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fixed encoding handling in ANSI mode
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1/////////////////////////////////////////////////////////////////////////////
2// Name: fontdlg.cpp
3// Purpose: wxFontDialog class. NOTE: you can use the generic class
4// if you wish, instead of implementing this.
5// Author: AUTHOR
6// Modified by:
7// Created: ??/??/98
8// RCS-ID: $Id$
9// Copyright: (c) AUTHOR
10// Licence: wxWindows licence
11/////////////////////////////////////////////////////////////////////////////
12
13#ifdef __GNUG__
14#pragma implementation "fontdlg.h"
15#endif
16
17#include "wx/mac/fontdlg.h"
18#include "wx/cmndata.h"
19
20#if !USE_SHARED_LIBRARY
21IMPLEMENT_DYNAMIC_CLASS(wxFontDialog, wxDialog)
22#endif
23
24/*
25 * wxFontDialog
26 */
27
28wxFontDialog::wxFontDialog()
29{
30 m_dialogParent = NULL;
31}
32
33wxFontDialog::wxFontDialog(wxWindow *parent, const wxFontData& data)
34{
35 Create(parent, data);
36}
37
38bool wxFontDialog::Create(wxWindow *parent, const wxFontData& data)
39{
40 m_dialogParent = parent;
41
42 m_fontData = data;
43
44 // TODO: you may need to do dialog creation here, unless it's
45 // done in ShowModal.
46 return TRUE;
47}
48
49int wxFontDialog::ShowModal()
50{
51 // TODO: show (maybe create) the dialog
52 return wxID_CANCEL;
53}
54