )
2735 win = win->GetParent();
2736
2737 return win;
2738}
2739
2740#if wxUSE_ACCESSIBILITY
2741// ----------------------------------------------------------------------------
2742// accessible object for windows
2743// ----------------------------------------------------------------------------
2744
2745// Can return either a child object, or an integer
2746// representing the child element, starting from 1.
2747wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2748{
2749 wxASSERT( GetWindow() != NULL );
2750 if (!GetWindow())
2751 return wxACC_FAIL;
2752
2753 return wxACC_NOT_IMPLEMENTED;
2754}
2755
2756// Returns the rectangle for this object (id = 0) or a child element (id > 0).
2757wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2758{
2759 wxASSERT( GetWindow() != NULL );
2760 if (!GetWindow())
2761 return wxACC_FAIL;
2762
2763 wxWindow* win = NULL;
2764 if (elementId == 0)
2765 {
2766 win = GetWindow();
2767 }
2768 else
2769 {
2770 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2771 {
2772 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2773 }
2774 else
2775 return wxACC_FAIL;
2776 }
2777 if (win)
2778 {
2779 rect = win->GetRect();
2780 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2781 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2782 return wxACC_OK;
2783 }
2784
2785 return wxACC_NOT_IMPLEMENTED;
2786}
2787
2788// Navigates from fromId to toId/toObject.
2789wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2790 int* WXUNUSED(toId), wxAccessible** toObject)
2791{
2792 wxASSERT( GetWindow() != NULL );
2793 if (!GetWindow())
2794 return wxACC_FAIL;
2795
2796 switch (navDir)
2797 {
2798 case wxNAVDIR_FIRSTCHILD:
2799 {
2800 if (GetWindow()->GetChildren().GetCount() == 0)
2801 return wxACC_FALSE;
2802 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2803 *toObject = childWindow->GetOrCreateAccessible();
2804
2805 return wxACC_OK;
2806 }
2807 case wxNAVDIR_LASTCHILD:
2808 {
2809 if (GetWindow()->GetChildren().GetCount() == 0)
2810 return wxACC_FALSE;
2811 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2812 *toObject = childWindow->GetOrCreateAccessible();
2813
2814 return wxACC_OK;
2815 }
2816 case wxNAVDIR_RIGHT:
2817 case wxNAVDIR_DOWN:
2818 case wxNAVDIR_NEXT:
2819 {
2820 wxWindowList::compatibility_iterator node =
2821 wxWindowList::compatibility_iterator();
2822 if (fromId == 0)
2823 {
2824 // Can't navigate to sibling of this window
2825 // if we're a top-level window.
2826 if (!GetWindow()->GetParent())
2827 return wxACC_NOT_IMPLEMENTED;
2828
2829 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2830 }
2831 else
2832 {
2833 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2834 node = GetWindow()->GetChildren().Item(fromId-1);
2835 }
2836
2837 if (node && node->GetNext())
2838 {
2839 wxWindow* nextWindow = node->GetNext()->GetData();
2840 *toObject = nextWindow->GetOrCreateAccessible();
2841 return wxACC_OK;
2842 }
2843 else
2844 return wxACC_FALSE;
2845 }
2846 case wxNAVDIR_LEFT:
2847 case wxNAVDIR_UP:
2848 case wxNAVDIR_PREVIOUS:
2849 {
2850 wxWindowList::compatibility_iterator node =
2851 wxWindowList::compatibility_iterator();
2852 if (fromId == 0)
2853 {
2854 // Can't navigate to sibling of this window
2855 // if we're a top-level window.
2856 if (!GetWindow()->GetParent())
2857 return wxACC_NOT_IMPLEMENTED;
2858
2859 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2860 }
2861 else
2862 {
2863 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2864 node = GetWindow()->GetChildren().Item(fromId-1);
2865 }
2866
2867 if (node && node->GetPrevious())
2868 {
2869 wxWindow* previousWindow = node->GetPrevious()->GetData();
2870 *toObject = previousWindow->GetOrCreateAccessible();
2871 return wxACC_OK;
2872 }
2873 else
2874 return wxACC_FALSE;
2875 }
2876 }
2877
2878 return wxACC_NOT_IMPLEMENTED;
2879}
2880
2881// Gets the name of the specified object.
