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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/osx/carbon/dcscreen.cpp
3// Purpose: wxScreenDC class
4// Author: Stefan Csomor
5// Modified by:
6// Created: 1998-01-01
7// RCS-ID: $Id$
8// Copyright: (c) Stefan Csomor
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#include "wx/wxprec.h"
13
14#include "wx/dcscreen.h"
15#include "wx/osx/dcscreen.h"
16
17#include "wx/osx/private.h"
18#include "wx/graphics.h"
19#if wxOSX_USE_COCOA_OR_CARBON
20#include "wx/osx/private/glgrab.h"
21#endif
22
23IMPLEMENT_ABSTRACT_CLASS(wxScreenDCImpl, wxWindowDCImpl)
24
25// TODO : for the Screenshot use case, which doesn't work in Quartz
26// we should do a GetAsBitmap using something like
27// http://www.cocoabuilder.com/archive/message/cocoa/2005/8/13/144256
28
29// Create a DC representing the whole screen
30wxScreenDCImpl::wxScreenDCImpl( wxDC *owner ) :
31 wxWindowDCImpl( owner )
32{
33#if wxOSX_USE_COCOA_OR_IPHONE
34 SetGraphicsContext( wxGraphicsContext::Create() );
35 m_ok = true ;
36#else
37 CGRect cgbounds ;
38 cgbounds = CGDisplayBounds(CGMainDisplayID());
39 Rect bounds;
40 bounds.top = (short)cgbounds.origin.y;
41 bounds.left = (short)cgbounds.origin.x;
42 bounds.bottom = bounds.top + (short)cgbounds.size.height;
43 bounds.right = bounds.left + (short)cgbounds.size.width;
44 WindowAttributes overlayAttributes = kWindowIgnoreClicksAttribute;
45 CreateNewWindow( kOverlayWindowClass, overlayAttributes, &bounds, (WindowRef*) &m_overlayWindow );
46 ShowWindow((WindowRef)m_overlayWindow);
47 SetGraphicsContext( wxGraphicsContext::CreateFromNativeWindow( m_overlayWindow ) );
48 m_width = (wxCoord)cgbounds.size.width;
49 m_height = (wxCoord)cgbounds.size.height;
50 m_ok = true ;
51#endif
52}
53
54wxScreenDCImpl::~wxScreenDCImpl()
55{
56 delete m_graphicContext;
57 m_graphicContext = NULL;
58#if wxOSX_USE_COCOA_OR_IPHONE
59#else
60 DisposeWindow((WindowRef) m_overlayWindow );
61#endif
62}
63
64// TODO Switch to CGWindowListCreateImage for 10.5 and above
65
66wxBitmap wxScreenDCImpl::DoGetAsBitmap(const wxRect *subrect) const
67{
68 CGRect srcRect = CGRectMake(0, 0, m_width, m_height);
69 if (subrect)
70 {
71 srcRect.origin.x = subrect->GetX();
72 srcRect.origin.y = subrect->GetY();
73 srcRect.size.width = subrect->GetWidth();
74 srcRect.size.height = subrect->GetHeight();
75 }
76 wxBitmap bmp = wxBitmap(srcRect.size.width, srcRect.size.height, 32);
77#if wxOSX_USE_IPHONE
78#else
79 CGContextRef context = (CGContextRef)bmp.GetHBITMAP();
80
81 CGContextSaveGState(context);
82
83 CGContextTranslateCTM( context, 0, m_height );
84 CGContextScaleCTM( context, 1, -1 );
85
86 if ( subrect )
87 srcRect = CGRectOffset( srcRect, -subrect->x, -subrect->y ) ;
88
89 CGImageRef image = grabViaOpenGL(kCGNullDirectDisplay, srcRect);
90
91 wxASSERT_MSG(image, wxT("wxScreenDC::GetAsBitmap - unable to get screenshot."));
92
93 CGContextDrawImage(context, srcRect, image);
94
95 CGContextRestoreGState(context);
96#endif
97 return bmp;
98}