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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/gtk/region.cpp
3// Purpose:
4// Author: Robert Roebling
5// Modified: VZ at 05.10.00: use AllocExclusive(), comparison fixed
6// Id: $Id$
7// Copyright: (c) 1998 Robert Roebling
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11// ============================================================================
12// declarations
13// ============================================================================
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19// For compilers that support precompilation, includes "wx.h".
20#include "wx/wxprec.h"
21
22#include "wx/region.h"
23
24#ifndef WX_PRECOMP
25 #include "wx/log.h"
26#endif
27
28#include "wx/gtk/private.h"
29
30
31// ----------------------------------------------------------------------------
32// wxRegionRefData: private class containing the information about the region
33// ----------------------------------------------------------------------------
34
35class wxRegionRefData : public wxObjectRefData
36{
37public:
38 wxRegionRefData()
39 {
40 m_region = NULL;
41 }
42
43 wxRegionRefData(const wxRegionRefData& refData)
44 : wxObjectRefData()
45 {
46 m_region = gdk_region_copy(refData.m_region);
47 }
48
49 virtual ~wxRegionRefData()
50 {
51 if (m_region)
52 gdk_region_destroy( m_region );
53 }
54
55 GdkRegion *m_region;
56};
57
58// ----------------------------------------------------------------------------
59// macros
60// ----------------------------------------------------------------------------
61
62#define M_REGIONDATA ((wxRegionRefData *)m_refData)
63#define M_REGIONDATA_OF(rgn) ((wxRegionRefData *)(rgn.m_refData))
64
65IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
66IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator,wxObject)
67
68// ----------------------------------------------------------------------------
69// wxRegion construction
70// ----------------------------------------------------------------------------
71
72#define M_REGIONDATA ((wxRegionRefData *)m_refData)
73
74void wxRegion::InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
75{
76 GdkRectangle rect;
77 rect.x = x;
78 rect.y = y;
79 rect.width = w;
80 rect.height = h;
81
82 m_refData = new wxRegionRefData();
83
84 M_REGIONDATA->m_region = gdk_region_rectangle( &rect );
85}
86
87wxRegion::wxRegion( GdkRegion *region )
88{
89 m_refData = new wxRegionRefData();
90 M_REGIONDATA->m_region = gdk_region_copy( region );
91}
92
93wxRegion::wxRegion( size_t n, const wxPoint *points, int fillStyle )
94{
95 GdkPoint *gdkpoints = new GdkPoint[n];
96 for ( size_t i = 0 ; i < n ; i++ )
97 {
98 gdkpoints[i].x = points[i].x;
99 gdkpoints[i].y = points[i].y;
100 }
101
102 m_refData = new wxRegionRefData();
103
104 GdkRegion* reg = gdk_region_polygon
105 (
106 gdkpoints,
107 n,
108 fillStyle == wxWINDING_RULE ? GDK_WINDING_RULE
109 : GDK_EVEN_ODD_RULE
110 );
111
112 M_REGIONDATA->m_region = reg;
113
114 delete [] gdkpoints;
115}
116
117wxRegion::~wxRegion()
118{
119 // m_refData unrefed in ~wxObject
120}
121
122wxObjectRefData *wxRegion::CreateRefData() const
123{
124 return new wxRegionRefData;
125}
126
127wxObjectRefData *wxRegion::CloneRefData(const wxObjectRefData *data) const
128{
129 return new wxRegionRefData(*(wxRegionRefData *)data);
130}
131
132// ----------------------------------------------------------------------------
133// wxRegion comparison
134// ----------------------------------------------------------------------------
135