2882wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2883{
2884 wxASSERT( GetWindow() != NULL );
2885 if (!GetWindow())
2886 return wxACC_FAIL;
2887
2888 wxString title;
2889
2890 // If a child, leave wxWidgets to call the function on the actual
2891 // child object.
2892 if (childId > 0)
2893 return wxACC_NOT_IMPLEMENTED;
2894
2895 // This will eventually be replaced by specialised
2896 // accessible classes, one for each kind of wxWidgets
2897 // control or window.
2898#if wxUSE_BUTTON
2899 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2900 title = ((wxButton*) GetWindow())->GetLabel();
2901 else
2902#endif
2903 title = GetWindow()->GetName();
2904
2905 if (!title.empty())
2906 {
2907 *name = title;
2908 return wxACC_OK;
2909 }
2910 else
2911 return wxACC_NOT_IMPLEMENTED;
2912}
2913
2914// Gets the number of children.
2915wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2916{
2917 wxASSERT( GetWindow() != NULL );
2918 if (!GetWindow())
2919 return wxACC_FAIL;
2920
2921 *childId = (int) GetWindow()->GetChildren().GetCount();
2922 return wxACC_OK;
2923}
2924
2925// Gets the specified child (starting from 1).
2926// If *child is NULL and return value is wxACC_OK,
2927// this means that the child is a simple element and
2928// not an accessible object.
2929wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2930{
2931 wxASSERT( GetWindow() != NULL );
2932 if (!GetWindow())
2933 return wxACC_FAIL;
2934
2935 if (childId == 0)
2936 {
2937 *child = this;
2938 return wxACC_OK;
2939 }
2940
2941 if (childId > (int) GetWindow()->GetChildren().GetCount())
2942 return wxACC_FAIL;
2943
2944 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2945 *child = childWindow->GetOrCreateAccessible();
2946 if (*child)
2947 return wxACC_OK;
2948 else
2949 return wxACC_FAIL;
2950}
2951
2952// Gets the parent, or NULL.
2953wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2954{
2955 wxASSERT( GetWindow() != NULL );
2956 if (!GetWindow())
2957 return wxACC_FAIL;
2958
2959 wxWindow* parentWindow = GetWindow()->GetParent();
2960 if (!parentWindow)
2961 {
2962 *parent = NULL;
2963 return wxACC_OK;
2964 }
2965 else
2966 {
2967 *parent = parentWindow->GetOrCreateAccessible();
2968 if (*parent)
2969 return wxACC_OK;
2970 else
2971 return wxACC_FAIL;
2972 }
2973}
2974
2975// Performs the default action. childId is 0 (the action for this object)
2976// or > 0 (the action for a child).
2977// Return wxACC_NOT_SUPPORTED if there is no default action for this
2978// window (e.g. an edit control).
2979wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
2980{
2981 wxASSERT( GetWindow() != NULL );
2982 if (!GetWindow())
2983 return wxACC_FAIL;
2984
2985 return wxACC_NOT_IMPLEMENTED;
2986}
2987
2988// Gets the default action for this object (0) or > 0 (the action for a child).
2989// Return wxACC_OK even if there is no action. actionName is the action, or the empty
2990// string if there is no action.
2991// The retrieved string describes the action that is performed on an object,
2992// not what the object does as a result. For example, a toolbar button that prints
2993// a document has a default action of "Press" rather than "Prints the current document."
2994wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
2995{
2996 wxASSERT( GetWindow() != NULL );
2997 if (!GetWindow())
2998 return wxACC_FAIL;
2999
3000 return wxACC_NOT_IMPLEMENTED;
3001}
3002
3003// Returns the description for this object or a child.
3004wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3005{
3006 wxASSERT( GetWindow() != NULL );
3007 if (!GetWindow())
3008 return wxACC_FAIL;
3009
3010 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3011 if (!ht.empty())
3012 {
3013 *description = ht;
3014 return wxACC_OK;
3015 }
3016 return wxACC_NOT_IMPLEMENTED;
3017}
3018
3019// Returns help text for this object or a child, similar to tooltip text.
3020wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3021{
3022 wxASSERT( GetWindow() != NULL );
3023 if (!GetWindow())
3024 return wxACC_FAIL;
3025
3026 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3027 if (!ht.empty())
3028 {
3029 *helpText = ht;
3030 return wxACC_OK;
3031 }
3032 return wxACC_NOT_IMPLEMENTED;
3033}
3034
3035// Returns the keyboard shortcut for this object or child.