136bool wxRegion::DoIsEqual(const wxRegion& region) const
137{
138 return gdk_region_equal(M_REGIONDATA->m_region,
139 M_REGIONDATA_OF(region)->m_region);
140}
141
142// ----------------------------------------------------------------------------
143// wxRegion operations
144// ----------------------------------------------------------------------------
145
146void wxRegion::Clear()
147{
148 UnRef();
149}
150
151bool wxRegion::DoUnionWithRect(const wxRect& r)
152{
153 // workaround for a strange GTK/X11 bug: taking union with an empty
154 // rectangle results in an empty region which is definitely not what we
155 // want
156 if ( r.IsEmpty() )
157 return true;
158
159 if ( !m_refData )
160 {
161 InitRect(r.x, r.y, r.width, r.height);
162 }
163 else
164 {
165 AllocExclusive();
166
167 GdkRectangle rect;
168 rect.x = r.x;
169 rect.y = r.y;
170 rect.width = r.width;
171 rect.height = r.height;
172
173 gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect );
174 }
175
176 return true;
177}
178
179bool wxRegion::DoUnionWithRegion( const wxRegion& region )
180{
181 wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
182
183 if (!m_refData)
184 {
185 m_refData = new wxRegionRefData();
186 M_REGIONDATA->m_region = gdk_region_new();
187 }
188 else
189 {
190 AllocExclusive();
191 }
192
193 gdk_region_union( M_REGIONDATA->m_region, region.GetRegion() );
194
195 return true;
196}
197
198bool wxRegion::DoIntersect( const wxRegion& region )
199{
200 wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
201
202 if (!m_refData)
203 {
204 // intersecting with invalid region doesn't make sense
205 return false;
206 }
207
208 AllocExclusive();
209
210 gdk_region_intersect( M_REGIONDATA->m_region, region.GetRegion() );
211
212 return true;
213}
214
215bool wxRegion::DoSubtract( const wxRegion& region )
216{
217 wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
218
219 if (!m_refData)
220 {
221 // subtracting from an invalid region doesn't make sense
222 return false;
223 }
224
225 AllocExclusive();
226
227 gdk_region_subtract( M_REGIONDATA->m_region, region.GetRegion() );
228
229 return true;
230}
231
232bool wxRegion::DoXor( const wxRegion& region )
233{
234 wxCHECK_MSG( region.Ok(), false, _T("invalid region") );
235
236 if (!m_refData)
237 {
238 return false;
239 }
240
241 AllocExclusive();
242
243 gdk_region_xor( M_REGIONDATA->m_region, region.GetRegion() );
244
245 return true;
246}
247
248bool wxRegion::DoOffset( wxCoord x, wxCoord y )
249{
250 if (!m_refData)
251 return false;
252
253 AllocExclusive();
254
255 gdk_region_offset( M_REGIONDATA->m_region, x, y );
256
257 return true;
258}
259
260// ----------------------------------------------------------------------------
261// wxRegion tests
262// ----------------------------------------------------------------------------
263
264bool wxRegion::DoGetBox( wxCoord &x, wxCoord &y, wxCoord &w, wxCoord &h ) const
265{
266 if ( m_refData )
267 {
268 GdkRectangle rect;
269 gdk_region_get_clipbox( M_REGIONDATA->m_region, &rect );
270 x = rect.x;
271 y = rect.y;
272 w = rect.width;
273 h = rect.height;
274
275 return true;
276 }
277 else
278 {
279 x = 0;
280 y = 0;
281 w = -1;
282 h = -1;
283
284 return false;
285 }
286}
287
288bool wxRegion::IsEmpty() const
289{
290 if (!m_refData)
291 return true;
292
293 return gdk_region_empty( M_REGIONDATA->m_region );
294}
295
296wxRegionContain wxRegion::DoContainsPoint( wxCoord x, wxCoord y ) const
297{
298 if (!m_refData)
299 return wxOutRegion;
300
301 if (gdk_region_point_in( M_REGIONDATA->m_region, x, y ))
302 return wxInRegion;
303 else
304 return wxOutRegion;