3036// Return e.g. ALT+K
3037wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3038{
3039 wxASSERT( GetWindow() != NULL );
3040 if (!GetWindow())
3041 return wxACC_FAIL;
3042
3043 return wxACC_NOT_IMPLEMENTED;
3044}
3045
3046// Returns a role constant.
3047wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3048{
3049 wxASSERT( GetWindow() != NULL );
3050 if (!GetWindow())
3051 return wxACC_FAIL;
3052
3053 // If a child, leave wxWidgets to call the function on the actual
3054 // child object.
3055 if (childId > 0)
3056 return wxACC_NOT_IMPLEMENTED;
3057
3058 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3059 return wxACC_NOT_IMPLEMENTED;
3060#if wxUSE_STATUSBAR
3061 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3062 return wxACC_NOT_IMPLEMENTED;
3063#endif
3064#if wxUSE_TOOLBAR
3065 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3066 return wxACC_NOT_IMPLEMENTED;
3067#endif
3068
3069 //*role = wxROLE_SYSTEM_CLIENT;
3070 *role = wxROLE_SYSTEM_CLIENT;
3071 return wxACC_OK;
3072
3073 #if 0
3074 return wxACC_NOT_IMPLEMENTED;
3075 #endif
3076}
3077
3078// Returns a state constant.
3079wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3080{
3081 wxASSERT( GetWindow() != NULL );
3082 if (!GetWindow())
3083 return wxACC_FAIL;
3084
3085 // If a child, leave wxWidgets to call the function on the actual
3086 // child object.
3087 if (childId > 0)
3088 return wxACC_NOT_IMPLEMENTED;
3089
3090 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3091 return wxACC_NOT_IMPLEMENTED;
3092
3093#if wxUSE_STATUSBAR
3094 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3095 return wxACC_NOT_IMPLEMENTED;
3096#endif
3097#if wxUSE_TOOLBAR
3098 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3099 return wxACC_NOT_IMPLEMENTED;
3100#endif
3101
3102 *state = 0;
3103 return wxACC_OK;
3104
3105 #if 0
3106 return wxACC_NOT_IMPLEMENTED;
3107 #endif
3108}
3109
3110// Returns a localized string representing the value for the object
3111// or child.
3112wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3113{
3114 wxASSERT( GetWindow() != NULL );
3115 if (!GetWindow())
3116 return wxACC_FAIL;
3117
3118 return wxACC_NOT_IMPLEMENTED;
3119}
3120
3121// Selects the object or child.
3122wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3123{
3124 wxASSERT( GetWindow() != NULL );
3125 if (!GetWindow())
3126 return wxACC_FAIL;
3127
3128 return wxACC_NOT_IMPLEMENTED;
3129}
3130
3131// Gets the window with the keyboard focus.
3132// If childId is 0 and child is NULL, no object in
3133// this subhierarchy has the focus.
3134// If this object has the focus, child should be 'this'.
3135wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3136{
3137 wxASSERT( GetWindow() != NULL );
3138 if (!GetWindow())
3139 return wxACC_FAIL;
3140
3141 return wxACC_NOT_IMPLEMENTED;
3142}
3143
3144#if wxUSE_VARIANT
3145// Gets a variant representing the selected children
3146// of this object.