305}
306
307wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const
308{
309 if (!m_refData)
310 return wxOutRegion;
311
312 GdkRectangle rect;
313 rect.x = r.x;
314 rect.y = r.y;
315 rect.width = r.width;
316 rect.height = r.height;
317 GdkOverlapType res = gdk_region_rect_in( M_REGIONDATA->m_region, &rect );
318 switch (res)
319 {
320 case GDK_OVERLAP_RECTANGLE_IN: return wxInRegion;
321 case GDK_OVERLAP_RECTANGLE_OUT: return wxOutRegion;
322 case GDK_OVERLAP_RECTANGLE_PART: return wxPartRegion;
323 }
324 return wxOutRegion;
325}
326
327GdkRegion *wxRegion::GetRegion() const
328{
329 if (!m_refData)
330 return (GdkRegion*) NULL;
331
332 return M_REGIONDATA->m_region;
333}
334
335// ----------------------------------------------------------------------------
336// wxRegionIterator
337// ----------------------------------------------------------------------------
338
339wxRegionIterator::wxRegionIterator()
340{
341 Init();
342 Reset();
343}
344
345wxRegionIterator::wxRegionIterator( const wxRegion& region )
346{
347 Init();
348 Reset(region);
349}
350
351void wxRegionIterator::Init()
352{
353 m_rects = NULL;
354 m_numRects = 0;
355}
356
357wxRegionIterator::~wxRegionIterator()
358{
359 wxDELETEA(m_rects);
360}
361
362void wxRegionIterator::CreateRects( const wxRegion& region )
363{
364 wxDELETEA(m_rects);
365 m_numRects = 0;
366
367 GdkRegion *gdkregion = region.GetRegion();
368 if (!gdkregion)
369 return;
370
371 GdkRectangle *gdkrects = NULL;
372 gint numRects = 0;
373 gdk_region_get_rectangles( gdkregion, &gdkrects, &numRects );
374
375 m_numRects = numRects;
376 if (numRects)
377 {
378 m_rects = new wxRect[m_numRects];
379 for (size_t i=0; i < m_numRects; ++i)
380 {
381 GdkRectangle &gr = gdkrects[i];
382 wxRect &wr = m_rects[i];
383 wr.x = gr.x;
384 wr.y = gr.y;
385 wr.width = gr.width;
386 wr.height = gr.height;
387 }
388 }
389 g_free( gdkrects );
390}
391
392void wxRegionIterator::Reset( const wxRegion& region )
393{
394 m_region = region;
395 CreateRects(region);
396 Reset();
397}
398
399bool wxRegionIterator::HaveRects() const
400{
401 return m_current < m_numRects;
402}
403
404wxRegionIterator& wxRegionIterator::operator ++ ()
405{
406 if (HaveRects())
407 ++m_current;
408
409 return *this;
410}
411
412wxRegionIterator wxRegionIterator::operator ++ (int)
413{
414 wxRegionIterator tmp = *this;
415
416 if (HaveRects())
417 ++m_current;
418
419 return tmp;
420}
421
422wxCoord wxRegionIterator::GetX() const
423{
424 wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
425
426 return m_rects[m_current].x;
427}
428
429wxCoord wxRegionIterator::GetY() const
430{
431 wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
432
433 return m_rects[m_current].y;
434}
435
436wxCoord wxRegionIterator::GetW() const
437{
438 wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
439
440 return m_rects[m_current].width;
441}
442
443wxCoord wxRegionIterator::GetH() const
444{
445 wxCHECK_MSG( HaveRects(), 0, _T("invalid wxRegionIterator") );
446
447 return m_rects[m_current].height;
448}
449
450wxRect wxRegionIterator::GetRect() const
451{
452 wxRect r;
453 if( HaveRects() )
454 r = m_rects[m_current];
455
456 return r;
457}
458
459wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& ri)
460{
461 wxDELETEA(m_rects);
462
463 m_current = ri.m_current;
464 m_numRects = ri.m_numRects;
465 if ( m_numRects )
466 {
467 m_rects = new wxRect[m_numRects];
468 for ( unsigned int n = 0; n < m_numRects; n++ )
469 m_rects[n] = ri.m_rects[n];
470 }
471 else
472 {
473 m_rects = NULL;
474 }
475
476 return *this;
477}