3147// Acceptable values:
3148// - a null variant (IsNull() returns true)
3149// - a list variant (GetType() == wxT("list")
3150// - an integer representing the selected child element,
3151// or 0 if this object is selected (GetType() == wxT("long")
3152// - a "void*" pointer to a wxAccessible child object
3153wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3154{
3155 wxASSERT( GetWindow() != NULL );
3156 if (!GetWindow())
3157 return wxACC_FAIL;
3158
3159 return wxACC_NOT_IMPLEMENTED;
3160}
3161#endif // wxUSE_VARIANT
3162
3163#endif // wxUSE_ACCESSIBILITY
3164
3165// ----------------------------------------------------------------------------
3166// RTL support
3167// ----------------------------------------------------------------------------
3168
3169wxCoord
3170wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3171 wxCoord width,
3172 wxCoord widthTotal) const
3173{
3174 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3175 {
3176 x = widthTotal - x - width;
3177 }
3178
3179 return x;
3180}
3181
3182// ----------------------------------------------------------------------------
3183// Window (and menu items) identifiers management
3184// ----------------------------------------------------------------------------
3185
3186namespace
3187{
3188
3189// this array contains, in packed form, the "in use" flags for the entire
3190// auto-generated ids range: N-th element of the array contains the flags for
3191// ids in [wxID_AUTO_LOWEST + 8*N, wxID_AUTO_LOWEST + 8*N + 7] range
3192//
3193// initially no ids are in use and we allocate them consecutively, but after we
3194// exhaust the entire range, we wrap around and reuse the ids freed in the
3195// meanwhile
3196wxByte gs_autoIdsInUse[(wxID_AUTO_HIGHEST - wxID_AUTO_LOWEST + 1)/8 + 1] = { 0 };
3197
3198// this is an optimization used until we wrap around wxID_AUTO_HIGHEST: if this
3199// value is < wxID_AUTO_HIGHEST we know that we haven't wrapped yet and so can
3200// allocate the ids simply by incrementing it
3201static wxWindowID gs_nextControlId = wxID_AUTO_LOWEST;
3202
3203void MarkAutoIdUsed(wxWindowID id)
3204{
3205 id -= wxID_AUTO_LOWEST;
3206
3207 const int theByte = id / 8;
3208 const int theBit = id % 8;
3209
3210 gs_autoIdsInUse[theByte] |= 1 << theBit;
3211}
3212
3213void FreeAutoId(wxWindowID id)
3214{
3215 id -= wxID_AUTO_LOWEST;
3216
3217 const int theByte = id / 8;
3218 const int theBit = id % 8;
3219
3220 gs_autoIdsInUse[theByte] &= ~(1 << theBit);
3221}
3222
3223bool IsAutoIdInUse(wxWindowID id)
3224{
3225 id -= wxID_AUTO_LOWEST;
3226
3227 const int theByte = id / 8;
3228 const int theBit = id % 8;
3229
3230 return (gs_autoIdsInUse[theByte] & (1 << theBit)) != 0;
3231}
3232
3233} // anonymous namespace
3234
3235
3236/* static */
3237bool wxWindowBase::IsAutoGeneratedId(wxWindowID id)
3238{
3239 if ( id < wxID_AUTO_LOWEST || id > wxID_AUTO_HIGHEST )
3240 return false;
3241
3242 // we shouldn't have any stray ids in this range
3243 wxASSERT_MSG( IsAutoIdInUse(id), "unused automatically generated id?" );
3244
3245 return true;
3246}
3247
3248wxWindowID wxWindowBase::NewControlId(int count)
3249{
3250 wxASSERT_MSG( count > 0, "can't allocate less than 1 id" );
3251
3252 if ( gs_nextControlId + count - 1 <= wxID_AUTO_HIGHEST )
3253 {
3254 // we haven't wrapped yet, so we can just grab the next count ids
3255 wxWindowID id = gs_nextControlId;
3256
3257 while ( count-- )
3258 MarkAutoIdUsed(gs_nextControlId++);
3259
3260 return id;
3261 }
3262 else // we've already wrapped or are now going to
3263 {
3264 // brute-force search for the id values
3265
3266 // number of consecutive free ids found so far
3267 int found = 0;
3268
3269 for ( wxWindowID id = wxID_AUTO_LOWEST; id <= wxID_AUTO_HIGHEST; id++ )
3270 {
3271 if ( !IsAutoIdInUse(id) )
3272 {
3273 // found another consecutive available id
3274 found++;
3275 if ( found == count )
3276 {
3277 // mark all count consecutive free ids we found as being in
3278 // use now and rewind back to the start of available range
3279 // in the process
3280 while ( count-- )
3281 MarkAutoIdUsed(id--);
3282
3283 return id;
3284 }
3285 }
3286 else // this id is in use
3287 {
3288 // reset the number of consecutive free values found
3289 found = 0;
3290 }
3291 }
3292 }
3293
3294 // if we get here, there are not enough consecutive free ids
3295 return wxID_NONE;
3296}
3297
3298void wxWindowBase::ReleaseControlId(wxWindowID id)
3299{
3300 wxCHECK_RET( IsAutoGeneratedId(id), "can't release non auto-generated id" );
3301
3302 FreeAutoId(id);
3303}